Weapon Lists/SSR/Bow
Jump to navigation
Jump to search
About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Aetherial Bow | 2980 | 271 | Ventosus's Might: Big boost to wind allies' ATK Elegant Stratagem: 10% boost to MC's debuff success rate. Inflict Duration: 180 seconds and Duration: 180 seconds. 4★: Also inflict . |
|||||
| Aetherial Marine | 2390 | 250 | Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is Earth's Sentence: Small boost to earth allies' C.A. DMG and C.A. DMG cap Inflict Duration: 180 seconds and Duration: 180 seconds. |
|||||
| Aetherial Maverick | 3479 | 273 | Tranquility's Spectacle: Supplement wind allies' skill DMG Ventosus's Impalement: Wind allies ignore a big percentage of foes' DEF / Small boost to ATK Jade Aramis: Boost to wind allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of wind Omega, wind Taboo, or wind Optimus weapon skills have a boost of 280% or above) All Wind allies gain . 4★: Also inflict Verification needed. . |
|||||
| Agonize | 2975 | 223 | Dark's Might: Small boost to dark allies' ATK Purgatory's Spectacle: Supplement dark allies' skill DMG Chance of 1-turn cut to MC's skill cooldowns. 4★: 100% chance of 1-turn cut to MC's skill cooldowns. |
|||||
| Alster Bow | 1952 | 195 | Resilient Gale: Big boost to wind allies' max HP Technical Artistry: When main weapon (MC only): 20% boost to skill damage. Inflict Strength: 15%Duration: 180 seconds. |
|||||
| Ancient Bow of Artemis | 2810 | 260 | Knightcode's Might III: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Arjunan Bow | 2505 | 230 | Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Inflict Duration: 180 seconds. |
|||||
| Atma Bow | Any | 2608 | 206 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Element ATK Up buff based on weapon element. |
||||
| Aurora Bow | 2620 | 200 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Wind's Mystery: Small boost to wind allies' C.A. DMG Boost to MC's DMG cap. |
|||||
| Bounty of Gracious Earth | 3822 | 352 | Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and Strength: 30,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Bow of Artemis | 2810 | 260 | Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Bow of Auslese | 2515 | 225 | Ventosus's Mystery: Big boost to wind allies' C.A. DMG Wind's Stamina: Small boost to wind allies' ATK based on how high HP is Gain Strength: 20%. |
|||||
| Bow of Eternal Splendor | 999 | 99 | ||||||
| Bow of Iliad | 2810 | 260 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
|||||
| Bow of Phantasmic Obsession | 2180 | 150 | Armed Shadow: Big boost to dark allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Inflict Duration: 180 seconds. |
|||||
| Bow of Sigurd | 2701 | 250 | Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Hoarfrost's Might: Big boost to water allies' ATK Gain Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Bow of Sigurd Militis | 2569 | 238 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is Sephira Legio Aquae: When main weapon (MC only): Starts battle with Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Water allies.) All allies gain Strength: 10%. 4★: All allies also gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Camazotz | 3116 | 257 | Ventosus's Might: Big boost to wind allies' ATK Wind's Garrison: Small boost to wind allies' DEF based on how low HP is Jade Arts: Boost to wind allies' skill DMG cap All Wind allies gain . 4★: Also remove 1 buff from a foe. |
|||||
| Chained Bow of Hell and Heaven | 1997 | 186 | Armed Flood: Big boost to water allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. Gain Strength: 20%. |
|||||
| Colomba | 2826 | 253 | Snowfall's Crux: Supplement water allies' C.A. DMG Bow Voltage: Boost to ATK based on how many bows are equipped. All allies gain Strength: 10%. |
|||||
| Compound Gadget Bow | 2000 | 186 | Overdraw: When main weapon: 20% boost to all allies' skill DMG and 10% boost to skill DMG cap Point and Shoot: Big boost to Earth allies' ATK |
|||||
| Cosmic Bow | 2959 | 271 | Cosmic Bow II: 50% boost to ATK and HP of equipped bows. Azure Bow's Discipline: Boost to DMG Cap based on how many bows are equipped. Gain . |
|||||
| Daemonenschwinge | 2027 | 180 | Armed Shadow: Big boost to dark allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill DMG. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Dark Thrasher | 2700 | 250 | Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is Tsunami's Majesty: Medium boost to water allies' ATK and max HP Boost to critical hit rate. |
|||||
| Desolation-Crown Bow | 3827 | 351 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Heaven-Eye's Light II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for bow-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 5★: All allies also gain Verification needed. . |
|||||
| Diablo Bow | 2450 | 218 | Oblivion's Aegis: Big boost to dark allies' HP Dark's Might: Small boost to dark allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Doombringer Bow | 3902 | 336 | Destruction's Godblade II: 25% boost to Light allies' ATKMultiplier: EX. 15% Bonus Destruction DMG effect. Rebirth's Godshield II: 20% boost to Light allies' max HP. 5% Bonus Destruction C.A. DMG effect. Cycle of Strife: A symbol of the divine will to competition. It can be granted power with an anklet. Remove 1 buff. Additional effect based on the anklet. |
|||||
| Draconic Bow | 3644 | 334 | Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: All allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Engagement Snowflake | 2520 | 224 | Zion's Might: Big boost to light allies' ATK Light's Spearhead: Small boost to light allies' triple attack rate and critical hit rate |
|||||
| Eon | 2350 | 260 | Zion's Might: Big boost to light allies' ATK Light's Refuge: Small boost to light allies' debuff resistance All allies gain Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Equinius | 3031 | 274 | Inferno's Mystery: Big boost to fire allies' C.A. DMG Scarlet Arts: Boost to fire allies' skill DMG cap Arsus Excelsior: Boost to fire allies' C.A. DMG cap Gain Duration: Indefinite and Duration: Indefinite. 4★: Also gain Strength: 20%. |
|||||
| Eurytos Bow | 3040 | 275 | Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Inflict . |
|||||
| Exo Australis | 3340 | 293 | Horseman's Supremacy: Decimation: Massive boost to Wind allies' ATK / 5% boost to DMG cap Elysian Windrider's Sanctity: When main weapon (MC only): All allies gain Strength: 10% upon a Wind ally using a debuff skill. 1-turn cut to MC's debuff skill cooldowns. 4★: Also gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all Wind allies. All Wind allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Exo Krodha | 3303 | 300 | Dreadflame's Supremacy: Decimation: Massive boost to Fire allies' ATK. 5% boost to Fire allies' damage cap. Searing Enlightener's Jurisdiction: When main weapon (MC only): For every 20 hits dealt to a foe: All Fire allies gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and Strength: 10,000 (Max: 50,000)Duration: Indefinite. All Fire allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Fire allies also gain Strength: 30%Duration: Indefinite. 5★: All Fire allies also gain Strength: 100%Duration: Indefinite. |
|||||
| Fimbul | 2370 | 220 | Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is Water's Aegis: Small boost to water allies' max HP |
|||||
| First Fling of the Mischief | 2981 | 284 | Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Light's Aegis: Small boost to light allies' max HP Golden Arts: Boost to light allies' skill DMG cap All Light allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain . |
|||||
| Float of Loving Bonds | 2510 | 226 | Hoarfrost's Insignia: Big boost to water allies' ATK / Take DMG every turn Water's Enmity: Small boost to water allies' ATK based on how low HP is |
|||||
| Fugaku Vista Bow | 3011 | 278 | Terra's Bloodshed: Big boost to earth allies' ATK / Take DMG worth 20% of max HP at battle start Earth's Garrison: Small boost to earth allies' DEF based on how low HP is Terra's Enmity: Big boost to earth allies' ATK based on how low HP is All allies gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. MC gains Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: When MC's HP is below 50%: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Gallinarius | 2585 | 238 | Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Gain rupies. |
|||||
| Gandiva | 3170 | 280 | Mountain's Primacy: Medium boost to earth allies' ATK / Medium boost to double attack rate for earth allies Earth's Mystery: Small boost to earth allies' C.A. DMG Mountain's Verity: Medium boost to earth allies' critical hit rate Inflict Strength: 15%Base Accuracy: 95%. |
|||||
| Golden Bow Relic | 2020 | 184 | The Pulse: A soul from eons past lingers within. |
|||||
| Greatbow Rondor | 3046 | 271 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Trium: Small boost to light allies' multiattack rate All Light allies gain and . 4★: MC also gains Duration: Indefinite. |
|||||
| Gusisnautar | 3204 | 292 | Armed Shine: Big boost to light allies' ATK Golden Frailty: Supplement damage to Light allies against foes with 5 or more debuffs. Inflict Duration: 180 seconds. 4★: Also inflict Duration: 180 seconds. |
|||||
| Harsiesis | 2699 | 278 | Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Chance of 1-turn cut to MC's skill cooldowns. 4★: Upgraded to 100% chance of 1-turn cut to MC's skill cooldowns. |
|||||
| Heavenly Fawn Bow | 2880 | 300 | Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Might: Small boost to wind allies' ATK Jade Arts: Boost to Wind allies' skill damage cap. Inflict Duration: 180 seconds. 4★: Also inflict Duration: 180 seconds and Duration: 180 seconds. |
|||||
| Hercules | Any | 3806 | 345 | Medium Normal Restraint: Medium boost to weapon elementi.e., the same element as the weapon. allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Small Normal Celere: Small boost to weapon elementi.e., the same element as the weapon. allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
||||
| Heroic Bow | 2940 | 260 | Zion's Might: Big boost to light allies' ATK Ventosus's Might: Big boost to wind allies' ATK Zero to Hero: Boost to bow-specialty allies' triple attack rate. Inflict Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
|||||
| Hollowsky Bow | 3120 | 280 | Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). All allies gain Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Indra's Edge | 2716 | 247 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Gain Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Increased to Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Indra's Edge Militis | 2584 | 235 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Sephira Salire Ventus: 3% boost to Wind allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Wind allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Wind allies take DMG worth 40% of max HP at battle start.) All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also inflict Duration: 180 seconds on a foe. |
|||||
| Iridescent Bow | 3150 | 250 | Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP Bonus Light damage (Damage cap: ~420,000). 4★: Also gain Strength: 15%. |
|||||
| Ished | 2845 | 249 | Ridge's Persistence: Supplement earth allies' DMG based on how high their HP is Amber Arts: Boost to earth allies' skill DMG cap Slight chance to remove 1 buff. 4★: Effect increased to 100% chance to remove 1 buff. |
|||||
| L'Arc Qui ne Faut | 3030 | 278 | Terra's Might II: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Leviathan Bow Omega | 2830 | 261 | Oceansoul's Aegis II: Medium boost to water allies' max HP Gain Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Levin Shooter | 2800 | 300 | Zion's Trium: Big boost to light allies' multiattack rate Three-Sister Rule: When main weapon (MC only): Gain Strength: 10,000 upon dealing a triple attack (Stackable / Max: 3 times) Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Lusterbow of Desire Verboten | 2876 | 243 | Taboo Famishgold's Majesty IV: Big boost to earth allies' ATK and max HP Taboo Famishgold's Empowerment III: Big amplifying boost to earth allies' DMG All Earth allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Strength: 30,000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Marine Ace | 3021 | 276 | Thunder's Majesty: Medium boost to light allies' ATK and max HP Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Duration: 180 seconds. 4★: Also gain Duration: Indefinite. |
|||||
| Maverick | Any | 3210 | 293 | Shadowhound's Nature: When main weapon: Also grants Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
||||
| Medusiana Floatie | 3206 | 239 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Essence: Medium boost to fire primal allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap Inflict Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 2.5 to 3.5 turns. 4★: Increased chance to inflict Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 3.5 turns. Also inflict Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. |
|||||
| Mittron's Bow | 2710 | 250 | Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is Knightcode's Resolve II: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG) All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Mortality Bow | 3150 | 260 | Scarlet Enforcement: When any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF. Striking Art: Fire: 10% boost to Fire allies' skill damage cap and 5% boost to Fire allies' normal attack damage cap. All Fire allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Mortality Bow Mk II | 3422 | 283 | Scarlet Enforcement: When any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF. Striking Art: Fire: 10% boost to Fire allies' skill damage cap and 5% boost to Fire allies' normal attack damage cap. All Fire allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Murcielago | 3895 | 354 | Sangre Caliente II: When main weapon: When a Wind ally drains a foe's HP: Wind ally gains Strength: 4% (Max: 20%)Duration: Indefinite, Strength: 10,000 (Max: 60,000)Duration: Indefinite, and Strength: 20%Duration: Indefinite. Robar Tiempo II: When main weapon (MC only): For every 4 times Wind allies drain a foe's HP: 9-hit plain damage to a foe based on its current HP (Damage cap: 666,666 per hit). Remove 1 buff. Inflict Duration: IndefiniteLocal status effect, Duration: IndefiniteLocal status effect, Duration: IndefiniteLocal status effect, Duration: IndefiniteLocal status effect and Strength: 10,000 (Max: 50,000)Duration: IndefiniteLocal status effect. Lluvia de Saetas II: When main weapon (MC only): Upon casting first-slot skill: 10-hit Wind damage to all foes (Damage cap: 150,000 per hit) All Wind allies gain Strength: (Healing cap: 2000)Duration: 5 turns and Strength: 10%Duration: 5 turns. All Wind allies gain Strength: 10% of damage dealt (Healing cap: 2000)Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. 4★: 1-turn cut to MC's first-slot skill's cooldown. 5★: 10-hit bonus Wind damage to all foes (Damage cap: 150,000 per hit) |
|||||
| Nox Meteorum | 2435 | 241 | Oblivion's Stamina: Big boost to dark allies' ATK based on how high HP is All allies gain Strength: 10%. |
|||||
| Ouroboric Mobius | 2951 | 290 | Ventosus's Majesty: Big boost to wind allies' ATK and max HP Wind's Aegis: Small boost to wind allies' max HP Remove 1 buff. 4★: Also remove 1 debuff from Wind allies. |
|||||
| Purifying Thunderbolt | 3373 | 295 | Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
|||||
| Qilin Bow | 3285 | 296 | Oblivion's Tyranny II: Massive boost to dark allies' ATK / 10% cut to dark allies' max HP Culmination of Nightfall: 10% boost to Dark allies' damage cap. All allies gain Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Raijodo | 3011 | 278 | Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG Whirlwind's Verity: Medium boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 10%. |
|||||
| Rainbow Bow | 3020 | 279 | Hoarfrost's Aegis II: Big boost to water allies' max HP Tsunami's Might: Medium boost to water allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ravenous Wingbow | 2067 | 172 | Armed Shine: Big boost to light allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Reflection of The Moon | 3285 | 304 | High Priestess-Moon's Bewitching: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with . Sephira Maxi-Water: 20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap. Water's Majesty: Small boost to Water allies' ATK and max HP Gain Strength: 20%. All allies gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to Strength: 25%. 5★: Effect increased to Strength: 30%. |
|||||
| Resentment's Gaze | 2042 | 177 | Armed Blaze: Big boost to Fire allies' ATK Technical Artistry: When main weapon (MC only): Boost to skill DMG Inflict Strength: 15%Duration: 180 seconds. |
|||||
| Ring of Raphael (SSR) | 2460 | 220 | Raphael's Blessing II: Amplify Wind allies' damage against Earth foes by 20%. Wind's Majesty: Small boost to wind allies' ATK and max HP All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ring of Wandergale | 2970 | 270 | Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%. Wind's Majesty: Small boost to wind allies' ATK and max HP All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Rose Crystal Bow | 2250 | 215 | Blood Rose Brier: Medium boost to Fire allies' ATK and max HP Blood Rose Bud: Lessen Water DMG taken for Fire allies |
|||||
| Roseate Aetherial Bow | 3090 | 280 | Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Master of the Arcane: Boost to Fire allies' Skill DMG cap. Inflict Duration: 180 seconds. 4★: All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Rosenbogen | 2388 | 217 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. |
|||||
| Rosenbogen (Element) | Any | 2810 | 256 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. Inflict Duration: 180 seconds. |
||||
| Rosenbogen Rebirth | 2410 | 219 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. |
|||||
| Rubea Stiria | 3488 | 272 | Optimus Exalto Aquae: 30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's Celere: Small boost to water allies' ATK and critical hit rate Hoarfrost's Stratagem: Big amplifying boost to water allies' critical hit DMG All Water allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Water allies also gain and . |
|||||
| Sagittarius Bow | 2358 | 214 | Ventosus's Aegis: Big boost to wind allies' max HP Wind's Might: Small boost to wind allies' ATK Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Second Float of the Herd | 3056 | 269 | Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is Hatred's Trium: Medium boost to dark allies' multiattack rate Dark's Majesty: Small boost to dark allies' ATK and max HP All Dark allies gain Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Dark allies also gain . |
|||||
| Sephira Emerald Bow | 2720 | 247 | Stormwyrm's Might III: Big boost to wind allies' ATK Sephira Windsoul: Big boost to wind allies' max HP in Arcarum Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
|||||
| Shark Breath | 2057 | 174 | Armed Flood: Big boost to water allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. Inflict Strength: 5000Duration: 180 seconds. Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Sharom Bow | 2030 | 180 | Amethyst's Grace: 2.5% boost to Dark allies' debuff success rate. Amethyst's Splendor: Big boost to dark allies' ATK Inflict . |
|||||
| Shekhinah Bow | 3040 | 276 | Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Inflict Strength: 2500Verification needed. . |
|||||
| Sherwood Bow | Any | 3087 | 320 | Longstrider's Nature: When main weapon (MC only):Gain upon using Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only):Bonus elemental DMG effect based on number of foe's debuffs. Remove 1 buff. Inflict Duration: 180 seconds. |
||||
| Shimmering Bloom | 3048 | 270 | Hellfire's Sentence: Medium boost to Fire allies' C.A. DMG and C.A. DMG cap Blaze's Quenching: Supplement Fire allies' C.A. DMG based on how high their HP is Hellfire's Aegis: Medium boost to Fire allies' max HP Gain Strength: 20%. 4★: Also inflict Duration: 180 secondsVerification needed. on a foe. |
|||||
| Silver Bow | 2365 | 211 | Forest Blessing: Big boost to wind allies' ATK Forest Dweller's Insight: When main weapon: All allies gain Duration: 1 turn when MC uses a skill (Max: 5). Slight chance for 1-turn cut to MC's skill cooldowns. |
|||||
| Silver Bow Relic | 1955 | 178 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Soldier Bow | 2027 | 180 | A Pro's Tool: Big boost to earth allies' ATK Ghost on the Battlefield: When main weapon (MC only): Big boost to critical hit rate. Hit to hostility. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Spike Shooter | 2000 | 190 | Transmutation's Might: Big boost to earth allies' ATK Perforating Stake: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining. Inflict Strength: 20%Duration: 180 seconds. |
|||||
| Taisai Spirit Bow | 3020 | 363 | Hoarfrost's Celere: Big boost to water allies' ATK and critical hit rate Water's Might: Small boost to water allies' ATK Inflict Duration: 180 seconds and Duration: 180 seconds on all foes. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict Strength: 20%Duration: 180 seconds on all foes. |
|||||
| Terrorbow of Mortality Verboten | 2822 | 254 | Taboo Allowater's Auspice II: Medium boost to water allies' max HP and healing cap Taboo Allowater's Progression III: Big boost to water allies' water ATK based on number of turns passed Inflict Duration: 180 seconds. All Water allies gain 1 random buff. |
|||||
| Third Stripe of the Streak | 3026 | 275 | Oblivion's Healing: Big boost to dark allies' healing cap Dark's Aegis: Small boost to dark allies' max HP Purgatory's Persistence: Supplement dark allies' DMG based on how high their HP is All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also remove 1 buff from a foe. |
|||||
| Tiamat Arc Aura | 2828 | 253 | Stormwyrm's Bloodshed III: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Stormwyrm's Might II: Medium boost to wind allies' ATK Inflict Strength: 20%Duration: 180 seconds. All allies gain Strength: 5%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Training Wreath | 2540 | 220 | Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is Inflict Duration: 180 seconds.Verification needed. Restore MC's HP. |
|||||
| Two-Crown Bow | 2370 | 217 | Zion's Might: Big boost to light allies' ATK Gain Strength: 20%. |
|||||
| Two-Crown Bow Aqua | 2550 | 232 | Hoarfrost's Might: Big boost to water allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Two-Crown Bow Cardinal | 2800 | 255 | Inferno's Might: Big boost to fire allies' ATK All allies gain Duration: 4 turns. |
|||||
| Two-Crown Bow Cobalt | 2800 | 255 | Hoarfrost's Might: Big boost to water allies' ATK All allies gain Duration: 4 turns. |
|||||
| Two-Crown Bow Ecru | 2800 | 255 | Terra's Might: Big boost to earth allies' ATK All allies gain Duration: 4 turns. |
|||||
| Two-Crown Bow Incendo | 2550 | 232 | Inferno's Might: Big boost to fire allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Two-Crown Bow Ivory | 2800 | 255 | Zion's Might: Big boost to light allies' ATK All allies gain Duration: 4 turns. |
|||||
| Two-Crown Bow Lumen | 2550 | 232 | Zion's Might: Big boost to light allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Two-Crown Bow Nyx | 2550 | 232 | Oblivion's Might: Big boost to dark allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Two-Crown Bow Obsidian | 2800 | 255 | Oblivion's Might: Big boost to dark allies' ATK All allies gain Duration: 4 turns. |
|||||
| Two-Crown Bow Sage | 2800 | 255 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Duration: 4 turns. |
|||||
| Two-Crown Bow Sterling | 2510 | 230 | Zion's Might: Big boost to light allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Two-Crown Bow Terra | 2550 | 232 | Terra's Might: Big boost to earth allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Two-Crown Bow Ventus | 2550 | 232 | Ventosus's Might: Big boost to wind allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Tyros Bow | 2700 | 250 | Oceansoul's Fandango: Medium boost to water allies' ATK / Small boost to triple attack rate Inflict Strength: 10%. Gain Strength: 20%. |
|||||
| Ultima Bow | Any | 3822 | 305 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
||||
| Unius | 2820 | 250 | Whirlwind's Might: Medium boost to wind allies' ATK Grand Epic: 4% boost to ATK (Max: 80%)Multiplier: EX to all allies per Epic weapon equipped. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
|||||
| Verona Bow | 1990 | 188 | Hoarfrost's Aegis: Big boost to water allies' max HP Preemptive Azure Barrier: All water allies gain shield at start of battle Gain Strength: 20%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Vijaya | 2540 | 220 | Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Scarlet Arts: Boost to fire allies' skill DMG cap |
|||||
| Vital Arc | 2637 | 304 | Knightcode's Might III: Big boost to light allies' ATK Knightcode's Progression III: Big boost to light allies' light ATK based on number of turns passed All Light allies gain Duration: Indefinite. 5★: Also remove 1 debuff from all Light allies. |
|||||
| Yggdrasil Bow Omega | 2830 | 260 | Lifetree's Enmity III: Big boost to earth allies' ATK based on how low HP is Bonus Fire damage. 4★: Earth damage upgraded to massive. |
















































































































































































































































































































































































































