Samurai

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About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


EX 1 Class
Samurai
 

 

ID 220201
NameJP
Release Date 2015-03-09
Other Sites gbf-wiki
(Japanese wiki)
GameWith
Raise the attack gauge to 200% with your steely resolve.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Samurai Chivalry Charge bar maximum is increased to 200%. Lvl 1
Without Reserve Boost to  Quiet StrategyGain DEF UpDEF is boosted
Duration: 2 turns
.
Katana: Also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Self-inflict ATK DownATK is lowered (Can't be removed)
Duration: 3 turns
.
Bow: Also gain ATK UpATK is boosted
Duration: 3 turns
.
Self-inflict DA DownDouble attack rate is lowered (Can't be removed)
Duration: 5 turns
and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 5 turns
.
(Consumes 30% of charge bar.)
.
Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Finishing Touch Gain NimbleMultiattack rate is boosted until hit
Strength: DA: Guaranteed / TA: ??%Duration: Indefinite
.
(Ends upon taking damage.)
5T - No Lvl 1
Self Reflection Gain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
1T 1T Yes 5
Quiet Strategy Gain DEF UpDEF is boosted
Duration: 2 turns
.
Katana: Also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Self-inflict ATK DownATK is lowered (Can't be removed)
Duration: 3 turns
.
Bow: Also gain ATK UpATK is boosted
Duration: 3 turns
.
Self-inflict DA DownDouble attack rate is lowered (Can't be removed)
Duration: 5 turns
and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 5 turns
.
(Consumes 30% of charge bar.)
7T 2T Yes 15
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Into Thin Air Gain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
5T 1T 10
Level Bonuses
Lvl 1 ATK +600
Lvl 5 ATK +600
Lvl 10 ATK +600
Lvl 15 ATK +600
Lvl 20 ATK +600
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
ATK +3000 ATK +5%

Facsimile Compatibility

Icon Skill Copyable?
Finishing Touch Yes
Self Reflection Yes
Quiet Strategy Yes
Into Thin Air Yes

Assessment

EX I classes are merely a means to gain subskills and completion bonuses for future classes; none are viable long-term. The following is a list of notable skills.

Base Skills

These skills can be equipped by any class.

Skill Future Usage Comments
 
Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
Very Low
  • Used to boost MC's ATK.
  • Provides more offensive boosts than  Taking Chances IIGain 60% ATK UpATK is boosted
    Strength: 60%Multiplier: NormalDuration: 5 turnsStacking: Dual
    .
    Self-inflict 20% DEF DownDEF is lowered (Can't be removed)
    Strength: 20%Duration: 5 turns
    .
    however only lasts 1 turn and also requires charge bar to cast.

Extended Mastery Skills

These skills can only be equipped within the same class line.

Skill Future Usage Comments
 
Into Thin AirGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
Very Low
  • Used occasionally to protect MC from powerful enemy attacks.