An island where the teachings of the sage
have brought enlightenment through the ages.
Kluger Island is the location for chapters 86-89 and 125 of the main quest.
< Groz Island | Kluger Island | Bestia Island >
Lore
- A small island in Nalhegrande Skydom that has maintained its independence since ancient times. Though the island doesn't belong to any country, it hasn't declared its own sovereignty, and its people are essentially a community guided by a certain set of teachings. One clairvoyant sage is chosen each generation to assume the name Zeyen, preserve the teachings, and rule the island.
Stardrift Sanctuary
- The head temple of those seeking the highest truth on Kluger Island. It is the home of a clairvoyant sage and evokes a sense of spiritual purity. The books in the sage's archives include not only the teachings themselves but forbidden tomes that could change the history of the sky and stars.
Temple of Learning
- An inn visited by seekers of the highest truth during their pilgrimage. The place is arduous in more ways than one, and staying there isn't as simple as sleeping under the stars: it's actually one more challenge on the journey to enlightenment.
Bleistift Mountains
- A distinctive mountain range prominent on Kluger Island. The mountains cover the island, and normal people could never scale their jagged peaks. Only those who have undergone brutal training and then risk their lives climbing the mountains will ever see the view from the summit.
Island Mist
- The well-known mist of Kluger Island. It drifts between the lofty peaks jutting out of this island. One legend implies that the seekers of the highest truth once underwent such harsh trials that they were forced to subsist on the mist itself.
Locations
Port of Knowledge
- The sole port on the island channels wisdom to both visitors and islanders alike.
Main Quests
Stardrift Sanctuary
- As the central haven for pondering island teachings, it's said that an unknown history of the stars lies hidden within its walls.
Main Quests
Raids:Chapter 87-1Chapter 87: An Astonishing Reunion - Episode 2 has no battle and costs 0 AP to clear.Chapter 87: An Astonishing Reunion - Episode 3 has no battle and costs 0 AP to clear.Raids:Chapter 87-4
Free Quests
Raids:Gotta Win 'Em All
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Shiva |
70 |
26,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- ~9500 Fire damage to one ally.
- Inflicts ElectrifiedCan't take any action (Can't be removed)
.
- Multi-hit Fire damage to random allies.
- Inflicts TA DownTriple attack rate is lowered
on all allies.
- Fire damage to all allies. Shiva gains DorygnaATK is boosted / DEF is lowered
Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
- Massive Fire damage to all allies.
- Clears all debuffs.
- Shiva gains Path of DestructionATK is boosted
Duration: 1 turn Local status effect
- Plain damage to all allies based on 90% of current HP.
- Shiva gains Path of DestructionATK is boosted
Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
|
- Elemental attacks other than water will deal reduced damage.
- 75% Trigger
- Casts Rudra
- Casts Sri Rudram
- Mode Bar is reset.
- Remove all debuffs.
- Casts Awaken Inner Eye.
- Base charge diamonds change to ◇◇◇.
- Deploys the KailashATK is boosted / Healing amount is lowered
Duration: IndefiniteField effect field effect.
- Casts Mahakala.
|
N - Normal, OD - Overdrive, TR - Trigger |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Europa |
70 |
27,200,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Removes all buffs from one ally.
- Inflicts Held UnderHP is lowered every turn and can't be recovered / Attacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Azure SpikeATK is absorbed by water allies, and water allies' ATK is ineffective Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- Three-hit Water damage to random allies.
- Removes 1 buff on one ally.Verification needed.
- Gains ATK UpATK is boosted
Local status effect.
- Massive Water damage to one ally.
- Inflicts ATK DownATK is lowered
.
- Multi-hit Water damage to random allies.
- Gains TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and RefreshHP is restored on every turn Strength: 200,000 HPDuration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
|
- Elemental attacks other than Earth will deal reduced damage.
- Normal attacks can inflict Hostility UpMore likely to be attacked
.
- 95% Trigger
- Casts Floral Prison.
- 75% TriggerVerification needed.
- Casts House of Thebes.
- Unleashes True Power
- Resets mode bar to normal.
- Fills all charge diamonds.
- Entering Overdrive below 50%Verification needed.
- Fills all charge diamonds.
|
N - Normal, OD - Overdrive, TR - Trigger |
|
Disclaimer: Battle data is still being gathered. Special attacks, triggers, drops, and notes may not be accurate or complete.
|
|
Disclaimer: Battle data is still being gathered. Special attacks, triggers, drops, and notes may not be accurate or complete.
|
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Grimnir |
70 |
25,600,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Multi-hit Wind damage to random allies.
- Inflicts DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered on one ally.
- 2-hit Plain damage to random allies based on 30% of max HP.
- Multi-hit Wind damage to random allies.
- Inflicts DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered on all allies.
- Heaven's Verdict OD 50%- TR 5%
- Multi-hit Wind damage to random allies.
- Holy Ray of Purification TR 40%
- Big Wind damage to all allies.
- Deploys the Holy Ray of PurificationAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
Field effect field effect.
|
- Elemental attacks other than Fire will deal reduced damage.
- Normal attacks hit all allies until 50%.
- Immune to BurnedHP is lowered on every turn
until 50%.Verification needed.
- Immune to PetrifiedStops enemy's charge diamonds from filling.
- 75% Trigger
- Casts Flash Ruination.
- Resets mode bar.
- Fills all charge diamonds.
- Gains immunity to GravitySpecial attack max charge turn is extended
.
- Casts Holy Ray of Purification.
- Casts Heaven's Verdict.
|
N - Normal, OD - Overdrive, TR - Trigger |
Raids
|
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
|
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Phase 1 | Shiva |
120 |
430,000,000 |
◇◇ |
Yes |
100%~70,000 ATKEstimated damage taken from a 70,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
---|
10 | Advantage | 5,250 | 3,938 | 2,625 | 10 | Neutral | 7,000 | 5,250 | 3,500 | 10 | Disadvantage | 10,500 | 7,875 | 5,250 | 12 DEFEstimated damage dealt to a 12 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
---|
Advantage | 125% | 166.67% | 250% | Neutral | 83.33% | 111.11% | 166.67% | Disadvantage | 62.5% | 83.33% | 125% | 80%All fire damage taken reduced by 80%.0%All water damage taken reduced by 0%.80%All earth damage taken reduced by 80%.80%All wind damage taken reduced by 80%.80%All light damage taken reduced by 80%.80%All dark damage taken reduced by 80%.0%All plain damage taken reduced by 0%.
90%~90,000 ATKEstimated damage taken from a 90,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
---|
10 | Advantage | 6,750 | 5,063 | 3,375 | 10 | Neutral | 9,000 | 6,750 | 4,500 | 10 | Disadvantage | 13,500 | 10,125 | 6,750 | 12 DEFEstimated damage dealt to a 12 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
---|
Advantage | 125% | 166.67% | 250% | Neutral | 83.33% | 111.11% | 166.67% | Disadvantage | 62.5% | 83.33% | 125% | 80%All fire damage taken reduced by 80%.0%All water damage taken reduced by 0%.80%All earth damage taken reduced by 80%.80%All wind damage taken reduced by 80%.80%All light damage taken reduced by 80%.80%All dark damage taken reduced by 80%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇EnticedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immune✕StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Not immuneTakes 10% more damage Local status effect〇
|
Special Attacks |
Triggers and Notes |
- 300% Fire damage to one ally.
- Inflict ParalyzedCan't attack
.
- 20-hits of static 700 Fire damage to random allies.
- Inflict TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on a random allyVerification needed. .
- 100% Fire damage to all allies.
- Shiva gains DorygnaATK is boosted / DEF is lowered
Strength: 100% ATK Up / 50% DEF DownDuration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
|
- Triggers still occur even when ParalyzedCan't attack
.
- 95% Trigger
- Casts Rudra.
- Casts Rudra.
- Casts Sri Rudram.
- Moves to Phase 2.
- Mode Bar is reset.
- Remove all debuffs.
- Deploys the KailashATK is boosted / Healing amount is lowered
Strength: 20% ATK Up for all allies / 60% ATK Up for all foes / 50% Healing loweredMultiplier: UniqueDuration: IndefiniteField effect field effect.
- Base charge diamonds: 2 → 3
|
Phase 2 | Shiva |
120 |
172,000,000 (40%) |
◇◇◇ |
Yes |
110,000 ATKEstimated damage taken from a 110,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
---|
10 | Advantage | 8,250 | 6,188 | 4,125 | 10 | Neutral | 11,000 | 8,250 | 5,500 | 10 | Disadvantage | 16,500 | 12,375 | 8,250 | 12 DEFEstimated damage dealt to a 12 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
---|
Advantage | 125% | 166.67% | 250% | Neutral | 83.33% | 111.11% | 166.67% | Disadvantage | 62.5% | 83.33% | 125% | 0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Immune✕DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇EnticedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immune✕StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Not immuneTakes 10% more damage Local status effect〇
|
Special Attacks |
Triggers and Notes |
- Shiva gains VhibutiDebuff resistance and DEF is boosted / Cut to fire DMG
Strength: 50% DEF UpDuration: 5.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and ArmoredChance of lowering DMG taken Duration: IndefiniteCan't be removed..
- 20-hits of static 999 Fire damage to random allies.
- Inflict TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on a random allyVerification needed. .
- Static 8000 Fire damage to all allies.
- Shiva gains Path of DestructionATK is boosted
Strength: 200% ATK UpMultiplier: UniqueDuration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
- Plain damage to all allies based on 90% of current HP.
- Shiva gains Path of DestructionATK is boosted
Strength: 200% ATK UpMultiplier: UniqueDuration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
|
- Triggers still occur even when ParalyzedCan't attack
.
- 40% Trigger
- Casts Awaken Inner Eye.
- Casts Mahakala.
|
N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Common |
100% |
100% |
Likely |
|
|
|
|
Chest 5 |
Host |
MVP |
Blue |
100% |
- | - |
8% (~380,000)8% of total honor is required to guarantee a blue chest. Based on HP alone a minimum 344,000 honor is required to guarantee a blue chest. Typically 380,000 honor should be enough to guarantee a blue chest under normal circumstances. |
|
- 14.514.53% ±1.13% chance to be selected when chest drops.
Based on 384 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Fire Quartz ×6 - 48.548.47% ±1.60% chance to be selected when chest drops.
Based on 1281 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Shiva Anima - 14.914.91% ±1.14% chance to be selected when chest drops.
Based on 394 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Shiva Omega Anima - 4.04.01% ±0.63% chance to be selected when chest drops.
Based on 106 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Fire Anima - 2.82.76% ±0.52% chance to be selected when chest drops.
Based on 73 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 2.82.80% ±0.53% chance to be selected when chest drops.
Based on 74 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 5.45.45% ±0.73% chance to be selected when chest drops.
Based on 144 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.80.79% ±0.28% chance to be selected when chest drops.
Based on 21 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Nilakantha - 4.44.35% ±0.65% chance to be selected when chest drops.
Based on 115 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 1.41.40% ±0.38% chance to be selected when chest drops.
Based on 37 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.30.34% ±0.19% chance to be selected when chest drops.
Based on 9 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
| - 11.811.83% ±0.84% chance to be selected when chest drops.
Based on 478 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Fire Quartz ×3 - 39.239.25% ±1.26% chance to be selected when chest drops.
Based on 1586 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Shiva Anima - 1.00.99% ±0.26% chance to be selected when chest drops.
Based on 40 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Shiva Omega Anima - 14.714.70% ±0.92% chance to be selected when chest drops.
Based on 594 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Fire Anima - 12.212.15% ±0.85% chance to be selected when chest drops.
Based on 491 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 4.24.16% ±0.52% chance to be selected when chest drops.
Based on 168 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 10.110.07% ±0.78% chance to be selected when chest drops.
Based on 407 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Soul Balm - 2.92.87% ±0.43% chance to be selected when chest drops.
Based on 116 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.50.47% ±0.18% chance to be selected when chest drops.
Based on 19 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Nilakantha - 2.42.43% ±0.40% chance to be selected when chest drops.
Based on 98 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.80.77% ±0.23% chance to be selected when chest drops.
Based on 31 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.25% ±0.13% chance to be selected when chest drops.
Based on 10 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
- 11.811.77% ±0.66% chance to be selected when chest drops.
Based on 762 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Fire Quartz ×3 - 55.355.28% ±1.02% chance to be selected when chest drops.
Based on 3578 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Shiva Anima - 0.90.93% ±0.20% chance to be selected when chest drops.
Based on 60 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Shiva Omega Anima - 13.113.07% ±0.69% chance to be selected when chest drops.
Based on 846 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Fire Anima - 9.39.35% ±0.60% chance to be selected when chest drops.
Based on 605 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 5.75.69% ±0.47% chance to be selected when chest drops.
Based on 368 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.70.70% ±0.17% chance to be selected when chest drops.
Based on 45 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Nilakantha - 2.42.43% ±0.31% chance to be selected when chest drops.
Based on 157 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.60.59% ±0.16% chance to be selected when chest drops.
Based on 38 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.19% ±0.09% chance to be selected when chest drops.
Based on 12 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information. |
Based on drop reports done after the 2020-08-31 update @otokuro2 Source. Drop table last updated: 2024-09-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
|
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
|
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Phase 1 | Europa |
120 |
380,000,000 |
◇◇ |
Yes |
12 DEFEstimated damage dealt to a 12 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
---|
Advantage | 125% | 166.67% | 250% | Neutral | 83.33% | 111.11% | 166.67% | Disadvantage | 62.5% | 83.33% | 125% | 80%All fire damage taken reduced by 80%.80%All water damage taken reduced by 80%.0%All earth damage taken reduced by 0%.80%All wind damage taken reduced by 80%.80%All light damage taken reduced by 80%.80%All dark damage taken reduced by 80%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇EnticedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immune✕StunnedCan't attack Not immune〇Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Not immuneTakes 10% more damage Local status effect〇
|
Special Attacks |
Triggers and Notes |
- Removes all buffs from one ally.
- Inflicts Held UnderHP is lowered every turn and can't be recovered / Attacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Azure SpikeATK is absorbed by water allies, and water allies' ATK is ineffective Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- Mana Blast OD 100%-41% TR 95% 50%
- 3-hit Water damage to random allies.
- Removes 1 buff from one ally.
- Europa gains ATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- OD 50%- Number of hits increased to 7.
- Massive Water damage to one ally.
- Inflicts ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
- Europa gains TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and RefreshHP is restored on every turn Strength: 200,000 HPDuration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
|
- Normal attacks may inflict Hostility UpMore likely to be attacked
.
- 95% Trigger
- Casts Mana Blast.
- Casts Floral Prison.
- Casts House of Thebes.
- Resets mode bar to normal.
- Casts Mana Blast.
- Unleashes True Power (moves to Phase 2).
- Base charge diamonds: 2 → 3
- Fills all charge diamonds.
|
Phase 2 | Europa |
120 |
152,000,000 (40%) |
◇◇◇ |
Yes |
12 DEFEstimated damage dealt to a 12 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
---|
Advantage | 125% | 166.67% | 250% | Neutral | 83.33% | 111.11% | 166.67% | Disadvantage | 62.5% | 83.33% | 125% | 0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Immune✕DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇EnticedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immune✕StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Not immuneTakes 10% more damage Local status effect〇
|
Special Attacks |
Triggers and Notes |
- Removes all buffs from one ally.
- Inflicts Held UnderHP is lowered every turn and can't be recovered / Attacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Azure SpikeATK is absorbed by water allies, and water allies' ATK is ineffective Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- 7-hit Water damage to random allies.
- Removes 1 buff from one ally.
- Europa gains ATK UpATK is boosted
Duration: 6.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 6 turns remaining..
- 20-hit Water damage to random allies.
- Europa gains TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and RefreshHP is restored on every turn Strength: 200,000 HPDuration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
|
- Normal attacks may inflict Hostility UpMore likely to be attacked
.
- Upon entering Overdrive below 40%
- Fills all charge diamonds.
- Casts Taurus Blight.
|
N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Common |
100% |
100% |
Likely |
|
|
|
|
Chest 5 |
Host |
MVP |
Blue |
100% |
- | - |
8% (~330,000)8% of total honor is required to guarantee a blue chest. Based on HP alone a minimum 304,000 honor is required to guarantee a blue chest. Typically 330,000 honor should be enough to guarantee a blue chest under normal circumstances. |
|
- 14.514.53% ±1.13% chance to be selected when chest drops.
Based on 384 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Water Quartz ×6 - 48.548.47% ±1.60% chance to be selected when chest drops.
Based on 1281 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Europa Anima - 14.914.91% ±1.14% chance to be selected when chest drops.
Based on 394 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Europa Omega Anima - 4.04.01% ±0.63% chance to be selected when chest drops.
Based on 106 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Water Anima - 2.82.76% ±0.52% chance to be selected when chest drops.
Based on 73 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 2.82.80% ±0.53% chance to be selected when chest drops.
Based on 74 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 5.45.45% ±0.73% chance to be selected when chest drops.
Based on 144 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.80.79% ±0.28% chance to be selected when chest drops.
Based on 21 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Spirit of Mana - 4.44.35% ±0.65% chance to be selected when chest drops.
Based on 115 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 1.41.40% ±0.38% chance to be selected when chest drops.
Based on 37 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.30.34% ±0.19% chance to be selected when chest drops.
Based on 9 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
| - 11.811.83% ±0.84% chance to be selected when chest drops.
Based on 478 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Water Quartz ×3 - 39.239.25% ±1.26% chance to be selected when chest drops.
Based on 1586 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Europa Anima - 1.00.99% ±0.26% chance to be selected when chest drops.
Based on 40 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Europa Omega Anima - 14.714.70% ±0.92% chance to be selected when chest drops.
Based on 594 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Water Anima - 12.212.15% ±0.85% chance to be selected when chest drops.
Based on 491 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 4.24.16% ±0.52% chance to be selected when chest drops.
Based on 168 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 10.110.07% ±0.78% chance to be selected when chest drops.
Based on 407 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Soul Balm - 2.92.87% ±0.43% chance to be selected when chest drops.
Based on 116 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.50.47% ±0.18% chance to be selected when chest drops.
Based on 19 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Spirit of Mana - 2.42.43% ±0.40% chance to be selected when chest drops.
Based on 98 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.80.77% ±0.23% chance to be selected when chest drops.
Based on 31 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.25% ±0.13% chance to be selected when chest drops.
Based on 10 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
- 11.811.77% ±0.66% chance to be selected when chest drops.
Based on 762 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Water Quartz ×3 - 55.355.28% ±1.02% chance to be selected when chest drops.
Based on 3578 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Europa Anima - 0.90.93% ±0.20% chance to be selected when chest drops.
Based on 60 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Europa Omega Anima - 13.113.07% ±0.69% chance to be selected when chest drops.
Based on 846 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Water Anima - 9.39.35% ±0.60% chance to be selected when chest drops.
Based on 605 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 5.75.69% ±0.47% chance to be selected when chest drops.
Based on 368 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.70.70% ±0.17% chance to be selected when chest drops.
Based on 45 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Spirit of Mana - 2.42.43% ±0.31% chance to be selected when chest drops.
Based on 157 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.60.59% ±0.16% chance to be selected when chest drops.
Based on 38 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.19% ±0.09% chance to be selected when chest drops.
Based on 12 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information. |
Based on drop reports done after the 2020-08-31 update @otokuro2 Source. Drop table last updated: 2024-09-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
|
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
|
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Phase 1 | Godsworn Alexiel |
120 |
380,000,000 |
◇◇ |
Yes |
92,000 ATKEstimated damage taken from a 92,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
---|
10 | Advantage | 6,900 | 5,175 | 3,450 | 10 | Neutral | 9,200 | 6,900 | 4,600 | 10 | Disadvantage | 13,800 | 10,350 | 6,900 | 12 DEFEstimated damage dealt to a 12 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
---|
Advantage | 125% | 166.67% | 250% | Neutral | 83.33% | 111.11% | 166.67% | Disadvantage | 62.5% | 83.33% | 125% | 80%All fire damage taken reduced by 80%.80%All water damage taken reduced by 80%.80%All earth damage taken reduced by 80%.0%All wind damage taken reduced by 0%.80%All light damage taken reduced by 80%.80%All dark damage taken reduced by 80%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immune✕StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
|
Special Attacks |
Triggers and Notes |
- 1-hit of 150% Earth damage and 5-hits of 30% Earth damage to random allies.
- 200% Earth damage to all allies.
- Mirror-Blade Eruption TR 75%
- Alexiel gains DEF UpDEF is boosted
Strength: 200% DEF UpDuration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Mirror-Blade EruptionDeals plain DMG to an ally each turn Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
|
- Deals plain damage to one ally based on 20% max HP (Cap: 4000) at end of turn.
- Triggers even if Mirror-Blade Eruption is removed by a charge attack.
- Casts Lagulf.
- Casts Mirror-Blade Eruption.
- Mode Bar is reset.
- Unleashes True Power.
- Base charge diamonds: 2 → 3
- Normal attacks now hit all allies.
|
Phase 2 | Godsworn Alexiel |
120 |
190,000,000 (50%) |
◇◇◇ |
Yes |
110,000 ATKEstimated damage taken from a 110,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
---|
10 | Advantage | 8,250 | 6,188 | 4,125 | 10 | Neutral | 11,000 | 8,250 | 5,500 | 10 | Disadvantage | 16,500 | 12,375 | 8,250 | 11 DEFEstimated damage dealt to a 11 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
---|
Advantage | 136.36% | 181.82% | 272.73% | Neutral | 90.91% | 121.21% | 181.82% | Disadvantage | 68.18% | 90.91% | 136.36% | 0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Immunity varies HP 50%-41%: 〇 HP 40%-0%: ✕!DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immunity varies HP 50%-41%: ✕ HP 40%-0%: 〇!PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immune✕StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
|
Special Attacks |
Triggers and Notes |
- 1-hit of 150% Earth damage and 5-hits of 30% Earth damage to random allies.
- Alexiel gains DEF UpDEF is boosted
Strength: 200% DEF UpDuration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Mirror-Blade EruptionDeals plain DMG to an ally each turn Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
- Inflicts Marked for DeathTargeted by foe's special attack
on one ally.
- Alexiel gains DEF UpDEF is boosted
Strength: 200% DEF UpDuration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Mirror-Blade EruptionDeals plain DMG to an ally each turn Duration: 5.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 5 turns remaining..
- Inflicts Marked for DeathTargeted by foe's special attack
on one ally.
- 20-hits, 40% Earth damage to random allies.
- Inflicts DEF DownDEF is lowered
on one ally.
|
- Normal Attacks hit all allies.
- Immune to ComatoseCan't attack and takes big DMG
(Chance to end upon taking DMG) Takes 50% more damage Local status effect.
- If any ally has Marked for DeathTargeted by foe's special attack
- Casts Mirror-Blade Helix.
- Deals plain damage to one ally based on 40% max HP (Cap: 4000) at end of turn.
- Triggers even if Mirror-Blade Eruption is removed by a charge attack.
- Casts Uncrossable Realm.
- Casts Lagulf.
- Fills all charge diamonds.
- Casts Mirror-Blade Eruption.
|
N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Common |
100% |
100% |
Likely |
|
|
|
|
Chest 5 |
Host |
MVP |
Blue |
100% |
- | - |
8% (~330,000)8% of total honor is required to guarantee a blue chest. Based on HP alone a minimum 304,000 honor is required to guarantee a blue chest. Typically 330,000 honor should be enough to guarantee a blue chest under normal circumstances. |
|
- 14.514.53% ±1.13% chance to be selected when chest drops.
Based on 384 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Earth Quartz ×6 - 48.548.47% ±1.60% chance to be selected when chest drops.
Based on 1281 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Alexiel Anima - 14.914.91% ±1.14% chance to be selected when chest drops.
Based on 394 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Alexiel Omega Anima - 4.04.01% ±0.63% chance to be selected when chest drops.
Based on 106 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Earth Anima - 2.82.76% ±0.52% chance to be selected when chest drops.
Based on 73 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 2.82.80% ±0.53% chance to be selected when chest drops.
Based on 74 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 5.45.45% ±0.73% chance to be selected when chest drops.
Based on 144 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.80.79% ±0.28% chance to be selected when chest drops.
Based on 21 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Godsworn Edge - 4.44.35% ±0.65% chance to be selected when chest drops.
Based on 115 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 1.41.40% ±0.38% chance to be selected when chest drops.
Based on 37 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.30.34% ±0.19% chance to be selected when chest drops.
Based on 9 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
| - 11.811.83% ±0.84% chance to be selected when chest drops.
Based on 478 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Earth Quartz ×3 - 39.239.25% ±1.26% chance to be selected when chest drops.
Based on 1586 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Alexiel Anima - 1.00.99% ±0.26% chance to be selected when chest drops.
Based on 40 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Alexiel Omega Anima - 14.714.70% ±0.92% chance to be selected when chest drops.
Based on 594 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Earth Anima - 12.212.15% ±0.85% chance to be selected when chest drops.
Based on 491 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 4.24.16% ±0.52% chance to be selected when chest drops.
Based on 168 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 10.110.07% ±0.78% chance to be selected when chest drops.
Based on 407 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Soul Balm - 2.92.87% ±0.43% chance to be selected when chest drops.
Based on 116 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.50.47% ±0.18% chance to be selected when chest drops.
Based on 19 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Godsworn Edge - 2.42.43% ±0.40% chance to be selected when chest drops.
Based on 98 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.80.77% ±0.23% chance to be selected when chest drops.
Based on 31 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.25% ±0.13% chance to be selected when chest drops.
Based on 10 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
- 11.811.77% ±0.66% chance to be selected when chest drops.
Based on 762 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Earth Quartz ×3 - 55.355.28% ±1.02% chance to be selected when chest drops.
Based on 3578 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Alexiel Anima - 0.90.93% ±0.20% chance to be selected when chest drops.
Based on 60 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Alexiel Omega Anima - 13.113.07% ±0.69% chance to be selected when chest drops.
Based on 846 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Earth Anima - 9.39.35% ±0.60% chance to be selected when chest drops.
Based on 605 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 5.75.69% ±0.47% chance to be selected when chest drops.
Based on 368 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.70.70% ±0.17% chance to be selected when chest drops.
Based on 45 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Godsworn Edge - 2.42.43% ±0.31% chance to be selected when chest drops.
Based on 157 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.60.59% ±0.16% chance to be selected when chest drops.
Based on 38 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.19% ±0.09% chance to be selected when chest drops.
Based on 12 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information. |
Based on drop reports done after the 2020-08-31 update @otokuro2 Source. Drop table last updated: 2024-09-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
|
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
|
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Phase 1 | Grimnir |
120 |
450,000,000 |
◇◇ |
Yes |
12 DEFEstimated damage dealt to a 12 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
---|
Advantage | 125% | 166.67% | 250% | Neutral | 83.33% | 111.11% | 166.67% | Disadvantage | 62.5% | 83.33% | 125% | 0%All fire damage taken reduced by 0%.80%All water damage taken reduced by 80%.80%All earth damage taken reduced by 80%.80%All wind damage taken reduced by 80%.80%All light damage taken reduced by 80%.80%All dark damage taken reduced by 80%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇EnticedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Not immune〇StunnedCan't attack Not immune〇Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Not immuneTakes 10% more damage Local status effect〇
|
Special Attacks |
Triggers and Notes |
- 32-hit Wind damage to random allies.
- Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on one ally.
- 7-hit, large Wind damage to random allies.
- Grimnir gains DA UpDouble attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and TA UpTriple attack rate is boosted Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
- Removes 1 debuff from Grimnir.
- 2-hit Plain damage to random allies based on 30% of max HP.
|
- Normal attacks hit all allies.
- 90% Trigger
- Casts Flash Ruination.
- Casts Tempest Storm.
- Casts Voidlight Erasure.
- Mode bar is reset.
- Normal attacks now hit one ally.
|
Phase 2 | Grimnir |
120 |
225,000,000 (50%) |
◇◇ |
Yes |
10.5 DEFEstimated damage dealt to a 10.5 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
---|
Advantage | 142.86% | 190.48% | 285.71% | Neutral | 95.24% | 126.98% | 190.48% | Disadvantage | 71.43% | 95.24% | 142.86% | 0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Immune✕DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇EnticedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immune✕StunnedCan't attack Not immune〇Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Not immuneTakes 10% more damage Local status effect〇
|
Special Attacks |
Triggers and Notes |
- 20-hit Wind damage to random allies.
- Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
- Heaven's Verdict OD TR 5%
- 48-hit Wind damage to random allies.
- Holy Ray of Purification TR 40%
- Big Wind damage to all allies.
- Deploys the Holy Ray of PurificationAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
Duration: IndefiniteField effect field effect.
|
- Normal Attacks hit one ally.
- 40% Trigger
- Casts Holy Ray of Purification.
- Casts Heaven's Verdict.
|
N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Common |
100% |
100% |
Likely |
|
|
|
|
Chest 5 |
Host |
MVP |
Blue |
100% |
- | - |
8% (~400,000)8% of total honor is required to guarantee a blue chest. Based on HP alone a minimum 360,000 honor is required to guarantee a blue chest. Typically 400,000 honor should be enough to guarantee a blue chest under normal circumstances. |
|
- 14.514.53% ±1.13% chance to be selected when chest drops.
Based on 384 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Wind Quartz ×6 - 48.548.47% ±1.60% chance to be selected when chest drops.
Based on 1281 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Grimnir Anima - 14.914.91% ±1.14% chance to be selected when chest drops.
Based on 394 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Grimnir Omega Anima - 4.04.01% ±0.63% chance to be selected when chest drops.
Based on 106 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Wind Anima - 2.82.76% ±0.52% chance to be selected when chest drops.
Based on 73 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 2.82.80% ±0.53% chance to be selected when chest drops.
Based on 74 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 5.45.45% ±0.73% chance to be selected when chest drops.
Based on 144 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.80.79% ±0.28% chance to be selected when chest drops.
Based on 21 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Coruscant Crozier - 4.44.35% ±0.65% chance to be selected when chest drops.
Based on 115 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 1.41.40% ±0.38% chance to be selected when chest drops.
Based on 37 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.30.34% ±0.19% chance to be selected when chest drops.
Based on 9 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
| - 11.811.83% ±0.84% chance to be selected when chest drops.
Based on 478 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Wind Quartz ×3 - 39.239.25% ±1.26% chance to be selected when chest drops.
Based on 1586 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Grimnir Anima - 1.00.99% ±0.26% chance to be selected when chest drops.
Based on 40 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Grimnir Omega Anima - 14.714.70% ±0.92% chance to be selected when chest drops.
Based on 594 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Wind Anima - 12.212.15% ±0.85% chance to be selected when chest drops.
Based on 491 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 4.24.16% ±0.52% chance to be selected when chest drops.
Based on 168 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 10.110.07% ±0.78% chance to be selected when chest drops.
Based on 407 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Soul Balm - 2.92.87% ±0.43% chance to be selected when chest drops.
Based on 116 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.50.47% ±0.18% chance to be selected when chest drops.
Based on 19 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Coruscant Crozier - 2.42.43% ±0.40% chance to be selected when chest drops.
Based on 98 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.80.77% ±0.23% chance to be selected when chest drops.
Based on 31 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.25% ±0.13% chance to be selected when chest drops.
Based on 10 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
- 11.811.77% ±0.66% chance to be selected when chest drops.
Based on 762 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Wind Quartz ×3 - 55.355.28% ±1.02% chance to be selected when chest drops.
Based on 3578 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Grimnir Anima - 0.90.93% ±0.20% chance to be selected when chest drops.
Based on 60 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Grimnir Omega Anima - 13.113.07% ±0.69% chance to be selected when chest drops.
Based on 846 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Wind Anima - 9.39.35% ±0.60% chance to be selected when chest drops.
Based on 605 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 5.75.69% ±0.47% chance to be selected when chest drops.
Based on 368 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.70.70% ±0.17% chance to be selected when chest drops.
Based on 45 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Coruscant Crozier - 2.42.43% ±0.31% chance to be selected when chest drops.
Based on 157 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.60.59% ±0.16% chance to be selected when chest drops.
Based on 38 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.19% ±0.09% chance to be selected when chest drops.
Based on 12 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information. |
Based on drop reports done after the 2020-08-31 update @otokuro2 Source. Drop table last updated: 2024-09-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Vertrag Plateau
- A plateau where a ceremony was once performed. When wills intertwine, people call it destiny.
Main Quests
Chapter 88: Friends in Fetters - Episode 1 has no battle and costs 0 AP to clear. It is unlocked after clearing Chapter 87 Story: An Astonishing Reunion.Chapter 88: Friends in Fetters - Episode 2 has no battle and costs 0 AP to clear.Chapter 88: Friends in Fetters - Episode 3 has no battle and costs 0 AP to clear.Raids:Chapter 88-4
Free Quests
The Grandcypher
- A friend on a journey to a faraway place. The travels aboard it have forged bonds most precious.
Main Quests
Chapter 89: Teachings of the Sage - Episode 1 has no battle and costs 0 AP to clear. It is unlocked after clearing Chapter 88 Story: Friends in Fetters.Raids:Chapter 89-2Raids:Chapter 89-3
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Phase 1 | Zeyen |
65 |
8,888,888 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Massive Light damage to all allies. Inflicts C.A. SealedCan't use charge attack
.
- Massive Light damage to one ally. Inflicts ConfusedAllies can be targeted (Substitute and Counter are ineffective)
- Massive Light damage to all allies. Inflicts Skill SealedCan't use skills
|
- Immune to CharmedAttacks are slightly limited
and PetrifiedStops enemy's charge diamonds from filling. .
- Has chance to dodge attacks, including skills and charge attacks. Cannot be removed.
- Does not attack normally.
- 50% Trigger
- Unleashes True Power.
- Base charge diamonds change to ◇.
|
N - Normal, OD - Overdrive, TR - Trigger |
Free Quests
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Metatron |
70 |
32,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- 4 hits of plain damage based on 20% of current hp to random allies.
- Gains AuroracoilPleiades is strengthened
Duration: Until Pleiades is cast.Can be dispelled.Local status effect.
- ~6000 Light damage to all allies. (~9000 with Auroracoil.)
- 24 hits of ~1700 Light damage to random allies.
- 2-hit Light damage to random allies. Last hit inflicts Strong ArmedCan't be healed
- Plain damage to one ally based on 35% of current HP and inflict Hostility UpMore likely to be attacked
and DEF Down (Stackable)DEF is lowered (Stackable) .
|
- Elemental attacks other than Dark will deal reduced damage.
- Immune to PetrifiedStops enemy's charge diamonds from filling.
, ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect, SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage.
- 75% Trigger
- Casts Auroracoil.
- Does not reset charge diamonds.
- Immune to DelayReduce a foe's filled charge diamonds by 1
- Unleashes True Power.
- Base charge diamonds change to ◇.
- Casts Resonance.
- No longer attacks.
- Charge attack pattern after 50%
- Casts Circuit, Nimbus, then Resonance in that order for subsequent full charge diamond attacks. Pattern repeats after Resonance.Verification needed.
- 25%Verification needed. Trigger
- Unleashes True Power+.
- 4-5%Verification needed. Trigger
- Casts Nimbus.
|
N - Normal, OD - Overdrive, TR - Trigger |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Avatar |
70 |
34,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Inflicts ATK DownATK is lowered
and Sharp DEF DownDEF is sharply lowered to all allies.
- Plain damage to all allies based on 70% of current HP.
- Multi-hit Dark damage to random allies.
- Unworldly Dark damage to all allies.
|
- Elemental attacks other than Light will deal reduced damage.
- 75% Trigger
- Casts Daedalus Pierce.
- Unleashes True Power.
- Remove all debuffs.
- Mode Bar is reset.
- Normal attacks now hit all allies.
- Casts Doomsday.
- Unleashes True Power+.
- Casts Archenemy.
|
N - Normal, OD - Overdrive, TR - Trigger |
Raids
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Metatron |
120 |
500,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- 4-hit Plain damage to random allies based on 40% of current HP.
- ~8000 Light damage to all allies.
- Also deals 8500 Plain damage to all allies if AuroracoilPleiades is strengthened
Local status effect is active.
- Gains AuroracoilPleiades is strengthened
Local status effect
- Resonance N 50%- OD 50%- TR 50%
- Plain damage to one ally. Inflicts Hostility UpMore likely to be attacked
and DEF Down (Stackable)DEF is lowered (Stackable) .
- N TR only: Plain damage is based on 35% of current HP.
- OD only: Plain damage is based on 70% of current HP.
- Circuit N 50%- OD 50%- TR
- 24-hit, massive(>20000 damage) Light damage to random allies.
- 2-hit Light damage to random allies. Inflicts Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.
- TR only: Damage increased to ~50k.
|
- Immune to PetrifiedStops enemy's charge diamonds from filling.
, SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage.
- Immune to DelayReduce a foe's filled charge diamonds by 1
and GravitySpecial attack max charge turn is extended after 50%.
- Immune to ParalyzedCan't attack
until 25%.
- 75% Trigger
- Casts Auroracoil.
- Does not reset charge diamonds.
- Unleashes True Power.
- Base charge diamonds: 2 → 1
- Casts Resonance.
- Charge attack pattern after 50%
- Casts Circuit, Nimbus, then Resonance in that order for subsequent full charge diamond attacks.
- Pattern repeats after Resonance.
- Casts Nimbus.
|
N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Common |
100% |
100% |
Likely |
|
|
|
|
Chest 5 |
Host |
MVP |
Blue |
100% |
- | - |
8% (~440,000)8% of total honor is required to guarantee a blue chest. Based on HP alone a minimum 400,000 honor is required to guarantee a blue chest. Typically 440,000 honor should be enough to guarantee a blue chest under normal circumstances. |
|
- 14.514.53% ±1.13% chance to be selected when chest drops.
Based on 384 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Light Quartz ×6 - 48.548.47% ±1.60% chance to be selected when chest drops.
Based on 1281 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Metatron Anima - 14.914.91% ±1.14% chance to be selected when chest drops.
Based on 394 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Metatron Omega Anima - 4.04.01% ±0.63% chance to be selected when chest drops.
Based on 106 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Light Anima - 2.82.76% ±0.52% chance to be selected when chest drops.
Based on 73 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 2.82.80% ±0.53% chance to be selected when chest drops.
Based on 74 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 5.45.45% ±0.73% chance to be selected when chest drops.
Based on 144 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.80.79% ±0.28% chance to be selected when chest drops.
Based on 21 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Pillar of Flame - 4.44.35% ±0.65% chance to be selected when chest drops.
Based on 115 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 1.41.40% ±0.38% chance to be selected when chest drops.
Based on 37 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.30.34% ±0.19% chance to be selected when chest drops.
Based on 9 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
| - 11.811.83% ±0.84% chance to be selected when chest drops.
Based on 478 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Light Quartz ×3 - 39.239.25% ±1.26% chance to be selected when chest drops.
Based on 1586 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Metatron Anima - 1.00.99% ±0.26% chance to be selected when chest drops.
Based on 40 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Metatron Omega Anima - 14.714.70% ±0.92% chance to be selected when chest drops.
Based on 594 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Light Anima - 12.212.15% ±0.85% chance to be selected when chest drops.
Based on 491 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 4.24.16% ±0.52% chance to be selected when chest drops.
Based on 168 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 10.110.07% ±0.78% chance to be selected when chest drops.
Based on 407 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Soul Balm - 2.92.87% ±0.43% chance to be selected when chest drops.
Based on 116 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.50.47% ±0.18% chance to be selected when chest drops.
Based on 19 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Pillar of Flame - 2.42.43% ±0.40% chance to be selected when chest drops.
Based on 98 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.80.77% ±0.23% chance to be selected when chest drops.
Based on 31 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.25% ±0.13% chance to be selected when chest drops.
Based on 10 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
- 11.811.77% ±0.66% chance to be selected when chest drops.
Based on 762 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Light Quartz ×3 - 55.355.28% ±1.02% chance to be selected when chest drops.
Based on 3578 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Metatron Anima - 0.90.93% ±0.20% chance to be selected when chest drops.
Based on 60 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Metatron Omega Anima - 13.113.07% ±0.69% chance to be selected when chest drops.
Based on 846 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Light Anima - 9.39.35% ±0.60% chance to be selected when chest drops.
Based on 605 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 5.75.69% ±0.47% chance to be selected when chest drops.
Based on 368 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.70.70% ±0.17% chance to be selected when chest drops.
Based on 45 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Pillar of Flame - 2.42.43% ±0.31% chance to be selected when chest drops.
Based on 157 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.60.59% ±0.16% chance to be selected when chest drops.
Based on 38 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.19% ±0.09% chance to be selected when chest drops.
Based on 12 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information. |
Based on drop reports done after the 2020-08-31 update @otokuro2 Source. Drop table last updated: 2024-09-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Avatar |
120 |
500,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- 4-hit Dark damage to random allies.
- Dark damage to all allies.
- Inflicts ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
- Inflicts ATK DownATK is lowered
Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Sharp DEF DownDEF is sharply lowered Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all allies.
- Dark damage to all allies.
- 66-hit Dark damage to random allies.
- 99,999,999 static Dark damage to all allies.
|
- Immune to PetrifiedStops enemy's charge diamonds from filling.
, SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage.
- Immune to GravitySpecial attack max charge turn is extended
after 50%.
- Immune to ParalysisCan't attack
between 100%-76% and 50%-26%.
- At end of turn and above 50%
- Chance for Avatar to gain Dark MotivesATK and multiattack rate are boosted (Stackable / Can be removed by dealing more than 4,000,000 DMG within a turn)
Local status effect.
- Can occur even when unable to act due to effects such as ParalyzedCan't attack
.
- Unleashes True Power.
- Casts Daedalus Pierce
- Unleashes True Power+.
- Normal attacks now hit all allies.
- Removes all debuffs on Avatar.
- Mode Bar is reset.
- Base charge diamonds: 3 → 2
- Avatar can no longer gain Dark MotivesATK and multiattack rate are boosted (Stackable / Can be removed by dealing more than 4,000,000 DMG within a turn)
Local status effect.
- Unleashes True Power++.
- Casts Doomsday.
- Casts Archenemy.
|
N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Common |
100% |
100% |
Likely |
|
|
|
|
Chest 5 |
Host |
MVP |
Blue |
100% |
- | - |
8% (~440,000)8% of total honor is required to guarantee a blue chest. Based on HP alone a minimum 400,000 honor is required to guarantee a blue chest. Typically 440,000 honor should be enough to guarantee a blue chest under normal circumstances. |
|
- 14.514.53% ±1.13% chance to be selected when chest drops.
Based on 384 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Dark Quartz ×6 - 48.548.47% ±1.60% chance to be selected when chest drops.
Based on 1281 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Avatar Anima - 14.914.91% ±1.14% chance to be selected when chest drops.
Based on 394 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Avatar Omega Anima - 4.04.01% ±0.63% chance to be selected when chest drops.
Based on 106 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Dark Anima - 2.82.76% ±0.52% chance to be selected when chest drops.
Based on 73 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 2.82.80% ±0.53% chance to be selected when chest drops.
Based on 74 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 5.45.45% ±0.73% chance to be selected when chest drops.
Based on 144 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.80.79% ±0.28% chance to be selected when chest drops.
Based on 21 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Zechariah - 4.44.35% ±0.65% chance to be selected when chest drops.
Based on 115 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 1.41.40% ±0.38% chance to be selected when chest drops.
Based on 37 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.30.34% ±0.19% chance to be selected when chest drops.
Based on 9 drops from 2643 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
| - 11.811.83% ±0.84% chance to be selected when chest drops.
Based on 478 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Dark Quartz ×3 - 39.239.25% ±1.26% chance to be selected when chest drops.
Based on 1586 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Avatar Anima - 1.00.99% ±0.26% chance to be selected when chest drops.
Based on 40 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Avatar Omega Anima - 14.714.70% ±0.92% chance to be selected when chest drops.
Based on 594 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Dark Anima - 12.212.15% ±0.85% chance to be selected when chest drops.
Based on 491 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 4.24.16% ±0.52% chance to be selected when chest drops.
Based on 168 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Supreme Merit - 10.110.07% ±0.78% chance to be selected when chest drops.
Based on 407 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Soul Balm - 2.92.87% ±0.43% chance to be selected when chest drops.
Based on 116 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.50.47% ±0.18% chance to be selected when chest drops.
Based on 19 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Zechariah - 2.42.43% ±0.40% chance to be selected when chest drops.
Based on 98 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.80.77% ±0.23% chance to be selected when chest drops.
Based on 31 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.25% ±0.13% chance to be selected when chest drops.
Based on 10 drops from 4041 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
- 11.811.77% ±0.66% chance to be selected when chest drops.
Based on 762 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Dark Quartz ×3 - 55.355.28% ±1.02% chance to be selected when chest drops.
Based on 3578 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Avatar Anima - 0.90.93% ±0.20% chance to be selected when chest drops.
Based on 60 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Avatar Omega Anima - 13.113.07% ±0.69% chance to be selected when chest drops.
Based on 846 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Dark Anima - 9.39.35% ±0.60% chance to be selected when chest drops.
Based on 605 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit - 5.75.69% ±0.47% chance to be selected when chest drops.
Based on 368 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Regalia Weapons - 0.70.70% ±0.17% chance to be selected when chest drops.
Based on 45 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Zechariah - 2.42.43% ±0.31% chance to be selected when chest drops.
Based on 157 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×1 - 0.60.59% ±0.16% chance to be selected when chest drops.
Based on 38 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×2 - 0.20.19% ±0.09% chance to be selected when chest drops.
Based on 12 drops from 6472 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Weapon Plus Mark ×3
|
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information. |
Based on drop reports done after the 2020-08-31 update @otokuro2 Source. Drop table last updated: 2024-09-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Treasure
Rare Monsters
Town
By clicking on the sparkles in the following order, Lyria will find a Premium Draw Ticket.
- Bottom (Island Mist)
- Middle Right (Bleistift Mountains)
- Top (Temple of Learning)
- Middle Left (Stardrift Sanctuary)
Trivia
- Kluger is German for "smarter". Its correct spelling is "klüger" or "klueger".
- Correctly declined it should be called "Klügere Island".
- Another possibility is that the adjective is wrongly declined, in which case it should be "Kluge Island", translating to "smart island".
- "Bleistift" is German for pencil, possibly refering to the shape of the rock formations.