Prosperity Verboten: Belmervolk (Hard)

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This article is about the 6 player raid. For the summon stone, see Belmervolk. For the 18 player raid, see Prosperity Verboten: Belmervolk (Raid).

Raid Grids Guide

Prosperity Verboten: Belmervolk (Hard) Banner

About Mortality Verboten: Belmervolk (Hard)

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Check out the Grids page for example teams!

Unlock Requirements

Raid Battles

CAUTION:
Enemies take 90% reduced damage from elements other than Water in these battles.

Prosperity Verboten: Belmervolk (Hard)
Cost to Host: 100 AP,
Cost to Join: Rank 200+, 5 EP Unlock: Rank 200+, Clear Prosperity Verboten: Belmervolk (Raid)
Participants: 6 Vice: 2nd-3rd Elixirs: Not available Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter 4 (New Arc): Winseria Island - Caesar's WindmillStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Amplify Water allies' damage by 2% per exorcision lvl of equipped Water Odious weapons (Max: 40%).
Mitigate Water allies' turn-based damage taken based on exorcision lvl of equipped Water Odious weapons.
Phase Name Lvl HP Charge Mode
Phase 1 Belmervolk 275 2,899,900,000 ◇◇ No
30 DEFEstimated damage dealt to a 30 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage50%66.67%100%
Neutral33.33%44.44%66.67%
Disadvantage25%33.33%50%
0%All water damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
Special Attacks Triggers and Notes
  • Varrazunalaqu TR Entry Trigger
8-hit Fire damage to all allies
Inflict Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / Turn-based DMG taken is boosted / Will be knocked out at end of turn if the tens digit of remaining HP percentage is less than current lvl / When lvl reaches 0: Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl lowers by 1 upon canceling an Omen)
Duration: Indefinite
on all allies including sub-allies
  •  Irdizuradea Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
11-hit Fire damage to random allies (2160% DMG total)
Raise all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
lvl by 2
Inflict C.A. SealedCan't use charge attack
Duration: 2 turns
on all allies
Raise DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
lvl by 1
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Triple Attack 3 times
  •  Jadubertzeum Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
1000% Fire Damage to all allies
Remove 3 buffs from all allies
Raise all allie's Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
lvl by 2
Inflict DA DownDouble attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies
Raise DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
lvl by 1
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 2,000,000 or more damage in one hit 5 times
  •  Varrazunalaqu Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 80%
8-hit, 50% Fire damage to all allies
Raise all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
lvl by 5
Inflict Charge Bar Cut, PetrifiedCharge diamonds don't fill up
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Strong ArmedCan't be healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies
Reset DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
lvl
  • Normal attacks hit all allies.
  • Starts battle with Unchallenged (20%)HP won't lower below 20% (Can't be removed)
    Strength: 20%
    and Passive 1At end of turn if debuffed fewer than 10 times that turn: Doomfire lvl rises by 1 (Max: 10)
    .
  • Passive 1At end of turn if debuffed fewer than 10 times that turn: Doomfire lvl rises by 1 (Max: 10)
    :
    • At end of turn when if debuffed fewer than 10 times that turn: Raise DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
      lvl by 1 (Max: 10)
  • DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
    :
    • The damage of Varrazunalaqu is boosted by 30% per lvl
    • Varrazunalaqu gains the following properties based on lvl:
5+: Can't be dodged / Ignores 'all elemental DMG cut'
10+: DMG Supplemented
  • Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / Turn-based DMG taken is boosted / Will be knocked out at end of turn if the tens digit of remaining HP percentage is less than current lvl / When lvl reaches 0: Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl lowers by 1 upon canceling an Omen)
    Duration: Indefinite
    :
    • Will be knocked out at end of turn if the tens digit of remaining HP percentage is less than current lvl
      • e.g. having <30% HP with 3 lvls will result in being knocked out
      • Checked before turn-based damage such as Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
        is applied
    • Damage dealtMultiplier: Damage Amplification is lowered by 20%, charge bar gain is lowered by 20% and turn-based damage taken is boosted per lvl

  • 80% Trigger
Readies Varrazunalaqu
Changes to Phase 2 after activation
Phase 2 Belmervolk 275 2,319,920,000 (80%) ◇◇ No
Special Attacks Triggers and Notes
  •  Irdizuradea Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
11-hit Fire damage to random allies (3100% DMG total)
Raise all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
lvl by 4
Inflict C.A. SealedCan't use charge attack
Duration: 2 turns
on all allies
Raise RuinflameATK and multiattack rate are boosted based on lvl / Activates the special attack Varrazunalaqu at lvl 5 or above / Activates the special attack Varrazunalaquvatar at lvl 10 (Can't be removed / Max: 10)
lvl by 1
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. 80%-30% HPTriple Attack 4 times
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. 30%-0% HPTriple Attack 4 timesUse a buff-removing effect 2 times
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Broken BarrelCannon barrel is broken / Certain special attacks can't be activated (Can't be removed / Can't be extended)
in effect
Triple Attack 3 times
  •  Jadubertzeum Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
1200% Fire Damage to all allies
Remove 3 buffs from all allies
Raise all allie's Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
lvl by 4
Inflict DA DownDouble attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies
Raise RuinflameATK and multiattack rate are boosted based on lvl / Activates the special attack Varrazunalaqu at lvl 5 or above / Activates the special attack Varrazunalaquvatar at lvl 10 (Can't be removed / Max: 10)
lvl by 1
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. 80%-30% HPDeal 3,000,000 or more damage in one hit 5 times
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. 30%-0% HPDeal 3,000,000 or more damage in one hit 7 times
  •  Irdizuradea Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 30%
Plain damage to all allies worth 50% of their max HP
Raise all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
lvl by 5
Gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5
Remove Unchallenged (20%)HP won't lower below 20% (Can't be removed)
Strength: 20%
  •  Varrazunalaqu Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
8-hit, 200% Fire damage to all allies
Raise all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
lvl by 2 and Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / Turn-based DMG taken is boosted / Will be knocked out at end of turn if the tens digit of remaining HP percentage is less than current lvl / When lvl reaches 0: Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl lowers by 1 upon canceling an Omen)
lvl by 2
Inflict 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
, PetrifiedCharge diamonds don't fill up
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Strong ArmedCan't be healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 5,000,000 or more damage in one hit 5 times
  •  Varrazunalaquvatar Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
8-hit, 800% Fire damage to all allies (Can't be dodged / Ignores 'all element DMG cut' / DMG Supplemented)
Raise all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
lvl by 10 and Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / Turn-based DMG taken is boosted / Will be knocked out at end of turn if the tens digit of remaining HP percentage is less than current lvl / When lvl reaches 0: Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl lowers by 1 upon canceling an Omen)
lvl by 5
Reset RuinflameATK and multiattack rate are boosted based on lvl / Activates the special attack Varrazunalaqu at lvl 5 or above / Activates the special attack Varrazunalaquvatar at lvl 10 (Can't be removed / Max: 10)
lvl
  • Passive 2At end of turn if debuffed fewer than 12 times that turn: Ruinflame lvl rises by 4 (Additional effect if debuffed fewer than 10 times: Raise all allies' Hell Heat lvl by 2 [Max: 10])
    :
    • At end of turn if debuffed fewer than 12 times that turn: RuinflameATK and multiattack rate are boosted based on lvl / Activates the special attack Varrazunalaqu at lvl 5 or above / Activates the special attack Varrazunalaquvatar at lvl 10 (Can't be removed / Max: 10)
      lvl rises by 2 (Max: 10)
      • After Irdizuradea (30%): Raises RuinflameATK and multiattack rate are boosted based on lvl / Activates the special attack Varrazunalaqu at lvl 5 or above / Activates the special attack Varrazunalaquvatar at lvl 10 (Can't be removed / Max: 10)
        lvl by 4 instead
    • At end of turn if debuffed fewer than 10 times: Raise all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
      lvl by 2 (Max: 10)
  • Passive 3Belmervolk's DMG taken is lowered based on how high the cannon's durability is / Upon canceling an Omen: Cannon Core Exposed to foe
    :
    • Belmervolk's DMG taken is lowered based on how high the cannon's durability is
    • Upon canceling an Omen: Inflict Cannon Core ExposedCannon core is exposed / Foe's cannon durability is lowered (Can't be removed)
      on foe
  • Cannon Gauge
    • While Cannon Core ExposedCannon core is exposed / Foe's cannon durability is lowered (Can't be removed)
      is in effect:
      • The cannon's durability weakens for every hit of 3,000,000 DMG or buff-removing effect taken
    • When durability reaches 0:
      • Resets Belmervolk's RuinflameATK and multiattack rate are boosted based on lvl / Activates the special attack Varrazunalaqu at lvl 5 or above / Activates the special attack Varrazunalaquvatar at lvl 10 (Can't be removed / Max: 10)
        lvl
      • Inflict Broken BarrelCannon barrel is broken / Certain special attacks can't be activated (Can't be removed / Can't be extended)
        Duration: 3 turns
        on foe
      • Ruinflame DeathcannonUpon activating a Fated Chain: Plain DMG to a foe / Lowers all allies' Hell Heat lvl by 2 (1 time / Can't be removed)
        Local status effect
        effect to MC based on reset Ruinflame lvl
      • 100% boost to Fated Chain bar
    • When Broken BarrelCannon barrel is broken / Certain special attacks can't be activated (Can't be removed / Can't be extended)
      ends:
      • Durability is fully restored
      • Barrel becomes more difficult to weaken due to being broken once
  • Upon activating Fated Chain while Ruinflame DeathcannonUpon activating a Fated Chain: Plain DMG to a foe / Lowers all allies' Hell Heat lvl by 2 (1 time / Can't be removed)
    Local status effect
    is in effect:
    • Lower all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 10)
      lvl by 2 (Lvls lowered increased based on Ruinflame Deathcannon lvl)
    • 10,000,000 Plain damage to foe (Hit count increased based on Ruinflame Deathcannon lvl)
    • Consumes Ruinflame DeathcannonUpon activating a Fated Chain: Plain DMG to a foe / Lowers all allies' Hell Heat lvl by 2 (1 time / Can't be removed)
      Local status effect

  • Upon entering phase
Removes Passive 1At end of turn if debuffed fewer than 10 times that turn: Doomfire lvl rises by 1 (Max: 10)
Gains Passive 2At end of turn if debuffed fewer than 12 times that turn: Ruinflame lvl rises by 4 (Additional effect if debuffed fewer than 10 times: Raise all allies' Hell Heat lvl by 2 [Max: 10])
and Passive 3Belmervolk's DMG taken is lowered based on how high the cannon's durability is / Upon canceling an Omen: Cannon Core Exposed to foe
and enables Cannon Gauge.
  • When RuinflameATK and multiattack rate are boosted based on lvl / Activates the special attack Varrazunalaqu at lvl 5 or above / Activates the special attack Varrazunalaquvatar at lvl 10 (Can't be removed / Max: 10)
    is lvl 5+:
Readies Varrazunalaqu
Only occurs once until lvl is reset
  • When RuinflameATK and multiattack rate are boosted based on lvl / Activates the special attack Varrazunalaqu at lvl 5 or above / Activates the special attack Varrazunalaquvatar at lvl 10 (Can't be removed / Max: 10)
    is lvl 10:
Readies Varrazunalaquvatar
  • 30% Trigger
Readies Irdizuradea
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×? Join: Prestige Pendant ×? Crew: Prestige Pendant ×?
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
  • 75.275.25% ±7.06% chance to be selected when chest drops.
    Based on 76 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  •  5.95.94% ±3.87% chance to be selected when chest drops.
    Based on 6 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Damascus Grain
  • 18.818.81% ±6.40% chance to be selected when chest drops.
    Based on 19 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Brimstone Earrings
  •  5.95.94% ±3.87% chance to be selected when chest drops.
    Based on 6 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Blazeheart Earrings
  •  1.91.89% ±2.17% chance to be selected when chest drops.
    Based on 2 drops from 106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk
  •  1.91.89% ±2.17% chance to be selected when chest drops.
    Based on 2 drops from 106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious Weapons
  • 61.361.32% ±7.78% chance to be selected when chest drops.
    Based on 65 drops from 106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk Fellcore ×3
  • 36.836.79% ±7.70% chance to be selected when chest drops.
    Based on 39 drops from 106 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Doomfire Missile ×1
Chest 5 Host MVP Blue
? -- 20% 20% of total honor is required to guarantee a blue chest.
  •  9.19.09% ±10.08% chance to be selected when chest drops.
    Based on 2 drops from 22 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious (Hard) Weapons
  • 72.772.73% ±15.62% chance to be selected when chest drops.
    Based on 16 drops from 22 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Ruinflame Muzzle ×3
  • 18.218.18% ±13.53% chance to be selected when chest drops.
    Based on 4 drops from 22 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Ruinflame Muzzle ×4
  •  4.54.55% ±7.30% chance to be selected when chest drops.
    Based on 1 drops from 22 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Intricacy Ring
  •  0.00.00% ±0.00% chance to be selected when chest drops.
    Based on 0 drops from 22 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Sublimity Ring
  •  0.00.00% ±0.00% chance to be selected when chest drops.
    Based on 0 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious (Hard) Weapons
  • 66.766.67% ±11.56% chance to be selected when chest drops.
    Based on 30 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Ruinflame Muzzle ×1
  • 15.615.56% ±8.89% chance to be selected when chest drops.
    Based on 7 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Ruinflame Muzzle ×2
  • 13.313.33% ±8.34% chance to be selected when chest drops.
    Based on 6 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Ruinflame Muzzle ×3
  •  4.44.44% ±5.05% chance to be selected when chest drops.
    Based on 2 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lineage Ring
  •  0.00.00% ±0.00% chance to be selected when chest drops.
    Based on 0 drops from 45 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Intricacy Ring
  •  8.98.91% ±4.66% chance to be selected when chest drops.
    Based on 9 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious (Hard) Weapons
  • 68.368.32% ±7.61% chance to be selected when chest drops.
    Based on 69 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Ruinflame Muzzle ×1
  • 19.819.80% ±6.52% chance to be selected when chest drops.
    Based on 20 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Ruinflame Muzzle ×2
  •  2.01.98% ±2.28% chance to be selected when chest drops.
    Based on 2 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Ruinflame Muzzle ×3
  •  1.00.99% ±1.62% chance to be selected when chest drops.
    Based on 1 drops from 101 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Eternity Sand
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2026-08-08, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.


Resources

References