The Tower (SR)

From Granblue Fantasy Wiki
Jump to: navigation, search
Rarity SR.png
[Arcarum Series]
The Tower

The Tower (SR).png

Label Element Earth.png HP ATK
Level 1 76 174
Level 75 474 1125
Obtain Arcarum: The World Beyond
Combo Call Name
Second HalfUsed when this summon is called second in the combo. Tower

ID 2030101000
Summon ID 3152
JP Name ザ・タワー
Release Date 2017-11-29

This fate-affirming entity takes the form of a calamitous fortress, ascending through the skies to foreshadow an approaching crisis. Its purpose serves only to unleash a crushing blow upon carefully laid efforts, bringing about one's gruesome collapse. Celestially bound to the shrewd Magician, what remains after the stardust has settled may be heaven or hell.
Main AuraThis aura is only available when equipped as a Main Summon. - The Tower's Aura
0★This is the basic aura for this summon. Its level does not influence the aura. 30% boost to Earth ATK (Boost rises based on turns passed [Up to 70%]).
3★This is the aura for the 3★ version of this summon. 50% boost to Earth ATK (Boost rises based on turns passed [up to 90%]).
Sub AuraThis aura is only available when equipped as a Sub Summon.
0★This is the basic aura for this summon. Its level does not influence the aura. 10% boost to Earth allies' HP.
3★This is the aura for the 3★ version of this summon. 15% boost to Earth allies' HP.
Call - Callous FistInitial Cooldown Cooldown on Call
0★This is the basic call for this summon. Its level does not influence the call. Summoner gains Status Towering.pngToweringDEF is boosted. Skill will activate 3 turns later.

Duration: 3 turns
12T12-turn cooldown at the start of battle. Reduced by 1 turn for each uncap. 16T16-turn cooldown upon call.
3★This is the call for the 3★ version of this summon.9T9-turn cooldown at the start of battle.13T13 turn cooldown.



Forge Summon
1★ Uncap
2★ Uncap
3★ Uncap
Forge Summon s 2040241000.jpg The Tower (SSR)

Gameplay Notes[edit]

Call - Callous Fist[edit]

  • Status Towering.pngToweringDEF is boosted. Skill will activate 3 turns later.
    lasts for 9 turns total and deals damage to all enemies every 3 turns.
  • Status Towering.pngToweringDEF is boosted. Skill will activate 3 turns later.
    damage and damage cap increases for each subsequent activation.
  • The damage is based on the attack of the Main Character.
    • This damage is treated as skill damage
  • The damage cap is influenced by Master Bonuses, EMPs, Seraphic weapon skills, Ultima Weapon (Scandre Facultas) Skill DMG cap, Status Skill DMG Cap Up.pngSkill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
    , Status DamageCapUp.pngDMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
    and DMG Cap Up effects from other sources present on the Main Character.
  • If Lyria (Event) is in the party, the Status Towering.pngToweringDEF is boosted. Skill will activate 3 turns later.
    buff will be placed on Lyria instead of the MC.