Glorybringer

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About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery


EX 2 Class
Glorybringer

Jobs 1138x1138 230301 0.png
 
Jobs 1138x1138 230301 1.png

Leader sd 230301 sw 0 01.png
 
Leader sd 230301 sw 1 01.png

Leader m 230301 01.jpgLeader sd m 230301 01.jpgLeader s 230301 01.jpgLeader s 230301 sw 0 01.jpgLeader s 230301 sw 1 01.jpgLeader raid normal 230301 sw 0 01.jpgLeader raid normal 230301 sw 1 01.jpgLeader jobm 230301 sw 0 01.jpgLeader jobm 230301 sw 1 01.jpgLeader quest 230301 sw 0 01.jpgLeader quest 230301 sw 1 01.jpgLeader t 230301 sw 0 01.pngLeader t 230301 sw 1 01.pngLeader jlon 230301 sw 0 01.pngLeader jlon 230301 sw 1 01.pngJob name 230301.png

Style Label Type Special.png
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. Sabre Katana
CCWClass Champion Weapon Weapon s 1040014400 note.jpg Ridill
Unlock Requirements
CP square.jpg CP ×3,000
Sword Master Distinction square.jpg Sword Master Distinction ×20
Trophy Gold square.png Wielder of the GlorybladeComplete the quest In Pursuit of Glory
Rewards
Crystal square.jpg Crystal ×50
- Clear Chapter 30 (44/65) Quest: In Pursuit of Glory Change Weapon s 1040006200.jpg Aschallon's Element
Clear Chapter 63 Story: Boundless Joy

ID 230301
NameJP ザ・グローリー
Release Date 2018-03-22
Other Sites Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGameWithIcon Kamigame.pngKamigame

Employ matchless mastery of the blade to bring your allies to glory.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Icon Support Skill.png Master of Swords Unleash the power hidden within character's sabre or katana. (Effects differ based on main weapon.) Lvl 1
Icon Support Skill.png Paragon of Glory When Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: 25% boost to ATKMultiplier: Normal, 10% boost to double attack rate, +10 boost to hostility, and 30% chance to reduce damage taken by 20%.[1]
Lvl 1
Icon Support Skill.png Live by the Sword, Die by the Sword Gain effects in order based on number of sabres and katanas equipped:[1]
1: 30% boost to ATKMultiplier: Unique and DEF
2: Guaranteed double attack
3: AmplifySeraphic modifier normal attack damage by 30%
4: 30% boost to C.A. damage and 10% boost to C.A. damage cap
5: 10% boost to damage cap
Master Lvl 20
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Ability Glory Arts.png Glory Arts Call forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
8 turns
Lvl 30:
6 turns
- No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Ability m 563 1.png Espada Big damage to a foe based on number of Sabres and Katanas equipped (Damage cap: ~1,160,000).[1] 6T - 15
Ability m 95 3.png Al Doble Gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
, 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
, and Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
Duration: 3 turns
.
Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
Duration: 3 turns
: Increase the debuff success rate of sword energy by 40%.
8T 3T 20
Ability m 565 3.png Colmillos Gain Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
Duration: Indefinite
. (Recast to end.)
Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
Duration: Indefinite
: 20% ATK UpMultiplier: Normal, 20% DA Up, 50% / 30% Critical Up50% chance of dealing 30% more damage., and Defend effects don't activate.[1]
Cast:
1T
Recast:
0T
- 25
Ultimate Mastery Skills
Icon Name Effect Cooldown Duration MaterialsMaterials consumed to learn
Ability m 2014 3.png Glorious Vow Grant a Sabre- or Katana-specialty ally Status 7571.pngGlorious VowATK is boosted / DEF is boosted / Double attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
Multiplier: NormalDuration: Indefinite
.
(Consumes 8 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Energy.)
8T -
Ability Hildebrand.png Gloryblade Elemental damage to all foes.
Random buff to all allies.
(Number of activations increased based on number of Sabre- and Katana-specialty allies in party [Max: 6].)
10T 4T
Ability m 2016 3.png Mastery's Edge Sabre- and katana-specialty allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 15 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Energy.)
15T 1T
Level Bonuses
Lvl 1Icon Bonus Attack.png ATK +1000
Lvl 5Icon Bonus HP.png HP +1000
Lvl 10Icon Bonus Attack.png ATK +1000
Lvl 15Icon Bonus Defense.png DEF +10%
Lvl 20Icon Bonus Attack.png ATK +1000
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
Icon Bonus Attack.png ATK +3000
Icon Bonus HP.png HP +1000
Icon Bonus Defense.png DEF +10%
Icon Bonus Attack.png ATK Boost to main weapon's ATK when main weapon is a sabre +3%
Master Level Bonuses Requirements to unlock Master Levels
Lvl 1 - Lvl 16 Icon Bonus Attack.png ATK +500
Lvl 2 Icon Bonus Defense.png DEF +2% Lvl 17 Icon Bonus Defense.png DEF +2%
Lvl 3 Icon Bonus Charge Bar.png Charge Bar Gain +2% Lvl 18 Icon Bonus Charge Bar.png Charge Bar Gain +2%
Lvl 4 Icon Bonus Attack.png ATK +500 Lvl 19 Icon Bonus Defense.png DEF +2%
Lvl 5 Icon Bonus Defense.png DEF +2% Lvl 20 New Support Skill
Lvl 6 Icon Bonus Charge Bar.png Charge Bar Gain +2% Lvl 21 Icon Bonus Defense.png DEF +2%
Lvl 7 Icon Bonus Defense.png DEF +2% Lvl 22 Icon Bonus Charge Bar.png Charge Bar Gain +2%
Lvl 8 Icon Bonus Charge Bar.png Charge Bar Gain +2% Lvl 23 Icon Bonus Attack.png ATK +500
Lvl 9 Icon Bonus Defense.png DEF +2% Lvl 24 Icon Bonus Charge Bar.png Charge Bar Gain +2%
Lvl 10 Icon Bonus Attack.png ATK +500 Lvl 25 Icon Bonus Attack.png ATK +500
Lvl 11 Icon Bonus Defense.png DEF +2% Lvl 26 Icon Bonus Charge Bar.png Charge Bar Gain +2%
Lvl 12 Icon Bonus Charge Bar.png Charge Bar Gain +2% Lvl 27 Icon Bonus Defense.png DEF +2%
Lvl 13 Icon Bonus Attack.png ATK +500 Lvl 28 Icon Bonus Charge Bar.png Charge Bar Gain +2%
Lvl 14 Icon Bonus Defense.png DEF +2% Lvl 29 Icon Bonus Attack.png ATK +500
Lvl 15 Icon Bonus Charge Bar.png Charge Bar Gain +2% Lvl 30 Upgrade Skill 1
Total Stat Bonuses These bonuses only apply to this class. Skill Bonuses
Icon Bonus Attack.png ATK +3500
Icon Bonus Defense.png DEF +20%
Icon Bonus Charge Bar.png Charge Bar Gain +20%
New Support Skill: Live by the Sword, Die by the Sword
Skill Upgrade: Ability Glory Arts.png Glory ArtsCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
Ultimate Mastery Level Bonuses These bonuses only apply to this class.
Requirements to unlock Ultimate Mastery
Lvl 1 Icon Bonus Attack.png ATK +3500 Lvl 4 Icon Bonus Triple Attack.png Triple attack rate +7%
Lvl 2 Icon Bonus HP.png HP +1500 Lvl 5 Icon Bonus CA DMG.png C.A. DMG +12%
Lvl 3 Icon Bonus Charge Bar.png Charge Bar Gain +10% Lvl 6 Icon Bonus Attack.png Normal attack DMG cap +5%

Gameplay Notes

Sword Abilities

Your main weapon dictates what Sword Master's various abilities do. Every weapon has four effects:

  • Awaken: Activates upon casting Ability m 149 3.png Awakening BladeCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    .
    Awakening your blade also grants 15 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    Energy at base, which can be boosted by Extended Mastery Perks and its Class Champion Weapon Aschallon.
    Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    Energy is consumed upon attacking, taking damage, and/or using Resonating Blade.
  • Resonance: Activates upon casting Ability SwordResonance.png Resonating BladeCasts mainhand's Resonance skill..
    Energy consumed to cast this skill varies by weapon. If you have less Energy than is needed, you will not be able to use this skill.
  • Attack: Activates with every normal attack while Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    .
    Costs 1 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    Energy per attack turn, regardless of multiattacks. With Status Routine Step.pngDouble StrikeAttacks twice each turn
    or Status Routine Step.pngTriple StrikeAttacks 3 times each turn
    buffs, 2 and 3 Energy will be spent total, respectively.
    Charge attacks do not activate Attack effects, but 1 Energy will still be consumed that turn.
  • Defend: Activates when the Main Character is hit while Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    .
    Energy consumed to activate this effect varies by weapon. Defend effects may activate multiple times per turn and consume Energy per activation.

When Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
hits 0, Sword Release effects end.
You can recast Ability m 149 3.png Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
or use Ability SwordHeal.png EnergizeRestore Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to maximum.
(Consumes 30% of charge bar.)
while under Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to recover energy before it runs out.

See the Sword Mastery Lists for details on Sword Release effects. Details can also be found on applicable weapon pages.

Status Sketching.pngFacsimile Compatibility

Icon Skill Copyable?
Ability Glory Arts.png Glory Arts No
Ability m 563 1.png Espada No
Ability m 95 3.png Al Doble No
Ability m 565 3.png Colmillos No
Ability m 2014 3.png Glorious Vow No
Ability Hildebrand.png Gloryblade No
Ability m 2016 3.png Mastery's Edge No

Glorious Vow

  • Status 7571.pngGlorious VowATK is boosted / DEF is boosted / Double attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
    Multiplier: NormalDuration: Indefinite
    grants the following effects:[1]
    • 100% ATKMultiplier: Normal Up
    • 100% DEF Up
    • 100% DA Up
    • 100% / 20% Critical Up100% chance of dealing 20% more damage.
    • 10% DMG Cap Up

Gloryblade

  • Randomly grants the following buffs to all allies:
    • Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
      Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    • Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
      Duration: Indefinite
    • Status Strength.pngStrengthATK is greatly boosted based on how high HP is
      Duration: 4 turns
    • Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
      Strength: 10% of damage dealt (Healing cap: 1000)Duration: 4 turns
    • Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
      Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 4 turns
    • Status 7343.pngDMG Mitigation (3000)DMG taken is lowered by a fixed amount
      Strength: 3000Duration: 4 turns
  • Will not grant the same buff more than once in a set of activations. All buffs are granted when 6 Sabre- and Katana-specialty allies are in the party.
  • Characters with both specialties (including the MC) only count once for this criteria. Sub-allies also count.

Status Sketching.pngFacsimile Compatibility

Icon Skill Copyable?
Ability Glory Arts.png Glory Arts No
Ability m 563 1.png Espada No
Ability m 95 3.png Al Doble No
Ability m 565 3.png Colmillos No
Ability m 2014 3.png Glorious Vow No
Ability Hildebrand.png Gloryblade No
Ability m 2016 3.png Mastery's Edge No

Resources

Assessment

Class Assessment banner.png

Whats This.png This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Glorybringer is an offense-oriented class that primarily acts around buffing MC through its skills and the utilization of the main weapon's hidden abilities, a feature distinct to the Leader s 230201 01.jpg Sword Master line of classes. Therefore, the effectiveness of Glorybringer is significantly influenced by the selection of the main weapon. Additionally, the class gets stronger per Sabre and Katana equipped which can make grid planning feel a bit more restrictive.

Skill Overview

Class Skill

Skill Priority Comments
Ability Glory Arts.png 
Glory ArtsCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
Default
  • Glorybringer's signature ability. Provides a unique effect based on which weapon you have equipped. Check the individual weapon's wiki article to learn more.

Extended Mastery

Skill Priority Comments
Ability m 563 1.png 
EspadaBig damage to a foe based on number of Sabres and Katanas equipped (Damage cap: ~1,160,000).
Low
  • As Glorybringer's main source of damage is through its normal attacks, this skill provides less damage overall compared to other skills and also brings no additional utility.
  • Ability Hildebrand.png GlorybladeElemental damage to all foes.
    Random buff to all allies.
    (Number of activations increased based on number of Sabre- and Katana-specialty allies in party [Max: 6].)
    can be considered instead as it also offers additional team support.
Ability m 95 3.png 
Al DobleGain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
, 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
, and Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
Duration: 3 turns
.
Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
Duration: 3 turns
: Increase the debuff success rate of sword energy by 40%.
High
  • Provides MC with strong buffs that can be utilized effectively.
Ability m 565 3.png 
ColmillosGain Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
Duration: Indefinite
. (Recast to end.)
Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
Duration: Indefinite
: 20% ATK UpMultiplier: Normal, 20% DA Up, 50% / 30% Critical Up50% chance of dealing 30% more damage., and Defend effects don't activate.
Medium
  • Provides MC with a mediocre buff. If buffing is MC is desired, Ability m 2014 3.png Glorious VowGrant a Sabre- or Katana-specialty ally Status 7571.pngGlorious VowATK is boosted / DEF is boosted / Double attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
    Multiplier: NormalDuration: Indefinite
    .
    (Consumes 8 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    Energy.)
    provides much more potent effects.
  • Most useful in preserving Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks as it disables the main weapon's Defend effect.

Ultimate Mastery

Skill Priority Comments
Ability m 2014 3.png 
Glorious VowGrant a Sabre- or Katana-specialty ally Status 7571.pngGlorious VowATK is boosted / DEF is boosted / Double attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
Multiplier: NormalDuration: Indefinite
.
(Consumes 8 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Energy.)
High
  • Provides a very strong buff to MC or a sabre/katana specialty ally of your choice.
Ability Hildebrand.png 
GlorybladeElemental damage to all foes.
Random buff to all allies.
(Number of activations increased based on number of Sabre- and Katana-specialty allies in party [Max: 6].)
Medium
  • A situational skill dependent on your party composition.
  • Provides a handful of useful buffs but has a relatively low uptime.
Ability m 2016 3.png 
Mastery's EdgeSabre- and katana-specialty allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 15 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Energy.)
High
  • An incredible burst skill if used with sabre/katana specialty allies.

Notable Main Weapon Options

Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.

Feel free to explore and experiment with weapons available to you.

For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.

Class Champion Weapon Overview

Weapon Info Comments
Weapon s 1040014400 note.jpg
Ridill
Skill charge attack.png Celestial TorrentMassive Dark damage to a foe. When MC has energy: Recover 5 energy. Ridill not recommended as a main weapon. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below.
Ws skill job weapon.png Paragon's NatureWhen main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus elemental Damage effect when MC has energy.
Emblem of Humanity square.jpg Paragon's HumanityWhen main weapon: 10% boost to all allies' debuff success rate and 20% boost to all allies' debuff resistance when MC has energy.
Emblem of Divinity square.jpg Paragon's DivinityWhen main weapon: 50% Boost to all allies' Charge Attack damage when MC has energy.
Emblem of Devilry square.jpg Paragon's DevilryWhen main weapon: If this weapon is superior element, lessen damage dealt by the weak element by 20%

Farmable Options

Weapon Element Source Charge Attack Comments
Weapon m 1040912600.jpg
Heat of The Sun
Label Element Fire.png Treasure Trade:
New World Foundation Weapons
Skill charge attack.png 
Coronal EjectionMassive Fire damage to a foe.
50% chance to gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Remove 1 debuff from all allies.
After 5★:
Upgraded to 100% chance to gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.

Awaken: 200% Fire damage to all foes (Damage cap: ~630,000).
All parties gain Status FireAtkUp.png20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 5 turns
.

Attack: 35% Bonus Fire DMG effect.
Weapon m 1040910200.jpg
Wrathfire Longblade
Label Element Fire.png Special Quest:
Xeno Ifrit Clash
Skill charge attack.png 
Hidden Edge Immolation450%Massive Fire damage to a foe.
All allies gain Status AttackUp.png25% ATK UpATK is boosted
Strength: 25%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 5★:
Damage increased to 550%Massive.
All allies also gain Status DmgUp.pngSupplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Awaken: 300% Fire damage to a foe (Damage cap: ~600,000).
Inflict Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
.

Attack: 36% Bonus Fire DMG effect.
  • Awaken effect can be combined with Ability m 44 4.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
    to fully cap DEF down on the foe.
  • Provides strong offensive buffs on C.A.
  • Deals additional fire damage to all foes if MC takes damage during the turn.
Weapon m 1040019700.jpg
Fateless
Label Element Water.png Treasure Trade:
Astral Weapons
Skill charge attack.png 
Frigid StingMassive Water damage to a foe.
Remove 1 buff.
After 4★:
All allies also gain Status 1383.png15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Awaken: All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3 turns
.

Attack: 36% Bonus Water DMG effect.
Weapon m 1040913800.jpg
Schrodinger
Label Element Water.png Raid:
Diaspora (Raid)
Skill charge attack.png 
Rip and TerrorMassive Water damage to a foe.
Gain Status CriticalUp.png50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Also gain Status 1457.png50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.

Awaken: Gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.

Attack: ~36%Verification needed. Bonus Water DMG effect.
Weapon m 1040025400.jpg
Gateway-Star Sword
Label Element Wind.png Event:
Unite and Fight
Skill charge attack.png 
Espada EstrelladaMassive Wind damage to a foe.
All allies gain Status EarthResUp.pngEarth DMG LoweredEarth DMG is lowered
Duration: 0.5 turnsEarth DEF Up. Not a Damage Cut.
Reduces Earth damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
After 4★:
All allies also gain Status Dispel Cancel.pngDispel CancelEffects that remove buffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.

Awaken: Gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
Attack: ~36%Verification needed. Bonus Wind DMG effect.


  • Ability SwordResonance.png Resonating BladeCasts mainhand's Resonance skill. can be used to grant the entire party Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    for 1 turn.
  • Even without many Sword Weapons equipped, it's skills at 3★ and 4★ provide solid buffs to the entire party (especially Sabre-specialty allies).
Weapon m 1040015900.jpg
Aluminum Bat
Label Element Wind.png Side Story:
The Other Side of the Sky
Skill charge attack.png 
Swing for the FencesMassive Wind damage to a foe.
Slight chance to hit an out-of-the-park homer. (Inflict Status Death.pngLethal HitInstant death for the victim.
Base Accuracy: Slight
.)
Awaken: Expend 30% of current HP to deal 18× current HPPlain DMG = Current HP * 0.3 * 60 as Plain damage to all foes.

Dark Opus (Light)
Label Element Light.png Treasure Trade:
Dark Opus Weapons
Skill charge attack.png 
Apocalyptic MessiahMassive Light damage to a foe. / All allies gain Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.

Awaken: All allies gain Status LightAtkUp.png30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 5 turns
and Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 5 turns
.

Attack: 35% Bonus Light Damage.
True Purity Sunblade icon.jpg
True Purity Sunblade
Label Element Light.png Special Quest:
Xeno Corow Clash
Skill charge attack.png 
Font of Orion450%Massive Light damage to a foe
Inflict Status Blind 2.pngBlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 5★:
Damage increased to 550%Massive.
Status Blind 3.pngBlindedAttacks have a slight chance to miss
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns and now affects all foes.
Attack: 36% Bonus Light DMG effect.
  • Provides the party with an ATK boost depending on how high MC's HP is.

Dark Opus (Dark)
Label Element Dark.png Treasure Trade:
Dark Opus Weapons
Skill charge attack.png 
Apocalyptic PainMassive Dark damage to a foe. / All allies gain Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.

Awaken: All allies gain Status DarkAtkUp.png30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 5 turns
and Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 5 turns
.

Attack: 35% Bonus Dark Damage.

Premium Draw Options

Stamp129.png WARNING!
Players should not uncap weapons in this list using Damascus Ingot square.jpg Damascus Ingots, Gold Brick square.jpg Gold Bricks or duplicates until they reach a point in their progression to fully understand their value.
Weapon Element Source Charge Attack Comments
Weapon m 1040910000.jpg
Ichigo Hitofuri
Label Element Earth.png Premium Gala Skill charge attack.png 
Serration WaveMassive Earth damage to a foe.
All allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
50% chance to gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.

Awaken: All allies gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 5 turns
.
Attack: Gain Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
After 4★: Instead deal ~35% Bonus Earth damage.

  • It is only recommended to use this weapon at 4★.
Weapon m 1040022700.jpg
Seilenos
Label Element Earth.png Premium Draw Skill charge attack.png 
Kerato DiapernoMassive Earth damage to a foe.
Inflict Status 7214.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect
.
After 4★:
Also inflict Status 7213.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect
.
Awaken: Expend 30% of current HP to deal 30× current HPPlain DMG = Current HP * 0.3 * 100 as Plain damage to all foes.
  • The Awaken ability can be used to deal plain damage to farm Shiny Slime Search!
  • The weapon provides this ability at 0★. It does not need to be uncapped.
Weapon m 1040022000.jpg
Evanescence
Label Element Wind.png Premium Gala Skill charge attack.png 
Nine-Winged ButterflyMassive Wind damage to a foe.
All allies gain Status 1383.png20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies also gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.

Attack: ~24%Verification needed. Bonus Wind DMG effect.
After 4★: Increased to ~36%Verification needed. Bonus Wind DMG effect.

  • Even at 0★, this weapon provides a significant teamwide Status 1383.png20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    effect on C.A. and does not strictly need to be uncapped for Omega grids.
  • The Attack ability becomes more potent at 4★.
Weapon m 1040008600.jpg
Disparia
Label Element Dark.png Premium Draw Skill charge attack.png 
Dark DownMassive Dark damage to a foe.
Gain Status DeathsGrace.pngDeath's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Inflict Status Blind 2.pngBlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Status DeathsGrace.pngDeath's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
now affects all allies.
Awaken: Expend 30% of current HP to deal 30× current HPPlain DMG = Current HP * 0.3 * 100 as Plain damage to all foes.
  • The Awaken ability can be used to deal plain damage to farm Shiny Slime Search!
  • The weapon provides this ability at 0★. It does not need to be uncapped.

Gold Moon Options

Stamp329.png WARNING!
Weapons in this section require a significant Gold Moon square.jpg Gold Moon investment.
The player should be absolutely positive before making the purchase.
Weapon Element Source Charge Attack Comments
Weapon m 1040913500.jpg
Shishio
Label Element Water.png Trade Moons:
Gold Moon square.jpg Gold Moon ×150
Skill charge attack.png 
Chimera NueUnworldly Water damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
After 4★:
Restore 10% of all Water allies' HP (Healing cap: 3000).
All Water allies gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.

Awaken: Gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
Attack: 35% Bonus Water DMG effect.

  • Although this weapon is much more synergistic to run on Leader s 220301 01.jpg Kengo, it possesses noteworthy Sword Master skills.
Weapon m 1040022900.jpg
Hrunting
Label Element Earth.png Trade Moons:
Gold Moon square.jpg Gold Moon ×150
Skill charge attack.png 
Here at LastUnworldly Earth damage to a foe (Damage cap: ~2,550,000).
All Earth allies gain Status Blood Sacrifice.pngBlood SacrificeHP is lowered every turn
Strength: 10% of max HP (Damage cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All Earth allies also gain Status 7343.pngDMG Mitigation (2000)DMG taken is lowered by a fixed amount
Strength: 2000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.

Awaken: Gain Status 1457.png50% Sharp ATK UpATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
Attack: 35% Bonus Earth DMG effect.

  • Hrunting posseses extremely powerful Sword Master abilities that Glorybringer can take full advantage of. The weapon synergizes with the class as it also focuses on buffing MC to its highest potential.
  • Glorybringer is preferred over Leader s 100301 01.jpg Berserker when shorter burst-oriented rotations are desired.
    • These rotations often use skills such as Ability m 95 3.png Al DobleGain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
      Strength: 30%Duration: 3 turns
      , 20% Element ATK UpElement ATK is boosted
      Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
      , and Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
      Duration: 3 turns
      .
      Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
      Duration: 3 turns
      : Increase the debuff success rate of sword energy by 40%.
      and Ability m 2016 3.png Mastery's EdgeSabre- and katana-specialty allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
      Duration: 1 turn
      .
      (Consumes 15 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
      Energy.)
      to provide MC and the party with powerful buffs.
  • Hrunting grids are often only able to equip 3 Sabres/Katanas so it cannot receive the full benefits of Icon Support Skill.png Live by the Sword, Die by the SwordGain effects in order based on number of sabres and katanas equipped:
    1: 30% boost to ATKMultiplier: Unique and DEF
    2: Guaranteed double attack
    3: AmplifySeraphic modifier normal attack damage by 30%
    4: 30% boost to C.A. damage and 10% boost to C.A. damage cap
    5: 10% boost to damage cap
    but this is not a significant drawback as most of the important buffs are already attained.

References