Vaccine
Jump to navigation
Jump to search
About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects

About Vaccine
VaccineRemoves all debuffs at turn end (Can't be removed)
activates at the end of the turn, removing all removable debuffs from that ally. VaccineRemoves all debuffs at turn end (Can't be removed)
is then removed.
Sources
| Icon | Name | Element | Source | Cooldown | Notes |
|---|---|---|---|---|---|
| Doctor | All allies gain Duration: 1 turn . At level 30: All allies also gain Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite and Strength: 10% (Max: 30%)Duration: Indefinite. |
6 turns | |||
| Tikoh | All Light allies gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
||||
| Tikoh (Summer) | All allies gain Strength: 4000Duration: Indefinite and Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
||||
| Jasmine (SSR) | Duration: 1 turn . Restore 20% of Dark allies' HP (Healing cap: 2000). |
6 turns Lvl 55: 5 turns |
|||
| Chrollo | (Effect changes based on the skill selected. MC can't use the stolen skill while in battle.) ( All allies gain Duration: 1 turn , Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite, and Strength: 10% (Max: 30%)Duration: Indefinite.) |
10 turns | |||
| Summer Healing | All allies gain Verification needed. . Additional effect at 4★: All allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. . |
Requires 4★ |


















































































































































































