Category:Arcarum Summons

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Category for summons obtainable from Arcarum

SSR Arcarum Summons[edit]

SR Arcarum Summons[edit]

Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2030079000.jpg Black Rabbit Label Element Dark.png 0★: Big Dark damage to all enemies and inflict
Status Bounty.pngBountyItem drop rate is boosted
.
0★: 10% boost to drop rates and EXP.
3★: 15% boost to drop rates and EXP.
61 386 155 965
Summon m 2030089000.jpg Death (SR) Label Element Dark.png 0★: 300% Dark damage to all foes. Knock out an ally other than MC or Lyria. Dark allies gain massive
Status TripleUp.pngTA UpTriple attack rate is boosted

Strength: Massive
Duration: 1 turns
for 1 turn.
3★: 300% Dark damage to all foes. Knock out an ally other than MC or Lyria. Dark allies gain massive
Status TripleUp.pngTA UpTriple attack rate is boosted

Strength: Massive
Duration: 2 turns
for 2 turns.
0★:
Main: 80% boost to Dark allies' ATK. 30% hit to HP.
Sub: 3% boost to Dark allies' damage dealt against Light foes
3★:
Main: 100% boost to Dark allies' ATK. 30% hit to HP.
Sub: 5% boost to Dark allies' damage dealt against Light foes
71 469 210 1205
Summon m 2030117000.jpg Judgement (SR) Label Element Wind.png 0★: 400% Wind damage to all foes. Revive one Wind ally at random. Revived ally is
Status Sentenced 2.pngSentencedAllies sentenced by Judgement are knocked out after a set number of turns

Duration: 2 turns
for 2 turns.
0★:
Main: 60% boost to Wind allies' ATK. 10% boost to DEF.
Sub: 3% boost to wind allies' DMG dealt against Earth foes.
3★:
Main: 80% boost to Wind allies' ATK. 10% boost to DEF.
Sub: 5% boost to Wind allies' DMG dealt against Earth foes.
71 450 195 1190
Summon m 2030081000.jpg Justice (SR) Label Element Water.png 0★: 300% Water damage to all foes. Balance all allies' HP. Restore Water allies' HP (Healing cap: 1000). 0★:
Main: 60% boost to Water allies' ATK. 10% boost to DEF.
Sub: 10% boost to Water allies' HP
3★:
Main: 80% boost to Water allies' ATK. 10% boost to DEF.
Sub: 15% boost to Water allies' HP
77 475 170 1120
Summon m 2030093000.jpg Temperance (SR) Label Element Wind.png 0★: 300% wind DMG to all foes / Earth foes feel
Status Restrained (Enemy).pngRestrainedCan't use charge-diamond attacks / Chance that foe won't deal one-ally attacks

Duration: 1 turns
/ All allies feel
Status Restrained (Ally).pngRestrainedCan't deal one-foe attacks or charge attacks

Duration: 1 turns
0★:
Main: Boost to Wind allies Normal ATK as total party HP nears 50% (Up to 80%)
Sub: 10% boost to wind allies' HP
3★:
Main: Boost to Wind allies Normal ATK as total party HP nears 50% (Up to 100%)
Sub: 15% boost to wind allies' HP
74 472 185 1135
Summon m 2030097000.jpg The Devil (SR) Label Element Fire.png 0★: 300% Fire damage to all foes and inflict
Status Red Heat 3.pngRed HeatHP is lowered on every turn

Strength: Turn 1: 9999
Turn 2: 50000
Turn 3: 99999
Duration: 3 turns
. Inflict
Status AttackDown.pngATK DownATK is lowered

Duration: 180 seconds
and
Status DefenseDown.png20% DEF DownDEF is lowered

Strength: 20%
Duration: 180 seconds
on all Wind foes.
0★:
Main: 60% boost to Fire allies' ATK. 10% boost to DEF.
Sub: 10% boost to Fire allies' HP.
3★:
Main: 80% boost to Fire allies' ATK. 10% boost to DEF.
Sub: 15% boost to Fire allies' HP.
73 471 190 1140
Summon m 2030085000.jpg The Hanged Man (SR) Label Element Earth.png 0★: 300% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain
a random buff effect
  • Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 3 turns
    .
  • Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 3 turns
    .
  • Status DoubleUp.png20% DA UpDouble attack rate is boosted

    Strength: 20%
    Duration: 3 turns
    .
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

    Strength: 1000
    Duration: 3 turns
    .
  • Status Heal.pngRefreshHP is restored on every turn

    Strength: 500 HP
    Duration: 3 turns
    .
.
0★:
Main: 60% boost to Earth allies' ATK. 10% boost to DEF.
Sub: 3% boost to Earth allies' damage dealt against Water foes.
3★:
Main: 80% boost to Earth allies' ATK. 10% boost to DEF.
Sub: 5% boost to Earth allies' damage dealt against Water foes.
73 452 185 1180
Summon m 2030109000.jpg The Moon (SR) Label Element Water.png 0★: 300% Water damage to all foes. Water allies gain Status Crescent Moon.pngCrescent MoonATK and DEF are gradually boosted

Duration: 5 turns
, gradually boosting ATKNormal modifier and DEF over 5 turns
0★:
Main: Up to 70% boost to Water Elemental ATK based on the number of turns passed. (Starts at 30%, gains 4% per turn.)
Sub: 3% boost to Water allies' damage dealt against Fire foes.
3★:
Main: Up to 90% boost to Water Elemental ATK based on the number of turns passed. (Starts at 50%, gains 4% per turn.)
Sub: 5% boost to Water allies' damage dealt against Fire foes.
74 453 180 1175
Summon m 2030105000.jpg The Star (SR) Label Element Light.png 0★: 300% Light damage to all foes. Light allies gain
Status Divinity.pngDivinityTriple attack rate is boosted / DMG taken is boosted

Duration: 2 turns
.
0★:
Main: Boost to Light allies' multiattack rate
Sub: 3% boost to Light allies' damage against Dark foes.
75 473 190 1185
Summon m 2030113000.jpg The Sun (SR) Label Element Fire.png 0★: 300% Fire damage to all foes (Damage cap: ~400,000). Fire ally in first position gains
Status Routine Step.pngDouble StrikeAttacks twice each turn

Duration: 1 turns
.
0★:
Main: Boost to Fire allies' multiattack rate (Boost rises based on turns passed)
Sub: 3% boost to Fire allies' damage dealt against Wind foes
3★:
Main: Boost to Fire allies' multiattack rate (Boost rises based on turns passed)
Sub: 5% boost to Fire allies' damage dealt against Wind foes
70 449 200 1195
Summon m 2030101000.jpg The Tower (SR) Label Element Earth.png 0★: Summoner gains
Status Towering.pngToweringDEF is boosted. Skill will activate 3 turns later.

Duration: 3 turns
0★:
Main: 30% boost to Earth ATK (Boost rises based on turns passed [Up to 70%]).
Sub: 10% boost to Earth allies' HP.
3★:
Main: 50% boost to Earth ATK (Boost rises based on turns passed [up to 90%]).
Sub: 15% boost to Earth allies' HP.
76 474 174 1125