Mugen (Raid)

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This article is about the raid. For the recruitable character, see Mugen.

  Raid   Grids    
Mugen twitter.jpg

Raid Battles

Stamp133.png Heads up!
Leeching this raid is disrespectful unless otherwise specified.
If you don't have time to contribute, please don't join.

BattleRaid Mugen Impossible.png

Mugen (Impossible)
Cost to Host: 100 AP,
Smoldering Rubble square.jpg Smoldering Rubble ×3
Cost to Join: Rank 200+, 5 EP Unlock: Rank 200+, Unlock Party Set Extra, Host & Clear Dark Rapture (Hard),
Clear Chapter 100 Story: The Watcher Acts
Participants: 6 Vice: 2nd-3rd Elixirs: 1 Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter 93 (100): Bestia Island - Saudade ReservoirStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 275 Mugen Lv275 ムゲン
Phase Name Lvl HP Charge Mode
Phase 1 Mugen Icon16Fire.png 275 1,800,000,000 (100%) ◇◇ No
20 DEFEstimated damage dealt to a 20 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage75%100%150%
Neutral50%66.67%100%
Disadvantage37.5%50%75%
0%All water damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Immune
Status Temptation.pngEnticedAttacks are slightly limited
Immune
Status Zombie.pngZombifiedReceives DMG if healed
Immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Cherubic Howl (Join Trigger) TR 100%
Deals ~50,000-60,000 Fire damage to all allies.
Inflicts Status Death Ineluctable.pngDeath IneluctableCan't be revived (Can't be removed)
on knocked out allies.
Knocks out all non-Water allies including backline allies.

Icon Stance Omen.png Infinite Blows Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

10-hit Fire damage to random allies (3000% DMG total).
Cut to ally buff durations.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 30 times.

Icon Stance Omen.png Numberless Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

750% Fire damage to 4 allies. (Damage reduced with fewer targets)
Inflicts Status Stun.pngStunnedCan't attack
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Use 5 skills.

Icon Stance Omen.png No Limit Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 70%

Gains Status 6825 1.pngATK UpATK is boosted (Can't be removed)
Duration: Indefinite
, Status 7422.pngDEF UpDEF is boosted (Can't be removed)
Duration: Indefinite
, Status 6827 1.pngDA UpDouble attack rate is boosted (Can't be removed)
Duration: Indefinite
, Status 6828 1.pngTA UpTriple attack rate is boosted (Can't be removed)
Duration: Indefinite
, Status 6826 1.pngBonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks (Can't be removed)
Duration: Indefinite
, and Status 6829 1.pngSupplemental DMGDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
.
Nullifies damage taken while active.
  • Immune to Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    .
  • Starts battle with Status 7421 20.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
    and Status DMG Cut Nullified.pngDMG Cut and Immunity NullifiedNullifies 'all elemental DMG cut' and debuff immunity effects (Can't be removed)
    Unofficial status name
    .
  • Upon entering the battle
Casts Cherubic Howl (Join Trigger).
  • 70% Trigger
Mugen fully restores HP and removes all debuffs.
Gain Status 7443.pngSelfless ImpulseActivates Ballistic Big Boy next turn if total DMG taken in current turn is less than a certain amount / Activates Infinity Impact next turn if total DMG dealt to allies in current turn reaches a certain amount / Debuff resistance is boosted (Can't be removed)
.
Base charge diamonds: 2 → 0.
Readies No Limit.
Phase 2: No Limit Mugen Icon16Fire.png 275 1,800,000,000 (100%) No
10 DEFEstimated damage dealt to a 10 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage150%200%300%
Neutral100%133.33%200%
Disadvantage75%100%150%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
Special Attacks Triggers and Notes

Icon Stance Omen.png Ballistic Big Boy Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 50% 25%

100,000 static Fire damage to all allies.
Inflicts Status Strong Armed.pngStrong ArmedCan't be healed (Can't be removed)
Duration: Indefinite
on all allies.
Inflicts Status Death Ineluctable.pngDeath IneluctableCan't be revived (Can't be removed)
on knocked out allies.
Mugen dodges all damage and debuffs while active.

Icon Stance Omen.png Infinity Impact Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

10-hit Fire damage to random allies (3000% DMG total / Can't be dodged).
Lowers all allies charge bars, cut to buff durations, and inflicts Status Stun.pngStunnedCan't attack
Duration: 1 turn
if damage is taken.
Inflicts Status Death Ineluctable.pngDeath IneluctableCan't be revived (Can't be removed)
on knocked out allies.
  • Status 7443.pngSelfless ImpulseActivates Ballistic Big Boy next turn if total DMG taken in current turn is less than a certain amount / Activates Infinity Impact next turn if total DMG dealt to allies in current turn reaches a certain amount / Debuff resistance is boosted (Can't be removed)
    • Activates Ballistic Big Boy next turn if total DMG taken in current turn is less than 10,000,000.[1]
    • Activates Infinity Impact next turn if total DMG dealt to allies in current turn reaches 30,000 or more.[1]
    • Debuff and inflicted buff resistance is boosted.Greater than 120%. In practice, debuffs never land, though Mugen is not technically immune - debuffs MISS rather than RESIST.
  • After No Limit
Readies Ballistic Big Boy.
  • 50% Trigger
Readies Ballistic Big Boy.
  • 25% Trigger
Readies Ballistic Big Boy.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Host: Icon Prestige Pendant.png Prestige Pendant ×100 Join: Icon Prestige Pendant.png Prestige Pendant ×70 Crew: Icon Prestige Pendant.png Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
Chest 5 Icon Red Chest.png Host Icon Red Chest.png MVP Icon Blue Chest.png Blue
? -- ? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid.
See Reward Chests for details.
  • 51.651.56% ±4.84% chance to be selected when chest drops.
    Based on 149 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Extinction Vestige square.jpg Extinction Vestige ×3
  • 23.923.88% ±4.12% chance to be selected when chest drops.
    Based on 69 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Extinction Vestige square.jpg Extinction Vestige ×4
  •  0.30.35% ±0.57% chance to be selected when chest drops.
    Based on 1 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Extinction Vestige square.jpg Extinction Vestige ×5
  •  5.95.88% ±2.28% chance to be selected when chest drops.
    Based on 17 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Extinction Vestige square.jpg Extinction Vestige ×10
  •  4.84.84% ±2.08% chance to be selected when chest drops.
    Based on 14 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Silver Centrum square.jpg Silver Centrum
  •  6.96.92% ±2.46% chance to be selected when chest drops.
    Based on 20 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Damascus Grain.jpg Damascus Grain
  •  6.66.57% ±2.40% chance to be selected when chest drops.
    Based on 19 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Lineage Ring square.jpg Lineage Ring
  • 43.943.85% ±3.50% chance to be selected when chest drops.
    Based on 239 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Extinction Vestige square.jpg Extinction Vestige ×2
  • 27.927.89% ±3.16% chance to be selected when chest drops.
    Based on 152 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Extinction Vestige square.jpg Extinction Vestige ×3
  • 13.013.03% ±2.37% chance to be selected when chest drops.
    Based on 71 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Extinction Vestige square.jpg Extinction Vestige ×4
  •  5.04.95% ±1.53% chance to be selected when chest drops.
    Based on 27 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Extinction Vestige square.jpg Extinction Vestige ×10
  •  4.84.77% ±1.50% chance to be selected when chest drops.
    Based on 26 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon s 1040023500.jpg Extinction Blade
  •  4.44.40% ±1.45% chance to be selected when chest drops.
    Based on 24 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Weapon s 1040712900.jpg Mortality Bow
  •  1.11.10% ±0.74% chance to be selected when chest drops.
    Based on 6 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Eternity Sand square.jpg Eternity Sand
Based on @otokuro2 drop reports Source.
Drop table last updated: 2023-12-01, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Status 7421 20.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
[2]
Lvl Status ATK Up DEF UP Total ATK Total DEF
20 Status 7421 20.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
100% 100% ? 40
19 Status 7421 19.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
95% 95% ? 39
18 Status 7421 18.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
90% 90% ? 38
17 Status 7421 17.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
85% 85% ? 37
16 Status 7421 16.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
80% 80% ? 36
15 Status 7421 15.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
75% 75% ? 35
14 Status 7421 14.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
70% 70% ? 34
13 Status 7421 13.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
65% 65% ? 33
12 Status 7421 12.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
60% 60% ? 32
11 Status 7421 11.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
55% 55% ? 31
10 Status 7421 10.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
50% 50% ? 30
9 Status 7421 9.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
45% 45% ? 29
8 Status 7421 8.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
40% 40% ? 28
7 Status 7421 7.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
35% 35% ? 27
6 Status 7421 6.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
30% 30% ? 26
5 Status 7421 5.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
25% 25% ? 25
4 Status 7421 4.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
20% 20% ? 24
3 Status 7421 3.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
15% 15% ? 23
2 Status 7421 2.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
10% 10% ? 22
1 Status 7421 1.pngExtinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
5% 5% ? 21
0 - 0% 0% ?Base ATK 20Base DEF

Resources

References