Dancer

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Dancer gran sprite.png Dancer gran icon.jpg Dancer djeeta icon.jpg Dancer djeeta sprite.png
Class Data
Description Waltz in there, give in to the dance, and knock them out.
Style Label Type Attack.png Specialty Label Weapon Dagger.png Label Weapon Dagger.png
Prerequisites CP square.jpg CP ×1,000
Champion Merit square.jpg Champion Merit x10
– Clear Chapter 25 Quest: So You Think You Can Dance (Requires Chapter 63 to be cleared.)
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png ATK +300   Total:
Icon Bonus Attack.png ATK +900
Icon Bonus Attack.png Double attack rate +4%
Lvl 5Icon Bonus Attack.png Double attack rate +2%
Lvl 10 Icon Bonus Attack.png ATK +300
Lvl 15Icon Bonus Attack.png Double attack rate +2%
Lvl 20Icon Bonus Attack.png ATK +300
Master Bonuses Icon Bonus Defense.png Dodge +1%
Support Skills
Fanciful Footwork Gain
Status Dodge Up Stack.pngDodge Rate Boosted (Stackable)While in effect, chance of immunity to DMG taken and debuff effects
upon dealing multiattacks.
Pas de Passion Gain
Status DA Up Stack.pngDouble Attack Rate Boosted (Stackable)Double attack rate is boosted (Stackable)
upon dodging.
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses
8%[1]
Base TA RateIncluding Support Skills/Level Bonuses
1%[1]
Recommended Extended Mastery Perks
-
Recommended Subskills
Ability Piercing.png 
Double Trouble IIIGain
Status TripleUp.png100% TA UpTriple attack rate is boosted

Strength: 100%
Duration: 1 turns
.
Spear: All parties gain
Status DoubleUp.png10% DA UpDouble attack rate is boosted

Strength: 10%
Duration: 3 turns
Without other buffs
and
Status TripleUp.png5% TA UpTriple attack rate is boosted

Strength: 5%
Duration: 3 turns
Without other buffs
.
Axe: Inflict
Status DoubleDown.pngDA DownDouble attack rate is lowered
and
Status TripleDown.pngTA DownTriple attack rate is lowered
on one enemy.
: To stack with Classical Lead for the entire team to TA for the entire turn
Ability Convert.png 
Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost.
With 11.6k~16.6k HP or above for 100% charge bar to use with Classical Lead for the entire team to do a full burst at any charge level

Skills

Icon Skill Name Effect
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
Notes
Ability Evasion.png Spellbound Salsa Gain
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
,
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 1 turns
and
Status TripleUp.pngTA UpTriple attack rate is boosted

Duration: 1 turns
. Self-inflict
Status Max HP Down Stack.pngMax HP Lowered (Stackable)Max HP is lowered (Stackable)

Can't be removed.
.
5T 1T No 1 Also causes plain damage to self to lower current HP to new max HP if applicable. Can't be used if max HP has already been lowered to 1.
Ability ClassicalLead.png Classical Lead Gain
Status Etoile.pngEtoileAllies positioned after you will copy your attack

Duration: 1 turns
, causing allies positioned after Dancer to copy his/her attack.
9T 1T No 5 Can be used after 3 turns of the battle.

Allies positioned after Dancer deal the same amount of multiattacks as Dancer or use Charge Attack even if they don't have 100% charge bar.
Does not ignore character's support skills related to multiattack, e.g. Ghandagoza (Summer) won't multiattack, Albert won't ever attack once.

If the main character is not in first position, only the characters placed after him/her will copy his/her attack(s).
Ability TwoToTango.png Two to Tango Gain
Status Routine Step.pngRoutine StepAttacks twice each turn

Duration: 4 turns
, causing Dancer to attack twice each turn.
16T 4T No 15
Status Etoile.pngEtoileAllies positioned after you will copy your attack
copies the second attack's Charge Attack or multiattack but does not give everyone else two attacks in the turn.

If 1st attack fills up charge bar, Charge Attack can be used for 2nd attack.

One-hit buffs, like Shiva (Summon)'s
Status Path of Destruction.pngPath of DestructionATK is boosted
,
Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
, or
Status Defiance.pngDefianceATK is boosted for foes in Overdrive
, will be consumed on the first part of the attack.

Extended Mastery Skills

Icon Skill Name Effect
C/DCooldown
DurDuration
EMPCost in EMP
Notes
Ability Pas Seul.png Pas Seul Speed up caster's charge bar / Boost to hostility 5T 2T 25

Assessment

None yet.

Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrie
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsaras
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II DoctorRuneslayerKengoGlorybringerNekomancer
  1. 1.0 1.1 hiroXgbf http://hiroxgbf.blog.fc2.com/blog-entry-7.html