Mortality Verboten: Nihuyvintae (Hard)

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This article is about the 6 player raid. For the summon stone, see Nihuyvintae. For the 18 player raid, see Mortality Verboten: Nihuyvintae (Raid).

Raid Grids Guide

About Mortality Verboten: Nihuyvintae (Hard)

Need help?
Check out the Grids page for example teams!

Unlock Requirements

Raid Battles

CAUTION:
Enemies take 90% reduced damage from elements other than Earth in these battles.

Mortality Verboten: Nihuyvintae (Hard)
Cost to Host: 100 AP,
Cost to Join: Rank 200+, 5 EP Unlock: Rank 200+, Clear Mortality Verboten: Nihuyvintae (Raid)
Participants: 6 Vice: 2nd-3rd Elixirs: Not available Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter 4 (New Arc): Winseria Island - Caesar's WindmillStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Amplify Earth allies' damage based on exorcism lvl of equipped Earth Odious weapons.
Boost to Earth allies' DEF based on exorcism lvl of equipped Earth Odious weapons.
Phase Name Lvl HP Charge Mode
Boss Nihuyvintae 275 2,822,100,000 ◇◇ No
221,000 ATKEstimated damage taken from a 221,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage16,57512,4318,288
10Neutral22,10016,57511,050
10Disadvantage33,15024,86316,575
30 DEFEstimated damage dealt to a 30 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage50%66.67%100%
Neutral33.33%44.44%66.67%
Disadvantage25%33.33%50%
0%All earth damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
Special Attacks Triggers and Notes
  • Annraeternia TR Entry Trigger
250% Water damage to all allies
Gain 3 Universal UpwellingConsumed at end of turn to activate a random effect / On the next turn after consuming 4 or more: Activates special attack Annraeternia
Inflict Mortality Verboten's BefoulmentBased on lvl: DMG dealt is lowered / Skill cooldowns are increased / When lvl is lowered: 1-turn cut to skill cooldowns / When effect ends: Fully restore HP and remove all debuffs / Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl rises by 1 at end of turn when losing 25% or more of max HP in 1 turn from the foe's actions / Lvl lowers by 1 upon canceling an Omen)
on all allies including sub-allies
  •  Redundrago Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
7-hit, 500% Water damage to random allies (3500% DMG total)
Plain damage to all allies based on Mortality Verboten's Befoulment lvl
Remove all buffs from all allies
Inflict PutrefiedHP is lowered on every turn
on all allies
Gain DMG Mitigation (500,000)DMG taken is lowered by a fixed amount
Strength: 500,000Duration: 3 turnsLocal status effect
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 3,000,000 or more skill damage in one hit 6 times
  •  Vendarum Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
1000% Water damage to all allies
Plain damage to all allies based on Mortality Verboten's Befoulment lvl
Inflict Skill DelayExtend the cooldown of skills currently on cooldown
Strength: 2 turns
and 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
on all allies
Gain Dispel CancelBuffs can't be removed or shortened (Can't be removed)
Duration: 1 turn Local status effect
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 40 times with Normal Attack damage
  •  Annraeternia Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 70%
2000% Water damage to all allies
Plain damage to all allies based on Mortality Verboten's Befoulment lvl
Inflict CollapsedCharge bar is lowered on every turn
, Water JinxWater has become an elemental weakness
, and Skill SealedCan't use skills
on all allies and Instant Death on one random ally.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Use a damage skillSkills with a red border. Skills with a 0 turn cooldown do not count. 5 times
  •  Annraeternia Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 30%
22,222 Plain damage to all allies
Inflict CollapsedCharge bar is lowered on every turn
and Water JinxWater has become an elemental weakness
on all allies
Remove Unchallenged (20%)HP won't lower below 20% (Can't be removed)
Strength: 20%
and current Tranquil CounterpartDEF is boosted (Can't be removed / Duration can't be cut / Changes to Ruinous Counterpart at end of turn when effect duration ends)
Strength: 200%Local status effect
or Ruinous CounterpartATK and triple attack rate are boosted / DMG dealt is supplemented / Attacks twice each turn / Activates Annraeternia every 3 turns (Can't be removed / Duration can't be cut / At end of turn when effect ends or at end of turn after taking 10 or more hits of 10,000,000 DMG while in effect: Changes to Tranquil Counterpart / 10 hits remaining)
and gain Ruinous Counterpart (20%)ATK and triple attack rate are boosted / DMG dealt is supplemented / Attacks twice each turn / Activates Annraeternia every 3 turns (Can't be removed)
Duration: Indefinite
  •  Annraeternia Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR Ruinous CounterpartATK and triple attack rate are boosted / DMG dealt is supplemented / Attacks twice each turn / Activates Annraeternia every 3 turns (Can't be removed / Duration can't be cut / At end of turn when effect ends or at end of turn after taking 10 or more hits of 10,000,000 DMG while in effect: Changes to Tranquil Counterpart / 10 hits remaining)
2000% Water damage to all allies
Plain damage to all allies based on Mortality Verboten's Befoulment lvl
Raise all allies' Mortality Verboten's BefoulmentBased on lvl: DMG dealt is lowered / Skill cooldowns are increased / When lvl is lowered: 1-turn cut to skill cooldowns / When effect ends: Fully restore HP and remove all debuffs / Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl rises by 1 at end of turn when losing 25% or more of max HP in 1 turn from the foe's actions / Lvl lowers by 1 upon canceling an Omen)
lvl by 3
Inflict CollapsedCharge bar is lowered on every turn
, Water JinxWater has become an elemental weakness
, and Skill SealedCan't use skills
on all allies and Instant Death on one random ally
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Activate a Fated ChainUse a damage skillSkills with a red border. Skills with a 0 turn cooldown do not count. 5 times
  • Normal attacks hit all allies.
  • Starts battle with Tranquil CounterpartDEF is boosted (Can't be removed / Duration can't be cut / Changes to Ruinous Counterpart at end of turn when effect duration ends)
    Strength: 200%Duration: 4 turnsLocal status effect
    , Unchallenged (20%)HP won't lower below 20% (Can't be removed)
    Strength: 20%Duration: Indefinite
    , Passive 1 (Nihuyvintae)While Ruinous Counterpart is in effect: At end of turn after taking 100 or more hits: DMG taken is amplified / At end of turn after taking fewer than 100 hits: Chance to gain Catastrophic Upwelling
    , Passive 2 (Nihuyvintae)While Tranquil Counterpart is in effect: Gains 3 Universal Upwellings at end of turn / While Ruinous Counterpart is in effect: Gains 6 Universal Upwellings at end of turn
    , and Passive 3 (Nihuyvintae)For every hit of 10,000,000 or more DMG taken: Loses 1 Catastrophic Upwelling or Universal Upwelling
    .
  • Passive 1 (Nihuyvintae)While Ruinous Counterpart is in effect: At end of turn after taking 100 or more hits: DMG taken is amplified / At end of turn after taking fewer than 100 hits: Chance to gain Catastrophic Upwelling
    :
    • While Ruinous CounterpartATK and triple attack rate are boosted / DMG dealt is supplemented / Attacks twice each turn / Activates Annraeternia every 3 turns (Can't be removed / Duration can't be cut / At end of turn when effect ends or at end of turn after taking 10 or more hits of 10,000,000 DMG while in effect: Changes to Tranquil Counterpart / 10 hits remaining)
      is in effect:
  • Passive 2 (Nihuyvintae)While Tranquil Counterpart is in effect: Gains 3 Universal Upwellings at end of turn / While Ruinous Counterpart is in effect: Gains 6 Universal Upwellings at end of turn
    :
    • While Tranquil CounterpartDEF is boosted (Can't be removed / Duration can't be cut / Changes to Ruinous Counterpart at end of turn when effect duration ends)
      Strength: 200%Local status effect
      is in effect:
      Gain 3 Universal UpwellingConsumed at end of turn to activate a random effect
      at end of turn.
    • While Ruinous CounterpartATK and triple attack rate are boosted / DMG dealt is supplemented / Attacks twice each turn / Activates Annraeternia every 3 turns (Can't be removed / Duration can't be cut / At end of turn when effect ends or at end of turn after taking 10 or more hits of 10,000,000 DMG while in effect: Changes to Tranquil Counterpart / 10 hits remaining)
      is in effect:
      Gain 6 Universal UpwellingConsumed at end of turn to activate a random effect
      at end of turn.
  • Passive 3 (Nihuyvintae)For every hit of 10,000,000 or more DMG taken: Loses 1 Catastrophic Upwelling or Universal Upwelling
    :
  • Universal UpwellingConsumed at end of turn to activate a random effect
    has the following random effects when consumed:
    • Deal 20,000 plain damage to all allies
    • Remove all buffs from all allies
    • Gain two random (Can't be removed) buffs
Possible Buffs 
  • Inflict one random debuff on all allies
Possible Debuffs 
  • Mortality Verboten's BefoulmentBased on lvl: DMG dealt is lowered / Skill cooldowns are increased / When lvl is lowered: 1-turn cut to skill cooldowns / When effect ends: Fully restore HP and remove all debuffs / Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl rises by 1 at end of turn when losing 25% or more of max HP in 1 turn from the foe's actions / Lvl lowers by 1 upon canceling an Omen)
    • Damage dealtMultiplier: Damage Amplification is lowered by 20% and skill cooldowns are increased by 1 turn per lvl
    • Raises lvl by 1 at end of turn if 25% or more of max HP was lost that turn
    • When cancelling an omen: Lower lvl by 1
    • When lvl reaches 0: Gain Instant ChargeInstantly sets Charge Bar to 100%
      Unaffected by Charge Bar Gain status effects.
      No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
      and All DMG AmplifiedDMG is amplified (Can't be removed)
      Duration: 2 turns
  • When Tranquil CounterpartDEF is boosted (Can't be removed / Duration can't be cut / Changes to Ruinous Counterpart at end of turn when effect duration ends)
    Strength: 200%Local status effect
    ends:
    Gain Ruinous CounterpartATK and triple attack rate are boosted / DMG dealt is supplemented / Attacks twice each turn / Activates Annraeternia every 3 turns (Can't be removed / Duration can't be cut / At end of turn when effect ends or at end of turn after taking 10 or more hits of 10,000,000 DMG while in effect: Changes to Tranquil Counterpart / 10 hits remaining)
    Duration: 6 turns
  • When Ruinous CounterpartATK and triple attack rate are boosted / DMG dealt is supplemented / Attacks twice each turn / Activates Annraeternia every 3 turns (Can't be removed / Duration can't be cut / At end of turn when effect ends or at end of turn after taking 10 or more hits of 10,000,000 DMG while in effect: Changes to Tranquil Counterpart / 10 hits remaining)
    ends:
    Gain Tranquil CounterpartDEF is boosted (Can't be removed / Duration can't be cut / Changes to Ruinous Counterpart at end of turn when effect duration ends)
    Strength: 200%Duration: 4 turnsLocal status effect
  • Ruinous CounterpartATK and triple attack rate are boosted / DMG dealt is supplemented / Attacks twice each turn / Activates Annraeternia every 3 turns (Can't be removed / Duration can't be cut / At end of turn when effect ends or at end of turn after taking 10 or more hits of 10,000,000 DMG while in effect: Changes to Tranquil Counterpart / 10 hits remaining)
    • 100% ATK Up
    • Triple Attack Rate boosted
    • Supplement DMG by 2000.
    • Double Strike effect
    • Readies Annraeternia every 3 turns
REMOVEThis buff can only be removed when the following condition is met.Deal 10,000,000 or more damage in one hit 10 times
  • After Annraeternia (30%): Can no longer be removed

  • Upon entering the battle
Casts Annraeternia TR Entry Trigger
  • 70% Trigger
Readies Annraeternia TR 70%
  • 30% Trigger
Readies Annraeternia TR 30%
  • Every 3 turns while Ruinous CounterpartATK and triple attack rate are boosted / DMG dealt is supplemented / Attacks twice each turn / Activates Annraeternia every 3 turns (Can't be removed / Duration can't be cut / At end of turn when effect ends or at end of turn after taking 10 or more hits of 10,000,000 DMG while in effect: Changes to Tranquil Counterpart / 10 hits remaining)
    is active:
Readies Annraeternia TR Ruinous CounterpartATK and triple attack rate are boosted / DMG dealt is supplemented / Attacks twice each turn / Activates Annraeternia every 3 turns (Can't be removed / Duration can't be cut / At end of turn when effect ends or at end of turn after taking 10 or more hits of 10,000,000 DMG while in effect: Changes to Tranquil Counterpart / 10 hits remaining)
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×? Join: Prestige Pendant ×? Crew: Prestige Pendant ×?
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
  • 75.275.25% ±7.06% chance to be selected when chest drops.
    Based on 76 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  •  5.95.94% ±3.87% chance to be selected when chest drops.
    Based on 6 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Damascus Grain
  • 18.818.81% ±6.40% chance to be selected when chest drops.
    Based on 19 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Permafrost Earrings
  •  5.95.94% ±3.87% chance to be selected when chest drops.
    Based on 6 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Frostvault Earrings
  •  1.91.89% ±2.17% chance to be selected when chest drops.
    Based on 2 drops from 106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Nihuyvintae
  •  1.91.89% ±2.17% chance to be selected when chest drops.
    Based on 2 drops from 106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious Weapons
  • 61.361.32% ±7.78% chance to be selected when chest drops.
    Based on 65 drops from 106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Nihuyvintae Fellcore ×3
  • 36.836.79% ±7.70% chance to be selected when chest drops.
    Based on 39 drops from 106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Azurn Allowater ×1
Chest 5 Host MVP Blue
? -- 20% 20% of total honor is required to guarantee a blue chest.
  •  9.19.09% ±10.08% chance to be selected when chest drops.
    Based on 2 drops from 22 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious (Hard) Weapons
  • 72.772.73% ±15.62% chance to be selected when chest drops.
    Based on 16 drops from 22 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Cerulean Fontstone ×3
  • 18.218.18% ±13.53% chance to be selected when chest drops.
    Based on 4 drops from 22 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Cerulean Fontstone ×4
  •  4.54.55% ±7.30% chance to be selected when chest drops.
    Based on 1 drops from 22 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Intricacy Ring
  •  0.00.00% ±0.00% chance to be selected when chest drops.
    Based on 0 drops from 22 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Sublimity Ring
  •  0.00.00% ±0.00% chance to be selected when chest drops.
    Based on 0 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious (Hard) Weapons
  • 66.766.67% ±11.56% chance to be selected when chest drops.
    Based on 30 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Cerulean Fontstone ×1
  • 15.615.56% ±8.89% chance to be selected when chest drops.
    Based on 7 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Cerulean Fontstone ×2
  • 13.313.33% ±8.34% chance to be selected when chest drops.
    Based on 6 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Cerulean Fontstone ×3
  •  4.44.44% ±5.05% chance to be selected when chest drops.
    Based on 2 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lineage Ring
  •  0.00.00% ±0.00% chance to be selected when chest drops.
    Based on 0 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Intricacy Ring
  •  8.98.91% ±4.66% chance to be selected when chest drops.
    Based on 9 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious (Hard) Weapons
  • 68.368.32% ±7.61% chance to be selected when chest drops.
    Based on 69 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Cerulean Fontstone ×1
  • 19.819.80% ±6.52% chance to be selected when chest drops.
    Based on 20 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Cerulean Fontstone ×2
  •  2.01.98% ±2.28% chance to be selected when chest drops.
    Based on 2 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Cerulean Fontstone ×3
  •  1.00.99% ±1.62% chance to be selected when chest drops.
    Based on 1 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Eternity Sand
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2026-08-08, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.


Resources

References