Fighter Origin

From Granblue Fantasy Wiki
Jump to navigation Jump to search

Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery


Origin Class
Fighter Origin
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values. 20% DA / 5% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.
Salute values are unknown and is considered to not make a significant difference in most cases.
DA Up
Unlock Requirements
Clear Azure Sky Passage Quest: Back Where It All Began
Berserker Ultimate Mastery Lvl 6
CP ×30,000
ID 100501
NameJP ファイター・オリジン
Release Date 2025-09-18
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
Upon reflecting on a path marked by countless trials, peerless mastery of one's sword has been attained.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Rising Heart Guaranteed double attacks.
100% boost to charge bar gained from damage taken.
Raise BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 for every 100% of charge bar consumed (Max: 3).
(Gain effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl:
[1]
1: 30% boost to ATKMultiplier: Perpetuity and 50% boost to DEF.
2: 100% / 20% boost to critical hit rate.100% chance of dealing 20% more damage.
3: Supplement damage (Damage cap: 30,000).
At level 40:
Max BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl increased to 5.
(Gain more effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl:

4: Normal attacks deal 2-hit damage to random foes.
5: Counter upon taking damage [1 hit].)
Lvl 1
Pride of Fighter 50% boost to ATK and HP of equipped Sabres and Axes. Lvl 1
Unrivaled Toughness 20% boost to max HP.
At end of each turn MC lost at least 10% of max HP:
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.[1]
Lvl 20
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained

Full Arsenal IV
ウェポンバーストIV
Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turns
, and 10% ImpalingIgnores a percentage of foes' DEF
Strength: 10%Duration: 3 turns
.[1]
(Boost to specs based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl.)
At level 50:
Also raise BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1.
5T 3T No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Charge Conversion
チャージ・コンバージョン
Unlocks at level 10:
Gain Charge ConversionWhen charge bar is at 100% before attacking: Consumes all of charge bar / Bonus Elemental DMG effect (1 time) (Can't be removed)
Duration: Indefinite
.
(Ends on recast.)
2T
Recast:
0T
- 100
Dawnbreak
ドーンブレイク
Unlocks at level 30:
400% Elemental damage to a foe (Damage cap: ~635,000).[1]
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
Gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
Duration: Indefinite
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Activates upon taking damage.)
7T 3T 300
Unlimited Boost
アンリミテッド・ブースト
Unlocks at level 50:
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
- - 500


Level Bonuses
Lvl 1 ATK +5000
HP +2000
Lvl 5 DMG Cap +10%
Lvl 10 ATK +10000
HP +3000
Lvl 15 C.A. DMG +10%
Lvl 20Unlock  Unrivaled Toughness20% boost to max HP.
At end of each turn MC lost at least 10% of max HP:
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Lvl 25 DMG Cap +15%
Lvl 30 Cap on settable EM skills +1
Lvl 35 Debuff Success Rate +10%
Lvl 40Enhance  Rising HeartGuaranteed double attacks.
100% boost to charge bar gained from damage taken.
Raise BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 for every 100% of charge bar consumed (Max: 3).
(Gain effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl:

1: 30% boost to ATKMultiplier: Perpetuity and 50% boost to DEF.
2: 100% / 20% boost to critical hit rate.100% chance of dealing 20% more damage.
3: Supplement damage (Damage cap: 30,000).
At level 40:
Max BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl increased to 5.
(Gain more effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl:

4: Normal attacks deal 2-hit damage to random foes.
5: Counter upon taking damage [1 hit].)
Lvl 45 Chain Burst DMG Cap +10%
Lvl 50Enhance  Full Arsenal IVGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turns
, and 10% ImpalingIgnores a percentage of foes' DEF
Strength: 10%Duration: 3 turns
.
(Boost to specs based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl.)
At level 50:
Also raise BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1.
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked upon reaching the class's max level.
These bonuses are applied while as any class.
ATK +15000
HP +5000
DMG Cap +25%
C.A. DMG +10%
Cap on settable EM skills +1
Debuff Success Rate +10%
Chain Burst DMG Cap +10%
Unlock  Unrivaled Toughness20% boost to max HP.
At end of each turn MC lost at least 10% of max HP:
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.

Enhance  Rising HeartGuaranteed double attacks.
100% boost to charge bar gained from damage taken.
Raise BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 for every 100% of charge bar consumed (Max: 3).
(Gain effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl:

1: 30% boost to ATKMultiplier: Perpetuity and 50% boost to DEF.
2: 100% / 20% boost to critical hit rate.100% chance of dealing 20% more damage.
3: Supplement damage (Damage cap: 30,000).
At level 40:
Max BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl increased to 5.
(Gain more effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl:

4: Normal attacks deal 2-hit damage to random foes.
5: Counter upon taking damage [1 hit].)

Enhance  Full Arsenal IVGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turns
, and 10% ImpalingIgnores a percentage of foes' DEF
Strength: 10%Duration: 3 turns
.
(Boost to specs based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl.)
At level 50:
Also raise BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1.
ATK +3%
HP +2%

Grid Suggestions

Gameplay Notes

  • When Fighter Origin is unlocked, Fighter can no longer be used.
    • Any completion bonuses and extended mastery upgrades from the original Fighter class are inherited.
  • This class has received balance updates on the following dates: 2025-09-24

Full Arsenal IV

  • Skill icon changes based on the MC's gender.
  • Boost to ATK UpATK is boosted
    Multiplier: NormalDuration: 3 turns
    , DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Duration: 3 turns
    , and ImpalingIgnores a percentage of foes' DEF
    Duration: 3 turns
    strength based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
    lvl.[1]
Lvl Status ATK UpATK is boosted
Multiplier: NormalDuration: 3 turns
DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 3 turns
ImpalingIgnores a percentage of foes' DEF
Duration: 3 turns
0 - 50% 10% 10%
1 BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
60% 20% 15%
2 BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
70% 30% 20%
3 BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
80% 40% 25%
4 BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
90% 50% 30%
5 BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
100% 60% 35%

Charge Conversion

  • Charge ConversionWhen charge bar is at 100% before attacking: Consumes all of charge bar / Bonus Elemental DMG effect (1 time) (Can't be removed)
    Duration: Indefinite
    grants the following effects:[1]
    • When charge bar is at 100% before attacking: Consumes all of charge bar to gain 80% Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
      Strength: 80%Duration: Indefinite

Unlimited Boost

  • Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
    Duration: Indefinite
    grants the following effects:[1][2]
    • Charge attack switches to Boundless Blade: Unworldly Elemental damage to a foe (Damage cap: ~3,400,000). Remove all buffs. Fully restore MC's HP and remove all debuffs. Gain Boundless BladeAttacks twice each turn / Triple attack rate is boosted / DMG is amplified / Activates a random damage skill after normal attacks / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed)
      Duration: Indefinite
      .
    • Boundless Blade consumes Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
      instead of charge bar to activate
    • Uses charge attack when charge bar is full even if set to Hold
    • 100% Special C.A. DMG Cap Up
  • Boundless BladeAttacks twice each turn / Triple attack rate is boosted / DMG is amplified / Activates a random damage skill after normal attacks / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed)
    Duration: Indefinite
    grants the following effects:[1]
    • Double Strike effect
    • Guaranteed TA
    • 20% DMG Amplified
    • Activate a random damage skill after normal attacks
    • Debuff immunity
    • Buffs can't be removed or shortened

Uncap Materials

Uncap 1★
Uncap 2★
Uncap 3★

Facsimile Compatibility

Icon Skill Copyable?
Full Arsenal IV No
Charge Conversion No
Dawnbreak No
Unlimited Boost No

Assessment

This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Fighter Origin is an incredible class that is capable of turning MC into a powerful damage dealer. It is a strong choice for both Full Auto and manual setups for high difficulty content. The class is typically used for its high normal attack and skill damage in prolonged fights.

Skill Overview

Class Skill

Skill Priority Comments

 Full Arsenal IVGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turns
, and 10% ImpalingIgnores a percentage of foes' DEF
Strength: 10%Duration: 3 turns
.
(Boost to specs based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl.)
At level 50:
Also raise BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1.
Default
  • Provides MC with extremely potent offensive buffs.
  • Raises BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
    lvl.
  • Useful in fulfilling  UlfhedinnGain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
    Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns
    .
    (Consumes 100% of charge bar.)
    charge bar requirement.

Extended Mastery

Skill Priority Comments

 Charge ConversionGain Charge ConversionWhen charge bar is at 100% before attacking: Consumes all of charge bar / Bonus Elemental DMG effect (1 time) (Can't be removed)
Duration: Indefinite
.
(Ends on recast.)
High
  • One of the faster ways to gain BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
    .

 Dawnbreak400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
Gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
Duration: Indefinite
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Activates upon taking damage.)
High
  • A strong damage skill that can also provide MC with additional charge bar.
  • Raises MC's Hostility which can be detrimental at times.

 Unlimited BoostGain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
High
  • Grants MC an extremely powerful buff but can only be used once BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
    is lvl 5.
  • Typically,  UlfhedinnGain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
    Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns
    .
    (Consumes 100% of charge bar.)
    and  Beast Fang400% Elemental damage to a foe (Damage cap: ~635,000).
    Inflict 25% ATK DownATK is lowered
    Strength: 25%Duration: 180 secondsStacking: Single
    and 25% DEF DownDEF is lowered
    Strength: 25%Duration: 180 secondsStacking: Single
    .
    Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended)
    Strength: 50%Duration: 2 turns
    .
    (When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
    is in effect: Auto-activates upon normal attacks.)
    will be used on MC to take full advantage of the Double Strike Boundless BladeAttacks twice each turn / Triple attack rate is boosted / DMG is amplified / Activates a random damage skill after normal attacks / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed)
    grants.
    • While both buffs are active, Beast Fang will be auto-activated twice.

Resources

References