Weapon Lists/Superlative

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Weapons
All Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity N.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity R.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity SR.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity SSR.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Omega Skill

AllOmega (SRSSR) • Olden PrimalRegaliaSephira

Special

BeastCosmosDark OpusMoon (VintageSuperlative) • Rose CrystalHollowskyShowdownPrimal (Tier 1Tier 2) • Epic

Fabled Weapons

BahamutClassRevenantSeraphicUltimaXeno

Categories

Premium Draw • Gala (PremiumFlash) • HolidayCharacter UnlockIncomplete 4★


Icon Name R El Type ATK HP Skills
Ameno Habakiri icon.jpg Ameno Habakiri Label Rarity SSR.png Any Label Weapon Katana.png 3530 250
Ws skill self 2.png
Ws skill self 2.png
Medium Normal Celere: Medium boost to weapon elementAka, same element as the weapon. allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive elemental damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Caduceus icon.jpg Caduceus Label Rarity SSR.png Any Label Weapon Staff.png 2850 380
Ws skill self 1.png
Ws skill self 1.png
Small Normal Majesty: Small boost to weapon elementAka, same element as the weapon. allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Skill charge attack.png Staff of Grace: Massive elemental damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. Chance to reset all skill cooldowns (MC only).
Damascus Knife icon.jpg Damascus Knife Label Rarity SSR.png Any Label Weapon Dagger.png 3230 560
Ws skill self 4.png
Ws skill self 4.png
Ws skill self 5.png
Shady Business II: When main weapon: Boost to item drop rate / Boost Bounty success rate / Increase the limit of Bounty lvl to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Release's Insight: When main weapon (MC only): Chance of DMG cut
Skill charge attack.png Blade of Lost Legend: Massive elemental damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: May now deal massive bonus DMG up to 3 times
Excalibur icon.jpg Excalibur Label Rarity SSR.png Any Label Weapon Sabre.png 3320 280
Ws skill self 1.png
Ws skill self 1.png
Big Normal Garrison: Big boost to DEF as weapon elementAka, same element as the weapon. allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Skill charge attack.png King's Sword: Massive Elemental damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Freikugel icon.jpg Freikugel Label Rarity SSR.png Any Label Weapon Gun.png 3560 240
Ws skill self 3.png
Ws skill self 3.png
Big Normal Tyranny: Big boost to weapon elementAka, same element as the weapon. allies' ATK / 10% cut to weapon elementAka, same element as the weapon. allies' max HP
Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Skill charge attack.png Soul Stealer: Massive elemental damage to a foe
Gain Status CriticalUp.png~50% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ~50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Unworldly damage (1200%) multiplier (Damage cap: ~2,359,000).
Gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gae Bulg icon.jpg Gae Bulg Label Rarity SSR.png Any Label Weapon Spear.png 3060 340
Ws skill self 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Victory's Promise: When main weapon, 10% boost to your ATKUnique modifier for each turn that has passed (Max: 200%).
One Sting, One Kill II: When main weapon (MC only): Slight chance to deal massive DMG critical hits5% chance of dealing 900% more damage.
30% Boost to critical hit DMG cap.
Skill charge attack.png Burst Spear: Massive Elemental damage to a foe.
Gain Status CriticalUp.png60% / 900% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 60% chance of dealing 900% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Other Weapon elementAka, same element as the weapon. allies gain Element Critical Hit Rate BoostedStatus CriticalUpFire.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Status CriticalUpWater.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Status CriticalUpEarth.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Status CriticalUpWind.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Status CriticalUpLight.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Status CriticalUpDark.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
of matching Element.
Hercules icon.jpg Hercules Label Rarity SSR.png Any Label Weapon Bow.png 3330 300
Ws skill self 1.png
Ws skill self 1.png
Medium Normal Restraint: Medium boost to weapon elementAka, same element as the weapon. allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Skill charge attack.png Wondrous Flames: Massive elemental damage to a foe / 1-turn cut to skill cooldown
4★: Unworldly (900%) damage multiplier (Damage cap: ~2,010,000).
Mjolnir icon.jpg Mjolnir Label Rarity SSR.png Any Label Weapon Axe.png 3480 250
Ws skill job weapon.png
Ws skill job weapon.png
Big Normal Might: Big boost to weapon elementAka, same element as the weapon. allies' ATK
God of War II: When main weapon (MC only): Hit to one-foe attack success rate / Every successful attack will be a critical hit / 30%Verification needed. boost to critical hit DMG Cap
Skill charge attack.png Thunderstorm Clobbering: Massive elemental damage to a foe / Boost to double attack rate
4★: All Allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted

Strength: 35%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted

Strength: 35%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sky Piercer icon.jpg Sky Piercer Label Rarity SSR.png Any Label Weapon Melee.png 3120 330
Ws skill self 6.png
Ws skill self 7.png
Ws skill self 7.png
Power's Pain: When main weapon (MC only): Take 5% damageBased on max HP every turn.
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / 30% Bonus Elemental damage
Skill charge attack.png Lunar Fang: Massive elemental damage to a foe.
Gain Status DmgUp.pngDMG SupplementedDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Status DmgUp.pngDMG SupplementedDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Ullikummi icon.jpg Ullikummi Label Rarity SSR.png Any Label Weapon Harp.png 2950 310
Ws skill self 1.png
Ws skill self 1.png
Big Normal Heed: Small boost to weapon elementAka, same element as the weapon. allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using Ability Overture.png OvertureHarp: All parties gain Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 10%
.
or Ability Concludere.png ConcludereHarp: All parties gain 40% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and 20% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All allies gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and 10% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All allies gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Skill charge attack.png Titan's Song: Massive Elemental damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status DebuffSuccessUp.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.