100%~80,000 ATKEstimated damage taken from a 80,000 ATK foe
DEF
Element
Base
ATK DownATK is lowered 25%
ATK DownATK is lowered 50%
10
Advantage
6,000
4,500
3,000
10
Neutral
8,000
6,000
4,000
10
Disadvantage
12,000
9,000
6,000
15 DEFEstimated damage dealt to a 15 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
50%~120,000 ATKEstimated damage taken from a 120,000 ATK foe
DEF
Element
Base
ATK DownATK is lowered 25%
ATK DownATK is lowered 50%
10
Advantage
9,000
6,750
4,500
10
Neutral
12,000
9,000
6,000
10
Disadvantage
18,000
13,500
9,000
15 DEFEstimated damage dealt to a 15 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
25%~140,000 ATKEstimated damage taken from a 140,000 ATK foe
DEF
Element
Base
ATK DownATK is lowered 25%
ATK DownATK is lowered 50%
10
Advantage
10,500
7,875
5,250
10
Neutral
14,000
10,500
7,000
10
Disadvantage
21,000
15,750
10,500
15 DEFEstimated damage dealt to a 15 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
0%All light damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!PetrifiedCharge diamonds don't fill up Not immune〇StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Special Attacks
Triggers and Notes
SyzygieNODTR 85%
9-hit Dark damage to all allies. (400% DMG total1-hit 40% DMG, 8-hit 45% DMG)
Raises Psychic FusionHas a chance to attack an ally based on lvl (Can't be removed / Max: Lvl 10) / Lvl lowers by 3 upon being targeted by an ally's buff or healing skill lvl by 2.
SchattenNODTR 65%
26-hit, 80% Dark damage to random allies.
Inflicts DA DownDouble attack rate is lowered Duration: 3 turns and TA DownTriple attack rate is lowered Duration: 3 turns.
Deals an additional 2,000 static Dark damage per Psychic FusionHas a chance to attack an ally based on lvl (Can't be removed / Max: Lvl 10) / Lvl lowers by 3 upon being targeted by an ally's buff or healing skill lvl.
Raise Psychic FusionHas a chance to attack an ally based on lvl (Can't be removed / Max: Lvl 10) / Lvl lowers by 3 upon being targeted by an ally's buff or healing skill lvl by 1.
Inflicts Lethal HitInstant death for the victim. on allies with 10 stacks of Psychic FusionHas a chance to attack an ally based on lvl (Can't be removed / Max: Lvl 10) / Lvl lowers by 3 upon being targeted by an ally's buff or healing skill .
Normal attacks hit all allies.
Normal attacks have a chance to raise Psychic FusionHas a chance to attack an ally based on lvl (Can't be removed / Max: Lvl 10) / Lvl lowers by 3 upon being targeted by an ally's buff or healing skill lvl.
Triggered special attacks do not clear charge diamonds.
Debuffs are only inflicted on allies that take damage.
At battle start, deploys Anima-Animus Core Field50% boost to charge bar gain / Skill cooldowns are increased by 3 turns Field effect Unofficial status name
39.139.09% ±1.57% chance to be selected when chest drops.Based on 1016 drops from 2599 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Malice Fragment
60.960.91% ±1.57% chance to be selected when chest drops.Based on 1583 drops from 2599 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Hive God Anima
5.55.49% ±1.24% chance to be selected when chest drops.Based on 50 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Champion Merit
2.92.85% ±0.91% chance to be selected when chest drops.Based on 26 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Supreme Merit
48.448.41% ±2.72% chance to be selected when chest drops.Based on 441 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Malice Fragment
16.816.79% ±2.04% chance to be selected when chest drops.Based on 153 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.
20.520.53% ±2.20% chance to be selected when chest drops.Based on 187 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Hive God Anima
5.85.82% ±1.28% chance to be selected when chest drops.Based on 53 drops from 911 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.
30.830.80% ±2.07% chance to be selected when chest drops.Based on 414 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Champion Merit
10.010.04% ±1.35% chance to be selected when chest drops.Based on 135 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Supreme Merit
15.115.10% ±1.61% chance to be selected when chest drops.Based on 203 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Soul Balm
20.520.54% ±1.81% chance to be selected when chest drops.Based on 276 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Malice Fragment
11.311.31% ±1.42% chance to be selected when chest drops.Based on 152 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.
10.010.04% ±1.35% chance to be selected when chest drops.Based on 135 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Hive God Anima
2.12.08% ±0.64% chance to be selected when chest drops.Based on 28 drops from 1344 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers. Drop table last updated: 2022-12-26, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.