Tiamat Malice (Raid)

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This article is about the Malice raid. For the regular raid, see Tiamat (Raid). For the Omega Rebirth raid, see Tiamat Aura Omega (Raid).

Raid Grids

Raid Battles

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Tiamat Malice (Impossible)
Cost to Host: 80 AP,
Galbinus Centrum ×5 or Ater Centrum ×5
Cost to Join: Rank 120+, 3 EP Unlock: Rank 120+, Clear Chapter 66 Story: Two Knights, Two Worlds
Participants: 18 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 67: Dydroit Belt - Chrysanthemum RidgeStart (Galbinus Centrums), Start (Ater Centrums)Network Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 150 Tiamat Malice Lv150 ティアマト・マリス
Phase Name Lvl HP Charge Mode
Phase 1 Tiamat Malice 150 450,000,000 ◇ Yes
70,000 ATKEstimated damage taken from a 70,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage5,2503,9382,625
10Neutral7,0005,2503,500
10Disadvantage10,5007,8755,250
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
〇
ATK DownATK is lowered
Not immune
〇
GravityMax charge diamonds are increased
Not immune
〇
DelayReduce a foe's filled charge diamonds by 1
Not immune
〇
Debuff Res. DownDebuff resistance is lowered
Not immune
〇
Lethal HitInstant death for the victim.
Immune
✕
PoisonedHP is lowered on every turn
Not immune
〇
BurnedHP is lowered on every turn
Not immune
〇
PutrefiedHP is lowered on every turn
Not immune
〇
BlindedAttacks have a slight chance to miss
Not immune
〇
CharmedAttacks are slightly limited
Not immune
〇
ZombifiedReceives DMG if healed
Not immune
〇
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
〇
ParalyzedCan't attack
Not immune
〇
PetrifiedCharge diamonds don't fill up
Not immune
〇
StunnedCan't attack
Immunity unknown
?
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
〇
Special Attacks Triggers and Notes
  • Cruel Bite N TR 85%
1200% Wind damage to one ally.
Skill Interval ChangedSkill cooldown increased
Strength: 3 turns
for buff skills.
  • Downburst OD TR 65%
300% Wind damage to all allies.
Removes 5 buffs.[1]
Skill Interval ChangedSkill cooldown increased
Strength: 3 turns
for buff skills.
  • Sonic Cluster OD
300% Wind damage to all allies.
Gains DA UpDouble attack rate is boosted
Duration: 2 turnsLocal status effect
and TA UpTriple attack rate is boosted
Duration: 2 turnsLocal status effect
.
  • Normal attacks hit all allies.

  • 85% Trigger
Casts Cruel Bite.
  • 65% Trigger
Casts Downburst.
Phase 2 Tiamat Malice 150 225,000,000 (50%) ◇ Yes
90,000 ATKEstimated damage taken from a 90,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,7505,0633,375
10Neutral9,0006,7504,500
10Disadvantage13,50010,1256,750
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
Special Attacks Triggers and Notes
  • Swift Cyclonic Destruction OD TR 50%
400% Wind damage to all allies.
Gains Wind BarrierTaking 50% less DMG
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
and Mirror Image (20 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
  • Savage Fang N
1200% Wind damage to one ally.
Gains 80% ATK UpATK is boosted
Strength: 80%Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Killing Bite N
1200% Wind damage to one ally.
Chance to inflict Lethal HitInstant death for the victim.
.
  • 50% Trigger
Casts Swift Cyclonic Destruction.
  • 40% Trigger
Mode bar is reset.
Phase 3 Tiamat Malice 150 112,500,000 (25%) ◇ Yes
100,000 ATKEstimated damage taken from a 100,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,5005,6253,750
10Neutral10,0007,5005,000
10Disadvantage15,00011,2507,500
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
Special Attacks Triggers and Notes
  • Cruel Bite N TR 25%
1200% Wind damage to one ally.
Skill Interval ChangedSkill cooldown increased
Strength: 3 turns
for buff skills.
  • Malicious Cyclonic Destruction OD TR 10%
400% Dark damage to all allies.
Removes all buffs.
Inflicts 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
.
  • Swift Cyclonic Destruction OD
400% Wind damage to all allies.
Gains Wind BarrierTaking 50% less DMG
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
and Mirror Image (20 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
  • 25% Trigger
Casts Cruel Bite.
  • 10% Trigger
Casts Malicious Cyclonic Destruction.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×50 Join: Prestige Pendant ×35 Crew: Prestige Pendant ×35
Chest 1 Chest 2 Chest 3 Chest 4
60% 100% 100% 100%
Chest 5 Chest 6 Host MVP
100% 100% --
  • 39.139.09% ±1.57% chance to be selected when chest drops.
    Based on 1016 drops from 2599 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  • 60.960.91% ±1.57% chance to be selected when chest drops.
    Based on 1583 drops from 2599 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tiamat Malice Anima
  • Eternity Sand
  •  5.55.49% ±1.24% chance to be selected when chest drops.
    Based on 50 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  2.92.85% ±0.91% chance to be selected when chest drops.
    Based on 26 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 48.448.41% ±2.72% chance to be selected when chest drops.
    Based on 441 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  • 16.816.79% ±2.04% chance to be selected when chest drops.
    Based on 153 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Quartz
  • 20.520.53% ±2.20% chance to be selected when chest drops.
    Based on 187 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tiamat Malice Anima
  •  5.85.82% ±1.28% chance to be selected when chest drops.
    Based on 53 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Weapons
  • 30.830.80% ±2.07% chance to be selected when chest drops.
    Based on 414 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  • 10.010.04% ±1.35% chance to be selected when chest drops.
    Based on 135 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 15.115.10% ±1.61% chance to be selected when chest drops.
    Based on 203 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Soul Balm
  • 20.520.54% ±1.81% chance to be selected when chest drops.
    Based on 276 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  • 11.311.31% ±1.42% chance to be selected when chest drops.
    Based on 152 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Quartz
  • 10.010.04% ±1.35% chance to be selected when chest drops.
    Based on 135 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tiamat Malice Anima
  •  2.12.08% ±0.64% chance to be selected when chest drops.
    Based on 28 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Weapons
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2022-12-26, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

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