Hostility

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Hostility is the game mechanic which determines the probability that any given character in your party is targeted by an enemy. Every character has the same base chance to get attacked, but this can be modified by character abilities that grant
Status AggroUpArrow.pngHostility UpMore likely to be attacked
or
Status AggroDownArrow.pngHostility DownLess likely to be attacked
. It can also be affected by support abilities, character EMP, and weapon skills.


Hostility Formula[edit]

Every character has a base hostility score of 10. A character's chance to get hit is their hostility score over the party's sum total hostility score. Therefore, the base chance that any given character is targeted is:[1]

10/(10 + 10 + 10 + 10) * 100% = 25%

Hostility modifiers act upon each character's hostility score. Consider the scenario where one character has their hostility score boosted by 10. The chance that this character will be targeted is:

(10+10)/(10 + 10 + 10 + (10 + 10)) * 100% = 40%

Known Hostility Modifiers[edit]

Ability Hostility Up Hostility Down
Assassin -
Out of SightOne ally gains
Status AggroUpArrow.pngHostility UpMore likely to be attacked
.
30 -10
Ninja -
NinjutsuBonus effects from seal combo
(Wind-Earth Seal)
0
(0% chance to be targeted)
Jamil - Ability Hide.png 
HideGrant one ally
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 3 turns
. Jamil gains
Status AggroDownArrow.pngHostility DownLess likely to be attacked

Duration: 3 turns
.
30 -10
Baihu Fangstaff 20
Nene - Ability Attract.png 
I'm Watchin' You!Hey ugly! Looky here! (Boost to hostility)
10 -2
Nene - Ability Misdirect.png 
Did You Just See That!It wasn't me! I didn't hit you, honest! It was her! (Transfers hostility to an ally)
-10
Andira - Ability Barrier.png 
Sage of EternityGrant one ally a 2500-damage
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
for 3 turns and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 1 turns
for 1 turn.
Level 75:
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
increased to 3500 damage.
0
(100% chance to be targeted)
Hostility Up (Small) 5
Hostility Up (Medium) 8
Hostility Up (Large) 10
Hostility Down (Small) -3
Hostility Down (Medium) -4
Hostility Down (Large) -5
Razia - On Solid Ground 10
Zahlhamelina - Solar Deflection -5
Nemone - Ability La Nina.png 
La Nina500% Earth damage to one enemy (Damage cap: 700,000) and inflict 10%
Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

Strength: 10% (Max: 30%)
Duration: 180 seconds
(Max: 30%). Gain 1 stack of
Status Nemone 1.pngNemoneNemone is storing up power (Can't be removed)
.[2]
Level 55: Effect enhanced.
(Max stacks)
100
Societte (Fire) - Ability FanDance.png 
Closing Dance: Tokiyomi KaiGain
Status Fan.pngClosing Dance: Tokiyomi KaiFocusing on the dance and can't attack
, 1 stack of
Status Fan 1.pngClosing Dance: Tokiyomi KaiFire allies' multiattack rates are boosted from the dance
and begin dancing. Recast to stop dancing.
While dancing: Cannot attack. Gain 1 stack of
Status Fan 1.pngClosing Dance: Tokiyomi KaiFire allies' multiattack rates are boosted from the dance
after each turn (Max: 5). All allies gain
Status DoubleUp.pngDA UpDouble attack rate is boosted
and
Status TripleUp.pngTA UpTriple attack rate is boosted
when attacking. Buff effects increase based on stacks.
On recast: Consume all
Status Fan 1.pngClosing Dance: Tokiyomi KaiFire allies' multiattack rates are boosted from the dance
stacks and gain equal amount of
Status Fan Closed 1.pngClosing Dance: Tokiyomi KaiFire allies' multiattack rates are boosted from the dance
stacks for up to 4 turns. All allies gain
Status DoubleUp.pngDA UpDouble attack rate is boosted
and
Status TripleUp.pngTA UpTriple attack rate is boosted
when attacking.
(5 stacks)
100
Rosetta (Grand) - Ability Rose Barrier.png 
Rose BarrierActivate
Status RoseBarrier.pngRose BarrierRose Barrier is active
. Rose Barrier gains 1 stack when Rosetta is damaged (Max: 5 stacks). Drains charge bar based on stack level for each turn Rose Barrier is active. Recast skill to release Rose Barrier. When released, all allies gain buffs based on the number of stacks.
(costs 5% charge bar).
Level 55: Charge bar cost removed.
70
Anthuria - Ability Erune Dance.png 
Dance of DeliriumGain 50%
Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect

Strength: 50%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.
70
Yngwie - Tough Guy mode 70
Rosamia (SSR) - 250 3.png 
Groundhold TalismanGain
Status DoubleUp.png100% DA UpDouble attack rate is boosted

Strength: 100%
Duration: 6 turns
,
Status TripleUp.png40% TA UpTriple attack rate is boosted

Strength: 40%
Duration: 6 turns
and sharp
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 6 turns
.
50
Ayer - Ability Attract.png 
ProvokeGain
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
. Take a lethal hit without being knocked out.
50
Aoidos - Ability Triple.png 
Bloody GardenGain
Status DoubleUp.pngDA UpDouble attack rate is boosted
,
Status TripleUp.pngTA UpTriple attack rate is boosted
and sharp
Status AggroUpArrow.pngHostility UpMore likely to be attacked
.
50
Spartan -
GuardianGain
Status DefenseUp.pngDEF UpDEF is boosted

Duration: 3 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 3 turns
(Uses 30% of charge bar).
50
Zooey - Ability SpinningSlash.png 
Spinning Slash450% Light damage to one enemy (Damage cap: 630,000). Gain
Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable)
(Uses 20% of charge bar).
Hidden Effect: +10 to Stun for 180 seconds (when Stun reaches 100, inflict
Status Stun.pngStunnedCan't attack

Duration: 30 seconds
on enemy for 30 seconds).
Level 55: Damage increased to 500%.
(Max stacks)
50
Veight - Ability Steroid.png 
Noble BloodGain
Status VeightAwaken 2.pngAwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening
, sharply increasing stats. When damaged twice,
Status VeightAwaken 2.pngAwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening

Can't be dispelled
is removed and Veight self-inflicts
Status VeightBacklash.pngBacklashATK, DEF, and multiattack rate are lowered from awakening backlash

Duration: 1 turns
for 1 turn.
30
Luchador -
Knifehand StrikeGain
Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.
20
Yuisis - No Surrender - Ability Defend.png 
No SurrenderGain
Status No Surrender.pngNo SurrenderDEF and hostility are boosted

Duration: 3 turns
, increasing DEF by 50% and increasing hostility.
Starslayer mode: Gain
Status No Regrets.pngNo RegretsATK is boosted / Hostility is lowered

Duration: 3 turns
, increasing
ATKNormal modifier
by 50% and reducing hostility.
20
Yodarha - 0 Triple Shrouds 20
Marquiares - Earth, Wind, and Fire (Charge Attack) 20
Nemone - Ability La Nina.png 
La Nina500% Earth damage to one enemy (Damage cap: 700,000) and inflict 10%
Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

Strength: 10% (Max: 30%)
Duration: 180 seconds
(Max: 30%). Gain 1 stack of
Status Nemone 1.pngNemoneNemone is storing up power (Can't be removed)
.[2]
Level 55: Effect enhanced.
(1 stack)
15
Sword Master - Overpower 10
Agielba - Broad-Minded 10
Ghandagoza - Ability Blind.png 
SkybreakerInflict
Status Blind.pngSolar CrownAttacks have a slight chance to miss

Strength: 85%
Duration: 20 seconds
on all enemies. Gain
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 3 turns
when enemies are afflicted with
Status Blind.pngSolar CrownAttacks have a slight chance to miss

Strength: 85%
Duration: 3 turns
.
10
Yggdrasil - Grace of the Great Tree 10
Zooey - Ability SpinningSlash.png 
Spinning Slash450% Light damage to one enemy (Damage cap: 630,000). Gain
Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable)
(Uses 20% of charge bar).
Hidden Effect: +10 to Stun for 180 seconds (when Stun reaches 100, inflict
Status Stun.pngStunnedCan't attack

Duration: 30 seconds
on enemy for 30 seconds).
Level 55: Damage increased to 500%.
(1 stack)
10
Threo - Berserk Forge -5
Nemone - Ability Roselle.png 
RoselleGain
Status DefenseUp.pngDodge Rate BoostedChance to dodge all attacks from foes (Upon dodge: Boost to charge bar and cut to hostility)

Strength: 70%
Duration: 3 turns
.
Upon dodge: Gain
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
and
Status AggroDownArrow.pngHostility Down (Stackable)Less likely to be attacked (Stackable/Can't be removed)

Duration: Indefinite
.
Level 75: Effect enhanced.
(1 stack)
-5
Yuisis - No Regrets - Ability Defend.png 
No SurrenderGain
Status No Surrender.pngNo SurrenderDEF and hostility are boosted

Duration: 3 turns
, increasing DEF by 50% and increasing hostility.
Starslayer mode: Gain
Status No Regrets.pngNo RegretsATK is boosted / Hostility is lowered

Duration: 3 turns
, increasing
ATKNormal modifier
by 50% and reducing hostility.
-5
Izmir - Ability Ougi.png 
Immutable FaithGain
Status Uplift.png30% Charge Bar Sped UpCharge bar speed is boosted

Strength: 30%
Duration: 3 turns
and
Status AggroDownArrow.pngHostility DownLess likely to be attacked

Duration: 3 turns
.
-5
Nemone - Ability Roselle.png 
RoselleGain
Status DefenseUp.pngDodge Rate BoostedChance to dodge all attacks from foes (Upon dodge: Boost to charge bar and cut to hostility)

Strength: 70%
Duration: 3 turns
.
Upon dodge: Gain
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
and
Status AggroDownArrow.pngHostility Down (Stackable)Less likely to be attacked (Stackable/Can't be removed)

Duration: Indefinite
.
Level 75: Effect enhanced.
(Max stacks)
-100

Source

Stacking[edit]

The following types of hostility modifiers stack (additively):

References[edit]

  1. https://twitter.com/soufflex_/status/886807139959754752
  2. 2.0 2.1 Hecate_mk2 https://twitter.com/Hecate_mk2/status/944030906360016896