Weapon Lists/SSR/Bow
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Aetherial Bow | ![]() |
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2980 | 271 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Elegant Stratagem: 10% boost to MC's debuff success rate. ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. 4★: Also inflict ![]() . |
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Aetherial Marine | ![]() |
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2390 | 250 | ![]() ![]() |
Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is Earth's Sentence: Small boost to earth allies' C.A. DMG and C.A. DMG cap ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. |
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Agonize | ![]() |
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2975 | 223 | ![]() ![]() |
Dark's Might: Small boost to dark allies' ATK Purgatory's Spectacle: Supplement dark allies' skill DMG ![]() Chance of 1-turn cut to MC's skill cooldowns. 4★: 100% chance of 1-turn cut to MC's skill cooldowns. |
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Alster Bow | ![]() |
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1952 | 195 | ![]() ![]() |
Resilient Gale: Big boost to wind allies' max HP Technical Artistry: When main weapon (MC only): 20% boost to skill damage. ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Ancient Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Knightcode's Might III: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arjunan Bow | ![]() |
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2505 | 230 | ![]() ![]() |
Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Inflict ![]() Duration: 180 seconds. |
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Atma Bow | ![]() |
Any | ![]() |
2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Aurora Bow | ![]() |
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2620 | 200 | ![]() ![]() |
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Wind's Mystery: Small boost to wind allies' C.A. DMG ![]() Boost to MC's DMG cap. |
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Bounty of Gracious Earth | ![]() |
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3822 | 352 | ![]() ![]() ![]() |
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and ![]() Strength: 30,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Bow of Iliad | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Bow of Phantasmic Obsession | ![]() |
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2180 | 150 | ![]() ![]() |
Armed Shadow: Big boost to dark allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. ![]() Inflict ![]() Duration: 180 seconds. |
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Bow of Sigurd | ![]() |
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2701 | 250 | ![]() ![]() ![]() |
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Hoarfrost's Might: Big boost to water allies' ATK ![]() Gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Sigurd Militis | ![]() |
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2569 | 238 | ![]() ![]() ![]() |
Bow Voltage II: Boost to ATK based on how many bows are equipped. Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is Sephira Legio Aquae: When main weapon (MC only): Starts battle with ![]() Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Water allies.) ![]() All allies gain ![]() Strength: 10%. 4★: All allies also gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Camazotz | ![]() |
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3116 | 257 | ![]() ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Wind's Garrison: Small boost to wind allies' DEF based on how low HP is Jade Arts: Boost to wind allies' skill DMG cap ![]() All Wind allies gain ![]() . 4★: Also remove 1 buff from a foe. |
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Chained Bow of Hell and Heaven | ![]() |
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1997 | 186 | ![]() ![]() |
Armed Flood: Big boost to water allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. ![]() Gain ![]() Strength: 20%. |
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Colomba | ![]() |
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2826 | 253 | ![]() ![]() |
Snowfall's Crux: Supplement water allies' C.A. DMG Bow Voltage: Boost to ATK based on how many bows are equipped. ![]() All allies gain ![]() Strength: 10%. |
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Compound Gadget Bow | ![]() |
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2000 | 186 | ![]() ![]() |
Overdraw: When main weapon: 20% boost to all allies' skill DMG and 10% boost to skill DMG cap Point and Shoot: Big boost to Earth allies' ATK ![]() |
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Cosmic Bow | ![]() |
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2959 | 271 | ![]() ![]() ![]() |
Cosmic Bow II: 50% boost to ATK and HP of equipped bows. Azure Bow's Discipline: Boost to DMG Cap based on how many bows are equipped. ![]() Gain ![]() . |
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Daemonenschwinge | ![]() |
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2027 | 180 | ![]() ![]() |
Armed Shadow: Big boost to dark allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill DMG. ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Dark Thrasher | ![]() |
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2700 | 250 | ![]() ![]() |
Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is Tsunami's Majesty: Medium boost to water allies' ATK and max HP ![]() Boost to critical hit rate. |
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Desolation-Crown Bow | ![]() |
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3262 | 299 | ![]() ![]() ![]() |
Bow Voltage II: Boost to ATK based on how many bows are equipped. Heaven-Eye's Light: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for bow-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Diablo Bow | ![]() |
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2450 | 218 | ![]() ![]() |
Oblivion's Aegis: Big boost to dark allies' HP Dark's Might: Small boost to dark allies' ATK ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Draconic Bow | ![]() |
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3644 | 334 | ![]() ![]() ![]() |
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Eon | ![]() |
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2350 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Refuge: Small boost to light allies' debuff resistance ![]() All allies gain ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Eurytos Bow | ![]() |
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3040 | 275 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies ![]() Inflict ![]() . |
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Exo Australis | ![]() |
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2848 | 249 | ![]() ![]() |
Horseman's Supremacy: Massive boost to Wind allies' ATK. Elysian Windrider's Sanctity: When main weapon (MC only): All allies gain ![]() Strength: 10% upon a wind ally using a debuff skill ![]() 1-turn cut to MC's debuff skill cooldowns. 4★: Also gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Fimbul | ![]() |
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2370 | 220 | ![]() ![]() |
Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is Water's Aegis: Small boost to water allies' max HP ![]() |
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Fugaku Vista Bow | ![]() |
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3011 | 278 | ![]() ![]() ![]() |
Terra's Bloodshed: Big boost to earth allies' ATK / Take DMG worth 20% of max HP at battle start Earth's Garrison: Small boost to earth allies' DEF based on how low HP is Terra's Enmity: Big boost to earth allies' ATK based on how low HP is ![]() All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. MC gains ![]() Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: When MC's HP is below 50%: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Gallinarius | ![]() |
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2585 | 238 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate ![]() Gain rupies. |
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Gandiva | ![]() |
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3170 | 280 | ![]() ![]() ![]() |
Mountain's Primacy: Medium boost to earth allies' ATK / Medium boost to double attack rate for earth allies Earth's Mystery: Small boost to earth allies' C.A. DMG Mountain's Verity: Medium boost to earth allies' critical hit rate ![]() Inflict ![]() Strength: 15%Base Accuracy: 95%. |
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Golden Bow Relic | ![]() |
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2020 | 184 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Gusisnautar | ![]() |
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3204 | 292 | ![]() ![]() |
Armed Shine: Big boost to light allies' ATK Golden Frailty: Supplement damage to Light allies against foes with 5 or more debuffs. ![]() Inflict ![]() Duration: 180 seconds. 4★: Also inflict ![]() Duration: 180 seconds. |
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Harsiesis | ![]() |
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2699 | 278 | ![]() ![]() |
Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed ![]() Chance of 1-turn cut to MC's skill cooldowns. 4★: Upgraded to 100% chance of 1-turn cut to MC's skill cooldowns. |
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Heavenly Fawn Bow | ![]() |
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2880 | 300 | ![]() ![]() ![]() |
Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Might: Small boost to wind allies' ATK Jade Arts: Boost to Wind allies' skill damage cap. ![]() Inflict ![]() Duration: 180 seconds. 4★: Also inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. |
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Hercules | ![]() |
Any | ![]() |
3806 | 345 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Medium Normal Restraint: Medium boost to weapon elementi.e., the same element as the weapon. allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Small Normal Celere: Small boost to weapon elementi.e., the same element as the weapon. allies' ATK and critical hit rate ![]() 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Heroic Bow | ![]() |
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2940 | 260 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Ventosus's Might: Big boost to wind allies' ATK Zero to Hero: Boost to bow-specialty allies' triple attack rate. ![]() Inflict ![]() Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
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Hollowsky Bow | ![]() |
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3120 | 280 | ![]() ![]() |
Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). ![]() All allies gain ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain ![]() Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Indra's Edge | ![]() |
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2716 | 247 | ![]() ![]() |
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is ![]() Gain ![]() Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Increased to ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Indra's Edge Militis | ![]() |
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2584 | 235 | ![]() ![]() ![]() |
Bow Voltage II: Boost to ATK based on how many bows are equipped. Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Sephira Salire Ventus: 3% boost to Wind allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Wind allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Wind allies take DMG worth 40% of max HP at battle start.) ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also inflict ![]() Duration: 180 seconds on a foe. |
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Iridescent Bow | ![]() |
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3150 | 250 | ![]() ![]() |
Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP ![]() Bonus Light damage (Damage cap: ~420,000). 4★: Also gain ![]() Strength: 15%. |
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Ished | ![]() |
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2845 | 249 | ![]() ![]() |
Ridge's Persistence: Supplement earth allies' DMG based on how high their HP is Amber Arts: Boost to earth allies' skill DMG cap ![]() Slight chance to remove 1 buff. 4★: Effect increased to 100% chance to remove 1 buff. |
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L'Arc Qui ne Faut | ![]() |
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3030 | 278 | ![]() ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Leviathan Bow Omega | ![]() |
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2830 | 261 | ![]() |
Oceansoul's Aegis II: Medium boost to water allies' max HP![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Levin Shooter | ![]() |
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2800 | 300 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Three-Sister Rule: When main weapon (MC only): Gain ![]() Strength: 10,000 upon dealing a triple attack (Stackable / Max: 3 times) ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain ![]() Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Marine Ace | ![]() |
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3021 | 276 | ![]() ![]() ![]() |
Thunder's Majesty: Medium boost to light allies' ATK and max HP Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is ![]() Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict ![]() Duration: 180 seconds. 4★: Also gain ![]() Duration: Indefinite. |
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Maverick | ![]() |
Any | ![]() |
3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Medusiana Floatie | ![]() |
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3206 | 239 | ![]() ![]() ![]() |
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Essence: Medium boost to fire primal allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap ![]() Inflict ![]() Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 2.5 to 3.5 turns. 4★: Increased chance to inflict ![]() Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 3.5 turns. Also inflict ![]() Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. |
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Mittron's Bow | ![]() |
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2710 | 250 | ![]() ![]() |
Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is Knightcode's Resolve II: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG) ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mortality Bow | ![]() |
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3150 | 260 | ![]() ![]() |
Scarlet Enforcement: When either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF. Striking Art: Fire: 10% boost to Fire allies' skill damage cap and 5% boost to Fire allies' normal attack damage cap. ![]() All Fire allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mortality Bow Mk II | ![]() |
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3422 | 283 | ![]() ![]() |
Scarlet Enforcement: When either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF. Striking Art: Fire: 10% boost to Fire allies' skill damage cap and 5% boost to Fire allies' normal attack damage cap. ![]() All Fire allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Murcielago | ![]() |
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3409 | 310 | ![]() ![]() ![]() |
Sangre Caliente: When main weapon: When a Wind ally drains a foe's HP: Wind ally gains ![]() Strength: 20% and ![]() Strength: 60,000 (Max: 300,000)Duration: Indefinite. (Can only activate once per turn per ally.) Robar Tiempo: When main weapon (MC only): When a Wind ally drains a foe's charge diamond with ![]() Ignores Delay immunity on most foes Unofficial status name: 6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 444,444 per hit). Remove 1 buff. Inflict a random debuff. Ventosus's Glory: Big boost to wind allies' C.A. specs and chain burst specs ![]() All Wind allies gain ![]() Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Inflict ![]() Ignores Delay immunity on most foes Unofficial status name. If successful, gain ![]() Strength: 30%Unaffected by charge bar gain effects. |
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Nox Meteorum | ![]() |
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2435 | 241 | ![]() |
Oblivion's Stamina: Big boost to dark allies' ATK based on how high HP is![]() All allies gain ![]() Strength: 10%. |
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Purifying Thunderbolt | ![]() |
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3373 | 295 | ![]() ![]() |
Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate ![]() ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Qilin Bow | ![]() |
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3285 | 296 | ![]() ![]() |
Oblivion's Tyranny II: Massive boost to dark allies' ATK / 10% cut to dark allies' max HP Culmination of Nightfall: 10% boost to Dark allies' damage cap. ![]() All allies gain ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Raijodo | ![]() |
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3011 | 278 | ![]() ![]() ![]() |
Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG Whirlwind's Verity: Medium boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 10%. |
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Rainbow Bow | ![]() |
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3020 | 279 | ![]() ![]() ![]() |
Hoarfrost's Aegis II: Big boost to water allies' max HP Tsunami's Might: Medium boost to water allies' ATK ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Reflection of The Moon | ![]() |
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3285 | 304 | ![]() ![]() ![]() ![]() ![]() |
High Priestess-Moon's Bewitching: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with ![]() . Sephira Maxi-Water: 20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap. Water's Majesty: Small boost to Water allies' ATK and max HP ![]() Gain ![]() Strength: 20%. All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to ![]() Strength: 25%. 5★: Effect increased to ![]() Strength: 30%. |
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Resentment's Gaze | ![]() |
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2042 | 177 | ![]() ![]() |
Armed Blaze: Big boost to Fire allies' ATK Technical Artistry: When main weapon (MC only): Boost to skill DMG ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Ring of Raphael (SSR) | ![]() |
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2460 | 220 | ![]() ![]() |
Raphael's Blessing II: Amplify Wind allies' damage against Earth foes by 20%. Wind's Majesty: Small boost to wind allies' ATK and max HP ![]() All allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ring of Wandergale | ![]() |
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2970 | 270 | ![]() ![]() |
Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%. Wind's Majesty: Small boost to wind allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rose Crystal Bow | ![]() |
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2250 | 215 | ![]() ![]() |
Blood Rose Brier: Medium boost to Fire allies' ATK and max HP Blood Rose Bud: Lessen Water DMG taken for Fire allies ![]() |
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Roseate Aetherial Bow | ![]() |
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3090 | 280 | ![]() ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Master of the Arcane: Boost to Fire allies' Skill DMG cap. ![]() Inflict ![]() Duration: 180 seconds. 4★: All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rosenbogen | ![]() |
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2388 | 217 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rosenbogen (Element) | ![]() |
Any | ![]() |
2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Rebirth | ![]() |
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2410 | 219 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rubea Stiria | ![]() |
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3488 | 272 | ![]() ![]() ![]() |
Optimus Exalto Aquae: 30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's Celere: Small boost to water allies' ATK and critical hit rate Hoarfrost's Stratagem: Big amplifying boost to water allies' critical hit DMG ![]() All Water allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Water allies also gain ![]() and ![]() . |
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Sagittarius Bow | ![]() |
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2358 | 214 | ![]() ![]() |
Ventosus's Aegis: Big boost to wind allies' max HP Wind's Might: Small boost to wind allies' ATK ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sephira Emerald Bow | ![]() |
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2720 | 247 | ![]() ![]() |
Stormwyrm's Might III: Big boost to wind allies' ATK Sephira Windsoul: Big boost to wind allies' max HP in Arcarum ![]() Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sharom Bow | ![]() |
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2030 | 180 | ![]() ![]() |
Amethyst's Grace: 2.5% boost to Dark allies' debuff success rate. Amethyst's Splendor: Big boost to dark allies' ATK ![]() Inflict ![]() . |
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Shekhinah Bow | ![]() |
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3040 | 276 | ![]() ![]() ![]() |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies ![]() Inflict ![]() Strength: 2500Verification needed. . |
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Sherwood Bow | ![]() |
Any | ![]() |
3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon (MC only):Gain ![]() upon using ![]() Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only):Bonus elemental DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Inflict ![]() Duration: 180 seconds. |
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Shimmering Bloom | ![]() |
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2525 | 223 | ![]() ![]() |
Hellfire's Sentence: Medium boost to fire allies' C.A. DMG and C.A. DMG cap Blaze's Quenching: Supplement fire allies' C.A. DMG based on how high their HP is ![]() Gain ![]() Strength: 20%. |
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Silver Bow | ![]() |
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2365 | 211 | ![]() ![]() |
Forest Blessing: Big boost to wind allies' ATK Forest Dweller's Insight: When main weapon: All allies gain ![]() Duration: 1 turn when MC uses a skill (Max: 5). ![]() Slight chance for 1-turn cut to MC's skill cooldowns. |
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Silver Bow Relic | ![]() |
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1955 | 178 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Soldier Bow | ![]() |
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2027 | 180 | ![]() ![]() |
A Pro's Tool: Big boost to earth allies' ATK Ghost on the Battlefield: When main weapon (MC only): Big boost to critical hit rate. Hit to hostility. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Spike Shooter | ![]() |
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2000 | 190 | ![]() ![]() |
Transmutation's Might: Big boost to earth allies' ATK Perforating Stake: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining. ![]() Inflict ![]() Strength: 20%Duration: 180 seconds. |
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Taisai Spirit Bow | ![]() |
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3020 | 363 | ![]() ![]() ![]() |
Hoarfrost's Celere: Big boost to water allies' ATK and critical hit rate Water's Might: Small boost to water allies' ATK ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict ![]() Strength: 20%Duration: 180 seconds. |
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Third Stripe of the Streak | ![]() |
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3026 | 275 | ![]() ![]() ![]() |
Oblivion's Healing: Big boost to dark allies' healing cap Dark's Aegis: Small boost to dark allies' max HP Purgatory's Persistence: Supplement dark allies' DMG based on how high their HP is ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also remove 1 buff from a foe. |
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Tiamat Arc Aura | ![]() |
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2828 | 253 | ![]() ![]() |
Stormwyrm's Bloodshed III: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Stormwyrm's Might II: Medium boost to wind allies' ATK ![]() Inflict ![]() Strength: 20%Duration: 180 seconds. All allies gain ![]() Strength: 5%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Training Wreath | ![]() |
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2540 | 220 | ![]() ![]() |
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is ![]() Inflict ![]() Duration: 180 seconds.Verification needed. Restore MC's HP. |
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Two-Crown Bow | ![]() |
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2370 | 217 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Two-Crown Bow Aqua | ![]() |
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2550 | 232 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Cardinal | ![]() |
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2800 | 255 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Cobalt | ![]() |
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2800 | 255 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Ecru | ![]() |
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2800 | 255 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Incendo | ![]() |
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2550 | 232 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Ivory | ![]() |
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2800 | 255 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Lumen | ![]() |
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2550 | 232 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Nyx | ![]() |
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2550 | 232 | ![]() |
Oblivion's Might: Big boost to dark allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Obsidian | ![]() |
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2800 | 255 | ![]() |
Oblivion's Might: Big boost to dark allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Sage | ![]() |
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2800 | 255 | ![]() |
Ventosus's Might: Big boost to wind allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Sterling | ![]() |
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2510 | 230 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Terra | ![]() |
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2550 | 232 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Ventus | ![]() |
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2550 | 232 | ![]() |
Ventosus's Might: Big boost to wind allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyros Bow | ![]() |
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2700 | 250 | ![]() |
Oceansoul's Fandango: Medium boost to water allies' ATK / Small boost to triple attack rate![]() Inflict ![]() Strength: 10%. Gain ![]() Strength: 20%. |
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Ultima Bow | ![]() |
Any | ![]() |
3822 | 305 | ![]() ![]() ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() Strength: 30%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Unius | ![]() |
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2820 | 250 | ![]() ![]() |
Whirlwind's Might: Medium boost to wind allies' ATK Grand Epic: 4% boost to ATK (Max: 80%)Multiplier: EX to all allies per Epic weapon equipped. ![]() Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
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Verona Bow | ![]() |
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1990 | 188 | ![]() ![]() |
Hoarfrost's Aegis: Big boost to water allies' max HP Preemptive Azure Barrier: All water allies gain shield at start of battle ![]() Gain ![]() Strength: 20%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Yggdrasil Bow Omega | ![]() |
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2830 | 260 | ![]() |
Lifetree's Enmity III: Big boost to earth allies' ATK based on how low HP is![]() Bonus Fire damage. 4★: Earth damage upgraded to massive. |