Samurai

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About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery


Samurai gran sprite.png

Samurai gran icon.jpg

Samurai gran.png

Samurai djeeta icon.jpg

Samurai djeeta.png
Samurai djeeta sprite.png
Class Data
Class line Class 220201 kt icon.pngSamuraiClass 220301 kt icon.pngKengo
Description Raise the attack gauge to 200% with your steely resolve.
Style Label Type Attack.png Specialty Label Weapon Katana.png Label Weapon Bow.png
Prerequisites CP square.jpg CP ×500
Warrior Creed square.jpg Warrior Creed ×1
Trophy Silver square.png Twilight SlayerRewards
Crystal square.jpg Crystal ×30
- host and clear the co-op quest EX3-4: Rule of the Twilight.
Rule of twilight.jpg
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png ATK +600   Total:
Icon Bonus Attack.png ATK +3000
Lvl 5Icon Bonus Attack.png ATK +600
Lvl 10 Icon Bonus Attack.png ATK +600
Lvl 15Icon Bonus Attack.png ATK +600
Lvl 20Icon Bonus Attack.png ATK +600
Completion Bonuses Icon Bonus Attack.png ATK +5%
Class Weapon Weapon s 1040900300.jpg Murakumo
Release date 2015-03-09 Other sites Icon Gamewith.pngGamewith
Support Skills
Samurai Chivalry Charge bar maximum is increased to 200%.
Without Reserve Boost to Ability Aurora.png Quiet StrategyGain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 2 turns
.
Katana: Also gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Self-inflict Status AttackDown.pngATK DownATK is lowered (Can't be removed)
Duration: 3 turns
.
Bow: Also gain Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
.
Self-inflict Status DoubleDown.pngDA DownDouble attack rate is lowered (Can't be removed)
Duration: 5 turns
and Status TripleDown.pngTA DownTriple attack rate is lowered (Can't be removed)
Duration: 5 turns
.
(Consumes 30% of charge bar.)
.


Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Hissatsu.png Finishing Touch Gain Status Dragon.pngNimbleMultiattack rate is boosted until hit
Strength: DA: Guaranteed / TA: ??%Duration: Indefinite
.
(Ends upon taking damage.)
5T - No 1
Ability Meditation.png Self Reflection Gain Status AttackUp.png60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and Status CriticalUp.png??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
1T 1T Yes 5
Ability Aurora.png Quiet Strategy Gain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 2 turns
.
Katana: Also gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Self-inflict Status AttackDown.pngATK DownATK is lowered (Can't be removed)
Duration: 3 turns
.
Bow: Also gain Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
.
Self-inflict Status DoubleDown.pngDA DownDouble attack rate is lowered (Can't be removed)
Duration: 5 turns
and Status TripleDown.pngTA DownTriple attack rate is lowered (Can't be removed)
Duration: 5 turns
.
(Consumes 30% of charge bar.)
7T 2T Yes 15 Without Reserve reduces Status AttackDown.pngATK DownATK is lowered (Can't be removed)
Duration: 3 turns
duration by 1 turn.

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Evasion.png Into Thin Air Gain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
5T 1T 10

Assessment

Worth the get for the neat Mastery bonus. Overall a very gimmick class, but can work if you want a character that can wield a Katana. 200% charge with Ability m 35 3.png Taking Chances IIGain Status AttackUp.png60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 5 turnsStacking: Dual
.
Self-inflict Status DefenseDown.png20% DEF DownDEF is lowered (Can't be removed)
Strength: 20%Duration: 5 turns
.
can be extremely powerful (if you can get there), while Ability Ougi.png PandemoniumGain Status Uplift.png70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
is a safer option. Recommended to get Mystic First for that sweet additional 1% per hit, enabling Samurai to reach 200% much faster. Into thin Air is a dodge on a very short cooldown, and help Samurai maintain Finishing Touch again even against AoE attack, but does not contribute much to offense.