Category:Archangel Series Summons
Jump to navigation
Jump to search
Summons obtained from the premium draw.
This summon series is non-ticketable.
Icon | Name | Element | Call | Aura | Min HP | Max HP | Min ATK | Max ATK |
---|---|---|---|---|---|---|---|---|
![]() |
Gabriel | ![]() |
0★: Massive Water damage to all foes. Inflict ![]() Duration: 5 turnsLocal status effect on Fire foes. All allies gain ![]() Strength: 70%Duration: 1 turn Fire Damage Cut.. 4★: 400% Water damage to all foes. Inflict ![]() Duration: 5 turnsLocal status effect on Fire foes. All allies gain ![]() Strength: 70%Duration: 1 turn Fire Damage Cut. and ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
0★: Main: 100% boost to Water Elemental ATK. Sub: 5% boost to Water allies' damage cap. 3★: Main: 120% boost to Water Elemental ATK. Sub: 10% boost to Water allies' damage cap. 4★: Main: 140% boost to Water Elemental ATK. Sub: 15% boost to Water allies' damage cap. |
140 | 850 (1205) |
375 | 2100 (2963) |
![]() |
Halluel and Malluel | ![]() |
0★: Massive Light damage to all foes. Inflict ![]() Strength: 15%Duration: 180 seconds, ![]() Strength: 15%Duration: 180 seconds, and ![]() Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect. 4★: Massive Light damage to all foes. Inflict ![]() Strength: 30%Duration: 180 seconds, ![]() Strength: 30%Duration: 180 seconds, and ![]() Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 30,000 / 100,000Local status effect. |
0★: Main: 30% boost to all Elemental ATK. 20% boost to double attack rate. Sub: 5% boost to double attack rate. 3★: Main: 40% boost to all Elemental ATK. 30% boost to double attack rate. Sub: 10% boost to double attack rate. 4★: Main: 50% boost to all Elemental ATK. 50% boost to double attack rate. Sub: 20% boost to double attack rate. 10% boost to triple attack rate. |
135 | 808 (1145) |
350 | 2075 (2938) |
![]() |
Metatron | ![]() |
0★: 2-hit Light damage to random foes and remove 1 buff from all foes. All Light allies gain ![]() Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. 4★: 2-hit Light damage to random foes and remove 1 buff from all foes. Inflict ![]() Strength: 50%Duration: 2 turnsLocal status effect. All Light allies gain ![]() Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. |
0★: Main: 100% boost to Light Elemental ATK. Sub: 5% boost to Light allies' damage cap. 3★: Main: 120% boost to Light Elemental ATK. Sub: 10% boost to Light allies' damage cap. 4★: Main: 140% boost to Light Elemental ATK. Sub: 15% boost to Light allies' damage cap. |
138 | 816 (1155) |
327 | 2022 (2870) |
![]() |
Michael | ![]() |
0★: Plain damage to all foes based on 3% of current HP (Damage cap: 500,000) and remove 1 buff. Inflict ![]() . 3★: Plain damage to all foes based on 5% of current HP (Damage cap: 999,999) and remove 1 buff. Inflict ![]() . 4★: Plain damage to all foes based on 5% of current HP (Damage cap: 1,500,000) and remove 1 buff. Inflict ![]() . All allies gain ![]() Strength: 20%Duration: 3 turns. |
0★: Main: 100% boost to Fire Elemental ATK. Sub: 5% boost to Fire allies' damage cap. 3★: Main: 120% boost to Fire Elemental ATK. Sub: 10% boost to Fire allies' damage cap. 4★: Main: 140% boost to Fire Elemental ATK. Sub: 15% boost to Fire allies' damage cap. |
129 | 832 (1184) |
359 | 2240 (3181) |
![]() |
Raphael | ![]() |
0★: Massive Wind damage to all foes. Inflict ![]() Duration: 1-2 turnsLocal status effect on all Earth foes for 1 to 2 turns. All Wind allies gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: 400% Wind damage to all foes. Inflict ![]() Duration: 1-2 turnsLocal status effect on all Earth foes for 1 to 2 turns. All Wind allies gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite and ![]() Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. |
0★: Main: 100% boost to Wind Elemental ATK. Sub: 5% boost to Wind allies' damage cap. 3★: Main: 120% boost to Wind Elemental ATK. Sub: 10% boost to Wind allies' damage cap. 4★: Main: 140% boost to Wind Elemental ATK. Sub: 15% boost to Wind allies' damage cap. |
158 | 930 (1316) |
251 | 1750 (2500) |
![]() |
Sariel | ![]() |
0★: Massive Dark damage to all foes. Inflict ![]() Duration: 5 turnsLocal status effect on Light foes. All allies gain ![]() Strength: 30%. 4★: 400% Dark damage to all foes. Inflict ![]() Duration: 5 turnsLocal status effect on Light foes. All allies gain ![]() Strength: 30% and ![]() Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns. |
0★: Main: 100% boost to Dark Elemental ATK. Sub: 5% boost to Dark allies' damage cap. 3★: Main: 120% boost to Dark Elemental ATK. Sub: 10% boost to Dark allies' damage cap. 4★: Main: 140% boost to Dark Elemental ATK. Sub: 15% boost to Dark allies' damage cap. |
132 | 790 (1119) |
357 | 2155 (3054) |
![]() |
Uriel | ![]() |
0★: Massive Earth damage to all foes. All Earth allies gain ![]() Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. All allies gain ![]() Strength: 30%. 4★: 400% Earth damage to all foes. All Earth allies gain ![]() Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. All allies gain ![]() Strength: 30% and ![]() Strength: 10%Duration: 3 turns. |
0★: Main: 100% boost to Earth Elemental ATK. Sub: 5% boost to Earth allies' damage cap. 3★: Main: 120% boost to Earth Elemental ATK. Sub: 10% boost to Earth allies' damage cap. 4★: Main: 140% boost to Earth Elemental ATK. Sub: 15% boost to Earth allies' damage cap. |
133 | 844 (1200) |
352 | 2180 (3094) |
Pages in category "Archangel Series Summons"
The following 5 pages are in this category, out of 5 total.