Anima-Animus Core (Raid)

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This article is about the raid. For the non-party character, see Hive God Anima Animus (NPC).

Raid Battles

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Anima-Animus Core (Impossible)
Cost to Host: 80 AP,
Ater Centrum ×5 or Luteus Centrum ×5
Cost to Join: Rank 120+, 3 EP Unlock: Rank 120+ and clear Chapter 147 Story: My Brother's Keeper
Participants: 18 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 143 (144/147/148): Libertaria Island - Storia ZoneStart (Ater Centrums), Start (Luteus Centrums)Network Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 150 Anima-Animus Core Lv150 アニマ・アニムス・コア
Phase Name Lvl HP Charge Mode
Boss Anima-Animus Core 150 450,000,000 Yes
? DEF
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immunity varies HP 100%-26%: ✕
HP 25%-0%: 〇
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Hive Mind OD TR 50% 25% 10%
Dark damage to all allies.
Inflicts Strong ArmedCan't be healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% CollapsedCharge bar is lowered on every turn
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on hit allies.
Inflicts Lethal HitInstant death for the victim.
on allies with 10 stacks of Psychic FusionHas a chance to attack an ally based on lvl (Can't be removed / Max: Lvl 10) / Lvl lowers by 3 upon being targeted by an ally's buff or healing skill
.
  • Schatten N OD TR 65%
26-hit Dark damage to random allies.
Inflicts Psychic FusionHas a chance to attack an ally based on lvl (Can't be removed / Max: Lvl 10) / Lvl lowers by 3 upon being targeted by an ally's buff or healing skill
, DA DownDouble attack rate is lowered
Duration: 3 turns
and TA DownTriple attack rate is lowered
Duration: 3 turns
on hit allies.
Deals an additional 2,000 Dark damage per stack of Psychic FusionHas a chance to attack an ally based on lvl (Can't be removed / Max: Lvl 10) / Lvl lowers by 3 upon being targeted by an ally's buff or healing skill
.
  • Syzygie N OD TR 85%
8-hit Dark damage to each ally.
Gains DA UpDouble attack rate is boosted
Local status effect
and TA UpTriple attack rate is boosted
Local status effect
.
Removes 5 buffs from all allies.
Inflicts Psychic FusionHas a chance to attack an ally based on lvl (Can't be removed / Max: Lvl 10) / Lvl lowers by 3 upon being targeted by an ally's buff or healing skill
on all allies.
  • Normal attacks hit all allies and have a chance to inflict Psychic FusionHas a chance to attack an ally based on lvl (Can't be removed / Max: Lvl 10) / Lvl lowers by 3 upon being targeted by an ally's buff or healing skill
    .
  • Triggered special attacks do not clear charge diamonds.
  • At battle start
Deploys Anima-Animus Core Field Effect: 50% boost to charge bar gain / Skill cooldowns are extended by 3 turns
  • 85% Trigger
Casts Syzygie.
  • 65% Trigger
Casts Schatten.
  • 50% Trigger
Unleashes True Power.
Casts Hive Mind.
  • 25% Trigger
Unleashes True Power+.
Casts Hive Mind.
  • 10% Trigger
Casts Hive Mind.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×50 Join: Prestige Pendant ×35 Crew: Prestige Pendant ×35
Chest 1 Chest 2 Chest 3 Chest 4
60% 100% 100% 100%
Chest 5 Chest 6 Host MVP
100% 100% --
  • 39.139.09% ±1.57% chance to be selected when chest drops.
    Based on 1016 drops from 2599 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  • 60.960.91% ±1.57% chance to be selected when chest drops.
    Based on 1583 drops from 2599 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Hive God Anima
  • Eternity Sand
  •  5.55.49% ±1.24% chance to be selected when chest drops.
    Based on 50 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  2.92.85% ±0.91% chance to be selected when chest drops.
    Based on 26 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 48.448.41% ±2.72% chance to be selected when chest drops.
    Based on 441 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  • 16.816.79% ±2.04% chance to be selected when chest drops.
    Based on 153 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Quartz
  • 20.520.53% ±2.20% chance to be selected when chest drops.
    Based on 187 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Hive God Anima
  •  5.85.82% ±1.28% chance to be selected when chest drops.
    Based on 53 drops from 911 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Weapons
  • 30.830.80% ±2.07% chance to be selected when chest drops.
    Based on 414 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  • 10.010.04% ±1.35% chance to be selected when chest drops.
    Based on 135 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 15.115.10% ±1.61% chance to be selected when chest drops.
    Based on 203 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Soul Balm
  • 20.520.54% ±1.81% chance to be selected when chest drops.
    Based on 276 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  • 11.311.31% ±1.42% chance to be selected when chest drops.
    Based on 152 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Quartz
  • 10.010.04% ±1.35% chance to be selected when chest drops.
    Based on 135 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Hive God Anima
  •  2.12.08% ±0.64% chance to be selected when chest drops.
    Based on 28 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Weapons
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2022-12-26, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.