Leviathan Mare Omega (Raid)/Guide

From Granblue Fantasy Wiki
Jump to navigation Jump to search
Raid Grids Guide

Raid Overview

Information

Leviathan Mare
Goal: Prevent InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
from reaching lvl 3 or higher.
  • Mare EssentiaBased on lvl: ATK is boosted / DMG taken is cut / Chance to remove 2 buffs upon normal attacks (Can't be removed / Max: 10 / After allies use charge attacks 3 times or DMG skills 6 times within 1 turn: Lvl is lowered by 1 / Usage count is reset for that type)
    Duration: Indefinite
    will make Leviathan dispel upon normal attacks.
  • It can be lowered whenever allies use 3 Charge Attacks OR 6 DMG (red-bordered) skills in 1 turn.
    • Multiple levels can be reduced per turn.
    • Lowering Mare EssentiaBased on lvl: ATK is boosted / DMG taken is cut / Chance to remove 2 buffs upon normal attacks (Can't be removed / Max: 10 / After allies use charge attacks 3 times or DMG skills 6 times within 1 turn: Lvl is lowered by 1 / Usage count is reset for that type)
      Duration: Indefinite
      will raise Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / Lvl rises by 1 each time Essentia lvl is lowered)
      Duration: Indefinite
      lvl.
  • Leviathan gains Reflective DepthsDebuff resistance is boosted / Cuts and reflects DMG (Can't be removed / Ends upon the chain burst Diastrofism)
    Local status effect
    upon casting Reflective DepthsTargets: All allies
    Deals: Water DMG (300%)
    Effect: Charge Bar Gain LoweredCharge bar gain is lowered
    (All allies) / Reflective DepthsDebuff resistance is boosted / Cuts and reflects DMG (Can't be removed / Ends upon the chain burst Diastrofism)
    Duration: 4.5 turnsLocal status effectApplied during the attack phase.
    On the next turn, it'll have 4 turns remaining.
    (Self)
    .
    • While active, Leviathan will cut and reflect any DMG taken.
    • Can be removed by performing a chain burst of 4 or higher.
    • This buff should be removed whenever possible to help with team survivability and damage output.
  • Leviathan will raise InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
    lvl upon casting Devoratio OmniaTargets: Random allies
    Deals: Water DMG (10-hit / 800% / Ignores 'all elemental DMG cut')
    Effect: InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
    Duration: Indefinite
    lvl +3 / Sharp DEF DownDEF is sharply lowered
    / Buff Effect Removed (All allies) / Chance for foe to attack twice each turn based on Mare Essentia lvl (Self) (Debuffs only inflicted on allies that take DMG)
    and also has a chance to do so on normal attacks.
    • This debuff is extremely dangerous as it will prevent allies from attacking at lvl 3 and will knock them out if they are at lvl 4 at the end of turn.
    • The debuff can be removed through skills such as  ClarityRemove 1 debuff from all parties., however debuff duration lowering skills such as Satyr (Earth) - Innocent HeartRestore caster's HP (Healing cap: 2000).
      2-turn cut to caster's debuff durations.
      (Upon consuming 1 Twinkle StarConsumed upon using Satyr's skills (Max: 9 / Can't be removed)
      :
      Affects all allies.)
      will have no effect.
    • As InundationAfflicted by effects in order based on lvl: Hit to DEF / HP is lowered on every turn / Attacks restricted / When lvl 4 at end of turn: Will be knocked out (Max: 4 / Lvl lowers based on number of chains when an earth chain burst activates)
      is inflicted alongside Sharp DEF DownDEF is sharply lowered
      , players will need two sources of Clear to immediately remove the debuff.