Weapon Lists/Light
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Adamantine Gauntlet | 2640 | 280 | Thunder's Verity: Medium boost to light allies' critical hit rate Grand Epic: Boost to ATK based on how many Epic weapons are equipped Dauntless Grip: Massive Light damage to a foe. / All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to 20% DMG CutTaking 20% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Albedo Blade | 1470 | 95 | Alchemy's Aegis: Medium boost to light allies' max HP Alchemic Blast: Big Light damage to a foe. |
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Albedo Blaster | 1460 | 97 | Alchemy's Might: Medium boost to light allies' ATK Alchemic Blast: Big Light damage to a foe. |
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Ameno Habakiri | 4036 | 287 | ▶ |
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed) and DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) upon dealing multiattacks. Thunder's Trium: Medium boost to Light allies' multiattack rate Orochi no Aramasa: Massive Light damage to a foe. Gain Shield (5,000)Next ATK received will be ineffective for a fixed amount Strength: 5,000. 4★: Slight chance~20% to also gain Lord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed) Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Amyna Xiphos | 2327 | 252 | Zion's Might: Big boost to light allies' ATK Mutiny's Light Blade: Light allies gain ATK Up (Stackable)ATK is boosted while active (Stackable) Duration: 3 turns upon taking damage. Robust Edge: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Hostility UpMore likely to be attacked Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ancient Bow of Artemis | 2810 | 260 | Knightcode's Might II: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is Kevala-Rta: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Angel Axe | 100 | 40 | Concussion: Medium Light damage to a foe. | |||||
Angel Bow | 100 | 40 | Straight Shot: Medium Light damage to a foe. | |||||
Angel Brass Knuckles | 100 | 40 | The Pulverizer: Medium Light damage to a foe. | |||||
Angel Gun | 100 | 40 | Triple Burst: Medium Light damage to a foe. | |||||
Angel Harp | 100 | 40 | Painful Melody: Medium Light damage to a foe. | |||||
Angel Katana | 100 | 40 | Horizontal Slash: Medium Light damage to a foe. | |||||
Angel Knife | 100 | 40 | Budsnip: Medium Light damage to a foe. | |||||
Angel Spear | 100 | 40 | Swing: Medium Light damage to a foe. | |||||
Angel Sword | 100 | 40 | Cross-Slash: Medium Light damage to a foe. | |||||
Angel Wand | 100 | 40 | Shock: Medium Light damage to a foe. | |||||
Arabesque Lumen | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Archangel Axe | 400 | 100 | Aura Axe: Big Light damage to a foe. | |||||
Archangel Bow | 400 | 100 | Stream of Arrows: Big Light damage to a foe. | |||||
Archangel Brass Knuckles | 400 | 100 | Dragonic Decimation: Big Light damage to a foe. | |||||
Archangel Gun | 400 | 100 | Delta Shot: Big Light damage to a foe. | |||||
Archangel Harp | 400 | 100 | Requiem: Big Light damage to a foe. | |||||
Archangel Katana | 400 | 100 | Zangetsu: Big Light damage to a foe. | |||||
Archangel Knife | 400 | 100 | Wind Weasel: Big Light damage to a foe. | |||||
Archangel Spear | 400 | 100 | Soul Crush: Big Light damage to a foe. | |||||
Archangel Sword | 400 | 100 | Rising Shot: Big Light damage to a foe. | |||||
Archangel Wand | 400 | 100 | Light Ray: Big Light damage to a foe. | |||||
Arondight | 1750 | 150 | Thunder's Aegis: Medium boost to light allies' max HP Rising Shot: Big Light damage to a foe. |
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Aschallon Lumen | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Dark damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Aurora: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. : Recover 5 energy. |
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Asclepius Rod | 2610 | 348 | ▶ |
Grace of Healing II: Big boost to healing for all allies. Zion's Healing: Big boost to healing cap for Light allies. Holy Nova: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also restore all allies' HP (Healing cap: 2000). |
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Atma Axe | 2844 | 165 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Blade | 2856 | 163 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Bow | 2608 | 206 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Dagger | 2402 | 224 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Fist | 2328 | 237 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Gun | 2857 | 157 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Harp | 2245 | 224 | Musica Rubell: Big boost to harp-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Spear | 2350 | 238 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Staff | 2162 | 270 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Sword | 2594 | 195 | Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Auguste Commemorative Staff | 1725 | 231 | Resort's Might: Big boost to light allies' ATK Nostalgic Summer: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10% Strength: 10% if HP is full. Auguste Splash: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 750). |
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Aura Whip | 1775 | 152 | Thunder's Dual-Edge: Medium boost to double attack rate for light allies Tempest Blade: Big Light damage to a foe. |
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Autograph Art Sketchbook | 1850 | 206 | Armed Shine: Big boost to light allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. DMG. I Stan for the Best!: Massive Light damage to a foe. Inflict CharmedAttacks are slightly limited Duration: 180 seconds. |
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Avenger Lumen | 2960 | 213 | Swordmaster's Soul: Extend effect duration of RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series' cooldown. Exhatio: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Barnacle Knuckle | 1270 | 137 | Reefy Coast's Might: Medium boost to light allies' ATK Barnacle Impact: Big Light damage to a foe. |
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Berserker's Barrage | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted Strength: 10%Duration: 1 turn and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 1 turn upon using Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 1 turn , and 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 1 turn . At level 30: Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 20%Duration: Indefinite and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Savage Surge: Massive Light DMG to a foe / All allies gain 40% ATK UpATK is boosted Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bhuj | 1890 | 138 | Thunder's Aegis: Medium boost to light allies' max HP Aura Axe: Big Light damage to a foe. |
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Bitternote Sun | 2150 | 290 | Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap Sunflower Sparks: Massive Light damage to a foe. All allies gain Light ATK UpLight ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Black Dragonslayer Sword | 2907 | 140 | Zion's Might: Big boost to light allies' ATK Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle Drachenfaenge: Massive Light damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs . |
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Blast Knuckles | 1080 | 114 | Light's Might: Small boost to light allies' ATK Punch: Medium Light damage to a foe. |
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Blockbuster | 2781 | 161 | Thunder's Tempering: Medium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG Light's Aegis: Small boost to light allies' max HP Party Shot: Massive Light damage to a foe. Inflict Dark ATK DownDark ATK is lowered Duration: 180 seconds and Light DEF DownDEF is lowered for light DMG Duration: 180 seconds. |
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Blue Crest | 1100 | 94 | Light's Aegis: Small boost to light allies' max HP Broadblade Slash: Medium Light damage to a foe. |
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Bow of Artemis | 2810 | 260 | Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is Kevala-Rta: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Eternal Splendor | 999 | 99 | Stellar Gyre: Massive Light damage to a foe. | |||||
Bow of Iliad | 2810 | 260 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies Dread Shot: Massive Light damage to a foe. / All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to 20% DMG CutTaking 20% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Bravery | 2492 | 220 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Light's Aegis: Small boost to light allies' max HP Dividing Edge: Massive Light damage to a foe. Boost to MC's ATK and DEF (Stackable). |
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Broiled Eal | 1176 | 156 | Aromatic Aegis: Medium boost to Light allies' max HP Broil My Eal: Big Light damage to a foe. Inflict Burned (1000)HP is lowered on every turn Strength: 1000Duration: 180 seconds. |
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Caduceus | 3259 | 435 | ▶ |
Light's Majesty: Small boost to Light allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is Staff of Grace: Massive Light damage to a foe / 2-turn cut to skill cooldown 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caladbolg | 3030 | 260 | Zion's Might: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Promenade of the Priestess: Gain Refresh while main weapon. Divine Punishment: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain Light ATK UpLight ATK is boosted . |
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Capulet's Oath | 2165 | 287 | Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle Capulet's Beacon: Massive Light damage to a foe. / Gain RefreshHP is restored on every turn Strength: 5% Max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Certificus | 3385 | 280 | ▶ |
Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap Primal Rage: Massive light DMG to a foe. All allies gain 40% DEF UpDEF is boosted Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Championship Belt | 3015 | 317 | Reigning Champ's Nature: When main weapon: Enhance Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.'s effect / Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. Ready to Rumble: Massive Light damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ??% DEF UpDEF is boosted Strength: ??%Duration: ??T. |
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Chanteuse Angelique | 2840 | 299 | Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ImmuneDebuffs will be nullified Duration: 1 turn for 1 turn upon using ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. Finale Fatale: Massive Light DMG to a foe. All allies gain 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Cherished Flip Charm | 1990 | 250 | Bountiful Protection: All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: Indefinite at start of battle Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty Treasure Drop: Massive light DMG to a foe / ? time boost to a foe's item-drop rate |
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Cherubim Wand | 1172 | 156 | Highsage's Aegis: Medium boost to light allies' max HP Saint's Pillar: Big Light damage to a foe. Gain DEF UpDEF is boosted . |
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Chichiushi | 2130 | 153 | Nature's Providence: Medium boost to light allies' ATK Nature's Protection: When main weapon (MC only): 20%Verification needed. boost to charge bar gain. Annu Mutsube: Massive Light damage to a foe. / Gain Charge Bar +Instantly boosts Charge Bar by . |
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Cinder Claw | 1433 | 104 | Phosphor's Aegis: Medium boost to light allies' max HP Hatred Smolders: Big Light damage to a foe. |
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Cinder Fang | 1465 | 100 | Phosphor's Might: Medium boost to light allies' ATK Sliced Up in Smoke: Big Light damage to a foe. |
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Cinquedea | 1465 | 147 | Thunder's Might: Medium boost to light allies' ATK Cross-Cut: Big Light damage to a foe. |
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Circle of Life and Death | 1745 | 185 | Thunder's Might: Medium boost to light allies' ATK Tigerwolf Pummel: Big Light damage to a foe. |
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Claidheamh Soluis | 3200 | 230 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Brilliant Break: Massive Light damage to a foe. Cut to mode bar when a foe is in overdrive. Gain Mode Bar Cut BoostedCut to overdrive gauge is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cletine | 2305 | 259 | Thunder's Verity: Medium boost to light allies' critical hit rate Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Palves Javelin: Massive Light damage to a foe. / Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Collbrande | 3070 | 250 | ▶ |
Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Sentence: Small boost to light allies' C.A. DMG and C.A. DMG cap Light's Stamina: Small boost to light allies' ATK based on how high HP is Caliburnus: Massive Light damage to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Concordia | 2963 | 303 | Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above) Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap Hyacintho Flamma: Massive Light damage to a foe. All Light allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain ArmoredChance of lowering DMG taken Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Concordia Mk II | 3219 | 329 | Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above) Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap Neo Hyacintho Flamma: Massive Light damage to a foe. All Light allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ArmoredChance of lowering DMG taken Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Conifer | 2299 | 259 | Zion's Aegis: Big boost to light allies' max HP Thunder's Verity: Medium boost to light allies' critical hit rate Noble Thrust: Massive light DMG to a foe / Remove 1 debuff from all allies |
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Cosmic Blade | 3157 | 222 | ▶ |
Cosmic Blade II: 50% boost to ATK and HP of equipped katanas. Azure Blade's Discipline: Boost to DMG Cap based on how many katanas are equipped. Mediation Slay: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Bow | 2959 | 271 | ▶ |
Cosmic Bow II: 50% boost to ATK and HP of equipped bows. Azure Bow's Discipline: Boost to DMG Cap based on how many bows are equipped. Mediation Arrow: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Dagger | 2832 | 283 | ▶ |
Cosmic Dagger II: 50% boost to ATK and HP of equipped daggers. Azure Dagger's Discipline: Boost to DMG Cap based on how many daggers are equipped. Mediation Sting: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Gauntlet | 2775 | 294 | ▶ |
Cosmic Gauntlet II: 50% boost to ATK and HP of equipped melee weapons. Azure Gauntlet's Discipline: Boost to DMG Cap based on how many melee weapons are equipped. Mediation Blow: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Harp | 2619 | 325 | ▶ |
Cosmic Harp II: 50% boost to ATK and HP of equipped harps. Azure Harp's Discipline: Boost to DMG Cap based on how many harps are equipped. Mediation Sound: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Lance | 2718 | 306 | ▶ |
Cosmic Lance II: 50% boost to ATK and HP of equipped spears. Azure Lance's Discipline: Boost to DMG Cap based on how many spears are equipped. Mediation Thrust: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Rifle | 3185 | 213 | ▶ |
Cosmic Rifle II: 50% boost to ATK and HP of equipped guns. Azure Rifle's Discipline: Boost to DMG Cap based on how many guns are equipped. Mediation Shot: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Rod | 2549 | 340 | ▶ |
Cosmic Rod II: 50% boost to ATK and HP of equipped staffs. Azure Rod's Discipline: Boost to DMG Cap based on how many staffs are equipped. Mediation Ether: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Scythe | 3115 | 226 | ▶ |
Cosmic Scythe II: 50% boost to ATK and HP of equipped axes. Azure Scythe's Discipline: Boost to DMG Cap based on how many axes are equipped. Mediation Impact: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Sword | 2973 | 255 | ▶ |
Cosmic Sword II: 50% boost to ATK and HP of equipped swords. Azure Sword's Discipline: Boost to DMG Cap based on how many sabres are equipped. Mediation Slash: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Crocskin Glove | 1680 | 160 | Thunder's Verity: Medium boost to light allies' critical hit rate Total Fluke: Big Light damage to a foe. Random buff to all allies |
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Crystal Luin | 2295 | 260 | Zion's Trium: Big boost to light allies' multiattack rate Light's Enmity: Small boost to light allies' ATK based on how low HP is Royal Vacation: Massive light DMG to a foe / Inflict 10% ATK DownATK is lowered Strength: 10%Duration: 180 seconds and 10% DEF DownDEF is lowered Strength: 10%Duration: 180 seconds |
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CtK4Life Merch Sample | 1350 | 124 | Clawed Shine: Medium boost to light allies' ATK Forbidden Love: Big Light damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds. |
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Dagger of Truth | 496 | 28 | Lapis Veritas: Massive Light damage to a foe. | |||||
Damascus Knife | 3728 | 640 | ▶ |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted Golden Arts: Boost to Light allies' skill DMG cap. Golden Hunt: 10% bonus Light DMG to Light allies against foes with BountyItem drop rate is boosted . Blade of Lost Legend: Massive Light damage to a foe / Chance to deal massive bonus DMG up to 2 times 4★: 2-hit, 450% bonus Light DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise BountyItem drop rate is boosted by 2. |
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Demonic Longstaff | 2940 | 298 | Arcanist's Nature: When main weapon: Enhance Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns upon using Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. Invoke Calamity: Massive Light DMG to a foe. All allies gain ??% Skill DMG UpSkill DMG is boosted Strength: ??%Duration: 4 turns and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Devil's Finger | 3075 | 311 | Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. On Pins and Needles: Massive Light damage to a foe. 1-turn cut to skill cooldown Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) lvl by 1 |
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Diaitesia | 3185 | 317 | Harp of Hastened Light: Boost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped. Thunder's Majesty: Medium boost to light allies' ATK and max HP Conflicting Ray: Massive Light damage to a foe. Inflict Light DEF DownDEF is lowered for light DMG Duration: 180 seconds. 4★: Also inflict Dark ATK DownDark ATK is lowered Duration: 180 seconds. |
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Diamond Edge | 2450 | 245 | Zion's Aegis: Big boost to light allies' max HP Seventh Agony: Massive light DMG to a foe / Restore HP |
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Dominion Harp | 1727 | 188 | Aura Divine: When main weapon: 10% boost to all allies' DEF and debuff resistance. Sign from Above: Big boost to light allies' ATK Dominion Echo: Massive Light damage to a foe. Inflict 5% Debuff Res. DownDebuff resistance is lowered Strength: 5%Duration: 180 seconds. |
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Don Patch Sword | 1832 | 189 | Zion's Might: Big boost to Light allies' ATK With This, I'm Invincible!: 15%EX modifier boost to Light allies' ATK (Only on Mondays [JST]). Onion of Legends: 400%Massive Light damage to a foe. Inflict a random debuff. |
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Donare Knochen | 1352 | 122 | Endoskeleton's Aegis: Medium boost to light allies' max HP Bone of the Sword: Big Light damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds. |
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Donare Trane | 1884 | 199 | Lightbeam's Might: Big boost to light allies' ATK Ever-Watching Eye: When main weapon (MC only): 10% Bonus Light DMG effect to critical hits. Esoteric Gaze: Massive Light damage to a foe. All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 60% chance of dealing 30% more damage.Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. |
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Dormius | 2770 | 194 | Zion's Might: Big boost to light allies' ATK Light's Dual-Edge: Small boost to double attack rate for light allies Aureus: Massive Light damage to a foe. Gain rupies. |
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Draconic Blade | 3894 | 273 | Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Radiant Blade: Massive Light damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable) Strength: 15% (Max: 60%)Duration: Indefinite and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable) Strength: 3% (Max: 12%)Duration: Indefinite. |
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Eden | 3140 | 340 | ▶ |
Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Sail On: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to 25% ATK UpATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500. |
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Efes | 3357 | 283 | Optimus Exalto Luminis: 30% boost to Light's, Thunder's, and Zion's weapon skills Light's Celere: Small boost to light allies' ATK and critical hit rate Zion's Stratagem: Big amplifying boost to light allies' critical hit DMG Evangelium: Massive Light damage to a foe. All allies gain RefreshHP is restored on every turn Strength: ?Duration: ?Verification needed. . 4★: All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Eight-Life Katana | 2530 | 178 | Zion's Might: Big boost to light allies' ATK Eight-Life Blade : Aeon: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Eight-Life Katana Ivory | 2990 | 210 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Eight-Life Blade : Aeon: Massive light DMG to a foe. Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Eight-Life Katana Lumen | 2720 | 190 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Eight-Life Blade : Aeon: Massive light DMG to a foe / Random 1-turn cut to skill cooldown |
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Eight-Life Katana Sterling | 2675 | 188 | Zion's Might: Big boost to light allies' ATK Eight-Life Blade : Aeon: Massive Light damage to a foe. Random 1-turn cut to skill cooldown. |
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Electro Fork | 1270 | 143 | Thunder's Might: Medium boost to light allies' ATK Thrusting Breaker: Big Light damage to a foe. Slight chance of inflicting BlindedAttacks have a slight chance to miss Duration: 180 seconds. |
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Electro Sword | 1390 | 119 | Thunder's Aegis: Medium boost to light allies' max HP Slashing Breaker: Big Light damage to a foe. Slight chance to inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. |
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Eon | 2350 | 260 | Zion's Might: Big boost to light allies' ATK Light's Refuge: Small boost to light allies' debuff resistance Ischyros: Massive Light damage to a foe. All allies gain 25% Light ATK UpLight ATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ethereal Lasher | 3250 | 280 | ▶ |
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Thunder's Aegis: Medium boost to light allies' max HP Tough Love: Massive Light damage to a foe. Gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain 30% DEF UpDEF is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Excalibur | 3792 | 316 | ▶ |
Zion's Garrison: Big boost to Light allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. DMG / Supplement C.A. DMG / 30% boost to C.A. DMG cap. Thunder's Stamina: Medium boost to Light allies' ATK based on how high HP is King's Sword: Massive Light damage to a foe. Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
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Exo Aristarchus | 2632 | 280 | Solaris's Supremacy: Massive boost to light allies' ATK Resplendent Ruler's Sanctity: When main weapon upon MC using a damage skill (MC only): All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite. Heliacal Blaze: Massive Light damage to a foe. Gain Lethal Attack Dodged (25% HP / 1 time)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP) Duration: Indefinite. 4★: 1-turn cut to MC's damage skill cooldowns. |
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Faust Lumen | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Cosmikonus: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Feast's Signum | 2140 | 290 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Night Decoration: Massive Light damage to a foe. Restore 20% of all allies' HP (Healing cap: 1500). MC gains Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
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Five-Soul Staff | 2040 | 272 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Five-Soul Staff Ivory | 2420 | 320 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Lumen | 2200 | 290 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore all allies' HP All allies gain RefreshHP is restored on every turn . |
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Five-Soul Staff Sterling | 2160 | 288 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns. |
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Flamma Orbis | 3248 | 216 | ▶ |
True Solaris's Supremacy: Massive boost to light allies' ATK / Small boost to max HP Sunveil's Crown: When main weapon: Boost to light allies' skill DMG specs when MC is not debuffed Coronae Blast: Massive Light damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Gain Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Also remove 1 debuff from all allies. |
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Fonic Rod | 1730 | 230 | Magic Charge: Medium boost to light allies' ATK based on how low HP is Speed Cast: Small boost to Light allies' ATK Eclair de Larmes: Massive Light damage to a foe. / Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Four-Sky Blade | 2270 | 227 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Four-Sky Blade Ivory | 2680 | 268 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive light DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Lumen | 2430 | 243 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive light DMG to a foe All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Sterling | 2400 | 240 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive Light damage to a foe. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Freikugel | 4069 | 277 | ▶ |
Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Thunder's Trium: Medium boost to Light allies' multiattack rate Soul Stealer: 450%Massive Light damage to a foe Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Full Metal Recoil | 3500 | 170 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Mystery: Small boost to light allies' C.A. DMG Golden Arts: Boost to Light allies' skill damage cap. Concussion Inducer: Massive Light damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 secondsStacking: Charge Attack. 4★: Also inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. |
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Fusion Mobius | 2688 | 283 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Light's Majesty: Small boost to light allies' ATK and HP Fusion Reaction: Massive Light damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds and DEF DownDEF is lowered Duration: 180 seconds. 4★: Also remove 1 buff. |
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Futsunomitama | 3257 | 325 | Thunder God's Authority: When main weapon (MC only): 4-hit Light damage to all foes (Damage Cap: ~425,000 per hit) and raise ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl by 2 upon using first-slot skill (Max: 10). Thunder God's Subjugation: When main weapon (MC only): When attacking a foe whose ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl is 7 or above: 4-hit Light damage to all foes (Damage Cap: ~187,000 per hit) upon normal attacks. Zion's Majesty: Big boost to light allies' ATK and max HP Fulmination Blade: Unworldly Light damage to a foe. Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl by 2 (Max: 10). 4★: All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gae Bulg | 3496 | 391 | ▶ |
Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit DMG Cap. Thunder's Verity: Medium boost to Light allies' critical hit rate Burst Spear: Massive Light damage to a foe. Gain KeenSupplemental DMG to critical hits . 4★: KeenSupplemental DMG to critical hits now affects all allies. |
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Gambanteinn | 2760 | 380 | ▶ |
Zion's Might III: Massive boost to light allies' ATK Light's Trium: Small boost to light allies' multiattack rate Io's Promise: Massive Light damage to a foe. Restore allies' HP (Healing cap: 1000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Now restores 15% of all allies' HP (Healing cap: 2000). RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 600. |
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Gauntlets | 1880 | 201 | Strength: Big boost to Light allies' ATK Beast: Massive Light damage to a foe. Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gigante Bisector | 2332 | 255 | Zion's Might: Big boost to light allies' ATK Light's Garrison: Small boost to light allies' DEF based on how low HP is Atomic Iron Render: Massive Light damage to a foe. Gain Hostility UpMore likely to be attacked Strength: 100% chanceVerification needed. Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Dodge-and-Counter (2 times)Dodge and counter one-ally attacks Counter attacks grant 5% charge bar per hit.. |
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Gigante Fist | 1910 | 203 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Gigaton Smasher: Massive Light damage to a foe. Slight chance to inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. |
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Glory Thread | 2017 | 173 | Heaven's Truth: Big boost to light allies' ATK Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted Chains of Life: Massive Light damage to a foe / Gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Golden Axe Relic | 2125 | 154 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Blossom | 1785 | 195 | Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP Twilight Serenade: Massive Light damage to a foe. Gain 20% Debuff Res. UpDebuff resistance is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Golden Bow Relic | 2020 | 184 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Dagger Relic | 1930 | 193 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Fists of Ura | 3192 | 338 | Ogre's Retribution: When main weapon (MC only): Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000). Eternal Animosity: When main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start. Zion's Fandango: Big boost to light allies' ATK / Big boost to triple attack rate Ura's Ward: Unworldly Light damage to a foe (Damage cap: ~2,550,000). Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. until end of turn. 4★: Also gain ?% / 80% ArmoredChance of lowering DMG taken Strength: ?% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Golden Gauntlet Relic | 1890 | 201 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Gun Relic | 2170 | 145 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Harp Relic | 1730 | 209 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Katana Relic | 2155 | 152 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Premium Sword | 197 | 25 | Butterfried Blade +: Massive Light damage to a foe. Gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Golden SHRIMP Spreader | 79 | 24 | SHRIMP-tastrophe: Massive Light damage to a foe. Boost to all allies' C.A. DMG while in effect. |
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Golden Spear Relic | 1855 | 209 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Staff Relic | 1490 | 198 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Sword Relic | 2030 | 174 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Woofer | 1860 | 135 | Thunder's Might: Medium boost to light allies' ATK Melee: Big Light damage to a foe. |
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Goldslime Bell | 1620 | 255 | Goldslime's Aegis: Big boost to light allies' max HP Gold's Gleam: When main weapon (MC only): Boost to C.A. DMGUp to 120% and C.A. DMG CapUp to 20% based on how high HP is Golden Glare: Massive light DMG to a foe / Remove 1 buff / Boost to MC's ATK (Stackable) |
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Gothic Cutlery | 2469 | 219 | Thunder's Primacy: Medium boost to light allies' ATK / Medium boost to double attack rate for light allies Light's Dual-Edge: Small boost to double attack rate for light allies Menagere: Massive light DMG to a foe / Restore all allies' HP |
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Gotle Bell Cane | 1500 | 200 | Bells of Grace: 5% boost to EXP Bells of Glad Tidings: Massive Light damage to a foe. / Restore allies' HP. |
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Gray Shaft | 1221 | 147 | Combat Module's Might: Medium boost to Light allies' ATK Cosmic Search: Big Light damage to a foe. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. |
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Guardian's Xiphos | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) . MC gains a 30% chance to gain a Substitute effect. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. Herculean Feat: Massive Light DMG to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Gungnir | 2490 | 280 | Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Ragnarok Beckons: Massive Light damage to a foe. Gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gusisnautar | 3204 | 292 | Armed Shine: Big boost to light allies' ATK Golden Frailty: Supplement damage to Light allies against foes with 5 or more debuffs. Luxon Laser: Massive Light damage to a foe. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. 4★: Also inflict Light DEF DownDEF is lowered for light DMG Duration: 180 seconds. |
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Hallowed Pilgrimage | 2770 | 368 | Saint's Nature: When main weapon: Increase healing of Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect upon using Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. Dharmic Doctrine: Massive Light DMG to a foe. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Harakhte | 3038 | 202 | Glimmer's Crux: Supplement light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap Heru-Behdeti: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Harmonia | 2870 | 381 | Glimmer's Pact: Supplement light allies' DMG Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quintessence: Boost to light allies' DMG cap Arbitration Ray: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1000). 4★: Also inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Harp of Everlore | 2660 | 270 | Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%. Light's Majesty: Small boost to light allies' ATK and max HP Eternal Grace: Massive Light damage to a foe. All allies gain 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Dark DMG LoweredDark DMG is lowered Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harp of the Teachers | 1520 | 150 | Teachers' Guidance: Amplify Light allies' damage against Dark foes by 10%. Seraph Aria: Big Light damage to a foe. All allies gain Light ATK UpLight ATK is boosted . |
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Harp of the Teachers | 2200 | 230 | Teachers' Guidance II: Amplify Light allies' damage against Dark foes by 20%. Light's Majesty: Small boost to light allies' ATK and max HP Seraph Aria: Massive Light damage to a foe. All allies gain 10% Light ATK UpLight ATK is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harsiesis | 2699 | 278 | Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Kom Ombo: Massive Light damage to a foe. Chance of 1-turn cut to MC's skill cooldowns. 4★: Upgraded to 100% chance of 1-turn cut to MC's skill cooldowns. |
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Hauteclaire | 3080 | 260 | Zion's Aegis: Big boost to light allies' max HP Inferno's Might: Big boost to fire allies' ATK Thunderswift Bladework: When main weapon (MC only): Boost to multiattack rate. Roncevaux: Massive Light damage to a foe. 5% Bonus Plain damage. |
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Heartbeat Mitten | 2398 | 238 | Zion's Healing: Big boost to light allies' healing cap Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is Sweets Maker: Massive Light damage to a foe. All allies gain Tank-and-Counter (1 time)Counters upon taking DMG Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Heavy Blast Knuckles | 1685 | 179 | Thunder's Might: Medium boost to light allies' ATK Tigerwolf Pummel: Big Light damage to a foe. |
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Hekatonkheir Harp | 1210 | 132 | Thunder's Might: Medium boost to light allies' ATK Godspeed: Big Light damage to a foe. Inflict DEF DownDEF is lowered . |
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Hekatonkheir Muzzle | 1470 | 98 | Thunder's Aegis: Medium boost to light allies' max HP Godspeed: Big Light damage to a foe. Inflict DEF DownDEF is lowered . |
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Hekatonkheles | 2120 | 154 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Wild Thunder: Massive Light damage to a foe. / Inflict 11% DEF DownDEF is lowered Strength: 11%Duration: 180 seconds. |
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Heliogabalus Militis | 1888 | 235 | Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is Resonant Rumble Repetere: Massive Light damage to a foe. Inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. |
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Hellion Gauntlet Lumen | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% upon dodging. Strength to Spare: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ATK UpATK is boosted Duration: 2 turns., Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. or Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.. Hellion All-Blaze: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Helmholtz | 2826 | 300 | Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. Pentatonic Dyad: Massive Light damage to a foe. Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4) . |
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Helmwige | 2950 | 332 | Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. Moment of Truth: Massive Light damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | 3806 | 345 | ▶ |
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate Wondrous Flames: 450%Massive Light damage to a foe 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Heroic Bow | 2940 | 260 | Zion's Might: Big boost to light allies' ATK Ventosus's Might: Big boost to wind allies' ATK Zero to Hero: Boost to bow-specialty allies' triple attack rate. Heroic Arrow-Shot: Massive Light damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
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Hollowsky Bow | 3120 | 280 | Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). Hollow Shot: Massive Light damage to a foe. All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Holy Cane | 1495 | 199 | Thunder's Might: Medium boost to light allies' ATK Piercing Light: Big Light damage to a foe. |
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Holy Fox Strings | 1777 | 194 | Fleeting Wisps: Big boost to light allies' ATK Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with BurnedHP is lowered on every turn . Resolute Trailblazer: Massive Light damage to a foe. Inflict Burned (5000)HP is lowered on every turn Strength: 5000Duration: 180 seconds. |
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Holy Glove | 1630 | 170 | Thunder's Might: Medium boost to light allies' ATK Tigerwolf Pummel: Big Light damage to a foe. |
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Holy Harp | 1535 | 168 | Thunder's Aegis: Medium boost to light allies' max HP Soul Voice: Big Light damage to a foe. |
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Holy Kris | 1100 | 110 | Light's Might: Small boost to light allies' ATK Swift Slice: Medium Light damage to a foe. |
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Hope-Filled Knuckles | 2883 | 291 | Zion's Might: Big boost to light allies' ATK Radiant Pearl Blow: 20% Bonus Light DMG effect to the third hit of Light allies' triple attacks. Lightning Hound: Massive Light damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to 40% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 40% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Horseman's Hammer | 1825 | 133 | Thunder's Might: Medium boost to light allies' ATK Aura Axe: Big Light damage to a foe. |
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Hrotti | 2990 | 257 | Zion's Aegis: Big boost to light allies' max HP Noble's Defense: Light allies gain Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at start of the first attack phase. Krio Geis: Massive Light damage to a foe Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Huanglong Gauntlet | 3080 | 320 | Thunder of the Sunrise: Big boost to Light allies' ATK Scales of the Sunrise: Lessen Dark damage. Alabaster Blade: Massive Light damage to a foe. Inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. |
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Huanglong Katana | 3490 | 246 | Zion's Tyranny II: Massive boostSkill lvl 20: 25.5% to light allies' ATK / 10% cut to light allies' max HP Prayer of the Sunrise: All allies gain 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: 7 turns upon using healing skills. Alabaster Blade: Massive Light damage to a foe. Gain Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. |
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Huanglong Spear | 3010 | 336 | ▶ |
Zion's Might II: Big boost to light allies' ATK Harbinger of the Dark Sunrise: When main weapon: Immunity to charge attack sealing debuffs. 20% boost to all allies' C.A. DMG and C.A. DMG Cap. Alabaster Blade: Massive Light damage to a foe. All parties gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 2.5 turnsOther parties receive 3 turns of effect instead.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Humming Bard | 1450 | 184 | Thunder's Verity: Medium boost to light allies' critical hit rate Cinguettio: Big Light damage to a foe. |
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Impassioned Rose | 1740 | 148 | Thunder's Grace: Medium boost to light allies' max HP and debuff resistance Crimson Tempest: Big Light damage to a foe. 1-turn cut to MC's skill cooldowns. |
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Imperious Fury | 3116 | 331 | Golden Vitality: Boost to light allies' ATK, DEF, and DMG cap based on their max HP Light's Majesty: Small boost to light allies' ATK and max HP Scattering Lightfall: Massive Light damage to a foe. Restore 10% of all allies' HP. 4★: All allies also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Impossible Diagram | 2413 | 385 | ▶ |
Zion's Glory: Big boost to light allies' C.A. specs and chainburst specs. Glimmer's Ascendancy: 10% boost to Light allies' special C.A. damage cap. Shruti Smriti: Massive Light damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. 4★: Also gain ImmuneDebuffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns.Verification needed. |
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Indigo Flame Stinger | 3065 | 254 | Zion's Mystery: Big boost to light allies' C.A. DMG Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is Full Bloom Fireflower: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Indutiae | 3039 | 260 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Fleur de Plage: Massive Light damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain 10% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Into the Sunset | 2590 | 350 | ▶ |
Thunder's Grace: Medium boost to light allies' max HP and debuff resistance Light's Majesty: Small boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is Secret Fanzine: Massive Light damage to a foe. Gain Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Remove 1 debuff from all allies. |
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Ipetam Lumen | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to StallElemental damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . series' damage. Count Zero: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Debuff Success BoostedDebuff success rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Iridescent Bow | 3150 | 250 | Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP Arrow of Enlightenment: Massive Light damage to a foe. Bonus Light damage (Damage cap: ~420,000). 4★: Also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Ivory Ark | 3180 | 318 | ▶ |
Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance Covenant of Light: Massive Light damage to a foe. All allies gain 15% Debuff Success BoostedDebuff success rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Defender of the Peace: Massive Light damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Reload bullets. |
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Jolly Starcracker | 3160 | 210 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's BountyItem drop rate is boosted level. Red Holly: Massive Light damage to a foe. Inflict BountyItem drop rate is boosted . 4★: All allies gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Kanabo | 2872 | 348 | Warrior Monk's Nature: When main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. Tenacious Thrash: Massive Light damage to a foe. 4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kapilavastu Lumen | 2410 | 320 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Keraunos Lumen | 2570 | 265 | Thunder's Roar: Boost to Aether Blast200%-300% elemental damage to a foe. line of skills. Act of God: Boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Grand Meteor: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted . |
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Kicking Enhancement Shoes | 2190 | 230 | Doc Agasa's Invention: Big boost to light allies' ATK Game Changer: Boost to light allies' skill DMG Amplified Striker: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Koukouvagia Militis | 2296 | 153 | Gun Voltage II: Boost to ATK based on how many guns are equipped Glimmer's Fortitude: Supplement light allies' DMG based on how low HP is Minas Repetere: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). |
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Kusanagi | 3425 | 243 | Venerator's Nature: When main weapon (MC only): Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: Perpetuity lvl by 2 at battle start. Venerator's Apex: When main weapon (MC only): End cooldown for Take the Head800% Elemental damage to a foe (Damage cap: ~730,000). Reduce an Omen's cancel requirements by 20% of the maximum value. Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl by 1. (Can only be used while a cancelable Omen is active.) At level 30: Omen cancel reduction increases to 30% of the maximum value. when a foe uses a special attack. Purging Trifecta: Massive Light damage to a foe. Bonus Light damage. (Boost to bonus damage specs based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: Perpetuity lvl.) |
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Lance d'Espoir | 1585 | 183 | Light's Trium: Small boost to light allies' multiattack rate. Triple Thrust: Big Light damage to a foe. |
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Lancet | 2838 | 300 | Zion's Healing: Big boost to light allies' healing cap Thunder's Majesty: Medium boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is Bloodstained: Massive Light damage to a foe. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain 20% Healing UpHealing skill's healing amount is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 15% Healing Cap UpHealing skill's healing cap is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Langeleik Lumen | 2480 | 266 | Lost Song of the Sages: Boost Bard SongHarp: All allies gain RefreshHP is restored on every turn Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain RefreshHP is restored on every turn Strength: 3% maximum HP (Healing cap: 150 HP).'s RefreshHP is restored on every turn to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 25% and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 20%. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10% and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 10%., Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Empireo: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Lantern Blade | 1540 | 132 | Pumpkin Trick: Medium boost to light allies' critical hit rate Lantern Slash: Big Light damage to a foe. Inflict bonus Fire damage. |
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Leporidius | 3223 | 227 | Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Golden Arts: Boost to light allies' skill DMG cap Glimmer's Quintessence: Boost to light allies' DMG cap Virtue of the Rabbit: Massive Light damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ArmoredChance of lowering DMG taken Verification needed. . |
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Levin Shooter | 2800 | 300 | Zion's Trium: Big boost to light allies' multiattack rate Three-Sister Rule: When main weapon (MC only): Gain Three-Sister RuleDMG dealt is supplemented (Stacks up to 3 times / Can't be removed) Strength: 10,000 upon dealing a triple attack (Stackable / Max: 3 times) Thunderstrike Triad: Massive Light damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Light Staff | 1035 | 138 | Light's Aegis: Small boost to light allies' max HP Out of Sight: Medium Light damage to a foe. |
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Lion Khan Claw | 2840 | 302 | ▶ |
Zion's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to light allies' ATK Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Emery Greatslash: Massive Light damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Little Vermilion | 2397 | 238 | Zion's Dual-Edge: Big boost to double attack rate for light allies Thunder's Might: Medium boost to light allies' ATK Aureate Lattice: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Loupe Rod | 1175 | 156 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Appraise: Big Light damage to a foe. Inflict BountyItem drop rate is boosted . |
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Love Live Light | 2324 | 231 | One Light: Big boost to Light allies' ATK Make Our Dreams Come True: When main weapon: Refresh 10% of max HP (Healing cap: 300) to Light allies Music Start!: Massive Light damage to a foe. Gain 10% DA UpDouble attack rate is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 10% TA UpTriple attack rate is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 10% DA UpDouble attack rate is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 10% TA UpTriple attack rate is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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Lu Woh's Horn | 3161 | 230 | Authority's Trium: Massive boost to light allies' multiattack rate White Covenant: Supplement damage dealt by second, third, and fourth hits of Light allies' normal attacks. Arclight Blast: Massive Light damage to a foe. All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Lumiel Banner | 1583 | 180 | Thunder's Might: Medium boost to light allies' ATK Righteous Standard-Bearers: Big light DMG to a foe / Boost to MC's double attack rate |
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Luminiera Bhuj | 1480 | 108 | Knightcode's Aegis: Small boost to light allies' max HP Luminiera's Oath: Big Light damage to a foe. Gain 10% Dark CutDark DMG is cut 10% Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Luminiera Bhuj Omega | 2990 | 217 | Knightcode's Aegis II: Medium boost to light allies' max HP Hoarfrost's Might: Big boost to water allies' ATK Holy Blade: Massive Light damage to a foe. Slight chance to remove a buff effect. |
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Luminiera Bolt Omega | 3050 | 203 | Knightcode's Might II: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Holy Blade: Massive Light damage to a foe. Slight chance to remove a buff effect. |
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Luminiera Harp Omega | 2510 | 265 | Knightcode's Might II: Big boost to light allies' ATK Inferno's Aegis: Big boost to fire allies' max HP Holy Blade: Massive Light damage to a foe. Slight chance to remove a buff effect. |
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Luminiera Spear | 1295 | 145 | Knightcode's Aegis: Small boost to light allies' max HP Luminiera's Oath: Big Light damage to a foe. Gain 10% Dark CutDark DMG is cut 10% Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Luminiera Sword | 1415 | 121 | Knightcode's Aegis: Small boost to light allies' max HP Luminiera's Oath: Big Light damage to one enemy. Gain 10% Dark CutDark DMG is cut 10% Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Luminiera Sword Omega | 2850 | 244 | Knightcode's Majesty: Small boost to light allies' ATK and max HP Light's Might: Small boost to light allies' ATK Holy Blade: Massive Light damage to a foe. Slight chance to remove a buff effect. |
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Lunatic Broom | 2750 | 365 | Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Recover 3 MPMagic power is amplified at end of turn. |
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Machine Crossbow | 1431 | 105 | Compressed Air's Might: Medium boost to light allies' ATK Gigantes Shot: Big Light damage to a foe. Inflict DEF DownDEF is lowered Duration: 180 seconds. |
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Machine Saw | 2363 | 104 | Layman's Saw of Death: Big boost to light allies' ATK Drive Sprocket: When main weapon (MC only): Gain 5% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 5% (Max: 30%)Duration: Indefinite and 5% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable) Strength: 5% (Max: 30%)Duration: Indefinite when dealing multiattacks. Super Gigantes Zamba: Massive Light damage to a foe. Inflict Lethal HitInstant death for the victim. Base Accuracy: Slight. Gain DA Up (Stackable)Double attack rate is boosted (Stackable) Duration: Indefinite and TA Up (Stackable)Triple attack rate is boosted (Stackable) Duration: Indefinite. |
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Magus Scepter | 1735 | 231 | Zion's Might: Big boost to light allies' ATK Revise Ergo: Massive Light damage to a foe. Gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Magus Necro Spear | 1255 | 141 | Thunder's Might: Medium boost to light allies' ATK Revise: Big Light damage to a foe. Gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Magus Punishment Sword | 1370 | 118 | Thunder's Might: Medium boost to light allies' ATK Revise: Big Light damage to a foe. Gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Maiden's Dragonblade | 3193 | 233 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped Flaming Effulgence: Massive Light damage to a foe. All allies gain 15% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable) Strength: 15% (Max: 40%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ATK Up (Stackable)ATK is boosted while active (Stackable) . |
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Marine Ace | 3021 | 276 | Thunder's Majesty: Medium boost to light allies' ATK and max HP Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Hard to Starboard!: Massive Light damage to a foe. Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Dark ATK DownDark ATK is lowered Duration: 180 seconds. 4★: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
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Maverick | 3210 | 293 | Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. Shot through the Heart: Massive Light DMG to a foe. All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Memoria Azuria | 2474 | 203 | Bonds of Blue: Big boost to all allies' ATKMultiplier: EX. Always and Forever: When main weapon: 10% boost to Light allies' C.A. damage cap. Endless Blue: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). 4★: MC also gains Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Meteor's Light | 2205 | 135 | Power Conduit: Big boost to light allies' ATK One-Hit Hologram: MC Only (Once per battle): Gain One-Hit HologramGains Mirror Image effect (3 hits) when HP hits 50% or lower while in effect (Only 1 time / Can't be removed) . Photon Ray: Massive Light damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Meteoric Axe | 1430 | 105 | Seal of Vitality: Medium boost to light allies' max HP Chondriosome: Big Light damage to a foe. Gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Meteoric Blade | 1350 | 120 | Seal of Aggression: Medium boost to light allies' ATK Chondriosome: Big Light damage to a foe. Gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mezieres | 3033 | 312 | Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% upon using Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total). Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable) Strength: 40% (Max: 120%)Duration: Indefinite and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable) Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus Light DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed) lvl. Landau: Massive Light damage to a foe. All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Midsummer's Repose | 2512 | 215 | Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is Summertime Swell: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Mikazuki Munechika | 2501 | 176 | Great Sword Under Heaven: Big boost to light allies' ATK Munechika Sanjo Crafted: 15% Boost to katana-specialty allies' C.A. DMG Blade of Moonlight: Massive light damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 5% HP (Healing cap: 300 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mirage Munition | 50 | 20 | None: - | |||||
Misanga Bracelet | 1655 | 176 | Thunder's Aegis: Medium boost to light allies' max HP Tornado Kick: Big Light damage to a foe. |
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Misericorde Lumen | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: Retaliation RepriseEnd cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts 20% DEF DownDEF is lowered Strength: 20%Duration: 1 turn Can't be removed. instead. Doom: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Mittron's Bow | 2710 | 250 | Knightcode's Stamina: Medium boost to light allies' ATK based on how high HP is Knightcode's Resolve: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG) Pleiades: Massive Light DMG to a foe. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mittron's Gauntlet | 2540 | 270 | Knightcode's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Preemptive Silver Barrier: All light allies gain Shield at start of battle Pleiades: Massive Light damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mittron's Treasured Blade | 2590 | 260 | Knightcode's Celere: Small boost to light allies' ATK and critical hit rate Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is Pleiades: Massive Light DMG to a foe. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mjolnir | 3977 | 283 | ▶ |
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate Thunderstorm Clobbering: 450%Massive Light DMG to a foe Gain 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Moray | 1426 | 106 | Sushi-Grade's Might: Medium boost to Light allies' ATK Raw Thrashing: Big Light damage to a foe. Gain Dodge Rate UpChance to dodge DMG and debuffs Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Morning Star | 1265 | 92 | Light's Might: Small boost to light allies' ATK Power Swing: Medium Light damage to a foe. |
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Murakumo | 2543 | 179 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Kusanagi: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Murakumo Lumen | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Kusanagi: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Rebirth | 2565 | 181 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Kusanagi: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Murakumo Replica | 1631 | 115 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Kusanagi: Big Light damage to a foe. |
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Muramasa Lumen | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". The Frontlines: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Musket | 525 | 35 | Precision Shot: Small Light damage to a foe. | |||||
Nastro Viola | 2188 | 280 | Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Light's Grace: Small boost to light allies' max HP and debuff resistance Melodia Legata: Massive Light damage to a foe. Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain Light ATK UpLight ATK is boosted . |
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Nebuchad Lumen | 3040 | 200 | God of Death: Boost Triple ThreatGain Triple ThreatGuaranteed triple attack Duration: 6 turns or until used for 1 hit. Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable) Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 7% (Max: 20%)Duration: 6 turns. to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable) Strength: 40% (Max: 200%)Duration: 6 turns and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack is active. Carchemish: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Reload bullets. |
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Nigredo Lance | 1850 | 206 | Forbidden Putrefaction: When main weapon: All allies take 10% less DMG from foes with PutrefiedHP is lowered on every turn . Grand Works: Big boost to light allies' ATK Alchemic Thrust: Massive Light damage to a foe. Inflict Putrefied (5000)HP is lowered on every turn Strength: 5000Duration: 180 seconds. |
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Nine-Realm Harp | 2100 | 228 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Nine-Realm Harp Ivory | 2470 | 275 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Lumen | 2250 | 250 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Sterling | 2220 | 243 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nioh | 2090 | 300 | Light's Majesty: Small boost to light allies' ATK and max HP Light's Aegis: Small boost to light allies' max HP Rising Thunder: Massive Light damage to a foe. Random buff to all allies. |
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Nirvana | 2053 | 274 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect when casting PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series. Akashic Records: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Nirvana Lumen | 2420 | 322 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect when casting PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series. Akashic Records: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, Healing UpHealing skill's healing amount is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 25% Healing Cap UpHealing skill's healing cap is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Rebirth | 2070 | 276 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect when casting PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series. Akashic Records: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Nirvana Replica | 1316 | 176 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Akashic Records: Big Light damage to a foe. |
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Official's Jitte | 3040 | 260 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Virtue's Champion: When main weapon (MC only): At end of turn when Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) is at 5: Light damage to all foes and all allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Crackdown: Massive Light damage to a foe. All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) . 4★: Also deal bonus Light damage to a foe based on number of MC's Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) (Max: 6 hits). |
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Oliver Lumen | 3030 | 200 | Loki's Wit: When main weapon: Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. line of skills inflict 1 extra BountyItem drop rate is boosted . Making a Killing: When main weapon: ~5% boost to item-drop rate. Eternal Retour: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. |
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One-Rift Spear | 2235 | 251 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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One-Rift Spear Ivory | 2570 | 295 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. All allies gain 20% RepelReflects DMG Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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One-Rift Spear Lumen | 2330 | 265 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. All allies gain 10% RepelReflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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One-Rift Spear Sterling | 2300 | 260 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. All allies gain 10% RepelReflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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Onikiri Yasutsuna | 3443 | 181 | Thunder's Might: Medium boost to light allies' ATK Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped Sword Princess: When main weapon (MC only): 50% boost to charge bar gain. Sakura Waltz: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: Also gain random 1-turn cut to skill cooldown. |
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Orange Light | 1157 | 120 | Music Start!: Big Light damage to a foe. | |||||
Original Sin | 3100 | 304 | Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. Aberrant Phantasm: Massive Light DMG to a foe. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Ornate Paper Pinwheel | 2367 | 244 | Thunder's Fandango: Medium boost to light allies' ATK / Medium boost to triple attack rate Golden Arts: Boost to light allies' skill DMG cap Grandiose Gyration: Massive Light damage to a foe. All allies gain DA Up (Stackable)Double attack rate is boosted (Stackable) Verification needed. and TA Up (Stackable)Triple attack rate is boosted (Stackable) Verification needed. . |
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Ouroboros Prime | 2863 | 382 | Zion's Crux: Big supplemental boost to light allies' C.A. DMG Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Ars Magna Prima: Unworldly Light damage to a foe. Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Damage increased to 1050% (Damage cap: ~2,550,000). Create 1 green potion. |
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Pantagruel | 2763 | 314 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Majesty: Small boost to light allies' ATK and max HP Divine Thrust: Massive Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Dark ATK DownDark ATK is lowered Strength: 20%Duration: 180 seconds. 4★: Remove 1 debuff from all allies. |
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Pearl Axe Relic | 1175 | 85 | Aura Axe: Big light DMG to a foe | |||||
Pearl Bow Relic | 1115 | 102 | Shadow Weave: Big light DMG to a foe | |||||
Pearl Dagger Relic | 1065 | 107 | Wind Weasel: Big light DMG to a foe | |||||
Pearl Gauntlet Relic | 1045 | 111 | Dragonic Decimation: Big light DMG to a foe | |||||
Pearl Gun Relic | 1200 | 80 | Loose Shot: Big light DMG to a foe | |||||
Pearl Harp Relic | 985 | 107 | Requiem: Big light DMG to a foe | |||||
Pearl Katana Relic | 1185 | 84 | Clear the Air: Big Light damage to a foe. | |||||
Pearl Lance Relic | 1025 | 115 | Flashlance: Big light DMG to a foe | |||||
Pearl Staff Relic | 960 | 128 | Light Ray: Big light DMG to a foe | |||||
Pearl Sword Relic | 1120 | 96 | Earth Rift: Big light DMG to a foe | |||||
Phantom Fangs | 3192 | 282 | Armed Shine: Big boost to light allies' ATK Golden Arts: Boost to Light allies' skill damage cap. Dual Mirage: Massive Light damage to a foe. All allies gain Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Pilgrim's Staff | 1320 | 176 | Thunder's Aegis: Medium boost to light allies' max HP Light Ray: Big Light damage to a foe. |
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Pillar of Flame | 2630 | 250 | Knightcode's Stamina: Medium boost to light allies' ATK based on how high HP is Knightcode's Verity II: Big boost to light allies' critical hit rate Incandescence: Massive Light damage to a foe. Gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15% and Tank-and-Counter (3 times)Counters upon taking DMG Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Pink Pillow | 1160 | 142 | Mysterious VIT: Medium boost to light allies' max HP Piñaaan: Big Light damage to a foe. Gain a random boost to charge bar speed. |
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Pinkie Needle | 2461 | 225 | Zion's Might: Big boost to light allies' ATK Locked on the Heart: When main weapon (MC only): ~10% bonus Light damage effect when foe has CharmedCharmedAttacks are slightly limited CharmedAttacks are slightly limited Local status effect effect. Pinkie Swear: Massive Light damage to a foe. Inflict CharmedAttacks are slightly limited Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. If successful, all allies gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Porculius | 2690 | 180 | Zion's Mystery: Big boost to light allies' C.A. DMG Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Virtue of the Boar: Massive Light damage to a foe. Gain Supplemental DMGDMG dealt is supplemented Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Preghiera | 1172 | 156 | Clawed Shine: Medium boost to light allies' ATK Flusso di Luce: Big Light damage to a foe. Restore MC's HP. |
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Prism Tear | 1175 | 101 | Light's Enmity: Small boost to light allies' ATK based on how low HP is Broadblade Slash: Medium Light damage to a foe. |
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Prismatic Mace | 2230 | 298 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Cita: Massive Light damage to a foe. / Gain DA UpDouble attack rate is boosted Verification needed. . |
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Prototype Reboot | 3219 | 268 | Contractor's Nature: When main weapon: Tactical ShieldAll allies gain ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Boost to ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite's specs based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) now always grants Shield (4500)Next ATK received will be ineffective for a fixed amount Strength: 4500. Contractor's Apex: When main weapon (MC only): Bonus Light DMG effect based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) . Automagod Resonance: Massive Light damage to a foe. Gain 2 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite. |
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Proximo Lumen | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Cross Engraving: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Psycho Syringe | 3065 | 309 | Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, 50% Debuff Res. UpDebuff resistance is boosted Strength: 50%Duration: 3 turns, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. Clear-Cut Diagnosis: Massive550% Light damage Light damage to a foe. 20% bonus damage to PoisonedHP is lowered on every turn foes. Inflicts a random debuff. (PoisonedHP is lowered on every turn Strength: 30,000 HPDuration: 180 seconds, BlindedAttacks have a slight chance to miss Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG) Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or ParalyzedCan't attack Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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Radiance of Insightful Rebirth | 4083 | 287 | Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Resplendent Blade ++: Massive Light damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable) Strength: 15% (Max: 60%)Duration: Indefinite, 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable) Strength: 3% (Max: 12%)Duration: Indefinite, and 10% UpliftedCharge bar is boosted on every turn Strength: 10%. |
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Radiant Rinne | 2892 | 376 | Zion's Tempering: Big boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Sunny Rebirth: Massive Light damage to a foe. All Light allies gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Railgun | 2790 | 160 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate EM Hypervelocity Projectile: Massive Light damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds. |
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Rainbow Bracelet | 2270 | 240 | Power of the Prism Stones: Big boost to Light allies' ATK Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10% Strength: 10% if HP is full. Pretty Cure Rainbow Storm: Massive Light damage to a foe. Gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain StrengthATK is greatly boosted based on how high HP is Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Raphael | 2170 | 142 | Spirit Serenity: Big boost to light allies' ATK Seraphic Balchia: Massive light DMG to a foe / Restore all allies' HP |
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Revolvyrn | 1425 | 95 | Unblinking Stare: Big boost to your critical hit rate The Dawn Always Comes: Dark DMG reduction Revolvyrn Barrage: Big Light damage to a foe. |
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Rhongomyniad | 2847 | 320 | ▶ |
Radiant Sovereign: Unworldly boost to Light allies' ATK. Astral Pierce II: 50%-10% boost to Light allies' skill damage cap based on how high their HP is. Kaleidoscopic Force: Massive Light damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . 4★: All allies also gain 30% Debuff Res. UpDebuff resistance is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ridill | 3300 | 275 | Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Light Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. Celestial Torrent: Massive Light damage to a foe. When MC has energy: Recover 5 energy. |
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Ringed Armguards | 2961 | 345 | Enlightened Monk's Nature: When main weapon: Boost Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl gain from Snap Punch by 1. Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn. Enlightened Monk's Apex: When main weapon: Inflict 7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds and 7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 7% (Max: 30%)Base Accuracy: 80% on all foes when damage is dealt by Mantra. Tenacious Thrash: Massive Light damage to a foe. Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Rip Van Winkle | 2638 | 339 | Kind Woodcutter's Nature: When main weapon: All other allies gain Shield (2500)Next ATK received will be ineffective for a fixed amount Strength: 2500 upon using Leaf BurningGain Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0) Duration: Indefinite and a 4000-damage shield effect. (Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable) Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable) Strength: 4% (Max: 20%)Duration: Indefinite, and Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Leaf Burning ends when shield effect ends.). Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500). From 2nd cast onward: Also remove 1 debuff from all allies. From 3rd cast onward: All allies also gain VeilDebuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". onward and grant all allies Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." from 2nd cast onward. Secluded Cabin: Massive Light damage to a foe. Gain 15% Healing UpHealing skill's healing amount is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 15% Healing Cap UpHealing skill's healing cap is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Romulus Spear | 2189 | 246 | The Light in the Dark: Restore 10% HP upon using Drive It In200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Drive It In II300% elemental damage to one enemy. Spear: Inflict Break Boosted (Time)Break mode time is extended on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds upon casting Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable) Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Celestial Star: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Romulus Spear Lumen | 2580 | 290 | The Light in the Dark: Restore 10% HP upon using Drive It In200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Drive It In II300% elemental damage to one enemy. Spear: Inflict Break Boosted (Time)Break mode time is extended on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds upon casting Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable) Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Celestial Star: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Rebirth | 2210 | 248 | The Light in the Dark: Restore 10% HP upon using Drive It In200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Drive It In II300% elemental damage to one enemy. Spear: Inflict Break Boosted (Time)Break mode time is extended on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds upon casting Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable) Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Celestial Star: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Romulus Spear Replica | 1404 | 158 | The Light in the Dark: Restore 10% HP upon using Drive It In200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Drive It In II300% elemental damage to one enemy. Spear: Inflict Break Boosted (Time)Break mode time is extended on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Celestial Star: Big Light damage to a foe. |
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Rosenbogen Lumen | 2810 | 256 | Arrow Storm: Boost to Quick StepGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn ., Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and 100% ATK UpATK is boosted Strength: 100%Duration: 1 turn . and Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Rossa Espehismo: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. |
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Rudolfina | 3114 | 300 | Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect. Dancer's Essence: This is the essence of greatness. Gain its power by using emblems. Amalgamation: Massive Light damage to a foe. Raise all allies' PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed) by 1. All allies gain 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ruler of Fate | 3290 | 210 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap Cosmic Shot: Massive Light DMG to a foe. Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, or 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds at random. 4★: Now inflicts all 3 debuffs at once. |
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Sacred Codex | 1545 | 206 | Thunder's Aegis: Medium boost to light allies' max HP Piercing Light: Big Light damage to a foe. |
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Sacred Flame Militis | 2332 | 200 | Knightcode's Trituration: When main weapon or auxiliary weapon: Boost to light allies' ATK based on how many Militis weapons are equipped Knightcode's Aegis: Small boost to light allies' max HP Orion's Ladder Repetere: Massive Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all foes. All allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Activates twice in Arcarum.) |
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Sacred Standard | 3082 | 351 | Zion's Trium: Big boost to light allies' multiattack rate Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Divine Wings: Massive Light damage to a foe. All Light allies gain 70%-75% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Saintly Crystal | 2519 | 363 | ▶ |
Zion's Might: Big boost to light allies' ATK Light's Grace: Small boost to light allies' max HP and debuff resistance Crystal Impact: Massive Light damage to a foe. All allies gain 20% Dark CutDark DMG is cut 20% Strength: 20%Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Samatha | 1403 | 216 | Syndicate's Might: Big boost to light allies' ATK Vipasyana: Big Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. |
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Samurai Sword | 1869 | 125 | Thunder's Verity: Medium boost to light allies' critical hit rate Samurai Strike: Big Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Sealed Claustrum | 2560 | 342 | Zion's Might: Big boost to light allies' ATK Spirit's Aegis: Lessen Dark damage for Light allies Close to You: Massive Light damage to a foe. Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Selene | 3493 | 223 | Contractor's Nature: When main weapon: Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by , C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Duration: Indefinite based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) . (Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) . Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) every 3 turns. Automagod Release: 550%Massive Light damage to a foe. 200% Bonus Light damage (Damage cap: ~135,000 per hit). (Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) [Max: 6].) |
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Sephira Emerald Staff | 2335 | 311 | Knightcode's Might II: Big boost to light allies' ATK Sephira Light-Tek: Massive boost to light allies' critical hit rate in Arcarum Forbidden Spellbeam: Massive Light damage to a foe. Deal bonus Light damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Seven-Star Sword | 2500 | 213 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Seven-Star Sword Ivory | 2810 | 242 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. All allies gain 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Lumen | 2550 | 220 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Sterling | 2520 | 216 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seyfert | 3509 | 103 | Light's Verity: Small boost to light allies' critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Golden Craft: Supplement light allies' critical hit DMG Aerolite Crater: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Now gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Shareeravadi | 1015 | 135 | Light's Might: Small boost to light allies' ATK Shock: Medium Light damage to a foe. |
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Sharp Letter | 2412 | 235 | Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate To My Dearest: Massive Light damage to a foe. / Gain boost to double attack rate. |
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Sherwood Bow | 3087 | 320 | Longstrider's Nature: When main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period upon using Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total). Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only): Bonus Light DMG effect based on number of foe's debuffs. Greenwood Banditry: Massive Light damage to a foe. Remove 1 buff. Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable) Duration: 180 seconds. |
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Shining Barrel | 865 | 57 | Light's Might: Small boost to light allies' ATK Triple Burst: Medium Light damage to a foe. |
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Shining Knuckles | 750 | 80 | Light's Might: Small boost to light allies' ATK The Pulverizer: Medium Light damage to a foe. |
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Shock-a-Lot | 1905 | 195 | Apex Predator: Big boost to Light allies' ATK Shock on Contact: When main weapon: Light damage to all foes at end of turn if MC takes damage during that turn. (Damage cap: ~400,000) Instant Volt: Massive Light damage to a foe. Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. |
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Shooting of The Star | 3546 | 237 | ▶ ▶ |
Chariot-Star's Wish: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted . Sephira Maxi-Light: 20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap. Light's Majesty: Small boost to Light allies' ATK and max HP Heavenly Glory: Massive Light damage to a foe. All allies under DivinityTriple attack rate is boosted / DMG taken is boosted gain 90% Dark CutDark DMG is cut 90% Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: Allies under DivinityTriple attack rate is boosted / DMG taken is boosted also gain Supplemental DMGDMG dealt is supplemented Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Shura Vhara | 1650 | 186 | Thunder's Aegis: Medium boost to light allies' max HP Triple Thrust: Big Light damage to a foe. |
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Silver Axe Relic | 2055 | 149 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Bow Relic | 1955 | 178 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive light DMG to a foe |
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Silver Dagger Relic | 1870 | 187 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Gauntlet Relic | 1830 | 194 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Gun Relic | 2100 | 140 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Harp Relic | 1730 | 209 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Katana Relic | 2080 | 148 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive light DMG to a foe |
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Silver Spear Relic | 1790 | 202 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive light DMG to a foe |
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Silver Staff Relic | 1680 | 224 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Sword Relic | 1960 | 168 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Six-Ruin Fist | 2220 | 236 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Realmic Convergence: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Six-Ruin Fist Ivory | 2630 | 280 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Realmic Convergence: Massive Light damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Lumen | 2400 | 250 | Zion's Might: Big boost to light allies' ATK Realmic Convergence: Massive Light damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Sterling | 2340 | 240 | Zion's Might: Big boost to light allies' ATK Realmic Convergence: Massive Light damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Skofnung Lumen | 2810 | 244 | Indomitable Loyalty: Boost to Overdrive Surge300% elemental damage to a foe in Overdrive., Overdrive Surge II400% elemental damage to a foe in Overdrive., and Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise).. Sword of the Saviour: Chance of Substitute effect. Muddied Stream: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Sky Piercer | 3562 | 382 | ▶ |
Zion's Enmity: Big boost to Light allies' ATK based on how low HP is Apocalyptic Power II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage Radiant Pearl Blow: 20% Bonus Light DMG effect to third hit of Light allies' triple attacks. Lunar Fang: Massive Light damage to a foe. Gain Supplemental DMGDMG dealt is supplemented Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Supplemental DMGDMG dealt is supplemented Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. cap raised to 40,000. |
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Sleipnir Shoe | 2399 | 256 | ▶ |
Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is Zion's Garrison: Big boost to light allies' DEF based on how low HP is Tjangvide: Massive Light damage to a foe. Inflict 10% ATK DownATK is lowered Strength: 10% and 10% DEF DownDEF is lowered Strength: 10%. 4★: Debuff strength increased to 20% ATK DownATK is lowered Strength: 20% and 20% DEF DownDEF is lowered Strength: 20%. |
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Slingshot | 1567 | 200 | Thunder's Verity: Medium boost to light allies' critical hit rate Fulldraw Shot: Big Light damage to a foe. |
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Snowy Mobius Strip | 2210 | 242 | Zion's Might: Big boost to light allies' ATK Terra's Might: Big boost to earth allies' ATK Ferdinand Freeze: Massive light DMG to a foe / Refresh |
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Sol Flamma | 2431 | 162 | Solaris's Supremacy: Massive boost to Light allies' ATK Coronae: Massive Light damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
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Sorcery Climate Baton | 2108 | 275 | Weather Controller: Big boost to light allies' ATK Instinctive Forecast: When main weapon: Reduce all allies' DMG taken from foes with ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) by 10%. Thunderfall: Massive Light damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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Soul Echoer Lumen | 2470 | 266 | Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 1 turn , 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 1 turn , and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 60%Duration: 1 turn .. Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap. Soul Kagura: Massive Light damage to a foe. Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable) and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Soul Edge | 1660 | 166 | Thunder's Might: Medium boost to light allies' ATK Death Prong: Big Light damage to a foe. |
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Spectral Cleaver | 3110 | 240 | ▶ |
Zion's Enmity: Big boost to light allies' ATK based on how low HP is Thunder's Verity: Medium boost to light allies' critical hit rate Umbral Tragedy: Massive Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Dark ATK DownDark ATK is lowered Duration: 180 seconds. 4★: Also inflict PetrifiedStops enemy's charge diamonds from filling. Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Spirit Seeker | 3610 | 150 | Zion's Trium: Big boost to light allies' multiattack rate All-Night Party: Small boost to axe-specialty allies' ATK and triple attack rate Final Harvest: Massive Light damage to a foe. Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
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Staff of Divine Justice | 2070 | 280 | Divine Gavel: Big boost to Light allies' ATK Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap. Luminous Verdict: Massive Light damage to a foe. / Inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. 4★: All allies gain 30% Debuff Res. UpDebuff resistance is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Staff of Eternal Splendor | 999 | 99 | Trenchant Void: Massive Light damage to a foe. | |||||
Staff of Refusal | 1399 | 216 | Thunder's Healing: Medium boost to light allies' healing cap Bocca della Verita: Big Light damage to a foe. Restore allies' HP |
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Staff of the Star Seeker | 1410 | 215 | Thunder's Healing: Medium boost to healing cap for light allies Holy Grace: Big Light damage to a foe. Gain Dark DMG LoweredDark DMG is lowered Dark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. |
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Standard Albion Blade | 1350 | 110 | Albion Regimen: Boost to EXP Recruit's Reprise: Big Light damage to a foe. |
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Sun Hammer | 1925 | 140 | Thunder's Might: Medium boost to light allies' ATK Melee: Big light DMG to a foe |
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Sunset Bow | 1365 | 125 | Thunder's Might: Medium boost to light allies' ATK Light Blast: Big Light damage to a foe. Gain Skill DMG UpSkill DMG is boosted . |
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Sunset Dagger | 1305 | 131 | Thunder's Aegis: Medium boost to light allies' max HP Light Blast: Big Light damage to a foe. Gain Skill DMG UpSkill DMG is boosted . |
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Sunset Fan | 2210 | 234 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Light's Might: Small boostNormal 0% base, 1% per skill level, SL10 10% to light allies' ATK Sol Burst: Massive light DMG to a foe / Boost to skill DMG |
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Swallowtail | 1870 | 124 | Thunder's Might: Medium boost to light allies' ATK Duo Shot: Big Light damage to a foe. |
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Sword of Renunciation | 3660 | 316 | ▶ |
Knightcode's Majesty IV: Big boost to Light allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. Apocalyptic Messiah: Massive Light damage to a foe. / All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Additional effect based on the pendulum. |
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Sword of Repudiation | 3660 | 316 | ▶ |
Zion's Majesty II: Big boost to Light allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. Apocalyptic Messiah: Massive Light damage to a foe. / All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Additional effect based on the pendulum. |
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Sword on the Cob | 3240 | 220 | Zion's Might: Big boost to light allies' ATK Golden Arts: Boost to Light allies' skill damage cap. Mays Everta: Massive Light damage to a foe. All allies gain Skill DMG UpSkill DMG is boosted and Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted . 4★: Also remove 1 debuff from all allies. |
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Symbol of Justice | 2390 | 246 | Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle. Glory-Light Edge: Massive Light damage to an enemy. All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Symmetria | 3319 | 233 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG Incisio Unitatis: Massive Light damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Symmetria Mk II | 3606 | 253 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG Neo Incisio Unitatis: Massive Light damage to a foe. Restore all allies' HP (Healing cap: 1000) All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500. |
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Tabar | 1185 | 86 | Light's Might: Small boost to light allies' ATK Power Swing: Medium Light damage to a foe. |
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Tabarzin | 2656 | 186 | Light's Celere: Small boost to light allies' ATK and critical hit rate Light's Aegis: Small boost to light allies' max HP Vardhamana: Massive Light damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Takeminakata | 2701 | 177 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Golden Arts: Boost to Light allies' skill damage cap. Focal Ray: Massive Light damage to a foe. Boost to all allies' skill DMG and skill DMG cap. |
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Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000). Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. onward and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns from 2nd cast onward. Secluded Cabin: Massive Light damage to a foe. Gain 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Taming Sari | 2916 | 284 | ▶ |
Zion's Might II: Big boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP Hero's Stature: Boost to light allies' DMG cap Legend's Light: Big Light damage to a foe. Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. |
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Ten-Wolf Gun | 2550 | 170 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Ten-Wolf Gun Ivory | 3020 | 200 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Lumen | 2740 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Sterling | 2700 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tentacular Javelin | 2286 | 260 | Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Light's Celere: Small boost to light allies' ATK and critical hit rate Soul Ravaging: Massive Light damage to a foe. Remove 1 buff. All allies gain Light ATK UpLight ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tenth Crest of the Clutch | 2795 | 308 | Zion's Might: Big boost to light allies' ATK Golden Arts: Boost to light allies' skill DMG cap Henny Holidays: When main weapon (MC only): 4-hit, 80% Light damage (Damage cap: ~85,000) to random foes at end of turn if no damage has been taken. Fluid Epiphany: Virtue of the Rooster: Massive Light damage to a foe. Bonus Light damage. 4★: Also dodge all attacks from foes (1 time).Verification needed. |
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Tetrastreamer | 3455 | 237 | Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn Tetra's Essence: This is the essence of greatness. Gain its power by using emblems. Hidden Utopia: Massive Light damage to a foe. MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Light damage to all foes at end of turn) |
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The Storyteller | 3465 | 229 | Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. Rob Blind: Massive Light damage to a foe. Raise BountyItem drop rate is boosted by 3 on all foes. |
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Three-Tiger Axe | 2495 | 181 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Three-Tiger Axe Ivory | 2950 | 215 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Inflict 35% DEF DownDEF is lowered Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Lumen | 2680 | 195 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Sterling | 2640 | 192 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Throne's Cane | 1177 | 155 | Pale Remnants' Might: Medium boost to Light allies' ATK Thrones: Big Light damage to a foe. |
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Thrones Pole | 1251 | 141 | Highthrone's Might: Medium boost to light allies' ATK Saint's Pillar: Big Light damage to a foe. Gain DEF UpDEF is boosted . |
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Thunder Dirk Jove | 2890 | 289 | Zion's Might: Big boost to light allies' ATK Audacity: Small boost to ATK based on how low HP is (MC only) Lightning Punishment: Massive Light damage to a foe. Gain 14% ATK UpATK is boosted Strength: 14%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 5% of damage dealt (Healing cap: 200)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Thunder Dome | 1780 | 220 | Armed Shine: Big boost to light allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Prism Thunder: Massive Light damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 seconds. 5% chance to inflict ParalyzedCan't attack Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Thunder God Gauntlet | 1280 | 136 | Thunder's Might: Medium boost to light allies' ATK Olympian Thunder: Big Light damage to a foe / Gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder God Spear | 1850 | 208 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK True Olympian Thunder: Massive Light damage to a foe / Gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder God Staff | 1175 | 157 | Thunder's Might: Medium boost to light allies' ATK Olympian Thunder: Big Light damage to a foe / Gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder Kalinga Axe | 1210 | 88 | Light's Might: Small boost to light allies' ATK Concussion: Medium Light damage to a foe. |
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Thunder Rapier | 1155 | 99 | Light's Might: Small boost to light allies' ATK Cross-Slash: Medium Light damage to a foe. |
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Thundercloud Manju | 1000 | 190 | Clawed Shine: Medium boost to light allies' ATK Taste the Sweetness, Feel the Pop: Big Light damage to a foe. Restore 50% of MC's HP (Healing cap: 2000). |
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Tiger Fang | 1625 | 173 | Thunder's Might: Medium boost to light allies' ATK Dragonic Decimation: Big Light damage to a foe. |
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True Purity Sunblade | 3133 | 240 | ▶ |
True Solaris's Supremacy: Massive boost to light allies' ATK / Small boost to max HP Sunveil's Radiance: When main weapon: Big boost to all allies' ATK based on how high MC's HP is Font of Orion: 450%Massive Light damage to a foe Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Damage increased to 550%Massive. BlindedAttacks have a slight chance to miss Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns and now affects all foes. |
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True Teardrop | 1760 | 146 | Thunder's Might: Medium boost to light allies' ATK Rising Shot: Big Light damage to a foe, |
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Twin Helix | 2470 | 247 | Zion's Might: Big boost to light allies' ATK Oblivion's Might: Big boost to dark allies' ATK Elemental Screw: Massive light DMG to a foe / 1-hit DMG immunity |
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Two-Crown Bow | 2370 | 217 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Two-Crown Bow Ivory | 2800 | 255 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Lumen | 2550 | 232 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Sterling | 2510 | 230 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Bow | 1390 | 120 | Thunder's Dual-Edge: Medium boost to double attack rate for light allies Tyrant Strike: Big Light damage to a foe. Gain 15% Debuff Res. UpDebuff resistance is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Fork | 1255 | 143 | Thunder's Aegis: Medium boost to light allies' max HP Tyrant Strike: Big Light damage to a foe. Gain 15% Debuff Res. UpDebuff resistance is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ukonvasara | 2980 | 217 | Zion's Might: Big boost to light allies' ATK Enchantress's Barrier: When main weapon, boost to debuff resistance10% at SL15 Meteorite: Massive Light damage to a foe. Restore 100 + 10% HP (Healing cap: 1500). 4★: Heal increased to 100 + 15% HP (Healing Cap: 2000). |
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Ullikummi | 3371 | 349 | ▶ |
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and a random buff when using first ability. Light's Majesty: Small boost to Light allies' ATK and max HP Titan's Song: Massive Light damage to a foe. All allies gain High Voltage (ATK Up)ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and High Voltage (DEF Up)DEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ultima Axe | 4169 | 245 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Blade | 4191 | 240 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Bow | 3822 | 305 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Claw | 3415 | 349 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Dagger | 3525 | 333 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Gun | 4188 | 232 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Harp | 3293 | 314 | Musica Rubell: Big boost to harp-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Spear | 3452 | 350 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Staff | 3173 | 401 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Sword | 3807 | 288 | Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Unsigned Kaneshige | 3435 | 241 | Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain. Kengo's Essence: This is the essence of greatness. Gain its power by using emblems. Blade of the Five Rings: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Vajranda | 1640 | 179 | Thunder's Might: Medium boost to light allies' ATK Soul Crush: Big Light damage to a foe. |
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Valentine Sword | 2025 | 173 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Dear Perfume: Massive Light damage to a foe. / Restore HP. |
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Vanguard | 3246 | 257 | Cavalier's Nature: When main weapon (MC only): Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 800)Duration: 3 turns upon using Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total). Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable) Strength: 40% (Max: 120%)Duration: Indefinite and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable) Strength: 15% (Max: 45%)Duration: Indefinite.. Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on Equestrian AffinityDEF and hostility are boosted based on Equestrian Affinity lvl (Max: 3 / Can't be removed) lvl. Landau: Massive Light damage to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Veselago Harp | 1225 | 133 | Thunder's Healing: Medium boost to healing cap for light allies Imitate: Big Light damage to a foe. Gain Repel (3 times)Reflects DMG Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Veselago Piton | 2150 | 157 | Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 12% to light allies' max HP Mirror Disperia: Massive Light damage to a foe. Gain 20% Repel (3 times)Reflects DMG Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Veselago Saber | 1325 | 133 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Imitate: Big Light damage to a foe. Gain Repel (3 times)Reflects DMG Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Virtue's Bow | 1324 | 121 | Thunder's Verity: Medium boost to light allies' critical hit rate Virtue Ray: Big Light damage to a foe. |
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Virtue's Kris | 1267 | 127 | Thunder's Dual-Edge: Medium boost to double attack rate for light allies Virtue Ray: Big Light damage to a foe. |
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Vogen Crescent | 1355 | 126 | Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is Stream of Arrows: Big Light damage to a foe. |
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Vyrnellious Staff | 1140 | 152 | Tendresse: Boost to healing / Boost to healing cap The Dawn Always Comes: Dark DMG reduction Vyrnic Nova: Big Light damage to a foe and restore allies' HP. |
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Wado Ichimonji | 2595 | 182 | 21 Excellent-Grade Sword: Big boost to light allies' ATK The Opening Draw: 10% boost to katana-specialty allies' C.A. damage cap. Death Lion Song: Massive Light damage to a foe. Gain 6% DA Up (Stackable / Max: 30%)Double attack rate is boosted (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite and 6% TA Up (Stackable / Max: 30%)Triple attack rate is boosted (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite. 4★: Also gain 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 50%Duration: Indefinite and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite. |
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Wales' Finest | 2340 | 250 | Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Thunder's Aegis: Medium boost to light allies' max HP Taste of Excellence: Massive Light damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Walthari | 3000 | 270 | Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap Light's Aegis: Small boost to light allies' max HP Heiligschwan: Massive Light damage to a foe. All allies gain 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Was-Scepter of Horus | 2188 | 280 | Thunder's Majesty: Medium boost to light allies' ATK and max HP Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Ra'd: Massive Light damage to a foe. All allies gain Light ATK UpLight ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wasserspeier | 3218 | 275 | Dual Blade's Nature: When main weapon (MC only): Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed) Duration: Indefinite, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 20%Duration: Indefinite, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) At level 30: Also gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 30%Duration: Indefinite and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. Dazzling Radiance: Massive Light damage to a foe. Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, DA Up (Stackable)Double attack rate is boosted (Stackable) Duration: Indefinite and TA Up (Stackable)Triple attack rate is boosted (Stackable) Duration: Indefinite. |
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White Blade | 1156 | 110 | Let Sunshine In: Big Light damage to a foe. | |||||
Winter Wonderbow | 1863 | 124 | Thunder's Might: Medium boost to light allies' ATK Snow Flash: Big Light damage to a foe. Slight chance to inflict 1-hit knockout. |
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Wooden Sword Lake Toya | 2308 | 246 | What Happens 2x, Happens 3x: Big boost to light allies' ATK Class-Trip Memories: Boost to ATK based on how low HP is (MC only). Silver Slash: Massive Light damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 150%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Lethal Attack Dodged (25% HP / 1 time)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP) . |
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Woodland Prayer | 2490 | 370 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Staff Resonance: Boost to multiattack rate based on how many staffs are equipped Blossoming Ray: Massive Light damage to a foe. Gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also remove 1 buff from a foe. |
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Xeno Purity Sunblade | 2345 | 180 | Solaris's Supremacy: Massive boost to Light allies' ATK Orion's Ladder: Massive Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Yellow Blade | 1152 | 110 | Let Sunshine In: Big Light damage to a foe. | |||||
Yellow Light | 1155 | 110 | Music Start!: Big Light damage to a foe. |