Samurai

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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery


EX 1 Class
Samurai
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values. 4% DA / 1% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.
Salute values are unknown and is considered to not make a significant difference in most cases.
DA Up
CCWClass Champion Weapon Murakumo
Unlock Requirements
CP ×500
Warrior Creed ×1
Twilight SlayerRewards
Crystal ×30
- host and clear the co-op quest EX3-4: Rule of the Twilight.
ID 220201
NameJP 侍
Release Date 2015-03-10
Other Sites gbf-wiki
(Japanese wiki)
GameWithHuiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
Raise the attack gauge to 200% with your steely resolve.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Samurai Chivalry
武士道
Charge bar maximum is increased to 200%. Lvl 1
Without Reserve
虚心坦懐
Boost to  Quiet StrategyGain DEF UpDEF is boosted
Duration: 2 turns
.
Katana: Also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Self-inflict ATK DownATK is lowered (Can't be removed)
Duration: 3 turns
.
Bow: Also gain ATK UpATK is boosted
Duration: 3 turns
.
Self-inflict DA DownDouble attack rate is lowered (Can't be removed)
Duration: 5 turns
and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 5 turns
.
(Consumes 30% of charge bar.)
.
Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Finishing Touch
画竜点睛
Gain NimbleMultiattack rate is boosted until hit
Strength: DA: Guaranteed / TA: ??%Duration: Indefinite
.
(Ends upon taking damage.)
5T - No Lvl 1
Self Reflection
瞑想
Gain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
1T 1T Yes Lvl 5
Quiet Strategy
鴉雀無声
Gain DEF UpDEF is boosted
Duration: 2 turns
.
Katana: Also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Self-inflict ATK DownATK is lowered (Can't be removed)
Duration: 3 turns
.
Bow: Also gain ATK UpATK is boosted
Duration: 3 turns
.
Self-inflict DA DownDouble attack rate is lowered (Can't be removed)
Duration: 5 turns
and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 5 turns
.
(Consumes 30% of charge bar.)
7T 2T Yes Lvl 15
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Into Thin Air
雲散霧消
Gain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
5T 1T 10


Level Bonuses
Lvl 1 ATK +600
Lvl 5 ATK +600
Lvl 10 ATK +600
Lvl 15 ATK +600
Lvl 20 ATK +600
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked upon reaching the class's max level.
These bonuses are applied while as any class.
ATK +3000 ATK +5%

Grid Suggestions

Gameplay Notes

Quiet Strategy

  •  Without ReserveBoost to  Quiet StrategyGain DEF UpDEF is boosted
    Duration: 2 turns
    .
    Katana: Also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    .
    Self-inflict ATK DownATK is lowered (Can't be removed)
    Duration: 3 turns
    .
    Bow: Also gain ATK UpATK is boosted
    Duration: 3 turns
    .
    Self-inflict DA DownDouble attack rate is lowered (Can't be removed)
    Duration: 5 turns
    and TA DownTriple attack rate is lowered (Can't be removed)
    Duration: 5 turns
    .
    (Consumes 30% of charge bar.)
    .
    reduces ATK DownATK is lowered (Can't be removed)
    Duration: 3 turns
    duration by 1 turn.

Facsimile Compatibility

Icon Skill Copyable?
Finishing Touch Yes
Self Reflection Yes
Quiet Strategy Yes
Into Thin Air Yes

Assessment

EX I classes are merely a means to gain subskills and completion bonuses for future classes; none are viable long-term. The following is a list of notable skills.

Base Skills

These skills can be equipped by any class.

Skill Future Usage Comments

 Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
Very Low
  • Used to boost MC's ATK.
  • Provides more offensive boosts than  Taking Chances IIGain 60% ATK UpATK is boosted
    Strength: 60%Multiplier: NormalDuration: 5 turnsStacking: Dual
    .
    Self-inflict 20% DEF DownDEF is lowered (Can't be removed)
    Strength: 20%Duration: 5 turns
    .
    however only lasts 1 turn and also requires charge bar to cast.

Extended Mastery Skills

These skills can only be equipped within the same class line.

Skill Future Usage Comments

 Into Thin AirGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
Very Low
  • Used occasionally to protect MC from powerful enemy attacks.