Sorcerer

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Sorcerer gran sprite.png Sorcerer gran icon.jpg Sorcerer djeeta icon.jpg Sorcerer djeeta sprite.png
Class Data
Class line WizardSorcererHermitWarlock
Description Dazzle foes and attack them where the're weakest.
Style Label Type Attack.png Specialty Label Weapon Staff.png Label Weapon Dagger.png
Prerequisites CP square.jpg CP ×200
Lvl 20 Wizard and Enhancer
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png Skill DMG +3%   Total:
Icon Bonus Attack.png Skill DMG +15%
Lvl 5Icon Bonus Attack.png Skill DMG +3%
Lvl 10 Icon Bonus Attack.png Skill DMG +3%
Lvl 15Icon Bonus Attack.png Skill DMG +3%
Lvl 20Icon Bonus Attack.png Skill DMG +3%
Master Bonuses Icon Bonus Attack.png Skill DMG +5%
Support Skills
Sprite's Aura Boost to skill DMG
Recommended Extended Mastery Perks
Do not invest EMP in Row I or Row II classes.
Recommended Subskills
-

Skills

Icon Skill Name Effect
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
Notes
Ability Elemental.png Aether Blast 200%-300% elemental DMG to a foe. 5T - No 1
Ability Ice.png Freeze Small Water DMG to all foes. 5T - Yes 5
Ability Blind.png Blind Inflict
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
on a foe.
5T 180s Yes 15

Assessment

Sorcerer is primarily mastered to acquire the Blind subskill and to access Row III classes; it has no long-term viability.




Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrie
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsaras
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II GlorybringerNekomancer