This article is about the 6★ Standard raid and 6★ Impossible raid. For 8★ Impossible raid, see Super Ultimate Bahamut (Raid).
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Raid Battles
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Ultimate Bahamut |
150 |
666,666,666 |
◇◇◇◇◇ |
Yes |
13 DEFEstimated damage dealt to a 13 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 115.38% | 153.85% | 230.77% | Neutral | 76.92% | 102.56% | 153.85% | Disadvantage | 57.69% | 76.92% | 115.38% | 0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered Immunity varies HP 100%-66%: 〇 HP 65%-0%: ✕!ATK DownATK is lowered Immunity varies HP 100%-66%: 〇 HP 65%-0%: ✕!GravitySpecial attack max charge turn is extended Immunity varies HP 100%-81%: ✕ HP 80%-66%: 〇 HP 65%-0%: ✕!DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Immunity varies HP 100%-21%: 〇 HP 20%-0%: ✕!ZombifiedReceives DMG if healed Immunity unknown?SleepCan't attack and takes big DMG (Ends upon taking DMG) Immunity unknownTakes 25% more damage?ParalyzedCan't attack Immunity varies HP 100%-66%: 〇 HP 65%-21%: ✕ HP 20%-0%: 〇!PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-81%: ✕ HP 80%-0%: 〇!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- Deploys the Hour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect field effect.
- Multi-hit, random element damage to random allies.
- Daedalus Wing
N 100%-80% OD 100%-80%
- 5000 Wind damage to all allies.
- Gains UpliftedCharge diamonds fill more quickly
Duration: 180 seconds.
- Daedalus Wing
N 80%-65% OD 80%-65% TR 80%
- Plain Damage to all allies based on 50% of max HP (30% for trigger).
- Earth damage to one ally and switches them with a backline ally.
- Light damage to all allies.
- Gains Purging LightCasts random debuff effect each turn
Duration: 3 turnsLocal status effect.
- Multi-hit Fire damage to random allies. Last hit deals ~700,000 Fire damage.
- Inflicts 10% CollapsedCharge bar is lowered on every turn
Strength: 10%, BurnedHP is lowered on every turn , and removes all buffs on all allies.
- Switches Hour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect to Dark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower Duration: IndefiniteField effect.
- Removes all debuffs on Ultimate Bahamut.
- Earth damage to all allies.
- Inflicts ATK DownATK is lowered
, DEF DownDEF is lowered , DA DownDouble attack rate is lowered , TA DownTriple attack rate is lowered
- Ultima Blast N 20%- TR 12%
- Water damage to all allies and removes 1 buff.
- Skyfall Ultimus OD 20%- TR 5%
- 999,999 Dark damage to all allies.
- Gains Ruination RayDeals 3-hit plain DMG to an ally each turn
Duration: 2 turns.
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- Triggers still occur even when ParalyzedCan't attack
.
- Vulnerable to ForfeitDMG dealt is lowered / DMG taken is boosted
, Elemental DEF Down debuffs (Fire DEF DownDEF is lowered for fire DMG ,Water DEF DownDEF is lowered for water DMG ,Earth DEF DownDEF is lowered for earth DMG ,Wind DEF DownDEF is lowered for wind DMG ,Light DEF DownDEF is lowered for light DMG ,Dark DEF DownDEF is lowered for dark DMG ), and stackable ATK/DEF Down (ATK Down (Stackable)ATK is lowered (Stackable) ,DEF Down (Stackable)DEF is lowered (Stackable) ).
- Normal attacks may inflict TargetMore likely to be attacked
Duration: 2 turnsRemovable with Clarity-type skills.
- Dark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
Duration: IndefiniteField effect
- ATK UpATK is boosted
and DEF UpDEF is boosted buffs have no effect while this field effect is active. Any allies below 5% HP will be instantly knocked out.
- Casts Hour of Ruin.
- If any ally has TargetMore likely to be attacked
Duration: 2 turnsRemovable with Clarity-type skills
- Casts Reginleiv.
- Cast Daedalus Wing.
- Cast Daedalus Wing.
- Unleashes True Power.Ultimate Bahamut strengthens its defense!
- Base charge diamonds: 5 → 3.
- Fills all charge diamonds.
- Casts Virtuous Verse.
- Unleashes True Power+.Ultimate Bahamut will rain light upon all that breathes...
- Removes all debuffs on Ultimate Bahamut.
- Normal attacks now hit all allies.
- Casts The Rage.
- Casts Deadly Flare.
- Casts Dark Hour.
- Unleashes True Power++.Ultimate Bahamut heralds the terminus of all life!
- Gains immunity to ComatoseCan't attack and takes big DMG
(Chance to end upon taking DMG) Takes 50% more damage Local status effect.
- Normal attacks now hit one ally and deal Light or Dark damage.
- Base charge diamonds: 3 → 2.
- Cast Ultima Blast.
- Unleashes True Power+++.Ultimate Bahamut increases in power with every second!
- Casts Skyfall Ultimus.
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N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
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100% |
100% |
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Chest 5 |
Chest 6 |
Host |
MVP |
100% |
100% |
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Drop table last updated: 2022-08-03, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Phase 1 | Ultimate Bahamut |
200 |
420,000,000 (100%) |
◇◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Deploys the Hour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect field effect.
- Multi-hit, random element damage to random allies. Inflicts Strong ArmedCan't be healed
.
- Daedalus Wing N OD TR 95%
- 10000 static Wind damage to all allies.
- Gains UpliftedCharge diamonds fill more quickly
Duration: 180 seconds.
- Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
- Inflicts 10% CollapsedCharge bar is lowered on every turn
Strength: 10% and BurnedHP is lowered on every turn .
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- Triggers still occur even when ParalyzedCan't attack
or ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect.
- Normal attacks have a chance to inflict TargetMore likely to be attacked
Duration: 2 turnsRemovable with Clarity-type skills, ignoring Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." or Debuff Res. UpDebuff resistance is boosted .
- Immune to GravitySpecial attack max charge turn is extended
.
- When host starts raid
- Casts Hour of Ruin.
- If any ally has TargetMore likely to be attacked
Duration: 2 turnsRemovable with Clarity-type skills
- Casts Reginleiv.
- Casts Daedalus Wing.
- Moves to Phase 2.
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Phase 2 | Ultimate Bahamut |
200 |
357,000,000 (85%) |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Deadly Flare OD 85%-50% TR 85% 55%
- Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
- TR 85%
- Inflicts 10% CollapsedCharge bar is lowered on every turn
Strength: 10% and BurnedHP is lowered on every turn .
- Removes all buffs on all allies.
- OD 85%-70%
- Inflicts 10% CollapsedCharge bar is lowered on every turn
Strength: 10% and BurnedHP is lowered on every turn .
- OD 70%-50% TR 55%
- Inflicts StoneCan't attack and receives big DMG
Takes 120% more damage and DEF DownDEF is lowered .
- Plain Damage (60% of max HP) to all allies.
- Gains UpliftedCharge diamonds fill more quickly
Duration: 180 seconds.
- Virtuous Verse N TR 75% TR 60%-56%
- Earth damage to one ally.
- Switches up to twoIf only one ally is in the backline, only one ally will be switched. random frontline allies with backline allies (will not switch the main character).
- TR 75% TR 60%-56%
- Removes all buffs on all allies.
- TR 60%-56% only: Only happens when 75% and 70% triggers were skipped.
- Light damage to all allies.
- Gains Purging LightCasts random debuff effect each turn
Duration: 3 turnsLocal status effect.
- Removes two debuffs from Ultimate Bahamut.
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- Gains immunity to DelayReduce a foe's filled charge diamonds by 1
.
- Vulnerable to GravitySpecial attack max charge turn is extended
.
- 85% Trigger
- Casts Deadly Flare.
- Fills all charge diamonds.
- Casts Virtuous Verse.
- 75% Trigger
- Normal attacks now hit all allies.
- Normal attacks no longer inflict TargetMore likely to be attacked
Duration: 2 turnsRemovable with Clarity-type skills.
- Removes all debuffs on Ultimate Bahamut.
- Vulnerable to DelayReduce a foe's filled charge diamonds by 1
.
- 70% Trigger
- Casts The Rage.
- Fills all charge diamonds.
- Only happens to the player who pushed Ultimate Bahamut into overdrive.
- Generally occurs around 65%.
- Casts Deadly Flare.
- Move to Phase 3.
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Phase 3 | Ultimate Bahamut |
200 |
210,000,000 (50%) |
◇◇◇◇◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Sirius (Plain Damage) TR 50% 40%
- 4-hit Plain Damage (30% of max HP) to random allies.
- TR 50%
- Removes all buffs on all allies.
- 4-hit multi-element1 hit of Fire, Water, Earth, Wind each damage to random allies.
- Causes Ultimate Bahamut to trigger Reason's Transcendence next turn for all parties.
- Removes all debuffs on Ultimate Bahamut.
- Reason's Transcendence TR
- Knocks out all allies for all members of the raid.
- Also hits backline allies. Ignores AutoreviveRecovers once from a knockout while in effect
.
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- Gains immunity to ParalyzedCan't attack
, GravitySpecial attack max charge turn is extended , ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect, ATK DownATK is lowered , DEF DownDEF is lowered .
- Gains immunity to effects that fill charge diamonds until 30%.
- Remains vulnerable to PetrifiedStops enemy's charge diamonds from filling.
.
- Does not normal attack.
- Removes all debuffs on Ultimate Bahamut.
- If Ultimate Bahamut casts Resounding Realm, it will cast Reason's Transcendence next turn for all parties in the raid.
- 50% Trigger
- Casts Sirius (plain damage).
- This trigger must activate before any of the below triggers listed in this phase.
- Casts Sirius (multi-element). Charge diamonds do not reset.
- Casts Sirius (plain damage). Charge diamonds do not reset.
- Casts Sirius (multi-element). Charge diamonds do not reset.
- Moves to Phase 4.
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Phase 4 | Ultimate Bahamut |
200 |
126,000,000 (30%) |
◇◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Switches Hour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect to Dark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 10% or lower Duration: IndefiniteField effect.
- Removes all buffs on all allies.
- 8000 Earth damage to all allies.
- Inflicts DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered .
- Gains TA UpTriple attack rate is boosted
.
- Massive Water damage to all allies.
- Removes all buffs on all allies.
- Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
- Inflicts 10% CollapsedCharge bar is lowered on every turn
Strength: 10% and BurnedHP is lowered on every turn .
- Skyfall Ultimus OD TR 15%
- 999,999 Dark damage to all allies.
- Gains Ruination RayDeals 3-hit plain DMG to an ally each turn
Duration: 3 turns and Purging LightCasts random debuff effect each turn Duration: 3 turnsLocal status effect.
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- Normal attacks now deal single-target Light/Dark damage only.
- Loses immunity to ParalyzedCan't attack
.
- Removes all debuffs on Ultimate Bahamut.
- Dark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 10% or lower
Duration: IndefiniteField effect
- ATK UpATK is boosted
and DEF UpDEF is boosted buffs have no effect while this field effect is active. Any allies below 10% HP will be instantly knocked out.
- Casts Dark Hour.
- Fills all charge diamonds.
- Casts Ultima Blast.
- Casts Skyfall Ultimus.
- Moves to Phase 5.
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Phase 5 | Ultimate Bahamut |
200 |
42,000,000 (10%) |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Cosmic Collision OD TR 10% 1%
- Multi-hit plain damage and multi-element damage to random allies.
- TR 10%
- Removes all buffs on all allies.
- Removes all debuffs on Ultimate Bahamut.
- Light damage to all allies.
- Gains Purging LightCasts random debuff effect each turn
Duration: 3 turnsLocal status effect.
- 10,000 Dark damage to all allies.
- Gains Ruination RayDeals 3-hit plain DMG to an ally each turn
Duration: 3 turns.
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- Normal attacks now hit all allies.
- Loses immunity to ATK DownATK is lowered
, DEF DownDEF is lowered , and GravitySpecial attack max charge turn is extended .
- 10% Trigger
- Casts Cosmic Collision.
- Casts Deadly Flare (Dark).
- Casts Cosmic Collision.
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N - Normal, OD - Overdrive, TR - Trigger |
Resources
Trivia
- Ultimate Bahamut's design originates from Rage of Bahamut.
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Standard Raids |
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Omega | |
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Tier 2 Summons | |
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Primarchs | |
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Ultimate | |
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Impossible Raids |
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Omega HL | |
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Regalia | |
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Ennead | |
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Malice & Menace | |
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Omega Rebirth | |
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Six Dragons | |
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Revans | |
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Super Ultimate | |
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References