Glorybringer

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About classes | Class list | Skill list | Extended Mastery


Glorybringer gran sprite.png

Glorybringer gran icon.jpg

Glorybringer gran.png

Glorybringer djeeta icon.jpg

Glorybringer djeeta.png
Glorybringer djeeta sprite.png
Class Data
Class line Class 230201 sw icon.pngSword MasterClass 230301 sw icon.pngGlorybringer
Description Employ matchless mastery of the blade to bring your allies to glory.
Style Label Type Special.png Specialty Label Weapon Sabre.png Label Weapon Katana.png
Prerequisites CP square.jpg CP ×3,000
Sword Master Distinction square.jpg Sword Master Distinction ×20
Trophy Gold square.png Wielder of the GlorybladeComplete the quest In Pursuit of Glory
Rewards
Crystal square.jpg Crystal ×50
- Clear Chapter 30 (44/65) Quest: In Pursuit of Glory

Change Aschallon square.jpg Aschallon's Element
Clear Chapter 63 Story: Boundless Joy

Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png ATK +1000   Total:
Icon Bonus Attack.png ATK +3000
Icon Bonus HP.png HP +1000
Icon Bonus Defense.png DEF +10%
Lvl 5Icon Bonus HP.png HP +1000
Lvl 10 Icon Bonus Attack.png ATK +1000
Lvl 15Icon Bonus Defense.png DEF +10%
Lvl 20Icon Bonus Attack.png ATK +1000
Master Bonuses Icon Bonus Attack.png ATK Boost to main weapon's ATK when main weapon is a sabre +3%
Class Weapon Ridill square.jpg Ridill
Release date 2018-03-22 Other sites Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewithIcon Kamigame.pngKamigame
Support Skills
Master of Swords Unleash the power hidden within character's sabre or katana. (Effects differ based on main weapon.)
Paragon of Glory When Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: 25% boost to ATKNormal modifier, 10% boost to DA, and boost to hostility. 30% chance to reduce damage taken by 20%.
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses 10%[1] Base TA RateIncluding Support Skills/Level Bonuses 5%[1]
Recommended Extended Mastery Perks
ATK, Double attack, Energy, Elemental ATK.
Recommended Subskills
  • Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
    : Top priority.
  • Ability SwordResonance.png Resonating BladeCasts mainhand's Resonance skill.: If you feel the swords' skill is worth a skill slot.
  • Ability Colmillos.png ColmillosGain Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
    Duration: Until recast
    . (Recast to end.)
    Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
    Duration: Until recast
    : 20% ATK UpNormal modifier, 20% DA Up, 50% / 30% boost to critical hit rate50% chance of dealing 30% more damage., and Defend effects don't activate.
    : Good boost to DA and ATK with a cost of sword's defensive skill.
  • Ability ArmorBreak.png Armor Break100% elemental damage to a foe.
    Inflict Status DefenseDown.png20% DEF DownDEF is lowered
    Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single
    .[2]
    : If you need some extra -DEF debuff.

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Glory Arts.png Glory Arts Call forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
8T No 1

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Espada.png Espada Big damage to a foe based on number of Sabres and Katanas equipped (Damage cap: ~1,160,000).[3] 6T 15
Ability Choke.png Al Doble Gain Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
, 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
, and Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
Duration: 3 turns
.
Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
Duration: 3 turns
: Increase the debuff success rate of sword energy by 40%.
8T 3T 20
Ability Colmillos.png Colmillos Gain Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
Duration: Until recast
. (Recast to end.)
Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
Duration: Until recast
: 20% ATK UpNormal modifier, 20% DA Up, 50% / 30% boost to critical hit rate50% chance of dealing 30% more damage., and Defend effects don't activate.[3]
7T 25

Gameplay Notes

Sword Abilities

Your main weapon dictates what Sword Master's various abilities do. Every weapon has four effects:

  • Awaken: Activates upon casting Ability SwordRelease.png Awakening BladeCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    .
    Awakening your blade also grants 15 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    Energy at base, which can be boosted by Extended Mastery Perks and its Class Champion Weapon Aschallon.
    Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    Energy is consumed upon attacking, taking damage, and/or using Resonating Blade.
  • Resonance: Activates upon casting Ability SwordResonance.png Resonating BladeCasts mainhand's Resonance skill..
    Energy consumed to cast this skill varies by weapon. If you have less Energy than is needed, you will not be able to use this skill.
  • Attack: Activates with every normal attack while Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    .
    Costs 1 Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    Energy per attack turn, regardless of multiattacks. With Status Routine Step.pngDouble StrikeAttacks twice each turn
    or Status Routine Step.pngTriple StrikeAttacks 3 times each turn
    buffs, 2 and 3 Energy will be spent total, respectively.
    Charge attacks do not activate Attack effects, but 1 Energy will still be consumed that turn.
  • Defend: Activates when the Main Character is hit while Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    .
    Energy consumed to activate this effect varies by weapon. Defend effects may activate multiple times per turn and consume Energy per activation.

When Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
hits 0, Sword Release effects end.
You can recast Ability SwordRelease.png Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
or use Ability SwordHeal.png EnergizeRestore Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to maximum.
(Consumes 30% of charge bar.)
while under Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to recover energy before it runs out.

See the Sword Mastery Lists for details on Sword Release effects. Details can also be found on applicable weapon pages.

Assessment

Glorybringer is a powerful class capable of high damage due to its many sources of Bonus Damage, as well as utility via various Awakening abilities. Its main barrier is obtaining a powerful mainhand, but fortunately its Class Champion Weapon Ridill square.jpg Ridill is a worthy contender in all elements. Compared to its predecessor Sword Master, Glorybringer has a much easier time maintaining Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
and enjoys a broader subskill selection that allows it to make the most of its abilities.

Skills

  • Ability Glory Arts.png Glory ArtsCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    :
    Its 8-turn cooldown (compared to Ability SwordRelease.png Awakening BladeCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    's 10) makes it much more feasible to maintain full uptime on Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    . While the base Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    cap is 15, it can be raised to 18 via EMPs. However, players may find it unnecessary as the biggest Energy drain, Defend skills, can now be inhibited by Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
    .
  • Ability Espada.png EspadaBig damage to a foe based on number of Sabres and Katanas equipped (Damage cap: ~1,160,000).: A situationally-powerful nuke that can deal tremendous damage with grids that contain a large number of Sword or Katana-type weapons.
  • Ability Choke.png Al DobleGain Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    , 20% Element ATK UpElement ATK is boosted
    Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
    , and Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
    Duration: 3 turns
    .
    Status Blade of Glory.pngBlade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
    Duration: 3 turns
    : Increase the debuff success rate of sword energy by 40%.
    :
    Useful self-buffs for damage and increases the debuff success of the main weapon's Attack ability. This is mostly only useful on Ridill square.jpg Ridill because few other Glorybringer mainhands have a debuff-on-Attack ability, but the Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 30%
    and Elemental Attack Up are decent in their own right.
  • Ability Colmillos.png ColmillosGain Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
    Duration: Until recast
    . (Recast to end.)
    Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
    Duration: Until recast
    : 20% ATK UpNormal modifier, 20% DA Up, 50% / 30% boost to critical hit rate50% chance of dealing 30% more damage., and Defend effects don't activate.
    :
    Has a variety of modest buffs, but its biggest feature is disabling Defend effects. It can be used to conserve Energy or to simply increase the MC's power for an entire fight with one button when MVP racing. The 7-turn cooldown begins when it is recast (ended).

Ability SwordResonance.png Resonating BladeCasts mainhand's Resonance skill. is optional for Glorybringer, so it can be taken based on the mainhand's Resonance effect. As a Base Skill, it can be taken any combination of subskills or Extended Mastery skills. While Ability SwordHeal.png EnergizeRestore Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to maximum.
(Consumes 30% of charge bar.)
is another option, the class' superior energy management between Glory Arts and Colmillos largely replaces the need for the skill.

Notable Main Weapons

Glorybringer can work in any element, so long as you have an appropriate sword or katana in that element with skills that suit your needs. There are many good main weapons available for Swordmaster/Glorybringer.

The following list contains weapons with particularly unusual effects, such as affecting all parties in the raid, imitating another class's main skill, or that their weapon skills work best with this class.

Other katanas or sabres can still be powerful choices for your team - check the full SSR list for all your options.

  • Class Champion Weapon
    • Ridill square.jpg Ridill - A strong choice in all elements, Ridill buffs the party with Status Dragon Energy.pngDragon EnergyATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
      Strength: 30% / 30% / 20% / 10%Multiplier: NormalDuration: 5 turnsSpecial buff
      , debuffs the enemy on attack, and gives you more breathing room for energy management.
      • Paragon's Humanity - Boosts your debuff success rate and debuff resistance. A specialist option for specific fights and team comps.
      • Paragon's Divinity - Strong boost to party's charge attack damage when the MC has energy, but you will quickly run into issues with hitting the charge attack damage cap.
      • Paragon's Devilry - Strong defensive option for the party if you have elemental superiority. The most useful choice in most situations.
  • Plain Damage
  • Class Imitation
    • Weapon s 1040911000.jpg Katana of Repudiation / Weapon s 1040911100.jpg Katana of Renunciation / Weapon s 1040017000.jpg Sword of Repudiation / Weapon s 1040017100.jpg Sword of Renunciation (All ⚠️Gold Brick square.jpg⚠️This weapon requires use of a Gold Brick to uncap to its full potential. Make sure this weapon is the best possible use you can get out of your Gold Brick square.jpg Gold Brick before choosing to get it.) - The resonance skill imitates a Class 110301 sw square.jpg Spartan's Ability Phalanx.png Phalanx IIIAll parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
      Duration: 1 turn Damage Cut reducing damage taken for all elements.
      Warning! Does not work for Plain Damage!
      and Status Veil.png40% Debuff Res. UpDebuff resistance is boosted
      Strength: 40%Duration: 1 turn
      .
      skill, protecting all parties in the raid. Also has a strong-party wide buff on awakening and decent Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
      when hit.
    • Weapon s 1040912600.jpg Heat of The Sun - The resonance skill imitates a Class 110301 sw square.jpg Spartan's Ability Phalanx.png Phalanx IIIAll parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
      Duration: 1 turn Damage Cut reducing damage taken for all elements.
      Warning! Does not work for Plain Damage!
      and Status Veil.png40% Debuff Res. UpDebuff resistance is boosted
      Strength: 40%Duration: 1 turn
      .
      skill, protecting all parties in the raid. The MC has 50% Damage CutLike Phalanx on defend, allowing you to use Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
      (Excludes all-foe all-ally attacks)
      Duration: 1 turn
      .
      to cut damage to the team just like a Class 110301 sw square.jpg Spartan using its class trait. Also has a strong raid-wide fire ATK buff on awakening.
    • Weapon s 1040019700.jpg Fateless - The resonance skill imitates a Class 120301 wa square.jpg Sage's Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties])., healing the entire raid.
  • Label Element Any.png
    • Weapon s 1040907500.jpg Ultima Blade - All parties in the raid gain large Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
      on awakening. Also has an unusual defend effect with gain Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
      and self-inflict Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
      .
    • Weapon s 1040011900.jpg Ultima Sword - All parties in the raid gain large Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
      on awakening.
    • Excalibur square.jpg Excalibur 🛑Gold Moon square.jpgDamascus Ingot square.jpg🛑This weapon requires many Gold Moons to acquire, and will realistically involve the use of several Damascus Ingots to uncap to its full potential. Think very carefully before making the heavy commitment to acquiring this weapon! - All parties are healed on awakening, and the MC has 50% Damage CutLike Phalanx on defend.
  • Label Element Fire.png
  • Label Element Dark.png
    • Weapon s 1040902600.jpg Fudo-Kuniyuki ⚠️Crystal square.jpgDamascus Ingot square.jpg⚠️This weapon is acquired from the Premium Draw. It will require the use of duplicate copies or Damascus Ingots to uncap to its full potential. It may be difficult to get this weapon in the first place, and will be expensive to bring to its full power. Consider whether you can use a farmable replacement instead. - Can steal a buff from the enemy with the resonance effect.
    • True Phantom Demon Blade square.jpg True Phantom Demon Blade - Significantly easier to keep the "Undersky's Hatebonds" passive in operation whilst wielding the katana as a Swordmaster/Glorybringer. The resonance effect will fill the charge bar, leading to gain of Status Mirror Image.pngMirror Image (2 times)Next one-to-one attack received will be ineffective
      (Effect removed on next all-foe all-ally attack)
      Duration: Indefinite
      from the charge attack. If the MC is ever hit, the defend effect will create another Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
      (Effect removed on next all-foe all-ally attack)
      .
    • Weapon s 1040016300.jpg Hollowsky Blade - The awakening inflicts Status DarkResDown.png20% Dark DEF DownDEF is lowered for dark DMG
      Strength: 20%
      and your whole team gain Status LightResUp.png20% Light DMG LoweredLight DMG is lowered
      Strength: 20%Duration: 2 turnsLight DEF Up. Not a Damage Cut.
      Reduces Light damage taken on a multiplier
      separate from Damage Cuts.
      when the MC is hit.
  • Label Element Earth.png
    • Weapon s 1040021000.jpg Lovely Ace ⚠️Crystal square.jpgDamascus Ingot square.jpg⚠️This weapon is acquired from the Premium Draw. It will require the use of duplicate copies or Damascus Ingots to uncap to its full potential. It may be difficult to get this weapon in the first place, and will be expensive to bring to its full power. Consider whether you can use a farmable replacement instead. - Has a standard loadout of partywide 3-turn DATA awakening, Instant Charge resonance, and bonus damage on attack seen on many other swords. What is very unusual is that its defend effect of Dodge-And-Counter costs no energy at all, removing the need for Ability Colmillos.png ColmillosGain Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
      Duration: Until recast
      . (Recast to end.)
      Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
      Duration: Until recast
      : 20% ATK UpNormal modifier, 20% DA Up, 50% / 30% boost to critical hit rate50% chance of dealing 30% more damage., and Defend effects don't activate.
      for energy conservation.
    • Weapon s 1040021800.jpg Embrasque Demiclone ⚠️Crystal square.jpgDamascus Ingot square.jpg⚠️This weapon is acquired from the Premium Draw. It will require the use of duplicate copies or Damascus Ingots to uncap to its full potential. It may be difficult to get this weapon in the first place, and will be expensive to bring to its full power. Consider whether you can use a farmable replacement instead. - All parties gain Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
      Duration: 3 turns
      on awakening. Its defend effect of Dodge-And-Counter costs no energy at all, removing the need for Ability Colmillos.png ColmillosGain Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
      Duration: Until recast
      . (Recast to end.)
      Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
      Duration: Until recast
      : 20% ATK UpNormal modifier, 20% DA Up, 50% / 30% boost to critical hit rate50% chance of dealing 30% more damage., and Defend effects don't activate.
      for energy conservation.
    • Nibelung Klinge square.jpg Nibelung Klinge - Status Dmg Cut 25.png25% DMG CutTaking 25% less DMG
      Damage Cut reducing damage taken for all elements.
      Warning! Does not work for Plain Damage!
      to all parties on awakening
  • Label Element Water.png
    • Weapon s 1040016000.jpg Gottfried ⚠️Crystal square.jpgDamascus Ingot square.jpg⚠️This weapon is acquired from the Premium Draw. It will require the use of duplicate copies or Damascus Ingots to uncap to its full potential. It may be difficult to get this weapon in the first place, and will be expensive to bring to its full power. Consider whether you can use a farmable replacement instead. - All parties gain Status WaterAtkUp.png15% Water ATK UpWater ATK is boosted
      Strength: 15%Duration: 3 turns
      on awakening, and has the unusual chance to gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
      Strength: 500Duration: 2 turns
      from any action, rather than just being hit.
    • Weapon s 1040001600.jpg Claíomh Solais ⚠️Crystal square.jpgDamascus Ingot square.jpg⚠️This weapon is acquired from the Premium Draw. It will require the use of duplicate copies or Damascus Ingots to uncap to its full potential. It may be difficult to get this weapon in the first place, and will be expensive to bring to its full power. Consider whether you can use a farmable replacement instead. - All parties gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
      Duration: 3 turns
      on awakening, and your whole team gain Status FireResUp.pngFire DMG LoweredFire DMG is lowered
      Duration: 2 turnsFire DEF Up. Not a Damage Cut.
      Reduces Fire damage taken on a multiplier
      separate from Damage Cuts.
      when the MC is hit.
    • Weapon s 1040912700.jpg Nichirin Sword - All parties gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
      Strength: 20%Duration: 3 turns
      on awakening. Its defend effect of Dodge-And-Counter costs no energy at all, removing the need for Ability Colmillos.png ColmillosGain Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
      Duration: Until recast
      . (Recast to end.)
      Status Colmillos.pngColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
      Duration: Until recast
      : 20% ATK UpNormal modifier, 20% DA Up, 50% / 30% boost to critical hit rate50% chance of dealing 30% more damage., and Defend effects don't activate.
      for energy conservation.
    • Manawydan Blade square.jpg Manawydan Blade - The awakening inflicts Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG
      Strength: 15%
      and the resonance inflicts Status DefenseDown.png25% DEF DownDEF is lowered
      Strength: 25%
      , for a total of 40% Def Down just from the blade.
  • Label Element Light.png
    • Weapon s 1040905000.jpg Cosmic Blade - All parties gain Status AttackUpStack.png10% ATK Up (Stackable)ATK is boosted while active (Stackable)
      Strength: 10%Duration: 5 turns
      on awakening.
    • Weapon s 1040912100.jpg Draconic Blade - All parties gain Status LightAtkUp.pngLight ATK UpLight ATK is boosted
      Duration: 5 turns
      on awakening
    • Huanglong Katana square.jpg Huanglong Katana - All parties gain Status LightAtkUp.pngLight ATK UpLight ATK is boosted
      Duration: 3 turns
      4★: 5 turns
      on awakening, and your whole team gain Status DarkResUp.pngDark DMG LoweredDark DMG is lowered
      Duration: 2 turnsDark DEF Up. Not a Damage Cut.
      Reduces Dark damage taken on a multiplier
      separate from Damage Cuts.
      when the MC is hit.
    • Weapon s 1040000500.jpg Caladbolg ⚠️Crystal square.jpgDamascus Ingot square.jpg⚠️This weapon is acquired from the Premium Draw. It will require the use of duplicate copies or Damascus Ingots to uncap to its full potential. It may be difficult to get this weapon in the first place, and will be expensive to bring to its full power. Consider whether you can use a farmable replacement instead. - All parties gain Status LightAtkUp.pngLight ATK UpLight ATK is boosted
      Duration: 3 turns
      on awakening.
    • True Purity Sunblade square.jpg True Purity Sunblade - Resonance can clear all debuffs from all allies. Stronger for your team than Ability ClearAll.png ClarityRemove 1 debuff from all parties., which only removes one debuff.
  • Label Element Wind.png
    • Weapon s 1040911500.jpg Sky Ace ⚠️Crystal square.jpgDamascus Ingot square.jpg⚠️This weapon is acquired from the Premium Draw. It will require the use of duplicate copies or Damascus Ingots to uncap to its full potential. It may be difficult to get this weapon in the first place, and will be expensive to bring to its full power. Consider whether you can use a farmable replacement instead. - All parties gain Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted
      Strength: 20%Duration: 3 turns
      on awakening.
    • Snap Blade square.jpg Snap Blade - The defend skill is Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
      Duration: Indefinite
      that never expires.
    • Weapon s 1040912400.jpg Ewiyar's Beak - Inflicts a strong Status DefenseDown.png25% DEF DownDEF is lowered
      Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
      that caps DEF Down with Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
      Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
      and Status DefenseDown.png25% DEF DownDEF is lowered
      Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
      on all foes.
      . The defend skill is Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
      Duration: Indefinite
      that never expires.

Resources

References