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This article is about the raid. For the recruitable character, see Mugen.

About Mugen
Unlock Requirements
Ascendant Prayer
- Activating Ascendant Prayer is optionally available for this raid by using the following materials:
- When activated:
- The duration of
Strong ArmedCan't be healed (Can't be removed)
Duration: 3 turns applied by the special attack Ballistic Big Boy will be reduced to 3 turns.
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Need help? Check out the Guide and Grids pages for a fight breakdown and example teams!
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Raid Battles
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Heads up! Leeching this raid is disrespectful unless otherwise specified. If you don't have time to contribute, please don't join.
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Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Phase 1 | Mugen |
275 |
1,800,000,000 (100%) |
◇◇ |
No |
20 DEFEstimated damage dealt to a 20 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 75% | 100% | 150% | Neutral | 50% | 66.67% | 100% | Disadvantage | 37.5% | 50% | 75% | 0%All water damage taken reduced by 0%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇 ATK DownATK is lowered Not immune〇 GravitySpecial attack max charge turn is extended Immune✕ DelayReduce a foe's filled charge diamonds by 1 Immune✕ Debuff Res. DownDebuff resistance is lowered Not immune〇 Lethal HitInstant death for the victim. Immune✕ PoisonedHP is lowered on every turn Not immune〇 BurnedHP is lowered on every turn Not immune〇 PutrefiedHP is lowered on every turn Not immune〇 BlindedAttacks have a slight chance to miss Not immune〇 CharmedAttacks are slightly limited Immune✕ EnticedAttacks are slightly limited Immune✕ ZombifiedReceives DMG if healed Immune✕ SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ ParalyzedCan't attack Immune✕ PetrifiedStops enemy's charge diamonds from filling. Immune✕ StunnedCan't attack Immunity unknown? Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- Cherubic Howl (Join Trigger) TR 100%
- Deals ~50,000-60,000 Fire damage to all allies.
- Inflicts
Death IneluctableCan't be revived (Can't be removed) on knocked out allies.
- Knocks out all non-Water allies including backline allies.
Infinite Blows Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
- 10-hit Fire damage to random allies (3000% DMG total).
- Cut to ally buff durations.
- CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 30 times.
Numberless Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
- 750% Fire damage to 4 allies. (Damage reduced with fewer targets)
- Inflicts
StunnedCan't attack .
- CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Use 5 skills.
No Limit Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 70%
- Gains
ATK UpATK is boosted (Can't be removed) Duration: Indefinite, DEF UpDEF is boosted (Can't be removed) Duration: Indefinite, DA UpDouble attack rate is boosted (Can't be removed) Duration: Indefinite, TA UpTriple attack rate is boosted (Can't be removed) Duration: Indefinite, Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks (Can't be removed) Duration: Indefinite, and Supplemental DMGDMG dealt is supplemented (Can't be removed) Duration: Indefinite.
- Nullifies damage taken while active.
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- Immune to
DelayReduce a foe's filled charge diamonds by 1 .
- Starts battle with
Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled) and DMG Cut and Immunity NullifiedNullifies 'all elemental DMG cut' and debuff immunity effects (Can't be removed) Unofficial status name.
- Upon entering the battle
- Casts Cherubic Howl (Join Trigger).
- Mugen fully restores HP and removes all debuffs.
- Gain
Selfless ImpulseActivates Ballistic Big Boy next turn if total DMG taken in current turn is less than a certain amount / Activates Infinity Impact next turn if total DMG dealt to allies in current turn reaches a certain amount / Debuff resistance is boosted (Can't be removed) .
- Base charge diamonds: 2 → 0.
- Readies No Limit.
|
Phase 2: No Limit | Mugen |
275 |
1,800,000,000 (100%) |
◇◇ |
No |
10 DEFEstimated damage dealt to a 10 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 150% | 200% | 300% | Neutral | 100% | 133.33% | 200% | Disadvantage | 75% | 100% | 150% | 0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
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Special Attacks |
Triggers and Notes |
Ballistic Big Boy Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 50% 25%
- 100,000 static Fire damage to all allies.
- Inflicts
Strong ArmedCan't be healed (Can't be removed) Duration: Indefinite on all allies.
- Inflicts
Death IneluctableCan't be revived (Can't be removed) on knocked out allies.
- Mugen dodges all damage and debuffs while active.
Infinity Impact Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
- 10-hit Fire damage to random allies (3000% DMG total / Can't be dodged).
- Lowers all allies charge bars, cut to buff durations, and inflicts
StunnedCan't attack Duration: 1 turn if damage is taken.
- Inflicts
Death IneluctableCan't be revived (Can't be removed) on knocked out allies.
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Selfless ImpulseActivates Ballistic Big Boy next turn if total DMG taken in current turn is less than a certain amount / Activates Infinity Impact next turn if total DMG dealt to allies in current turn reaches a certain amount / Debuff resistance is boosted (Can't be removed)
- Activates Ballistic Big Boy next turn if total DMG taken in current turn is less than 10,000,000.[1]
- Activates Infinity Impact next turn if total DMG dealt to allies in current turn reaches 30,000 or more.[1]
- Debuff and inflicted buff resistance is boosted.Greater than 120%. In practice, debuffs never land, though Mugen is not technically immune - debuffs MISS rather than RESIST.
- After No Limit
- Readies Ballistic Big Boy.
- Readies Ballistic Big Boy.
- Readies Ballistic Big Boy.
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N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
? |
? |
? |
? |
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|
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Chest 5 |
Host |
MVP |
Blue |
? |
- | - |
20% (~3,600,000)20% of total honor is required to guarantee a blue chest. Typically 3,600,000 honor should be enough to guarantee a blue chest under normal circumstances. |
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| - 51.651.56% ±4.84% chance to be selected when chest drops.
Based on 149 drops from 289 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Extinction Vestige ×3 - 23.923.88% ±4.12% chance to be selected when chest drops.
Based on 69 drops from 289 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Extinction Vestige ×4 - 0.30.35% ±0.57% chance to be selected when chest drops.
Based on 1 drops from 289 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Extinction Vestige ×5 - 5.95.88% ±2.28% chance to be selected when chest drops.
Based on 17 drops from 289 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Extinction Vestige ×10 - 4.84.84% ±2.08% chance to be selected when chest drops.
Based on 14 drops from 289 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Silver Centrum - 6.96.92% ±2.46% chance to be selected when chest drops.
Based on 20 drops from 289 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Damascus Grain - 6.66.57% ±2.40% chance to be selected when chest drops.
Based on 19 drops from 289 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Lineage Ring
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- 43.943.85% ±3.50% chance to be selected when chest drops.
Based on 239 drops from 545 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Extinction Vestige ×2 - 27.927.89% ±3.16% chance to be selected when chest drops.
Based on 152 drops from 545 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Extinction Vestige ×3 - 13.013.03% ±2.37% chance to be selected when chest drops.
Based on 71 drops from 545 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Extinction Vestige ×4 - 5.04.95% ±1.53% chance to be selected when chest drops.
Based on 27 drops from 545 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Extinction Vestige ×10 - 4.84.77% ±1.50% chance to be selected when chest drops.
Based on 26 drops from 545 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Extinction Blade - 4.44.40% ±1.45% chance to be selected when chest drops.
Based on 24 drops from 545 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Mortality Bow - 1.11.10% ±0.74% chance to be selected when chest drops.
Based on 6 drops from 545 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Eternity Sand
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Based on @otokuro2 drop reports Source. Drop table last updated: 2024-09-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
[2]
Lvl
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Status
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ATK Up
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DEF UP
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Total ATK
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Total DEF
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20
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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100%
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100%
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?
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40
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19
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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95%
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95%
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?
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39
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18
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
|
90%
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90%
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?
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38
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17
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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85%
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85%
|
?
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37
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16
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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80%
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80%
|
?
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36
|
15
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
|
75%
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75%
|
?
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35
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14
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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70%
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70%
|
?
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34
|
13
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
|
65%
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65%
|
?
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33
|
12
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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60%
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60%
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?
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32
|
11
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
|
55%
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55%
|
?
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31
|
10
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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50%
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50%
|
?
|
30
|
9
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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45%
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45%
|
?
|
29
|
8
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
|
40%
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40%
|
?
|
28
|
7
|
Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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35%
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35%
|
?
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27
|
6
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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30%
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30%
|
?
|
26
|
5
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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25%
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25%
|
?
|
25
|
4
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
|
20%
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20%
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?
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24
|
3
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
|
15%
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15%
|
?
|
23
|
2
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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10%
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10%
|
?
|
22
|
1
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Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
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5%
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5%
|
?
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21
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0
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-
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0%
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0%
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?Base ATK
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20Base DEF
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Resources
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Standard Raids |
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Omega | |
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Tier 2 Summons | |
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Primarchs | |
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Ultimate | |
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Impossible Raids |
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Omega HL | |
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Regalia | |
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Ennead | |
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Malice & Menace | |
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Omega Rebirth | |
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Six Dragons | |
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Revans | |
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Mastery Trials | |
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Super Ultimate | |
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References