Ogre

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About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


Row 3 Class
Ogre

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Leader m 160201 01.jpgLeader sd m 160201 01.jpgLeader s 160201 01.jpgLeader s 160201 me 0 01.jpgLeader s 160201 me 1 01.jpgLeader raid normal 160201 me 0 01.jpgLeader raid normal 160201 me 1 01.jpgLeader jobm 160201 me 0 01.jpgLeader jobm 160201 me 1 01.jpgLeader quest 160201 me 0 01.jpgLeader quest 160201 me 1 01.jpgLeader t 160201 me 0 01.pngLeader t 160201 me 1 01.pngLeader jlon 160201 me 0 01.pngLeader jlon 160201 me 1 01.pngJob name 160201.png

Style Attack
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. Melee Melee
CCWClass Champion Weapon Weapon s 1040601700.jpg Hellion Gauntlet
Unlock Requirements
CP square.jpg CP ×300
Lvl 20 Kung Fu Artist and Raider

ID 160201
NameJP オーガ
Release Date ?
Other Sites

Pummel foes with monstrous attack boosts that stack.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Icon Support Skill.png Tigerstrike Solace Boost to ATK Lvl 1
Icon Support Skill.png War God's Wrath 30% boost to Ability m 57 3.png PandemoniumGain Status Uplift.png70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
.
Ability m 57 3.png PandemoniumGain Status Uplift.png70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
's cooldown reduced by 2 turns.
Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Ability Counter.png Counter II Gain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
5T 2T No Lvl 1
Ability m 49 1.png Fighting Spirit 200%-300% elemental damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.[1]
5T - Yes 5
Ability m 57 3.png Pandemonium Gain Status Uplift.png70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
8T 3T Yes 15
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Ability m 49 3.png Spirit of Training Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: 5 turns
.[2]
2T 5T 8
Ability m 97 3.png Horizontal Solace Gain Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 1 turn
.
2-hit boost to number of counters when a counter effect is active.
7T 1T 5
Level Bonuses
Lvl 1Icon Bonus Attack.png ATK +400 Icon Bonus HP.png HP +40 Icon Bonus Double Attack.png DA +10%
Lvl 5Icon Bonus Attack.png ATK +400 Icon Bonus HP.png HP +40
Lvl 10Icon Bonus Attack.png ATK +400 Icon Bonus HP.png HP +40 Icon Bonus Double Attack.png DA +10%
Lvl 15Icon Bonus Attack.png ATK +400 Icon Bonus HP.png HP +40
Lvl 20Icon Bonus Attack.png ATK +400 Icon Bonus HP.png HP +40
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
Icon Bonus Attack.png ATK +2000
Icon Bonus HP.png HP +200
Icon Bonus Double Attack.png DA +20%
Icon Bonus HP.png HP +3%

Gameplay Notes

Status Sketching.pngFacsimile Compatibility

Icon Skill Copyable?
Ability Counter.png Counter II Yes
Ability m 49 1.png Fighting Spirit Yes
Ability m 57 3.png Pandemonium Yes
Ability m 49 3.png Spirit of Training Yes
Ability m 97 3.png Horizontal Solace Yes

Assessment

As a very selfish attacker with middling subskills, an underwhelming Master Bonus, and only one weapon proficiency, Ogre is useless to players without a good Fist mainhand and characters with self-sufficient utility. As a result, it is often the lowest-priority Row III class for newbies, although it is actually very powerful when the right conditions are met.

  • Ability Counter.png Counter IIGain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
    Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
    and Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Duration: 2 turns
    .
    mixes some convenient self-defense with an outrageous amount of damage but has no Status AggroUpArrow.pngHostility UpMore likely to be attacked
    , making it much less reliable than the staple skills of other classes.
  • Ability m 49 1.png Fighting Spirit200%-300% elemental damage to a foe.
    Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    and Ability m 57 3.png PandemoniumGain Status Uplift.png70% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 70%Duration: 3 turns
    .
    (combined with Ogre's passive 10% double-attack) give Ogre frequent charge attacks, allowing it to indirectly boost ally charge bars as well as frequently active charge attack effects.
  • The Six-Ruin Fist may as well be considered part of the class and is what generally keeps it afloat while players work toward Luchador. Ogre's frequent charge attacks grant allies nearly constant counters, which adds up over the course of a battle to rival or even surpass the effective damage of many other classes.

Overall, Ogre's peak, while high, is often too conditional compared to classes like Dark Fencer, Holy Saber, or even its closest analogue Weapon Master, and many players will not have the inventory to use it effectively for quite some time. That said, Dark players seeking to recruit Seox and building a grid of Celeste Claws may be able to take advantage of the class much earlier.

  • Neither Extended Mastery Skill is worth buying; Ability m 14 3.png Rage IIIAll parties gain Status AttackUp.png30% ATK UpATK is boosted
    Strength: 30%Duration: 3 turns
    .
    and Ability m 56 3.png SubstituteGain Status 1075.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    Duration: 1 turn
    .
    replace their particular utilities and the recommended subskills are generally better anyway.

References