Shinji & Unit 01

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[The Boy Who Made His Resolve]This title is an unofficial, amateur translation.
Shinji & Unit 01
MAX HP 16064★: 1606
MAX ATK 79704★: 7970
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values. 7% DA / 3% TA
Element
RaceOfficially called "Type" in-game.
Style
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.  
Exp. BonusExpedition Bonus Type in Auto-Expeditions None
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Male
Voice Actor Megumi Ogata
How to Recruit
EVANGELION: Bonds of Phantasmal Blue
ID 3040622000
Char ID 3289
Uncap Limit
NameJP シンジ&初号機
TitleJP 決意せし少年
Voice ActorJP 緒方恵美
Release Date 2025-11-05
Other Sites GameWithKamigameHuiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
Helpless against the encroaching threat that wounds his companions one by one, this boy is led to a familiar Evangelion. Fear of battle paralyzes his legs, with each trembling step mirroring the uncertainty in his heart. Nevertheless, he stands and moves forward to confront the enemy, all for the sake of protecting his friends.

Charge Attack
Icon Name Effect
Particle Cannon 450%Massive Light damage to a foe.
Inflict 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
End cooldown for Steadfast ResolveGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
(Additional effects upon each cast in this order:
100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 1 turn
, 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, 20% Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Strength: 20%Duration: 1 turn
.)
.
(When Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
is 100%:
Changes to 1250%Unworldly damage [Damage cap: ~2,420,000].)[1]

Skills
Icon Name Cooldown Duration Obtained Effect
Large-Scale High-Frequency Blade 8 turns
Lvl 55:
7 turns
- Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
800% Light damage to all foes (Damage cap: ~810,000).
Remove 1 buff.
(Activates when a foe uses a special attack.
When Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
is 80% or above:

End cooldown for other skills upon removing a buff.)
Assault Rifle 7 turns
Lvl 75:
6 turns
180 sec Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
6-hit, 100% Light damage to random foes (Damage cap: ~60,000 per hit).[1]
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
on all foes.
(When Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
is 80% or above:

Activates twice.)
Steadfast Resolve 6 turns 1 turn Lvl 45
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
(Additional effects upon each cast in this order:
100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 1 turn
, 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, 20% Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Strength: 20%Duration: 1 turn
.)[1]

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Multipurpose Humanoid Decisive Weapon Lvl 1
10% boost to max HP and 20% boost to DEF.[1]
Raise Shinji's Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
Duration: Indefinite
by 10% upon triple attacks (Max: 100%).
(Starts battle at 50% Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
Duration: Indefinite
.)
The Third Boy Lvl 1
Starts battle with The Third Boy (1 time)When Synchronization Rate reaches 100%: Consume this effect / Fully restore HP/ Remove all debuffs / End cooldown for all skills (Can't be removed)
Duration: Indefinite
.
Based on Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
:

Boost to Shinji's ATKMultiplier: Perpetuity and multiattack rate, amplify normal attack damage, and hit to DEF.
When Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
is 100%:
Buffs can't be removed.
(When Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
is 100% at end of turn:

Fully restore Shinji's HP, remove all debuffs, and end cooldown for all skills.
[Consumes The Third Boy (1 time)When Synchronization Rate reaches 100%: Consume this effect / Fully restore HP/ Remove all debuffs / End cooldown for all skills (Can't be removed)
Duration: Indefinite
.])
Extended Mastery Support Skill EMP Slight chance to withstand lethal damage (Leaves 1 HP).

Extended Mastery Perks
Style
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • HP
    ★☆☆★★☆★★★
    250500750
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Debuff Resistance
    ★☆☆★★☆★★★
    5%8%10%
RaceCalled "Type" in-game.
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • HP
    ★☆☆★★☆★★★
    250500750
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Critical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Individual
  • Triple Attack Rate
    ★☆☆★★☆★★★
    2%4%5%
  • Triple Attack Rate
    ★☆☆★★☆★★★
    2%4%5%
  • Critical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
  • Critical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
  • Slight chance to withstand lethal damage (Leaves 1 HP).

Grid Suggestions

Gameplay Notes

Large-Scale High-Frequency Blade

  • Auto-activates the skill Large-Scale High-Frequency Blade800% Light damage to all foes (Damage cap: ~810,000).
    Remove 1 buff.
    (Activates when a foe uses a special attack.
    When Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
    is 80% or above:

    End cooldown for other skills upon removing a buff.)
    after a foe uses a special attack.
    • Activates even if it is on cooldown, and does not put it on cooldown if it's not already.

Steadfast Resolve

  • Gain cumulative buffs upon each cast.
Casts Buff
1 Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
2 Also gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 1 turn
.
3 Also gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
.
4+ Also gain 20% Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Strength: 20%Duration: 1 turn
.

The Third Boy

  • Shinji & Unit 01 starts battle with The Third Boy (1 time)When Synchronization Rate reaches 100%: Consume this effect / Fully restore HP/ Remove all debuffs / End cooldown for all skills (Can't be removed)
    Duration: Indefinite
    , which is consumed when its condition is met.
  • If Shinji & Unit 01 is revived (including AutoreviveRecovers once from a knockout while in effect
    ), The Third Boy (1 time)When Synchronization Rate reaches 100%: Consume this effect / Fully restore HP/ Remove all debuffs / End cooldown for all skills (Can't be removed)
    Duration: Indefinite
    is restored and reusable again, even if it was consumed previously in battle.
  • Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
    grants the following effects based on rate percentage:[1]
Rate % Status ATK UpMultiplier: Perpetuity DA Up TA Up N.A. Amplify DEF Down
50% Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
- - - - -
60% Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
10% 20% 10% 4% 10%
70% Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
20% 40% 20% 8% 20%
80% Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
30% 60% 30% 12% 30%
90% Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
40% 80% 40% 16% 40%
100% Synchronization RateBased on Synchronization Rate: Boost to ATK and multiattack rate / Amplify normal attack DMG / Hit to DEF / When Synchronization Rate is 100%: Buffs can't be removed (Max: 100% / Can't be removed)
50% 100% 50% 20% 50%

Extended Mastery Support Skill

  • Chance to withstand lethal damage with 1 HP.[1]
    • Shinji & Unit 01 must be above 25% HP for this to activate.
Rank Chance
1★ 10%
2★ 20%
3★ 30%

Bonus DMG Stacking Information

  • The following is a curated list of how different Bonus DMG sources interact with Shinji & Unit 01's skills. Check Bonus DMG for further information and a comprehensive list.

Uncap Materials

Uncap 1★
Uncap 2★
Uncap 4★

Awakening Materials

Facsimile Compatibility

Icon Skill Copyable?
Large-Scale High-Frequency Blade No
Assault Rifle No
Steadfast Resolve No

References