Ogre
About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery
Style | |
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SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. | |
CCWClass Champion Weapon | Hellion Gauntlet |
Unlock Requirements |
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CP ×300 Lvl 20 Kung Fu Artist and Raider |
ID | 160201 |
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NameJP | オーガ |
Release Date | ? |
Other Sites |
Pummel foes with monstrous attack boosts that stack. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
Tigerstrike Solace | Boost to ATK | Lvl 1 |
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War God's Wrath | 30% boost to PandemoniumGain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns.. PandemoniumGain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns.'s cooldown reduced by 2 turns. |
Lvl 1 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
Counter II | Gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. |
5T | 2T | No | Lvl 1 | |
Fighting Spirit | 200%-300% elemental damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.[1] |
5T | - | Yes | 5 | |
Pandemonium | Gain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. |
8T | 3T | Yes | 15 |
Extended Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
Spirit of Training | Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: 5 turns.[2] |
2T | 5T | 8 | |
Horizontal Solace | Gain Hostility UpMore likely to be attacked Duration: 1 turn . 2-hit boost to number of counters when a counter effect is active. |
7T | 1T | 5 |
Level Bonuses | |||||||||||||
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Total Stat Bonuses These bonuses only apply to this class. | Completion Bonuses Unlocked at level 20. These bonuses are applied while as any class. | ||
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ATK +2000 HP +200 DA +20% |
HP +3% |
Gameplay Notes
- Alternate sprite colors are unlocked at Luchador: Master Level 20
Facsimile Compatibility
Icon | Skill | Copyable? |
---|---|---|
Counter II | Yes | |
Fighting Spirit | Yes | |
Pandemonium | Yes | |
Spirit of Training | Yes | |
Horizontal Solace | Yes |
Assessment
As a very selfish attacker with middling subskills, an underwhelming Master Bonus, and only one weapon proficiency, Ogre is useless to players without a good Fist mainhand and characters with self-sufficient utility. As a result, it is often the lowest-priority Row III class for newbies, although it is actually very powerful when the right conditions are met.
- Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns. mixes some convenient self-defense with an outrageous amount of damage but has no Hostility UpMore likely to be attacked
, making it much less reliable than the staple skills of other classes. - Fighting Spirit200%-300% elemental damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%. and PandemoniumGain 70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns. (combined with Ogre's passive 10% double-attack) give Ogre frequent charge attacks, allowing it to indirectly boost ally charge bars as well as frequently active charge attack effects. - The Six-Ruin Fist may as well be considered part of the class and is what generally keeps it afloat while players work toward Luchador. Ogre's frequent charge attacks grant allies nearly constant counters, which adds up over the course of a battle to rival or even surpass the effective damage of many other classes.
Overall, Ogre's peak, while high, is often too conditional compared to classes like Dark Fencer, Holy Saber, or even its closest analogue Weapon Master, and many players will not have the inventory to use it effectively for quite some time. That said, Dark players seeking to recruit Seox and building a grid of Celeste Claws may be able to take advantage of the class much earlier.
- Neither Extended Mastery Skill is worth buying; Rage IIIAll parties gain 30% ATK UpATK is boosted
Strength: 30%Duration: 3 turns. and SubstituteGain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn . replace their particular utilities and the recommended subskills are generally better anyway.