100%~72,000 ATKEstimated damage taken from a 72,000 ATK foe
DEF
Element
Base
ATK DownATK is lowered 25%
ATK DownATK is lowered 50%
10
Advantage
5,400
4,050
2,700
10
Neutral
7,200
5,400
3,600
10
Disadvantage
10,800
8,100
5,400
15 DEFEstimated damage dealt to a 15 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
After BitsStriker BitDeals bonus water DMG for normal attacks (Can't be removed / Ends upon defeating Striker Bit)
Disrupter BitRemoves 1 buff upon normal attacks (Can't be removed / Ends upon defeating Disrupter Bit) are removed120,000 ATKEstimated damage taken from a 120,000 ATK foe
DEF
Element
Base
ATK DownATK is lowered 25%
ATK DownATK is lowered 50%
10
Advantage
9,000
6,750
4,500
10
Neutral
12,000
9,000
6,000
10
Disadvantage
18,000
13,500
9,000
15 DEFEstimated damage dealt to a 15 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇EnticedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedCharge diamonds don't fill up Not immune〇StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Only Luminiera Malice must be defeated to complete the battle.
Triggers do not reset charge diamonds.
Normal attacks hit 3 random allies.
Starts battle with Striker BitDeals bonus water DMG for normal attacks (Can't be removed / Ends upon defeating Striker Bit) Strength: 50% Bonus Water DMG and Disrupter BitRemoves 1 buff upon normal attacks (Can't be removed / Ends upon defeating Disrupter Bit) .
At battle start, deploys DeadlockedCan't multiattack (Ends upon defeating Striker Bit and Disrupter Bit) Field effect
All allies can't deal multiattacks even with Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs or Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs .
Overrides character's support skills.
When both Striker Bit and Disrupter Bit are defeated
Charge attack changes to Cellular Automaton's Rule.
No longer normal attacks.
Every 15 turns
Casts Lightshaft Apocalypse.
75% Trigger
Casts Cellular Automaton's Rule.
50% Trigger
Casts Cellular Automaton's Rule.
25% Trigger
Casts Cellular Automaton's Rule.
10% Trigger
Casts Lightshaft Apocalypse.
Striker Bit
150
40,000,000
◇◇◇
Yes
15 DEFEstimated damage dealt to a 15 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedCharge diamonds don't fill up Not immune〇StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Starts battle with Only Takes C.A. DMGTakes only C.A. DMG and chain burst DMG (Can't be removed) .
Does not normal attack.
Shares mode with Luminiera Malice.
Disrupter Bit
150
60,000,000
◇◇◇
Yes
15 DEFEstimated damage dealt to a 15 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedCharge diamonds don't fill up Not immune〇StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
39.139.09% ±1.57% chance to be selected when chest drops.Based on 1016 drops from 2599 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Malice Fragment
60.960.91% ±1.57% chance to be selected when chest drops.Based on 1583 drops from 2599 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Luminiera Malice Anima
5.55.49% ±1.24% chance to be selected when chest drops.Based on 50 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Champion Merit
2.92.85% ±0.91% chance to be selected when chest drops.Based on 26 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Supreme Merit
48.448.41% ±2.72% chance to be selected when chest drops.Based on 441 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Malice Fragment
16.816.79% ±2.04% chance to be selected when chest drops.Based on 153 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.
20.520.53% ±2.20% chance to be selected when chest drops.Based on 187 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Luminiera Malice Anima
5.85.82% ±1.28% chance to be selected when chest drops.Based on 53 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.
30.830.80% ±2.07% chance to be selected when chest drops.Based on 414 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Champion Merit
10.010.04% ±1.35% chance to be selected when chest drops.Based on 135 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Supreme Merit
15.115.10% ±1.61% chance to be selected when chest drops.Based on 203 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Soul Balm
20.520.54% ±1.81% chance to be selected when chest drops.Based on 276 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Malice Fragment
11.311.31% ±1.42% chance to be selected when chest drops.Based on 152 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.
10.010.04% ±1.35% chance to be selected when chest drops.Based on 135 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Luminiera Malice Anima
2.12.08% ±0.64% chance to be selected when chest drops.Based on 28 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers. Drop table last updated: 2022-12-26, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.