Diaspora (Raid)

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This article is about the raid. For the non-party character, see Diaspora (NPC).

Raid Grids

About Diaspora

Unlock Requirements

Ascendant Prayer

  • Activating Ascendant Prayer is optionally available for this raid by using the following materials:
  • When activated:
    • Elemental DMG cut effect of Alpha Resistance (Repair)Elemental DMG taken from normal attacks is cut / Triple attack rate is boosted / DMG is supplemented / DMG dealt ignores Guard (Can't be removed)
      , Beta Resistance (Repair)Elemental DMG taken from skills is cut / HP is restored every turn / Reflects DMG (Can't be removed)
      , and Gamma Resistance (Repair)Elemental DMG taken from charge attacks is cut / Charge diamonds fill more quickly / Deals plain DMG to all allies when using a special attack (Can't be removed)
      will be removed.

Raid Battles

Heads up!
Leeching this raid is disrespectful unless otherwise specified.
If you don't have time to contribute, please don't join.

Diaspora (Impossible)
Cost to Host: 100 AP,
Abyssal Tragedy ×3
Cost to Join: Rank 200+, 5 EP Unlock: Rank 200+, Unlock Party Set Extra, Host & Clear Dark Rapture (Hard),
Clear Chapter 110 Story: Protector of Truth
Participants: 6 Vice: 2nd-3rd Elixirs: 1 Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter 109 (110): Starke Island - Ruins of TreylantStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 275 Diaspora Lv275 ディアスポラ
Phase Name Lvl HP Charge Mode
Phase 1: Analysis Diaspora 275 2,000,000,000 (100%) ◇◇ No
20 DEFEstimated damage dealt to a 20 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage75%100%150%
Neutral50%66.67%100%
Disadvantage37.5%50%75%
0%All earth damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Immune
DelayReduce a foe's filled charge diamonds by 1
Immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Immunity unknown
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Erasure Command: Disaggregate (Join Trigger) TR 100%
Deals ~50,000 water DMG to all allies.
Inflicts DisaggregatingHP is lowered every turn based on number of turns passed (Can't be removed)
Strength: 0.35% of max HP * turns passed[1]Duration: IndefiniteIgnores Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery
and similar effects.
on all allies.
Inflicts Death IneluctableCan't be revived (Can't be removed)
on knocked out allies.
Knocks out all non-Earth allies including backline allies.[2]

 Erasure Command: Subverse Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

5-hit water DMG to random allies (3000% DMG total).
Inflicts 2 random debuffsATK DownATK is lowered (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

DEF DownDEF is lowered (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

DA DownDouble attack rate is lowered (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

TA DownTriple attack rate is lowered (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

BurnedHP is lowered on every turn (Can't be removed)
Strength: 10% of max HPDuration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

PetrifiedStops enemy's charge diamonds from filling.
Duration: 6.5 turns(Can't be removed)Applied during the attack phase.
On the next turn, it'll have 6 turns remaining.

DefenselessGuard can't be used (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

HalationHP bar is hidden
Duration: 6.5 turns(Can't be removed)Applied during the attack phase.
On the next turn, it'll have 6 turns remaining.

(Can't be removed)
Random duration between 3 and 6 turns.
to all allies.
Gains 2 random buffsBonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

ATK UpATK is boosted
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

DEF UpDEF is boosted
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

Tank-and-CounterCounters upon taking DMG

Debuff Res. UpDebuff resistance is boosted
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

Double StrikeAttacks twice each turn
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

TA UpTriple attack rate is boosted
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

Random duration between 3 and 6 turns.
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 37 times.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Land 11 debuffs.

 Repair Command: Reinnervate Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR Every 6th Turn

Restore 30,110,141 HP.
Remove 2 debuffs.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 24,411,017 DMG.

 Emergency Repair System Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

Gains Emergency Repair SystemElemental DMG taken is reduced / HP is restored every turn (Can't be removed)
Damage cap: 10,111 per hit
Healing cap: 10,010,101 HP per turn
while readying.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 97 times.
Moves to Phase 2 after cancelling.
  • Immune to DelayReduce a foe's filled charge diamonds by 1
    .
Skills and summons that clear charge diamonds such as Typhon, Proto-Joya and Siegfried's  DeliriumClear a foe's charge diamonds. Gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
(Can't recast.)
will still have effect.[3]
  • Successfully cancelling an omen deals 10,010,101 plain DMG to the foe.
  • Normal attacks hit all allies.
  • Starts battle with BullseyeDebuffs don't miss (Regardless of debuffs or buffs like Blind, hit to accuracy, Mirror Image, debuff resistance, and debuff immunity / Can't be removed)
    , Resistance-Boosting Mechanism (C.A. DMG)Charge attack DMG is being analyzed for resistance purposes / Analyzation progress increases by 10% for each 30,000,000 earth charge attack DMG taken (Can't be removed / Will progress after 30,000,000 more DMG)
    , Resistance-Boosting Mechanism (N.A. DMG)Normal attack DMG is being analyzed for resistance purposes / Analyzation progress increases by 10% for each 30,000,000 earth normal attack DMG taken (Can't be removed / Will progress after 30,000,000 more DMG)
    , Resistance-Boosting Mechanism (Skill DMG)Skill DMG is being analyzed for resistance purposes / Analyzation progress increases by 10% for each 30,000,000 earth skill DMG taken (Can't be removed / Will progress after 30,000,000 more DMG)
    , and Unchallenged (51%)HP won't lower below 51% (Can't be removed)
    Local status effect
  • BullseyeDebuffs don't miss (Regardless of debuffs or buffs like Blind, hit to accuracy, Mirror Image, debuff resistance, and debuff immunity / Can't be removed)
Effects that prevent debuffs from landing like VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and ImmuneDebuffs will be nullified
are ignored.
Raises by 10% for every 30,000,000 earth charge attack DMG taken across all parties.
At 100% after cancelling Emergency Repair System, foe gains Gamma Resistance (Repair)Elemental DMG taken from charge attacks is cut / Charge diamonds fill more quickly / Deals plain DMG to all allies when using a special attack (Can't be removed)
10,111 Plain DMG
.
Raises by 10% for every 30,000,000 earth normal attack DMG taken across all parties.
At 100% after cancelling Emergency Repair System, foe gains Alpha Resistance (Repair)Elemental DMG taken from normal attacks is cut / Triple attack rate is boosted / DMG is supplemented / DMG dealt ignores Guard (Can't be removed)
.
Raises by 10% for every 30,000,000 earth skill attack DMG taken across all parties.
At 100% after cancelling Emergency Repair System, foe gains Beta Resistance (Repair)Elemental DMG taken from skills is cut / HP is restored every turn / Reflects DMG (Can't be removed)
Healing Cap: 3,133,331 HP
Damage Cap: 2,021 Plain DMG per hit.
.

  • Upon entering the battle
Casts Erasure Command: Disaggregate (Join Trigger).
Readies Repair Command: Reinnervate.
Omen will be removed upon the players next action after reaching 100% ResistanceGamma Resistance (Analysis)Analyzation of charge attack DMG has progressed (Can't be removed / Max: 100%)

Alpha Resistance (Analysis)Analyzation of normal attack DMG has progressed (Can't be removed / Max: 100%)

Beta Resistance (Analysis)Analyzation of skill DMG has progressed (Can't be removed / Max: 100%)
analysis even if the cancel conditions have not been met.
Removes Resistance-Boosting Mechanism (C.A. DMG)Charge attack DMG is being analyzed for resistance purposes / Analyzation progress increases by 10% for each 30,000,000 earth charge attack DMG taken (Can't be removed / Will progress after 30,000,000 more DMG)
, Resistance-Boosting Mechanism (N.A. DMG)Normal attack DMG is being analyzed for resistance purposes / Analyzation progress increases by 10% for each 30,000,000 earth normal attack DMG taken (Can't be removed / Will progress after 30,000,000 more DMG)
, and Resistance-Boosting Mechanism (Skill DMG)Skill DMG is being analyzed for resistance purposes / Analyzation progress increases by 10% for each 30,000,000 earth skill DMG taken (Can't be removed / Will progress after 30,000,000 more DMG)
.
Readies Emergency Repair System.
  • Emergency Repair SystemElemental DMG taken is reduced / HP is restored every turn (Can't be removed)
    Damage cap: 10,111 per hit
    Healing cap: 10,010,101 HP per turn
Foe does not normal attack.
Caps elemental damage taken at 10,111 per hit.
Heals 10,010,101 HP per turn while active.
Phase 2: Repair Diaspora 275 - ◇◇ No
30 DEFEstimated damage dealt to a 30 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage50%66.67%100%
Neutral33.33%44.44%66.67%
Disadvantage25%33.33%50%
0%All earth damage taken reduced by 0%.
Special Attacks Triggers and Notes

 Erasure Order: Autophagon Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

1000% wind DMG to all allies.
Inflicts AutophagonATK and DEF are lowered based on number of turns passed (Can't be removed)
Duration: Indefinite
on all allies.

 Erasure Order: Planet Eclipser Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

1000% wind DMG to all allies.
Inflicts 3 random debuffsATK DownATK is lowered (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

DEF DownDEF is lowered (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

DA DownDouble attack rate is lowered (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

TA DownTriple attack rate is lowered (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

BurnedHP is lowered on every turn (Can't be removed)
Strength: 10% of max HPDuration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

PetrifiedStops enemy's charge diamonds from filling.
Duration: 6.5 turns(Can't be removed)Applied during the attack phase.
On the next turn, it'll have 6 turns remaining.

DefenselessGuard can't be used (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

HalationHP bar is hidden
Duration: 6.5 turns(Can't be removed)Applied during the attack phase.
On the next turn, it'll have 6 turns remaining.

(Can't be removed)
Random duration between 3 and 6 turns.
to all allies.
Gains 3 random buffsBonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

ATK UpATK is boosted
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

DEF UpDEF is boosted
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

Tank-and-CounterCounters upon taking DMG

Debuff Res. UpDebuff resistance is boosted
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

Double StrikeAttacks twice each turn
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

TA UpTriple attack rate is boosted
Duration: 6.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.

Random duration between 3 and 6 turns.
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 37 times.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Land 11 debuffs.

 Final Order: Nuclear Option Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 30% 10%

1000% wind DMG to all allies.
Deals 10,111 Plain DMG to each ally based on their number of debuffs.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 30,110,141 DMG.
  • After cancelling Emergency Repair System
Readies Erasure Order: Autophagon
Removes Emergency Repair SystemElemental DMG taken is reduced / HP is restored every turn (Can't be removed)
Damage cap: 10,111 per hit
Healing cap: 10,010,101 HP per turn
,Unchallenged (51%)HP won't lower below 51% (Can't be removed)
Local status effect
, Gamma Resistance (Analysis)Analyzation of charge attack DMG has progressed (Can't be removed / Max: 100%)
, Alpha Resistance (Analysis)Analyzation of normal attack DMG has progressed (Can't be removed / Max: 100%)
, and Beta Resistance (Analysis)Analyzation of skill DMG has progressed (Can't be removed / Max: 100%)
.
Gains one Repair buff based on 100% ResistanceGamma Resistance (Analysis)Analyzation of charge attack DMG has progressed (Can't be removed / Max: 100%)

Alpha Resistance (Analysis)Analyzation of normal attack DMG has progressed (Can't be removed / Max: 100%)

Beta Resistance (Analysis)Analyzation of skill DMG has progressed (Can't be removed / Max: 100%)
analysis:
Gamma Resistance (Repair)Elemental DMG taken from charge attacks is cut / Charge diamonds fill more quickly / Deals plain DMG to all allies when using a special attack (Can't be removed)
10,111 Plain DMG
Alpha Resistance (Repair)Elemental DMG taken from normal attacks is cut / Triple attack rate is boosted / DMG is supplemented / DMG dealt ignores Guard (Can't be removed)
Beta Resistance (Repair)Elemental DMG taken from skills is cut / HP is restored every turn / Reflects DMG (Can't be removed)
Healing Cap: 3,133,331 HP
Damage Cap: 2,021 Plain DMG per hit.
Only one Repair buff is gained even if multiple Resistances reached 100% analysis.
Charge attack changes to Erasure Order: Planet Eclipser.
  • 30% Trigger
Readies Final Order: Nuclear Option.
  • 10% Trigger
Readies Final Order: Nuclear Option.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×100 Join: Prestige Pendant ×70 Crew: Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
Chest 5 Host MVP Blue
? -- ? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid.
See Reward Chests for details.
  • 51.651.56% ±4.84% chance to be selected when chest drops.
    Based on 149 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Automagod Plating ×3
  • 23.923.88% ±4.12% chance to be selected when chest drops.
    Based on 69 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Automagod Plating ×4
  •  0.30.35% ±0.57% chance to be selected when chest drops.
    Based on 1 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Automagod Plating ×5
  •  5.95.88% ±2.28% chance to be selected when chest drops.
    Based on 17 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Automagod Plating ×10
  •  4.84.84% ±2.08% chance to be selected when chest drops.
    Based on 14 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Silver Centrum
  •  6.96.92% ±2.46% chance to be selected when chest drops.
    Based on 20 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Damascus Grain
  •  6.66.57% ±2.40% chance to be selected when chest drops.
    Based on 19 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lineage Ring
  • 43.943.85% ±3.50% chance to be selected when chest drops.
    Based on 239 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Automagod Plating ×2
  • 27.927.89% ±3.16% chance to be selected when chest drops.
    Based on 152 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Automagod Plating ×3
  • 13.013.03% ±2.37% chance to be selected when chest drops.
    Based on 71 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Automagod Plating ×4
  •  5.04.95% ±1.53% chance to be selected when chest drops.
    Based on 27 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Automagod Plating ×10
  •  4.84.77% ±1.50% chance to be selected when chest drops.
    Based on 26 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Schrodinger
  •  4.44.40% ±1.45% chance to be selected when chest drops.
    Based on 24 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lagrange
  •  1.11.10% ±0.74% chance to be selected when chest drops.
    Based on 6 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Eternity Sand
Based on @otokuro2 drop reports Source.
Drop table last updated: 2023-12-01, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Resources

References