Geisenborger

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Label Rarity SSR.pngCharacterSeries Evokers icon.pngEvokers
[Raging Chariot]This title is an unofficial, amateur translation.
Geisenborger

Npc zoom 3040162000 01.png

Npc zoom 3040162000 02.png

Npc sd 3040162000 01.png

Npc sd 3040162000 02.png

MAX HP 1517
MAX ATK 11407
Element Label Element Light.png
RaceOfficially called "Type" in-game. Label Race Draph.png
Style Label Type Attack.png
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. Label Weapon Melee.png
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Male
Voice Actor Masaki Terasoma
How to Recruit
Arcarum: The World Beyond

ID 3040162000
Char ID 3101
Uncap Limit Icon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.png
NameJP ガイゼンボーガ
TitleJP 怒涛の戦車
Voice ActorJP てらそま まさき
Release Date 2019-03-10
Other Sites
Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewith Icon Kamigame.pngKamigame

Feared as the raging Chariot who tramples over all on the battlefield, a turn of fate with the stars has convinced this trueborn warrior to purge the skies of The World. It will not be an easy path, but he marches onward in full swing.

Charge Attack

Charge Attack
Icon Name Effect
Skill charge attack.png Howitzer Fist 450%Massive Light damage to a foe.[1]
Gain Status Divinity.pngDivinityTriple attack rate is boosted / DMG taken is boosted
Strength: Guaranteed TA / 20% DMG Taken BoostedDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Skills

Skills
Icon Name Cooldown Duration Obtained Effect
Ability Panzerfaust.png Panzerfaust 6 turns
Lvl 55:
5 turns
- Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
17-hit, 40% Light damage to random foes (Damage cap: ~53,000 per hit~900,000 total).[1]
Gain Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
Strength: 10 (Max: 30)Duration: Indefinite
and Status Iron Fist 1.pngIron FistDMG and DMG cap for one-foe attacks and counterattacks are boosted (Stackable / Can't be removed)
Duration: Indefinite
.
Ability Dreadnought.png Dreadnought 8 turns
Lvl 75:
7 turns
1 turn Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Gain Status Substitute.pngSubstitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
and Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 400%-500%Duration: 1 turn Counter attacks grant 5% charge bar per hit.
.[1]
Ability I'll Bet My Soul.png I'll Bet My Soul 15 turns 5 turns Lvl 1
Gain Status Impregnable Fortress.pngImpregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
Strength: 40%-120%Duration: 5 turns
.
(Will be knocked out when effect ends.)
(Effect duration extends upon being targeted by a Light ally's healing skill or buff skill.)

Support Skills

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Icon Support Skill.png Juggernaut Lvl 1
35% hit to charge bar gain.
AmplifySeraphic multiplier one-foe attack damage by 10%. (Effect increases based on Status Iron Fist 1.pngIron FistDMG and DMG cap for one-foe attacks and counterattacks are boosted (Stackable / Can't be removed)
Duration: Indefinite
lvl [Max: 3].)
Icon Arcarum Sub Support Skill.png The Star Reversed Lvl 1
When Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit.
Icon Arcarum Main Support Skill.png The Chariot Upright Lvl 1
When Switching To Main Ally: Geisenborger gains Status Star-Spangled Pummel.pngStar-Spangled PummelDeals quadruple attacks and counters upon taking DMG while Divinity is in effect (Can't be removed)
Strength: 200%Duration: Indefinite
.
(Can't be reactivated.)
Icon Extended Mastery Support Skill.png Extended Mastery Support Skill EMP Lessen Dark damage for all allies.
Icon Domain Bonus Ability.png Domain Bonus Ability Domain Geisenborger gains Status Bonus Damage.png70% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 70%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
when MC uses Weapon s 1040513700.jpg Shooting of The Star's charge attack.

Extended Mastery Perks

Extended Mastery Perks
Style
  • ZenithAtk.pngATK
    ★☆☆★★☆★★★
    +500+800+1000
  • ZenithDef.pngDEF
    ★☆☆★★☆★★★
    5%8%10%
  • ZenithDA.pngDouble Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • ZenithCritHit.pngCritical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
  • ZenithCADmg.pngCharge Attack Damage
    ★☆☆★★☆★★★
    10%15%20%
RaceCalled "Type" in-game.
  • ZenithAtk.pngATK
    ★☆☆★★☆★★★
    +500+800+1000
  • ZenithDef.pngDEF
    ★☆☆★★☆★★★
    5%8%10%
  • ZenithHP.pngHP
    ★☆☆★★☆★★★
    250500750
  • ZenithCritHit.pngCritical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
  • ZenithDarkDmgDown.pngDark Damage Down
    ★☆☆★★☆★★★
    2%4%5%
Individual
  • ZenithAtkUpDefDown.pngATK Up
    DEF Down
    ★☆☆★★☆★★★
    +900 ATK
    -10% DEF
    +1300 ATK
    -15% DEF
    +1500 ATK
    -20% DEF
  • ZenithAtkUpDefDown.pngATK Up
    DEF Down
    ★☆☆★★☆★★★
    +900 ATK
    -10% DEF
    +1300 ATK
    -15% DEF
    +1500 ATK
    -20% DEF
  • ZenithHP.pngHP
    ★☆☆★★☆★★★
    250500750
  • ZenithEnmity.pngEnmity
    ★☆☆★★☆★★★
    SmallMediumBig
    100% - 75%1% (fixed)
    75% - 50%3% to 3.5% (linear)
    50% - 0%3.5% to 9% (linear)
  • ZenithSupportSkill.pngLessen Dark damage for all allies.
Domain of the Evoker
  • ZenithDomainAtk.pngATK +1000
  • ZenithDomainNADmg.pngNormal Attack Damage Amplify +3%
  • ZenithDomainNADmg.pngNormal Attack Damage Amplify +3%
  • ZenithDomainCritHit.png25% chance to critical hit for ??Strength unknown% more damage
  • ZenithDomainSupportSkill.pngGeisenborger gains Status Bonus Damage.png70% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 70%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    when MC uses Weapon s 1040513700.jpg Shooting of The Star's charge attack.
Icon augment2 l.pngPermanent Mastery

‎‎

Gameplay Notes

Howitzer Fist

  • Status Divinity.pngDivinityTriple attack rate is boosted / DMG taken is boosted
    grants the following effects:[1]
    • Guaranteed TA.
    • 20% boost to DMG taken.
  • Geisenborger's Status Divinity.pngDivinityTriple attack rate is boosted / DMG taken is boosted
    is stronger than the buff granted by Summon s 2040242000.jpg The Star (SSR)'s call.

Panzerfaust

  • Each stack of Status AggroUpArrow.pngHostility UpMore likely to be attacked
    increases Hostility by 10, capping at 30. [2]
  • At one stackAssuming the other characters are at base hostility value of 10, the chance of Geisenborger getting hit is increased to 40%, followed by 50% and 57.1% at two and three stacks.

I'll Bet My Soul

  • The Jammed effect of Status Impregnable Fortress.pngImpregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
    Strength: 40%-120%Duration: 5 turns
    has a strength of 40% at 100% HP, increasing as HP decreases to a maximum of 120%. [3]
  • Status Impregnable Fortress.pngImpregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
    Strength: 40%-120%Duration: 5 turns
    does not prevent instant knock out effects such as Status Death.pngLethal HitInstant death for the victim.
    and Ultimate Bahamut's Status Dark Hour.pngDark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
    Duration: IndefiniteField effect
    .
  • The duration extension only triggers when skills are used with a yellow or green border which target Geisenborger or all allies.
    • The skill does not have to actually heal or grant a buff.
    • His own skills and charge attack do not increase the duration.
    • Skills with other border colors do not trigger the duration extension, even if they provide a buff or a heal.
    • Auto-activated skills do not extend the duration.
  • Examples:
    • Amira's Ability PowerWithin.png Power WithinAbsorb 10% of a foe's mode bar and 10% of all allies' charge bars.
      Gain Status Uplift.pngCharged +Instantly boosts Charge Bar by
      Max: 15% from foe
      Max: 10% from each allyUnaffected by charge bar gain effects
      based on the amount absorbed.
      At level 75:
      Status Uplift.pngCharged +Instantly boosts Charge Bar by
      Max: 20% from foe
      Max: 10% from each allyUnaffected by charge bar gain effects
      boost from foe increased to 20%.
      At level 100:
      Foe's mode bar absorption reduced to 5%.
      Allies' charge bars absorption reduced to 5%.
      Status Uplift.pngCharged +Instantly boosts Charge Bar by
      Max: 40% from foe
      Max: 20% from each allyUnaffected by charge bar gain effects
      boost further increased.
      Also gain Status C.A. DMG Boosted (1 time).png50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
      Strength: 50%Duration: Indefinite
      .
      does extend the duration after its level 100 upgrade even though it does not grant any buffs to Geisenborger.
    • Kumbhira's Ability Reckless Abandon.png Reckless Abandon500% Light damage to a foe (Damage cap: ~630,000).
      All allies gain Status Reckless Abandon.pngReckless AbandonDouble attack rate is boosted / Triple attack rate is boosted / DMG and DMG cap for one-foe attacks and counterattacks are boosted (Can't be removed)
      Duration: 3 turns
      .
      (Boost to buff specs based on number of casts [Max: 5].)
      does not extend the duration, even though it does grant a buff.
  • If Ability I'll Bet My Soul.png I'll Bet My SoulGain Status Impregnable Fortress.pngImpregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
    Strength: 40%-120%Duration: 5 turns
    .
    (Will be knocked out when effect ends.)
    (Effect duration extends upon being targeted by a Light ally's healing skill or buff skill.)
    is used again while Geisenborger already has Status Impregnable Fortress.pngImpregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
    Strength: 40%-120%Duration: 5 turns
    , the buff duration is reset to 5 turns.
  • It is possible for this buff to expire naturally without knocking out Geisenborger.
    • This can be achieved by clearing the current wave of a battle with multiple waves on the same turn that Status Impregnable Fortress.pngImpregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
      Strength: 40%-120%Duration: 5 turns
      is set to expire. The buff will disappear without knocking out Geisenborger as the next wave begins.
      • Note that the turn counter will not progress if the current wave was cleared using a skill; the Attack button must be pressed.
    • The buff will be removed if Geisenborger is switched to a sub ally position (e.g. via the use of Ability m 98 3.png Tactical RelocationSwitch positions of any two allies of your choice.).

Juggernaut

  • Status Iron Fist 1.pngIron FistDMG and DMG cap for one-foe attacks and counterattacks are boosted (Stackable / Can't be removed)
    increases one-foe attack damage, stacking additively with the Seraphic Weapons boost.[4]
    • Like the Seraphic boost, it is applied to the final damage, effectively increasing one-foe attack Damage cap.
    • Unlike the Seraphic boost, it is not necessary to have Elemental Advantage.
Lvl Status DMG UpSeraphic modifier
0 10%
1 Status Iron Fist 1.pngIron FistDMG and DMG cap for one-foe attacks and counterattacks are boosted (Stackable / Can't be removed)
15%
2 Status Iron Fist 2.pngIron FistDMG and DMG cap for one-foe attacks and counterattacks are boosted (Stackable / Can't be removed)
20%
3 Status Iron Fist 3.pngIron FistDMG and DMG cap for one-foe attacks and counterattacks are boosted (Stackable / Can't be removed)
25%

The Star Reversed

  • The cap to damage taken is applied after all other forms of damage reduction. For example, consider a special attack which deals 9,999,999 Dark damage to all allies:
    • If Status Dmg Cut 95.png95% DMG CutTaking 95% less DMG
      Damage Cut reducing damage taken for all elements.
      Warning! Does not work for Plain Damage!
      is in effect, the damage is reduced to 49,999 before being reduced to 10,000 by this support skill.
    • If Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
      is in effect, the special attack first subtracts the damage absorbed by the shield, before being reduced to 10,000.
    • Additionally, if a form of Status Substitute.pngSubstitute (All-Ally)Receives all attacks in place of allies
      (Includes all-ally attacks)
      is in effect, the damage is first reduced to 10,000, then the character takes all four attacks for a total of 40,000.

The Chariot Upright

  • Status Star-Spangled Pummel.pngStar-Spangled PummelDeals quadruple attacks and counters upon taking DMG while Divinity is in effect (Can't be removed)
    Duration: Indefinite
    has the following properties:
    • A quadruple attack is a normal attack and is not a form of Status Routine Step.pngDouble StrikeAttacks twice each turn
      or Status Routine Step.pngTriple StrikeAttacks 3 times each turn
      . All four attacks gain the effects of 1-hit buffs such as Status Path of Destruction.pngPath of DestructionATK is boosted
      .
    • The third hit of a quadruple attack activates effects that apply to the third hit of a triple attack (e.g. Weapon s 1040310300.jpg Hollowsky Axe's Supplemental Damage) but the fourth hit does not.
    • A quadruple attack does not activate effects that apply to all hits of a triple attack (e.g. Npc s 3040245000 01.jpg Jeanne d'Arc (Grand)Icon Support Skill.png Robe de la Pucelle 1-turn cut to skill standby and cooldown for Eternal Divinity upon triple attack.
      10% Bonus Light DMG effect to Light allies' triple attacks.
      ).
    • Geisenborger gains 35% charge bar from a quadruple attack after taking his 35% slower charge bar speed into account.
    • Counter strength is 200%.
  • This support skill activates when Geisenborger switches from a sub ally position to a main ally position. It will not activate when the switch is caused by a skill, such as Ability m 98 3.png ChangeSwitches position with a sub member. or Ability m 98 3.png Tactical RelocationSwitch positions of any two allies of your choice..
    • Starting the battle in a sub ally position is not a requirement to activate this support skill.
  • The following conditions will activate this support skill:
    • When a main ally is knocked out due to damage, which causes Geisenborger to switch in
    • Player-controlled effects that knock out a main ally, which causes Geisenborger to switch in (e.g. Death's summon call, Luna's Ability Soul Conversion.png Soul ConversionKnock out another ally.)
    • Enemy special attacks that force Geisenborger to switch in with a main ally (e.g. Ultimate Bahamut's Virtuous Verse)
    • Switching in using the Switch Party command in the Tower of Babyl.
  • Can only activate once per battle, even if Geisenborger is revived after being knocked out.

Extended Mastery Support Skill

  • Lessen Dark damageThis is not a damage cut.
    Reduces Dark damage taken on a multiplier separate from Damage Cuts.
    for all allies.[1]
Rank Reduction
1★ 2%
2★ 4%
3★ 5%
  • If multiple allies have the same Extended Mastery Support Skill, the reductions are on separate multipliers.
    • For example, if there are two allies with 3★ skills, damage gets reduced by 9.75%1 - (0.95 * 0.95).

Uncap Materials

Domain of the Evoker Materials

1st Bonus 2nd Bonus 3rd Bonus 4th Bonus
See Arcarum Evokers for information on how to unlock the Domain of the Evoker.

Awakening Materials

Facsimile Compatibility

Icon Skill Copyable?
Ability Panzerfaust.png Panzerfaust No
Ability Dreadnought.png Dreadnought Yes
Ability I'll Bet My Soul.png I'll Bet My Soul No

Outfits

Wake of Destruction

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New Year's morning. The light sweeps over the shoulders of the mountain and kindles Geisenborger's heavy black armor. He sits immobile, listening to the faint echoes of memory, as if holding a wake for the slain. You would think he was the force behind all this destruction—but no. He's a tourist. And this is a lovely sightseeing locale where you too can feel like a pepper-haired, stiff-backed, many-medaled, retired general surveying the dregs of their past. Geisenborger's here because the crew wouldn't let him go to actual war, so he had to settle for posturing. But, he thinks as a clean-smelling breeze drifts by, perhaps welcoming the new year from this ridiculous place isn't so bad after all.
Outfit Name Wake of Destruction
How to Get 2022 New Year Outfit Set
(Limited-time in-game purchase)
Release Date 2021-12-31
Charge Attack Sunlit Clash
ID 3710181000

References