Clear refers to any effect that removes one or more debuffs. The term originates from ClarityRemove 1 debuff from all parties.'s Japanese name, one of the Cleric's class skills. In-game, these effects typically say "remove X debuff(s)."
Requiem of VengeanceStarts battle with Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite and Requiem of Vengeance (1 time)When an ally is knocked out: Consume this effect / End cooldown for Parabellum Rain / Fully restore HP and remove all debuffs (Can't be removed) Duration: Indefinite. When an ally is knocked out: End cooldown for Parabellum Rain8-hit, 200% Elemental damage to random foes (Damage cap: ~90,000 per hit). Inflict Supplemental DMG (30,000)DMG taken is supplemented Strength: 30,000Duration: 1 turn Local status effect on all foes. Gain Guns of Dead NightNormal attacks deal 2-hit DMG to random foes / 3-hit elemental DMG to a foe after normal attacks (Can't be removed) Duration: 2 turns. (When Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5) is 5: Hit number doubles. Extend Guns of Dead NightNormal attacks deal 2-hit DMG to random foes / 3-hit elemental DMG to a foe after normal attacks (Can't be removed) 's duration by 1 turn. Gain Double StrikeAttacks twice each turn Duration: 1 turn .). Fully restore MC's HP and remove all debuffs. (Consumes Requiem of Vengeance (1 time)When an ally is knocked out: Consume this effect / End cooldown for Parabellum Rain / Fully restore HP and remove all debuffs (Can't be removed) .)
Self
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Activates when an ally is knocked out. Removes all debuffs.
Potion RefinementCreate 1 green potion. All allies gain VaccineRemoves all debuffs at turn end (Can't be removed) Duration: 1 turn . At level 30: All allies also gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite and 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite.
All allies
6 turns
Removes debuffs at end of turn instead of taking effect instantly after casting.
Primary CareGrant another ally Primary Care[Element] ATK is boosted / DEF is boosted / Double attack rate is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Charge bar gain is boosted (Can't be removed) Duration: Indefinite[Element] is the MC's current element. (When Primary Care[Element] ATK is boosted / DEF is boosted / Double attack rate is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Charge bar gain is boosted (Can't be removed) [Element] is the MC's current element is already granted: Restore target's HP [Healing cap: 10,000] and remove all debuffs.)
One ally except Main Character
10 turns
Removes all debuffs on target with Primary Care[Element] ATK is boosted / DEF is boosted / Double attack rate is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Charge bar gain is boosted (Can't be removed) [Element] is the MC's current element.
Unlimited BoostGain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed) Duration: Indefinite. (Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl is 5. Can't recast.)
Self
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Requires BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl 5. Removes all debuffs upon charge attack. Can't recast.
Vita BrevisRestore all parties' HP (Healing cap: 5000 [2500 for other parties]). Remove 1 debuff from all parties. 1-turn cut to all allies' debuff durations.
All parties
5 turns
Auto-activates after a foe's special attack when MC has Therapeutic StanceClass's first-slot skill activates when a foe uses a special attack (Can't be removed) .
Megali Fotia1000% Elemental damage to all foes (Damage cap: ~1,900,000). Fully restore all allies' HP and remove all debuffs. (Can't recast.)
All allies
Ready in 10 turns10-turn cooldown at start of battle. Weapon: 12 turns
Removes all debuffs. Can recast while using Ouranosphaira Ravdos as a main weapon.
Aiding AuraIf main and auxiliary weapon groups are different: 20% boost to double attack and 10% boost to triple attack for all allies. ~30% chance to remove 1 debuff from all allies at turn start.
Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500). From 2nd cast onward: Also remove 1 debuff from all allies. From 3rd cast onward: All allies also gain VeilDebuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
All allies
6 turns
Only applies from second cast and onward.
Birdsong of Balmy BreezeGain Birdsong of Balmy BreezeAll allies' HP is restored at end of turn / Dispel Cancel effect (1 time) every 5 turns / Remove 1 debuff from all allies when a foe uses a special attack (Can't be removed) Duration: Indefinite. (Can't be recast.)
ActivateActivate your companion. Gain full Power CellsCells that power your companion. Will be used up every turn while companion is active. Companion will shut down when none are left. .
All allies
8 turns
Requires equipping Support Unit: Clear as your companion's AI Part.
Mystic RestorationGain Mystic Restoration4-hit elemental DMG to a foe after normal attacks / At end of turn in which MC is almost knocked out: Consumes this effect to remove all debuffs and fully restore HP / Ends cooldown for damage skills / Instant C.A. standby (Can't be removed) Duration: Indefinite and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. (Can't be recast.)
Self
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Buff activates if MC is below 25% HP at end of turn. Removes all debuffs. Can't recast.
RuneweavingCall forth the power of the tetra-elements to cast a spell. At level 30: Also gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%.
All allies
5 turns Lvl 30: 4 turns
Cleanse SoulRemove 1 debuff from all allies. All allies gain 15% Debuff Success BoostedDebuff success rate is boosted Strength: 15%Duration: 3 turns. ( + )
Quadruple Hex24-hit elemental damage to random foes. Restore all allies' HP (Healing cap: 10000). Remove all debuffs from all allies. (Consumes 1 Magic CircleFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)
Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)
Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)
Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)
Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)
Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed) of each element.)
All allies
10 turns
Requires 1 Magic Circle of each element. Removes all debuffs.
Peace of MindRemove 1 debuff from all allies. All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 3 turns.
Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.)
Self
1 turn
Can be used by any class as a subskill. Removes all debuffs.
Marshaling ShoutGain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns. Restore caster's HP (Healing cap: 1500) and remove 1 debuff. (When OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) Multiplier: Normal lvl is 5: Affects all allies. Healing and debuff removal effects activate twice.)
Self Condition: All allies
6 turns
Affects all allies and removes 2 debuffs when OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) lvl is 5.
Combat ShieldEnd cooldown for caster's other skills. Fully restore HP and remove all debuffs. Gain Combat ShieldAdditional effect upon next Shield of Valor: Full-Force Counter effect / At end of turn: Elemental DMG to foe / Remove 1 buff (Number of activations increased based on number of counterattacks [Max: 6 times]) (Can't be removed) Duration: Indefinite. (Upon next use of Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG / At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 1 turn .: Deploy Shield of Valor+Can't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG / Counters with the max number of hits while in effect / At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) / At end of turn: Elemental DMG to foe / Remove 1 buff (Number of activations increased based on number of counterattacks [Max: 6 times]) (Can't be removed) Duration: 1 turn instead. Can only be used when OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) lvl is 5.)
Self
14 turns
Requires OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) lvl 5. Removes all debuffs.
Thermopylae5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit). Gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite. Remove 1 debuff. (When below 25% HP: Activates at end of turn.)
Self
5 turns
Auto-activates at end of turn when below 25% HP.
UndauntableChance of 50% all elemental DMG cut. Chance to remove 1 debuff at turn start.
Sumai MeetBehold the techniques of my desire! (Enter BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed) Duration: 4 turns mode. End cooldown for all skills. When a Melee-specialty ally of the same element as caster normal attacks: 1-turn cut to this skill's standby. Can't recast. While in BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed) Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.)
Self
Ready in 10 turns10-turn cooldown at start of battle. Weapon: Ready in 5 turns5-turn cooldown at start of battle.
Requires SuperiorityAt end of turn when lvl 5: Ends Bout effect / Champ effect to MC (Max: 5 / Can't be removed) lvl 5. ChampATK is boosted / Deals triple attacks / When a foe uses a special attack: Deals 1200% elemental DMG to the foe / Removes 1 buff / Restores HP and removes 1 debuff at end of turn (Can't be removed) activates at end of turn. Can't recast. 5-turn cut to skill standby while using Iron Fist of Severed Chains as a main weapon.
Salt of Cleansing SpiritsRestore caster's HP (Healing cap: 1000). Remove 1 debuff. (Auto-activates at end of turn. Can't recast.)
Self
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Requires BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed) mode. Auto-activates at end of turn. Can't recast.
Call of the StarsUpon calling a summon: 1-turn cut to skill standby and cooldowns. Gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. At end of turn when any of the following conditions are met: Borrow primals' powers for the corresponding effects: A foe has 3 or more removable buffs: Wind damage to all foes (Damage cap: ~380,000) and remove 1 buff. A chain burst activated: Fire damage to a foe (Damage cap: ~830,000). Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended) Strength: 30%Duration: 1 turn Local status effect. A foe's charge diamonds are full: Water damage to all foes (Damage cap: ~380,000). All allies gain 50% Repel (1 time)Taking less DMG and reflects attacks Strength: 50%Duration: IndefiniteDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. A foe used a special attack: Earth damage to all foes (Damage cap: ~380,000). Restore all allies' HP (Healing cap: 1,500) and remove 1 debuff.
All allies
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Activates at end of turn when a foe uses a special attack.
The Blue WillDoesn't normal attack. Ignore foes' Fire, Water, Earth, and Wind resistance. Deal superior elemental damage regardless of foe element. 15% boost to dodge rate. Starts battle with The Blue Will (1 time)When an ally is almost knocked out at end of turn: Fully restores allies' HP / Removes all debuffs / Instant C.A. standby (Can't be removed) Duration: Indefinite. When an ally is below 25% HP at end of turn: Remove all allies' debuffs and fully restore HP. All allies gain Instant Charge. (Consumes The Blue Will (1 time)When an ally is almost knocked out at end of turn: Fully restores allies' HP / Removes all debuffs / Instant C.A. standby (Can't be removed) Duration: Indefinite.)
All allies
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Buff activates if an ally is below 25% HP at end of turn. Removes all debuffs.
Healing WaterRestore 10% of all allies' HP (Healing cap: 800). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 250)Duration: 3 turns. At level 90: Healing cap increased to 1500. RefreshHP is restored on every turn Strength: (Healing cap: 1000)Duration: 3 turns healing cap increased to 1000. Also remove 1 debuff from all allies.
The Sun ReversedWhen Sub Ally: 20% boost to Fire allies' healing specs. Remove 1 debuff from a Fire ally when that ally takes turn-based damage. At level 95: Fire allies also gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and 10% DEF Up (Stackable / Max: 50%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 50%)Duration: Indefinite when they take turn-based damage.
Fire allies
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Alanaan needs to be a sub ally. Removes debuff if turn-based damage has been received, even if it was absorbed by ShieldNext ATK received will be ineffective for a fixed amount , etc.
Fleece of ChampionsRestore 20% of all allies' HP (Healing cap: 2015) and remove 1 debuff. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 15%-5%Duration: 3 turnsStacking: Teamwide.
Silent StepUpon dodging: Extend Fire allies' HypeATK is boosted by 1 turn. Restore Fire allies' HP (Healing cap: 1500). At level 95: Also remove 1 debuff from Fire allies. All Fire allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite.
Standby ModeRemove all debuffs from caster. Go into Standby ModeResolute Reactor activates at end of turn / Colossus will be knocked out upon activation (Can't be removed) and gain Charge Bar +200%Instantly boosts Charge Bar by 200% Strength: 200%. (Can only be used when HeatATK is boosted and DEF is lowered based on Heat lvl (Lvl rises each turn [Max: 5] / Can't be removed) lvl is at max.)
Enigma of the Phoenix70% hit to DEF. Restore HP each turn (Healing cap: 1000). Starts battle with Enigma of the PhoenixEnigma Ablaze effect to caster when autorevived (Can't be removed) Duration: Indefinite and Autorevive (1 time)Recovers once from a knockout while in effect (Can't be removed) Duration: Indefinite. Upon autoreviving: Gain Enigma AblazeDeals bonus fire DMG for normal attacks / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / DEF is boosted / Every 5 turns: Removes all debuffs / Fully restores HP / Instant C.A. standby (Can't be removed) Duration: Indefinite. End cooldown for Fenie's skills. (While Enigma AblazeDeals bonus fire DMG for normal attacks / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / DEF is boosted / Every 5 turns: Removes all debuffs / Fully restores HP / Instant C.A. standby (Can't be removed) is in effect: 20% Bonus Fire DMG effect, 20% boost to healing specs, and 220% boost to DEF. Every 5 turns: Fully restore Fenie's HP, remove all debuffs, and gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..)
Self
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Requires Enigma AblazeDeals bonus fire DMG for normal attacks / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / DEF is boosted / Every 5 turns: Removes all debuffs / Fully restores HP / Instant C.A. standby (Can't be removed) . Removes all debuffs every 5 turns.
Indominus<brIndominus: 400%-500% Fire damage to a foe (Damage cap: ~480,000). Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt (Healing cap: 2000) and remove 1 debuff. At level 120: Dead Lands: 8-hit Fire damage to all foes. Inflict 2 random debuffs on all foes. Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt and remove 1 debuff.
All allies
5 turns
Activates twice if Fraux has Solid FortitudeDamage skills activate twice (Can't be removed) . Ends cooldown upon charge attack with Domain Bonus AbilityEnd cooldown for Indominus<brIndominus: 400%-500% Fire damage to a foe (Damage cap: ~480,000). Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt (Healing cap: 2000) and remove 1 debuff. At level 120: Dead Lands: 8-hit Fire damage to all foes. Inflict 2 random debuffs on all foes. Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt and remove 1 debuff. upon using charge attack.. Auto-activates upon normal attacks when Fraux has SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended) .
Ill NightRestore 30% of a Fire ally's HP (Healing cap: 5000), remove all debuffs, and grant Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%.
One Fire ally
10 turns
Removes all debuffs.
King of the NightGain DopeOne of the following: DopeGains a buff based on Dope type (Can't be removed) Duration: Indefinite DopeGains a buff based on Dope type (Can't be removed) Duration: Indefinite DopeGains a buff based on Dope type (Can't be removed) Duration: Indefinite based on skills used by main allies. (Gain buffs based on Dope type.)
Self
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Requires DopeGains a buff based on Dope type (Can't be removed) . Activates at start of turn.
Holy Chain: Healing ThumbRestore Fire allies' HP (Healing cap: 2000) and remove 1 debuff. All Fire allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 1000) or 10% boost to charge barDuration: 3 turns. (While Scarlet EyesATK is boosted / DEF is sharply boosted / Deals triple attacks / Normal attack DMG is amplified / Attacks twice each turn / No charge bar gained upon normal attacks or counters / Can't use charge attack / 5% hit to max HP every turn (Can't be removed / Can't be extended) is in effect: 100% boost to healing specs. Activates when the foe uses a special attack.)
Fire allies
6 turns
Ends cooldown upon charge attack. Auto-activates when a foe uses a special attack while Scarlet EyesATK is boosted / DEF is sharply boosted / Deals triple attacks / Normal attack DMG is amplified / Attacks twice each turn / No charge bar gained upon normal attacks or counters / Can't use charge attack / 5% hit to max HP every turn (Can't be removed / Can't be extended) is in effect.
UberuptionFully restore caster's HP and remove all debuffs. Gain UberuptionATK, DEF, DMG cap, and C.A. DMG are boosted (Can't be removed) Duration: 5 turns. (Consumes all of charge bar.)
Self
Ready in 3 turns3-turn cooldown at start of battle. / 15 turns15-turn cooldown upon use.
MisurazioneMisurazione: Balance Fire allies' HP. All Fire allies gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 1000)Duration: 3 turns. Remove 1 debuff from Fire allies. (When difference in main allies' remaining HP percentages is 30% or more: Skill changes to Giusta Misurazione.) Giusta Misurazione: Balance Fire allies' HP. All Fire allies gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 1000)Duration: 3 turns and DMG Mitigation (2000)DMG taken is lowered by a fixed amount Strength: 2000Duration: 1 turn . Remove 1 debuff from Fire allies.
Fire allies
9 turns Lvl 75: 8 turns
Auto-activates at end of turn when difference in main allies' remaining HP is more than 50%.
Imperatrice del NataleAll Fire allies gain Regalo BenedettoATK is boosted / DEF is boosted / Chance of lowering DMG taken (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. Fully restore Fire allies' HP and remove all debuffs. (Can't recast.)
Fire allies
Ready in 10 turns10-turn cooldown at start of battle.
Watermelon Smash450%Massive Fire damage to a foe. Gain 1 WatermelonConsumed by Mirin's skills (Max: 3 / Can't be removed) Duration: Indefinite (Max: 3). (Buffs to all allies based on chain burst's number of chains.)
Amidst Tranquil RuinWhen an ally is below 25% at end of turn: Mugen goes into Rampage mode. (100% boost to ATKPerpetuity modifier, 10% boost to damage cap, boost to hostility, debuff immunity, and can't use skills.) Fully restore Mugen's HP and remove all debuffs.
Self
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Activates if an ally is below 25% HP at end of turn. Removes all debuffs.
Roselle WreathI do 3-hit, 150% Fire damage (Damage cap: ~200,000 per hit) to random foes! And give random buffs to all allies! (When Nemo PowerNemo Santa's power is charging up (Max: 5 / Can't be removed) is at max: Hit number increases to 6.)
All allies
6 turns Lvl 75: 5 turns
One of possible effects. See Character Page for more details. Auto-activates at end of turn if Nemo PowerNemo Santa's power is charging up (Max: 5 / Can't be removed) lvl is 5.
Tricolor Treat JutsuRemove 1 debuff from Fire allies. All Fire allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 1000) or 10% charge barDuration: 4 turns. (Counts as a healing skill when cast.)
Fire allies
8 turns
Can recast once each turn it is cast when Ninja ArtGains effects in order based on lvl: Boost to ATK / Deal triple attacks / Boost to dodge rate / Supplement skill DMG / Activate Brown Sugar Blast at end of turn if no DMG has been taken (Max: 5 / Can't be removed) lvl is 5.
Deirdre's BenevolenceAll allies gain 10% Fire ATK Up (Stackable / Max: 60%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 60%)Duration: Indefinite. Restore all allies' HP based on number of SprinklesConsume 2 Sprinkles to activate Deirdre's Benevolence when a foe uses a special attack (Max: 5 / Can't be removed) . When Scathacha has less than 5 SprinklesConsume 2 Sprinkles to activate Deirdre's Benevolence when a foe uses a special attack (Max: 5 / Can't be removed) : Remove 1 debuff from all allies. When Scathacha has 5 SprinklesConsume 2 Sprinkles to activate Deirdre's Benevolence when a foe uses a special attack (Max: 5 / Can't be removed) : Remove 2 debuffs from all allies.
All allies
6 turns Lvl 75: 5 turns
Removes 2 debuffs when Scathacha has 5 SprinklesConsume 2 Sprinkles to activate Deirdre's Benevolence when a foe uses a special attack (Max: 5 / Can't be removed) . Auto-activates when a foe uses a special attack and Scathacha has 2 SprinklesConsume 2 Sprinkles to activate Deirdre's Benevolence when a foe uses a special attack (Max: 5 / Can't be removed) .
Chandrashekhar10-hit, 100% Fire damage to all foes (Damage cap: ~155,000 per hit). Fully restore all allies' HP. Remove all allies' debuffs. Caster gains ChandraDeals bonus fire DMG upon normal attacks / Charge bar is boosted every turn / Skill cooldowns are reduced by 3 turns (Can't be removed / Skill cooldown can't be lower than 1 turn) Duration: Indefinite. (Can only be used when RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl is 10. Can't recast.)
All allies
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Requires level 100 (5★) and RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed) lvl 10. Removes all debuffs. Can't recast.
Lantern's Glow250%-300% Fire damage to all foes (Damage cap: ~400,000). Restore all allies' HP (Healing cap: 1000) and remove 1 debuff. All allies gain 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Teena's Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) is at 5: All allies also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.)
Sparkling Barrage2-hit, 100% Fire damage to all foes (Damage cap: ~400,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 40%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. (From 3rd cast onward: Also remove 1 debuff from all Fire allies. From 5th cast onward: Also remove 1 buff from all foes.)
Fire allies
7 turns Lvl 55: 6 turns
From 3rd cast onward. Activates upon charge attack. Auto-activates when a foe uses a special attack.
Solar PledgeGain Solar PledgeCan't normal attack / HP is lowered on every turn / DMG dealt to fire allies is mitigated / When a fire ally attacks: Deals fire DMG to a foe / Remove 1 debuff from fire allies at end of turn (Can't be removed) Duration: 5 turns.
Fire allies
10 turns
Requires level 100 (5★). Solar PledgeCan't normal attack / HP is lowered on every turn / DMG dealt to fire allies is mitigated / When a fire ally attacks: Deals fire DMG to a foe / Remove 1 debuff from fire allies at end of turn (Can't be removed) activates at end of turn.
Roar of a Thousand Flames400% Fire damage to a foe (Damage cap: ~220,000). Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable) Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite and 10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable) Strength: 10% (Max: 40%)Duration: Indefinite. (Based on FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed) lvl: Hit number increases [Max: 6 hits]. Gain additional buffs.)
Self
8 turns Lvl 75: 7 turns
Requires FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed) lvl 1.
Laundry!I'll remove all debuffs just for you and boost your charge bar! (Remove all debuffs from the Main Character and grant Charge Bar +50%Instantly boosts Charge Bar by 50% Strength: 50%.)
Cuddle TimeRestore an ally's HP (Healing cap: 750) and remove 1 debuff. (Use CuddlyLess likely to be attacked by foes (Can't attack or use charge attack) : Affects all allies instead.)
One ally With CuddlyLess likely to be attacked by foes (Can't attack or use charge attack) : All allies
7 turns Lvl 65: 6 turns
Affects all allies if Miria has CuddlyLess likely to be attacked by foes (Can't attack or use charge attack) .
Snack It UpRestore 5% of an ally's HP (Healing cap: 200) and remove 1 debuff. Ally gains ATK Up (Stackable)ATK is boosted while active (Stackable) Multiplier: Unique StackableDuration: 3 turns. Consumes 1 CrackerRosine's homemade rice crackers, made with love. Use them to cast skills. . At level 45: Healing cap increased to 400. Buff increased to 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable) Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: 3 turns.
One ally
0 turns
Requires 1 CrackerRosine's homemade rice crackers, made with love. Use them to cast skills. .
Light of PurificationRestore all allies' HP (Healing cap: 800). At level 45: Healing cap increased to 1200 HP. At level 80: Healing cap increased to 1500 HP. Also remove 1 debuff from all allies.
All-Season FashionStarts battle with Golden Band (1 time)At end of turn in which an ally is almost knocked out or at 10th turn or later: Consume this effect to fully restore HP and remove all debuffs for water allies / Andira's multiattack rate is boosted (Can't be removed) Duration: Indefinite. (At end of turn when an ally is below 25% HP or at 10th turn or later: Fully restore Water allies' HP and remove all debuffs. Andira gains 100% DA UpDouble attack rate is boosted (Can't be removed) Strength: 100%Duration: Indefinite and 50% TA UpTriple attack rate is boosted (Can't be removed) Strength: 50%Duration: Indefinite. [Consumes Golden Band (1 time)At end of turn in which an ally is almost knocked out or at 10th turn or later: Consume this effect to fully restore HP and remove all debuffs for water allies / Andira's multiattack rate is boosted (Can't be removed) .])
Water allies
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Buff activates at end of turn when an ally is below 25% HP or at 10th turn or later. Removes all debuffs.
Radiant CallingGain Charge Bar +25%Instantly boosts Charge Bar by 25% Strength: 25%. Restore caster's HP (Healing cap: 1500) and remove 1 debuff. (Boost to specs at SpiritATK, DEF, multiattack rate, and hostility are boosted based on lvl (Max: lvl 5 / Can't be removed) Multiplier: Perpetuity lvl 3 and 5.)
Self
4 turns
Removes 2 debuffs at SpiritATK, DEF, multiattack rate, and hostility are boosted based on lvl (Max: lvl 5 / Can't be removed) lvl 3. Removes 3 debuffs at SpiritATK, DEF, multiattack rate, and hostility are boosted based on lvl (Max: lvl 5 / Can't be removed) lvl 5.
Enlightened OneStarts battle with Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. At level 90: Starts battle with Enlightened One (1 time)At end of a turn in which Anre is almost knocked out: Fully restores HP / Removes all debuffs (Can't be removed) Duration: Indefinite. Immune to Strong ArmedCan't be healed and CursedCan't be healed . 50% boost to Water allies' DEF. At end of turn in which Anre is below 25% HP: Fully restore Anre's HP and remove all debuffs. (Consumes Enlightened One (1 time)At end of a turn in which Anre is almost knocked out: Fully restores HP / Removes all debuffs (Can't be removed) Duration: Indefinite.)
Self
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Requires level 90 (5★). Buff activates if Anre is below 25% HP at end of turn. Removes all debuffs.
Radiance Bonus AbilityUpon using charge attack: Restore Water allies' HP (Healing cap: 1000) and remove 1 debuff.
Layer Edge2-hit, 250% Water damage to random foes (Damage cap: ~350,000 per hit). Restore Water allies' HP (Healing cap: 2214) and remove 1 debuff.
Water allies
8 turns Lvl 75: 7 turns
Auto-activates when an ally removes a foe's buff.
Spinal Reflex Circuit IIWhen a foe uses a special attack: End cooldown for Mirage Sign8-hit, 100% Water damage to random foes (Damage cap: ~67,500 per hit). Remove 1 buff from all foes.. Remove 1 debuff from Cassius.
Mana Blast3-hit, 200% Water damage to random foes (Damage cap: ~345,000 per hit). Raise all foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds by 1 (Max: 10). Restore 30% of all allies' HP (Healing cap: 2000) and remove 1 debuff. (When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl is 5 or above: Hit number doubles.)
Aqua Heal IIRestore Water allies' HP (Healing cap: 1500) and remove 1 debuff. All Water allies gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite. Raise caster's LifesavingBased on lvl: Attack specs, skill specs, and healing specs are boosted (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5). (When LifesavingBased on lvl: Attack specs, skill specs, and healing specs are boosted (Max: 5 / Can't be removed) lvl is 5: All Water allies also gain 30% Fire DMG LoweredFire DMG is lowered Strength: 30%Duration: 3 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts..)
Water allies
7 turns Lvl 55: 6 turns
Activates upon charge attack if a Water ally's HP is at 50% or lower. Auto-activates when a foe uses a special attack.
Azure FreestyleAll Water allies gain Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite and Azure SurgeWhile in effect: DEF is boosted / DMG taken is reduced / Skill DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed) Duration: Indefinite Fully restore Water allies' HP and remove all debuffs. (Can only be used when LifesavingBased on lvl: Attack specs, skill specs, and healing specs are boosted (Max: 5 / Can't be removed) lvl is 5. When Joel is not a main ally: Remove Azure SurgeWhile in effect: DEF is boosted / DMG taken is reduced / Skill DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed) from all allies.) (Can't recast.)
Water allies
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Requires LifesavingBased on lvl: Attack specs, skill specs, and healing specs are boosted (Max: 5 / Can't be removed) lvl 5. Removes all debuffs. Can't recast.
White HealRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff.
All allies
6 turns
At level 90 (5★), auto-activates after a foe's special attack if Lily has Spring BreezeWhite Heal activates when a foe uses a special attack (Can't be removed) .
FedeltaFully restore Water allies' HP and remove all debuffs. All Water allies gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed) Duration: 5 turns. (Can only be used when all allies are below 25% HP.)
Water allies
16 turns
Requires all allies to be below 25% HP. Removes all debuffs.
The Empress UprightWhen Switching to Main Ally: All Water allies gain Righteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed) Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite. (Can't be reactivated.) At level 95: Set Water allies' HP to full and remove all debuffs. All Water allies also gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed) Duration: 5 turns. (Can't be reactivated.)
Blue Rose QueenStarts battle with Blue Rose Queen (1 time)At end of turn in which HP hits 50% or below: Fully restore Rosetta's HP / Restore all Sapphire Petals / End cooldown for Midnight Rose Barrier (Can't be removed) Duration: Indefinite. At end of turn for each hit of damage taken that turn: 100% Water damage to a random foe (Damage cap: ~200,000 per hit / Max: 5 hits). Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% (Max: 5 times). (If HP is 50% or less at end of turn: Fully restore Rosetta's HP, restore 5 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed) Duration: Indefinite, remove all debuffs, and end cooldown for Midnight Rose BarrierRemove all debuffs from caster. Deploy a Midnight Rose BarrierReceives all attacks in place of allies (Includes all-ally attacks) / DEF and debuff resistance are boosted / Cuts and reflects DMG / Ends when no Sapphire Petals are deployed (Can't be removed) Duration: 3 turns. (Consumes 1 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed) Duration: Indefinite every turn. Ends when there are no Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed) Duration: Indefinite or after 3 turns.). [Consumes Blue Rose Queen (1 time)At end of turn in which HP hits 50% or below: Fully restore Rosetta's HP / Restore all Sapphire Petals / End cooldown for Midnight Rose Barrier (Can't be removed) Duration: Indefinite.])
Self
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Activates if Rosetta is below 50% HP at end of turn. Removes all debuffs.
Kitty-Cat Lightning450%Massive Water damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Remove 1 debuff from all allies.
Heilendes GebetSwitch to SupplicationCan't normal attack / Restores water allies' HP and removes 1 debuff at end of turn (Can't be removed) Duration: 5 turns mode. (At end of turn: Restore Water allies' HP [Healing cap: 1000] and remove 1 debuff. Can't normal attack.)
Heroic Beat400% Water damage to a foe (Damage cap: ~420,000). Restore caster's HP (Healing cap: 1500). At level 90: Damage increased to 500%. Damage cap increased to ~500,000. Healing cap increased to 2500. Also remove 1 debuff from caster.
Self
6 turns
Requires level 90 (5★). At level 95, auto-activates after a foe's special attack.
Soul EruptionFully restore caster's HP and remove all debuffs. Gain Soul EruptionATK, DEF, multiattack rate, and other stats are boosted (Can't be removed) Strength: 200% ATK Up, 100% DEF Up, 70% DA Up, 30% TA Up, changes C.A. modifier to 950%, 50% DMG Cap Up, 90% C.A. Cap UpMultiplier: PerpetuityDuration: 5 turns. (Can only be used when below 25% HP. Consumes all of charge bar.)
Self
15 turns
Only usable when at 25% HP or lower. Removes all debuffs. Consumes all of charge bar.
Serenata CurativaRestore 10% of all allies' HP (Healing cap: 1000) and remove 1 debuff. At level 90: All allies also gain 20% DMG AbsorptionPartially absorbs DMG to recover HP Strength: 20%Duration: 3 turns.
Chance to remove 1 debuff from Condition KeepRestore an ally's HP (Healing cap: 750). 200% boost to healing cap if target's HP bar is red. At level 45: Healing cap increased 1000. target.
Good MorningRestore HP to allies with SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage (Healing cap: 1260). Remove SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage from all allies.
All allies
6 turns Lvl 45: 5 turns
Removes SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage.
Light SleeperAll allies with SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage gain 25% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 25%Duration: 3 turns. Remove SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage from all allies.
All allies
6 turns Lvl 65: 5 turns
Removes SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage.
PalisadeRestore caster's HP (Healing cap: 800) and remove 1 debuff. Gain 25% DEF UpDEF is boosted Strength: 25%Duration: 3 turns. At level 65: Healing cap increased to 1000.
Uncrossable WatersRemove all debuffs from caster. Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed) Duration: Up to 3 turns. (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) every turn. Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) are deployed or after 3 turns.)
Fervid Swing5-hit, 100% Earth damage to random foes (Damage cap: ~93,000 per hit). All Earth allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns and remove 1 debuff. (When Amelia has 12 or more buffs: Hit number doubles. All Earth allies also gain 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 3 turns.)
Ailes EnlacantesAll Earth allies gain Wings of the CradleDMG taken is lowered / Recover HP each turn. Boost to charge bar if HP is full / Remove 1 debuff at end of turn (Can't be removed) Duration: 5 turns and Shield (10,000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: Indefinite.
Earth allies
14 turns Lvl 55: 12 turns
Wings of the CradleDMG taken is lowered / Recover HP each turn. Boost to charge bar if HP is full / Remove 1 debuff at end of turn (Can't be removed) activates at end of turn.
Life GainCreate 1 green potion. Remove 1 debuff from all allies.
All allies
8 turns
Requires level 100 (5★). Can only be used after The Fool UprightWhen Switching to Main Ally: Caim's SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed) Multiplier: PerpetuityDuration: Indefinite, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite, and ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite ranks all rise by a random number (Max: 4). (Can't be reactivated.) At level 95: Now affects all Earth allies. activates.
The Hanged Man's CharityWhen an Earth ally has 12 or more buffs at end of turn: Remove 1 debuff from that ally. At level 120: For every 12 skills used by Earth allies: Activate End of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.). All Earth allies gain Dispel CancelBuffs can't be removed or shortened (1 time) .
Earth allies
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Requires level 90 (5★). Activates at end of turn for an Earth ally with 12 or more buffs.
Reversal of FortuneAt end of turn if Cidala didn't attack: Restore HP (Healing cap: 2022) and remove all debuffs. Gain Double StrikeAttacks twice each turn Duration: 1 turn and 40% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 40%Duration: 1 turn .
AutoignitionGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and AutoignitionCharge bar will be boosted to 100% at the end of the turn Duration: 2 turns. Remove 1 debuff from caster. At level 100: Now removes all debuffs from caster. AutoignitionCharge bar will be boosted to 100% at the end of the turn Duration: 2 turns upgraded to Autoignition+100% boost to charge bar at end of turn / C.A. Reactivation effect at end of effect (1 time) Duration: 2 turns. (Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite when Autoignition+100% boost to charge bar at end of turn / C.A. Reactivation effect at end of effect (1 time) Duration: 2 turns ends.)
Bright Snowflake1250%Unworldly Earth damage to a foe (Damage cap: ~2,900,000). Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Restore 20% of all allies' HP (Healing cap: 2500) and remove 1 debuff.
AnabolicEat a macho meal and get Rosa blooming! (Gain 4 Rosa PackConsumes 1 Rosa Pack to withstand lethal DMG (Leaves 1 HP) (Max: 6 / Can't be removed) Duration: Indefinite [Max: 6] and remove all debuffs from caster.)
Dispersing Rose500% Earth damage to a foe (Damage cap: ~480,000). Restore Earth allies' HP (Healing cap: 2000) and remove 1 debuff. (When The Devil's BrideBased on lvl: Fraux's and earth MC's multiattack rate and skill specs are boosted / Skill DMG is amplified (Can't be removed) lvl is 5: Hit number doubles)
Earth allies
7 turns Lvl 75: 6 turns
Auto-activates when a foe uses a special attack and The Devil's BrideBased on lvl: Fraux's and earth MC's multiattack rate and skill specs are boosted / Skill DMG is amplified (Can't be removed) lvl is 5. Ends cooldown at end of turn when Bewitching PetalAt end of turn: Consume 5 to raise The Devil's Bride lvl by 1 / Ends cooldown for damage skills (Max: 5 / Can't be removed) is 5.
Blessed KissGrant another Earth ally Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed) Duration: Indefinite. (When Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed) is already granted: Restore 100% of target's HP [Healing cap: 10,000] and remove all debuffs.)
One Earth ally except Galleon
11 turns Lvl 55: 10 turns
Removes all debuffs on target with Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed) .
Chasing After HimStarts battle with Gon's Determination (1 time)At end of turn in which Gon is almost knocked out: Remove all debuffs / End cooldown for all skills (Can't be removed) Duration: IndefiniteUnofficial status name. At end of turn when below 25% HP: Remove all debuffs from Gon. End cooldown for all skills. Gain Chasing After HimCan withstand lethal DMG (Leaves 1 HP) / Ja Jan Ken doesn't consume HP (Can't be removed / Can't be extended) Duration: 5 turns. (Consumes Gon's Determination (1 time)At end of turn in which Gon is almost knocked out: Remove all debuffs / End cooldown for all skills (Can't be removed) Unofficial status name.)
Self
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Buff activates if Gon is below 25% HP at end of turn. Removes all debuffs.
Serene RealmAll Earth allies gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable) Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite and 10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable) Strength: 10% (Max: 40%)Duration: Indefinite. Caster gains Serene RealmAt end of turn: Restores earth allies' HP / Remove 1 debuff (Can't be removed) Duration: 5 turns. (At end of turn while Serene RealmAt end of turn: Restores earth allies' HP / Remove 1 debuff (Can't be removed) is in effect: Restore Earth allies' HP [Healing cap: 1000] and remove 1 debuff.)
Earth allies
11 turns Lvl 75: 10 turns
Serene RealmAt end of turn: Restores earth allies' HP / Remove 1 debuff (Can't be removed) activates at the end of turn.
Bluehendes Licht450%Massive Earth damage to a foe. Inflict 25% BlindedAttacks have a slight chance to miss Strength: 25%Duration: 180 seconds. Remove 1 debuff from all allies.
Golly Cute!Gain 1 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite, 100% DEF UpDEF is boosted Strength: 100%Duration: 3 turns, and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3 turns. Remove 1 debuff.
Persistent Pierce500% Earth damage to a foe (Damage cap: ~510,000). Restore caster's HP (Healing cap: 2500) and remove 1 debuff. (When Omar's RecollectionATK, multiattack rate, and DMG cap are boosted based on Omar's Recollection lvl (Max: 10 / Can't be removed) lvl is 10: Activates twice.)
Self
8 turns Lvl 55: 7 turns
Activates twices when Omar's RecollectionATK, multiattack rate, and DMG cap are boosted based on Omar's Recollection lvl (Max: 10 / Can't be removed) lvl is 10. Activates upon charge attack.
Rest in PsalmRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. (Consumes 1 Bon VivantConsumes 1 at end of turn and upon skill activation / Becomes Wasted at 0 (Can't be removed) .)
All allies
0 turns
Consumes 1 Bon VivantConsumes 1 at end of turn and upon skill activation / Becomes Wasted at 0 (Can't be removed) .
Thunderous PurificationFully restore Earth allies' HP and remove all debuffs. (When The White's DeliveranceBased on lvl: Earth allies' ATK, DEF, and multiattack rate are boosted (Can't be removed / Max: 10) Multiplier: Perpetuity lvl is 10: All Earth allies also gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%.)
A Healthy Helping of LeisureRevitalizeRecover HP each turn (Healing cap: 500). Gain 10% Charge BoostInstantly boosts Charge Bar by 10% Strength: 10% if HP is full. effect. Chance to remove 1 debuff from Pholia at turn start.
On Solid GroundStarts battle with On Solid Ground (1 time)At end of turn in which Razia is almost knocked out: Fully restores HP / Removes all debuffs / Ends cooldown for all skills (Can't be removed) Duration: Indefinite. 20% boost to DEF and +10 boost to hostility. When below 25% HP at end of turn: Fully restore Razia's HP, remove all debuffs, and end cooldown for all skills. (Consumes On Solid Ground (1 time)At end of turn in which Razia is almost knocked out: Fully restores HP / Removes all debuffs / Ends cooldown for all skills (Can't be removed) Duration: Indefinite.)
Self
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Buff activates if Razia is below 25% HP at end of turn. Removes all debuffs.
Rekki Unleashed IIIRekki Unleashed I: Consume 50% of caster's charge bar to unleash Rekki. (Gain Rekki Unleashed ITriple attack rate is boosted / Normal attack DMG is amplified / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: Indefinite.) (Skill changes to Rekki Unleashed II.) Rekki Unleashed II: Consume 100% of caster's charge bar to further unleash Rekki. (Gain Rekki Unleashed IITriple attack rate is boosted / Normal attack DMG is amplified / Maximum amount of DMG that can be dealt per hit is boosted / Deals bonus earth DMG for normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed) Duration: Indefinite.) (Skill changes to Rekki Unleashed III.) Rekki Unleashed III: Consume 200% of caster's charge bar to completely unleash Rekki. (Gain Rekki Unleashed IIITriple attack rate is boosted / Normal attack DMG is amplified / Maximum amount of DMG that can be dealt per hit is boosted / Deals bonus earth DMG for normal attacks / Upon normal attacks: 900% earth DMG to foe / Remove 1 buff (Can't be removed) Duration: Indefinite.) Fully restore caster's HP and remove all debuffs. Instantly perform a normal attack without using up a turn. End cooldown for Holy Palm's IntimidationGain Holy Palm's IntimidationDebuff resistance is boosted / Receives all attacks in place of allies (Includes all-ally attacks) / DMG taken is reduced by a fixed amount / Normal attack and C.A. DMG dealt is partially absorbed to HP / Charge bar gained upon taking DMG is boosted (Can't be removed / Can't be extended) Duration: 3 turns and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite.. (Can't recast.)
Rising BlazeStarts battle with Guts (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: IndefiniteAlso called "Lethal Attack Dodged" and Rising Blaze (1 time)At end of turn in which Sabrina is almost knocked out: Fully restores HP / Removes all debuffs / Ends cooldown for all skills (1 time / Can't be removed) Duration: Indefinite. When below 25% HP at end of turn: Fully restore Sabrina's HP, remove all debuffs, and end cooldown for all skills. (Consumes Rising Blaze (1 time)At end of turn in which Sabrina is almost knocked out: Fully restores HP / Removes all debuffs / Ends cooldown for all skills (1 time / Can't be removed) .)
Self
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Buff activates if Sabrina is below 25% HP at end of turn. Removes all debuffs.
Fiore di SalvezzaRestore all allies' HP (Healing cap: 2000). All allies gain Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite and VaccineRemoves all debuffs at turn end (Can't be removed) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining..
All allies
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Buff that activates at end of turn. Removes all debuffs.
Pain, Pain, Go Away!Restore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. Gain 20% Healing Up (Stackable / Max: 60%)Healing skill's healing amount is boosted (Stackable / Can't be removed) Strength: 20% (Max: 60%)Duration: Indefinite and 20% Healing Cap Up (Stackable / Max: 60%)Healing skill's healing cap is boosted (Stackable / Can't be removed) Strength: 20% (Max: 60%)Duration: Indefinite.
Cerasus GratiaRestore all allies' HP (Healing cap: 500) and remove 1 debuff. All allies gain RefreshHP is restored on every turn Strength: Up to 400 HPDuration: 3 turns.
Organic HealRestore all allies' HP (Healing cap: 1000) and remove 1 debuff. Gain 1 Organic PointOrganic Point is granted (Can't be removed) Duration: Indefinite [Max: 2]. When at 2 Organic PointOrganic Point is granted (Can't be removed) : All allies also gain Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." (Consumes all Organic Points).
All allies
7 turns Lvl 45: 6 turns
Auto-activates when La Coiffe takes big DMGAt least 25% of max HP.
Armonia MisteriosaGain Armonia MisteriosaWhen a harp-specialty wind ally normal attacks: Deals 2-hit wind DMG to a foe / When a foe uses a special attack: Restores wind allies' HP and removes 1 debuff (Can't be removed) Duration: Indefinite. End cooldown for other skills. (When a Harp-specialty Wind ally multiattacks: 1-turn cut to this skill's standby. Can't recast.)
Wind allies
Ready in 10 turns10-turn cooldown at start of battle.
Armonia MisteriosaWhen a harp-specialty wind ally normal attacks: Deals 2-hit wind DMG to a foe / When a foe uses a special attack: Restores wind allies' HP and removes 1 debuff (Can't be removed) activates when a foe uses a special attack. Can't recast.
GrappeliFully restore Harp-specialty Wind allies' HP and remove all debuffs. End skill cooldowns for all Harp-specialty Wind allies. Caster gains GrappeliCan use each damage skill up to 1 extra time each turn (Can't be removed) Duration: Indefinite. (Can only be used when a foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) lvl is 10 or above. Can't be recast.)
Harp-specialty Wind allies
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Requires TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) lvl 10. Removes all debuffs. Can't recast.
Incessant Flurry8-hit, 100% Wind damage to random foes (Damage cap: ~68,000 per hit). Remove 1 buff from all foes. Restore 20% of Wind allies' HP (Healing cap: 2000) and remove 1 debuff.
Wind allies
6 turns Lvl 75: 5 turns
Auto-activates upon normal attacks when Cassius has AssimilationAttacks 2 times each turn / Incessant Flurry activates upon normal attacks (Can't be removed) . Auto-activates when a foe uses a special attack.
Cowlick LiftCaster and MC gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account). (From 2nd cast onward: Also remove all debuffs from caster and MC. From 3rd cast onward: Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.) At level 90: Now grants all effects on 1st cast. When HP is full after casting: Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns.
Self and Main Character
14 turns Lvl 55: 12 turns
Removes all debuffs.
Blissful MoomentCaster and MC gain MoophoricC.A. DMG is boosted / C.A. DMG cap is boosted / Upon charge attack: Supplements C.A. DMG dealt by wind allies (Stackable) (Can't be removed) Duration: 3 turns. All other Wind allies besides caster and MC gain MoovedHP is restored on every turn / 1 debuff is removed on every turn / MC's and Catura's charge bars are boosted upon charge attacks (Can't be removed) Duration: 3 turns. (Can only be used when MC is a main ally.)
Wind allies except Catura and MC
12 turns
Requires level 100 (5★). Activates at end of turn.
Twinkle MagicAll friends gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Restore all friends' HP (Healing cap: 3000) and remove 2 debuffs ♡
All allies
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Removes 2 debuffs.
Sky Realm Adventure ☆Can't normal attack and Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target. effect. At end of turn: 50% chance to restore all friends' HP (Healing cap: 1000) and remove 1 debuff ♡
Healing LullabyRestore Wind allies' HP (Healing cap: 1500) and remove 1 debuff. All Wind allies gain 10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable) Strength: 10% (Max: 40%)Duration: Indefinite. (If a Wind ally's HP is below 25%: Activates twice.)
Life with a Kitty20% boost to Wind allies' dodge rate. Upon a Wind ally dodging: Restore their own HP (Healing cap: 800) and remove 1 debuff. (Activates even when Ewiyar is a sub ally.)
Hyper Klesha Buster1200% Wind damage to all foes (Damage cap: ~1,620,000). Remove 108 buffs. Remove 108 debuffs from Wind allies. (Can only be used when Gooong!Gain effects in order based on lvl: Boost to ATK and DEF / Deals multiattacks / Boost to DMG dealt (Max: 3 / Can't be removed) Duration: Indefinite lvl is at 3. Can't be recast.)
Wind allies
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Requires Gooong!Gain effects in order based on lvl: Boost to ATK and DEF / Deals multiattacks / Boost to DMG dealt (Max: 3 / Can't be removed) lvl 3. Removes 108 debuffs. Can't recast.
First AidRestore 10% of an ally's HP (Healing cap: 1000) and remove 1 debuff. If ally's HP is below 25%, ally also gains Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite.
RenaissanceRestore all allies' HP (Healing cap: 1200). All allies gain RefreshHP is restored on every turn Strength: Healing cap: 250Duration: 3 turns. At level 75: Healing cap increased to 1500. At level 95: Healing cap further increased to 2000. RefreshHP is restored on every turn Duration: 3 turns upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turns. Also remove 1 debuff from all allies.
All allies
6 turns
Requires level 95 (5★). Activates upon charge attack.
White GiftRestore 20% of all allies' HP (Healing cap: 1500). All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Remove 1 debuff. (If a debuff is removed: All allies also gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% and 1 White GiftGains buffs from the support skill Springtime Smile based on number of White Gifts (Can't be removed / Max: 3) Duration: Indefinite [Max: 3].)
All allies
7 turns Lvl 75: 6 turns
Auto-activates after a foe's special attack if Lily has Spring BreezeWhite Gift activates when a foe uses a special attack (Can't be removed) .
Drums of Crashing WavesWhen an ally with PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed) normal attacks: Activate Rooster's Crow4-hit, 100% Wind damage to a foe (Damage cap: ~63,000 per hit). Inflict 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. (For every 3 uses: Also inflict Supplemental DMG (30,000)DMG taken is supplemented Strength: 30,000Duration: 3 turnsLocal status effect.). At end of turn when an ally with PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed) is below 25% HP: Restore ally's HP (Healing cap: 1500) and remove 1 debuff.
Allies with PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed)
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Activates if an ally with PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed) is below 25% HP at end of turn.
Field DressingRestore 20% of all allies' HP and remove 1 debuff. (Boost to healing specs based on number of casts [Max: 2].) At level 75: Effect enhanced.
All allies
Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns
Auto-activates at end of turn when Pochacco has 3 Banana Ice CreamAt end of turn: Consumes 3 to activate Buh-Bye, Boo-Boo! (Max: 10 / Can't be removed) .
Take One BreathRestores all Wind allies' HP (Healing cap: 1000Healing cap increases up to 5000 based on foes' total max charge diamonds). Remove 1 debuff. (Boost to healing specs based on foes' total max charge diamonds [+500 healing cap per charge diamond / Max: 4000].)
PharmacologyRestore 20% of all allies' HP (Healing cap: 2000) and remove 1 debuff. (When DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed) lvl is 5: All allies also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.)
Millennial TiesTo caster and an ally with Nasori RiteCan gain effects from Societte's skills and support skills (Can't be removed) : 50% boost to C.A. damage and 30% boost to C.A. damage cap. Remove 1 debuff before attacking.
Self and One ally
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Removes debuff from self and Sixth Dance: SakaraGrant Nasori RiteCan gain effects from Societte's skills and support skills (Can't be removed) Duration: Indefinite to caster and an ally. (Can't grant Nasori RiteCan gain effects from Societte's skills and support skills (Can't be removed) Duration: Indefinite effect to more than 1 other ally at a time.) target before attacking.
Indomitable ConvictionFully restore caster's HP and remove all debuffs. Gain Indomitable ConvictionATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (Can only be used when ConvictionGains effects in order based on lvl: Counters upon taking DMG (2 hits) / Activate Wild Beat at end of turn / Boost to healing specs (Max: 3 / Can't be removed) lvl is 3. Can't recast.)
Self
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Requires ConvictionGains effects in order based on lvl: Counters upon taking DMG (2 hits) / Activate Wild Beat at end of turn / Boost to healing specs (Max: 3 / Can't be removed) lvl 3. Removes all debuffs. Can't recast.
Balmy BreezeRestore 150 + 20% of all allies' HP (Healing cap: 2000) and remove 1 debuff. (When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: Auto-activates upon charge attacks.)
All allies
7 turns
Auto-activates upon charge attack when a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect.
Fanning the FoxflamesStarts battle with Fanning the Foxflames (1 time)At end of turn in which HP hits 50% or below: Fully restores HP / Removes all debuffs / Ends cooldown for all skills / 100% boost to charge bar (Can't be removed) Duration: Indefinite. At end of turn in which Yuel's HP hits 50% or below: Fully restore Yuel's HP and remove all debuffs. Ends cooldown for all of Yuel's skills. Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Consumes Fanning the Foxflames (1 time)At end of turn in which HP hits 50% or below: Fully restores HP / Removes all debuffs / Ends cooldown for all skills / 100% boost to charge bar (Can't be removed) .)
HerzhaftRestore caster's HP (Healing cap: 2000) and remove all debuffs. Gain C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: 3 turns.
????Big Wind damage to a foe. Remove OverheatedHP is lowered on every turn (Stackable/Can't be removed) Strength: 3/6/9/12/15% of max HPDamage is based on number of stacks
Sunlit BenevolenceAll Light allies gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Restore 20% of Light allies' HP (Healing cap: 1500) and remove 1 debuff. (When a foe uses a special attack: End cooldown.)
AmabileAll Light allies gain 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 4% TA Up (Stackable / Max: 20%)Triple attack rate is boosted (Stackable) Strength: 4% (Max: 20%)Duration: Indefinite. Restore Light allies' HP (Healing cap: 1000) and remove 1 debuff.
Light allies
7 turns Lvl 75: 6 turns
Ends cooldown at end of turn if Light allies dealt 4 or more triple attacks that turn.
Our Hair's in Your Hands!Starts battle with Our Hair's in Your Hands! (1 time)At end of turn in which an ally is almost knocked out: Fully restores HP / Removes all debuffs / Wig Out lvl rises to max / Ends cooldown for all skills (Can't be removed) Duration: Indefinite. At end of turn in which an ally is below 25% HP: Fully restore Bo-bobo's HP and remove all debuffs. Raise Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed) Duration: Indefinite lvl to 8. End cooldown for all skills. (Consumes Our Hair's in Your Hands! (1 time)At end of turn in which an ally is almost knocked out: Fully restores HP / Removes all debuffs / Wig Out lvl rises to max / Ends cooldown for all skills (Can't be removed) .)
Self
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Activates if an ally is below 25% HP at end of turn. Removes all debuffs.
Benedictive LightRestore all allies' HP (Healing cap: 1500). All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns At level 90: Also removes 1 debuff from all allies. All allies also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 700) or 10% charge barDuration: 3 turns healing cap increased to 700.
Poise Is a Must!Restore all Light allies' HP (Healing cap: 5,000). When 1 VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2) is consumed: Also remove all debuffs from all Light allies. (Counts as a healing skill when cast.)
Light allies
10 turns Lvl 55: 8 turns
Requires 1 VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2) . Removes all debuffs.
Preuve de LienRestore 20% of caster's HP (Healing cap: 2000) and remove 1 debuff. (When Deft SwordATK is boosted based on lvl (Can't be removed) lvl and Deft ShieldDEF is boosted based on lvl (Can't be removed) lvl are both 5: Fully restore caster's HP and remove all debuffs.)
Self
8 turns
When Deft SwordATK is boosted based on lvl (Can't be removed) and Deft ShieldDEF is boosted based on lvl (Can't be removed) lvl are 5, removes all debuffs.
Blessing of LightRemove all debuffs from Light allies. At level 85: All Light allies also gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns. At level 130: 5-turn cut to Light allies' debuff durations. All Light allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite.
Sparkling Paint450%Massive Light damage to a foe. Remove 1 debuff from Light allies. Raise Goblin Mage's SparklingMultiattack rate and skill specs are boosted based on lvl (Max: 3 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 3). (At SparklingMultiattack rate and skill specs are boosted based on lvl (Max: 3 / Can't be removed) Duration: Indefinite lvl 3: End Goblin Mage's debuff skill cooldowns.)
Double-Winged DanceAll Light allies gain 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turns. Remove 1 debuff from Light allies. (When Shining SpiritConsumed by Grea's skills (Restored every 3 turns / Can't be removed) is consumed: All Light allies also gain 30% Dark DMG LoweredDark DMG is lowered Strength: 30%Duration: 3 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts..)
Blanche FilRestore Light allies' HP (Healing cap: 3000). Remove 1 debuff from all Light allies. All Light allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite, 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, and 3% DMG Cap Up (Stackable / Max: 15%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 3% (Max: 15%)Duration: Indefinite. Restore 1 Fil BleuThread imbued with magic that is consumed upon using Korwa's skills (Can't be removed) Duration: Indefinite and 1 Fil RoseThread imbued with magic that is consumed upon using Korwa's skills (Can't be removed) Duration: Indefinite.
Youthful Exuboarance24-hit Light damage to random foes (Damage cap: ~5,180,000 total). Restore caster's HP (Healing cap: 10,019) and remove all debuffs. (Upon activating Reckless Abandon: 2-turn cut to skill standby and cooldown.)
Self
Ready in 10 turns10-turn cooldown at start of battle. / 10 turns10-turn cooldown upon use.
Magnanimous Heart 150%Restore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. Gain 20% Healing Up (Stackable / Max: 60%)Healing skill's healing amount is boosted (Stackable / Can't be removed) Strength: 20% (Max: 60%)Duration: Indefinite and 20% Healing Cap Up (Stackable / Max: 60%)Healing skill's healing cap is boosted (Stackable / Can't be removed) Strength: 20% (Max: 60%)Duration: Indefinite.
All allies
6 turns Lvl 55: 5 turns
Activates upon charge attack. Auto-activates if an ally is below 50% HP at end of turn.
Healing EvolutionRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff.
All allies
Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns
The Morning Star+3% boost to Lucio's Bonus Light DMG effect per turn passed (Max: 30% at 10 turns). -3% hit to Dark DEF per turn passed (Max: -30% at 10 turns). At level 90: No longer lowers Dark DEF. +3% boost to dodge rate per turn passed (Max: 30% at 10 turns). Starts battle with The Morning Star (1 time)When an ally is almost knocked out at end of turn: Fully restores light allies' HP / Removes all debuffs / Instant C.A. standby (Can't be removed) Duration: Indefinite. When an ally is below 25% HP at end of turn: Remove all Light allies' debuffs and fully restore HP. All Light allies gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Consumes The Morning Star (1 time)When an ally is almost knocked out at end of turn: Fully restores light allies' HP / Removes all debuffs / Instant C.A. standby (Can't be removed) Duration: Indefinite.)
Light allies
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Requires level 90 (5★). Buff activates if an ally is below 25% HP at end of turn. Removes all debuffs.
Fly the NestGrant a Light ally Mother Hen's BeatsLight ATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Chance to nullify DMG and debuffs / 4-hit light DMG to a foe upon dodging (Can't be removed) Duration: Indefinite. (When Mother Hen's BeatsLight ATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Chance to nullify DMG and debuffs / 4-hit light DMG to a foe upon dodging (Can't be removed) Duration: Indefinite is already granted: Restore target's HP [Healing cap: 10,000] and remove all debuffs.)
One Light ally
9 turns Lvl 75: 8 turns
Removes all debuffs on target with Mother Hen's BeatsLight ATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Chance to nullify DMG and debuffs / 4-hit light DMG to a foe upon dodging (Can't be removed) Duration: Indefinite. Can recast twice from 10th turn onward.
Holiday HenhouseWhen an ally with Mother Hen's BeatsLight ATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Chance to nullify DMG and debuffs / 4-hit light DMG to a foe upon dodging (Can't be removed) Duration: Indefinite uses a charge attack: Restore that ally's HP (Healing cap: 1000) and remove 1 debuff.
One Light ally
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Requires Mother Hen's BeatsLight ATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Chance to nullify DMG and debuffs / 4-hit light DMG to a foe upon dodging (Can't be removed) Duration: Indefinite.
Cunning EscapeStarts battle with Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite, Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite, and Cunning Escape (1 time)At end of turn in which almost knocked out: Fully restores HP / Removes all debuffs / Ends cooldown for all skills (1 time / Can't be removed) Duration: Indefinite. At end of turn in which an ally with Cunning Escape (1 time)At end of turn in which almost knocked out: Fully restores HP / Removes all debuffs / Ends cooldown for all skills (1 time / Can't be removed) Duration: Indefinite is below 25% HP: Fully restore that ally's HP and remove all debuffs. End that ally's cooldown for all skills. (Consumes Cunning Escape (1 time)At end of turn in which almost knocked out: Fully restores HP / Removes all debuffs / Ends cooldown for all skills (1 time / Can't be removed) Duration: Indefinite.)
Self
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Buff activates if Makura is below 25% HP at end of turn. Removes all debuffs.
Blazing PurificationRestore 10% of Light allies' HP (Healing cap: 2500) and remove 1 debuff. All Light allies gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. 3-turn cut to Nehan's skill cooldowns.
Happiness StarRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff.
All allies
Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 4 turns
Sanctum's SurgeAll Light allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Remove 1 debuff from all Light allies. (If a debuff is removed: 10-hit Light damage to a foe (Damage cap: ~48,000 per hit). Caster gains Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.) After clearing 5th Fate Episode at Golden Longxin level 9: Also restore 20% of Light allies' HP (Healing cap: 1500).
Light allies
7 turns Longxin Lvl 5: 6 turns
Auto-activates at end of turn when Pijiu has Cup of RadianceSanctum's Surge activates at end of turn (Can't be removed) .
Claimed Identity15% hit to max HP. Starts battle with Undying (Mask / 1 time)While Curse of the Mask or Power of the Mask is in effect, can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. At level 95: No longer lowers HP. Starts battle with Claimed Identity (1 time)If HP is 1 at end of turn: Power of the Mask ends / Restore Rosamia's HP / Remove all debuffs / End cooldown for Resonating Talisman (1 time / Can't be removed) Duration: Indefinite. If HP is 1 at end of turn: Power of the MaskCan't be healed (Can't be removed) ends. Restore 50% of Rosamia's HP and remove all debuffs. End cooldown for Resonating TalismanGain UnchallengedNext DMG received will be ineffective Duration: 2 turns. Fall under the Curse of the Mask. (Self-inflict Curse of the MaskCan't be healed (Can't be removed) Duration: 4 turns.) (Consumes 25% of max HP.) After 5★: No longer self-inflicts Curse of the MaskCan't be healed (Can't be removed) and gains Power of the MaskCan't be healed (Can't be removed) Duration: 4 turns instead. At level 90: Also gain JammedATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 4 turns. Now only consumes 15% of max HP.. (Consumes Claimed Identity (1 time)If HP is 1 at end of turn: Power of the Mask ends / Restore Rosamia's HP / Remove all debuffs / End cooldown for Resonating Talisman (1 time / Can't be removed) .)
Self
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Requires level 95 (5★). Activates if HP is 1 at end of turn. Removes all debuffs.
Fireblossom TalismanDeploy 1 random fireblossom talisman. (2nd through 5th activations each increase the number deployed [Max: 5]. From 6th activation onward: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed) Duration: Indefinite.)
Light allies
7 turns Lvl 55: 6 turns
Requires GlowbloomFireblossom Talisman's specs are boosted (Can't be removed) . Auto-activates upon charge attack. ChrysanthemumUpon taking DMG: Deals light DMG to a foe / Restore light allies' HP (Additional effect when enhanced: Removes 1 debuff from light allies) (Can't be removed) activates upon taking damage.
Watery300%-350% Water damage to all foes (Damage cap: ~510,000). Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. At level 75: Damage increased to 350%-400%. At level 100: Debuff accuracy increased to 100%. Restore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff.
All allies
7 turns
Requires level 100 (5★). Random Clow Card activates at end of turn.
DefianceChance to remove 1 debuff at the start of each turn. At level 95: Debuff removal chance increased to 100%. RevitalizeRecover HP each turn (Healing cap: 500). Gain 10% Charge BoostInstantly boosts Charge Bar by 10% Strength: 10% if HP is full. effect.
Cor Fidelis450%Massive Light damage to a foe. Remove all debuffs from Sara. (When Sara is not debuffed: Activate Tonitrua400% Light damage to all foes (Damage cap: ~480,000). All other allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. Raise Hammer of GraphosDEF, hostility, and debuff resistance are boosted based on Hammer of Graphos lvl (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1. (When Hammer of GraphosDEF, hostility, and debuff resistance are boosted based on Hammer of Graphos lvl (Max: 5 / Can't be removed) lvl is at max: Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite increased to Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite.).)
The Third BoyStarts battle with The Third Boy (1 time)When Synchronization Rate reaches 100%: Consume this effect / Fully restore HP/ Remove all debuffs / End cooldown for all skills (Can't be removed) Duration: Indefinite. Based on Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed) : Boost to Shinji's ATKMultiplier:Perpetuity and multiattack rate, amplify normal attack damage, and hit to DEF. When Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed) is 100%: Buffs can't be removed. (When Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed) is 100% at end of turn: Fully restore Shinji's HP, remove all debuffs, and end cooldown for all skills. [Consumes The Third Boy (1 time)When Synchronization Rate reaches 100%: Consume this effect / Fully restore HP/ Remove all debuffs / End cooldown for all skills (Can't be removed) Duration: Indefinite.])
Self
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The Third BoyWhen Synchronization Rate reaches 100%: Consume this effect / Fully restore HP/ Remove all debuffs / End cooldown for all skills (Can't be removed) activates at end of turn when Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed) is 100%. Removes all debuffs.
Dragon's PulseWhen Draconic AwakeningMore likely to be attacked / DMG taken is lowered / Cap dark DMG taken at 5,000 per hit / Counters with the max number of hits while in effect / Dragon's Pulse's effect is boosted (Can't be removed) is not in effect: Counter upon taking damage (1 hit). Restore HP (Healing cap: 1000) and remove 1 debuff at end of turn. (When Draconic AwakeningMore likely to be attacked / DMG taken is lowered / Cap dark DMG taken at 5,000 per hit / Counters with the max number of hits while in effect / Dragon's Pulse's effect is boosted (Can't be removed) is in effect: Counter upon taking damage [3 hits]. Restore HP [Healing cap: 3000] and remove 3 debuffs at end of turn.)
Self
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Activates at end of turn. Removes 3 debuffs when Siegfried has Draconic AwakeningMore likely to be attacked / DMG taken is lowered / Cap dark DMG taken at 5,000 per hit / Counters with the max number of hits while in effect / Dragon's Pulse's effect is boosted (Can't be removed) .
Zeyen Priestess+200 boost to Light allies' healing cap. When Sophia uses a skill: Remove 1 debuff from Light allies. (Boost to healing cap takes effect even when Sophia is a sub ally.)
June TonicRestore 10% of caster's HP (Healing cap: 1500) and remove 1 debuff. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. (Consumes 1 Beachside BladeConsumed upon using Sturm's skills (Max: 10 / Can't be removed) . Upon taking damage: Auto-activates without consuming Beachside BladeConsumed upon using Sturm's skills (Max: 10 / Can't be removed) .)
Self
0 turns
Requires 1 Beachside BladeConsumed upon using Sturm's skills (Max: 10 / Can't be removed) . Auto-activates upon taking damage without consuming Beachside BladeConsumed upon using Sturm's skills (Max: 10 / Can't be removed) .
Buff that activates at end of turn. Removes all debuffs.
AssistenzaSwitch to Intensive CareCan't normal attack / Restores light allies' HP and removes 1 debuff at end of turn (Can't be removed) Duration: Indefinite mode. (At end of turn: Restore 20% of Light allies' HP [Healing cap: 1000] and remove 1 debuff. Can't normal attack. Ends upon recast.)
Aegis MergeRemove all debuffs from caster. Gain Aegis MergeAegis Merge is active (Ends when there are no Bits or after 3 turns / Can't be removed / Can't be extended) Duration: Up to 3 turns. (Consumes 1 BitHas the displayed number of Bits (Max: 6 / Can't be removed) every turn. Ends when there are no BitHas the displayed number of Bits (Max: 6 / Can't be removed) or after 3 turns.)
Tentacle Rush6-hit, 100% Light damage to all foes (Damage cap: ~135,000 per hit). Restore all Light allies' HP (Healing cap: 1500). Remove 1 debuff from all Light allies. (Based on highest debuff count among all foes: Hit number increases [Max: 10 hits].)
Light allies
6 turns Lvl 75: 5 turns
Auto-activates at end of turn if the party landed 5 or more debuffs on the current target that turn.
Only One WishAll Light allies gain UnchallengedNext DMG received will be ineffective Duration: 1 turn . Fully restore Light allies' HP and remove all debuffs. (1-turn cut to skill standby upon being targeted by an ally's buff skill or healing skill. Can't recast.)
Light allies
Ready in 20 turns20-turn cooldown at start of battle.
Requires level 100 (5★). Removes all debuffs. Can't recast.
Human Bullet StrengthGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn and DEF UpDEF is boosted Duration: 1 turn . Remove all DEF Down (Stackable)DEF is lowered (Stackable / Can't be removed) stacks caused by Deflection Muscles. (Consumes 10% of charge bar.) At level 45: Effect enhanced.
Bonfire DanceGain Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed) Duration: 3 turns.
Wonder TreatRestore 25% of Dark allies' HP (Healing cap: 2000) and remove 1 debuff. (Consumes 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) to activate twice.)
Dark allies
7 turns
Activates twice by consuming 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) .
Illuminated SoleilRestore Dark allies' HP (Healing cap: 2000). All Dark allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Remove 1 debuff from all Dark allies. (When Seven GemsATK, DEF, multiattack rate, and healing specs are boosted based on Seven Gems lvl (Max: 7 / Can't be removed) lvl is 7: All Dark allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite.)
Paramount CareRestore 100% of caster's HP (Healing cap: 10,000) and remove all debuffs. Gain Paramount CareDark ATK is boosted / DEF is boosted / Double attack rate is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Charge bar gain is boosted (Can't be removed) Duration: Indefinite. (Can't recast.)
Self
Ready in 2 turns2-turn cooldown at start of battle.
Requires TransformationTransformed through use of her Quirk (Can't be removed) Mode. Removes all debuffs. Can't recast.
Curative PotionAll Dark allies gain VaccineRemoves all debuffs at turn end (Can't be removed) Duration: 1 turn . Restore 20% of Dark allies' HP (Healing cap: 2000).
Dark allies
6 turns Lvl 55: 5 turns
Buff that activates at end of turn. Removes all debuffs.
RecoupAll allies gain RefreshHP is restored on every turn Strength: 400 HPDuration: 3 turns and remove 1 debuff. At level 75: RefreshHP is restored on every turn Strength: 500 HPDuration: 3 turns increased to 500 HP per turn.
Vega's PassionPut on makeup. (Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Restore 30% of caster's HP [Healing cap: 3000] and remove all debuffs. Oh Em GeeWhen Oh Em Gee lvl is 6 or above at end of turn: Can't attack or use skills / Hit to DEF / Pioggerella no longer activates upon taking DMG (Can't be removed) Duration: Indefinite lvl lowers by 3.)
Get Working, My JuniorsWhen Sub Ally: Main allies receive snacks from Manu Ponumau at end of turn every 3 turns: Restore Dark allies' HP (Healing cap: 1000) and remove 1 debuff. (Restores 100% more HP if an ally is below 25% HP.)
The Lovers UprightWhen Switching to Main Ally: All Dark allies gain ThirstingRecovers once from a knockout while in effect / Partially absorbs DMG to recover HP (Can't be removed) Strength: 15% DMG AbsorptionDuration: Indefinite. (Can't be reactivated.) At level 95: Also remove all debuffs from Dark allies. (Can't be reactivated.)
Living Our Best Lives, TogetherStarts battle with Living Our Best Lives, Together (1 time)When an ally is almost knocked out at end of turn: Set dark allies' HP to full / Remove all debuffs / Boost to DEF (Can't be removed) Duration: Indefinite. 20% hit to max HP and 20% hit to debuff resistance. Upon MC's normal attacks while Mysticus CandorGains effects in order based on Orologia's Causal Intervention: Boost to dark ATK / Boost to critical hit rate / Amplify DMG / Boost to DMG cap (Can't be removed) is in effect: Activate Nunc Distorqueo800% Dark damage to a foe (Damage cap: ~820,000). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Remove 1 buff.. When an ally is below 25% HP at end of turn: Set Dark allies' HP to full and remove all debuffs. All Dark allies gain 50% DEF UpDEF is boosted (Can't be removed) Strength: 50%Duration: Indefinite. (Consumes Living Our Best Lives, Together (1 time)When an ally is almost knocked out at end of turn: Set dark allies' HP to full / Remove all debuffs / Boost to DEF (Can't be removed) Duration: Indefinite.)
Dark allies
-
Buff activates if an ally is below 25% HP at end of turn. Removes all debuffs.
Superior DiscernmentWhen foe uses a special attack: Restore Dark allies' HP (Healing cap: 2000) and remove 1 debuff. 2-turn cut to Poison for PoisonAll Dark allies gain Snake's ElixirDEF is boosted / Recovery cap is boosted / Charge bar is boosted on every turn (Can't be removed) Duration: 5 turns. (Boost to specs based on number of casts [Max: 3].)'s cooldown.
SostanzaAll Dark allies gain Guts (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 8 turnsAlso called "Lethal Attack Dodged" and SostanzaTurn-based DMG taken is lowered / Restores HP and removes 1 debuff at end of turn (Can't be removed) Duration: 8 turns. (Inflict 10% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.)
Moonblessed Lightfall450%Massive Dark damage to a foe. Restore Dark allies' HP (Healing cap: 2000). Remove 1 debuff from Dark allies. 1-turn cut to Beacon in the NightAll Dark allies gain RefreshHP is restored on every turn Strength: (Healing cap: 1000)Duration: 5 turns, 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 5 turns, 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 5 turns, and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 5 turns. (From 2nd cast: All Dark allies also gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite.)'s cooldown.
Together, Now as EverUpon the chain burst Tide of ChaosDark-elemental chain burst of 4 or more chains.: Activate Sol Hibernus4-hit, 200% Dark damage to a foe (Damage cap: ~108,000 per hit). Restore 20% of Dark allies' HP (Healing cap: 1000). All Dark allies gain 2 random buffs.. 2-turn cut to Memor EsseCaster and the Dark ally in the next position gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..'s cooldown. Remove 1 debuff from Dark allies.
Dark allies
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Activates upon the chain burst Tide of ChaosDark-elemental chain burst of 4 or more chains..
PhantasmagoriaRemove 1 debuff from caster. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns and Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted Duration: 3 turns. At level 65: Now affects all allies.
Right Patient, Right CureRestore 20% of an ally's HP (Healing cap: 800) and remove 1 debuff. At level 80: Healing cap increased to 1000. Now affects all allies.
One ally After lvl 80: All allies
6 turns Lvl 45: 5 turns Lvl 80: 4 turns
Affects all allies after level 80 (5★).
Weapons
Charge Attacks
Icon
Name and C.A.
Element
Targets
Notes
Heat of The SunCoronal EjectionMassive Fire damage to a foe. 50% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Remove 1 debuff from all allies. Additional effect at 5★: Upgraded to 100% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
01
All allies
Ornamented PaddleNight RowingMassive Fire damage to a foe. Restore all allies' HP and remove 1 debuff.
01
All allies
Pugnale dei VolantBallo a CorteMassive Fire damage to a foe. All Fire allies gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Also remove 1 debuff from Fire allies.
01
Fire allies
Requires 4★.
Sparkle Beat Vol. 29KiramekiMassive Fire damage to a foe. Restore 20% of MC's HP (Healing cap: 2500). Gain Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". Additional effect at 4★: Also removes 1 debuff.
01
Self
Requires 4★.
FimbulHroovitnirMassive Water damage to a foe. / Remove 1 debuff.
02
Self
Galilei's InsightTyros WonderMassive Water damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. Additional effect at 4★: Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies.
02
All allies
Requires 4★.
Glacial MilitisAcheron RepetereMassive Water damage to a foe. Restore 10% of all allies' HP (Healing cap: 700) and remove 1 debuff. (Charge attack activates twice in Arcarum.)
02
All allies
Activates twice in Arcarum.
HonekuiSoul's PartingMassive Water damage to a foe. All Water allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP . Additional effect at 4★: Also remove 1 debuff from Water allies.
02
Water allies
Requires 4★.
Keeper of Hallowed GroundResounding MelodyMassive Water damage to a foe. Remove 1 debuff from MC. Additional effect at 4★: Now removes 1 debuff from all allies.
Melodic SphereStarlight MelodyMassive Water damage to a foe. Inflict CharmedAttacks are slightly limited Duration: 180 seconds. Additional effect at 4★: Also remove 1 debuff from all allies.
02
All allies
Requires 4★.
Savior of Hallowed GroundResounding MelodyMassive Water damage to a foe. Remove 1 debuff from MC. Additional effect at 4★: Now removes 1 debuff from all allies.
02
At 0-3★: Self At 4★: All allies
Affects all allies at 4★.
True Glacial Dream StaffDeluge of Raw AgonyMassive Water damage to a foe. Restore 10% of all allies' HP (Healing cap: 700) and remove 1 debuff. Additional effect at 5★: Healing cap increased to 1500. All allies also gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
02
All allies
VertrauenOrakellichtMassive Water damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). Additional effect at 4★: Also remove 1 debuff from all allies.
02
All allies
Requires 4★.
Dawn RisingBathed in the New SunMassive Earth damage to a foe. Restore 10% of all allies' HP (Healing cap: 900). Additional effect at 4★: Also remove 1 debuff from all allies.
03
All allies
Requires 4★.
Exo KshathraAtas Ma'daniMassive Earth damage to a foe. Remove 1 debuff from all allies. Additional effect at 4★: Also inflict 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on a foe. Additional effect at 5★: MC also gains 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
03
All allies
Forbidden SilenceWinter's Eve WaltzMassive Earth damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). Additional effect at 4★: Healing cap increased to 2000. Also remove 1 debuff from all allies.
Nibelung HornLagulfMassive Earth damage to a foe. All allies gain 10% DEF UpDEF is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Remove 1 debuff from all allies.
03
Self
Nibelung KlingeLagulfMassive Earth damage to a foe. All allies gain 10% DEF UpDEF is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Remove 1 debuff from all allies.
03
Self
Nibelung MesserLagulfMassive Earth damage to a foe. All allies gain 10% DEF UpDEF is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Remove 1 debuff from all allies.
03
Self
Spymur's VisionVisionary ShotMassive Earth damage to a foe Remove 1 debuff from MC. Additional effect at 4★: Now removes 1 debuff from all allies.
03
At 0-3★: Self At 4★: All allies
Affects all allies at 4★.
Summer HealingRejuvenizeMassive Earth damage to a foe. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Verification needed. . Additional effect at 4★: All allies also gain VaccineRemoves all debuffs at turn end (Can't be removed) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. .
03
All allies
Requires 4★. Buff that activates at end of turn. Removes all debuffs.
DemitasseSaucer SliceBig Earth damage to a foe. Remove 1 debuff.
03
Self
Lilac CombNatural DetanglingBig Earth damage to a foe. Remove 1 debuff from MC.
03
Self
Beach House RamenNoodles by the BeachMassive Wind damage to a foe. Restore 10% of Wind allies' HP (Healing cap: 1500). Additional effect at 4★: Also remove 1 debuff from Wind allies.
04
Wind allies
Requires 4★.
Bell StrikerPurify MindMassive Wind damage to a foe. Remove 108 debuffs from MC.
04
Self
Claíomh Solais DíonShamed Be Whoever Bears EvilMassive Wind damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. Additional effect at 4★: Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies.
04
All allies
Requires 4★.
Draconic RodCyclone CageMassive Wind damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 5★: Also remove 1 debuff from all allies.
04
All allies
Requires 5★.
Far AwayWindmael SkavenMassive Wind damage to a foe. Restore all allies' HP (Healing cap: 900). Additional effect at 4★: Also remove 1 debuff from all allies.
04
All allies
Requires 4★.
Ouroboric MobiusAtomic MagnaMassive Wind damage to a foe. Remove 1 buff. Additional effect at 4★: Also remove 1 debuff from Wind allies.
04
Wind allies
Requires 4★.
Prayer of Grand GalesTempest Cage ++Massive Wind damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Remove 1 debuff. Restore 10% of all allies' HP (Healing cap: 2000).
04
All allies
Altruism-Soul StaffHyper-Ultra Celestial Surge!Massive Light damage to a foe. Restore 15% of all allies' HP (Healing cap: 2000). Additional effect at 4★: Healing cap increased to 3000. Also remove 1 buff from a foe. Additional effect at 5★: Also remove 1 debuff from all allies.
05
All allies
Requires 5★.
ConiferNoble ThrustMassive light DMG to a foe / Remove 1 debuff from all allies
05
All allies
Flamma OrbisCoronae BlastMassive Light damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. MC gains Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 5★: Also remove 1 debuff from all allies.
05
All allies
Requires 5★.
Vital ArcOmnictus ShotMassive Light damage to a foe. All Light allies gain Light ATK Up (Stackable)Light ATK is boosted (Stackable) Duration: Indefinite. Additional effect at 5★: Also remove 1 debuff from all Light allies.
05
Light allies
Requires 5★.
Ancient CortanaKaumudiMassive Dark damage to a foe. Remove 1 debuff from MC.
06
Self
CortanaKaumudiMassive Dark damage to a foe. Remove 1 debuff from MC.
06
Self
KalauropsStay Away...Massive Dark damage to a foe. 10% hit to both ATK and DEF. Additional effect at 4★: Slight chance to remove all debuffs.
06
Self
Requires 4★. Slight chance to remove all debuffs.
Qilin LyreEbon BladeMassive Dark damage to a foe. Remove 1 debuff from all parties.
06
All parties
Scarlet SapphireSwirling BlossomsMassive Dark damage to a foe. Buff to MC based on current HP. (When HP is 50% or above: Gain StrengthATK is greatly boosted based on how high HP is Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. When HP is below 50%: Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.) Additional effect at 4★: (When HP is 50% or above: Also gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Verification needed. . When HP is below 50%: Also remove 1 debuff.)
06
Self
Requires 4★.
Sealing StaffMagic of HappinessMassive Dark damage to a foe. Restore 10% of all allies' HP (Healing cap: 700). Additional effect at 5★: Healing cap increased to 2000. Also remove 1 debuff from all allies.
06
All allies
Requires 5★.
SerpentiusVirtue of the SnakeMassive Dark damage to a foe. Inflict Dark DEF Down (Stackable)DEF is lowered for dark DMG (Stackable) Duration: 180 seconds. Remove 1 debuff from Dark allies. Additional effect at 4★: Also restore Dark allies' HP (Healing cap: 1500).
06
Dark allies
Vynateya MilitisVata RepetereMassive Dark damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 10% (Healing cap: 700)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Also remove 1 debuff from all allies.
06
All allies
Requires 4★.
White Peony PouchPurifying PoolMassive Dark damage to a foe. Remove 1 debuff from all allies. All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Bulwark's NatureWhen main weapon (MC only): Starts battle with Bulwark's Nature (1 time)At end of turn in which MC is almost knocked out: Fully restores HP / Removes all debuffs / (Can't be removed) Duration: Indefinite. When MC is below 25% HP at end of turn: Fully restore HP and remove all debuffs. (Consumes Bulwark's NatureAt end of turn in which MC is almost knocked out: Fully restores HP / Removes all debuffs / (Can't be removed) .)
Main Character
Must be used as a main weapon. Buff activates if MC is below 25% HP at end of turn. Removes all debuffs.
Fire BarrierChance to remove 1 debuff from yourself at turn start
Main Character
Requires 4★. Chance to remove 1 debuff at turn start.
Sword Release Skills
The Sword Master and Glorybringer classes can utilize Sword Release skills from their equipped main weapon. Using these skills cost EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. , which are granted upon awakening the sword. There are four types of Sword Release skills:
Awaken: Activated by using Awakening BladeCall forth the main weapon's hidden power. (Casts main weapon's Awaken skill. Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. stacks.) (Sword Master) or Glory ArtsCall forth the main weapon's hidden power. (Casts main weapon's Awaken skill. Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. stacks.) (Glorybringer).
Resonance: Activated by using Resonating BladeEffects vary based on main weapon. (Casts main weapon's Resonance skill.).
Attack: Activated with every normal attack while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. .
Defend: Activated every time the Main Character takes damage while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. . Can activate multiple times per turn.
Sky Carriage SS Pew PewSpick and SpanI get to sterilize the baddies while keeping my master happy! (Fire damage to all foes. Remove 1 debuff from Main Character. Main Character gains 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turns and DA UpDouble attack rate is boosted Duration: 3 turns.)
01
Main Character
9 turns
Baal (Summon)Song of SolomonMassive Earth damage to all foes. Remove 1 debuff from all allies.
At 3★: 5 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. At 4-5★: 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call.
At 0-2★: 9 turnsInitial cooldown at battle start. / 13 turnsCooldown on call. At 3★: 6 turnsInitial cooldown at battle start. / 10 turnsCooldown on call.
ZephyrusThracian Wind800% Wind damage to all foes and remove 1 buff. Remove 1 debuff from all allies. All allies gain Charge Bar +25%Instantly boosts Charge Bar by 25% Strength: 25%.
Orologia (Summon)Roar of Mending Causality15-hit, 200% Elemental damage to random foes (Damage cap: ~445,000 per hit). All allies gain Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 1 turn . Connect MC to the power of the boundary for 1 turn. (MC gains Yearning BlueFirst-slot skill is changed to Transcendent Blue (Can't be removed) Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . Changes MC's first-slot skill to Transcendent Blue11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the BoundaryPower of the Boundary (20% ATK Up)ATK is boosted (Can't be removed) Strength: 20%Multiplier: PerpetuityDuration: 5 turns Power of the Boundary (30% DEF Up)DEF is boosted (Can't be removed) Strength: 30%Duration: 5 turns Power of the Boundary (100% DA Up)Double attack rate is boosted (Can't be removed) Strength: 100%Duration: 5 turns Power of the Boundary (50% TA Up)Triple attack rate is boosted (Can't be removed) Strength: 50%Duration: 5 turns Power of the Boundary (10% DMG Cap Up)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Strength: 10%Duration: 5 turns Power of the Boundary (10% DMG Amplified)DMG is amplified (Can't be removed) Strength: 10%Multiplier: SeraphicDuration: 5 turns Power of the Boundary (DSR Up)Debuff success rate is boosted (Can't be removed) Duration: 5 turns. (Changes back to original skill after use.).) Set MC's HP to full and remove all debuffs.
06
Main Character
9 turns
Requires 4★. Removes all debuffs. Can only be summoned once per battle.
Super Cute Genius AlchemistArs MagnaMassive dark DMG to all foes. All allies gain small ATK UpATK is boosted Duration: 3 turnsDEF UpDEF is boosted Duration: 3 turnsDA UpDouble attack rate is boosted Duration: 3 turns and TA UpTriple attack rate is boosted Duration: 3 turns Hidden Effect: Remove all debuffs from CagliostroAny version.
LuciferMain Aura150% boost to all Elemental ATK. When a foe uses a special attack: Remove 1 debuff from all allies. All allies gain Wings of Pure WhiteATK is boosted / Recovers HP each turn / If HP can't be recovered: Charge bar is boosted instead (Can't be removed) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
Vita BrevisRestore all parties' HP (Healing cap: 5000 [2500 for other parties]). Remove 1 debuff from all parties. 1-turn cut to all allies' debuff durations.
All allies
5 turns
1-turn cut. Auto-activates when a foe uses a special attack and MC has Therapeutic StanceClass's first-slot skill activates when a foe uses a special attack (Can't be removed) .
La BambaUpon activating a Fated Chain: 1-turn cut to Empezar a TocarBegin a performance to gain SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) Multiplier: PerpetuityDuration: 5 turns. (Can only be used when an auxiliary weapon is equipped.)'s cooldown. Consume 7 specific Notes to strengthen Fated Chain specs.
All allies
-
2-turn cut. Requires 7 Heartfelt NoteUpon activating a Fated Chain: Consume 7 to restore all allies' HP / Armor effect / Dispel Cancel effect / 2-turn cut to debuff durations (Max: 10 / Can't be removed / Gain 1 when an ally uses a buff or healing skill) Duration: Indefinite.
Fervent FocusGain Fervent FocusTank-and-Counter effect (1 hit) / Hostility and DEF are boosted / Counterattack DMG is amplified / Restore all allies' HP when a foe uses a special attack / 1-turn cut to debuff durations (Can't be removed) Duration: 5 turns. (Can only be used when Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl is 5 or higher.)
All allies
7 turns
1-turn cut. Requires Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl 5. Activates when a foe uses a special attack.
Circle of CoalescenceRemove 2 buffs from all foes. Restore all allies' HP (Healing cap: 2000). 2-turn cut to debuff durations. (Consumes Fire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed) and Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed) .)
All allies
8 turns
2-turn cut. Requires Fire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed) and Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed) .
Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.
Risha Harq300% Fire damage to all foes (Damage cap: ~410,000). Restore Fire allies' HP (Healing cap: 1500). 2-turn cut to debuff durations. (When Enigma AblazeDeals bonus fire DMG for normal attacks / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / DEF is boosted / Every 5 turns: Removes all debuffs / Fully restores HP / Instant C.A. standby (Can't be removed) is in effect: Damage increased to 500% and damage cap to ~635,000. Also remove 1 buff from all foes.)
Fire allies
6 turns Lvl 75: 5 turns
2-turn cut. Auto-activates at end of turn when an ally takes big25% or more of their max HP damage or is below 25% HP.
Melon Festival!Restore 10% of Fire allies' HP (Healing cap: 1500). 2-turn cut to Fire allies' debuff durations. (Consumes 1 WatermelonConsumed by Mirin's skills (Max: 3 / Can't be removed) .)
Fire allies
0 turns
2-turn cut. Requires 1 WatermelonConsumed by Mirin's skills (Max: 3 / Can't be removed) . Auto-activates when a foe uses a special attack and Mirin has a WatermelonConsumed by Mirin's skills (Max: 3 / Can't be removed) .
Innocent HeartRestore 20% of caster's HP (Healing cap: 2000). 2-turn cut to debuff durations. (Upon consuming 1 Twinkle StarConsumed upon using Satyr's skills / Gain 2 Twinkle Stars upon using charge attack (Max: 5 / Can't be removed) : Affects all allies.)
Self Consume 1 Twinkle StarConsumed upon using Satyr's skills / Gain 2 Twinkle Stars upon using charge attack (Max: 5 / Can't be removed) : All allies
5 turns Lvl 75: 4 turns
2-turn cut. Auto-activates when a foe uses a special attack.
Crimson Dance: ChinCrimson Dance: Chin: Performs Crimson Dance: ChinAt end of turn: Restores fire allies' HP / 1-turn cut to debuff durations (Can't be removed) Duration: Indefinite. (Upon 6 combined Fire chain bursts or caster's triple attacks after use: Skill changes to Crimson Dance: Yaku. Can't recast.) Crimson Dance: Yaku: Shifts to Crimson Dance: YakuAt end of turn: Restores fire allies' HP / 1-turn cut to debuff durations / Activates Foxflame Familiars after normal attacks (Can't be removed) Duration: Indefinite. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite and Double StrikeAttacks twice each turn Duration: 1 turn . (Upon 6 combined Fire chain bursts or caster's triple attacks after use: Skill changes to Crimson Dance: Gyou. Can't recast.) Crimson Dance: Gyou: Shifts to Crimson Dance: GyouBonus Fire DMG effect / Supplement critical hit DMG / At end of turn: Restores fire allies' HP / 1-turn cut to debuff durations / Activates Foxflame Familiars after normal attacks (Can't be removed) Duration: Indefinite. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite and Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Can't recast.)
Fire allies
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1-turn cut. Activates at end of turn. Can't recast.
2-turn cut. Requires Golden ArrowWhen Aspect Trajection is used: 2-turn cut to all allies' debuff durations (Can't be removed) . Ends cooldown upon charge attack.
Summer Flower of FateWhen a Water chain burst activates: Extend all allies' HypeATK is boosted based on number of chains. Cut to debuff durations based on number of chains.
Seaspray SurgeWhen a foe uses a special attack: Activate Fair Trick3-hit, 100% Water damage to all foes (Damage cap: ~185,000 per hit). Restore Water allies' HP based on 10% of damage dealt (Healing cap: 1500). All Water allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%.. When a foe uses a special attack or when cancelling a foe's Omen: Drang's Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed) Duration: Indefinite lvl rises by 1 (Max: 5). (Boost to C.A. specs based on Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed) lvl.) At level 90: When a foe uses a special attack: 1-turn cut to Water allies' debuff durations.
Water allies
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1-turn cut. Requires level 90 (5★). Activates when a foe uses a special attack.
Life with YouAt end of turn when Juliet's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) is 3 or more: Consumes 2 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) . Restore 20% all allies' HP (Healing cap: 2000) and 2-turn cut to allies' debuff durations.
All allies
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2-turn cut. Requires 3 or more Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) . Consumes 2 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) .
And the Seasons Go OnRestore 30% of Water allies' HP (Healing cap: 2000). 2-turn cut to Water allies' debuff durations. All Water allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns.
Water allies
8 turns
2-turn cut. Auto-activates when a foe uses a special attack at level 95 (5★).
Clear the Mind, Clear the Body!Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Restore 20% of caster's HP (Healing cap: 2000). 2-turn cut to debuff durations. (When 1 Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed) is consumed: Affects all allies.)
Self Consume 1 Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed) : All allies
Forsaken Garden6-hit, 100% Water damage to a foe (Damage cap: ~135,000 per hit). 1-turn cut to Water allies' debuff durations. Caster gains 1 LifesapLife force absorbed from a foe (Max: 13 / Can't be removed) Duration: Indefinite. (When at 13 LifesapLife force absorbed from a foe (Max: 13 / Can't be removed) : Consumes 6 LifesapLife force absorbed from a foe (Max: 13 / Can't be removed) instead of gaining 1 to increase number of hits to 13.)
Water allies
7 turns Lvl 55: 6 turns
1-turn cut. Auto-activates at end of turn when Nier has 6 or more LifesapLife force absorbed from a foe (Max: 13 / Can't be removed) .
Just PunishmentAll Water allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Restore 20% of Water allies' HP (Healing cap: 2000). 2-turn cut to Water allies' debuff durations.
Caerula Drain600% Earth damage to all foes (Damage cap: ~820,000). Restore Earth allies' HP based on 10% of damage dealt (Healing cap: 1500). 2-turn cut to Earth allies' debuff durations. (For Earth allies when they're below 25% HP: Healing increased to 20% of damage dealt. Healing cap increased to 3000.)
Earth allies
6 turns Lvl 75: 5 turns
2-turn cut. Auto-activates at end of turn if an ally took big damage25% or more of max HP or is below 25% HP.
Rodent RallyRestore 20% of Earth allies' HP (Healing cap: 4000). 2-turn cut to Earth allies' debuff durations. All Earth allies gain 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Activate Yintopian BountyOther Earth allies gain Double StrikeAttacks twice each turn Duration: 1 turn . Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 3 turns..
Earth allies
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2-turn cut. Self-inflicts C.A. SealedCan't use charge attack (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Sacred Lapis BrillianceMassive Earth damage to a foe. Restore 10% of Earth allies' HP (Healing cap: 1500). Additional effect at 4★: 1-turn cut to Earth allies' debuff durations.
SmaragdnebelGain Green GalestaffBoost to wind allies' ATK, DEF, and multiattack rate / Supplemental DMG / 2-turn cut to debuff durations at end of turn / Consumes 1 Typhoon Crest (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (At 0 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) or upon recast: Effect ends.)
Wind allies
3 turns Lvl 75: 2 turns
2-turn cut. Green GalestaffBoost to wind allies' ATK, DEF, and multiattack rate / Supplemental DMG / 2-turn cut to debuff durations at end of turn / Consumes 1 Typhoon Crest (Can't be removed) activates at end of turn. Consumes 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) at end of turn. Effect ends at 0 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) .
Terra TherapiaRestore all allies' HP (Healing cap: 1000). 2-turn cut to debuff durations. (When Yggdrasil's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) is 5: Activates twice.)
All allies
4 turns
2-turn cut. Activates upon charge attack. Activates twice if Yggdrasil has 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) .
Blessing of LightRemove all debuffs from Light allies. At level 85: All Light allies also gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns. At level 130: 5-turn cut to Light allies' debuff durations. All Light allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite.
Light allies
5 turns
5-turn cut. Requires Transcendence Stage 3. At Transcendence Stage 5: Auto-activates at end of turn based on number of allies' debuffs.
Entrusted ResolveAll Light allies gain Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed) Duration: 4 turns. (While Lucent RefugeDMG taken is reduced / Buffs can't be removed or shortened (Can't be removed) is in effect: All Light allies also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.)
Light allies
13 turns Lvl 55: 12 turns
1-turn cut. Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed) activate at end of turn. Extends Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed) ' duration by 2 turns upon charge attack.
Autumn's Watery ReflectionRestore Light allies' HP (Healing cap: 2000). 2-turn cut to Light allies' debuff durations. Caster gains 10% Healing Up (Stackable / Max: 30%)Healing skill's healing amount is boosted (Stackable / Can't be removed) Strength: 10% (Max: 30%)Duration: Indefinite and 10% Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable / Can't be removed) Strength: 10% (Max: 30%)Duration: Indefinite. (When used from 10th turn onward: All Light allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite.)
RevitaliseAll Light allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Restore 10% of all Light allies' HP (Healing cap: 1000) and 2-turn cut to debuff durations. (Gain 1 Precious WishConsumed upon using Yuni's skills (Max: 10 / Can't be removed) Duration: Indefinite.)
Light allies
Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn
Bonds of FellowshipAll Dark allies gain 10% Skill DMG Up (Stackable / Max: 50%)Skill DMG is boosted (Stackable / Can't be removed) Strength: 10% (Max: 50%)Duration: Indefinite and 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 6% (Max: 30%)Duration: Indefinite. Restore 10% of Dark allies' HP (Healing cap: 2000). 2-turn cut to Dark allies' debuff durations. (When a foe uses a special attack: Auto-activates by consuming 1 Twinkle StarConsumed upon using Satyr's skills (Max: 9 / Can't be removed) .)
Dark allies
6 turns Lvl 75: 5 turns
2-turn cut. Auto-activates when a foe uses a special attack and Satyr has 1 Twinkle StarConsumed upon using Satyr's skills (Max: 9 / Can't be removed) .
Moonlight BlessingAll Dark allies gain Moonlight BlessingC.A. DMG dealt is supplemented / DMG taken is reduced / 1-turn cut to debuff durations at end of turn (Can't be removed) Duration: Indefinite and AutoreviveRecovers once from a knockout while in effect (Can't be removed) Duration: Indefinite. (Can only be used when NightviewBased on lvl: Boost to ATK and DEF / Boost to C.A. specs / Boost to special C.A. DMG cap (Max: 7 / Can't be removed) lvl is 7. Can't recast.)
Dark allies
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1-turn cut. Requires NightviewBased on lvl: Boost to ATK and DEF / Boost to C.A. specs / Boost to special C.A. DMG cap (Max: 7 / Can't be removed) lvl 7. Moonlight BlessingC.A. DMG dealt is supplemented / DMG taken is reduced / 1-turn cut to debuff durations at end of turn (Can't be removed) activates at end of turn. Can't recast.
Sterna SacraAll Dark allies gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. 2-turn cut to Dark allies' debuff durations. (Gain 1 Precious HolidayConsumed upon using Yuni's skills (Max: 10 / Can't be removed) Duration: Indefinite.)
Dark allies
Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn
DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Fire ATK UpFire ATK is boosted Water ATK UpWater ATK is boosted Earth ATK UpEarth ATK is boosted Wind ATK UpWind ATK is boosted Light ATK UpLight ATK is boosted Dark ATK UpDark ATK is boosted
Fire SwitchElemental DMG from foes turns into fire DMG Water SwitchElemental DMG from foes turns into water DMG Earth SwitchElemental DMG from foes turns into earth DMG Wind SwitchElemental DMG from foes turns into wind DMG Light SwitchElemental DMG from foes turns into light DMG Dark SwitchElemental DMG from foes turns into dark DMG
Charged +Instantly boosts Charge Bar by Unaffected by charge bar gain effects
Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
Fire ATK DownFire ATK is lowered Water ATK DownWater ATK is lowered Earth ATK DownEarth ATK is lowered Wind ATK DownWind ATK is lowered Light ATK DownLight ATK is lowered Dark ATK DownDark ATK is lowered
Fire DEF DownDEF is lowered for fire DMG Water DEF DownDEF is lowered for water DMG Earth DEF DownDEF is lowered for earth DMG Wind DEF DownDEF is lowered for wind DMG Light DEF DownDEF is lowered for light DMG Dark DEF DownDEF is lowered for dark DMG
Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effect
Elemental ConversionOriginal element has been lost and another element has been gained instead / Deals elemental DMG (Excludes plain DMG / Can't be removed) Local status effect
MoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used Field effect Local status effect