Ogre

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About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery


Ogre gran sprite.png

Ogre gran icon.jpg

Ogre gran.png

Ogre djeeta icon.jpg

Ogre djeeta.png
Ogre djeeta sprite.png
Class Data
Class line Class 160001 me icon.pngGrapplerClass 160101 me icon.pngKung Fu ArtistClass 160201 me icon.pngOgreClass 160301 me icon.pngLuchador
Description Pummel foes with monstrous attack boosts that stack.
Style Label Type Attack.png Specialty Label Weapon Melee.png Label Weapon Melee.png
Prerequisites CP square.jpg CP ×300
Lvl 20 Kung Fu Artist and Raider
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png ATK +400 Icon Bonus HP.png HP +40 Icon Bonus Double Attack.png DA +10%   Total:
Icon Bonus Attack.png ATK +2000
Icon Bonus HP.png HP +200
Icon Bonus Double Attack.png DA +20%
Lvl 5Icon Bonus Attack.png ATK +400 Icon Bonus HP.png HP +40
Lvl 10 Icon Bonus Attack.png ATK +400 Icon Bonus HP.png HP +40 Icon Bonus Double Attack.png DA +10%
Lvl 15Icon Bonus Attack.png ATK +400 Icon Bonus HP.png HP +40
Lvl 20Icon Bonus Attack.png ATK +400 Icon Bonus HP.png HP +40
Completion Bonuses Icon Bonus HP.png HP +3%
Class Weapon Weapon s 1040601700.jpg Hellion Gauntlet
Release date ? Other sites
Support Skills
Tigerstrike Solace Boost to ATK
War God's Wrath 30% boost to Ability Ougi.png PandemoniumGain Status Uplift.png70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
.
Ability Ougi.png PandemoniumGain Status Uplift.png70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
's cooldown reduced by 2 turns.


Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Counter.png Counter II Gain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
5T 2T No 1
Ability FightingSpirit.png Fighting Spirit 200%-300% elemental damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.[1]
5T - Yes 5
Ability Ougi.png Pandemonium Gain Status Uplift.png70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
8T 3T Yes 15

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Spirit.png Spirit of Training Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: 5 turns
.[2]
2T 5T 8
Ability Ichijigamae.png Horizontal Solace Gain Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 1 turn
.
2-hit boost to number of counters when a counter effect is active.
7T 1T 5

Assessment

As a very selfish attacker with middling subskills, an underwhelming Master Bonus, and only one weapon proficiency, Ogre is useless to players without a good Fist mainhand and characters with self-sufficient utility. As a result, it is often the lowest-priority Row III class for newbies, although it is actually very powerful when the right conditions are met.

  • Ability Counter.png Counter IIGain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
    Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
    and Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Duration: 2 turns
    .
    mixes some convenient self-defense with an outrageous amount of damage but has no Status AggroUpArrow.pngHostility UpMore likely to be attacked
    , making it much less reliable than the staple skills of other classes.
  • Ability FightingSpirit.png Fighting Spirit200%-300% elemental damage to a foe.
    Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    and Ability Ougi.png PandemoniumGain Status Uplift.png70% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 70%Duration: 3 turns
    .
    (combined with Ogre's passive 10% double-attack) give Ogre frequent charge attacks, allowing it to indirectly boost ally charge bars as well as frequently active charge attack effects.
  • The Six-Ruin Fist may as well be considered part of the class and is what generally keeps it afloat while players work toward Luchador. Ogre's frequent charge attacks grant allies nearly constant counters, which adds up over the course of a battle to rival or even surpass the effective damage of many other classes.

Overall, Ogre's peak, while high, is often too conditional compared to classes like Dark Fencer, Holy Saber, or even its closest analogue Weapon Master, and many players will not have the inventory to use it effectively for quite some time. That said, Dark players seeking to recruit Seox and building a grid of Celeste Claws may be able to take advantage of the class much earlier.

  • Neither Extended Mastery Skill is worth buying; Ability Rage.png Rage IIIAll parties gain Status AttackUp.png30% ATK UpATK is boosted
    Strength: 30%Duration: 3 turns
    .
    and Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    Duration: 1 turn
    .
    replace their particular utilities and the recommended subskills are generally better anyway.

Alternate Colors

Obtained from Class 160301 me icon.pngLuchador: Master Level 20

References