Samurai
About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery
Style | |
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SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. | |
CCWClass Champion Weapon | Murakumo |
Unlock Requirements |
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CP ×500 Warrior Creed ×1 Twilight SlayerRewards Crystal ×30 - host and clear the co-op quest EX3-4: Rule of the Twilight. |
ID | 220201 |
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NameJP | 侍 |
Release Date | 2015-03-09 |
Other Sites | GameWith |
Raise the attack gauge to 200% with your steely resolve. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
Samurai Chivalry | Charge bar maximum is increased to 200%. | Lvl 1 |
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Without Reserve | Boost to Quiet StrategyGain DEF UpDEF is boosted Duration: 2 turns. Katana: Also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Self-inflict ATK DownATK is lowered (Can't be removed) Duration: 3 turns. Bow: Also gain ATK UpATK is boosted Duration: 3 turns. Self-inflict DA DownDouble attack rate is lowered (Can't be removed) Duration: 5 turns and TA DownTriple attack rate is lowered (Can't be removed) Duration: 5 turns. (Consumes 30% of charge bar.). |
Lvl 1 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
Finishing Touch | Gain NimbleMultiattack rate is boosted until hit Strength: DA: Guaranteed / TA: ??%Duration: Indefinite. (Ends upon taking damage.) |
5T | - | No | Lvl 1 | |
Self Reflection | Gain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.) |
1T | 1T | Yes | 5 | |
Quiet Strategy | Gain DEF UpDEF is boosted Duration: 2 turns. Katana: Also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Self-inflict ATK DownATK is lowered (Can't be removed) Duration: 3 turns. Bow: Also gain ATK UpATK is boosted Duration: 3 turns. Self-inflict DA DownDouble attack rate is lowered (Can't be removed) Duration: 5 turns and TA DownTriple attack rate is lowered (Can't be removed) Duration: 5 turns. (Consumes 30% of charge bar.) |
7T | 2T | Yes | 15 |
Extended Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
Into Thin Air | Gain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn . |
5T | 1T | 10 |
Level Bonuses | |||||||||||||
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Total Stat Bonuses These bonuses only apply to this class. | Completion Bonuses Unlocked at level 20. These bonuses are applied while as any class. | ||
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ATK +3000 | ATK +5% |
Contents
Facsimile Compatibility
Icon | Skill | Copyable? |
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Finishing Touch | Yes | |
Self Reflection | Yes | |
Quiet Strategy | Yes | |
Into Thin Air | Yes |
Assessment
Worth the get for the neat Mastery bonus. Overall a very gimmick class, but can work if you want a character that can wield a Katana. 200% charge with Taking Chances IIGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 5 turnsStacking: Dual.
Self-inflict 20% DEF DownDEF is lowered (Can't be removed)
Strength: 20%Duration: 5 turns. can be extremely powerful (if you can get there), while PandemoniumGain 70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns. is a safer option. Recommended to get Mystic First for that sweet additional 1% per hit, enabling Samurai to reach 200% much faster. Into thin Air is a dodge on a very short cooldown, and help Samurai maintain Finishing Touch again even against AoE attack, but does not contribute much to offense.