Leviathan Mare Omega (Raid)

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This article is about the Impossible Omega III raid. For the regular raid, see Leviathan (Raid). For the Malice raid, see Leviathan Malice (Raid). For the Omega summon stone, see Leviathan Omega.

Raid Grids Guide

About Leviathan Mare Omega

Unlock Requirements

Need help?
Check out the Guide and Grids pages for a fight breakdown and example teams!

Raid Battles

CAUTION:
Enemies take 90% reduced damage from elements other than Earth in these battles.

Leviathan Mare Omega (Impossible)
Cost to Host: 50 AP, Cost to Join: Rank 151+, 3 EP Unlock: Rank 151+, Clear Europa (Impossible)
Participants: 18 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 12: Auguste Isles - Auguste FallsStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 200 Leviathan Mare Omega Lv200 リヴァイアサン・マレマグナ
Phase Name Lvl HP Charge Mode
Phase 1 Leviathan Mare Omega 200 1,011,600,000 ◇◇◇◇ Yes
82,000 ATKEstimated damage taken from a 82,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,1504,6133,075
10Neutral8,2006,1504,100
10Disadvantage12,3009,2256,150
12 DEFEstimated damage dealt to a 12 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage125%166.67%250%
Neutral83.33%111.11%166.67%
Disadvantage62.5%83.33%125%
0%All earth damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
〇
ATK DownATK is lowered
Not immune
〇
GravityMax charge diamonds are increased
Immune
✕
DelayReduce a foe's filled charge diamonds by 1
Not immune
〇
Debuff Res. DownDebuff resistance is lowered
Not immune
〇
Lethal HitInstant death for the victim.
Immune
✕
PoisonedHP is lowered on every turn
Not immune
〇
BurnedHP is lowered on every turn
Not immune
〇
PutrefiedHP is lowered on every turn
Not immune
〇
BlindedAttacks have a slight chance to miss
Not immune
〇
CharmedAttacks are slightly limited
Not immune
〇
ZombifiedReceives DMG if healed
Immune
✕
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
✕
ParalyzedCan't attack
Immune
✕
PetrifiedCharge diamonds don't fill up
Immune
✕
StunnedCan't attack
Immunity unknown
?
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
〇
Special Attacks Triggers and Notes
  • Reflective Depths TR 90% 60%
300% Water damage to all allies.
Inflicts 50% Charge Bar Gain LoweredCharge bar gain is lowered
Strength: 50%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gains Reflective DepthsDebuff resistance is boosted / Cuts and reflects DMG (Can't be removed / Ends upon the chain burst Diastrofism)
Strength: 30% Repel (10 times per turn / Cap: 1000)Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
  • Tormentum Aquae N OD
400% Water damage to all allies.
Raises InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
Duration: Indefinite
lvl by 1.
Inflicts 30% Water DEF DownDEF is lowered for water DMG
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • 60% boost to Lifetree's weapon skills.
Counts towards weapon skills that have a conditional boost amount.
  • Normal attacks hit all allies.
  • Triggered special attacks do not clear charge diamonds.
  • Starts battle with Support SkillChance to raise target's Inundation lvl by 1 upon dealing DMG with normal attacks (Can't be removed)
    Duration: Indefinite
    , Mare EssentiaBased on lvl: ATK is boosted / DMG taken is cut / Chance to remove 2 buffs upon normal attacks (Can't be removed / Max: 10 / After allies use charge attacks 3 times or DMG skills 6 times within 1 turn: Lvl is lowered by 1 / Usage count is reset for that type)
    Duration: Indefinite
    , and Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / Lvl rises by 1 each time Essentia lvl is lowered)
    Duration: Indefinite
    .
  • Mare EssentiaBased on lvl: ATK is boosted / DMG taken is cut / Chance to remove 2 buffs upon normal attacks (Can't be removed / Max: 10 / After allies use charge attacks 3 times or DMG skills 6 times within 1 turn: Lvl is lowered by 1 / Usage count is reset for that type)
    • 5% ATK UpATK is boosted
      Strength: 5% (Max: 50%)
      per lvl (Max: 50%).
    • 5% DMG CutTaking less DMG
      Strength: 5% (Max: 50%)Local status effect
      per lvl (Max: 50%).
    • Chance to remove 2 buffs upon normal attacks based on lvl.
    • After allies use charge attacks 3 times or DMG skills 6 times within 1 turn:
      • Mare EssentiaBased on lvl: ATK is boosted / DMG taken is cut / Chance to remove 2 buffs upon normal attacks (Can't be removed / Max: 10 / After allies use charge attacks 3 times or DMG skills 6 times within 1 turn: Lvl is lowered by 1 / Usage count is reset for that type)
        lvl lowers by 1. Usage count is reset for that type.
      • Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / Lvl rises by 1 each time Essentia lvl is lowered)
        Duration: Indefinite
        lvl increases by 1.
      • Gain ~190,000 honors.
  • InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
Inflicts cumulative debuffs based on lvl:
  1. InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
    : 50% DEF DownDEF is lowered
    Strength: 50%
    .
  2. InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
    : HP is lowered by 500010% of maximum HP, Cap: 5000 at the end of turn.
  3. InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
    : Can't attack. (Can still use skills)
  4. InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
    : Lethal HitInstant death for the victim.
    at the end of turn.

  • 90% Trigger
Casts Reflective Depths.
  • 60% Trigger
Casts Reflective Depths.
Phase 2 Leviathan Mare Omega 200 404,640,000 (40%) ◇◇◇◇ Yes
87,000 ATKEstimated damage taken from a 87,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,5254,8943,263
10Neutral8,7006,5254,350
10Disadvantage13,0509,7886,525
12 DEFEstimated damage dealt to a 12 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage125%166.67%250%
Neutral83.33%111.11%166.67%
Disadvantage62.5%83.33%125%
0%All earth damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
Special Attacks Triggers and Notes
  • Reflective Depths TR 30%
300% Water damage to all allies.
Inflicts 50% Charge Bar Gain LoweredCharge bar gain is lowered
Strength: 50%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gains Reflective DepthsDebuff resistance is boosted / Cuts and reflects DMG (Can't be removed / Ends upon the chain burst Diastrofism)
Strength: 50% Repel (10 times per turn / Cap: 2000)Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
and UpliftedCharge diamonds fill more quickly
Strength: 1 Charge Diamond per turnDuration: 4.5Local status effect
.
  • Devoratio Omnia N OD TR 25% 10%
10-hits, 800% Water damage to random allies.
DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Damage ignores "All-element DMG Cut".
Raises InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
Duration: Indefinite
lvl by 3.
Inflicts 80% Sharp DEF DownDEF is sharply lowered
Strength: 80%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Removes all buffs.
Chance to gain Double StrikeAttacks twice each turn (Can't be removed)
Duration: 1 turn
based on Mare EssentiaBased on lvl: ATK is boosted / DMG taken is cut / Chance to remove 2 buffs upon normal attacks (Can't be removed / Max: 10 / After allies use charge attacks 3 times or DMG skills 6 times within 1 turn: Lvl is lowered by 1 / Usage count is reset for that type)
lvl.
  • 40% Trigger
Mode Bar is reset.
  • 30% Trigger
Casts Reflective Depths.
  • 25% Trigger
Casts Devoratio Omnia.
  • 10% Trigger
Casts Devoratio Omnia.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×50 Join: Prestige Pendant ×35 Crew: Prestige Pendant ×35
Chest 1 Chest 2 Chest 3
100% 100% 100%
  • 100.0100.00% ±0.00% chance to be selected when chest drops.
    Based on 946 drops from 946 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Immortal Fragment
  • 29.929.94% ±2.15% chance to be selected when chest drops.
    Based on 368 drops from 1229 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Anima
  • 15.615.62% ±1.70% chance to be selected when chest drops.
    Based on 192 drops from 1229 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Indicus Centrum
  • 16.016.03% ±1.72% chance to be selected when chest drops.
    Based on 197 drops from 1229 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Water Urn
  • 33.433.44% ±2.21% chance to be selected when chest drops.
    Based on 411 drops from 1229 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Water Anima
  •  5.04.96% ±1.02% chance to be selected when chest drops.
    Based on 61 drops from 1229 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Water Quartz ×3
  • 15.615.61% ±1.70% chance to be selected when chest drops.
    Based on 192 drops from 1230 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Anima
  • 10.410.41% ±1.43% chance to be selected when chest drops.
    Based on 128 drops from 1230 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Anima ×2
  • 31.731.71% ±2.18% chance to be selected when chest drops.
    Based on 390 drops from 1230 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Leviathan Omega Anima
  •  4.84.80% ±1.00% chance to be selected when chest drops.
    Based on 59 drops from 1230 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Leviathan Omega Anima ×2
  •  5.25.20% ±1.04% chance to be selected when chest drops.
    Based on 64 drops from 1230 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Omega Fragment
  •  4.84.80% ±1.00% chance to be selected when chest drops.
    Based on 59 drops from 1230 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Genesis Fragment
  • 27.627.56% ±2.10% chance to be selected when chest drops.
    Based on 339 drops from 1230 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Fanned Fin
Chest 4 Chest 5 Blue
100% 50?% 9.72% (~1,249,895)9.72% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 1,055,495 honor is required to guarantee a blue chest.
Typically 1,249,895 honor should be enough to guarantee a blue chest under normal circumstances.
  • Archangel itemRandom SR Archangel Weapon or Queen ×4
  •  1.41.38% ±0.42% chance to be selected when chest drops.
    Based on 29 drops from 2106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Leviathan Omega
  •  5.65.56% ±0.82% chance to be selected when chest drops.
    Based on 117 drops from 2106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Omega Weapons
  •  0.00.05% ±0.08% chance to be selected when chest drops.
    Based on 1 drops from 2106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Eternity Sand
  •  2.92.89% ±0.56% chance to be selected when chest drops.
    Based on 70 drops from 2418 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Rebirth Weapons
  • 55.555.54% ±1.66% chance to be selected when chest drops.
    Based on 1343 drops from 2418 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Anima
  •  1.01.03% ±0.34% chance to be selected when chest drops.
    Based on 25 drops from 2418 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Omega Anima
  •  7.47.44% ±0.88% chance to be selected when chest drops.
    Based on 180 drops from 2418 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  3.33.35% ±0.60% chance to be selected when chest drops.
    Based on 81 drops from 2418 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  • 26.626.63% ±1.48% chance to be selected when chest drops.
    Based on 644 drops from 2418 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Water Anima
  •  2.42.40% ±0.51% chance to be selected when chest drops.
    Based on 58 drops from 2418 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark
  •  0.60.62% ±0.26% chance to be selected when chest drops.
    Based on 15 drops from 2418 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.10.08% ±0.10% chance to be selected when chest drops.
    Based on 2 drops from 2418 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
Host MVP Conditional
  •  5.65.61% ±1.69% chance to be selected when chest drops.
    Based on 28 drops from 499 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Rebirth Weapons
  • 51.351.30% ±3.68% chance to be selected when chest drops.
    Based on 256 drops from 499 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Anima
  • 13.613.63% ±2.53% chance to be selected when chest drops.
    Based on 68 drops from 499 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Omega Anima
  •  2.02.00% ±1.03% chance to be selected when chest drops.
    Based on 10 drops from 499 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  • 21.221.24% ±3.01% chance to be selected when chest drops.
    Based on 106 drops from 499 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Water Anima ×2
  •  3.63.61% ±1.37% chance to be selected when chest drops.
    Based on 18 drops from 499 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark
  •  1.61.60% ±0.92% chance to be selected when chest drops.
    Based on 8 drops from 499 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  1.01.00% ±0.73% chance to be selected when chest drops.
    Based on 5 drops from 499 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
  •  3.23.20% ±0.84% chance to be selected when chest drops.
    Based on 38 drops from 1187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Rebirth Weapons
  • 38.138.08% ±2.32% chance to be selected when chest drops.
    Based on 452 drops from 1187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Anima
  •  1.21.18% ±0.52% chance to be selected when chest drops.
    Based on 14 drops from 1187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Omega Anima
  •  8.18.09% ±1.30% chance to be selected when chest drops.
    Based on 96 drops from 1187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  2.92.95% ±0.81% chance to be selected when chest drops.
    Based on 35 drops from 1187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  •  9.39.27% ±1.38% chance to be selected when chest drops.
    Based on 110 drops from 1187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Soul Balm
  • 29.829.82% ±2.18% chance to be selected when chest drops.
    Based on 354 drops from 1187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Water Anima
  •  4.54.47% ±0.99% chance to be selected when chest drops.
    Based on 53 drops from 1187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark
  •  2.42.36% ±0.72% chance to be selected when chest drops.
    Based on 28 drops from 1187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.60.59% ±0.37% chance to be selected when chest drops.
    Based on 7 drops from 1187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
  •  2.52.53% ±0.50% chance to be selected when chest drops.
    Based on 68 drops from 2692 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Rebirth Weapons
  • 55.255.24% ±1.58% chance to be selected when chest drops.
    Based on 1487 drops from 2692 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Anima
  •  0.60.63% ±0.25% chance to be selected when chest drops.
    Based on 17 drops from 2692 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mare Omega Anima
  •  8.48.40% ±0.88% chance to be selected when chest drops.
    Based on 226 drops from 2692 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  3.63.57% ±0.59% chance to be selected when chest drops.
    Based on 96 drops from 2692 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  • 27.227.15% ±1.41% chance to be selected when chest drops.
    Based on 731 drops from 2692 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Water Anima
  •  1.91.93% ±0.44% chance to be selected when chest drops.
    Based on 52 drops from 2692 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark
  •  0.60.56% ±0.24% chance to be selected when chest drops.
    Based on 15 drops from 2692 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.00.00% ±0.00% chance to be selected when chest drops.
    Based on 0 drops from 2692 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2026-07-03, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

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