Weapon Lists/Light
Jump to navigation
Jump to search
About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Adamantine Gauntlet | 2640 | 280 | Thunder's Verity: Medium boost to light allies' critical hit rate Grand Epic: 4% boost to ATK (Max: 80%)Multiplier: EX to all allies per Epic weapon equipped. All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
|||||
| Albedo Blade | 1470 | 95 | Alchemy's Aegis: Medium boost to light allies' max HP |
|||||
| Albedo Blaster | 1460 | 97 | Alchemy's Might: Medium boost to light allies' ATK |
|||||
| Altruism-Soul Staff | 3297 | 440 | Staff Voltage II: Boost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Restore 15% of all allies' HP (Healing cap: 2000). 4★: Healing cap increased to 3000. Also remove 1 buff from a foe. 5★: Also remove 1 debuff from all allies. |
|||||
| Ameno Habakiri | 4036 | 287 | Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Thunder's Trium: Medium boost to Light allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Amyna Xiphos | 2327 | 252 | Zion's Might: Big boost to light allies' ATK Mutiny's Light Blade: Light allies gain Duration: 3 turns upon taking damage. Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Ancient Bow of Artemis | 2810 | 260 | Knightcode's Might III: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Angel Axe | 100 | 40 | ||||||
| Angel Bow | 100 | 40 | ||||||
| Angel Brass Knuckles | 100 | 40 | ||||||
| Angel Gun | 100 | 40 | ||||||
| Angel Harp | 100 | 40 | ||||||
| Angel Katana | 100 | 40 | ||||||
| Angel Knife | 100 | 40 | ||||||
| Angel Spear | 100 | 40 | ||||||
| Angel Sword | 100 | 40 | ||||||
| Angel Wand | 100 | 40 | ||||||
| Arabesque Lumen | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn . Self-inflict Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Duration: 4 turns.'s effect duration by 1 turn. Gain Strength: 20% and Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Archangel Axe | 400 | 100 | ||||||
| Archangel Bow | 400 | 100 | ||||||
| Archangel Brass Knuckles | 400 | 100 | ||||||
| Archangel Gun | 400 | 100 | ||||||
| Archangel Harp | 400 | 100 | ||||||
| Archangel Katana | 400 | 100 | ||||||
| Archangel Knife | 400 | 100 | ||||||
| Archangel Spear | 400 | 100 | ||||||
| Archangel Sword | 400 | 100 | ||||||
| Archangel Wand | 400 | 100 | ||||||
| Arondight | 1750 | 150 | Thunder's Aegis: Medium boost to light allies' max HP |
|||||
| Aschallon Lumen | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Dark damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Gain Strength: 20%. If : Recover 5 energy. |
|||||
| Asclepius Rod | 2610 | 348 | Grace of Healing II: Big boost to healing for all allies. Zion's Healing: Big boost to healing cap for Light allies. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also restore all allies' HP (Healing cap: 2000). |
|||||
| Assault Rifle (Man-Portable) | 2471 | 203 | Full-Auto Fire: Big boost to light allies' ATK and critical hit rate EM Hypervelocity Round: Supplement light allies' critical hit DMG Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Strength: 30%Duration: Indefinite. |
|||||
| Atma Axe | 2844 | 165 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP . |
|||||
| Atma Blade | 2856 | 163 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP . |
|||||
| Atma Bow | 2608 | 206 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP . |
|||||
| Atma Dagger | 2402 | 224 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP . |
|||||
| Atma Fist | 2328 | 237 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP . |
|||||
| Atma Gun | 2857 | 157 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP . |
|||||
| Atma Harp | 2245 | 224 | Musica Rubell: Big boost to harp-specialty allies' ATK and max HP . |
|||||
| Atma Spear | 2350 | 238 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP . |
|||||
| Atma Staff | 2162 | 270 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP . |
|||||
| Atma Sword | 2594 | 195 | Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP . |
|||||
| Auguste Commemorative Staff | 1725 | 231 | Resort's Might: Big boost to light allies' ATK Nostalgic Summer: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain Strength: 10% if HP is full. Restore 10% of all allies' HP (Healing cap: 750). |
|||||
| Aura Whip | 1775 | 152 | Thunder's Dual-Edge: Medium boost to double attack rate for light allies |
|||||
| Autograph Art Sketchbook | 1850 | 206 | Armed Shine: Big boost to light allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. DMG. Inflict Duration: 180 seconds. |
|||||
| Avenger Lumen | 2960 | 213 | Swordmaster's Soul: Extend effect duration of Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to Strength: SmallDuration: 3 turns. series' cooldown. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Bane of Avidya | 1744 | 227 | Armed Shine: Big boost to light allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. All Light allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Barnacle Knuckle | 1270 | 137 | Reefy Coast's Might: Medium boost to light allies' ATK |
|||||
| Bedazzled Dagger | 1358 | 119 | Clawed Shine: Medium boost to light allies' ATK Inflict Duration: 180 seconds. |
|||||
| Berserker's Barrage | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain Strength: 10%Duration: 1 turn and Strength: 10%Duration: 1 turn upon using Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., Strength: 50%Multiplier: NormalDuration: 1 turn , and Strength: 30%Duration: 1 turn . At level 30: Also gain Strength: 20%Duration: Indefinite and Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Bhuj | 1890 | 138 | Thunder's Aegis: Medium boost to light allies' max HP |
|||||
| Bitternote Sun | 2150 | 290 | Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Black Dragonslayer Sword | 2907 | 140 | Zion's Might: Big boost to light allies' ATK Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Blarthor | 1864 | 203 | Armed Shine: Big boost to light allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Inflict Duration: 180 seconds and Duration: 180 seconds. |
|||||
| Blast Knuckles | 1080 | 114 | Light's Might: Small boost to light allies' ATK |
|||||
| Blazing Corseque | 2326 | 252 | Thunder's Fandango: Medium boost to light allies' ATK / Medium boost to triple attack rate Light's Verity: Small boost to light allies' critical hit rate All Light allies gain and . |
|||||
| Blightrifle of Knowledge Verboten | 3184 | 170 | Taboo Banelight's Majesty IV: Big boost to light allies' ATK and max HP Taboo Banelight's Empowerment III: Big amplifying boost to light allies' DMG Inflict Duration: 180 seconds. Gain Strength: 50%Duration: Indefinite. |
|||||
| Blockbuster | 2781 | 161 | Thunder's Tempering: Medium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG Light's Aegis: Small boost to light allies' max HP Inflict Duration: 180 seconds and Duration: 180 seconds. |
|||||
| Blue Crest | 1100 | 94 | Light's Aegis: Small boost to light allies' max HP |
|||||
| Bodhicitta Hammer | 3452 | 264 | Zion's Onslaught: Big Bonus Light C.A. DMG effect to light allies Golden Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to light allies' ATK, DEF, and DMG cap Golden Porthos: Amplify light allies' chain DMG and C.A. DMG (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: All light allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Bow of Artemis | 2810 | 260 | Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Bow of Eternal Splendor | 999 | 99 | ||||||
| Bow of Iliad | 2810 | 260 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
|||||
| Bravery | 2492 | 220 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Light's Aegis: Small boost to light allies' max HP Boost to MC's ATK and DEF (Stackable). |
|||||
| Broiled Eal | 1176 | 156 | Aromatic Aegis: Medium boost to Light allies' max HP Inflict Strength: 1000Duration: 180 seconds. |
|||||
| Caduceus | 3259 | 435 | Light's Majesty: Small boost to Light allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldowns every turn when HP is 75% or below at end of turn. Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is 2-turn cut to MC's skill cooldowns. 4★: 20%Verification needed. chance to end MC's skill cooldowns. |
|||||
| Caladbolg | 3030 | 260 | Zion's Might: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Promenade of the Priestess: Gain Refresh while main weapon. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain . |
|||||
| Canifortis | 3500 | 259 | Glimmer's Maneuver: Supplement light allies' normal attack DMG Zion's Impalement: Light allies ignore a big percentage of foes' DEF / Small boost to ATK Golden Athos: Boost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above) Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Capulet's Oath | 2165 | 287 | Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle Strength: 5% Max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Certificus | 3385 | 280 | Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap All allies gain Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Championship Belt | 3015 | 317 | Reigning Champ's Nature: When main weapon: Enhance Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns.'s effect / Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and Strength: ??%Duration: ??T. |
|||||
| Chanteuse Angelique | 2840 | 299 | Virtuoso's Nature: When main weapon: All allies also gain Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and Duration: 1 turn for 1 turn upon using Strength: 40%Duration: 3 turns and Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain Strength: 10%Duration: 3 turns and Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Duration: Indefinite and Duration: Indefinite to indefinite. Harp: Also gain Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|||||
| Cherished Flip Charm | 1990 | 250 | Bountiful Protection: All allies gain Strength: 1500Duration: Indefinite at start of battle Bountiful Strike: When main weapon (MC only): ~10 Bonus Light DMG effect to a foe with Bounty |
|||||
| Cherubim Wand | 1172 | 156 | Highsage's Aegis: Medium boost to light allies' max HP Gain . |
|||||
| Chichiushi | 2130 | 153 | Nature's Providence: Medium boost to light allies' ATK Nature's Protection: When main weapon (MC only): 20%Verification needed. boost to charge bar gain. . |
|||||
| Cinder Claw | 1433 | 104 | Phosphor's Aegis: Medium boost to light allies' max HP |
|||||
| Cinder Fang | 1465 | 100 | Phosphor's Might: Medium boost to light allies' ATK |
|||||
| Cinquedea | 1465 | 147 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Circle of Life and Death | 1745 | 185 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Claidheamh Soluis | 3200 | 230 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Cut to mode bar when a foe is in overdrive. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Cletine | 2305 | 259 | Thunder's Verity: Medium boost to light allies' critical hit rate Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Codex of Mysteria | 2459 | 372 | Zion's Aegis: Big boost to light allies' max HP Light's Healing: Small boost to light allies' healing cap Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is All allies gain and . 4★: All allies also gain . |
|||||
| Collbrande | 3070 | 250 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Sentence: Small boost to light allies' C.A. DMG and C.A. DMG cap Light's Stamina: Small boost to light allies' ATK based on how high HP is All allies gain Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Cometa Sica | 3251 | 397 | Conjurer's Sapience: When main weapon (MC only): Increase Gain Duration: 2 turns. (When 50% charge bar is consumed: Also gain Duration: 2 turns.)'s specs. (Consumes 10% less charge bar for each Crest of MC's element [Max: 50%].) Conjurer's Erudition: When main weapon (MC only): Increase All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.)'s specs. (Upon cast: All allies gain Strength: 10%Duration: 3 turns, Strength: 50%Duration: 3 turns, and Strength: 20%Duration: 3 turns.) Conjurer's Acumen: When main weapon (MC only): Increase Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.)'s specs. (Upon cast: Gain Strength: 50%Duration: 6 turns, Strength: 20%Duration: 6 turns, Strength: 150%Duration: 6 turns, Strength: 90%Duration: 6 turns, and Strength: 30%Duration: 6 turns.) All Light allies gain 1 Duration: Indefinite and Strength: 100,000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. 5★: Also deal multi-hit, 100% Bonus Light damage (Damage cap: ~120,000 per hit / Max: 5 hits) based on MC's number of . |
|||||
| Con Tenerezza | 2472 | 223 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Thunder's Healing: Medium boost to light allies' healing cap All Light allies gain . |
|||||
| Concordia | 2963 | 303 | Golden Enforcement: When any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF. Zenith Strike: Light: 10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap. All Light allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Concordia Mk II | 3219 | 329 | Golden Enforcement: When any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF. Zenith Strike: Light: 10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap. All Light allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Duration: Indefinite. |
|||||
| Conifer | 2299 | 259 | Zion's Aegis: Big boost to light allies' max HP Thunder's Verity: Medium boost to light allies' critical hit rate |
|||||
| Corde Azzurre | 2206 | 276 | Light's Majesty: Small boost to light allies' ATK and max HP Golden Arts: Boost to light allies' skill DMG cap All Light allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Cosmic Blade | 3157 | 222 | Cosmic Blade II: 50% boost to ATK and HP of equipped katanas. Azure Blade's Discipline: Boost to DMG Cap based on how many katanas are equipped. Gain . |
|||||
| Cosmic Bow | 2959 | 271 | Cosmic Bow II: 50% boost to ATK and HP of equipped bows. Azure Bow's Discipline: Boost to DMG Cap based on how many bows are equipped. Gain . |
|||||
| Cosmic Dagger | 2832 | 283 | Cosmic Dagger II: 50% boost to ATK and HP of equipped daggers. Azure Dagger's Discipline: Boost to DMG Cap based on how many daggers are equipped. Gain . |
|||||
| Cosmic Gauntlet | 2775 | 294 | Cosmic Gauntlet II: 50% boost to ATK and HP of equipped melee weapons. Azure Gauntlet's Discipline: Boost to DMG Cap based on how many melee weapons are equipped. Gain . |
|||||
| Cosmic Harp | 2619 | 325 | Cosmic Harp II: 50% boost to ATK and HP of equipped harps. Azure Harp's Discipline: Boost to DMG Cap based on how many harps are equipped. Gain . |
|||||
| Cosmic Lance | 2718 | 306 | Cosmic Lance II: 50% boost to ATK and HP of equipped spears. Azure Lance's Discipline: Boost to DMG Cap based on how many spears are equipped. Gain . |
|||||
| Cosmic Rifle | 3185 | 213 | Cosmic Rifle II: 50% boost to ATK and HP of equipped guns. Azure Rifle's Discipline: Boost to DMG Cap based on how many guns are equipped. Gain . |
|||||
| Cosmic Rod | 2549 | 340 | Cosmic Rod II: 50% boost to ATK and HP of equipped staffs. Azure Rod's Discipline: Boost to DMG Cap based on how many staffs are equipped. Gain . |
|||||
| Cosmic Scythe | 3115 | 226 | Cosmic Scythe II: 50% boost to ATK and HP of equipped axes. Azure Scythe's Discipline: Boost to DMG Cap based on how many axes are equipped. Gain . |
|||||
| Cosmic Sword | 2973 | 255 | Cosmic Sword II: 50% boost to ATK and HP of equipped swords. Azure Sword's Discipline: Boost to DMG Cap based on how many sabres are equipped. Gain . |
|||||
| Crocskin Glove | 1680 | 160 | Thunder's Verity: Medium boost to light allies' critical hit rate Random buff to all allies |
|||||
| Crystal Luin | 2295 | 260 | Zion's Trium: Big boost to light allies' multiattack rate Light's Enmity: Small boost to light allies' ATK based on how low HP is Strength: 10%Duration: 180 seconds and Strength: 10%Duration: 180 seconds |
|||||
| CtK4Life Merch Sample | 1350 | 124 | Clawed Shine: Medium boost to light allies' ATK Inflict Duration: 180 seconds. |
|||||
| Dagger of Truth | 496 | 28 | ||||||
| Damascus Knife | 3728 | 640 | Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to . Golden Arts: Boost to Light allies' skill damage cap. Golden Hunt: 10% Bonus Light DMG effect to Light allies against foes with . Chance to deal massive Bonus Light damage up to 2 times. 4★: 2-hit, 450% Bonus Light damage is now guaranteed (Damage cap: ~720,000 per hit). Raise by 2. |
|||||
| Dawnstar Weaver | 1739 | 228 | Armed Shine: Big boost to light allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. Inflict Duration: 180 seconds. |
|||||
| Demonic Longstaff | 2940 | 298 | Arcanist's Nature: When main weapon: Enhance At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains Strength: 20%Duration: 3 turns upon using At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%Duration: 4 turns and Strength: 10%Duration: 4 turnsStacking: Charge Attack |
|||||
| Desolation-Crown Bow | 3827 | 351 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Heaven-Eye's Light II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for bow-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 5★: All allies also gain Verification needed. . |
|||||
| Devil's Finger | 3075 | 311 | Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. 1-turn cut to skill cooldown Raise lvl by 1 |
|||||
| Diadem Moulinet | 3524 | 344 | King's Apex: When main weapon while is in effect (MC only / Requires an auxiliary weapon / Requires Gain Duration: 1 turn . (Bonus damage based on foe's lvl [Max: 5 hits].) set as a skill): Activate Gain Duration: 1 turn . (Bonus damage based on foe's lvl [Max: 5 hits].) after normal attacks. King's Nature: When main weapon (MC only / Requires an auxiliary weapon): Boost to Duration: 3 turns. When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Extend duration by 5 turns and raise a foe's lvl by 2.'s specs. (Based on foe's lvl: Extend 's duration. Further boost 's attack specs and supplement skill damage.) King's Prowess: When main weapon upon activating Send goons to deal 2-hit, 150% superior elemental damage to random foes. Inflict Strength: 15% (Max: 40%)Duration: 180 seconds, Strength: 15% (Max: 40%)Duration: 180 seconds, and Duration: 180 seconds on all foes. (MC only / Requires an auxiliary weapon): 8-hit superior Elemental damage to random foes (Damage cap: ~50,000 per hit). Inflict Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all foes. Raise lvl by 2. 5★: Bonus Light damage based on lvl (Damage cap: ~80,000 per hit / Max: 10 hits). |
|||||
| Diaitesia | 3185 | 317 | Harp of Hastened Light: Boost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped. Thunder's Majesty: Medium boost to light allies' ATK and max HP Inflict Duration: 180 seconds. 4★: Also inflict Duration: 180 seconds. |
|||||
| Diamond Edge | 2450 | 245 | Zion's Aegis: Big boost to light allies' max HP |
|||||
| Dominion Harp | 1727 | 188 | Aura Divine: When main weapon: 10% boost to all allies' DEF and debuff resistance. Sign from Above: Big boost to light allies' ATK Inflict Strength: 5%Duration: 180 seconds. |
|||||
| Don Patch Sword | 1832 | 189 | Zion's Might: Big boost to Light allies' ATK With This, I'm Invincible!: 15%EX modifier boost to Light allies' ATK (Only on Mondays [JST]). Inflict a random debuff. |
|||||
| Donare Knochen | 1352 | 122 | Endoskeleton's Aegis: Medium boost to light allies' max HP Inflict Duration: 180 seconds. |
|||||
| Donare Trane | 1884 | 199 | Lightbeam's Might: Big boost to light allies' ATK Ever-Watching Eye: When main weapon (MC only): 10% Bonus Light DMG effect to critical hits. All Light allies gain Strength: 60% chance of dealing 30% more damage.Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. |
|||||
| Doombringer Bow | 3902 | 336 | Destruction's Godblade II: 25% boost to Light allies' ATKMultiplier: EX. 15% Bonus Destruction DMG effect. Rebirth's Godshield II: 20% boost to Light allies' max HP. 5% Bonus Destruction C.A. DMG effect. Cycle of Strife: A symbol of the divine will to competition. It can be granted power with an anklet. Remove 1 buff. Additional effect based on the anklet. |
|||||
| Dormius | 2770 | 194 | Zion's Might: Big boost to light allies' ATK Light's Dual-Edge: Small boost to double attack rate for light allies |
|||||
| Draconic Blade | 3894 | 273 | Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. All allies gain Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: MC also gains Strength: 15% (Max: 60%)Duration: Indefinite and Strength: 3% (Max: 12%)Duration: Indefinite. |
|||||
| Eden | 3140 | 340 | Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Efes | 3357 | 283 | Optimus Exalto Luminis: 30% boost to Light's, Thunder's, and Zion's weapon skills Light's Celere: Small boost to light allies' ATK and critical hit rate Zion's Stratagem: Big amplifying boost to light allies' critical hit DMG All allies gain Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Duration: Indefinite. |
|||||
| Eight-Life Katana | 2530 | 178 | Zion's Might: Big boost to light allies' ATK Gain Strength: 20%. |
|||||
| Eight-Life Katana Ivory | 2990 | 210 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Random 1-turn cut to skill cooldown. Gain Strength: 30%. |
|||||
| Eight-Life Katana Lumen | 2720 | 190 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK |
|||||
| Eight-Life Katana Sterling | 2675 | 188 | Zion's Might: Big boost to light allies' ATK Random 1-turn cut to skill cooldown. |
|||||
| Electro Fork | 1270 | 143 | Thunder's Might: Medium boost to light allies' ATK Slight chance of inflicting Duration: 180 seconds. |
|||||
| Electro Sword | 1390 | 119 | Thunder's Aegis: Medium boost to light allies' max HP Slight chance to inflict Duration: 180 seconds. |
|||||
| Eleventh Treat of the Pack | 2804 | 307 | Zion's Verity: Big boost to light allies' critical hit rate Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Strike: Light: Boost to light allies' normal attack DMG cap Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain . |
|||||
| Engagement Snowflake | 2520 | 224 | Zion's Might: Big boost to light allies' ATK Light's Spearhead: Small boost to light allies' triple attack rate and critical hit rate |
|||||
| Ensis Exorcizans | 2668 | 164 | Asuna's Artifact: Big boost to light allies' ATK Big-Sword Mode: When main weapon (MC only): 20% boost to C.A. damage. Remove 1 buff. 4★: Also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Eon | 2350 | 260 | Zion's Might: Big boost to light allies' ATK Light's Refuge: Small boost to light allies' debuff resistance All allies gain Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Equilibrium Tannenwand | 2602 | 347 | Thunder's Auspice: Medium boost to light allies' max HP and healing cap Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is Glimmer's Crux: Supplement light allies' C.A. DMG Restore Light allies' HP. 4★: All Light allies also gain and . |
|||||
| Ethereal Lasher | 3250 | 280 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Thunder's Aegis: Medium boost to light allies' max HP Gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Excalibur | 3792 | 316 | Zion's Garrison: Big boost to Light allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap. Thunder's Stamina: Medium boost to Light allies' ATK based on how high HP is Gain Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
|||||
| Exo Aristarchus | 3088 | 329 | Solaris's Supremacy: Decimation: Massive boost to Light allies' ATK. 5% boost to Light allies' damage cap. Resplendent Ruler's Sanctity: When main weapon upon MC using a damage skill (MC only): All Light allies gain Strength: 10,000 (Max: 50,000)Duration: Indefinite. Gain Duration: IndefiniteAlso called "Lethal Attack Dodged". 4★: 1-turn cut to MC's damage skill cooldowns. 5★: Gain Duration: Indefinite. |
|||||
| Exo Heliocentrum | 2877 | 370 | Solaris's Supremacy: Decimation: Massive boost to Light allies' ATK. 5% boost to Light allies' damage cap. Resplendent Ruler's Jurisdiction: When main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 2% (Max: 10%)Duration: Indefinite. All Light allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain Duration: Indefinite. 5★: All Light allies also gain Duration: Indefinite. |
|||||
| Faust Lumen | 2680 | 270 | Nature's Truth: Boost to Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
|||||
| Feast's Signum | 2140 | 290 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Restore 20% of all allies' HP (Healing cap: 1500). MC gains Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
|||||
| Fifth Bottle of the Flight | 2855 | 297 | Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Golden Craft: Supplement light allies' critical hit DMG Light's Spearhead: Small boost to light allies' triple attack rate and critical hit rate |
|||||
| Fight Suppressor | 3198 | 230 | Bulwark's Nature: When main weapon (MC only): Starts battle with Duration: Indefinite. When MC is below 25% HP at end of turn: Fully restore HP and remove all debuffs. (Consumes .) Bulwark's Apex: When main weapon (MC only): When a foe uses a special attack: Raise Duration: Indefinite lvl by 1. 1-turn cut to At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain Duration: 1 turn .'s cooldown. (Bonus Light damage based on lvl [Max: 5 hits].) Gain Duration: Indefinite. |
|||||
| Firefly's Light | 2879 | 291 | Thunder's Mystery: Medium boost to light allies' C.A. DMG Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Light's Auspice: Small boost to light allies' max HP and healing cap All Light allies gain . 4★: All Light allies also gain and .Verification needed. |
|||||
| First Fling of the Mischief | 2981 | 284 | Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Light's Aegis: Small boost to light allies' max HP Golden Arts: Boost to light allies' skill DMG cap All Light allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain . |
|||||
| Five-Soul Staff | 2040 | 272 | Zion's Might: Big boost to light allies' ATK Gain Strength: 20%. |
|||||
| Five-Soul Staff Ivory | 2420 | 320 | Zion's Might: Big boost to light allies' ATK Restore all allies' HP (Healing cap: 2000). All allies gain Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Five-Soul Staff Lumen | 2200 | 290 | Zion's Might: Big boost to light allies' ATK Restore all allies' HP All allies gain . |
|||||
| Five-Soul Staff Sterling | 2160 | 288 | Zion's Might: Big boost to light allies' ATK Restore 10% of all allies' HP (Healing cap: 2000). All allies gain Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns. |
|||||
| Flamma Orbis | 3248 | 216 | True Solaris's Supremacy: Massive boost to Light allies' ATK. Small boost to max HP. Sunveil's Crown: When main weapon (MC only): 50% boost to skill damage and 30% boost to skill damage cap for Light allies when MC is not debuffed. All allies gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. MC gains Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Also remove 1 debuff from all allies. |
|||||
| Fonic Rod | 1730 | 230 | Magic Charge: Medium boost to light allies' ATK based on how low HP is Speed Cast: Small boost to Light allies' ATK Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Forbidden Sunset | 2163 | 285 | Zion's Trium: Big boost to light allies' multiattack rate Radiant Pearl Blow: Bonus Light DMG effect to third hit of light allies' triple attacks Gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Four-Sky Blade | 2270 | 227 | Zion's Might: Big boost to light allies' ATK Gain Strength: 20%. |
|||||
| Four-Sky Blade Ivory | 2680 | 268 | Zion's Might: Big boost to light allies' ATK All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Four-Sky Blade Lumen | 2430 | 243 | Zion's Might: Big boost to light allies' ATK All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Four-Sky Blade Sterling | 2400 | 240 | Zion's Might: Big boost to light allies' ATK All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Freikugel | 4069 | 277 | Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Thunder's Trium: Medium boost to Light allies' multiattack rate Inflict Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
|||||
| Frilly Charm Bracelet | 1852 | 206 | Resilient Shine: Big boost to light allies' max HP Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Inflict Duration: 180 seconds. |
|||||
| Full Metal Recoil | 3500 | 170 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Mystery: Small boost to light allies' C.A. DMG Golden Arts: Boost to Light allies' skill damage cap. Inflict Strength: 20%Duration: 180 secondsStacking: Charge Attack. 4★: Also inflict Strength: 15%Duration: 180 seconds. |
|||||
| Fusion Mobius | 2688 | 283 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Light's Majesty: Small boost to light allies' ATK and HP Inflict Duration: 180 seconds and Duration: 180 seconds. 4★: Also remove 1 buff. |
|||||
| Futsunomitama | 3722 | 371 | Thunder God's Authority II: When main weapon (MC only): Upon using first-slot skill: 4-hit, 200% Light damage to all foes (Damage cap: ~425,000 per hit). Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). All Light allies gain Strength: 30,000Duration: 3 turns and Strength: 10%Duration: 3 turns. Thunder God's Subjugation II: When main weapon (MC only): Upon normal attacks: 4-hit, 200% Light damage to all foes (Damage cap: ~187,000 per hit). Raise Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. Zion's Majesty: Big boost to light allies' ATK and max HP Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). 1-turn cut to MC's damage skill cooldowns. 4★: All Light allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: 4-hit, 200% Light damage to all foes (Damage cap: ~187,000 per hit). |
|||||
| Gae Bulg | 3496 | 391 | Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Thunder's Verity: Medium boost to Light allies' critical hit rate Gain . 4★: now affects all allies. |
|||||
| Gambanteinn | 2760 | 380 | Zion's Might III: Massive boost to light allies' ATK Light's Trium: Small boost to light allies' multiattack rate Restore allies' HP (Healing cap: 1000). All allies gain Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Now restores 15% of all allies' HP (Healing cap: 2000). Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 600. |
|||||
| Gauntlets | 1880 | 201 | Strength: Big boost to Light allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Gigante Bisector | 2332 | 255 | Zion's Might: Big boost to light allies' ATK Light's Garrison: Small boost to light allies' DEF based on how low HP is Gain Strength: 100% chanceVerification needed. Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Counter attacks grant 5% charge bar per hit.. |
|||||
| Gigante Fist | 1910 | 203 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Slight chance to inflict Duration: 180 seconds. |
|||||
| Glory Thread | 2017 | 173 | Heaven's Truth: Big boost to light allies' ATK Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|||||
| Golden Axe Relic | 2125 | 154 | The Pulse: A soul from eons past lingers within. |
|||||
| Golden Blossom | 1785 | 195 | Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP Gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Golden Bow Relic | 2020 | 184 | The Pulse: A soul from eons past lingers within. |
|||||
| Golden Dagger Relic | 1930 | 193 | The Pulse: A soul from eons past lingers within. |
|||||
| Golden Fists of Ura | 3648 | 386 | Ogre's Retribution II: When main weapon (MC only): 200% full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000). Start battle with (Includes all-ally attacks / Can't be removed) Duration: 1 turn and Duration: Indefinite. Eternal Animosity II: When main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start. Light allies start battle with Duration: 3 turns. Zion's Fandango: Big boost to light allies' ATK / Big boost to triple attack rate Gain (Excludes all-foe all-ally attacks) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 4★: Also gain Strength: 100% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 5★: Also gain Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Golden Gauntlet Relic | 1890 | 201 | The Pulse: A soul from eons past lingers within. |
|||||
| Golden Gun Relic | 2170 | 145 | The Pulse: A soul from eons past lingers within. |
|||||
| Golden Harp Relic | 1730 | 209 | The Pulse: A soul from eons past lingers within. |
|||||
| Golden Katana Relic | 2155 | 152 | The Pulse: A soul from eons past lingers within. |
|||||
| Golden Premium Sword | 197 | 25 | Gain Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
|||||
| Golden SHRIMP Spreader | 79 | 24 | Boost to all allies' C.A. DMG while in effect. |
|||||
| Golden Spear Relic | 1855 | 209 | The Pulse: A soul from eons past lingers within. |
|||||
| Golden Staff Relic | 1740 | 248 | The Pulse: A soul from eons past lingers within. |
|||||
| Golden Sword Relic | 2030 | 174 | The Pulse: A soul from eons past lingers within. |
|||||
| Golden Woofer | 1860 | 135 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Goldslime Bell | 1620 | 255 | Goldslime's Aegis: Big boost to light allies' max HP Gold's Gleam: When main weapon (MC only): Boost to C.A. DMGUp to 120% and C.A. DMG CapUp to 20% based on how high HP is |
|||||
| Gothic Cutlery | 2469 | 219 | Thunder's Primacy: Medium boost to light allies' ATK / Medium boost to double attack rate for light allies Light's Dual-Edge: Small boost to double attack rate for light allies |
|||||
| Gotle Bell Cane | 1500 | 200 | Bells of Grace: 5% boost to EXP |
|||||
| Gray Shaft | 1221 | 147 | Combat Module's Might: Medium boost to Light allies' ATK Inflict Duration: 180 seconds. |
|||||
| Greatbow Rondor | 3046 | 271 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Trium: Small boost to light allies' multiattack rate All Light allies gain and . 4★: MC also gains Duration: Indefinite. |
|||||
| Guardian's Xiphos | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains Also called "Lethal Attack Dodged". MC gains a 30% chance to gain a Substitute effect. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|||||
| Guitarron del Maestro | 3018 | 445 | Trovador's Calling: When main weapon (MC only): Increase Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (While is in effect: Auto-activates upon normal attacks.)'s specs. (Inflict Duration: 180 seconds, Duration: 180 seconds, and Strength: 10% (Max: 40%)Duration: 180 seconds on a foe.) Trovador's Pride: When main weapon (MC only): Upon using Strength: (Healing cap: 1000) or 10% charge barDuration: 3 turns, Strength: 6% (Max: 30%)Duration: Indefinite, Strength: 6% (Max: 30%)Duration: Indefinite, and Duration: Indefinite.: Caster gains Strength: 15%Only takes effect in Battle System 2.0. All allies gain Strength: 2% (Max: 10%)Duration: Indefinite. Trovador's Genius: When main weapon (MC only): to put on a show with the ultimate ensemble. (Effect changes based on the selected song. Gain 1 Duration: Indefinite upon activating a Fated Chain [Max: 3].) consumes 2 . Max number of becomes 2. Remove 1 buff. 5★: MC also gains 1 random Note Duration: Indefinite Duration: Indefinite Duration: Indefinite. |
|||||
| Gungnir | 2490 | 280 | Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Gusisnautar | 3204 | 292 | Armed Shine: Big boost to light allies' ATK Golden Frailty: Supplement damage to Light allies against foes with 5 or more debuffs. Inflict Duration: 180 seconds. 4★: Also inflict Duration: 180 seconds. |
|||||
| Hallowed Pilgrimage | 2770 | 368 | Saint's Nature: When main weapon: Increase healing of At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains upon using At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|||||
| Harakhte | 3038 | 202 | Glimmer's Crux: Supplement light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap All allies gain Strength: 10%. 4★: All allies also gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Harmonia | 2870 | 381 | Glimmer's Pact: Supplement light allies' DMG Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quintessence: Boost to light allies' DMG cap Restore 10% of all allies' HP (Healing cap: 1000). 4★: Also inflict on a foe. |
|||||
| Harp of Everlore | 2660 | 270 | Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%. Light's Majesty: Small boost to light allies' ATK and max HP All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Harp of the Teachers | 1520 | 150 | Teachers' Guidance: Amplify Light allies' damage against Dark foes by 10%. All allies gain . |
|||||
| Harp of the Teachers | 2200 | 230 | Teachers' Guidance II: Amplify Light allies' damage against Dark foes by 20%. Light's Majesty: Small boost to light allies' ATK and max HP All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Harsiesis | 2699 | 278 | Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Chance of 1-turn cut to MC's skill cooldowns. 4★: Upgraded to 100% chance of 1-turn cut to MC's skill cooldowns. |
|||||
| Hauteclaire | 3080 | 260 | Zion's Aegis: Big boost to light allies' max HP Inferno's Might: Big boost to fire allies' ATK Thunderswift Bladework: When main weapon (MC only): Boost to multiattack rate. 5% Bonus Plain damage. |
|||||
| Heartbeat Mitten | 2398 | 238 | Zion's Healing: Big boost to light allies' healing cap Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is All allies gain Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Heavy Blast Knuckles | 1685 | 179 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Hekatonkheir Harp | 1210 | 132 | Thunder's Might: Medium boost to light allies' ATK Inflict . |
|||||
| Hekatonkheir Muzzle | 1470 | 98 | Thunder's Aegis: Medium boost to light allies' max HP Inflict . |
|||||
| Hekatonkheles | 2120 | 154 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Strength: 11%Duration: 180 seconds. |
|||||
| Heliogabalus Militis | 2284 | 284 | Harp Voltage II: Boost to ATK based on how many harps are equipped. Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is Sephira Telum Lux: All Light allies start battle with Duration: Indefinite and Duration: Indefinite. (In ArcarumArcarum: The World Beyond Replicard Sandbox: Boost to specs. 50% boost to Light allies' charge bars at battle start.) Inflict Strength: 15%Duration: 180 seconds. 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Hellion Gauntlet Lumen | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Strength: 5% upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns.. Gain Strength: 20% and Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Helmholtz | 2826 | 300 | Shredder's Nature: When main weapon: 1 to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. Gain . |
|||||
| Helmwige | 2950 | 332 | Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Hercules | 3806 | 345 | Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
|||||
| Heroic Bow | 2940 | 260 | Zion's Might: Big boost to light allies' ATK Ventosus's Might: Big boost to wind allies' ATK Zero to Hero: Boost to bow-specialty allies' triple attack rate. Inflict Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
|||||
| Hollowsky Bow | 3120 | 280 | Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). All allies gain Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Holy Cane | 1495 | 199 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Holy Fox Strings | 1777 | 194 | Fleeting Wisps: Big boost to light allies' ATK Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with . Inflict Strength: 5000Duration: 180 seconds. |
|||||
| Holy Glove | 1630 | 170 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Holy Harp | 1535 | 168 | Thunder's Aegis: Medium boost to light allies' max HP |
|||||
| Holy Kris | 1100 | 110 | Light's Might: Small boost to light allies' ATK |
|||||
| Hope-Filled Knuckles | 2883 | 291 | Zion's Might: Big boost to light allies' ATK Radiant Pearl Blow: 20% Bonus Light DMG effect to the third hit of Light allies' triple attacks. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to Strength: 40% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain Strength: 10%Multiplier: SeraphicDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Horseman's Hammer | 1825 | 133 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Hrotti | 2990 | 257 | Zion's Aegis: Big boost to light allies' max HP Noble's Defense: Light allies gain "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at start of the first attack phase. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%. |
|||||
| Huanglong Gauntlet | 3080 | 320 | Thunder of the Sunrise: Big boost to Light allies' ATK Scales of the Sunrise: Lessen Dark damage. Inflict Strength: 15%Duration: 180 seconds. |
|||||
| Huanglong Katana | 3490 | 246 | Zion's Tyranny II: Massive boostSkill lvl 20: 25.5% to light allies' ATK / 10% cut to light allies' max HP Prayer of the Sunrise: All allies gain Strength: 10% (Max: 50%)Duration: 7 turns upon using healing skills. Gain Duration: Indefinite. |
|||||
| Huanglong Spear | 3010 | 336 | Zion's Might II: Big boost to light allies' ATK Harbinger of the Dark Sunrise: When main weapon: Immunity to charge attack sealing debuffs. 20% boost to all allies' C.A. DMG and C.A. DMG Cap. All parties gain Strength: 10%Duration: 2.5 turnsOther parties receive 3 turns of effect instead.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Humming Bard | 1450 | 184 | Thunder's Verity: Medium boost to light allies' critical hit rate |
|||||
| Impassioned Rose | 1740 | 148 | Thunder's Grace: Medium boost to light allies' max HP and debuff resistance 1-turn cut to MC's skill cooldowns. |
|||||
| Imperious Fury | 3116 | 331 | Golden Vitality: Boost to light allies' ATK, DEF, and DMG cap based on their max HP Light's Majesty: Small boost to light allies' ATK and max HP Restore 10% of all allies' HP (Healing cap: 1500). 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Impossible Diagram | 2413 | 385 | Zion's Glory: Big boost to light allies' C.A. specs and chainburst specs. Glimmer's Ascendancy: 10% boost to Light allies' special C.A. damage cap. Gain Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: Indefinite. 4★: Also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns.Verification needed. |
|||||
| Indigo Flame Stinger | 3065 | 254 | Zion's Mystery: Big boost to light allies' C.A. DMG Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is All allies gain Strength: 10%. 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Indutiae | 3039 | 260 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Into the Sunset | 2590 | 350 | Thunder's Grace: Medium boost to light allies' max HP and debuff resistance Light's Majesty: Small boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is Gain Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also remove 1 debuff from all allies. |
|||||
| Ipetam Lumen | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to Inflict . series' damage. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Iridescent Bow | 3150 | 250 | Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP Bonus Light damage (Damage cap: ~420,000). 4★: Also gain Strength: 15%. |
|||||
| Iron Fist of Severed Chains | 3642 | 319 | Rikishi's Calling: When main weapon (MC only): Increase Inflict Strength: 25%Duration: 2 turnsLocal status effect and Strength: 30%Duration: 1 turn Local status effect.'s specs. (Hit number doubles. Gain Strength: 100%Multiplier: AssassinDuration: 1 turn .) Rikishi's Pride: When main weapon (MC only): Increase Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.)'s specs. (Gain Strength: 50%Duration: 3 turns and Duration: IndefiniteAlso called "Lethal Attack Dodged". Consumes 40% of max HP instead.) Rikishi's Genius: When main weapon (MC only): 5-turn cut to (Enter Duration: 4 turns mode. End cooldown for all skills. When a Melee-specialty ally of the same element as caster normal attacks: 1-turn cut to this skill's standby. Can't recast. While in Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.)'s skill standby. Gain Strength: 20%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 5★: Also gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Ivory Ark | 3180 | 318 | Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 30%. Reload bullets. |
|||||
| Jolly Starcracker | 3160 | 210 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's level. Inflict . 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Kanabo | 2872 | 348 | Warrior Monk's Nature: When main weapon: Boost to Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise lvl by 1. At level 30: Now raises lvl by 2.'s specs. (Counter upgraded to Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. 4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total). |
|||||
| Kapilavastu Lumen | 2410 | 320 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
|||||
| Keraunos Lumen | 2570 | 265 | Thunder's Roar: Boost to Act of God: Boost to Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict Strength: 10%Duration: 1 turn .. Gain Strength: 20% and . |
|||||
| Kicking Enhancement Shoes | 2190 | 230 | Doc Agasa's Invention: Big boost to light allies' ATK Game Changer: Boost to light allies' skill DMG Gain Strength: 20%. |
|||||
| Klesha-Cleansing Dharmachakra | 1272 | 136 | Clawed Shine: Medium boost to light allies' ATK Inflict Duration: 180 seconds. |
|||||
| Koukouvagia Militis | 2778 | 185 | Gun Voltage II: Boost to ATK based on how many guns are equipped. Glimmer's Fortitude: Supplement light allies' DMG based on how low HP is Sephira Salire Lux: 3% boost to Light allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Light allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Light allies take DMG worth 40% of max HP at battle start.) Restore 10% of all allies' HP (Healing cap: 1500). 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Kusanagi | 3425 | 243 | Venerator's Nature: When main weapon (MC only): Raise Multiplier: Perpetuity lvl by 2 at battle start. Venerator's Apex: When main weapon (MC only): End cooldown for Reduce an Omen's cancel requirements by 20% of the maximum value. Raise Multiplier: PerpetuityDuration: Indefinite lvl by 1. (Can only be used while a cancelable Omen is active.) At level 30: Omen cancel reduction increases to 30% of the maximum value. when a foe uses a special attack. Bonus Light damage. (Boost to bonus damage specs based on Multiplier: Perpetuity lvl.) |
|||||
| Lance d'Espoir | 1585 | 183 | Light's Trium: Small boost to light allies' multiattack rate. |
|||||
| Lancet | 2838 | 300 | Zion's Healing: Big boost to light allies' healing cap Thunder's Majesty: Medium boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is All allies gain Strength: (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|||||
| Langeleik Lumen | 2480 | 266 | Lost Song of the Sages: Boost Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain Strength: 3% maximum HP (Healing cap: 150 HP).'s to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using Strength: 25% and Strength: 20%. Dagger: All parties gain Strength: 10% and Strength: 10%., Strength: 40%Duration: 3 turns and Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain Strength: 10%Duration: 3 turns and Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and Strength: 40%Duration: 3 turns and Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain Strength: 10%Duration: 3 turns and Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Duration: Indefinite and Duration: Indefinite to indefinite. Harp: Also gain Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain Strength: 5% (Max: 15%)Duration: Indefinite.. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Lantern Blade | 1540 | 132 | Pumpkin Trick: Medium boost to light allies' critical hit rate Inflict bonus Fire damage. |
|||||
| Leporidius | 3223 | 227 | Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Golden Arts: Boost to light allies' skill DMG cap Glimmer's Quintessence: Boost to light allies' DMG cap All allies gain Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain . |
|||||
| Levin Shooter | 2800 | 300 | Zion's Trium: Big boost to light allies' multiattack rate Three-Sister Rule: When main weapon (MC only): Gain Strength: 10,000 upon dealing a triple attack (Stackable / Max: 3 times) Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Light Staff | 1035 | 138 | Light's Aegis: Small boost to light allies' max HP |
|||||
| Lion Khan Claw | 2840 | 302 | Zion's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to light allies' ATK Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Inflict . |
|||||
| Little Vermilion | 2397 | 238 | Zion's Dual-Edge: Big boost to double attack rate for light allies Thunder's Might: Medium boost to light allies' ATK All allies gain Strength: 10%. |
|||||
| Loupe Rod | 1175 | 156 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Inflict . |
|||||
| Lourde et Courte | 2386 | 240 | Zion's Bloodshed: Big boost to light allies' ATK / Take DMG worth 20% of max HP at battle start Light's Enmity: Small boost to light allies' ATK based on how low HP is All Light allies gain Dark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. |
|||||
| Love Live Light | 2324 | 231 | One Light: Big boost to Light allies' ATK Make Our Dreams Come True: When main weapon: Refresh 10% of max HP (Healing cap: 300) to Light allies Gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
|||||
| Lu Woh's Horn | 3161 | 230 | Authority's Trium: Massive boost to Light allies' multiattack rate. White Covenant: Supplement damage dealt by second, third, and fourth hits of Light allies' normal attacks. All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Lumiel Banner | 1583 | 180 | Thunder's Might: Medium boost to light allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Luminiera Bhuj | 1480 | 108 | Knightcode's Aegis: Small boost to light allies' max HP Gain Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Luminiera Bhuj Omega | 2990 | 217 | Knightcode's Aegis II: Medium boost to light allies' max HP Hoarfrost's Might: Big boost to water allies' ATK Slight chance to remove a buff effect. |
|||||
| Luminiera Bolt Credo | 3037 | 199 | Omega Exalto Luminis: 20% boost to Knightcode's weapon skills Knightcode's Might III: Big boost to light allies' ATK Knight's Vivification: Boost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped Remove 1 buff. All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Luminiera Bolt Omega | 3050 | 203 | Knightcode's Might III: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Slight chance to remove a buff effect. |
|||||
| Luminiera Harp Omega | 2510 | 265 | Knightcode's Might III: Big boost to light allies' ATK Inferno's Aegis: Big boost to fire allies' max HP Slight chance to remove a buff effect. |
|||||
| Luminiera Lance Credo | 2529 | 300 | Knightcode's Auspice II: Medium boost to light allies' max HP and healing cap Knightcode's Garrison II: Medium boost to light allies' DEF based on how low HP is Remove 1 buff. All allies gain Strength: 1000Duration: Indefinite. |
|||||
| Luminiera Saber Credo | 3000 | 209 | Knightcode's Fandango III: Big boost to light allies' ATK / Big boost to triple attack rate Knightcode's Trium: Small boost to light allies' multiattack rate Remove 1 buff. Gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Luminiera Spear | 1295 | 145 | Knightcode's Aegis: Small boost to light allies' max HP Gain Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Luminiera Sword | 1415 | 121 | Knightcode's Aegis: Small boost to light allies' max HP Gain Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Luminiera Sword Omega | 2850 | 244 | Knightcode's Majesty: Small boost to light allies' ATK and max HP Light's Might: Small boost to light allies' ATK Slight chance to remove a buff effect. |
|||||
| Lunatic Broom | 2750 | 365 | Nightbender's Nature: When main weapon (MC only): Recover 1 every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. Strength: 20%. Recover 3 at end of turn. |
|||||
| Lux in Tenebris | 3716 | 305 | Revenger's Calling: When main weapon: 200% Light damage to a foe (Damage cap: ~470,000) upon allies' triple attacks. Revenger's Pride: When main weapon (MC only): Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite. (When is 5: Affects all allies.)'s cooldown changes to 7 turns. Revenger's Genius: When main weapon (MC only): Increase Inflict Strength: 25%Duration: 180 secondsStacking: Dual and Strength: 25%Duration: 180 secondsStacking: Dual. Remove 1 buff. Gain Duration: Indefinite. (When a foe uses a special attack: End cooldown.)'s specs. (Inflict Strength: 20%Duration: 180 seconds and Strength: 50%Duration: 3 turnsLocal status effect on all foes.) Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Also deal multi-hit, 100% Bonus Light damage (Damage cap: ~120,000 per hit / Max: 5 hits) based on . |
|||||
| Machinahand of Knowledge Verboten | 2637 | 279 | Taboo Banelight's Tempering II: Medium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG Taboo Banelight's Tyranny: Big boost to light allies' ATK / 10% cut to light allies' max HP Inflict Duration: 180 seconds. All allies also gain Strength: 10%. |
|||||
| Machine Crossbow | 1431 | 105 | Compressed Air's Might: Medium boost to light allies' ATK Inflict Duration: 180 seconds. |
|||||
| Machine Saw | 2363 | 104 | Layman's Saw of Death: Big boost to light allies' ATK Drive Sprocket: When main weapon (MC only): Gain Strength: 5% (Max: 30%)Duration: Indefinite and Strength: 5% (Max: 30%)Duration: Indefinite when dealing multiattacks. Inflict Base Accuracy: Slight. Gain Duration: Indefinite and Duration: Indefinite. |
|||||
| Magus Scepter | 1735 | 231 | Zion's Might: Big boost to light allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Magus Necro Spear | 1255 | 141 | Thunder's Might: Medium boost to light allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Magus Punishment Sword | 1370 | 118 | Thunder's Might: Medium boost to light allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Maiden's Dragonblade | 3193 | 233 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped All allies gain Strength: 15% (Max: 40%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain . |
|||||
| Marine Ace | 3021 | 276 | Thunder's Majesty: Medium boost to light allies' ATK and max HP Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Duration: 180 seconds. 4★: Also gain Duration: Indefinite. |
|||||
| Maverick | 3210 | 293 | Shadowhound's Nature: When main weapon: Also grants Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|||||
| Memoria Azuria | 2474 | 203 | Bonds of Blue: Big boost to all allies' ATKMultiplier: EX. Always and Forever: When main weapon: 10% boost to Light allies' C.A. damage cap. Restore 10% of all allies' HP (Healing cap: 1500). 4★: MC also gains Strength: 20%. |
|||||
| Meteor's Light | 2205 | 135 | Power Conduit: Big boost to light allies' ATK One-Hit Hologram: MC Only (Once per battle): Gain . Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Meteoric Axe | 1430 | 105 | Seal of Vitality: Medium boost to light allies' max HP Gain Strength: 5% of max HP (Healing cap: 300)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Meteoric Blade | 1350 | 120 | Seal of Aggression: Medium boost to light allies' ATK Gain Strength: 5% of max HP (Healing cap: 300)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Mezieres | 3033 | 312 | Dragoon's Nature: When main weapon: All allies gain Strength: 20% upon using Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain Strength: 40% (Max: 120%)Duration: Indefinite and Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus Light DMG effect based on lvl. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Midsummer's Repose | 2512 | 215 | Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is Gain Strength: 20%. |
|||||
| Mikazuki Munechika | 2501 | 176 | Great Sword Under Heaven: Big boost to light allies' ATK Munechika Sanjo Crafted: 15% Boost to katana-specialty allies' C.A. DMG Strength: 5% HP (Healing cap: 300 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Mirage Munition | 50 | 20 | ||||||
| Misanga Bracelet | 1655 | 176 | Thunder's Aegis: Medium boost to light allies' max HP |
|||||
| Misericorde Lumen | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: (Consumes secret gear. Raise Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts Strength: 20%Duration: 1 turn Can't be removed. instead. Gain Strength: 20%. 1-turn cut to MC's skill cooldown. |
|||||
| Mittron's Bow | 2710 | 250 | Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is Knightcode's Resolve II: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG) All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Mittron's Gauntlet | 2540 | 270 | Knightcode's Clarity II: Slight chance to dodge and counter (medium DMG) for light allies Preemptive Silver Barrier: All light allies gain Shield at start of battle All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Mittron's Treasured Blade | 2590 | 260 | Knightcode's Celere: Small boost to light allies' ATK and critical hit rate Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Mjolnir | 3977 | 283 | Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
|||||
| Moray | 1426 | 106 | Sushi-Grade's Might: Medium boost to Light allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Morning Star | 1265 | 92 | Light's Might: Small boost to light allies' ATK |
|||||
| Murakumo | 2543 | 179 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20%. |
|||||
| Murakumo Lumen | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Murakumo Rebirth | 2565 | 181 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20%. |
|||||
| Murakumo Replica | 1631 | 115 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. |
|||||
| Muramasa Lumen | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Musket | 525 | 35 | ||||||
| Nastro Viola | 2188 | 280 | Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Light's Grace: Small boost to light allies' max HP and debuff resistance Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain . |
|||||
| Nebuchad Lumen | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active. Gain Strength: 20%. Reload bullets. |
|||||
| Nigredo Lance | 1850 | 206 | Forbidden Putrefaction: When main weapon: All allies take 10% less DMG from foes with . Grand Works: Big boost to light allies' ATK Inflict Strength: 5000Duration: 180 seconds. |
|||||
| Nine-Realm Harp | 2100 | 228 | Zion's Might: Big boost to light allies' ATK Gain Strength: 20%. |
|||||
| Nine-Realm Harp Ivory | 2470 | 275 | Zion's Might: Big boost to light allies' ATK Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Nine-Realm Harp Lumen | 2250 | 250 | Zion's Might: Big boost to light allies' ATK Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Nine-Realm Harp Sterling | 2220 | 243 | Zion's Might: Big boost to light allies' ATK Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Nioh | 2090 | 300 | Light's Majesty: Small boost to light allies' ATK and max HP Light's Aegis: Small boost to light allies' max HP Random buff to all allies. |
|||||
| Nirvana | 2053 | 274 | Serenity's Mead: When main weapon: Boost to Reincarnation: When main weapon (MC only): Gain when casting Gain Strength: 20%. |
|||||
| Nirvana Lumen | 2420 | 322 | Serenity's Mead: When main weapon: Boost to Reincarnation: When main weapon (MC only): Gain when casting Gain Strength: 20%, Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Nirvana Rebirth | 2070 | 276 | Serenity's Mead: When main weapon: Boost to Reincarnation: When main weapon (MC only): Gain when casting Gain Strength: 20%. |
|||||
| Nirvana Replica | 1316 | 176 | Serenity's Mead: When main weapon: Boost to |
|||||
| Norden Labrys | 3954 | 258 | Legend's Apex: When main weapon (MC only): Boost to Strength: 100% and Duration: 2 turns.'s specs. (Extend 's duration by 2 turns. Gain Duration: Indefinite upon use. When ends: Gain Duration: Indefinite.) Legend's Nature: When main weapon (MC only): Boost to All allies gain two random buffs.'s specs. (Gain Duration: 1 turn upon use.) Legend's Prowess: When main weapon (MC only / Requires Inflict Strength: 25%Duration: 180 secondsStacking: Single. If main or auxiliary weapon is a sabre: Boost to number of hits (2 times). If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element Strength: 25%Duration: 180 seconds. set as a skill): Activate Inflict Strength: 25%Duration: 180 secondsStacking: Single. If main or auxiliary weapon is a sabre: Boost to number of hits (2 times). If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element Strength: 25%Duration: 180 seconds. at end of turn when allies deal damage 40 or more times to the current target in 1 turn. Bonus Light damage (Damage cap: ~700,000). 5★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Official's Jitte | 3040 | 260 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Virtue's Champion: When main weapon (MC only): At end of turn when is at 5: Light damage to all foes (Damage cap: ~630,000). All allies gain Strength: 10%. All allies gain 1 Duration: Indefinite. 4★: Also deal bonus Light damage to a foe based on MC's number of (Max: 6 hits). |
|||||
| Oliver Lumen | 3030 | 200 | Loki's Wit: When main weapon: lvl by 1. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20%. Inflict 1 stack. |
|||||
| One-Rift Spear | 2235 | 251 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Gain Strength: 20%. |
|||||
| One-Rift Spear Ivory | 2570 | 295 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK All allies gain Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
|||||
| One-Rift Spear Lumen | 2330 | 265 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK All allies gain Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
|||||
| One-Rift Spear Sterling | 2300 | 260 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK All allies gain Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
|||||
| Onikiri Yasutsuna | 3443 | 181 | Thunder's Might: Medium boost to light allies' ATK Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped Sword Princess: When main weapon (MC only): 50% boost to charge bar gain. All allies gain Strength: 10%. 4★: Random 1-turn cut to MC's skill cooldowns. |
|||||
| Onmyoji's Reito | 3856 | 281 | Exorcist's Sapience: When main weapon (MC only): Inflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes. (Consumes 3 to end cooldown.) consumes 1 fewer to end its cooldown. Exorcist's Erudition: When main weapon (MC only): Increase Strength: 30% and Strength: 10%Duration: 3 turns. (Additional effect when 7 are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Duration: Indefinite.)'s specs. (Additional effect activates without consuming .) Exorcist's Acumen: When main weapon (MC only): Increase 2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and . Remove 1 buff. Raise foes' Duration: IndefiniteLocal status effect lvl by 1 (Max: 2). (Consumes 7 . When a foe's Local status effect lvl is 2: Skill changes to Five-Phase Seal.) Five-Phase Seal: 6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and Base Accuracy: GuaranteedDuration: 1 turn Local status effect. Clear charge diamonds. Remove 3 buffs. Reset foes' Local status effect lvl. (Consumes 7 . Skill changes to Execration.)'s specs. (Upon use: Remove 3 additional buffs. Inflict Strength: 100%Duration: 6 turnsLocal status effect, Strength: 100%Duration: 6 turnsLocal status effect, and Strength: 30%Duration: 6 turnsLocal status effect.) Inflict Strength: 20%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: All Light allies also gain Strength: 10%. MC gains 1 Duration: Indefinite. |
|||||
| Orange Light | 1157 | 120 | ||||||
| Orichalcum Claw | 1352 | 120 | Clawed Shine: Medium boost to light allies' ATK Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Original Sin | 3100 | 304 | Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|||||
| Ornate Paper Pinwheel | 2367 | 244 | Thunder's Fandango: Medium boost to light allies' ATK / Medium boost to triple attack rate Golden Arts: Boost to light allies' skill DMG cap All allies gain Duration: Indefinite and Duration: Indefinite. |
|||||
| Ouranosphaira Ravdos | 3390 | 371 | Physician-Seer's Sapience: When main weapon (MC only): Increase Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and Duration: Indefinite. MC gains Duration: Indefinite.'s specs. ( activates 1 extra time. Upon use: All allies gain Duration: Indefinite and Strength: 30%Duration: Indefinite.) Physician-Seer's Erudition: When main weapon (MC only): Increase Multiplier: NormalDuration: IndefiniteStacking: Special Buff.'s specs. (10% Bonus Elemental DMG effect to target upon use. [Effect upgraded to Multiplier: NormalDuration: IndefiniteStacking: Special Buff.]) Physician-Seer's Acumen: When main weapon (MC only): Increase Fully restore all allies' HP and remove all debuffs. (Can't recast.)'s specs. (Removes all buffs from all foes upon cast. Gains a cooldown of 12 turns and can now be recast.) Remove 1 buff. 5★: All Light allies also gain Strength: 2000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Ouroboros Prime | 2863 | 382 | Zion's Crux: Big supplemental boost to light allies' C.A. DMG Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Self-inflict Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Create 1 green potion. |
|||||
| Pantagruel | 2763 | 314 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Majesty: Small boost to light allies' ATK and max HP Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 180 seconds. 4★: Also remove 1 debuff from all allies. |
|||||
| Pearl Axe Relic | 1175 | 85 | ||||||
| Pearl Bow Relic | 1115 | 102 | ||||||
| Pearl Dagger Relic | 1065 | 107 | ||||||
| Pearl Gauntlet Relic | 1045 | 111 | ||||||
| Pearl Gun Relic | 1200 | 80 | ||||||
| Pearl Harp Relic | 985 | 107 | ||||||
| Pearl Katana Relic | 1185 | 84 | ||||||
| Pearl Lance Relic | 1025 | 115 | ||||||
| Pearl Staff Relic | 960 | 128 | ||||||
| Pearl Sword Relic | 1120 | 96 | ||||||
| Phantom Fangs | 3192 | 282 | Armed Shine: Big boost to light allies' ATK Golden Arts: Boost to Light allies' skill damage cap. All allies gain Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
|||||
| Pilgrim's Staff | 1320 | 176 | Thunder's Aegis: Medium boost to light allies' max HP |
|||||
| Pillar of Flame | 2630 | 250 | Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is Knightcode's Verity III: Big boost to light allies' critical hit rate Gain Strength: 15% and Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Pink Pillow | 1160 | 142 | Mysterious VIT: Medium boost to light allies' max HP Gain a random boost to charge bar speed. |
|||||
| Pinkie Needle | 2461 | 225 | Zion's Might: Big boost to light allies' ATK Locked on the Heart: When main weapon (MC only): ~10% bonus Light damage effect when foe has Charmed Local status effect effect. Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. If successful, all allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Plumshade Parasol | 2531 | 211 | Thunder's Aegis: Medium boost to light allies' max HP Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is All Light allies gain Strength: 20%Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Porculius | 2690 | 180 | Zion's Mystery: Big boost to light allies' C.A. DMG Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Gain Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Precipian Staff | 1669 | 242 | Armed Shine: Big boost to light allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Inflict Duration: 180 seconds. |
|||||
| Preghiera | 1172 | 156 | Clawed Shine: Medium boost to light allies' ATK Restore MC's HP. |
|||||
| Prism Tear | 1175 | 101 | Light's Enmity: Small boost to light allies' ATK based on how low HP is |
|||||
| Prismatic Mace | 2230 | 298 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Verification needed. . |
|||||
| Prodigious Tome of Crimson | 1694 | 237 | Armed Shine: Big boost to light allies' ATK Technical Artistry: When main weapon (MC only): Boost to skill DMG |
|||||
| Prototype Reboot | 3219 | 268 | Contractor's Nature: When main weapon: Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Boost to Duration: Indefinite's specs based on number of .) now always grants Strength: 4500. Contractor's Apex: When main weapon (MC only): Bonus Light DMG effect based on number of . Gain 2 Duration: Indefinite. |
|||||
| Proximo Lumen | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20% and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Psycho Syringe | 3065 | 309 | Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 50%Duration: 3 turns, and Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. 20% bonus damage to foes. Inflicts a random debuff. ( Strength: 30,000 HPDuration: 180 seconds, Duration: 180 seconds, Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
|||||
| Quill of Happy Endings | 2924 | 282 | Thunder's Trium: Medium boost to light allies' multiattack rate Strike: Light: Boost to light allies' normal attack DMG cap Thunder's Might: Medium boost to light allies' ATK Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain . |
|||||
| Radiance of Insightful Rebirth | 4083 | 287 | Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. All allies gain Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. MC also gains Strength: 15% (Max: 60%)Duration: Indefinite, Strength: 3% (Max: 12%)Duration: Indefinite, and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Radiant Rinne | 2892 | 376 | Zion's Tempering: Big boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate All Light allies gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Railgun | 2790 | 160 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Inflict Duration: 180 seconds. |
|||||
| Rainbow Bracelet | 2270 | 240 | Power of the Prism Stones: Big boost to Light allies' ATK Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain Strength: 10% if HP is full. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Raphael | 2170 | 142 | Spirit Serenity: Big boost to light allies' ATK |
|||||
| Ravenous Wingbow | 2067 | 172 | Armed Shine: Big boost to light allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Revolvyrn | 1425 | 95 | Unblinking Stare: Big boost to your critical hit rate The Dawn Always Comes: Dark DMG reduction |
|||||
| Rhongomyniad | 2847 | 320 | Radiant Sovereign: Unworldly boost to Light allies' ATK. Astral Pierce II: 50%-10% boost to Light allies' skill damage cap based on how high their HP is. All allies gain (Effect removed on next all-foe all-ally attack) . 4★: All allies also gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Ridill | 3300 | 275 | Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Light Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. |
|||||
| Ringed Armguards | 2961 | 345 | Enlightened Monk's Nature: When main weapon: Boost lvl gain from Snap Punch by 1. lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn. Enlightened Monk's Apex: When main weapon: Inflict Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds and Strength: 7% (Max: 30%)Base Accuracy: 80% on all foes when damage is dealt by Mantra. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Rip Van Winkle | 2638 | 339 | Kind Woodcutter's Nature: When main weapon: All other allies gain Strength: 2500 upon using Duration: Indefinite and a shield effect worth 4000. (Every turn during Leaf Burning: All allies gain Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, Strength: 4% (Max: 20%)Duration: Indefinite, and Strength: 10%. Leaf Burning ends when shield effect ends.). Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of From 2nd cast onward: Also remove 1 debuff from all allies. From 3rd cast onward: All allies also gain "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". onward and grant all allies "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." from 2nd cast onward. Gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Romulus Spear | 2189 | 246 | The Light in the Dark: Restore 10% HP upon using Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and Inflict to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict Duration: 180 seconds upon casting Gain Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Gain Strength: 20%. |
|||||
| Romulus Spear Lumen | 2580 | 290 | The Light in the Dark: Restore 10% HP upon using Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and Inflict to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict Duration: 180 seconds upon casting Gain Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Gain Strength: 20%, Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Romulus Spear Rebirth | 2210 | 248 | The Light in the Dark: Restore 10% HP upon using Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and Inflict to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict Duration: 180 seconds upon casting Gain Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Gain Strength: 20%. |
|||||
| Romulus Spear Replica | 1404 | 158 | The Light in the Dark: Restore 10% HP upon using Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and Inflict to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). |
|||||
| Rosenbogen Lumen | 2810 | 256 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. Inflict Duration: 180 seconds. |
|||||
| Royal Deliverance | 3536 | 340 | Holy Knight's Apex: When main weapon (MC only): Boost to (Includes all-ally attacks) Duration: 1 turn and Strength: 10000Duration: Indefinite.'s specs. (Gain Duration: 1 turn upon use.) Holy Knight's Nature: When main weapon (MC only): Boost to Strength: 200%Duration: 5 turns and Duration: 5 turns.'s specs. (Extend duration of Strength: 200% and by 5 turns.) Holy Knight's Prowess: When main weapon (MC only): Boost to Strength: 10000Duration: 1 turn .'s specs. (All allies gain Strength: 50% upon use.) Remove 1 buff. 5★: Restore MC's HP (Healing cap: 5000). All allies also gain Strength: 3,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Rudolfina | 3114 | 300 | Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect. Dancer's Essence: This is the essence of greatness. Gain its power by using emblems. Raise all allies' by 1. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Ruler of Fate | 3290 | 210 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap Inflict Strength: 10% (Max: 30%)Duration: 180 seconds, Strength: 10% (Max: 30%)Duration: 180 seconds, or Strength: 10% (Max: 30%)Duration: 180 seconds at random. 4★: Now inflicts all 3 debuffs at once. |
|||||
| Sacred Codex | 1545 | 206 | Thunder's Aegis: Medium boost to light allies' max HP |
|||||
| Sacred Flame Militis | 2332 | 200 | Knightcode's Trituration: When main weapon or auxiliary weapon: Boost to Light allies' ATK based on how many Militis weapons are equipped Knightcode's Aegis: Small boost to light allies' max HP Inflict Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all foes. All allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Charge attack activates twice in Arcarum.) |
|||||
| Sacred Standard | 3082 | 351 | Zion's Trium: Big boost to light allies' multiattack rate Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed All Light allies gain Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain Strength: 15%. |
|||||
| Saintly Crystal | 2519 | 363 | Zion's Might: Big boost to light allies' ATK Light's Grace: Small boost to light allies' max HP and debuff resistance All allies gain Strength: 20%Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Samatha | 1403 | 216 | Syndicate's Might: Big boost to light allies' ATK Inflict Duration: 180 seconds. |
|||||
| Samurai Sword | 1869 | 125 | Thunder's Verity: Medium boost to light allies' critical hit rate Gain Strength: 20%. |
|||||
| Sealed Claustrum | 2560 | 342 | Zion's Might: Big boost to light allies' ATK Spirit's Aegis: Lessen Dark damage for Light allies Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Selene | 3493 | 223 | Contractor's Nature: When main weapon: , Duration: Indefinite, and Duration: Indefinite based on number of . (Consumes all .) will not consume . Contractor's Apex: When main weapon: Gain 1 every 3 turns. 200% Bonus Light damage (Damage cap: ~135,000 per hit). (Boost to number of hits based on number of [Max: 6].) |
|||||
| Sephira Emerald Staff | 2335 | 311 | Knightcode's Might III: Big boost to light allies' ATK Sephira Light-Tek: Massive boost to light allies' critical hit rate in Arcarum Deal bonus Light damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
|||||
| Seven-Star Sword | 2500 | 213 | Zion's Might: Big boost to light allies' ATK Gain Strength: 20%. |
|||||
| Seven-Star Sword Ivory | 2810 | 242 | Zion's Might: Big boost to light allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Seven-Star Sword Lumen | 2550 | 220 | Zion's Might: Big boost to light allies' ATK All allies gain Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Seven-Star Sword Sterling | 2520 | 216 | Zion's Might: Big boost to light allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Seyfert | 3509 | 103 | Light's Verity: Small boost to light allies' critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Golden Craft: Supplement light allies' critical hit DMG Gain Strength: 20%. 4★: Now gain Strength: 30%. |
|||||
| Shareeravadi | 1015 | 135 | Light's Might: Small boost to light allies' ATK |
|||||
| Sharp Letter | 2412 | 235 | Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate |
|||||
| Sherwood Bow | 3087 | 320 | Longstrider's Nature: When main weapon (MC only):Gain upon using Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only):Bonus Light DMG effect based on number of foe's debuffs. Remove 1 buff. Inflict Duration: 180 seconds. |
|||||
| Shining Barrel | 865 | 57 | Light's Might: Small boost to light allies' ATK |
|||||
| Shining Knuckles | 750 | 80 | Light's Might: Small boost to light allies' ATK |
|||||
| Shiny Cane | 2138 | 290 | Zion's Mystery: Big boost to light allies' C.A. DMG Golden Arts: Boost to light allies' skill DMG cap Inflict and . |
|||||
| Shock-a-Lot | 1905 | 195 | Apex Predator: Big boost to Light allies' ATK Shock on Contact: When main weapon: Light damage to all foes at end of turn if MC takes damage during that turn. (Damage cap: ~400,000) Inflict Duration: 180 seconds and Duration: 180 seconds. |
|||||
| Shooting of The Star | 3546 | 237 | Chariot-Star's Wish: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with . Sephira Maxi-Light: 20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap. Light's Majesty: Small boost to Light allies' ATK and max HP All allies under gain Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: Allies under also gain Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Shura Vhara | 1650 | 186 | Thunder's Aegis: Medium boost to light allies' max HP |
|||||
| Silver Axe Relic | 2055 | 149 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Silver Bow Relic | 1955 | 178 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Silver Dagger Relic | 1870 | 187 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Silver Gauntlet Relic | 1830 | 194 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Silver Gun Relic | 2100 | 140 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Silver Harp Relic | 1730 | 209 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Silver Katana Relic | 2080 | 148 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Silver Spear Relic | 1790 | 202 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Silver Staff Relic | 1680 | 224 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Silver Sword Relic | 1960 | 168 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
|||||
| Six-Ruin Fist | 2220 | 236 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Gain Strength: 20%. |
|||||
| Six-Ruin Fist Ivory | 2630 | 280 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK All allies gain Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Six-Ruin Fist Lumen | 2400 | 250 | Zion's Might: Big boost to light allies' ATK All allies gain Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Six-Ruin Fist Sterling | 2340 | 240 | Zion's Might: Big boost to light allies' ATK All allies gain Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Skofnung Lumen | 2810 | 244 | Indomitable Loyalty: Boost to Sword of the Saviour: Chance of Substitute effect. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Sky Piercer | 3562 | 382 | Zion's Enmity: Big boost to Light allies' ATK based on how low HP is Apocalyptic Power II: When main weapon (MC only): Guaranteed triple attacks. Take 5% damageBased on max HP every turn. Starts battle with Strength: 30%Duration: Indefinite. Radiant Pearl Blow: 20% Bonus Light DMG effect to third hit of Light allies' triple attacks. Gain Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. cap raised to 40,000. |
|||||
| Sleipnir Shoe | 2399 | 256 | Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is Zion's Garrison: Big boost to light allies' DEF based on how low HP is Inflict Strength: 10% and Strength: 10%. 4★: Debuff strength increased to Strength: 20% and Strength: 20%. |
|||||
| Slingshot | 1567 | 200 | Thunder's Verity: Medium boost to light allies' critical hit rate |
|||||
| Snowy Mobius Strip | 2210 | 242 | Zion's Might: Big boost to light allies' ATK Terra's Might: Big boost to earth allies' ATK Gain Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Sol Flamma | 2431 | 162 | Solaris's Supremacy: Massive boost to Light allies' ATK. All allies gain (Effect removed on next all-foe all-ally attack) . |
|||||
| Sole Intenso | 2912 | 285 | Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is Light's Stamina: Small boost to light allies' ATK based on how high HP is All Light allies gain Strength: 10%. 4★: MC also gains . |
|||||
| Sorcery Climate Baton | 2108 | 275 | Weather Controller: Big boost to light allies' ATK Instinctive Forecast: When main weapon: Reduce all allies' DMG taken from foes with by 10%. All allies gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
|||||
| Soul Echoer Lumen | 2470 | 266 | Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Strength: 20%Duration: 1 turn , Strength: 10%Duration: 1 turn , and Strength: 60%Duration: 1 turn .. Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap. Gain and Strength: 20%. |
|||||
| Soul Edge | 1660 | 166 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Spear of Cassius (Man-Portable) | 2741 | 319 | Zion's Aegis: Big boost to light allies' max HP Light's Healing: Small boost to light allies' healing cap Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is All Light allies gain . 4★: All Light allies also gain . |
|||||
| Spectral Cleaver | 3110 | 240 | Zion's Enmity: Big boost to light allies' ATK based on how low HP is Thunder's Verity: Medium boost to light allies' critical hit rate Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 180 seconds. 4★: Also inflict Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Spirelance of Knowledge Verboten | 2276 | 351 | Taboo Banelight's Stamina III: Big boost to light allies' ATK based on how high HP is Taboo Banelight's Trium: Small boost to light allies' multiattack rate Inflict Duration: 180 seconds. Inflict Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Spirit Seeker | 3610 | 150 | Zion's Trium: Big boost to light allies' multiattack rate All-Night Party: Small boost to axe-specialty allies' ATK and triple attack rate Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
|||||
| Staff of Divine Justice | 2070 | 280 | Divine Gavel: Big boost to Light allies' ATK Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap. Strength: 15%Duration: 180 seconds. 4★: All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Staff of Eternal Splendor | 999 | 99 | ||||||
| Staff of Refusal | 1399 | 216 | Thunder's Healing: Medium boost to light allies' healing cap Restore all allies' HP |
|||||
| Staff of the Star Seeker | 1410 | 215 | Thunder's Healing: Medium boost to healing cap for light allies Gain Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Standard Albion Blade | 1350 | 110 | Albion Regimen: Boost to EXP |
|||||
| Sun Hammer | 1925 | 140 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Sunset Bow | 1365 | 125 | Thunder's Might: Medium boost to light allies' ATK Gain . |
|||||
| Sunset Dagger | 1305 | 131 | Thunder's Aegis: Medium boost to light allies' max HP Gain . |
|||||
| Sunset Fan | 2210 | 234 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Light's Might: Small boostNormal 0% base, 1% per skill level, SL10 10% to light allies' ATK |
|||||
| Sunwheel Chime | 2063 | 305 | Thunder's Tempering: Medium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG Light's Healing: Small boost to light allies' healing cap All Light allies gain 1 Duration: Indefinite. |
|||||
| Swallowtail | 1870 | 124 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Sword of Renunciation | 3660 | 316 | Knightcode's Majesty IV: Big boost to Light allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. All allies gain 1 Duration: Indefinite. Additional effect based on the pendulum. |
|||||
| Sword of Repudiation | 3660 | 316 | Zion's Majesty II: Big boost to Light allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. All allies gain 1 Duration: Indefinite. Additional effect based on the pendulum. |
|||||
| Sword on the Cob | 3240 | 220 | Zion's Might: Big boost to light allies' ATK Golden Arts: Boost to Light allies' skill damage cap. All allies gain and . 4★: Also remove 1 debuff from all allies. |
|||||
| Symbol of Justice | 2390 | 246 | Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle. All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
|||||
| Symmetria | 3319 | 233 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG All allies gain Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 3500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Symmetria Mk II | 3606 | 253 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG Restore all allies' HP (Healing cap: 1000). All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 3500. |
|||||
| Tabar | 1185 | 86 | Light's Might: Small boost to light allies' ATK |
|||||
| Tabarzin | 2656 | 186 | Light's Celere: Small boost to light allies' ATK and critical hit rate Light's Aegis: Small boost to light allies' max HP All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Takeminakata | 2701 | 177 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Golden Arts: Boost to Light allies' skill damage cap. Boost to all allies' skill DMG and skill DMG cap. |
|||||
| Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Taming Sari | 2916 | 284 | Zion's Might II: Big boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP Hero's Stature: Boost to light allies' DMG cap Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. |
|||||
| Ten-Wolf Gun | 2550 | 170 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Gain Strength: 20%. |
|||||
| Ten-Wolf Gun Ivory | 3020 | 200 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Ten-Wolf Gun Lumen | 2740 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Ten-Wolf Gun Sterling | 2700 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Tentacular Javelin | 2286 | 260 | Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Light's Celere: Small boost to light allies' ATK and critical hit rate Remove 1 buff. All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Tenth Crest of the Clutch | 2795 | 308 | Zion's Might: Big boost to light allies' ATK Golden Arts: Boost to light allies' skill DMG cap Henny Holidays: When main weapon (MC only): 4-hit, 80% Light damage (Damage cap: ~85,000) to random foes at end of turn if no damage has been taken. 300% Bonus Light damage (Damage cap: ~635,000). 4★: Also gain Duration: Indefinite. |
|||||
| Tetrastreamer | 3455 | 237 | Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn Tetra's Essence: This is the essence of greatness. Gain its power by using emblems. MC gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Light damage to all foes at end of turn) |
|||||
| The Storyteller | 3465 | 229 | Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. Raise by 3 on all foes. |
|||||
| Three-Tiger Axe | 2495 | 181 | Zion's Might: Big boost to light allies' ATK Gain Strength: 20%. |
|||||
| Three-Tiger Axe Ivory | 2950 | 215 | Zion's Might: Big boost to light allies' ATK Inflict Strength: 35%Duration: 10 seconds. |
|||||
| Three-Tiger Axe Lumen | 2680 | 195 | Zion's Might: Big boost to light allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
|||||
| Three-Tiger Axe Sterling | 2640 | 192 | Zion's Might: Big boost to light allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
|||||
| Throne's Cane | 1177 | 155 | Pale Remnants' Might: Medium boost to Light allies' ATK |
|||||
| Thrones Pole | 1251 | 141 | Highthrone's Might: Medium boost to light allies' ATK Gain . |
|||||
| Thunder Dirk Jove | 2890 | 289 | Zion's Might: Big boost to light allies' ATK Audacity: Small boost to ATK based on how low HP is (MC only) Gain Strength: 14%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 5% of damage dealt (Healing cap: 200)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Thunder Dome | 1780 | 220 | Armed Shine: Big boost to light allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Inflict Strength: 20%Duration: 180 seconds. 5% chance to inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Thunder God Gauntlet | 1280 | 136 | Thunder's Might: Medium boost to light allies' ATK Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Thunder God Spear | 1850 | 208 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Thunder God Staff | 1175 | 157 | Thunder's Might: Medium boost to light allies' ATK Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Thunder Kalinga Axe | 1210 | 88 | Light's Might: Small boost to light allies' ATK |
|||||
| Thunder Rapier | 1155 | 99 | Light's Might: Small boost to light allies' ATK |
|||||
| Thundercloud Manju | 1000 | 190 | Clawed Shine: Medium boost to light allies' ATK Restore 50% of MC's HP (Healing cap: 2000). |
|||||
| Tiger Fang | 1625 | 173 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| True Purity Sunblade | 3133 | 240 | True Solaris's Supremacy: Massive boost to Light allies' ATK. Small boost to max HP. Sunveil's Radiance: When main weapon: Big boost to all allies' ATK based on how high MC's HP is. Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns and now affects all foes. |
|||||
| True Teardrop | 1760 | 146 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Twin Helix | 2470 | 247 | Zion's Might: Big boost to light allies' ATK Oblivion's Might: Big boost to dark allies' ATK Gain Duration: Indefinite. |
|||||
| Two-Crown Bow | 2370 | 217 | Zion's Might: Big boost to light allies' ATK Gain Strength: 20%. |
|||||
| Two-Crown Bow Ivory | 2800 | 255 | Zion's Might: Big boost to light allies' ATK All allies gain Duration: 4 turns. |
|||||
| Two-Crown Bow Lumen | 2550 | 232 | Zion's Might: Big boost to light allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Two-Crown Bow Sterling | 2510 | 230 | Zion's Might: Big boost to light allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Tyrant Bow | 1390 | 120 | Thunder's Dual-Edge: Medium boost to double attack rate for light allies Gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Tyrant Fork | 1255 | 143 | Thunder's Aegis: Medium boost to light allies' max HP Gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Ukonvasara | 2980 | 217 | Zion's Might: Big boost to light allies' ATK Enchantress's Barrier: When main weapon (MC only): Boost to debuff resistance10% at SL15 Restore 100 + 10% HP (Healing cap: 1500). 4★: Heal increased to 100 + 15% HP (Healing Cap: 2000). |
|||||
| Ullikummi | 3371 | 349 | Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vogue Hymn II: When main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill. Light's Majesty: Small boost to Light allies' ATK and max HP All allies gain Strength: 5% (Max: 30%)Multiplier: UniqueDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 5% (Max: 30%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 10% of all allies' HP (Healing cap: 3000). All allies also gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Ultima Axe | 4169 | 245 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ultima Blade | 4191 | 240 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ultima Bow | 3822 | 305 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ultima Claw | 3415 | 349 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ultima Dagger | 3525 | 333 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ultima Gun | 4188 | 232 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ultima Harp | 3293 | 314 | Musica Rubell: Big boost to harp-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ultima Spear | 3452 | 350 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ultima Staff | 3173 | 401 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Ultima Sword | 3807 | 288 | Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Unsigned Kaneshige | 3435 | 241 | Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain. Kengo's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 10%. |
|||||
| Vacation Toolbox | 3099 | 247 | Zion's Verity: Big boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Light's Celere: Small boost to light allies' ATK and critical hit rate Inflict . 4★: All Light allies also gain Strength: 1% of foe's max HP (Damage cap: 50,000). |
|||||
| Vajranda | 1640 | 179 | Thunder's Might: Medium boost to light allies' ATK |
|||||
| Valentine Sword | 2025 | 173 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP |
|||||
| Vanguard | 3246 | 257 | Cavalier's Nature: When main weapon (MC only): Gain Strength: (Healing cap: 800)Duration: 3 turns upon using Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain Strength: 40% (Max: 120%)Duration: Indefinite and Strength: 15% (Max: 45%)Duration: Indefinite.. Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on lvl. All allies gain Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Veselago Harp | 1225 | 133 | Thunder's Healing: Medium boost to healing cap for light allies Gain Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Veselago Piton | 2150 | 157 | Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 12% to light allies' max HP Gain Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Veselago Saber | 1325 | 133 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Gain Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Virtue's Bow | 1324 | 121 | Thunder's Verity: Medium boost to light allies' critical hit rate |
|||||
| Virtue's Kris | 1267 | 127 | Thunder's Dual-Edge: Medium boost to double attack rate for light allies |
|||||
| Vital Arc | 2637 | 304 | Knightcode's Might III: Big boost to light allies' ATK Knightcode's Progression III: Big boost to light allies' light ATK based on number of turns passed All Light allies gain Duration: Indefinite. 5★: Also remove 1 debuff from all Light allies. |
|||||
| Vogen Crescent | 1355 | 126 | Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is |
|||||
| Vyrnellious Staff | 1140 | 152 | Tendresse: Boost to healing / Boost to healing cap The Dawn Always Comes: Dark DMG reduction |
|||||
| Wado Ichimonji | 2595 | 182 | 21 Excellent-Grade Sword: Big boost to light allies' ATK The Opening Draw: 10% boost to katana-specialty allies' C.A. damage cap. Gain Strength: 6% (Max: 30%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. 4★: Also gain Strength: 50%Duration: Indefinite and Strength: 10%Duration: Indefinite. |
|||||
| Wales' Finest | 2340 | 250 | Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Thunder's Aegis: Medium boost to light allies' max HP All allies gain Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Walthari | 3000 | 270 | Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap Light's Aegis: Small boost to light allies' max HP All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Was-Scepter of Horus | 2642 | 339 | Thunder's Majesty: Medium boost to light allies' ATK and max HP Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Wasserspeier | 3218 | 275 | Dual Blade's Nature: When main weapon (MC only): Duration: Indefinite, Strength: 20%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) At level 30: Also gain Strength: 30%. effect increased to Strength: 30%Duration: Indefinite and Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Duration: Indefinite and Duration: Indefinite. |
|||||
| White Blade | 1156 | 110 | ||||||
| White Sword of Splendor | 3464 | 262 | Glimmer's Spectacle: Supplement light allies' skill DMG Zion's Rigor: Big Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG) Zion's Verity: Big boost to light allies' critical hit rate 800% Bonus Light damage to all foes. 4★: Also gain Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Wilnas-o'-Lantern | 2659 | 335 | Thunder's Might: Medium boost to light allies' ATK Thunder's Grace: Medium boost to light allies' max HP and debuff resistance Golden Arts: Boost to light allies' skill damage cap All Light allies gain Strength: 10%. 4★: Also inflict Strength: 25%Duration: 180 seconds on a foe. |
|||||
| Winter Wonderbow | 1863 | 124 | Thunder's Might: Medium boost to light allies' ATK Slight chance to inflict 1-hit knockout. |
|||||
| Wooden Sword Lake Toya | 2308 | 246 | What Happens 2x, Happens 3x: Big boost to light allies' ATK Class-Trip Memories: Boost to ATK based on how low HP is (MC only). Gain Strength: 150%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Also called "Lethal Attack Dodged". |
|||||
| Woodland Prayer | 2490 | 370 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Staff Resonance: Boost to multiattack rate based on how many staffs are equipped Gain Strength: 3000Duration: Indefinite and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also remove 1 buff from a foe. |
|||||
| Xeno Purity Sunblade | 2345 | 180 | Solaris's Supremacy: Massive boost to Light allies' ATK. Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Yellow Blade | 1152 | 110 | ||||||
| Yellow Light | 1155 | 110 |














































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































