This article is about the Grand Order raid. For the summon stone, see Grand Order. For the similar-looking recruitable character, see Zooey.
Grand Order is one of two Rank 80 raids. She is summoned from the northern Zinkenstill area, Azure Sky Sanctum. You can join Grand Order raids at Rank 50. This raid is the primary source for Azure Feathers which are traded for Heavenly Horns, which are in turn traded for Silver Centrums and Cosmos Weapons. Summoning Grand Order requires one of each Omega Anima from Twin Elements, Macula Marius, Medusa, Nezha, Apollo, and Dark Angel Olivia. Combine them in the shop to first create Bright Spirits and Murky Spirits which can then be traded in for a Peacemaker Star.
Inflicts DEF DownDEF is lowered and DA DownDouble attack rate is lowered .
Prism HaloTR
Gains Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 2 turns and 100% DMG CutTaking less DMG Strength: 100%Duration: 2 turnsLocal status effect.
Phase 2
ThunderN 75%-46%
Light damage to all allies and inflicts ParalysisCan't attack .
StratosphereOD 75%-46%
Light damage to all allies and inflicts Fire DEF DownDEF is lowered for fire DMG .
Gamma RayTR 50%–46%
9,999,999 Light damage to all allies.
Final phase
OppositionN 45%-
Light damage to all allies and inflicts ATK DownATK is lowered .
ConjunctionOD 45%-
Sets the HP of all allies to 1. All ally skills have their cooldown timers randomized.
Ruler of FateTR 40% 30% 20%
Inflicts WormholeSkill will take effect after 2 turns Duration: 2 turns on all allies. Does 500,000 plain damage to Wyvern Orders. Dispels 99% DMG CutTaking 99% less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! on all Wyvern Orders after Wyvern Orders reaches 45%.
Only Grand Order must be defeated to clear the raid.
Conjunction can't set a cooldown higher than its cooldown timer.
WormholeSkill will take effect after 2 turns Duration: 2 turns inflicts a random debuff when it expires.
90%-86% Trigger
Casts Prism Halo.
80% Trigger
Casts Prism Halo.
75% Trigger
Moves into Phase 2.
50%-46% Trigger
Casts Gamma Ray.
45% Trigger
Moves into Final phase.
40% Trigger
Casts Ruler of Fate.
Fills all charge diamonds.
30% Trigger
Casts Ruler of Fate.
20% Trigger
Casts Ruler of Fate.
Fills all charge diamonds.
10% Trigger
Gains immunity to PetrifiedStops enemy's charge diamonds from filling.
Wyvern Order
100
134,000,000
◇◇◇◇
No
Special Attacks
Triggers and Notes
Hallow
20 hits of small Water damage to random allies.
Immortal Thrust
3 hits of small Water damage to random allies.
Gains DMG CutTaking less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!.
Sweeping Thrust
Small Light damage to all allies.
Dispels all ally buffs.
Doesn't normal attack
75% Trigger
Casts Sweeping Thrust.
Gains 99% DMG CutTaking 99% less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. Cannot be dispelled.
45% Trigger
Loses 99% DMG CutTaking 99% less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. Will not be dispelled until Grand Order casts Ruler of Fate.
25% Trigger
Wyvern Order
100
120,000,000
◇◇◇◇
No
Special Attacks
Triggers and Notes
Hallow
20 hits of small Fire damage to random allies.
Immortal Thrust
3 hits of small Fire damage to random allies. Gains DMG CutTaking less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!.
Sweeping Thrust
Small Light damage to all allies. Dispels all ally buffs.
Doesn't normal attack
75% Trigger
Casts Sweeping Thrust.
Gains 99% DMG CutTaking 99% less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. Cannot be dispelled.
45% Trigger
Loses 99% DMG CutTaking 99% less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. Will not be dispelled until Grand Order casts Ruler of Fate.
Source otokuro2 Drop table last updated: 2022-09-21, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Triggered special attacks do not clear charge diamonds.
Field of MediationDMG is amplified based on number of main allies' elements Unofficial name Field effectamplifies damageSeraphic modifier based on how many different elements are present among your frontline allies:[1]
1 Element: No boost.
2 Elements: 15%.
3 Elements: 45%.
4 Elements: 75%.
ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5) Local status effect level increases whenever an ally is below 25% HP at end of turn (starts at 1, max 5).
95% Trigger
Casts Bisection.
85% Trigger
Casts Spinning Slash.
75% Trigger
Moves to Phase 2.
Phase 2
Peacemaker's Wings
200
810,000,000 (75%)
◇◇◇
Yes
Special Attacks
Triggers and Notes
StratosphereN
Plain damage to all allies based on 30% of max HP.
Inflicts 20% CollapsedCharge bar is lowered on every turn Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
ThunderODTR 60%
Multi-hit Light damage to random allies.
Inflicts C.A. SealedCan't use charge attack Duration: 3 turns.
TR 60%
Targets ally with the lowest HP, switching to next-lowest if target is knocked out.
60% Trigger
Casts Thunder.
50% Trigger
Moves to Phase 3.
Phase 3
Grand Order
200
540,000,000 (50%)
◇◇◇
Yes
Special Attacks
Triggers and Notes
Ray StrikeTR 50%
Plain damage to the ally in the 4th position based on 100% of max HP. If there is no 4th ally, targets the next lowest positioned ally.
Inflicts Death IneluctableCan't be revived (Can't be removed) if the target is knocked out.
Immune to GravitySpecial attack max charge turn is extended
At start of phase
Removes all debuffs from Grand Order.
50% Trigger
Casts Ray Strike.
40% Trigger
Fills all charge diamonds.
25% Trigger
Moves to Phase 4.
Phase 4
Grand Order
200
270,000,000 (25%)
◇◇◇
Yes
Special Attacks
Triggers and Notes
Gamma RayTR 25% 10%
Plain damage to all allies based on ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5) Local status effect level.
TR 25%
Plain damage based on (15% × ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5) Local status effect level) of max HP.
TR 10%
Plain damage based on (20% × ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5) Local status effect level) of max HP.
95.595.50% ±0.90% chance to be selected when chest drops.Based on 1380 drops from 1445 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Tier 1 Summon Anima
3.33.25% ±0.77% chance to be selected when chest drops.Based on 47 drops from 1445 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Tier 1 Summon Anima
1.21.25% ±0.48% chance to be selected when chest drops.Based on 18 drops from 1445 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Steel Brick
50.049.98% ±1.80% chance to be selected when chest drops.Based on 1044 drops from 2089 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Verdant Azurite
15.715.65% ±1.31% chance to be selected when chest drops.Based on 327 drops from 2089 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Champion Merit ×2
7.67.61% ±0.95% chance to be selected when chest drops.Based on 159 drops from 2089 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Supreme Merit ×2
3.13.11% ±0.62% chance to be selected when chest drops.Based on 65 drops from 2089 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Legendary Merit
13.513.55% ±1.23% chance to be selected when chest drops.Based on 283 drops from 2089 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Silver Centrum
7.57.52% ±0.95% chance to be selected when chest drops.Based on 157 drops from 2089 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Coronation Ring
1.51.48% ±0.44% chance to be selected when chest drops.Based on 31 drops from 2089 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Lineage Ring
0.90.86% ±0.33% chance to be selected when chest drops.Based on 18 drops from 2089 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Intricacy Ring
0.20.24% ±0.18% chance to be selected when chest drops.Based on 5 drops from 2089 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Gold Brick
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers. Drop table last updated: 2020-08-12, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.