Dancer

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About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery


Dancer gran sprite.png

Dancer gran icon.jpg

Dancer gran.png

Dancer djeeta icon.jpg

Dancer djeeta.png
Dancer djeeta sprite.png
Class Data
Class line Class 280201 kn icon.pngDancerClass 280301 kn icon.pngMasquerade
Description Waltz in there, give in to the dance, and knock them out.
Style Label Type Attack.png Specialty Label Weapon Dagger.png Label Weapon Dagger.png
Prerequisites CP square.jpg CP ×1,000
Champion Merit square.jpg Champion Merit x10
Trophy Gold square.png Blue Sky StepperRewards
Crystal square.jpg Crystal ×50
– Clear Chapter 25 Quest: So You Think You Can Dance (Requires Chapter 63 to be cleared.)
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png ATK +300   Total:
Icon Bonus Attack.png ATK +900
Icon Bonus Double Attack.png Double attack rate +4%
Lvl 5Icon Bonus Double Attack.png Double attack rate +2%
Lvl 10 Icon Bonus Attack.png ATK +300
Lvl 15Icon Bonus Double Attack.png Double attack rate +2%
Lvl 20Icon Bonus Attack.png ATK +300
Completion Bonuses Icon Bonus Defense.png Dodge +1%
Class Weapon Weapon s 1040113400.jpg Arabesque
Release date 2017-09-14 Other sites Icon Gamewith.pngGamewith
Support Skills
Fanciful Footwork Gain Status Dodge Up Stack.pngDodge Rate Up (Stackable)While in effect, chance of immunity to DMG taken and debuff effects
upon dealing multiattacks.
Pas de Passion Gain Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
upon dodging.


Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability m 51 3.png Spellbound Salsa Gain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.png10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
5T 1T No 1 Can't be used if max HP has already been lowered to 1.
Also causes plain damage to self to lower current HP to new max HP if applicable.
Ability ClassicalLead.png Classical Lead Gain Status Etoile.pngEtoileAllies positioned after you will copy your attack
Duration: 1 turn
.
9T 1T No 5 Can be used after 3 turns of the battle.

Allies positioned after Dancer deal the same amount of multiattacks as Dancer or use Charge Attack even if they don't have 100% charge bar.
Does not ignore character's support skills related to multiattack, e.g. Ghandagoza (Summer) won't multiattack, Albert won't ever attack once.

If the main character is not in first position, only the characters placed after them will copy their attack(s).
Ability TwoToTango.png Two to Tango Gain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
16T 4T No 15 Status Etoile.pngEtoileAllies positioned after you will copy your attack
copies the second attack's Charge Attack or multiattack but does not give everyone else two attacks in the turn.
One-hit buffs, like Shiva (Summon)'s Status Path of Destruction.pngPath of DestructionATK is boosted
, Status 1457.pngSalted WoundATK is boosted when foe is in break mode
, or Status 1457.pngDefianceATK is boosted for foes in Overdrive
, will be consumed on the first part of the attack.

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Pas Seul.png Pas Seul Gain Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 2 turns
.
5T 2T 25

Assessment

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Resources

References