Max HP Lowered
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About Max HP Lowered
Max HP Lowered is a debuff that lowers an ally's max HP. If an ally's max HP is lowered to 100%, they will have 1 HP left. The maximum amount a unit's max HP can be lowered changes depending on which skill is used. Most skills which lower max HP cannot be used if this would bring the target's Max HP Lowered above the maximum specified in the skill.
Max HP Lowered effects do not change an ally's current HP unless it exceeds the ally's new max HP (in which case they will take plain damage as necessary to bring them to their new max HP). For example, if a skill that lowers Max HP is cast at 100% HP, the affected units will still have 100% HP after the skill. Relative HP % will always stay the same or increase.
Filter Tables
Sources
| Icon | Name | Element | Source | Cooldown | Targets | Amount | Notes |
|---|---|---|---|---|---|---|---|
| Dancer | Spellbound SalsaGain Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn . Self-inflict Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. |
5 turns | Self | 10% | |||
| Doctor | Maddening VitalityGrant another ally Duration: 4 turns, Strength: 70%Duration: 4 turns, and Strength: 300%Duration: 4 turnsCounter attacks grant 5% charge bar per hit.. Inflict Strength: 10% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target ally. |
3 turns | One Ally except MC | 10% | |||
| Therese (SSR) | IndicumGain Duration: 2 turns and Strength: 80%Duration: 2 turnsStacking: A. Self-inflict Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. |
6 turns Lvl 75: 5 turns |
Self | 10% | |||
| Reinhardtzar | DoombringerBig Fire damage to a foe. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise Multiplier: NormalDuration: Indefinite lvl by 1. (Self-inflict Strength: 10% (Max: 50%)Duration: IndefiniteAt 100%, leaves 1 max HP upon raising lvl.) |
- | Self | 10% | |||
| Silva (Summer) | Vacationing EagleGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., Strength: 30%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (Self-inflict Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. If caster's At 100%, leaves 1 max HP was 30% or more on cast: Buff strength increased to Strength: 80%Duration: Indefinite and Strength: 20%Duration: Indefinite. If caster's At 100%, leaves 1 max HP was 60% or more on cast: Affects all Earth allies.) |
2 turns Lvl 55: 1 turn |
Self | 30% | |||
| The Lowain Bros | It's Lit5-hit Earth damage to a foe (Damage cap: ~60,000 per hit~300,000 total). Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: 3 turns. Raise Duration: Indefinite lvl by 1. Self-inflict Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. |
2 turns | Self | 10% | |||
| Yodarha (Wind) | Indistinct DivideGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., Strength: 50%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (Self-inflict Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.) |
0 turns | Self | 30% | |||
| Spinnah | Switch UpGain Strength: 50%Duration: 3 turns and Strength: 25%Duration: 3 turns. Self-inflict Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. |
4 turns | Self | 10% | |||
| Lunalu (Light) | Flash RaidGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., Strength: 50%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (Self-inflict Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.) |
0 turns | Self | 30% | |||
Vanishing TraceCopy an ally's skill. Extend caster's buff durations by 1 turn. (Excludes 1-turn buffs.) (Self-inflict Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.) At level 75: Extend caster's buff durations by 2 turns instead. |
0 turns | Self | 30% | ||||
Monochrome DriveGain Duration: 1 turn . (Self-inflict Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.) |
0 turns | Self | 30% | ||||
| Mugen (Halloween) | Song of SweetmeatsAll Light allies gain Strength: 30%Duration: 5 turns, Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, Strength: 15%Duration: 5 turns, and Strength: 20%Duration: 5 turns. (Inflict Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) |
14 turns Lvl 75: 12 turns |
Light allies | 30% | |||
Tricky ConstitutionGain Duration: 1 turn and Duration: Indefinite. Self-inflict Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. |
6 turns | Self | 30% | ||||
| Nehan | NirvanaAll other Light allies gain Duration: 1 turn . (Inflict Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) |
10 turns | Light allies except Nehan | 30% | |||
| Lunalu (SSR) | Handsome Gorilla DADark allies gain Duration: 4 turns, Strength: GuaranteedDuration: 4 turns, and Strength: 20%Duration: 4 turns, ooh-ahh! (Self-inflict Strength: 20% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. At level 95: Dark allies also gain Strength: 10%Duration: 4 turns.) |
8 turns Lvl 75: 7 turns |
Self | 20% | |||
InspirationGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. End Strength: 10%Duration: 3 turns. Copy an ally's skill. (If the skill is copiable, you know I'll never fail.)'s cooldown. (Self-inflict Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.) |
0 turns | Self | 30% | ||||
| Tikoh (Halloween) | SostanzaAll Dark allies gain Duration: 8 turnsAlso called "Lethal Attack Dodged" and Duration: 8 turns. (Inflict Strength: 10% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) |
9 turns Lvl 75: 8 turns |
Dark allies | 10% |
Interactions with Max HP Lowered
| Icon | Name | Element | Source | Notes |
|---|---|---|---|---|
| Naoise (Fire) | Dragonian DutyRaise Duration: Indefinite lvl by 1 when an ally uses a skill that consumes HP or max HP (Max: 5). (AmplifySeraphic modifier normal attack damage based on lvl. Take a lethal hit without being knocked out [Consumes 1 lvl / Leaves 1 HP].) |
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| Jeanne d'Arc (Water Summer) | Furtive MindRaise Duration: Indefinite lvl by 1 when an ally uses a skill that consumes HP or max HP (Max: 5). (Based on lvl: Bonus Water DMG effect and amplifySeraphic modifier normal attack damage.) |
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| Lunalu (Light) | Evil-Eyed FencerBoost to C.A. specs as max HP decreases. (Charge attack activates twice when max HP has been reduced by 90% or more.) |
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| Mugen (Halloween) | Surprise PracticeBonus Light DMG effect to Light allies when their max HP has been reduced by 30% or more. (Boost to effect based on size of max HP reduction [Max: 60%].) |
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| Fiorito (Holiday) | Personal TrainerWhen a Dark ally uses a skill that consumes HP or max HP: Raise their Multiplier: NormalDuration: Indefinite lvl by 1 (Max: 5). (Takes effect even when Fiorito is a sub ally.) |
Takes effect even when Fiorito is a sub ally. | ||
| Lunalu (SSR) | DeadlineBoost to all allies' ATKNormal modifier and DEF as Lunalu's max HP decreases. At level 90: Also boost to all allies' DMG cap as Lunalu's max HP decreases. |






















































































































































































































