Weapon Lists/Light
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Adamantine Gauntlet | ![]() |
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2640 | 280 | ![]() ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate Grand Epic: 4% boost to ATK (Max: 80%)Multiplier: EX to all allies per Epic weapon equipped. ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Albedo Blade | ![]() |
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1470 | 95 | ![]() |
Alchemy's Aegis: Medium boost to light allies' max HP![]() |
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Albedo Blaster | ![]() |
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1460 | 97 | ![]() |
Alchemy's Might: Medium boost to light allies' ATK![]() |
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Altruism-Soul Staff | ![]() |
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2810 | 375 | ![]() ![]() ![]() |
Staff Voltage II: Boost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. ![]() Restore 15% of all allies' HP (Healing cap: 2000). 4★: Healing cap increased to 3000. Also remove 1 buff from a foe. |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() Strength: 10% (Max: 100%) and ![]() Strength: 1% (Max: 10%) upon dealing multiattacks. Thunder's Trium: Medium boost to Light allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: ~20% chance to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Amyna Xiphos | ![]() |
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2327 | 252 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Mutiny's Light Blade: Light allies gain ![]() Duration: 3 turns upon taking damage. ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ancient Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Knightcode's Might III: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Angel Axe | ![]() |
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100 | 40 | ![]() |
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Angel Bow | ![]() |
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100 | 40 | ![]() |
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Angel Brass Knuckles | ![]() |
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100 | 40 | ![]() |
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Angel Gun | ![]() |
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100 | 40 | ![]() |
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Angel Harp | ![]() |
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100 | 40 | ![]() |
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Angel Katana | ![]() |
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100 | 40 | ![]() |
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Angel Knife | ![]() |
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100 | 40 | ![]() |
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Angel Spear | ![]() |
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100 | 40 | ![]() |
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Angel Sword | ![]() |
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100 | 40 | ![]() |
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Angel Wand | ![]() |
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100 | 40 | ![]() |
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Arabesque Lumen | ![]() |
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2727 | 261 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Archangel Axe | ![]() |
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400 | 100 | ![]() |
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Archangel Bow | ![]() |
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400 | 100 | ![]() |
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Archangel Brass Knuckles | ![]() |
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400 | 100 | ![]() |
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Archangel Gun | ![]() |
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400 | 100 | ![]() |
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Archangel Harp | ![]() |
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400 | 100 | ![]() |
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Archangel Katana | ![]() |
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400 | 100 | ![]() |
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Archangel Knife | ![]() |
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400 | 100 | ![]() |
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Archangel Spear | ![]() |
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400 | 100 | ![]() |
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Archangel Sword | ![]() |
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400 | 100 | ![]() |
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Archangel Wand | ![]() |
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400 | 100 | ![]() |
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Arondight | ![]() |
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1750 | 150 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Aschallon Lumen | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Dark damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Asclepius Rod | ![]() |
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2610 | 348 | ![]() ![]() ![]() |
Grace of Healing II: Big boost to healing for all allies. Zion's Healing: Big boost to healing cap for Light allies. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also restore all allies' HP (Healing cap: 2000). |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Auguste Commemorative Staff | ![]() |
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1725 | 231 | ![]() ![]() |
Resort's Might: Big boost to light allies' ATK Nostalgic Summer: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain ![]() Strength: 10% if HP is full. ![]() Restore 10% of all allies' HP (Healing cap: 750). |
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Aura Whip | ![]() |
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1775 | 152 | ![]() |
Thunder's Dual-Edge: Medium boost to double attack rate for light allies![]() |
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Autograph Art Sketchbook | ![]() |
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1850 | 206 | ![]() ![]() |
Armed Shine: Big boost to light allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. DMG. ![]() Inflict ![]() Duration: 180 seconds. |
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Avenger Lumen | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bane of Avidya | ![]() |
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1744 | 227 | ![]() ![]() |
Armed Shine: Big boost to light allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. ![]() All Light allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Barnacle Knuckle | ![]() |
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1270 | 137 | ![]() |
Reefy Coast's Might: Medium boost to light allies' ATK![]() |
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Bedazzled Dagger | ![]() |
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1358 | 119 | ![]() |
Clawed Shine: Medium boost to light allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bhuj | ![]() |
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1890 | 138 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Bitternote Sun | ![]() |
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2150 | 290 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Black Dragonslayer Sword | ![]() |
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2907 | 140 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Blast Knuckles | ![]() |
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1080 | 114 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Blockbuster | ![]() |
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2781 | 161 | ![]() ![]() |
Thunder's Tempering: Medium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG Light's Aegis: Small boost to light allies' max HP ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. |
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Blue Crest | ![]() |
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1100 | 94 | ![]() |
Light's Aegis: Small boost to light allies' max HP![]() |
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Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Bow of Iliad | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Bravery | ![]() |
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2492 | 220 | ![]() ![]() |
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Light's Aegis: Small boost to light allies' max HP ![]() Boost to MC's ATK and DEF (Stackable). |
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Broiled Eal | ![]() |
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1176 | 156 | ![]() |
Aromatic Aegis: Medium boost to Light allies' max HP![]() Inflict ![]() Strength: 1000Duration: 180 seconds. |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Light's Majesty: Small boost to Light allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldowns every turn when HP is 75% or below at end of turn. Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is ![]() 2-turn cut to MC's skill cooldowns. 4★: 20%Verification needed. chance to end MC's skill cooldowns. |
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Caladbolg | ![]() |
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3030 | 260 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Promenade of the Priestess: Gain Refresh while main weapon. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() . |
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Capulet's Oath | ![]() |
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2165 | 287 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle ![]() ![]() Strength: 5% Max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Certificus | ![]() |
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3385 | 280 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap ![]() All allies gain ![]() Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Cherished Flip Charm | ![]() |
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1990 | 250 | ![]() ![]() |
Bountiful Protection: All allies gain ![]() Strength: 1500Duration: Indefinite at start of battle Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty ![]() |
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Cherubim Wand | ![]() |
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1172 | 156 | ![]() |
Highsage's Aegis: Medium boost to light allies' max HP![]() Gain ![]() . |
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Chichiushi | ![]() |
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2130 | 153 | ![]() ![]() |
Nature's Providence: Medium boost to light allies' ATK Nature's Protection: When main weapon (MC only): 20%Verification needed. boost to charge bar gain. ![]() ![]() . |
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Cinder Claw | ![]() |
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1433 | 104 | ![]() |
Phosphor's Aegis: Medium boost to light allies' max HP![]() |
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Cinder Fang | ![]() |
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1465 | 100 | ![]() |
Phosphor's Might: Medium boost to light allies' ATK![]() |
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Cinquedea | ![]() |
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1465 | 147 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Circle of Life and Death | ![]() |
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1745 | 185 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Claidheamh Soluis | ![]() |
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3200 | 230 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG ![]() Cut to mode bar when a foe is in overdrive. Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cletine | ![]() |
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2305 | 259 | ![]() ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Codex of Mysteria | ![]() |
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2459 | 372 | ![]() ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Light's Healing: Small boost to light allies' healing cap Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is ![]() All allies gain ![]() and ![]() . 4★: All allies also gain ![]() . |
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Collbrande | ![]() |
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3070 | 250 | ![]() ![]() ![]() ![]() |
Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Sentence: Small boost to light allies' C.A. DMG and C.A. DMG cap Light's Stamina: Small boost to light allies' ATK based on how high HP is ![]() All allies gain ![]() Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Concordia | ![]() |
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2963 | 303 | ![]() ![]() |
Golden Enforcement: When either Light Omega or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF. Zenith Strike: Light: 10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap. ![]() All Light allies gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Concordia Mk II | ![]() |
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3219 | 329 | ![]() ![]() |
Golden Enforcement: When either Light Omega or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF. Zenith Strike: Light: 10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap. ![]() All Light allies gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and ![]() Duration: Indefinite. |
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Conifer | ![]() |
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2299 | 259 | ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Thunder's Verity: Medium boost to light allies' critical hit rate ![]() |
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Corde Azzurre | ![]() |
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2206 | 276 | ![]() ![]() |
Light's Majesty: Small boost to light allies' ATK and max HP Golden Arts: Boost to light allies' skill DMG cap ![]() All Light allies gain ![]() . |
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Cosmic Blade | ![]() |
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3157 | 222 | ![]() ![]() ![]() |
Cosmic Blade II: 50% boost to ATK and HP of equipped katanas. Azure Blade's Discipline: Boost to DMG Cap based on how many katanas are equipped. ![]() Gain ![]() . |
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Cosmic Bow | ![]() |
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2959 | 271 | ![]() ![]() ![]() |
Cosmic Bow II: 50% boost to ATK and HP of equipped bows. Azure Bow's Discipline: Boost to DMG Cap based on how many bows are equipped. ![]() Gain ![]() . |
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Cosmic Dagger | ![]() |
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2832 | 283 | ![]() ![]() ![]() |
Cosmic Dagger II: 50% boost to ATK and HP of equipped daggers. Azure Dagger's Discipline: Boost to DMG Cap based on how many daggers are equipped. ![]() Gain ![]() . |
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Cosmic Gauntlet | ![]() |
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2775 | 294 | ![]() ![]() ![]() |
Cosmic Gauntlet II: 50% boost to ATK and HP of equipped melee weapons. Azure Gauntlet's Discipline: Boost to DMG Cap based on how many melee weapons are equipped. ![]() Gain ![]() . |
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Cosmic Harp | ![]() |
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2619 | 325 | ![]() ![]() ![]() |
Cosmic Harp II: 50% boost to ATK and HP of equipped harps. Azure Harp's Discipline: Boost to DMG Cap based on how many harps are equipped. ![]() Gain ![]() . |
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Cosmic Lance | ![]() |
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2718 | 306 | ![]() ![]() ![]() |
Cosmic Lance II: 50% boost to ATK and HP of equipped spears. Azure Lance's Discipline: Boost to DMG Cap based on how many spears are equipped. ![]() Gain ![]() . |
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Cosmic Rifle | ![]() |
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3185 | 213 | ![]() ![]() ![]() |
Cosmic Rifle II: 50% boost to ATK and HP of equipped guns. Azure Rifle's Discipline: Boost to DMG Cap based on how many guns are equipped. ![]() Gain ![]() . |
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Cosmic Rod | ![]() |
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2549 | 340 | ![]() ![]() ![]() |
Cosmic Rod II: 50% boost to ATK and HP of equipped staffs. Azure Rod's Discipline: Boost to DMG Cap based on how many staffs are equipped. ![]() Gain ![]() . |
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Cosmic Scythe | ![]() |
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3115 | 226 | ![]() ![]() ![]() |
Cosmic Scythe II: 50% boost to ATK and HP of equipped axes. Azure Scythe's Discipline: Boost to DMG Cap based on how many axes are equipped. ![]() Gain ![]() . |
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Cosmic Sword | ![]() |
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2973 | 255 | ![]() ![]() ![]() |
Cosmic Sword II: 50% boost to ATK and HP of equipped swords. Azure Sword's Discipline: Boost to DMG Cap based on how many sabres are equipped. ![]() Gain ![]() . |
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Crocskin Glove | ![]() |
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1680 | 160 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() Random buff to all allies |
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Crystal Luin | ![]() |
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2295 | 260 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Light's Enmity: Small boost to light allies' ATK based on how low HP is ![]() ![]() Strength: 10%Duration: 180 seconds and ![]() Strength: 10%Duration: 180 seconds |
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CtK4Life Merch Sample | ![]() |
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1350 | 124 | ![]() |
Clawed Shine: Medium boost to light allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Dagger of Truth | ![]() |
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496 | 28 | ![]() |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() . Golden Arts: Boost to Light allies' skill damage cap. Golden Hunt: 10% Bonus Light DMG effect to Light allies against foes with ![]() . ![]() Chance to deal massive Bonus Light damage up to 2 times. 4★: 2-hit, 450% Bonus Light damage is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Desolation-Crown Bow | ![]() |
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3262 | 299 | ![]() ![]() ![]() |
Bow Voltage II: Boost to ATK based on how many bows are equipped. Heaven-Eye's Light: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for bow-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Diadem Moulinet | ![]() |
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3524 | 344 | ![]() ![]() ![]() |
King's Apex: When main weapon while ![]() is in effect (MC only / Requires an auxiliary weapon / Requires ![]() Gain ![]() Duration: 1 turn . (Bonus damage based on foe's ![]() lvl [Max: 5 hits].) set as a skill): Activate ![]() Gain ![]() Duration: 1 turn . (Bonus damage based on foe's ![]() lvl [Max: 5 hits].) after normal attacks. King's Nature: When main weapon (MC only / Requires an auxiliary weapon): Boost to ![]() ![]() Duration: 3 turns. When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Extend ![]() duration by 5 turns and raise a foe's ![]() lvl by 2.'s specs. (Based on foe's ![]() lvl: Extend ![]() 's duration. Further boost ![]() 's attack specs and supplement skill damage.) King's Prowess: When main weapon upon activating ![]() Send goons to deal 2-hit, 150% superior elemental damage to random foes. Inflict ![]() Strength: 15% (Max: 40%)Duration: 180 seconds, ![]() Strength: 15% (Max: 40%)Duration: 180 seconds, and ![]() Duration: 180 seconds on all foes. (MC only / Requires an auxiliary weapon): 8-hit superior Elemental damage to random foes (Damage cap: ~50,000 per hit). Inflict ![]() Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all foes. ![]() Raise ![]() lvl by 2. 5★: Bonus Light damage based on ![]() lvl (Damage cap: ~80,000 per hit / Max: 10 hits). |
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Diaitesia | ![]() |
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3185 | 317 | ![]() ![]() |
Harp of Hastened Light: Boost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped. Thunder's Majesty: Medium boost to light allies' ATK and max HP ![]() Inflict ![]() Duration: 180 seconds. 4★: Also inflict ![]() Duration: 180 seconds. |
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Diamond Edge | ![]() |
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2450 | 245 | ![]() |
Zion's Aegis: Big boost to light allies' max HP![]() |
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Dominion Harp | ![]() |
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1727 | 188 | ![]() ![]() |
Aura Divine: When main weapon: 10% boost to all allies' DEF and debuff resistance. Sign from Above: Big boost to light allies' ATK ![]() Inflict ![]() Strength: 5%Duration: 180 seconds. |
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Don Patch Sword | ![]() |
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1832 | 189 | ![]() ![]() |
Zion's Might: Big boost to Light allies' ATK With This, I'm Invincible!: 15%EX modifier boost to Light allies' ATK (Only on Mondays [JST]). ![]() Inflict a random debuff. |
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Donare Knochen | ![]() |
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1352 | 122 | ![]() |
Endoskeleton's Aegis: Medium boost to light allies' max HP![]() Inflict ![]() Duration: 180 seconds. |
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Donare Trane | ![]() |
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1884 | 199 | ![]() ![]() |
Lightbeam's Might: Big boost to light allies' ATK Ever-Watching Eye: When main weapon (MC only): 10% Bonus Light DMG effect to critical hits. ![]() All Light allies gain ![]() Strength: 60% chance of dealing 30% more damage.Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. |
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Dormius | ![]() |
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2770 | 194 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Dual-Edge: Small boost to double attack rate for light allies ![]() |
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Draconic Blade | ![]() |
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3894 | 273 | ![]() ![]() ![]() |
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. ![]() All allies gain ![]() Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: MC also gains ![]() Strength: 15% (Max: 60%)Duration: Indefinite and ![]() Strength: 3% (Max: 12%)Duration: Indefinite. |
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Eden | ![]() |
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3140 | 340 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain ![]() Strength: 1500. |
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Efes | ![]() |
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3357 | 283 | ![]() ![]() ![]() |
Optimus Exalto Luminis: 30% boost to Light's, Thunder's, and Zion's weapon skills Light's Celere: Small boost to light allies' ATK and critical hit rate Zion's Stratagem: Big amplifying boost to light allies' critical hit DMG ![]() All allies gain ![]() Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Duration: Indefinite. |
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Eight-Life Katana | ![]() |
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2530 | 178 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Eight-Life Katana Ivory | ![]() |
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2990 | 210 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Random 1-turn cut to skill cooldown. Gain ![]() Strength: 30%. |
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Eight-Life Katana Lumen | ![]() |
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2720 | 190 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() |
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Eight-Life Katana Sterling | ![]() |
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2675 | 188 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Random 1-turn cut to skill cooldown. |
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Electro Fork | ![]() |
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1270 | 143 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Slight chance of inflicting ![]() Duration: 180 seconds. |
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Electro Sword | ![]() |
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1390 | 119 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() Slight chance to inflict ![]() Duration: 180 seconds. |
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Ensis Exorcizans | ![]() |
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2668 | 164 | ![]() ![]() |
Asuna's Artifact: Big boost to light allies' ATK Big-Sword Mode: When main weapon (MC only): 20% boost to C.A. damage. ![]() Remove 1 buff. 4★: Also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Eon | ![]() |
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2350 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Refuge: Small boost to light allies' debuff resistance ![]() All allies gain ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Equilibrium Tannenwand | ![]() |
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2602 | 347 | ![]() ![]() ![]() |
Thunder's Auspice: Medium boost to light allies' max HP and healing cap Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is Glimmer's Crux: Supplement light allies' C.A. DMG ![]() Restore Light allies' HP. 4★: All Light allies also gain ![]() and ![]() . |
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Ethereal Lasher | ![]() |
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3250 | 280 | ![]() ![]() ![]() |
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Thunder's Aegis: Medium boost to light allies' max HP ![]() Gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Excalibur | ![]() |
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3792 | 316 | ![]() ![]() ![]() ![]() |
Zion's Garrison: Big boost to Light allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap. Thunder's Stamina: Medium boost to Light allies' ATK based on how high HP is ![]() Gain ![]() Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
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Exo Aristarchus | ![]() |
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2632 | 280 | ![]() ![]() |
Solaris's Supremacy: Massive boost to Light allies' ATK. Resplendent Ruler's Sanctity: When main weapon upon MC using a damage skill (MC only): All Light allies gain ![]() Strength: 10,000 (Max: 50,000)Duration: Indefinite. ![]() Gain ![]() Duration: IndefiniteAlso called "Lethal Attack Dodged". 4★: 1-turn cut to MC's damage skill cooldowns. |
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Faust Lumen | ![]() |
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2680 | 270 | ![]() ![]() |
Nature's Truth: Boost to ![]() ![]() Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Feast's Signum | ![]() |
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2140 | 290 | ![]() |
Zion's Stamina: Big boost to light allies' ATK based on how high HP is![]() Restore 20% of all allies' HP (Healing cap: 1500). MC gains ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
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Fight Suppressor | ![]() |
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3198 | 230 | ![]() ![]() |
Bulwark's Nature: When main weapon (MC only): Starts battle with ![]() Duration: Indefinite. When MC is below 25% HP at end of turn: Fully restore HP and remove all debuffs. (Consumes ![]() .) Bulwark's Apex: When main weapon (MC only): When a foe uses a special attack: Raise ![]() Duration: Indefinite lvl by 1. 1-turn cut to ![]() ![]() At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain ![]() Duration: 1 turn .'s cooldown. ![]() (Bonus Light damage based on ![]() lvl [Max: 5 hits].) Gain ![]() Duration: Indefinite. |
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Firefly's Light | ![]() |
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2879 | 291 | ![]() ![]() ![]() |
Thunder's Mystery: Medium boost to light allies' C.A. DMG Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Light's Auspice: Small boost to light allies' max HP and healing cap ![]() All Light allies gain ![]() . 4★: All Light allies also gain ![]() and ![]() .Verification needed. |
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Five-Soul Staff | ![]() |
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2040 | 272 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Five-Soul Staff Ivory | ![]() |
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2420 | 320 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Lumen | ![]() |
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2200 | 290 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore all allies' HP All allies gain ![]() . |
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Five-Soul Staff Sterling | ![]() |
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2160 | 288 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 10% of all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns. |
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Flamma Orbis | ![]() |
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3248 | 216 | ![]() ![]() ![]() |
True Solaris's Supremacy: Massive boost to Light allies' ATK. Small boost to max HP. Sunveil's Crown: When main weapon (MC only): 50% boost to skill damage and 30% boost to skill damage cap for Light allies when MC is not debuffed. ![]() All allies gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. MC gains ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Also remove 1 debuff from all allies. |
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Fonic Rod | ![]() |
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1730 | 230 | ![]() ![]() |
Magic Charge: Medium boost to light allies' ATK based on how low HP is Speed Cast: Small boost to Light allies' ATK ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Four-Sky Blade | ![]() |
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2270 | 227 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Four-Sky Blade Ivory | ![]() |
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2680 | 268 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Lumen | ![]() |
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2430 | 243 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Sterling | ![]() |
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2400 | 240 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Freikugel | ![]() |
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4069 | 277 | ![]() ![]() ![]() ![]() |
Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Thunder's Trium: Medium boost to Light allies' multiattack rate ![]() Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Frilly Charm Bracelet | ![]() |
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1852 | 206 | ![]() ![]() |
Resilient Shine: Big boost to light allies' max HP Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. ![]() Inflict ![]() Duration: 180 seconds. |
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Full Metal Recoil | ![]() |
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3500 | 170 | ![]() ![]() ![]() |
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Mystery: Small boost to light allies' C.A. DMG Golden Arts: Boost to Light allies' skill damage cap. ![]() Inflict ![]() Strength: 20%Duration: 180 secondsStacking: Charge Attack. 4★: Also inflict ![]() Strength: 15%Duration: 180 seconds. |
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Fusion Mobius | ![]() |
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2688 | 283 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Light's Majesty: Small boost to light allies' ATK and HP ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. 4★: Also remove 1 buff. |
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Futsunomitama | ![]() |
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3257 | 325 | ![]() ![]() ![]() |
Thunder God's Authority: When main weapon (MC only): Upon using first-slot skill: 4-hit, 200% Light damage to all foes (Damage cap: ~425,000 per hit). Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). All Light allies gain ![]() Strength: 30,000Duration: 3 turns. Thunder God's Subjugation: When main weapon (MC only): When normal attacking a foe whose ![]() lvl is 5 or above: 4-hit, 200% Light damage to all foes (Damage cap: ~187,000 per hit). Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds. Zion's Majesty: Big boost to light allies' ATK and max HP ![]() Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). 1-turn cut to MC's damage skill cooldowns. 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gae Bulg | ![]() |
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3496 | 391 | ![]() ![]() ![]() ![]() |
Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Thunder's Verity: Medium boost to Light allies' critical hit rate ![]() Gain ![]() . 4★: ![]() now affects all allies. |
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Gambanteinn | ![]() |
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2760 | 380 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Light's Trium: Small boost to light allies' multiattack rate ![]() Restore allies' HP (Healing cap: 1000). All allies gain ![]() Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Now restores 15% of all allies' HP (Healing cap: 2000). ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 600. |
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Gauntlets | ![]() |
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1880 | 201 | ![]() |
Strength: Big boost to Light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gigante Bisector | ![]() |
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2332 | 255 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Garrison: Small boost to light allies' DEF based on how low HP is ![]() Gain ![]() Strength: 100% chanceVerification needed. Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Counter attacks grant 5% charge bar per hit.. |
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Gigante Fist | ![]() |
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1910 | 203 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Slight chance to inflict ![]() Duration: 180 seconds. |
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Glory Thread | ![]() |
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2017 | 173 | ![]() ![]() |
Heaven's Truth: Big boost to light allies' ATK Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Golden Axe Relic | ![]() |
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2125 | 154 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Blossom | ![]() |
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1785 | 195 | ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP ![]() Gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Golden Bow Relic | ![]() |
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2020 | 184 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Dagger Relic | ![]() |
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1930 | 193 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Fists of Ura | ![]() |
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3192 | 338 | ![]() ![]() ![]() |
Ogre's Retribution: When main weapon (MC only): 200% full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000). Eternal Animosity: When main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start. Zion's Fandango: Big boost to light allies' ATK / Big boost to triple attack rate ![]() Gain ![]() (Excludes all-foe all-ally attacks) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 4★: Also gain ![]() Strength: 100% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Golden Gauntlet Relic | ![]() |
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1890 | 201 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Gun Relic | ![]() |
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2170 | 145 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Harp Relic | ![]() |
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1730 | 209 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Katana Relic | ![]() |
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2155 | 152 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Premium Sword | ![]() |
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197 | 25 | ![]() Gain ![]() Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Golden SHRIMP Spreader | ![]() |
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79 | 24 | ![]() Boost to all allies' C.A. DMG while in effect. |
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Golden Spear Relic | ![]() |
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1855 | 209 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Staff Relic | ![]() |
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1740 | 248 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Sword Relic | ![]() |
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2030 | 174 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Woofer | ![]() |
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1860 | 135 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Goldslime Bell | ![]() |
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1620 | 255 | ![]() ![]() |
Goldslime's Aegis: Big boost to light allies' max HP Gold's Gleam: When main weapon (MC only): Boost to C.A. DMGUp to 120% and C.A. DMG CapUp to 20% based on how high HP is ![]() |
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Gothic Cutlery | ![]() |
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2469 | 219 | ![]() ![]() |
Thunder's Primacy: Medium boost to light allies' ATK / Medium boost to double attack rate for light allies Light's Dual-Edge: Small boost to double attack rate for light allies ![]() |
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Gotle Bell Cane | ![]() |
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1500 | 200 | ![]() |
Bells of Grace: 5% boost to EXP![]() |
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Gray Shaft | ![]() |
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1221 | 147 | ![]() |
Combat Module's Might: Medium boost to Light allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Greatbow Rondor | ![]() |
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3046 | 271 | ![]() ![]() ![]() |
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Trium: Small boost to light allies' multiattack rate ![]() All Light allies gain ![]() and ![]() . 4★: MC also gains ![]() Duration: Indefinite. |
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Guardian's Xiphos | ![]() |
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3215 | 279 | ![]() ![]() |
Legionnaire's Nature: When main weapon: MC gains ![]() Also called "Lethal Attack Dodged". MC gains a 30% chance to gain a Substitute effect. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Gungnir | ![]() |
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2490 | 280 | ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gusisnautar | ![]() |
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3204 | 292 | ![]() ![]() |
Armed Shine: Big boost to light allies' ATK Golden Frailty: Supplement damage to Light allies against foes with 5 or more debuffs. ![]() Inflict ![]() Duration: 180 seconds. 4★: Also inflict ![]() Duration: 180 seconds. |
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Hallowed Pilgrimage | ![]() |
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2770 | 368 | ![]() ![]() |
Saint's Nature: When main weapon: Increase healing of ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains ![]() upon using ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain ![]() Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Harakhte | ![]() |
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3038 | 202 | ![]() ![]() |
Glimmer's Crux: Supplement light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap ![]() All allies gain ![]() Strength: 10%. 4★: All allies also gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Harmonia | ![]() |
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2870 | 381 | ![]() ![]() ![]() |
Glimmer's Pact: Supplement light allies' DMG Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quintessence: Boost to light allies' DMG cap ![]() Restore 10% of all allies' HP (Healing cap: 1000). 4★: Also inflict ![]() on a foe. |
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Harp of Everlore | ![]() |
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2660 | 270 | ![]() ![]() |
Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%. Light's Majesty: Small boost to light allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harp of the Teachers | ![]() |
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1520 | 150 | ![]() |
Teachers' Guidance: Amplify Light allies' damage against Dark foes by 10%.![]() All allies gain ![]() . |
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Harp of the Teachers | ![]() |
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2200 | 230 | ![]() ![]() |
Teachers' Guidance II: Amplify Light allies' damage against Dark foes by 20%. Light's Majesty: Small boost to light allies' ATK and max HP ![]() All allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harsiesis | ![]() |
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2699 | 278 | ![]() ![]() |
Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed ![]() Chance of 1-turn cut to MC's skill cooldowns. 4★: Upgraded to 100% chance of 1-turn cut to MC's skill cooldowns. |
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Hauteclaire | ![]() |
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3080 | 260 | ![]() ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Inferno's Might: Big boost to fire allies' ATK Thunderswift Bladework: When main weapon (MC only): Boost to multiattack rate. ![]() 5% Bonus Plain damage. |
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Heartbeat Mitten | ![]() |
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2398 | 238 | ![]() ![]() |
Zion's Healing: Big boost to light allies' healing cap Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is ![]() All allies gain ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Heavy Blast Knuckles | ![]() |
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1685 | 179 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Hekatonkheir Harp | ![]() |
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1210 | 132 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Inflict ![]() . |
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Hekatonkheir Muzzle | ![]() |
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1470 | 98 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() Inflict ![]() . |
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Hekatonkheles | ![]() |
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2120 | 154 | ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP![]() ![]() Strength: 11%Duration: 180 seconds. |
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Heliogabalus Militis | ![]() |
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1888 | 235 | ![]() ![]() |
Harp Voltage II: Boost to ATK based on how many harps are equipped. Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Hellion Gauntlet Lumen | ![]() |
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2640 | 277 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Helmholtz | ![]() |
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2826 | 300 | ![]() ![]() |
Shredder's Nature: When main weapon: 1 ![]() to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() . |
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Helmwige | ![]() |
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2950 | 332 | ![]() ![]() |
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate ![]() 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Heroic Bow | ![]() |
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2940 | 260 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Ventosus's Might: Big boost to wind allies' ATK Zero to Hero: Boost to bow-specialty allies' triple attack rate. ![]() Inflict ![]() Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
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Hollowsky Bow | ![]() |
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3120 | 280 | ![]() ![]() |
Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). ![]() All allies gain ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain ![]() Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Holy Cane | ![]() |
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1495 | 199 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Holy Fox Strings | ![]() |
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1777 | 194 | ![]() ![]() |
Fleeting Wisps: Big boost to light allies' ATK Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with ![]() . ![]() Inflict ![]() Strength: 5000Duration: 180 seconds. |
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Holy Glove | ![]() |
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1630 | 170 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Holy Harp | ![]() |
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1535 | 168 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Holy Kris | ![]() |
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1100 | 110 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Hope-Filled Knuckles | ![]() |
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2883 | 291 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Radiant Pearl Blow: 20% Bonus Light DMG effect to the third hit of Light allies' triple attacks. ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to ![]() Strength: 40% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain ![]() Strength: 10%Multiplier: SeraphicDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Horseman's Hammer | ![]() |
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1825 | 133 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Hrotti | ![]() |
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2990 | 257 | ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Noble's Defense: Light allies gain ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at start of the first attack phase. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%. |
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Huanglong Gauntlet | ![]() |
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3080 | 320 | ![]() ![]() |
Thunder of the Sunrise: Big boost to Light allies' ATK Scales of the Sunrise: Lessen Dark damage. ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Huanglong Katana | ![]() |
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3490 | 246 | ![]() ![]() |
Zion's Tyranny II: Massive boostSkill lvl 20: 25.5% to light allies' ATK / 10% cut to light allies' max HP Prayer of the Sunrise: All allies gain ![]() Strength: 10% (Max: 50%)Duration: 7 turns upon using healing skills. ![]() Gain ![]() Duration: Indefinite. |
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Huanglong Spear | ![]() |
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3010 | 336 | ![]() ![]() ![]() |
Zion's Might II: Big boost to light allies' ATK Harbinger of the Dark Sunrise: When main weapon: Immunity to charge attack sealing debuffs. 20% boost to all allies' C.A. DMG and C.A. DMG Cap. ![]() All parties gain ![]() Strength: 10%Duration: 2.5 turnsOther parties receive 3 turns of effect instead.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Humming Bard | ![]() |
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1450 | 184 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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Impassioned Rose | ![]() |
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1740 | 148 | ![]() |
Thunder's Grace: Medium boost to light allies' max HP and debuff resistance![]() 1-turn cut to MC's skill cooldowns. |
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Imperious Fury | ![]() |
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3116 | 331 | ![]() ![]() |
Golden Vitality: Boost to light allies' ATK, DEF, and DMG cap based on their max HP Light's Majesty: Small boost to light allies' ATK and max HP ![]() Restore 10% of all allies' HP (Healing cap: 1500). 4★: All allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Impossible Diagram | ![]() |
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2413 | 385 | ![]() ![]() ![]() |
Zion's Glory: Big boost to light allies' C.A. specs and chainburst specs. Glimmer's Ascendancy: 10% boost to Light allies' special C.A. damage cap. ![]() Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. 4★: Also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns.Verification needed. |
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Indigo Flame Stinger | ![]() |
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3065 | 254 | ![]() ![]() ![]() |
Zion's Mystery: Big boost to light allies' C.A. DMG Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is ![]() All allies gain ![]() Strength: 10%. 4★: All allies also gain ![]() Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Indutiae | ![]() |
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3039 | 260 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG ![]() All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Into the Sunset | ![]() |
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2590 | 350 | ![]() ![]() ![]() ![]() |
Thunder's Grace: Medium boost to light allies' max HP and debuff resistance Light's Majesty: Small boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is ![]() Gain ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also remove 1 debuff from all allies. |
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Ipetam Lumen | ![]() |
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2710 | 265 | ![]() ![]() |
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to ![]() Inflict ![]() . series' damage. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Iridescent Bow | ![]() |
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3150 | 250 | ![]() ![]() |
Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP ![]() Bonus Light damage (Damage cap: ~420,000). 4★: Also gain ![]() Strength: 15%. |
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Ivory Ark | ![]() |
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3180 | 318 | ![]() ![]() ![]() |
Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance ![]() All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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John Doe | ![]() |
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3475 | 231 | ![]() ![]() |
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 30%. Reload bullets. |
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Jolly Starcracker | ![]() |
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3160 | 210 | ![]() ![]() |
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's ![]() level. ![]() Inflict ![]() . 4★: All allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Kanabo | ![]() |
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2872 | 348 | ![]() ![]() |
Warrior Monk's Nature: When main weapon: Boost to ![]() ![]() Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise ![]() lvl by 1. At level 30: Now raises ![]() lvl by 2.'s specs. (Counter upgraded to ![]() Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. ![]() 4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kapilavastu Lumen | ![]() |
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2410 | 320 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Keraunos Lumen | ![]() |
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2570 | 265 | ![]() ![]() |
Thunder's Roar: Boost to ![]() Act of God: Boost to ![]() ![]() Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict ![]() Strength: 10%Duration: 1 turn .. ![]() Gain ![]() Strength: 20% and ![]() . |
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Kicking Enhancement Shoes | ![]() |
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2190 | 230 | ![]() ![]() |
Doc Agasa's Invention: Big boost to light allies' ATK Game Changer: Boost to light allies' skill DMG ![]() Gain ![]() Strength: 20%. |
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Klesha-Cleansing Dharmachakra | ![]() |
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1272 | 136 | ![]() |
Clawed Shine: Medium boost to light allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Koukouvagia Militis | ![]() |
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2296 | 153 | ![]() ![]() |
Gun Voltage II: Boost to ATK based on how many guns are equipped. Glimmer's Fortitude: Supplement light allies' DMG based on how low HP is ![]() Restore 10% of all allies' HP (Healing cap: 1500). |
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Kusanagi | ![]() |
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3425 | 243 | ![]() ![]() |
Venerator's Nature: When main weapon (MC only): Raise ![]() Multiplier: Perpetuity lvl by 2 at battle start. Venerator's Apex: When main weapon (MC only): End cooldown for ![]() Reduce an Omen's cancel requirements by 20% of the maximum value. Raise ![]() Multiplier: PerpetuityDuration: Indefinite lvl by 1. (Can only be used while a cancelable Omen is active.) At level 30: Omen cancel reduction increases to 30% of the maximum value. when a foe uses a special attack. ![]() Bonus Light damage. (Boost to bonus damage specs based on ![]() Multiplier: Perpetuity lvl.) |
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Lance d'Espoir | ![]() |
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1585 | 183 | ![]() |
Light's Trium: Small boost to light allies' multiattack rate.![]() |
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Lancet | ![]() |
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2838 | 300 | ![]() ![]() ![]() |
Zion's Healing: Big boost to light allies' healing cap Thunder's Majesty: Medium boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is ![]() All allies gain ![]() Strength: (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Langeleik Lumen | ![]() |
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2480 | 266 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Lantern Blade | ![]() |
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1540 | 132 | ![]() |
Pumpkin Trick: Medium boost to light allies' critical hit rate![]() Inflict bonus Fire damage. |
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Leporidius | ![]() |
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3223 | 227 | ![]() ![]() ![]() |
Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Golden Arts: Boost to light allies' skill DMG cap Glimmer's Quintessence: Boost to light allies' DMG cap ![]() All allies gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() . |
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Levin Shooter | ![]() |
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2800 | 300 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Three-Sister Rule: When main weapon (MC only): Gain ![]() Strength: 10,000 upon dealing a triple attack (Stackable / Max: 3 times) ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain ![]() Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Light Staff | ![]() |
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1035 | 138 | ![]() |
Light's Aegis: Small boost to light allies' max HP![]() |
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Lion Khan Claw | ![]() |
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2840 | 302 | ![]() ![]() ![]() |
Zion's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to light allies' ATK Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies ![]() Inflict ![]() . |
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Little Vermilion | ![]() |
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2397 | 238 | ![]() ![]() |
Zion's Dual-Edge: Big boost to double attack rate for light allies Thunder's Might: Medium boost to light allies' ATK ![]() All allies gain ![]() Strength: 10%. |
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Loupe Rod | ![]() |
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1175 | 156 | ![]() |
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies![]() Inflict ![]() . |
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Love Live Light | ![]() |
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2324 | 231 | ![]() ![]() |
One Light: Big boost to Light allies' ATK Make Our Dreams Come True: When main weapon: Refresh 10% of max HP (Healing cap: 300) to Light allies ![]() Gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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Lu Woh's Horn | ![]() |
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3161 | 230 | ![]() ![]() |
Authority's Trium: Massive boost to Light allies' multiattack rate. White Covenant: Supplement damage dealt by second, third, and fourth hits of Light allies' normal attacks. ![]() All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Lumiel Banner | ![]() |
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1583 | 180 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Luminiera Bhuj | ![]() |
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1480 | 108 | ![]() |
Knightcode's Aegis: Small boost to light allies' max HP![]() Gain ![]() Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Luminiera Bhuj Omega | ![]() |
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2990 | 217 | ![]() ![]() |
Knightcode's Aegis II: Medium boost to light allies' max HP Hoarfrost's Might: Big boost to water allies' ATK ![]() Slight chance to remove a buff effect. |
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Luminiera Bolt Credo | ![]() |
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3037 | 199 | ![]() ![]() ![]() |
Omega Exalto Luminis: 20% boost to Knightcode's weapon skills Knightcode's Might III: Big boost to light allies' ATK Knight's Vivification: Boost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped ![]() Remove 1 buff. All allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Luminiera Bolt Omega | ![]() |
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3050 | 203 | ![]() ![]() |
Knightcode's Might III: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP ![]() Slight chance to remove a buff effect. |
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Luminiera Harp Omega | ![]() |
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2510 | 265 | ![]() ![]() |
Knightcode's Might III: Big boost to light allies' ATK Inferno's Aegis: Big boost to fire allies' max HP ![]() Slight chance to remove a buff effect. |
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Luminiera Lance Credo | ![]() |
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2529 | 300 | ![]() ![]() |
Knightcode's Auspice II: Medium boost to light allies' max HP and healing cap Knightcode's Garrison II: Medium boost to light allies' DEF based on how low HP is ![]() Remove 1 buff. All allies gain ![]() Strength: 1000Duration: Indefinite. |
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Luminiera Saber Credo | ![]() |
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3000 | 209 | ![]() ![]() |
Knightcode's Fandango III: Big boost to light allies' ATK / Big boost to triple attack rate Knightcode's Trium: Small boost to light allies' multiattack rate ![]() Remove 1 buff. Gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Luminiera Spear | ![]() |
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1295 | 145 | ![]() |
Knightcode's Aegis: Small boost to light allies' max HP![]() Gain ![]() Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Luminiera Sword | ![]() |
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1415 | 121 | ![]() |
Knightcode's Aegis: Small boost to light allies' max HP![]() Gain ![]() Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Luminiera Sword Omega | ![]() |
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2850 | 244 | ![]() ![]() |
Knightcode's Majesty: Small boost to light allies' ATK and max HP Light's Might: Small boost to light allies' ATK ![]() Slight chance to remove a buff effect. |
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Lunatic Broom | ![]() |
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2750 | 365 | ![]() ![]() |
Nightbender's Nature: When main weapon (MC only): Recover 1 ![]() every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 20%. Recover 3 ![]() at end of turn. |
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Machine Crossbow | ![]() |
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1431 | 105 | ![]() |
Compressed Air's Might: Medium boost to light allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Machine Saw | ![]() |
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2363 | 104 | ![]() ![]() |
Layman's Saw of Death: Big boost to light allies' ATK Drive Sprocket: When main weapon (MC only): Gain ![]() Strength: 5% (Max: 30%)Duration: Indefinite and ![]() Strength: 5% (Max: 30%)Duration: Indefinite when dealing multiattacks. ![]() Inflict ![]() Base Accuracy: Slight. Gain ![]() Duration: Indefinite and ![]() Duration: Indefinite. |
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Magus Scepter | ![]() |
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1735 | 231 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Magus Necro Spear | ![]() |
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1255 | 141 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Magus Punishment Sword | ![]() |
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1370 | 118 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Maiden's Dragonblade | ![]() |
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3193 | 233 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped ![]() All allies gain ![]() Strength: 15% (Max: 40%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() . |
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Marine Ace | ![]() |
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3021 | 276 | ![]() ![]() ![]() |
Thunder's Majesty: Medium boost to light allies' ATK and max HP Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is ![]() Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict ![]() Duration: 180 seconds. 4★: Also gain ![]() Duration: Indefinite. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Memoria Azuria | ![]() |
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2474 | 203 | ![]() ![]() |
Bonds of Blue: Big boost to all allies' ATKMultiplier: EX. Always and Forever: When main weapon: 10% boost to Light allies' C.A. damage cap. ![]() Restore 10% of all allies' HP (Healing cap: 1500). 4★: MC also gains ![]() Strength: 20%. |
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Meteor's Light | ![]() |
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2205 | 135 | ![]() ![]() |
Power Conduit: Big boost to light allies' ATK One-Hit Hologram: MC Only (Once per battle): Gain ![]() . ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Meteoric Axe | ![]() |
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1430 | 105 | ![]() |
Seal of Vitality: Medium boost to light allies' max HP![]() Gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Meteoric Blade | ![]() |
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1350 | 120 | ![]() |
Seal of Aggression: Medium boost to light allies' ATK![]() Gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mezieres | ![]() |
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3033 | 312 | ![]() ![]() |
Dragoon's Nature: When main weapon: All allies gain ![]() Strength: 20% upon using ![]() Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain ![]() Strength: 40% (Max: 120%)Duration: Indefinite and ![]() Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus Light DMG effect based on ![]() lvl. ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Midsummer's Repose | ![]() |
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2512 | 215 | ![]() ![]() |
Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is ![]() Gain ![]() Strength: 20%. |
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Mikazuki Munechika | ![]() |
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2501 | 176 | ![]() ![]() |
Great Sword Under Heaven: Big boost to light allies' ATK Munechika Sanjo Crafted: 15% Boost to katana-specialty allies' C.A. DMG ![]() ![]() Strength: 5% HP (Healing cap: 300 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mirage Munition | ![]() |
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50 | 20 | ![]() |
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Misanga Bracelet | ![]() |
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1655 | 176 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Misericorde Lumen | ![]() |
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2690 | 270 | ![]() ![]() |
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: ![]() ![]() ![]() (Consumes secret gear. Raise ![]() Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict ![]() Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts ![]() Strength: 20%Duration: 1 turn Can't be removed. instead. ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Mittron's Bow | ![]() |
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2710 | 250 | ![]() ![]() |
Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is Knightcode's Resolve II: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG) ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mittron's Gauntlet | ![]() |
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2540 | 270 | ![]() ![]() |
Knightcode's Clarity II: Slight chance to dodge and counter (medium DMG) for light allies Preemptive Silver Barrier: All light allies gain Shield at start of battle ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mittron's Treasured Blade | ![]() |
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2590 | 260 | ![]() ![]() |
Knightcode's Celere: Small boost to light allies' ATK and critical hit rate Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Moray | ![]() |
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1426 | 106 | ![]() |
Sushi-Grade's Might: Medium boost to Light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Morning Star | ![]() |
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1265 | 92 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Murakumo | ![]() |
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2543 | 179 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn and ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20%. |
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Murakumo Lumen | ![]() |
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3000 | 211 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn and ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20% and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Rebirth | ![]() |
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2565 | 181 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn and ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20%. |
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Murakumo Replica | ![]() |
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1631 | 115 | ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain.![]() |
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Muramasa Lumen | ![]() |
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3020 | 207 | ![]() ![]() |
Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Musket | ![]() |
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525 | 35 | ![]() |
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Nastro Viola | ![]() |
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2188 | 280 | ![]() ![]() |
Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Light's Grace: Small boost to light allies' max HP and debuff resistance ![]() Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain ![]() . |
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Nebuchad Lumen | ![]() |
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3040 | 200 | ![]() ![]() |
God of Death: Boost ![]() ![]() Duration: 6 turns or until used for 1 hit. Gain ![]() Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict ![]() Strength: 7% (Max: 20%)Duration: 6 turns. to ![]() Strength: 40% (Max: 200%)Duration: 6 turns and ![]() Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when ![]() is active. ![]() Gain ![]() Strength: 20%. Reload bullets. |
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Nigredo Lance | ![]() |
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1850 | 206 | ![]() ![]() |
Forbidden Putrefaction: When main weapon: All allies take 10% less DMG from foes with ![]() . Grand Works: Big boost to light allies' ATK ![]() Inflict ![]() Strength: 5000Duration: 180 seconds. |
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Nine-Realm Harp | ![]() |
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2100 | 228 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Nine-Realm Harp Ivory | ![]() |
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2470 | 275 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 16% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Lumen | ![]() |
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2250 | 250 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 11% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Sterling | ![]() |
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2220 | 243 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 11% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nioh | ![]() |
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2090 | 300 | ![]() ![]() |
Light's Majesty: Small boost to light allies' ATK and max HP Light's Aegis: Small boost to light allies' max HP ![]() Random buff to all allies. |
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Nirvana | ![]() |
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2053 | 274 | ![]() ![]() |
Serenity's Mead: When main weapon: Boost to ![]() Reincarnation: When main weapon (MC only): Gain ![]() when casting ![]() ![]() Gain ![]() Strength: 20%. |
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Nirvana Lumen | ![]() |
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2420 | 322 | ![]() ![]() |
Serenity's Mead: When main weapon: Boost to ![]() Reincarnation: When main weapon (MC only): Gain ![]() when casting ![]() ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Rebirth | ![]() |
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2070 | 276 | ![]() ![]() |
Serenity's Mead: When main weapon: Boost to ![]() Reincarnation: When main weapon (MC only): Gain ![]() when casting ![]() ![]() Gain ![]() Strength: 20%. |
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Nirvana Replica | ![]() |
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1316 | 176 | ![]() |
Serenity's Mead: When main weapon: Boost to ![]() ![]() |
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Norden Labrys | ![]() |
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3954 | 258 | ![]() ![]() ![]() |
Legend's Apex: When main weapon (MC only): Boost to ![]() ![]() Strength: 100% and ![]() Duration: 2 turns.'s specs. (Extend ![]() 's duration by 2 turns. Gain ![]() Duration: Indefinite upon use. When ![]() ends: Gain ![]() Duration: Indefinite.) Legend's Nature: When main weapon (MC only): Boost to ![]() All allies gain two random buffs.'s specs. (Gain ![]() Duration: 1 turn upon use.) Legend's Prowess: When main weapon (MC only / Requires ![]() Inflict ![]() Strength: 25%Duration: 180 secondsStacking: Single. If main or auxiliary weapon is a sabre: Boost to number of hits (2 times). If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element Strength: 25%Duration: 180 seconds. set as a skill): Activate ![]() Inflict ![]() Strength: 25%Duration: 180 secondsStacking: Single. If main or auxiliary weapon is a sabre: Boost to number of hits (2 times). If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element Strength: 25%Duration: 180 seconds. at end of turn when allies deal damage 40 or more times to the current target in 1 turn. ![]() Bonus Light damage (Damage cap: ~700,000). 5★: All allies also gain ![]() Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Official's Jitte | ![]() |
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3040 | 260 | ![]() ![]() ![]() |
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Virtue's Champion: When main weapon (MC only): At end of turn when ![]() is at 5: Light damage to all foes and all allies gain ![]() Strength: 10%. ![]() All allies gain 1 ![]() Duration: Indefinite. 4★: Also deal bonus Light damage to a foe based on number of MC's ![]() (Max: 6 hits). |
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Oliver Lumen | ![]() |
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3030 | 200 | ![]() ![]() |
Loki's Wit: When main weapon: ![]() ![]() lvl by 1. line of skills inflict 1 extra ![]() . Making a Killing: When main weapon: ~5% boost to item-drop rate. ![]() Gain ![]() Strength: 20%. Inflict 1 ![]() stack. |
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One-Rift Spear | ![]() |
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2235 | 251 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Gain ![]() Strength: 20%. |
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One-Rift Spear Ivory | ![]() |
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2570 | 295 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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One-Rift Spear Lumen | ![]() |
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2330 | 265 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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One-Rift Spear Sterling | ![]() |
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2300 | 260 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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Onikiri Yasutsuna | ![]() |
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3443 | 181 | ![]() ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped Sword Princess: When main weapon (MC only): 50% boost to charge bar gain. ![]() All allies gain ![]() Strength: 10%. 4★: Random 1-turn cut to MC's skill cooldowns. |
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Orange Light | ![]() |
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1157 | 120 | ![]() |
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Original Sin | ![]() |
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3100 | 304 | ![]() ![]() |
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Ornate Paper Pinwheel | ![]() |
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2367 | 244 | ![]() ![]() |
Thunder's Fandango: Medium boost to light allies' ATK / Medium boost to triple attack rate Golden Arts: Boost to light allies' skill DMG cap ![]() All allies gain ![]() Duration: Indefinite and ![]() Duration: Indefinite. |
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Ouroboros Prime | ![]() |
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2863 | 382 | ![]() ![]() |
Zion's Crux: Big supplemental boost to light allies' C.A. DMG Thunder's Celere: Medium boost to light allies' ATK and critical hit rate ![]() Self-inflict ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Create 1 green potion. |
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Pantagruel | ![]() |
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2763 | 314 | ![]() ![]() |
Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Majesty: Small boost to light allies' ATK and max HP ![]() Inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 180 seconds. 4★: Also remove 1 debuff from all allies. |
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Pearl Axe Relic | ![]() |
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1175 | 85 | ![]() |
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Pearl Bow Relic | ![]() |
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1115 | 102 | ![]() |
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Pearl Dagger Relic | ![]() |
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1065 | 107 | ![]() |
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Pearl Gauntlet Relic | ![]() |
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1045 | 111 | ![]() |
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Pearl Gun Relic | ![]() |
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1200 | 80 | ![]() |
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Pearl Harp Relic | ![]() |
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985 | 107 | ![]() |
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Pearl Katana Relic | ![]() |
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1185 | 84 | ![]() |
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Pearl Lance Relic | ![]() |
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1025 | 115 | ![]() |
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Pearl Staff Relic | ![]() |
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960 | 128 | ![]() |
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Pearl Sword Relic | ![]() |
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1120 | 96 | ![]() |
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Phantom Fangs | ![]() |
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3192 | 282 | ![]() ![]() |
Armed Shine: Big boost to light allies' ATK Golden Arts: Boost to Light allies' skill damage cap. ![]() All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Pilgrim's Staff | ![]() |
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1320 | 176 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Pillar of Flame | ![]() |
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2630 | 250 | ![]() ![]() |
Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is Knightcode's Verity III: Big boost to light allies' critical hit rate ![]() Gain ![]() Strength: 15% and ![]() Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Pink Pillow | ![]() |
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1160 | 142 | ![]() |
Mysterious VIT: Medium boost to light allies' max HP![]() Gain a random boost to charge bar speed. |
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Pinkie Needle | ![]() |
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2461 | 225 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Locked on the Heart: When main weapon (MC only): ~10% bonus Light damage effect when foe has Charmed ![]() ![]() Local status effect effect. ![]() Inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. If successful, all allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Porculius | ![]() |
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2690 | 180 | ![]() ![]() |
Zion's Mystery: Big boost to light allies' C.A. DMG Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is ![]() Gain ![]() Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Preghiera | ![]() |
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1172 | 156 | ![]() |
Clawed Shine: Medium boost to light allies' ATK![]() Restore MC's HP. |
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Prism Tear | ![]() |
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1175 | 101 | ![]() |
Light's Enmity: Small boost to light allies' ATK based on how low HP is![]() |
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Prismatic Mace | ![]() |
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2230 | 298 | ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP![]() ![]() Verification needed. . |
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Prototype Reboot | ![]() |
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3219 | 268 | ![]() ![]() |
Contractor's Nature: When main weapon: ![]() ![]() Duration: Indefinite, ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and ![]() Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Boost to ![]() Duration: Indefinite's specs based on number of ![]() .) now always grants ![]() Strength: 4500. Contractor's Apex: When main weapon (MC only): Bonus Light DMG effect based on number of ![]() . ![]() Gain 2 ![]() Duration: Indefinite. |
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Proximo Lumen | ![]() |
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2690 | 270 | ![]() ![]() |
Warspirit's Sword Dance: When main weapon (MC only): Increase ![]() When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. ![]() Gain ![]() Strength: 20% and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Psycho Syringe | ![]() |
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3065 | 309 | ![]() ![]() |
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains ![]() Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, ![]() Strength: 10% (Max: 50%)Duration: Indefinite, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 20% bonus damage to ![]() foes. Inflicts a random debuff. ( ![]() Strength: 30,000 HPDuration: 180 seconds, ![]() Duration: 180 seconds, ![]() Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or ![]() Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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Radiance of Insightful Rebirth | ![]() |
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4083 | 287 | ![]() ![]() ![]() |
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. ![]() All allies gain ![]() Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. MC also gains ![]() Strength: 15% (Max: 60%)Duration: Indefinite, ![]() Strength: 3% (Max: 12%)Duration: Indefinite, and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Radiant Rinne | ![]() |
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2892 | 376 | ![]() ![]() |
Zion's Tempering: Big boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate ![]() All Light allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain ![]() Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Railgun | ![]() |
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2790 | 160 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate ![]() Inflict ![]() Duration: 180 seconds. |
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Rainbow Bracelet | ![]() |
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2270 | 240 | ![]() ![]() |
Power of the Prism Stones: Big boost to Light allies' ATK Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain ![]() Strength: 10% if HP is full. ![]() Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain ![]() Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Raphael | ![]() |
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2170 | 142 | ![]() |
Spirit Serenity: Big boost to light allies' ATK![]() |
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Revolvyrn | ![]() |
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1425 | 95 | ![]() ![]() |
Unblinking Stare: Big boost to your critical hit rate The Dawn Always Comes: Dark DMG reduction ![]() |
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Rhongomyniad | ![]() |
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2847 | 320 | ![]() ![]() ![]() |
Radiant Sovereign: Unworldly boost to Light allies' ATK. Astral Pierce II: 50%-10% boost to Light allies' skill damage cap based on how high their HP is. ![]() All allies gain ![]() (Effect removed on next all-foe all-ally attack) . 4★: All allies also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ridill | ![]() |
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3300 | 275 | ![]() ![]() |
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Light Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() |
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Ringed Armguards | ![]() |
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2961 | 345 | ![]() ![]() |
Enlightened Monk's Nature: When main weapon: Boost ![]() lvl gain from Snap Punch by 1. ![]() lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn. Enlightened Monk's Apex: When main weapon: Inflict ![]() Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds and ![]() Strength: 7% (Max: 30%)Base Accuracy: 80% on all foes when damage is dealt by Mantra. ![]() Gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Rip Van Winkle | ![]() |
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2638 | 339 | ![]() ![]() |
Kind Woodcutter's Nature: When main weapon: All other allies gain ![]() Strength: 2500 upon using ![]() ![]() Duration: Indefinite and a shield effect worth 4000. (Every turn during Leaf Burning: All allies gain ![]() Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, ![]() Strength: 4% (Max: 20%)Duration: Indefinite, and ![]() Strength: 10%. Leaf Burning ends when shield effect ends.). Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of ![]() From 2nd cast onward: Also remove 1 debuff from all allies. From 3rd cast onward: All allies also gain ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". onward and grant all allies ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." from 2nd cast onward. ![]() Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Romulus Spear | ![]() |
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2189 | 246 | ![]() ![]() |
The Light in the Dark: Restore 10% HP upon using ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and ![]() Inflict ![]() to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict ![]() Duration: 180 seconds upon casting ![]() Gain ![]() Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. ![]() Gain ![]() Strength: 20%. |
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Romulus Spear Lumen | ![]() |
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2580 | 290 | ![]() ![]() |
The Light in the Dark: Restore 10% HP upon using ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and ![]() Inflict ![]() to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict ![]() Duration: 180 seconds upon casting ![]() Gain ![]() Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Rebirth | ![]() |
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2210 | 248 | ![]() ![]() |
The Light in the Dark: Restore 10% HP upon using ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and ![]() Inflict ![]() to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict ![]() Duration: 180 seconds upon casting ![]() Gain ![]() Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. ![]() Gain ![]() Strength: 20%. |
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Romulus Spear Replica | ![]() |
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1404 | 158 | ![]() |
The Light in the Dark: Restore 10% HP upon using ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and ![]() Inflict ![]() to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). ![]() |
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Rosenbogen Lumen | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Royal Deliverance | ![]() |
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3536 | 340 | ![]() ![]() ![]() |
Holy Knight's Apex: When main weapon (MC only): Boost to ![]() ![]() (Includes all-ally attacks) Duration: 1 turn and ![]() Strength: 10000Duration: Indefinite.'s specs. (Gain ![]() Duration: 1 turn upon use.) Holy Knight's Nature: When main weapon (MC only): Boost to ![]() ![]() Strength: 200%Duration: 5 turns and ![]() Duration: 5 turns.'s specs. (Extend duration of ![]() Strength: 200% and ![]() by 5 turns.) Holy Knight's Prowess: When main weapon (MC only): Boost to ![]() ![]() Strength: 10000Duration: 1 turn .'s specs. (All allies gain ![]() Strength: 50% upon use.) ![]() Remove 1 buff. 5★: Restore MC's HP (Healing cap: 5000). All allies also gain ![]() Strength: 3,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rudolfina | ![]() |
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3114 | 300 | ![]() ![]() |
Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect. Dancer's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Raise all allies' ![]() by 1. All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ruler of Fate | ![]() |
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3290 | 210 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap ![]() Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds, ![]() Strength: 10% (Max: 30%)Duration: 180 seconds, or ![]() Strength: 10% (Max: 30%)Duration: 180 seconds at random. 4★: Now inflicts all 3 debuffs at once. |
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Sacred Codex | ![]() |
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1545 | 206 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Sacred Flame Militis | ![]() |
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2332 | 200 | ![]() ![]() |
Knightcode's Trituration: When main weapon or auxiliary weapon: Boost to Light allies' ATK based on how many Militis weapons are equipped Knightcode's Aegis: Small boost to light allies' max HP ![]() Inflict ![]() Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all foes. All allies gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Activates twice in Arcarum.) |
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Sacred Standard | ![]() |
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3082 | 351 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed ![]() All Light allies gain ![]() Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain ![]() Strength: 15%. |
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Saintly Crystal | ![]() |
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2519 | 363 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Grace: Small boost to light allies' max HP and debuff resistance ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Samatha | ![]() |
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1403 | 216 | ![]() |
Syndicate's Might: Big boost to light allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Samurai Sword | ![]() |
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1869 | 125 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() Gain ![]() Strength: 20%. |
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Sealed Claustrum | ![]() |
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2560 | 342 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Spirit's Aegis: Lessen Dark damage for Light allies ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Selene | ![]() |
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3493 | 223 | ![]() ![]() |
Contractor's Nature: When main weapon: ![]() ![]() , ![]() Duration: Indefinite, and ![]() Duration: Indefinite based on number of ![]() . (Consumes all ![]() .) will not consume ![]() . Contractor's Apex: When main weapon: Gain 1 ![]() every 3 turns. ![]() 200% Bonus Light damage (Damage cap: ~135,000 per hit). (Boost to number of hits based on number of ![]() [Max: 6].) |
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Sephira Emerald Staff | ![]() |
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2335 | 311 | ![]() ![]() |
Knightcode's Might III: Big boost to light allies' ATK Sephira Light-Tek: Massive boost to light allies' critical hit rate in Arcarum ![]() Deal bonus Light damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Seven-Star Sword | ![]() |
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2500 | 213 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Seven-Star Sword Ivory | ![]() |
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2810 | 242 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Lumen | ![]() |
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2550 | 220 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Sterling | ![]() |
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2520 | 216 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seyfert | ![]() |
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3509 | 103 | ![]() ![]() ![]() |
Light's Verity: Small boost to light allies' critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Golden Craft: Supplement light allies' critical hit DMG ![]() Gain ![]() Strength: 20%. 4★: Now gain ![]() Strength: 30%. |
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Shareeravadi | ![]() |
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1015 | 135 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Sharp Letter | ![]() |
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2412 | 235 | ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate ![]() |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon (MC only):Gain ![]() upon using ![]() Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only):Bonus Light DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Inflict ![]() Duration: 180 seconds. |
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Shining Barrel | ![]() |
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865 | 57 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Shining Knuckles | ![]() |
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750 | 80 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Shiny Cane | ![]() |
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2138 | 290 | ![]() ![]() |
Zion's Mystery: Big boost to light allies' C.A. DMG Golden Arts: Boost to light allies' skill DMG cap ![]() Inflict ![]() and ![]() . |
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Shock-a-Lot | ![]() |
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1905 | 195 | ![]() ![]() |
Apex Predator: Big boost to Light allies' ATK Shock on Contact: When main weapon: Light damage to all foes at end of turn if MC takes damage during that turn. (Damage cap: ~400,000) ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. |
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Shooting of The Star | ![]() |
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3546 | 237 | ![]() ![]() ![]() ![]() ![]() |
Chariot-Star's Wish: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with ![]() . Sephira Maxi-Light: 20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap. Light's Majesty: Small boost to Light allies' ATK and max HP ![]() All allies under ![]() gain ![]() Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: Allies under ![]() also gain ![]() Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Shura Vhara | ![]() |
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1650 | 186 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Silver Axe Relic | ![]() |
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2055 | 149 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Bow Relic | ![]() |
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1955 | 178 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Dagger Relic | ![]() |
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1870 | 187 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Gauntlet Relic | ![]() |
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1830 | 194 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Gun Relic | ![]() |
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2100 | 140 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Harp Relic | ![]() |
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1730 | 209 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Katana Relic | ![]() |
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2080 | 148 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Spear Relic | ![]() |
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1790 | 202 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Staff Relic | ![]() |
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1680 | 224 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Sword Relic | ![]() |
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1960 | 168 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Six-Ruin Fist | ![]() |
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2220 | 236 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Six-Ruin Fist Ivory | ![]() |
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2630 | 280 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Lumen | ![]() |
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2400 | 250 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Sterling | ![]() |
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2340 | 240 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Skofnung Lumen | ![]() |
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2810 | 244 | ![]() ![]() |
Indomitable Loyalty: Boost to ![]() ![]() ![]() Sword of the Saviour: Chance of Substitute effect. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Sky Piercer | ![]() |
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3562 | 382 | ![]() ![]() ![]() ![]() |
Zion's Enmity: Big boost to Light allies' ATK based on how low HP is Apocalyptic Power II: When main weapon (MC only): Guaranteed triple attacks. Take 5% damageBased on max HP every turn. Starts battle with ![]() Strength: 30%Duration: Indefinite. Radiant Pearl Blow: 20% Bonus Light DMG effect to third hit of Light allies' triple attacks. ![]() Gain ![]() Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. cap raised to 40,000. |
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Sleipnir Shoe | ![]() |
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2399 | 256 | ![]() ![]() ![]() |
Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is Zion's Garrison: Big boost to light allies' DEF based on how low HP is ![]() Inflict ![]() Strength: 10% and ![]() Strength: 10%. 4★: Debuff strength increased to ![]() Strength: 20% and ![]() Strength: 20%. |
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Slingshot | ![]() |
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1567 | 200 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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Snowy Mobius Strip | ![]() |
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2210 | 242 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Terra's Might: Big boost to earth allies' ATK ![]() Gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sol Flamma | ![]() |
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2431 | 162 | ![]() |
Solaris's Supremacy: Massive boost to Light allies' ATK.![]() All allies gain ![]() (Effect removed on next all-foe all-ally attack) . |
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Sole Intenso | ![]() |
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2414 | 235 | ![]() ![]() |
Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is ![]() All Light allies gain ![]() Strength: 10%. |
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Sorcery Climate Baton | ![]() |
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2108 | 275 | ![]() ![]() |
Weather Controller: Big boost to light allies' ATK Instinctive Forecast: When main weapon: Reduce all allies' DMG taken from foes with ![]() by 10%. ![]() All allies gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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Soul Echoer Lumen | ![]() |
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2470 | 266 | ![]() ![]() |
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using ![]() ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 10%Duration: 1 turn , and ![]() Strength: 60%Duration: 1 turn .. Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap. ![]() Gain ![]() and ![]() Strength: 20%. |
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Soul Edge | ![]() |
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1660 | 166 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Spectral Cleaver | ![]() |
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3110 | 240 | ![]() ![]() ![]() |
Zion's Enmity: Big boost to light allies' ATK based on how low HP is Thunder's Verity: Medium boost to light allies' critical hit rate ![]() Inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 180 seconds. 4★: Also inflict ![]() Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Spirit Seeker | ![]() |
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3610 | 150 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate All-Night Party: Small boost to axe-specialty allies' ATK and triple attack rate ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain ![]() Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
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Staff of Divine Justice | ![]() |
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2070 | 280 | ![]() ![]() |
Divine Gavel: Big boost to Light allies' ATK Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap. ![]() ![]() Strength: 15%Duration: 180 seconds. 4★: All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Staff of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Staff of Refusal | ![]() |
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1399 | 216 | ![]() |
Thunder's Healing: Medium boost to light allies' healing cap![]() Restore allies' HP |
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Staff of the Star Seeker | ![]() |
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1410 | 215 | ![]() |
Thunder's Healing: Medium boost to healing cap for light allies![]() Gain ![]() Dark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. |
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Standard Albion Blade | ![]() |
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1350 | 110 | ![]() |
Albion Regimen: Boost to EXP![]() |
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Sun Hammer | ![]() |
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1925 | 140 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Sunset Bow | ![]() |
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1365 | 125 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() . |
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Sunset Dagger | ![]() |
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1305 | 131 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() Gain ![]() . |
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Sunset Fan | ![]() |
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2210 | 234 | ![]() ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Light's Might: Small boostNormal 0% base, 1% per skill level, SL10 10% to light allies' ATK ![]() |
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Swallowtail | ![]() |
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1870 | 124 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Sword of Renunciation | ![]() |
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3660 | 316 | ![]() ![]() ![]() ![]() |
Knightcode's Majesty IV: Big boost to Light allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. ![]() All allies gain 1 ![]() Duration: Indefinite. Additional effect based on the pendulum. |
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Sword of Repudiation | ![]() |
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3660 | 316 | ![]() ![]() ![]() ![]() |
Zion's Majesty II: Big boost to Light allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. ![]() All allies gain 1 ![]() Duration: Indefinite. Additional effect based on the pendulum. |
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Sword on the Cob | ![]() |
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3240 | 220 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Golden Arts: Boost to Light allies' skill damage cap. ![]() All allies gain ![]() and ![]() . 4★: Also remove 1 debuff from all allies. |
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Symbol of Justice | ![]() |
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2390 | 246 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle. ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Symmetria | ![]() |
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3319 | 233 | ![]() ![]() |
Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG ![]() All allies gain ![]() Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Strength: 3500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Symmetria Mk II | ![]() |
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3606 | 253 | ![]() ![]() |
Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG ![]() Restore all allies' HP (Healing cap: 1000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 3500. |
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Tabar | ![]() |
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1185 | 86 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Tabarzin | ![]() |
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2656 | 186 | ![]() ![]() |
Light's Celere: Small boost to light allies' ATK and critical hit rate Light's Aegis: Small boost to light allies' max HP ![]() All allies gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Takeminakata | ![]() |
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2701 | 177 | ![]() ![]() |
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Golden Arts: Boost to Light allies' skill damage cap. ![]() Boost to all allies' skill DMG and skill DMG cap. |
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Tall-Tale Teller | ![]() |
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3297 | 226 | ![]() ![]() |
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain ![]() Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of ![]() Gain ![]() Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain ![]() Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain ![]() Strength: 15%Duration: 3 turns. onward and ![]() Strength: 15%Duration: 3 turns from 2nd cast onward. ![]() Gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Taming Sari | ![]() |
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2916 | 284 | ![]() ![]() ![]() ![]() |
Zion's Might II: Big boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP Hero's Stature: Boost to light allies' DMG cap ![]() Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds. |
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Ten-Wolf Gun | ![]() |
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2550 | 170 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Ten-Wolf Gun Ivory | ![]() |
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3020 | 200 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Lumen | ![]() |
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2740 | 180 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Sterling | ![]() |
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2700 | 180 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tentacular Javelin | ![]() |
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2286 | 260 | ![]() ![]() |
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Light's Celere: Small boost to light allies' ATK and critical hit rate ![]() Remove 1 buff. All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tenth Crest of the Clutch | ![]() |
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2795 | 308 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Golden Arts: Boost to light allies' skill DMG cap Henny Holidays: When main weapon (MC only): 4-hit, 80% Light damage (Damage cap: ~85,000) to random foes at end of turn if no damage has been taken. ![]() 300% Bonus Light damage (Damage cap: ~635,000). 4★: Also gain ![]() Duration: Indefinite. |
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Tetrastreamer | ![]() |
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3455 | 237 | ![]() ![]() |
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn Tetra's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() MC gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Light damage to all foes at end of turn) |
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The Storyteller | ![]() |
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3465 | 229 | ![]() ![]() |
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Raise ![]() by 3 on all foes. |
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Three-Tiger Axe | ![]() |
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2495 | 181 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Three-Tiger Axe Ivory | ![]() |
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2950 | 215 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Inflict ![]() Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Lumen | ![]() |
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2680 | 195 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Sterling | ![]() |
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2640 | 192 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Throne's Cane | ![]() |
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1177 | 155 | ![]() |
Pale Remnants' Might: Medium boost to Light allies' ATK![]() |
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Thrones Pole | ![]() |
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1251 | 141 | ![]() |
Highthrone's Might: Medium boost to light allies' ATK![]() Gain ![]() . |
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Thunder Dirk Jove | ![]() |
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2890 | 289 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Audacity: Small boost to ATK based on how low HP is (MC only) ![]() Gain ![]() Strength: 14%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 5% of damage dealt (Healing cap: 200)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Thunder Dome | ![]() |
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1780 | 220 | ![]() ![]() |
Armed Shine: Big boost to light allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. ![]() Inflict ![]() Strength: 20%Duration: 180 seconds. 5% chance to inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Thunder God Gauntlet | ![]() |
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1280 | 136 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder God Spear | ![]() |
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1850 | 208 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder God Staff | ![]() |
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1175 | 157 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder Kalinga Axe | ![]() |
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1210 | 88 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Thunder Rapier | ![]() |
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1155 | 99 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Thundercloud Manju | ![]() |
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1000 | 190 | ![]() |
Clawed Shine: Medium boost to light allies' ATK![]() Restore 50% of MC's HP (Healing cap: 2000). |
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Tiger Fang | ![]() |
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1625 | 173 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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True Purity Sunblade | ![]() |
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3133 | 240 | ![]() ![]() ![]() |
True Solaris's Supremacy: Massive boost to Light allies' ATK. Small boost to max HP. Sunveil's Radiance: When main weapon: Big boost to all allies' ATK based on how high MC's HP is. ![]() Inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: ![]() Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns and now affects all foes. |
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True Teardrop | ![]() |
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1760 | 146 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Twin Helix | ![]() |
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2470 | 247 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Oblivion's Might: Big boost to dark allies' ATK ![]() |
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Two-Crown Bow | ![]() |
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2370 | 217 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Two-Crown Bow Ivory | ![]() |
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2800 | 255 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Lumen | ![]() |
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2550 | 232 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Sterling | ![]() |
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2510 | 230 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Bow | ![]() |
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1390 | 120 | ![]() |
Thunder's Dual-Edge: Medium boost to double attack rate for light allies![]() Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Fork | ![]() |
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1255 | 143 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ukonvasara | ![]() |
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2980 | 217 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Enchantress's Barrier: When main weapon (MC only): Boost to debuff resistance10% at SL15 ![]() Restore 100 + 10% HP (Healing cap: 1500). 4★: Heal increased to 100 + 15% HP (Healing Cap: 2000). |
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Ullikummi | ![]() |
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3371 | 349 | ![]() ![]() ![]() ![]() |
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vogue Hymn II: When main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill. Light's Majesty: Small boost to Light allies' ATK and max HP ![]() All allies gain ![]() Strength: 5% (Max: 30%)Multiplier: UniqueDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 5% (Max: 30%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 10% of all allies' HP (Healing cap: 3000). All allies also gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ultima Axe | ![]() |
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4169 | 245 | ![]() ![]() ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Blade | ![]() |
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4191 | 240 | ![]() ![]() ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Bow | ![]() |
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3822 | 305 | ![]() ![]() ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Claw | ![]() |
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3415 | 349 | ![]() ![]() ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Dagger | ![]() |
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3525 | 333 | ![]() ![]() ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Gun | ![]() |
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4188 | 232 | ![]() ![]() ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Harp | ![]() |
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3293 | 314 | ![]() ![]() ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Spear | ![]() |
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3452 | 350 | ![]() ![]() ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Staff | ![]() |
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3173 | 401 | ![]() ![]() ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Sword | ![]() |
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3807 | 288 | ![]() ![]() ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Unsigned Kaneshige | ![]() |
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3435 | 241 | ![]() ![]() |
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain. Kengo's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 10%. |
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Vacation Toolbox | ![]() |
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3099 | 247 | ![]() ![]() ![]() |
Zion's Verity: Big boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Light's Celere: Small boost to light allies' ATK and critical hit rate ![]() Inflict ![]() . 4★: All Light allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000). |
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Vajranda | ![]() |
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1640 | 179 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Valentine Sword | ![]() |
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2025 | 173 | ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP![]() |
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Vanguard | ![]() |
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3246 | 257 | ![]() ![]() |
Cavalier's Nature: When main weapon (MC only): Gain ![]() Strength: (Healing cap: 800)Duration: 3 turns upon using ![]() Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain ![]() Strength: 40% (Max: 120%)Duration: Indefinite and ![]() Strength: 15% (Max: 45%)Duration: Indefinite.. Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on ![]() lvl. ![]() All allies gain ![]() Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Veselago Harp | ![]() |
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1225 | 133 | ![]() |
Thunder's Healing: Medium boost to healing cap for light allies![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Veselago Piton | ![]() |
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2150 | 157 | ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 12% to light allies' max HP ![]() Gain ![]() Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Veselago Saber | ![]() |
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1325 | 133 | ![]() |
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Virtue's Bow | ![]() |
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1324 | 121 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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Virtue's Kris | ![]() |
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1267 | 127 | ![]() |
Thunder's Dual-Edge: Medium boost to double attack rate for light allies![]() |
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Vogen Crescent | ![]() |
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1355 | 126 | ![]() |
Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is![]() |
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Vyrnellious Staff | ![]() |
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1140 | 152 | ![]() ![]() |
Tendresse: Boost to healing / Boost to healing cap The Dawn Always Comes: Dark DMG reduction ![]() |
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Wado Ichimonji | ![]() |
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2595 | 182 | ![]() ![]() |
21 Excellent-Grade Sword: Big boost to light allies' ATK The Opening Draw: 10% boost to katana-specialty allies' C.A. damage cap. ![]() Gain ![]() Strength: 6% (Max: 30%)Duration: Indefinite and ![]() Strength: 6% (Max: 30%)Duration: Indefinite. 4★: Also gain ![]() Strength: 50%Duration: Indefinite and ![]() Strength: 10%Duration: Indefinite. |
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Wales' Finest | ![]() |
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2340 | 250 | ![]() ![]() |
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Thunder's Aegis: Medium boost to light allies' max HP ![]() All allies gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Walthari | ![]() |
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3000 | 270 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap Light's Aegis: Small boost to light allies' max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Was-Scepter of Horus | ![]() |
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2188 | 280 | ![]() ![]() |
Thunder's Majesty: Medium boost to light allies' ATK and max HP Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wasserspeier | ![]() |
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3218 | 275 | ![]() ![]() |
Dual Blade's Nature: When main weapon (MC only): ![]() ![]() Duration: Indefinite, ![]() Strength: 20%Duration: Indefinite, and ![]() Strength: 10%Duration: Indefinite. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) At level 30: Also gain ![]() Strength: 30%. effect increased to ![]() Strength: 30%Duration: Indefinite and ![]() Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, ![]() Duration: Indefinite and ![]() Duration: Indefinite. |
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White Blade | ![]() |
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1156 | 110 | ![]() |
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Wilnas-o'-Lantern | ![]() |
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2659 | 335 | ![]() ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Thunder's Grace: Medium boost to light allies' max HP and debuff resistance Golden Arts: Boost to light allies' skill damage cap ![]() All Light allies gain ![]() Strength: 10%. 4★: Also inflict ![]() Strength: 25%Duration: 180 seconds on the foe. |
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Winter Wonderbow | ![]() |
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1863 | 124 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Slight chance to inflict 1-hit knockout. |
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Wooden Sword Lake Toya | ![]() |
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2308 | 246 | ![]() ![]() |
What Happens 2x, Happens 3x: Big boost to light allies' ATK Class-Trip Memories: Boost to ATK based on how low HP is (MC only). ![]() Gain ![]() Strength: 150%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Also called "Lethal Attack Dodged". |
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Woodland Prayer | ![]() |
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2490 | 370 | ![]() ![]() |
Zion's Stamina: Big boost to light allies' ATK based on how high HP is Staff Resonance: Boost to multiattack rate based on how many staffs are equipped ![]() Gain ![]() Strength: 3000Duration: Indefinite and ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also remove 1 buff from a foe. |
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Xeno Purity Sunblade | ![]() |
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2345 | 180 | ![]() |
Solaris's Supremacy: Massive boost to Light allies' ATK.![]() Inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Yellow Blade | ![]() |
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1152 | 110 | ![]() |
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Yellow Light | ![]() |
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1155 | 110 | ![]() |