To recruit an Arcarum Evoker, the player must first fully forge the Arcarum Summon of the respective character to 5★. This will unlock the Arcarum Pactbearer category in Sierokarte's Shop, and a fate episode to recruit the character with their respective arcana card
as material requirement. In the fate episode, the player will fight either a stronger version of the respective Arcana Summon boss or the Evoker themselves.
Battle Data
Disclaimer: Battle data is still being gathered. Special attacks, triggers, drops, and notes may not be accurate or complete.
Immune to GravitySpecial attack max charge turn is extended , CharmedAttacks are slightly limited , EnticedAttacks are slightly limited , ParalyzedCan't attack , and PetrifiedStops enemy's charge diamonds from filling. .
Drop table last updated: not specifiedThe game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Gain Death WishTaking less DMG (Effect weakens each time an ally is knocked out) Can't be removed. and Death SentenceAll party members will be knocked out on turn 13 Can't be removed.Local status effect.
Triumph of DeathNTR
13 hits of Dark damage to random allies.
MisfortuneN
Dark damage to one ally and inflicts Ill FortuneMore likely to be attacked Duration: 4 turns.
Immune to ParalysisCan't attack , GravitySpecial attack max charge turn is extended , and Lethal HitInstant death for the victim. .
At start of battle
Casts Deathly Thirteen.
99% Trigger
Casts Triumph of Death.
95% Trigger
Casts Triumph of Death.
65% Trigger
Casts Triumph of Death.
50% Trigger
Casts Triumph of Death.
45% Trigger
Casts Triumph of Death.
10% Trigger
Casts Triumph of Death.
5% Trigger
Casts Triumph of Death.
Death WishTaking less DMG (Effect weakens each time an ally is knocked out)
Starts at 90% cut and lowers by 20% each time an ally is KO'd.
Knocks out all party members on turn 13 including sub party members. Ignores AutoreviveRecovers once from a knockout while in effect effects.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: crystal ×50. Unlock Nier recruitment Fate Episode.
Drop table last updated: not specifiedThe game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Strategy
Unlike her Arcarum fights, Death doesn't have a significantly reduced defense in this one. Because of that, it is extremely difficult, if not impossible, to deal enough damage to clear the fight under 13 turns while Death WishTaking less DMG (Effect weakens each time an ally is knocked out) is at full power. As it is reduced every time a character dies, there's a few ways to speed up the process:
Using Ayer's Guilty BreakGain Guilty BreakATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 8 turns. (Consumes 25% of max HP.) 4 times to reduce his HP to 1~3 and ProvokeYou want a shot at me? Go ahead! Take it! (Gain Hostility UpMore likely to be attacked (Can't be removed) Duration: 2 turns. Take a lethal hit without being knocked out if Ayer has 1% of his max HP or more.) At level 100: I swing my fists to protect others! (No longer gain Hostility UpMore likely to be attacked (Can't be removed) Duration: 2 turns. Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 2 turns and Undying (2 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. When below 25% HP: Also gain Dauntless SpiritATK is sharply boosted by Dauntless Spirit (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn .) to increase his Hostility makes it very likely Death will kill him on the first turn.
The Lethal Attack Dodged effect of Provoke won't activate as it requires at least 10 remaining HP to.
Guilty break can only be activated 3 times if Ayer's maximum HP are a multiple of 4, leaving him with 25% of his HP.
Rackam (Holiday)'s Collateral DamagePlain damage to all foes upon expending HP. leaves him at 1% of his current HP when used, making him extremely likely to get killed by Death.
Luna's Soul ConversionKnock out another ally. can be used to kill a targeted ally other than Luna herself.
Death (SSR) call can be used to kill the Dark ally in 4th position, other than the Main Character or Lyria (Event).
This can be used to kill Luna, after she herself kills someone else.
Unlike other options, this one is always available and easily accessible at this point, as you are required to have Death to unlock this fight, and Luna can be obtained from Shadowverse: Duelist of Eternity in the Side Stories.
Characters who die and get revived by an AutoreviveRecovers once from a knockout while in effect effect don't count for the purpose of lowering Death WishTaking less DMG (Effect weakens each time an ally is knocked out) strength. However, regular methods of revive don't have any effect on Death WishTaking less DMG (Effect weakens each time an ally is knocked out) (it is lowered on a character's death, but doesn't go up again when they're revived).
Fire damage to all allies. Inflicts Crimson DreamHP is restored for 2 turns and lowered after 3 turns .
All Fall DownTR 75
Fire damage to all allies and removes all buffs. Inflicts ATK DownATK is lowered Duration: 4 turns, DEF DownDEF is lowered Duration: 4 turns, Charge Bar LoweredCharge bar is lowered on every turn Strength: 10%Duration: 4 turns, and BlindedAttacks have a slight chance to miss Duration: 4 turns.
Fire damage to all allies and inflicts Red HeatHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Malevolent MajestyTR 25
Plain damage to all allies based on 40% of max HP.
Immune to GravitySpecial attack max charge turn is extended and PetrifiedStops enemy's charge diamonds from filling. .
75% Trigger
Casts All Fall Down.
50% Trigger
Unleashes True Power.The Devil has shown itself!
40% Trigger
Casts Power Plant.
Base charge diamonds change to ◇◇.
25% Trigger
Casts Malevolent Majesty.
20% Trigger
Casts Hellfire.
10% Trigger
Fills all charge diamonds.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50. Unlocks Fraux's recruitment Fate Episode.
Drop table last updated: not specifiedThe game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Inflicts DivinityATK and triple attack rate boosted Duration: 5 turns on all allies.
Inflicts ElectrifiedCan't take any action (Can't be removed) Duration: 1 turn on allies with DivinityATK and triple attack rate boosted .
Deimos StrikeTR OD 50%-
Light damage~7000 damage to one ally and inflicts DeathKnocked out after 0.5 turns Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining..
Heavenly GloryTR OD 20%-
Multi-hit Light damage5 hits of ~4000 damage to random allies.
Inflicts BlindedAttacks have a slight chance to miss Duration: 5 turns, Skill SealedCan't use skills Duration: 5 turns, and 100% Charge CutInstantly reduces Charge Bar by 100% Strength: 100%Duration: instant on all allies.
Immune to GravitySpecial attack max charge turn is extended , BlindedAttacks have a slight chance to miss , PetrifiedStops enemy's charge diamonds from filling. .
75% Trigger
Casts Stardeath.
50% Trigger
Unleashes True Power.The Star is beginning to flex!
Drop table last updated: not specifiedThe game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
The Moon gains LunamosityATK and DEF are boosted based on Bounty lvl and BountyItem drop rate is boosted .
If cast as trigger: Gains 1 BountyItem drop rate is boosted stack.
If cast as C.A.: Gains 4 BountyItem drop rate is boosted stacks.
KophHP 80%-0%Verification needed.
Large~2,800 per hit with -50% ATK Down 8-hit Water damage to random allies.
Additional effect depending on The Moon's HPVerification needed. :
100%-71%: The Moon gains RepelReflects DMG Strength: Up to 1000Duration: Up to 3 hitsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!
70%-31%: Inflicts CharmedAttacks are slightly limited Duration: 1 turn on all allies.
30%-0%: Inflicts ConfusedAllies can be targeted (Substitute and Counter are ineffective) Duration: 1 turn on all allies.
Phobos Blast
Multi-hit Water damage to random allies.
Inflicts GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity) on one ally.
Phase of the MoonTR
The Moon gains Crescent MoonChanges to Quarter Moon in 1 turn Duration: 1 turn .
AmundsenTR
Massive Water damage (~8,000 damage) to all allies and inflicts GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity) .
Immune to GravitySpecial attack max charge turn is extended , CharmedAttacks are slightly limited , BlindedAttacks have a slight chance to miss , PetrifiedStops enemy's charge diamonds from filling. .
LunamosityATK and DEF are boosted based on Bounty lvl
The Moon's ATK and DEF are boosted based on BountyItem drop rate is boosted lvl.
90% Trigger
Casts Flashback. Does not reset charge diamonds.
70% Trigger
Unleashes True Power.The Moon waxes full with power...
30% Trigger
Casts Phase of the Moon.
Unleashes True Power+.The Moon is energized with power!
If The Moon has Full MoonChanges to New Moon in 1 turn
Casts Amundsen.
Crescent MoonChanges to Quarter Moon in 1 turn Duration: 1 turn changes to Quarter MoonChanges to Full Moon in 1 turn Duration: 1 turn after 1 turn.
Quarter MoonChanges to Full Moon in 1 turn Duration: 1 turn changes to Full MoonChanges to New Moon in 1 turn Duration: 1 turn after 1 turn.
Full MoonChanges to New Moon in 1 turn Duration: 1 turn changes to New MoonATK and DEF are lowered / Changes to Crescent Moon in 3 turns Duration: 3 turns after 1 turn.
Large Fire damage to one ally and inflicts Solar CrownAttacks have a slight chance to miss Duration: 3 turns
Coronal EjectionOD 30%-0%
Large Fire damage to all allies and inflicts BurnedHP is lowered on every turn
Immune to BlindedAttacks have a slight chance to miss , CharmedAttacks are slightly limited , DelayReduce a foe's filled charge diamonds by 1 , ParalyzedCan't attack , GravitySpecial attack max charge turn is extended and PetrifiedStops enemy's charge diamonds from filling. .
Can normal attack more than 3 times.
100% Trigger
Casts Resh.
75% Trigger
Fills all charge diamonds.
50% Trigger
Unleashes True Power.The Sun is surrounded by a blinding glow!
30% Trigger
Casts Primal Flare.
25% Trigger
Fills all charge diamonds.
10% TriggerVerification needed.
Casts Coronal Ejection.
CoronaCasts Burn each turn Duration: 2 turnsLocal status effect
Inflicts BurnedHP is lowered on every turn Duration: 1 turn after each turn.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: crystal ×50. Unlock Alanaan recruitment Fate Episode.
Drop table last updated: not specifiedThe game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Small Wind damage to all allies, removes the stacked buffs of Innocent on Judgement, and inflicts one of the following debuffs:
DA Down (Stackable)Double attack rate is lowered (Stackable / Can't be removed) Duration: Indefinite and TA Down (Stackable)Triple attack rate is lowered (Stackable / Can't be removed) Duration: Indefinite
ATK Down (Stackable)ATK is lowered (Stackable / Can't be removed) Duration: Indefinite
DEF Down (Stackable)DEF is lowered (Stackable / Can't be removed) Duration: Indefinite
InnocentTR
Removes all debuffs on Judgement, as well as Guilty's DA Down (Stackable)Double attack rate is lowered (Stackable / Can't be removed) Duration: Indefinite and TA Down (Stackable)Triple attack rate is lowered (Stackable / Can't be removed) Duration: Indefinitedebuffs on all allies.Verification needed. From anonymous editor, no source Does not remove Guilty'sVerification needed. From anonymous editor, no source DEF Down (Stackable)DEF is lowered (Stackable / Can't be removed) Duration: Indefinite.
Gains ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed) Duration: Indefinite and DEF Up (Stackable)DEF is boosted (Stackable / Can't be removed) Duration: Indefinite. Does not consume charge diamonds upon use.
Immune to DelayReduce a foe's filled charge diamonds by 1 , PetrifiedStops enemy's charge diamonds from filling. , GravitySpecial attack max charge turn is extended , and ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect.
If Judgement has a debuffVerification needed.
Casts either Guilty or Innocent.Verification needed.
If an ally has a buffVerification needed.
May or may not cast Innocent.Verification needed.
50% Trigger
Unleashes True Power.Judgement's melody has turned frenzied!
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Drop table last updated: not specifiedThe game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Once an Evoker is recruited, their related New World Foundation Weapon will be available for trade in the Shop under the Weapons list for the following materials:
Stacks additively with damage cap boosts such as DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted , Extended Mastery Perks, character Support Skills, and most Archangel Series Summons's Sub Auras.[2]
Uncapping this weapon requires the following materials:
Domain of the Evoker is a special Extended Mastery-like system specific to Arcarum Evokers. Domain bonuses require materials to activate instead of Extended Mastery Points. The first bonus is unlocked at the start, while following bonuses are unlocked based on the uncap level of the Evoker's corresponding New World Foundation Weapon which grants a trophy.
Bonuses can be activated in any order and materials are based on the number of activated Bonuses.
Activating all 4 Domain bonuses automatically activates and obtains the Domain Bonus Ability.
Once an Evoker reaches Level 100, a new Arcarum card is unlocked in Arcarum Pactbearer section of the Shop.
The World Card is required to play a set of Fate Episodes that unlocks the Evoker's fourth Skill. Ten become available at once, but only one is needed for each Evoker.