Godsworn Alexiel (Raid)

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This article is about the raid. For the recruitable character, see Alexiel. For the summon stone, see Godsworn Alexiel.

Godsworn Alexiel twitter.jpg

Raid Battles

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Godsworn Alexiel Impossible.png

Godsworn Alexiel (Impossible)
Cost to Host: 50 AP,
Earth Crystal square.jpg Earth Crystal ×1
Cost to Join: Rank 120+, 3 EP Unlock: Rank 120+,
Clear Chapter 87 Quest: Fortress Sonata
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 87: Kluger Island - Stardrift SanctuaryStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 120 Godsworn Alexiel Lv120 ゴッドガード・ブローディア
Phase Name Lvl HP Charge Mode
Phase 1 Godsworn Alexiel Icon16Earth.png 120 380,000,000 ◇◇ Yes
92,000 ATKEstimated damage taken from a 92,000 ATK foe
DEFElementBaseStatus AttackDown.pngATK DownATK is lowered
25%
Status AttackDown.pngATK DownATK is lowered
50%
10Advantage6,9005,1753,450
10Neutral9,2006,9004,600
10Disadvantage13,80010,3506,900
12 DEFEstimated damage dealt to a 12 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage125%166.67%250%
Neutral83.33%111.11%166.67%
Disadvantage62.5%83.33%125%
80%All fire damage taken reduced by 80%.80%All water damage taken reduced by 80%.80%All earth damage taken reduced by 80%.0%All wind damage taken reduced by 0%.80%All light damage taken reduced by 80%.80%All dark damage taken reduced by 80%.0%All plain damage taken reduced by 0%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Not immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Lagulf N TR 90%
1-hit of 150% Earth damage and 5-hits of 30% Earth damage to random allies.
  • Hildebrand OD
200% Earth damage to all allies.
  • Mirror-Blade Eruption TR 75%
Alexiel gains Status DEF Up (Local).pngDEF UpDEF is boosted
Strength: 200% DEF UpDuration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status Mirror-Blade Eruption 2.pngMirror-Blade EruptionDeals plain DMG to an ally each turn
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Deals plain damage to one ally based on 20% max HP (Cap: 4000) at end of turn.
Triggers even if Mirror-Blade Eruption is removed by a charge attack.
  • 90% Trigger
Casts Lagulf.
  • 75% Trigger
Casts Mirror-Blade Eruption.
  • 55% Trigger
Mode Bar is reset.
  • 50% Trigger
Unleashes True Power.
Base charge diamonds: 2 → 3
Normal attacks now hit all allies.
Phase 2 Godsworn Alexiel Icon16Earth.png 120 190,000,000 (50%) ◇◇◇ Yes
110,000 ATKEstimated damage taken from a 110,000 ATK foe
DEFElementBaseStatus AttackDown.pngATK DownATK is lowered
25%
Status AttackDown.pngATK DownATK is lowered
50%
10Advantage8,2506,1884,125
10Neutral11,0008,2505,500
10Disadvantage16,50012,3758,250
11 DEFEstimated damage dealt to a 11 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage136.36%181.82%272.73%
Neutral90.91%121.21%181.82%
Disadvantage68.18%90.91%136.36%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Immunity varies HP 50%-41%: 〇
HP 40%-0%: ✕
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Immunity varies HP 50%-41%: ✕
HP 40%-0%: 〇
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Not immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Lagulf N TR 40%
1-hit of 150% Earth damage and 5-hits of 30% Earth damage to random allies.
  • Mirror-Blade Eruption OD
Alexiel gains Status DEF Up (Local).pngDEF UpDEF is boosted
Strength: 200% DEF UpDuration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status Mirror-Blade Eruption 2.pngMirror-Blade EruptionDeals plain DMG to an ally each turn
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Inflicts Status 4002.pngMarked for DeathTargeted by foe's special attack
on one ally.
  • Uncrossable Realm TR 50%
Alexiel gains Status DEF Up (Local).pngDEF UpDEF is boosted
Strength: 200% DEF UpDuration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status Mirror-Blade Eruption 5.pngMirror-Blade EruptionDeals plain DMG to an ally each turn
Duration: 5.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Inflicts Status 4002.pngMarked for DeathTargeted by foe's special attack
on one ally.
20-hits, 40% Earth damage to random allies.
Inflicts Status DefenseDown.pngDEF DownDEF is lowered
on one ally.
  • Normal Attacks hit all allies.
  • Immune to Status Sleep.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Takes 50% more damage
    Local status effect
    .
  • If any ally has Status 4002.pngMarked for DeathTargeted by foe's special attack
Casts Mirror-Blade Helix.
Deals plain damage to one ally based on 40% max HP (Cap: 4000) at end of turn.
Triggers even if Mirror-Blade Eruption is removed by a charge attack.
  • 50% Trigger
Casts Uncrossable Realm.
  • 40% Trigger
Casts Lagulf.
  • 25% Trigger
Fills all charge diamonds.
  • 5% Trigger
Casts Mirror-Blade Eruption.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Icon Level Uncap.png Lvl Cap +1 for Weapon s 1040110300.jpg Nibelung Messer, Weapon s 1040309300.jpg Nibelung Horn, Weapon s 1040908900.jpg Nibelung Klinge, Yggdrasil Crystal Blade Omega square.jpg Yggdrasil Crystal Blade Omega, Yggdrasil Bow Omega square.jpg Yggdrasil Bow Omega, Yggdrasil Dagger Omega square.jpg Yggdrasil Dagger Omega, Yggdrasil Dewbranch Omega square.jpg Yggdrasil Dewbranch Omega, and Summon s 2040027000.jpg Yggdrasil Omega.
Host: Icon Prestige Pendant.png Prestige Pendant ×50 Join: Icon Prestige Pendant.png Prestige Pendant ×35 Crew: Icon Prestige Pendant.png Prestige Pendant ×35
Chest 1 Chest 2 Chest 3 Chest 4
Common 100% 100% Likely
Chest 5 Icon Red Chest.png Host Icon Red Chest.png MVP Icon Blue Chest.png Blue
100% -- 8% (~330,000)8% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 304,000 honor is required to guarantee a blue chest.
Typically 330,000 honor should be enough to guarantee a blue chest under normal circumstances.
  • 14.514.53% ±1.13% chance to be selected when chest drops.
    Based on 384 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Earth Quartz square.jpg Earth Quartz ×6
  • 48.548.47% ±1.60% chance to be selected when chest drops.
    Based on 1281 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Anima square.jpg Alexiel Anima
  • 14.914.91% ±1.14% chance to be selected when chest drops.
    Based on 394 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Omega Anima square.jpg Alexiel Omega Anima
  •  4.04.01% ±0.63% chance to be selected when chest drops.
    Based on 106 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     True Earth Anima square.jpg True Earth Anima
  •  2.82.76% ±0.52% chance to be selected when chest drops.
    Based on 73 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Champion Merit square.jpg Champion Merit
  •  2.82.80% ±0.53% chance to be selected when chest drops.
    Based on 74 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Supreme Merit square.jpg Supreme Merit
  •  5.45.45% ±0.73% chance to be selected when chest drops.
    Based on 144 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.80.79% ±0.28% chance to be selected when chest drops.
    Based on 21 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon s 1040020600.jpg Godsworn Edge
  •  4.44.35% ±0.65% chance to be selected when chest drops.
    Based on 115 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×1
  •  1.41.40% ±0.38% chance to be selected when chest drops.
    Based on 37 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×2
  •  0.30.34% ±0.19% chance to be selected when chest drops.
    Based on 9 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×3
  • 11.811.83% ±0.84% chance to be selected when chest drops.
    Based on 478 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Earth Quartz square.jpg Earth Quartz ×3
  • 39.239.25% ±1.26% chance to be selected when chest drops.
    Based on 1586 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Anima square.jpg Alexiel Anima
  •  1.00.99% ±0.26% chance to be selected when chest drops.
    Based on 40 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Omega Anima square.jpg Alexiel Omega Anima
  • 14.714.70% ±0.92% chance to be selected when chest drops.
    Based on 594 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     True Earth Anima square.jpg True Earth Anima
  • 12.212.15% ±0.85% chance to be selected when chest drops.
    Based on 491 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Champion Merit square.jpg Champion Merit
  •  4.24.16% ±0.52% chance to be selected when chest drops.
    Based on 168 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Supreme Merit square.jpg Supreme Merit
  • 10.110.07% ±0.78% chance to be selected when chest drops.
    Based on 407 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Soul Balm square.jpg Soul Balm
  •  2.92.87% ±0.43% chance to be selected when chest drops.
    Based on 116 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.50.47% ±0.18% chance to be selected when chest drops.
    Based on 19 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon s 1040020600.jpg Godsworn Edge
  •  2.42.43% ±0.40% chance to be selected when chest drops.
    Based on 98 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×1
  •  0.80.77% ±0.23% chance to be selected when chest drops.
    Based on 31 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×2
  •  0.20.25% ±0.13% chance to be selected when chest drops.
    Based on 10 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×3
  • 11.811.77% ±0.66% chance to be selected when chest drops.
    Based on 762 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Earth Quartz square.jpg Earth Quartz ×3
  • 55.355.28% ±1.02% chance to be selected when chest drops.
    Based on 3578 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Anima square.jpg Alexiel Anima
  •  0.90.93% ±0.20% chance to be selected when chest drops.
    Based on 60 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Omega Anima square.jpg Alexiel Omega Anima
  • 13.113.07% ±0.69% chance to be selected when chest drops.
    Based on 846 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     True Earth Anima square.jpg True Earth Anima
  •  9.39.35% ±0.60% chance to be selected when chest drops.
    Based on 605 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Champion Merit square.jpg Champion Merit
  •  5.75.69% ±0.47% chance to be selected when chest drops.
    Based on 368 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.70.70% ±0.17% chance to be selected when chest drops.
    Based on 45 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon s 1040020600.jpg Godsworn Edge
  •  2.42.43% ±0.31% chance to be selected when chest drops.
    Based on 157 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×1
  •  0.60.59% ±0.16% chance to be selected when chest drops.
    Based on 38 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×2
  •  0.20.19% ±0.09% chance to be selected when chest drops.
    Based on 12 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×3
Icon Purple Chest.png This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Based on drop reports done after the 2020-08-31 update @otokuro2 Source.
Drop table last updated: 2023-02-25, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Godsworn Alexiel ImpossiblePlus.png

Godsworn Alexiel (Impossible+)
Cost to Host: 150 AP,
Earth Crystal square.jpg Earth Crystal ×3
Cost to Join: Rank 120+, 3 EP Unlock:
  • Defeat lvl 120 Godsworn Alexiel solo with no backup request sent or elixirs used
  • Deal 30,000,000 DMG or more in 1 turn and defeat lvl 120 Godsworn Alexiel
  • Obtain Trophy Gold square.png GodswornDefeat lvl 120 Godsworn Alexiel 100 times
    Rewards
    Crystal square.jpg Crystal ×50
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 87: Kluger Island - Stardrift Sanctuary
TweetDeck: Lvl 130 Godsworn Alexiel Lv130 ゴッドガード・ブローディア
Phase Name Lvl HP Charge Mode
Phase 1 Godsworn Alexiel Icon16Earth.png 130 380,000,000 ◇◇ Yes
92,000 ATKEstimated damage taken from a 92,000 ATK foe
DEFElementBaseStatus AttackDown.pngATK DownATK is lowered
25%
Status AttackDown.pngATK DownATK is lowered
50%
10Advantage6,9005,1753,450
10Neutral9,2006,9004,600
10Disadvantage13,80010,3506,900
12 DEFEstimated damage dealt to a 12 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage125%166.67%250%
Neutral83.33%111.11%166.67%
Disadvantage62.5%83.33%125%
80%All fire damage taken reduced by 80%.80%All water damage taken reduced by 80%.80%All earth damage taken reduced by 80%.0%All wind damage taken reduced by 0%.80%All light damage taken reduced by 80%.80%All dark damage taken reduced by 80%.0%All plain damage taken reduced by 0%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Not immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Lagulf N TR 90%
1-hit of 150% Earth damage and 5-hits of 30% Earth damage to random allies.
  • Hildebrand OD
200% Earth damage to all allies.
  • Mirror-Blade Eruption TR 75%
Alexiel gains Status DEF Up (Local).pngDEF UpDEF is boosted
Strength: 200% DEF UpDuration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status Mirror-Blade Eruption 2.pngMirror-Blade EruptionDeals plain DMG to an ally each turn
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Deals plain damage to one ally based on 20% max HP (Cap: 4000) at end of turn.
Triggers even if Mirror-Blade Eruption is removed by a charge attack.
  • 90% Trigger
Casts Lagulf.
  • 75% Trigger
Casts Mirror-Blade Eruption.
  • 55% Trigger
Mode Bar is reset.
  • 50% Trigger
Unleashes True Power.
Base charge diamonds: 2 → 3
Normal attacks now hit all allies.
Phase 2 Godsworn Alexiel Icon16Earth.png 130 190,000,000 (50%) ◇◇◇ Yes
110,000 ATKEstimated damage taken from a 110,000 ATK foe
DEFElementBaseStatus AttackDown.pngATK DownATK is lowered
25%
Status AttackDown.pngATK DownATK is lowered
50%
10Advantage8,2506,1884,125
10Neutral11,0008,2505,500
10Disadvantage16,50012,3758,250
11 DEFEstimated damage dealt to a 11 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage136.36%181.82%272.73%
Neutral90.91%121.21%181.82%
Disadvantage68.18%90.91%136.36%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Immunity varies HP 50%-41%: 〇
HP 40%-0%: ✕
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Immunity varies HP 50%-41%: ✕
HP 40%-0%: 〇
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Not immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Lagulf N TR 40%
1-hit of 150% Earth damage and 5-hits of 30% Earth damage to random allies.
  • Mirror-Blade Eruption OD
Alexiel gains Status DEF Up (Local).pngDEF UpDEF is boosted
Strength: 200% DEF UpDuration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status Mirror-Blade Eruption 2.pngMirror-Blade EruptionDeals plain DMG to an ally each turn
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Inflicts Status 4002.pngMarked for DeathTargeted by foe's special attack
on one ally.
  • Uncrossable Realm TR 50%
Alexiel gains Status DEF Up (Local).pngDEF UpDEF is boosted
Strength: 200% DEF UpDuration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status Mirror-Blade Eruption 5.pngMirror-Blade EruptionDeals plain DMG to an ally each turn
Duration: 5.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Inflicts Status 4002.pngMarked for DeathTargeted by foe's special attack
on one ally.
20-hits, 40% Earth damage to random allies.
Inflicts Status DefenseDown.pngDEF DownDEF is lowered
on one ally.
  • Normal Attacks hit all allies.
  • Immune to Status Sleep.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Takes 50% more damage
    Local status effect
    .
  • If any ally has Status 4002.pngMarked for DeathTargeted by foe's special attack
Casts Mirror-Blade Helix.
Deals plain damage to one ally based on 40% max HP (Cap: 4000) at end of turn.
Triggers even if Mirror-Blade Eruption is removed by a charge attack.
  • 50% Trigger
Casts Uncrossable Realm.
  • 40% Trigger
Casts Lagulf.
  • 25% Trigger
Fills all charge diamonds.
  • 5% Trigger
Casts Mirror-Blade Eruption.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Host: Icon Prestige Pendant.png Prestige Pendant ×50 Join: Icon Prestige Pendant.png Prestige Pendant ×35 Crew: Icon Prestige Pendant.png Prestige Pendant ×35
Chest 1 Chest 2 Chest 3 Chest 4
Common 100% 100% Likely
Chest 5 Icon Red Chest.png Host Icon Red Chest.png MVP Icon Blue Chest.png Blue
100% -- 8% (~330,000)8% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 304,000 honor is required to guarantee a blue chest.
Typically 330,000 honor should be enough to guarantee a blue chest under normal circumstances.
  • 14.514.53% ±1.13% chance to be selected when chest drops.
    Based on 384 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Earth Quartz square.jpg Earth Quartz ×6
  • 48.548.47% ±1.60% chance to be selected when chest drops.
    Based on 1281 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Anima square.jpg Alexiel Anima
  • 14.914.91% ±1.14% chance to be selected when chest drops.
    Based on 394 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Omega Anima square.jpg Alexiel Omega Anima
  •  4.04.01% ±0.63% chance to be selected when chest drops.
    Based on 106 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     True Earth Anima square.jpg True Earth Anima
  •  2.82.76% ±0.52% chance to be selected when chest drops.
    Based on 73 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Champion Merit square.jpg Champion Merit
  •  2.82.80% ±0.53% chance to be selected when chest drops.
    Based on 74 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Supreme Merit square.jpg Supreme Merit
  •  5.45.45% ±0.73% chance to be selected when chest drops.
    Based on 144 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.80.79% ±0.28% chance to be selected when chest drops.
    Based on 21 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon s 1040020600.jpg Godsworn Edge
  •  4.44.35% ±0.65% chance to be selected when chest drops.
    Based on 115 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×1
  •  1.41.40% ±0.38% chance to be selected when chest drops.
    Based on 37 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×2
  •  0.30.34% ±0.19% chance to be selected when chest drops.
    Based on 9 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×3
  • 11.811.83% ±0.84% chance to be selected when chest drops.
    Based on 478 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Earth Quartz square.jpg Earth Quartz ×3
  • 39.239.25% ±1.26% chance to be selected when chest drops.
    Based on 1586 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Anima square.jpg Alexiel Anima
  •  1.00.99% ±0.26% chance to be selected when chest drops.
    Based on 40 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Omega Anima square.jpg Alexiel Omega Anima
  • 14.714.70% ±0.92% chance to be selected when chest drops.
    Based on 594 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     True Earth Anima square.jpg True Earth Anima
  • 12.212.15% ±0.85% chance to be selected when chest drops.
    Based on 491 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Champion Merit square.jpg Champion Merit
  •  4.24.16% ±0.52% chance to be selected when chest drops.
    Based on 168 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Supreme Merit square.jpg Supreme Merit
  • 10.110.07% ±0.78% chance to be selected when chest drops.
    Based on 407 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Soul Balm square.jpg Soul Balm
  •  2.92.87% ±0.43% chance to be selected when chest drops.
    Based on 116 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.50.47% ±0.18% chance to be selected when chest drops.
    Based on 19 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon s 1040020600.jpg Godsworn Edge
  •  2.42.43% ±0.40% chance to be selected when chest drops.
    Based on 98 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×1
  •  0.80.77% ±0.23% chance to be selected when chest drops.
    Based on 31 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×2
  •  0.20.25% ±0.13% chance to be selected when chest drops.
    Based on 10 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×3
  • 11.811.77% ±0.66% chance to be selected when chest drops.
    Based on 762 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Earth Quartz square.jpg Earth Quartz ×3
  • 55.355.28% ±1.02% chance to be selected when chest drops.
    Based on 3578 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Anima square.jpg Alexiel Anima
  •  0.90.93% ±0.20% chance to be selected when chest drops.
    Based on 60 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Alexiel Omega Anima square.jpg Alexiel Omega Anima
  • 13.113.07% ±0.69% chance to be selected when chest drops.
    Based on 846 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     True Earth Anima square.jpg True Earth Anima
  •  9.39.35% ±0.60% chance to be selected when chest drops.
    Based on 605 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Champion Merit square.jpg Champion Merit
  •  5.75.69% ±0.47% chance to be selected when chest drops.
    Based on 368 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.70.70% ±0.17% chance to be selected when chest drops.
    Based on 45 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon s 1040020600.jpg Godsworn Edge
  •  2.42.43% ±0.31% chance to be selected when chest drops.
    Based on 157 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×1
  •  0.60.59% ±0.16% chance to be selected when chest drops.
    Based on 38 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×2
  •  0.20.19% ±0.09% chance to be selected when chest drops.
    Based on 12 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon Plus Mark square.jpg Weapon Plus Mark ×3
Icon Purple Chest.png This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Based on drop reports done after the 2020-08-31 update @otokuro2 Source.
Drop table last updated: 2023-02-25, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Resources

Voice Lines

  • Voice Actor: Aya Hirano
Line Japanese EnglishThis is an unofficial, amateur translation. Play
Battle Start その挑戦、受けて立つ I accept your challenge.
力比べといくか Shall we compare our strength, then?
Battle Start (After 50%) さあ、覚悟はいいか? So, are you prepared?
When entering Overdrive 輝け…刃鏡! Shine, mirror-blades!
攻めに転じる! Taking on the offensive!
When entering Overdrive (After 50%) 照らせ刃鏡、彼方の脅威を! Shine, my mirror-blades, upon yonder menace!
映し出そう…敵の切っ先を! These will reflect the images of the enemy's sword-tips!
Normal Attack 行け! Go!
どうだ! How's this!
躱せるか? Can you dodge this?
Normal Attack (After 50%) どうだ! How's this!
躱せるか? Can you dodge this?
Lagulf 見よ!これが神剣の力! Behold! This is the power of the divine sword!
断てぬものなど無い! There is nothing which I cannot cut!
Hildebrand でぃや! Yaah!
Mirror-Blade Eruption 刃鏡、展開! Mirror-Blade Eruption!
逃れられると思うな Don't think you can evade this.
Mirror-Blade Helix 我が奥義、耐えきれるか? Can you withstand my ultimate attack?
Uncrossable Realm これ以上の侵攻…最早見逃すまい I won't stand this aggression to go any further.
When entering Break Mode くっ…! Kuh!
押し負けているだと… To think that I'm being pushed back...
防ぎ切れん…! I can't bear it...!
When entering Break Mode (After 50%)
When defeated 見事だ… Magnificent...
素晴らしい… Wonderful...
膝をつく事になるとはな Seems like I'll have to bend the knee here...

References