[Celestial Nymph at the Water's Edge]This title is an unofficial, amateur translation.
Andira
MAX HP
16004★: 1600
MAX ATK
64004★: 6400
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
7% DA / 3% TA
Element
02
RaceOfficially called "Type" in-game.
02
Style
01
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
gbf-wiki (Japanese wiki)GameWithKamigameHuiji Wiki (Chinese wiki)GBF Asset LookupGBF Animation Player
The Queen of Monkeys puts on a charming outfit to kick back and relax at a resort, all the while dreaming of reaching Tianzhu one day. As she basks in vacation bliss, a sensation as soft and mellow as the cloud she rides fills her heart.
450%Massive Water damage to a foe.[1] Gain Infinite DiversityATK and C.A. specs are boosted / Charge attack reactivates (Can't be removed / Ends upon taking DMG) Multiplier: PerpetuityDuration: Indefinite and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. 2-turn cut to Land of LotusesAll Water allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, 60% DA UpDouble attack rate is boosted Strength: 60%Duration: 3 turns, 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. (From 2nd cast onward: All Water allies also gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns. From 3rd cast onward: All Water allies also gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.)'s cooldown.
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Multi-Solstice
6 turns Lvl 55: 5 turns
-
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
600% Water damage to all foes (Damage cap: ~900,000). Inflict MizuzaruDEF is lowered / DMG taken is supplemented (Can't be removed) Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect.[1]
Land of Lotuses
8 turns Lvl 75: 7 turns
3 turns
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75.
All Water allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, 60% DA UpDouble attack rate is boosted Strength: 60%Duration: 3 turns, 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. (From 2nd cast onward: All Water allies also gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns. From 3rd cast onward: All Water allies also gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.)[1]
Sage of Eternity
10 turns
-
Lvl 45
Gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% and Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite.[1] (Affects all Water allies when Golden BandAt end of turn in which an ally is almost knocked out or at 10th turn or later: Consume this effect to fully restore HP and remove all debuffs for water allies / Andira's multiattack rate is boosted (Can't be removed) is not in effect.)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Water Monkey Splash
Lvl 1
When a foe has MizuzaruDEF is lowered / DMG taken is supplemented (Can't be removed) Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect: Andira deals 100% Water damage to a foe (Damage cap: ~110,000) upon Water allies using a charge attack.[1] (Hit number increases with each activation within 1 turn [Max: 5 hits].)
All-Season Fashion
Lvl 1
Starts battle with Golden Band (1 time)At end of turn in which an ally is almost knocked out or at 10th turn or later: Consume this effect to fully restore HP and remove all debuffs for water allies / Andira's multiattack rate is boosted (Can't be removed) Duration: Indefinite. (At end of turn when an ally is below 25% HP or at 10th turn or later: Fully restore Water allies' HP and remove all debuffs. Andira gains 100% DA UpDouble attack rate is boosted (Can't be removed) Strength: 100%Duration: Indefinite and 50% TA UpTriple attack rate is boosted (Can't be removed) Strength: 50%Duration: Indefinite.[1] [Consumes Golden Band (1 time)At end of turn in which an ally is almost knocked out or at 10th turn or later: Consume this effect to fully restore HP and remove all debuffs for water allies / Andira's multiattack rate is boosted (Can't be removed) .])
Chance to gain Infinite DiversityATK and C.A. specs are boosted / Charge attack reactivates (Can't be removed / Ends upon taking DMG) Multiplier: PerpetuityDuration: Indefinite upon using Sage of EternityGain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% and Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite. (Affects all Water allies when Golden BandAt end of turn in which an ally is almost knocked out or at 10th turn or later: Consume this effect to fully restore HP and remove all debuffs for water allies / Andira's multiattack rate is boosted (Can't be removed) is not in effect.).
Chance to gain Infinite DiversityATK and C.A. specs are boosted / Charge attack reactivates (Can't be removed / Ends upon taking DMG) Multiplier: PerpetuityDuration: Indefinite upon using Sage of EternityGain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% and Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite. (Affects all Water allies when Golden BandAt end of turn in which an ally is almost knocked out or at 10th turn or later: Consume this effect to fully restore HP and remove all debuffs for water allies / Andira's multiattack rate is boosted (Can't be removed) is not in effect.).
This character has received balance updates on the following dates: 2025-08-21
Soaring Monkey: Walloping Wave
Infinite DiversityATK and C.A. specs are boosted / Charge attack reactivates (Can't be removed / Ends upon taking DMG) Multiplier: PerpetuityDuration: Indefinite grants the following effects:[1]
MizuzaruDEF is lowered / DMG taken is supplemented (Can't be removed) Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect has the following effects:[1]
10% DEF Down
Supplements damage taken by foe by 1% of the foe's max HP (Damage cap: 10,000)
MizuzaruDEF is lowered / DMG taken is supplemented (Can't be removed) Duration: IndefiniteStacking: PermanentLocal status effect does not stack with other permanent unique local debuffs that have overlapping effects. Only the highest strength takes effect.[1]
Andira starts battle with Golden Band (1 time)At end of turn in which an ally is almost knocked out or at 10th turn or later: Consume this effect to fully restore HP and remove all debuffs for water allies / Andira's multiattack rate is boosted (Can't be removed) Duration: Indefinite, which is consumed when its condition is met.
Golden Band (1 time)At end of turn in which an ally is almost knocked out or at 10th turn or later: Consume this effect to fully restore HP and remove all debuffs for water allies / Andira's multiattack rate is boosted (Can't be removed) Duration: Indefinite is restored upon being revived if it was not consumed earlier in a battle.
100% DA UpDouble attack rate is boosted (Can't be removed) Strength: 100%Duration: Indefinite and 50% TA UpTriple attack rate is boosted (Can't be removed) Strength: 50%Duration: Indefinite are not removed when Andira is knocked out or moved to a sub ally position.
The warm breeze blowing into the school grounds heralds the arrival of early summer. A girl with all the verdant freshness of youth gazes out the window as curtains flutter against her—what emotions dance through her heart?
With its pale color scheme reminiscent of a gentle breeze, this outfit has been designed for spring, the season of cherry blossoms in bloom. Normally worn on casual days, this outfit can give a young girl a sort of boyish look. The hood is made of a fluffy material that is soft to the touch, guaranteed to make anyone want to rub it against their cheeks.