The Hanged Man (SSR)

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Rarity SSR.png
[Arcarum Series]
The Hanged Man
Icon Blue Star Full.pngCan be uncapped to 4★Icon Blue Star Full.pngCan be uncapped to 5★

The Hanged Man (SSR).png

Label Element Earth.png HP ATK
Level 1 109 280
Level 100 667 1745
Level 150 951 2465
Level 200 1093 2825
Obtain Arcarum: The World Beyond
Voice Actor Yusuke Kobayashi
Combo Call Name
Second HalfUsed when this summon is called second in the combo. Daybreak

ID 2040237000
Summon ID
JP Name ザ・ハングドマン
Release Date 2017-11-29
4★ Date 2018-03-22
5★ Date 2019-03-10
Other Sites
Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewith Icon Kamigame.pngKamigame

This fate-affirming entity takes the form of an inverted man, hanging by an ankle as punishment for his transgressions. It bestows twisted trials upon those who dare oppose it, inciting enviable—or even undesirable—evolutions of their spirits. Celestially bound to the glorious Fool, an encounter with The Hanged Man may yield rebirth through calamity.
Main AuraThis aura is only available when equipped as a Main Summon. - Hanged Man's Aura
3★This is the aura for the 3★ version of this summon. 100% boost to Earth allies' Normal ATK. 10% boost to DEF.
4★This is the aura for the 4★ version of this summon. 110% boost to Earth allies' Normal ATK. 10% boost to DEF.
5★This is the aura for the 5★ version of this summon. 130% boost to Earth allies' Normal ATK. 10% boost to DEF.
Sub AuraThis aura is only available when equipped as a Sub Summon.
3★This is the aura for the 3★ version of this summon. 7% boost to Earth allies' damage dealt against Water foes.
4★This is the aura for the 4★ version of this summon. 10% boost to Earth allies' damage dealt against Water foes.
5★This is the aura for the 5★ version of this summon. 10% boost to Earth allies' damage dealt against Water foes.
Call - Golden DawnInitial Cooldown Cooldown on Call
3★This is the call for the 3★ version of this summon.400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect
  • Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 3 turns
    ,
  • Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 3 turns
    ,
  • Status DoubleUp.png20% DA UpDouble attack rate is boosted

    Strength: 20%
    Duration: 3 turns
    ,
  • Status Heal.pngRefreshHP is restored on every turn

    Strength: 500 HP
    Duration: 3 turns
    ,
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

    Strength: 1000 HP
    Duration: 3 turns
5T5-turn cooldown at the start of battle.9T9 turn cooldown.
4★This is the call for the 4★ version of this summon.400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect
  • Status DefenseUp.png30% DEF UpDEF is boosted

    Strength: 30%
    Duration: 3 turns
    ,
  • Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Duration: 3 turns
    ,
  • Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    ,
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

    Strength: 2000 HP
    Duration: 3 turns
    ,
  • Status TripleUp.pngTA UpTriple attack rate is boosted

    Duration: 3 turns
  • Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

    Strength: 10%
    Duration: 3 turns
  • Status Uplift.png15% UpliftedCharge bar is boosted on every turn

    Strength: 15%
    Duration: 3 turns
  • Status Hype1.pngHypedATK is boosted

    Duration: 3 turns
  • Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
3T3-turn cooldown at the start of battle.
5★This is the call for the 5★ version of this summon.500% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect
4★ Uncap Materials
Rupie cost: -
5★ Uncap Materials
Rupie cost: -


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Gameplay Notes[edit]

Sub Aura[edit]

Call - Golden Dawn[edit]

  • Possible buffs for earth allies are Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 3 turns
    ,Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 3 turns
    , Status DoubleUp.png20% DA UpDouble attack rate is boosted

    Strength: 20%
    Duration: 3 turns
    , Status Heal.pngRefreshHP is restored on every turn

    Strength: 500 HP
    Duration: 3 turns
    , and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

    Strength: 1000 HP
    Duration: 3 turns
    lasting 3 turns each. [1]
  • At 4★, possible buffs are: Status DefenseUp.png30% DEF UpDEF is boosted

    Strength: 30%
    Duration: 3 turns
    , Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Duration: 3 turns
    , Status TripleUp.pngTA UpTriple attack rate is boosted

    Duration: 3 turns
    , Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    , Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

    Strength: 2000 HP
    Duration: 3 turns
    , Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

    Strength: 10%
    Duration: 3 turns
    , Status Uplift.png15% UpliftedCharge bar is boosted on every turn

    Strength: 15%
    Duration: 3 turns
    , Status Hype1.pngHypedATK is boosted
    and Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .

References[edit]

  1. https://グランブルーファンタジー.gamewith.jp/article/show/81837