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|This fate-affirming entity takes the form of a triumphant chorus, heralding the arrival of judgement fair and swift. Its echoing tune fills the skies, resurrecting the dead from their eternal slumber. Celestially bound to the all-ruling Emperor, their authority to deliver judgement is also their sole source of opposition.|
|Main AuraThis aura is only available when equipped as a Main Summon. - Judgement's Aura|
|60% boost to Wind allies' ATK. 10% boost to DEF.|
|80% boost to Wind allies' ATK. 10% boost to DEF.|
|Sub AuraThis aura is only available when equipped as a Sub Summon.|
|3% boost to Wind allies' DMG dealt against Earth foes.|
|5% boost to Wind allies' DMG dealt against Earth foes.|
|Call - Verdict Sphere||Initial Cooldown||Cooldown on Call|
|400% Wind damage to all foes. Revive one Wind ally at random. Revived ally isfor 2 turns.||9T9-turn cooldown at the start of battle. Reduced by 1 turn for each uncap.||13T13-turn cooldown upon call.|
|6T6-turn cooldown at the start of battle.||10T10 turn cooldown.|
|Can't be included in other players' combo calls.|
Gameplay Notes[edit | edit source]
Sub Aura[edit | edit source]
- Also boosts Wind allies' damage cap against Earth foes.
- Stacks with Ring of Raphael
Call - Verdict Sphere[edit | edit source]
- The call effect will revive allies in the backline if the frontline is full.
- Sentenced effect timer does not decrease while the unit stays in the backline.
- Sentenced cannot be cleared or dispelled.