Starke Island
An island buried by a plot to consolidate power.
Even bearing such great loss, people must move
forward.
Starke Island is the location for chapters 108-110 of the main quest.
< Reiche Island | Starke Island | The Edgelands >
Contents
Lore
Remains of the Kingdom
- Remains of the once prosperous Torhid Kingdom. The people of the kingdom suffered great losses at the force of the divine retribution, causing them to flee Starke Island in droves. Outlaws, unafraid of a second divine retribution, now occupy the abandoned homes.
Divine Retribution's Scar
- The ruins caused from the attack that destroyed the Torhid Kingdom. A pillar of light descended from the heavens, sending person, kingdom, and island alike to the bottom of the skies. It is said that the voices of those who died in the attack can still be heard crying out in resentment.
Tower of Hope
- An observatory that stood through the rise and fall of the Torhid Kingdom. It miraculously survived through the impressive destruction of the divine retribution. Named the Tower of Hope to symbolize the eventual rebirth of the kingdom, it lost its significance after the Nalhegrande Skydom was embroiled in war.
Heavenly Radiance
- A giant pillar of light cast from the heavens was the deathblow for the rotten Torhid Kingdom. People, unsure of the cause, thought it an act of god and thus dubbed the event "divine retribution." However, there are accounts of those who say they saw the Great Wall momentarily wrapped in light after the divine retribution was over.
Locations
Nameless Ruins
- Ruins that were abandoned to time. Regret is now the only thing that prowls the empty vestiges of a lost country.
Main Quests
Chapter 108: Gathering Will - Episode 1 has no battle and costs 0 AP to clear. It is unlocked after clearing Chapter 107 Story: Mutating Darkness.
Chapter 108: Gathering Will - Episode 2 has no battle and costs 0 AP to clear.
Chapter 108: Gathering Will - Episode 3 |
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Cost to Host: 23 AP | Unlock: Clear Chapter 108 Story: Gathering Will - Episode 2 |
Location: Chapter 108: Starke Island - Nameless Ruins | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
First time only: Black Knight and Orchid cannot be in your party. | |||||
Wave | Name | Lvl | HP | Charge | Mode |
Boss | Otherworld Lancer | 40 | 480,000 | ◇◇ | No |
Otherworld Duelist | 40 | 510,000 | ◇◇◇ | No |
Rewards | ||
---|---|---|
First clear: |
Wooden | Silver | Gold |
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|
Chapter 108: Gathering Will - Episode 4 has no battle and costs 0 AP to clear. You will receive Crystal ×50 after clearing it.
Free Quests
Once Lost, Once Found |
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Cost to Host: 40 AP | Unlock: Clear Chapter 110 Story: Protector of Truth and Chapter 1 (115) Quest: Siero's RequestVerification needed. |
Location: Chapter 108: Starke Island - Nameless Ruins | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
Guaranteed 1 Broken Teacup and Dusty Book per run. | |||||
Wave | Name | Lvl | HP | Charge | Mode |
Boss | Behemoth | 50 | 29,800,000 | ◇ | Yes |
Special Attacks | Triggers and Notes | ||||
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
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First clear: Crystal ×50 |
Wooden | Silver | Gold |
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Six-Dragon Advent: Vermillion |
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Cost to Host: 80 AP | Unlock: Rank 151+, Clear Lindwurm (Raid). |
Location: Chapter 108: Starke Island - Nameless Ruins | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
Full Elixirs cannot be used. This quest has a time limit of 30 minutes. |
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Wave | Name | Lvl | HP | Charge | Mode |
Phase 1 | Wilnas | 150 | 165,000,000 (100%) | ◇ | No |
15 DEFEstimated damage dealt to a 15 DEF foe?%All fire damage taken reduced by ?%.0%All water damage taken reduced by 0%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.?%All light damage taken reduced by ?%.?%All dark damage taken reduced by ?%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immunity unknown?PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Immunity unknown?BlindedAttacks have a slight chance to miss Immunity unknown?CharmedAttacks are slightly limited Immune✕EnticedAttacks are slightly limited Immunity unknown?ZombifiedReceives DMG if healed Immune✕SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immune✕PetrifiedStops enemy's charge diamonds from filling. Immunity unknown?StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Immunity unknownLocal status effect?Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Immunity unknownTakes 10% more damage Local status effect? | |||||
Special Attacks | Triggers and Notes | ||||
Magma Chamber Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 90%
Hadron Sphere Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 65%
Black Crevasse Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
Heat Ray Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
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| ||||
Phase 2 | Wilnas | 150 | 66,000,000 (40%) | ◇ | No |
15 DEFEstimated damage dealt to a 15 DEF foe?%All fire damage taken reduced by ?%.0%All water damage taken reduced by 0%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.?%All light damage taken reduced by ?%.?%All dark damage taken reduced by ?%.0%All plain damage taken reduced by 0%. DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Immune✕DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immunity unknown?PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Immunity unknown?BlindedAttacks have a slight chance to miss Immunity unknown?CharmedAttacks are slightly limited Immune✕EnticedAttacks are slightly limited Immunity unknown?ZombifiedReceives DMG if healed Immune✕SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immune✕PetrifiedStops enemy's charge diamonds from filling. Immune✕StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Immunity unknownLocal status effect?Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Immunity unknownTakes 10% more damage Local status effect? | |||||
Special Attacks | Triggers and Notes | ||||
Magma Chamber Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 40%
Hadron Buster Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD TR 20%
Black Crevasse Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD
Heat Ray Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD
Pale Fire Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD |
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
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First clear: Crystal ×50, VermillionClear Six-Dragon Advent: Vermillion Rewards Crystal ×50 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
50%Inferior to 51.4%. The highest Drop Rate Boost reported with no drop is 1.944 (Bounty lvl 7Item drop rate is boosted , Journey Drops boost during Magnafest and Weather Vane).[2] |
? | 100% | 100% |
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|
||
Chest 5 | Chest 6 | - | - |
100% | 100% | - | - |
|
- | - | |
Source Drop table last updated: 2021-01-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Six-Dragon Advent: Emerald |
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Cost to Host: 80 AP | Unlock: Rank 151+, Clear Lindwurm (Raid). |
Location: Chapter 108: Starke Island - Nameless Ruins | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
Full Elixirs cannot be used. This quest has a time limit of 30 minutes. |
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Wave | Name | Lvl | HP | Charge | Mode |
Phase 1 | Ewiyar | 150 | 180,000,000 | ◇ | No |
Special Attacks | Triggers and Notes | ||||
Wind Speed: 180 m/s Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 99% 70%
Mach 3 Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 85% 55%
Flying Debris Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
Easy Collapse Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
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Phase 2 | Ewiyar | 150 | 72,000,000 (40%) | ◇ | No |
Special Attacks | Triggers and Notes | ||||
Mach 3 Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 30%
Wind Speed: 256 m/s Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD
Meteor Feather Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD
Dragon's Nest Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 15%
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
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First clear: Crystal ×50, EmeraldClear Six-Dragon Advent: Emerald Rewards Crystal ×50 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
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50%Inferior to 51.4%. The highest Drop Rate Boost reported with no drop is 1.944 (Bounty lvl 7Item drop rate is boosted , Journey Drops boost during Magnafest and Weather Vane).[2] |
? | 100% | 100% |
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|
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Chest 5 | Chest 6 | - | - |
100% | 100% | - | - |
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- | - | |
Source Drop table last updated: 2021-01-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Six-Dragon Advent: Azure |
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Cost to Host: 80 AP | Unlock: Rank 151+, Clear Lindwurm (Raid). |
Location: Chapter 108: Starke Island - Nameless Ruins | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
Full Elixirs cannot be used. This quest has a time limit of 30 minutes. |
|||||
Wave | Name | Lvl | HP | Charge | Mode |
Phase 1 | Wamdus | 150 | 182,222,222 | ◇ | No |
Special Attacks | Triggers and Notes | ||||
Hydrozoa Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 90 55
Vesselfall Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
Innocence Drain Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
Vortex Core Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 75
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Phase 2 | Wamdus | 150 | 72,888,888 (40%) | ◇ | No |
Special Attacks | Triggers and Notes | ||||
Innocence Attractor Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD TR 40
Vortex Kernel Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 15
Hydrozoa Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD
Forceful Bite Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD |
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50, AzureClear Six-Dragon Advent: Azure Rewards Crystal ×50 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
50%Inferior to 51.4%. The highest Drop Rate Boost reported with no drop is 1.944 (Bounty lvl 7Item drop rate is boosted , Journey Drops boost during Magnafest and Weather Vane).[2] |
? | 100% | 100% |
|
|
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Chest 5 | Chest 6 | - | - |
100% | 100% | - | - |
|
- | - | |
Source Drop table last updated: 2021-01-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Six-Dragon Advent: Gold |
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Cost to Host: 80 AP | Unlock: Rank 151+, Clear Lindwurm (Raid). |
Location: Chapter 108: Starke Island - Nameless Ruins | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
Full Elixirs cannot be used. This quest has a time limit of 30 minutes. |
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Wave | Name | Lvl | HP | Charge | Mode |
Phase 1 | Galleon | 150 | 196,000,000 | ◇◇ | No |
Special Attacks | Triggers and Notes | ||||
Island Hurl Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
Swat Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
Clast Regain Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
Atomic Vise Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 70%
|
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Phase 2 | Galleon | 150 | 78,400,000 (40%) | ◇◇ | No |
Special Attacks | Triggers and Notes | ||||
Island Hurl Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD
Rubble Rain Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
Terranean Paroxysm Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
Atomic Vise Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 40%
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50, GoldenClear Six-Dragon Advent: Gold Rewards Crystal ×50 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
50%Inferior to 51.4%. The highest Drop Rate Boost reported with no drop is 1.944 (Bounty lvl 7Item drop rate is boosted , Journey Drops boost during Magnafest and Weather Vane).[2] |
? | 100% | 100% |
|
|
||
Chest 5 | Chest 6 | - | - |
100% | 100% | - | - |
|
- | - | |
Source Drop table last updated: 2021-01-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Ruins of Treylant
- The imperial capital, once shrouded in secrets. Within its once great halls lurks an entombed truth and the stairs to reach it..
Main Quests
Chapter 109: Those Who Fight Back - Episode 1 has no battle and costs 0 AP to clear. It is unlocked after clearing Chapter 108 Story: Gathering Will.
Chapter 109: Those Who Fight Back - Episode 2 |
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Cost to Host: 23 AP | Unlock: Clear Chapter 109 Story: Those Who Fight Back - Episode 1 |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
First time only: Rackam, Io, Eugen, Rosetta, Lecia, Orchid, Sturm, and Drang cannot be in your party. | |||||
Wave | Name | Lvl | HP | Charge | Mode |
Boss | Otherworldly Mass | 70 | 2,500,000 | ◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
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First clear: |
Wooden | Silver | Gold |
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Chapter 109: Those Who Fight Back - Episode 3 |
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Cost to Host: 23 AP | Unlock: Clear Chapter 109 Story: Those Who Fight Back - Episode 2 |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
First time only: Rackam, Io, Eugen, Rosetta, Lecia, Orchid, Sturm, and Drang cannot be in your party. | |||||
Wave | Name | Lvl | HP | Charge | Mode |
Boss | Gilbert | 80 | 16,000,000 | ◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: |
Wooden | Silver | Gold |
---|---|---|
Chapter 109: Those Who Fight Back - Episode 4 |
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Cost to Host: 23 AP | Unlock: Clear Chapter 109 Story: Those Who Fight Back - Episode 3 |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
First time only: Rackam, Io, Eugen, Rosetta, Lecia, Orchid, Sturm, and Drang cannot be in your party. | |||||
Wave | Name | Lvl | HP | Charge | Mode |
Boss | Gilbert | 80 | 20,000,000 | ◇◇ | Yes |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
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First clear: Crystal ×50 |
Wooden | Silver | Gold |
---|---|---|
Chapter 110: Protector of Truth |
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Cost to Host: 28 AP | Unlock: Clear Chapter 109 Story: Those Who Fight Back |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
First time only: Lecia, Orchid, Sturm, and Drang cannot be in your party. | |||||
Wave | Name | Lvl | HP | Charge | Mode |
Boss | Nalhe Great Wall | 80 | 26,000,000 | ◇ | No |
Special Attacks | Triggers and Notes | ||||
While in VacuumATK is boosted (Stackable / Ends upon taking DMG more than 10 times in 1 turn)
While in FormlessAttack specs are boosted (Can't be removed)
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50, Crown Jewel of Ruin, Crossing into Dawning SkiesRewards Crystal ×10 |
Wooden | Silver | Gold |
---|---|---|
Free Quests
Six-Dragon Advent: White |
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Cost to Host: 80 AP | Unlock: Rank 151+, Clear Lindwurm (Raid). |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
Full Elixirs cannot be used. This quest has a time limit of 30 minutes. |
|||||
Wave | Name | Lvl | HP | Charge | Mode |
Phase 1 | Lu Woh | 150 | 192,000,000 | ◇◇ | No |
Special Attacks | Triggers and Notes | ||||
Thunderblast Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
Radiant Spear Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
Magnetic Storm Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 80%
Violectric Refraction Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 60%
|
| ||||
Phase 2 | Lu Woh | 150 | 76,800,000 (40%) | ◇◇◇◇◇ | No |
Special Attacks | Triggers and Notes | ||||
Blinding Illumination Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 40%
Violectric Refraction Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 25%
Magnetic Storm Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 10%
Flashpoint Trajectory Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50, WhiteClear Six-Dragon Advent: White Rewards Crystal ×50 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
50%Inferior to 51.4%. The highest Drop Rate Boost reported with no drop is 1.944 (Bounty lvl 7Item drop rate is boosted , Journey Drops boost during Magnafest and Weather Vane).[2] |
? | 100% | 100% |
|
|
||
Chest 5 | Chest 6 | - | - |
100% | 100% | - | - |
|
- | - | |
Source Drop table last updated: 2021-01-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Six-Dragon Advent: Black |
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---|---|
Cost to Host: 80 AP | Unlock: Rank 151+, Clear Lindwurm (Raid). |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
Stage strategy | |||||
---|---|---|---|---|---|
Full Elixirs cannot be used. This quest has a time limit of 30 minutes. |
|||||
Wave | Name | Lvl | HP | Charge | Mode |
Phase 1 | Fediel | 150 | 188,000,000 | ◇◇◇ | No |
8.5 DEFEstimated damage dealt to a 8.5 DEF foe0%All light damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
| |||||
Special Attacks | Triggers and Notes | ||||
Miasma Storm Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
Flame of Reversal Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 50%
Cursed Stakes Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 70%
Death's Seduction Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
|
| ||||
Phase 2 | Fediel | 150 | 75,200,000 (40%) | ◇◇ | No |
Special Attacks | Triggers and Notes | ||||
Soul Breaker Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 40%
Calamitous Rain Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD
Flame of Reversal Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 10%
Death's Seduction Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Crystal ×50, BlackClear Six-Dragon Advent: Black Rewards Crystal ×50 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
---|---|---|---|
50%Inferior to 51.4%. The highest Drop Rate Boost reported with no drop is 1.944 (Bounty lvl 7Item drop rate is boosted , Journey Drops boost during Magnafest and Weather Vane).[2] |
? | 100% | 100% |
|
|
||
Chest 5 | Chest 6 | - | - |
100% | 100% | - | - |
|
- | - | |
Source Drop table last updated: 2021-01-18, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Lvl 150 Gilbert |
|
---|---|
Cost to Host: 0 AP | Unlock: Rank 151+; Clear Chapter 110 Story: Protector of Truth |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
First Phase | Gilbert | 150 | 180,000,000 | No | |
Special Attacks | Triggers and Notes | ||||
|
| ||||
Second Phase | Gilbert | 150 | 90,000,000 (50%) | No | |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Azure Accolade, Crystal ×50 |
Wooden | Silver | Gold |
---|---|---|
- | - | - |
Disclaimer This section is still being written; it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources. |
Lvl 200 Gilbert |
|
---|---|
Cost to Host: 0 AP | Unlock: Clear Pride of the Ascendant (Gilbert) - Proud |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
First Phase | Gilbert | 200 | 300,000,000 | No | |
Special Attacks | Triggers and Notes | ||||
|
| ||||
Second Phase | Gilbert | 200 | 210,000,000 (70%) | No | |
Special Attacks | Triggers and Notes | ||||
|
| ||||
Third Phase | Gilbert | 200 | 90,000,000 (30%) | No | |
Special Attacks | Triggers and Notes | ||||
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Cloud Commendation, Crystal ×50 |
Wooden | Silver | Gold |
---|---|---|
- | - | - |
Strategy
The key to defeating Gilbert is compensating for his mechanical gimmicks. His damage and health is not exceptionally difficult to endure otherwise.
As a result, it does not require an exceptional grid, but demands very specific character/summon utilities.
The major gimmicks with suggested counters are as follows:
- All Phases - Gilbert periodically gains powerful local buffs
- What you Need - Lots of Dispels ( True Big Bang500%Massive Light damage to a foe (Damage cap: ~2,020,000) and remove 1 buff.
Inflict 30% Dark ATK DownDark ATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 seconds, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 100%Duration: 180 seconds, and 20% TA DownTriple attack rate is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds., HamsaWings of Light Massive Wind damage to all foes and remove 1 buff.
Inflict 50% ATK DownATK is lowered
Strength: 50%Duration: 3 turnsLocal status effect and 50% DEF DownDEF is lowered
Strength: 50%Duration: 3 turnsLocal status effect for 3 turns., ThorMjolnir Massive Light damage to all foes.
Inflict 40% ATK DownATK is lowered
Strength: 40%Duration: 180 seconds, 40% DEF DownDEF is lowered
Strength: 40%Duration: 180 seconds, DA DownDouble attack rate is lowered
Duration: 180 seconds, TA DownTriple attack rate is lowered
Duration: 180 seconds and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Duration: 180 seconds.
Remove 1 buff effect., DispelRemoves 1 buff from a foe., Dispel DelugeRemove 1 buff from all foes.)
- What you Need - Lots of Dispels ( True Big Bang500%Massive Light damage to a foe (Damage cap: ~2,020,000) and remove 1 buff.
- All Phases - Gilbert casts a very punishing trigger (Theatre of Pain) if he has less than 6 (7 in Phase 3) debuffs at the end of each turn
- What you Need - A large variety of Debuffs (eg. True Big Bang500%Massive Light damage to a foe (Damage cap: ~2,020,000) and remove 1 buff.
Inflict 30% Dark ATK DownDark ATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 seconds, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 100%Duration: 180 seconds, and 20% TA DownTriple attack rate is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds., DepravityInflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds, PoisonedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, BurnedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, PutrefiedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, BlindedAttacks have a slight chance to miss
Strength: 30%Base Accuracy: 50%Duration: 180 seconds, CharmedAttacks are slightly limited
Strength: 20%Base Accuracy: 30%Duration: 180 seconds, ZombifiedReceives DMG if healed
Base Accuracy: 30%Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 20%Duration: 3 turnsTakes 25% more damage
Local status effect, ParalyzedCan't attack
Base Accuracy: 20%Duration: 3 turnsLocal status effect, 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 65%Duration: 180 seconds, 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 65%Duration: 180 seconds, and Lethal HitInstant death for the victim.
Base Accuracy: 65% on all foes., ThorMjolnir Massive Light damage to all foes.
Inflict 40% ATK DownATK is lowered
Strength: 40%Duration: 180 seconds, 40% DEF DownDEF is lowered
Strength: 40%Duration: 180 seconds, DA DownDouble attack rate is lowered
Duration: 180 seconds, TA DownTriple attack rate is lowered
Duration: 180 seconds and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Duration: 180 seconds., UnpredictableInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, and a random debuff on all foes.)
- What you Need - A large variety of Debuffs (eg. True Big Bang500%Massive Light damage to a foe (Damage cap: ~2,020,000) and remove 1 buff.
- Phase Changes (70%, 30%) - Gilbert removes all debuffs on himself
- What you Need - All of the above plus careful timing and QilinDelta Massive Dark damage to all foes. End all allies' skill cooldowns. for emergencies
- Phase 1 - Gilbert randomly applies TargetMore likely to be attacked
, following with a dangerous trigger if it is not removed- What you Need - Debuff removal (eg. ClarityRemove 1 debuff from all parties., Peace of MindRemove 1 debuff from all allies.
All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3 turns., Blessing of LightRemove all debuffs from all allies.
At level 85:
All allies also gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 3 turns.
At level 130:
All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite.). Additionally, ways to reduce how often TargetMore likely to be attacked
is applied, such as BlindedAttacks have a slight chance to miss
, CharmedAttacks are slightly limited
, and Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
- Gilbert's attacks must land in order to apply the debuff.
- What you Need - Debuff removal (eg. ClarityRemove 1 debuff from all parties., Peace of MindRemove 1 debuff from all allies.
- Phase 2 - Gilbert gains Desire for RevengeLands 2 random buffs on Gilbert when an ally uses a buff skill (Can't be removed)
, viciously punishing the use of Buff (Yellow-bordered) skills- What you Need - Non-buff skills/characters (eg. Chaos Ruler, Sage, Fif, Tweyen, Zooey, Levin Sisters)
- Phase 3 - Gilbert will cast Theatre of Pain II at the end of the turn if any allies are below 50% HP
- What you Need - Healing or Shields to remain healthy (eg. Sail OnMassive Light damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
After 4★:
Buff increased to 25% ATK UpATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
All allies also gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500., SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
All allies gain RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns.
At level 55:
Effect enhanced.
At level 95:
Healing cap increased to 4000.
RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turns.
All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide., ZeusOlympian Punishment 400% Light damage to all foes (Damage cap: ~860,000).
All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite.), but remember: no Buff skills
- What you Need - Healing or Shields to remain healthy (eg. Sail OnMassive Light damage to a foe.
- Phase 3 - Gilbert gains Vengeful InnocenceRestores Gilbert's HP and removes 1 debuff from him when an ally uses a healing skill (Can't be removed)
, slightly punishing the use of Healing (Green-bordered) skills- What you Need - Because the effect is much less punishing than using a Buff skill or enduring Theatre of Pain II, some Healing skills can still be used (usually Fif's, due to the generally enormous value of her skills) provided debuffs can quickly be reapplied to Gilbert. Still, it is wise not to over-invest in Healing skills, and to bring immediate debuff sources such as ThorMjolnir Massive Light damage to all foes.
Inflict 40% ATK DownATK is lowered
Strength: 40%Duration: 180 seconds, 40% DEF DownDEF is lowered
Strength: 40%Duration: 180 seconds, DA DownDouble attack rate is lowered
Duration: 180 seconds, TA DownTriple attack rate is lowered
Duration: 180 seconds and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Duration: 180 seconds. and/or QilinDelta Massive Dark damage to all foes. End all allies' skill cooldowns..
- What you Need - Because the effect is much less punishing than using a Buff skill or enduring Theatre of Pain II, some Healing skills can still be used (usually Fif's, due to the generally enormous value of her skills) provided debuffs can quickly be reapplied to Gilbert. Still, it is wise not to over-invest in Healing skills, and to bring immediate debuff sources such as ThorMjolnir Massive Light damage to all foes.
- Phase 3 - At 30% and then every 6 turns, Gilbert will deal 99999 Plain damage to your highest HP character
- This cannot be survived with AutoreviveRecovers once from a knockout while in effect
as it applies Death IneluctableCan't be revived (Can't be removed) - This can be survived with Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
, but will trigger Theatre of Pain II (which may kill them anyway) - What you Need - There are three viable solutions:
- a) Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
AND a way to survive Theatre of Pain II (eg. AutoreviveRecovers once from a knockout while in effect
or ShieldNext ATK received will be ineffective for a fixed amount
); Five-Soul's CharityRevive all allies with full HP.
All non-revived allies gain Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite.
(Can't recast.) is the obvious solve - b) Geisenborger with I'll Bet My SoulGain Impregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
Strength: 40%-120%Duration: 5 turns.
(Will be knocked out when effect ends.)
(Effect duration extends upon being targeted by a Light ally's healing skill or buff skill.) active - c) Simply allow your characters to die to Hyperdrive and try to kill Gilbert before he kills you (the benefit of this is he will not cast Theatre of Pain II)
- a) Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
- This cannot be survived with AutoreviveRecovers once from a knockout while in effect
- That's it! - Be sure to read Gilbert's battle data for details on his buffs and how his normal attacks change, but ultimately you should be fine if you can handle his triggers and strict composition requirements.
Composition
So, now that you know what to do. Who should you bring?
Ideal
5★ Fif is a great asset in the fight. Every aspect of her kit counters Gilbert in some way.
- True Big Bang500%Massive Light damage to a foe (Damage cap: ~2,020,000) and remove 1 buff.
Inflict 30% Dark ATK DownDark ATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 seconds, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 100%Duration: 180 seconds, and 20% TA DownTriple attack rate is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds. both Dispels and applies three Debuffs - SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
All allies gain RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns.
At level 55:
Effect enhanced.
At level 95:
Healing cap increased to 4000.
RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turns.
All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide. provides enormous healing (and StrengthATK is greatly boosted based on how high HP is
on Healing/Green skill) - Blessing of LightRemove all debuffs from all allies.
At level 85:
All allies also gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 3 turns.
At level 130:
All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite. removes TargetMore likely to be attacked
(and everything else) - ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
ATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Strength: 50% HP Revive / 20% ATK / 20% DEF / 15% DA / 5% TAMultiplier: PerpetuityDuration: 15 turns. can save a character from Hyperdrive if combined with Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP) - Five-Soul's CharityRevive all allies with full HP.
All non-revived allies gain Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite.
(Can't recast.) is the best solution to Hyperdrive / Phase 3 by far
Other team members have somewhat reasonable substitutes. 5★ Fif does not. It is strongly recommended to acquire her before attempting to clear Proud+, and clearing it without her can be considered an even greater challenge/achievement!
- DepravityInflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds, PoisonedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, BurnedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, PutrefiedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, BlindedAttacks have a slight chance to miss
Strength: 30%Base Accuracy: 50%Duration: 180 seconds, CharmedAttacks are slightly limited
Strength: 20%Base Accuracy: 30%Duration: 180 seconds, ZombifiedReceives DMG if healed
Base Accuracy: 30%Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 20%Duration: 3 turnsTakes 25% more damage
Local status effect, ParalyzedCan't attack
Base Accuracy: 20%Duration: 3 turnsLocal status effect, 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 65%Duration: 180 seconds, 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 65%Duration: 180 seconds, and Lethal HitInstant death for the victim.
Base Accuracy: 65% on all foes. is one of the simplest solutions to Gilbert's 6/7 debuff requirement - 5★ is recommended, but not mandatory as she brings DepravityInflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds, PoisonedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, BurnedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, PutrefiedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, BlindedAttacks have a slight chance to miss
Strength: 30%Base Accuracy: 50%Duration: 180 seconds, CharmedAttacks are slightly limited
Strength: 20%Base Accuracy: 30%Duration: 180 seconds, ZombifiedReceives DMG if healed
Base Accuracy: 30%Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 20%Duration: 3 turnsTakes 25% more damage
Local status effect, ParalyzedCan't attack
Base Accuracy: 20%Duration: 3 turnsLocal status effect, 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 65%Duration: 180 seconds, 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 65%Duration: 180 seconds, and Lethal HitInstant death for the victim.
Base Accuracy: 65% on all foes. regardless - The rest of her kit is mostly irrelevant, although extending ThorMjolnir Massive Light damage to all foes.
Inflict 40% ATK DownATK is lowered
Strength: 40%Duration: 180 seconds, 40% DEF DownDEF is lowered
Strength: 40%Duration: 180 seconds, DA DownDouble attack rate is lowered
Duration: 180 seconds, TA DownTriple attack rate is lowered
Duration: 180 seconds and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Duration: 180 seconds. with Two-Crown's StrifeExtend time-based debuff effects on all foes by 90 seconds.Base Accuracy: 100%
Multi-hit, 200% Light damage to all foes based on foes' number of debuffs (Damage cap: ~160,000 per hit / Max: 10 hits).
(Can't recast.) is useful in Phase 3 - Keep an eye on debuff timers and Gilbert's HP; wasting DepravityInflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds, PoisonedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, BurnedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, PutrefiedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, BlindedAttacks have a slight chance to miss
Strength: 30%Base Accuracy: 50%Duration: 180 seconds, CharmedAttacks are slightly limited
Strength: 20%Base Accuracy: 30%Duration: 180 seconds, ZombifiedReceives DMG if healed
Base Accuracy: 30%Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 20%Duration: 3 turnsTakes 25% more damage
Local status effect, ParalyzedCan't attack
Base Accuracy: 20%Duration: 3 turnsLocal status effect, 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 65%Duration: 180 seconds, 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 65%Duration: 180 seconds, and Lethal HitInstant death for the victim.
Base Accuracy: 65% on all foes. before his self-clear at 70%/30% can be devastating - QilinDelta Massive Dark damage to all foes. is recommended for another chance at DepravityInflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds, PoisonedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, BurnedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, PutrefiedHP is lowered on every turn
Strength: 22,222 HPBase Accuracy: 90%Duration: 180 seconds, BlindedAttacks have a slight chance to miss
Strength: 30%Base Accuracy: 50%Duration: 180 seconds, CharmedAttacks are slightly limited
Strength: 20%Base Accuracy: 30%Duration: 180 seconds, ZombifiedReceives DMG if healed
Base Accuracy: 30%Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 20%Duration: 3 turnsTakes 25% more damage
Local status effect, ParalyzedCan't attack
Base Accuracy: 20%Duration: 3 turnsLocal status effect, 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 65%Duration: 180 seconds, 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 65%Duration: 180 seconds, and Lethal HitInstant death for the victim.
Base Accuracy: 65% on all foes. in emergencies (bad RNG, poorly timed self-clear, etc.)
- The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff. provides enormous buffs and healing on a non-buff/healing skill - Fif + Zooey has always been a strong HL/Survival combination
- Zooey's three Attack/Red skills give her additional value against Gilbert
- Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
's enormous DEF buff counters most of Gilbert's damage - Her hostility boost and ability to dodge attacks help prevent Gilbert from applying TargetMore likely to be attacked
in the first phase - Additional QilinDelta Massive Dark damage to all foes. value
Alternatives
- Ars GloriaAll Light allies gain Eternal OuroborosDouble attack rate is boosted /
Triple attack rate is boosted /
Charge attack DMG is boosted /
C.A. DMG cap is boosted
Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted /
Charge bar gain is lowered /
(Can't be removed)
Duration: Indefinite.
(Can't recast.) provides strong buffs that persist for whole fight after being safely used in Phase 1. - Pinnacle of GeometryInflict Can't ActCan't attack (Can't be removed / Can't be extended)
Base Accuracy: GuaranteedDuration: 1 turn Local status effect, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, 100% TA DownTriple attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and 30% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 30%Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes. provides multiple strong defensive debuffs and allows you to delay Hyperdrive. - Her second passive turns all dispel skills that are frequently used in the fight into powerful plain damage (888,888) nukes.
- Jolly Jingle300% Light damage to a foe (Damage cap: ~400,000).
Inflict HenpeckedATK is lowered / For every 12,240,000 light skill DMG dealt to this foe: Bonus plain DMG / Remove 1 buff (Can't be removed)
Strength: 10% ATK DownBase Accuracy: 200%Duration: IndefiniteStacking: Permanent.
(Hit number increases upon each cast [Max: 5 hits].) applies HenpeckedATK is lowered / For every 12,240,000 light skill DMG dealt to this foe: Bonus plain DMG / Remove 1 buff (Can't be removed)
Strength: 10% ATK DownBase Accuracy: 200%Duration: IndefiniteStacking: Permanent which counts as 2 separate, undispellable buffs, as well as provides additional source of dispel. - No Spring Chicken300% Light damage to all foes (Damage cap: ~400,000).
Inflict 15% Dark ATK DownDark ATK is lowered
Strength: 15%Base Accuracy: 100%Duration: 180 seconds and 25% Light DEF DownDEF is lowered for light DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds.
(From 2nd cast onward:
Also inflict 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds and 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds.
From 3rd cast onward:
Also inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.) from 2nd cast onwards applies four different debuffs. - Fly the NestGrant a Light ally Mother Hen's BeatsLight ATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Chance to nullify DMG and debuffs / 4-hit light DMG to a foe upon dodging (Can't be removed)
Duration: Indefinite.
(When Mother Hen's BeatsLight ATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Chance to nullify DMG and debuffs / 4-hit light DMG to a foe upon dodging (Can't be removed)
Duration: Indefinite is already granted:
Restore target's HP [Healing cap: 10,000] and remove all debuffs.) applies strong, permament buff that helps with sustain in later parts of the fight. - Come Home to Roost450%Massive Light damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. and Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite.
(400% Bonus Light damage to a foe with HenpeckedATK is lowered / For every 12,240,000 light skill DMG dealt to this foe: Bonus plain DMG / Remove 1 buff (Can't be removed)
[Damage cap: ~635,000].) provides small form of sustain that isn't punished even in the Phase 3.
- Tranquil Crescent8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit).
Remove 1 buff.
(Auto-activates when a foe uses a special attack.) provides dispel on reasonable cooldown. It also auto-activates when Gilbert casts Battlefield or Hyperdrive, immediately dispelling one of his buffs. - Sakura SerenadeCaster and Light MC gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite. might be worth activating in Phase 3 to quickly finish the fight.
- Radiation Bolt IIRemove 1 buff from a foe.
Inflict Passage of PeaceDEF is lowered /
Debuff resistance is lowered (Can't be removed)
Strength: 10% DEF Down / 10% Debuff Resistance DownBase Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect. provides dispel on short cooldown, also applies 2 unique, undispellable debuffs in the form of Passage of PeaceDEF is lowered /
Debuff resistance is lowered (Can't be removed)
Strength: 10% DEF Down / 10% Debuff Resistance DownBase Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect - Sacred Shield250% Light damage to all foes (Damage cap: ~630,000).
All allies gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite. is a strong defensive option against Battlefield while also applying Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
- ClearRemove 1 debuff from all allies. provides debuff removal on extremely short cooldown.
- Provides amazing sustain thanks to MedicamentRestore an ally's HP (Healing cap: 3000). Fully restore target's HP if target is below 25% HP. and LebensstrahlRestore 10% of all allies' HP (Healing cap: 2500).
All allies gain 25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining., 20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 4.5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 4 turns remaining., and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..
- Healing EvolutionRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. is excellent for TargetMore likely to be attacked
and has decent healing throughput throughout the battle - Aqua Blade500% Light damage to all foes (Damage cap: ~595,000).
Inflict 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds.
Gain 60% Light ATK UpLight ATK is boosted
Strength: 60%Duration: 3 turns.
(When a foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 5 or above:
Activates twice.) applies a unique debuff and can be used without penalty in all phases - Their passive Dark damage reduction is generally nifty
- Dispel via Blade of Light800% Light damage to all foes (Damage cap: ~700,000) and remove 1 buff.
At level 90:
From 2nd cast onward: Also deal 400% Bonus Light damage (Damage cap: ~380,000 per hit).
From 3rd cast onward: Bonus Light damage increased to 2 hits. - Aegis MergeRemove all debuffs from caster.
Gain Aegis MergeAegis Merge is active (Ends when there are no Bits or after 3 turns / Can't be removed / Can't be extended)
Duration: Up to 3 turns.
(Consumes 1 BitHas the displayed number of Bits (Max: 6 / Can't be removed)
every turn.
Ends when there are no BitHas the displayed number of Bits (Max: 6 / Can't be removed)
or after 3 turns.) and Divine WeaponGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn , 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%Duration: 1 turn and 50% Light ATK UpLight ATK is boosted
Strength: 50%Duration: 1 turn Stacking: Special Buff.
(When Vira has Aegis MergeAegis Merge is active (Ends when there are no Bits or after 3 turns / Can't be removed / Can't be extended)
: Affects all allies.) can be used freely in Phase 1, trivializing it - Aegis MergeRemove all debuffs from caster.
Gain Aegis MergeAegis Merge is active (Ends when there are no Bits or after 3 turns / Can't be removed / Can't be extended)
Duration: Up to 3 turns.
(Consumes 1 BitHas the displayed number of Bits (Max: 6 / Can't be removed)
every turn.
Ends when there are no BitHas the displayed number of Bits (Max: 6 / Can't be removed)
or after 3 turns.) is one of the few buffs potentially strong enough to justify the penalty in Phase 2+ - She can draw Hyperdrive or other triggers to herself if you want to bring in someone from the backline
- Requires careful play to not be overwhelmed with Gilbert's buffs, but viable if you have enough dispels
- Extending I'll Bet My SoulGain Impregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
Strength: 40%-120%Duration: 5 turns.
(Will be knocked out when effect ends.)
(Effect duration extends upon being targeted by a Light ally's healing skill or buff skill.) is an effective cheese-strategy in most HL content, including this - Note that Gate to the OtherworldThe special attack Black Album will activate when lvl reaches 5 (Can't be removed / Lvl rises when Gilbert has less than 7 debuffs at end of turn)
is still a factor - As Evokers have high opportunity-cost and are impossible to get on short notice, this may not be a practical solution
- Stacking debuffs that can't be dispelled with skills like Multi-Decree500% Wind damage to all foes (Damage cap: ~630,000).
Inflict MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 2016 damage per turn / 5% (Max: 15%)Base Accuracy: 100%Duration: IndefiniteStacking: PermanentLocal status effect, IwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 5% (Max: 15%)Base Accuracy: 100%Duration: IndefiniteStacking: PermanentLocal status effect, KikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect.
(Boost to debuff specs based on number of casts [Max: 3].) and Trishula800% Fire damage to a foe (Damage cap: ~1,160,000).
Inflict Purifying FlameHP is lowered on every turn / ATK is lowered / DEF is lowered (Can't be removed)
Strength: 5% of Max HP (Damage cap: 50,000) / 10% ATK Down / 10% DEF DownBase Accuracy: 200%Duration: Indefinite. is another way to meet the debuff requirement - This is typically used with the Geisenborger cheese so you can safely stack turns on him without the rest of your party dying to Theatre of Pain
- Some form of debuff resistance reduction like Soul SoloistHarp: Inflict 30% Debuff Res. DownDebuff resistance is lowered
Strength: 30%Base Accuracy: 200% on all foes.
All allies gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Base Accuracy: 200%Duration: 3 turns.
Fonic Rod: Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 200% on all foes.
All allies gain 20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Base Accuracy: 200%Duration: 3 turns.
Other weapons: Inflict 5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%Base Accuracy: 90% on all foes.
All allies gain 5% Debuff Res. UpDebuff resistance is boosted
Strength: 5%Base Accuracy: 90%Duration: 3 turns. is strongly recommended to help the debuffs land - The Hostility Up effect from Andira's Sage of EternityGrant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3 turns and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute.
At level 75:
Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3 turns.
At level 90:
Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite and now has indefinite duration.
Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Until hit.
(Bonus Wind DMG ends upon taking damage). can be used to redirect Hyperdrive to her if she's still alive, giving you full control over your front row and 1-6 turns of breathing room.
Summons
Any summons which provide debuffs, dispels, or healing/sustain are likely to be useful. The following are especially potent:
- ThorMjolnir Massive Light damage to all foes.
Inflict 40% ATK DownATK is lowered
Strength: 40%Duration: 180 seconds, 40% DEF DownDEF is lowered
Strength: 40%Duration: 180 seconds, DA DownDouble attack rate is lowered
Duration: 180 seconds, TA DownTriple attack rate is lowered
Duration: 180 seconds and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Duration: 180 seconds. is extremely valuable for the Phase 3 transition at 30%. Not only are Gilbert's debuffs cleared, but his debuff resistance is increased. Thor both reapplies some debuffs and helps additional debuffs land. If you are using Tweyen, try to extend Thor's Debuff Res. DownDebuff resistance is lowered
with Two-Crown's StrifeExtend time-based debuff effects on all foes by 90 seconds.Base Accuracy: 100%
Multi-hit, 200% Light damage to all foes based on foes' number of debuffs (Damage cap: ~160,000 per hit / Max: 10 hits).
(Can't recast.) if possible. - HamsaWings of Light Massive Wind damage to all foes and remove 1 buff.
Inflict 50% ATK DownATK is lowered
Strength: 50%Duration: 3 turnsLocal status effect and 50% DEF DownDEF is lowered
Strength: 50%Duration: 3 turnsLocal status effect for 3 turns. both Dispels and provides two unique (albeit temporary) debuffs. FLB is recommended to keep the cooldown low enough to be useful. - ZeusOlympian Punishment Massive Light damage to all foes.
All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns. and LuciferParadise Lost Massive Light damage to all foes.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 4 turns. both offer moderate healing/sustain and can be safely used on cooldown in most cases. ZeusOlympian Punishment Massive Light damage to all foes.
All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns. can potentially save characters from the Theatre of Pain II following Hyperdrive if they had Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
but no AutoreviveRecovers once from a knockout while in effect
. - QilinDelta Massive Dark damage to all foes. provides absolutely enormous value both in emergencies or simply to increase your turn efficiency in Phase 3, which is essentially a race.
- Halluel and Malluel (Summon)Pain Eternal Massive Light damage to all foes.
Inflict 15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds, 15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds, and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect. go hand in hand with stacking debuffs that can't be removed, as EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect counts as two debuffs. - BeelzebubChaos Legion 1500% Elemental damage to all foes.
Inflict 40% DEF DownDEF is lowered
Strength: 40%Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds. is capable of removing 3 debuffs at once, while applying 40% DEF DownDEF is lowered
Strength: 40%Duration: 180 secondsStacking: Summon and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Duration: 180 seconds
MC Class
The MC class should fill holes in the composition or hedge your bets in general. Some suggesitons are below:
- Chaos Ruler can help flood debuffs with UnpredictableInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, and a random debuff on all foes. and hold the True Purity Sunblade, which as a decent charge attack. Although Gilbert has no charge diamonds, Stall IIIElemental damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
At level 30:
Also inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds. can still be used for free damage. - Sage can bring two dispels and/or two clears ( DispelRemoves 1 buff from a foe., Dispel DelugeRemove 1 buff from all foes., ClarityRemove 1 debuff from all parties., Peace of MindRemove 1 debuff from all allies.
All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3 turns.), utilize Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations. for most of the battle without issue, and hold decent mainhands such as Huanglong Spear and Eden. - Rising Force has respectable mainhand options such as Nine-Realm Harp Sterling and Harp of the Teachers (SSR). The indirect Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
provided by FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
can also have some applications. While Rising ForceAll allies gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30% and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%.
MC also gains 70% C.B. DMG Cap Up (1 time)Chain Burst DMG Cap Boosted (1 time)
Strength: 70%.
At level 30:
All allies also gain HypeATK is boosted
Duration: 3 turns. is unlikely to be used after Phase 1, Unleash the FuryElemental damage to a foe. Consume all FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
on all allies.
(Boost to DMG specs and charge bar based on the number of FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
consumed.) can be very useful both for burst and to access secondary charge effect attacks. - Kengo with an Unsigned Kaneshige (Light) can similarly fuel a charge-attack team, which is excellent for characters like Fif, Zooey, and Vira (Grand).
- Soldier's bullets can apply debuffs and other utility without using skills. Can also combine with Qilin for insanely explosive turns. Downside is that farming bullets can be onerous.
- Doctor allows stockpiling green potions during the first two phases to be able heal in the final phase without using a healing skill. Can use Flamma Orbis as a mainhand to boost the party's skill damage and aids survivability with its Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
charge attack. Additionally, its Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed)
can occasionally remove Gilbert's Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 8 turns buffs as soon as he gains them. Furthermore, Maddening VitalityGrant another ally HypeATK is boosted
Duration: 4 turns, 70% Debuff Res. UpDebuff resistance is boosted
Strength: 70%Duration: 4 turns, and Tank-and-Counter (5 times)Counters upon taking DMG
Strength: 300%Duration: 4 turnsCounter attacks grant 5% charge bar per hit..
Inflict 10% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target ally. can be used to control party max HP, and therefore more easily choose who Gilbert targets with Hyperdrive.
References
Disclaimer: Battle data is still being gathered. Special attacks, triggers, drops, and notes may not be accurate or complete. |
Lvl 150 Nalhe Great Wall |
|
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Cost to Host: 0 AP | Unlock: Rank 151+; Clear Chapter 110 Story: Protector of Truth |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
First Phase | Nalhe Great Wall | 150 | 240,000,000 | ◇ | No |
Special Attacks | Triggers and Notes | ||||
While in VacuumDefense specs are boosted (Can't be removed)
While in FormlessAttack specs are boosted (Can't be removed)
While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
|
| ||||
Second Phase | Nalhe Great Wall | 150 | 158,400,000 (66%) | ◇ | No |
Special Attacks | Triggers and Notes | ||||
While in VacuumDefense specs are boosted (Can't be removed)
While in FormlessAttack specs are boosted (Can't be removed)
While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
|
| ||||
Third Phase | Nalhe Great Wall | 150 | 79,200,000 (33%) | ◇ | No |
Special Attacks | Triggers and Notes | ||||
While in VacuumDefense specs are boosted (Can't be removed)
While in FormlessAttack specs are boosted (Can't be removed)
While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
|
|||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Azure Accolade, Crystal ×50 |
Wooden | Silver | Gold |
---|---|---|
- | - | - |
Disclaimer: Battle data is still being gathered. Special attacks, triggers, drops, and notes may not be accurate or complete. |
Lvl 200 Nalhe Great Wall |
|
---|---|
Cost to Host: 0 AP | Unlock: Clear Pride of the Ascendant (Nalhe Great Wall) - Proud |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
First Phase | Nalhe Great Wall | 200 | 320,000,000 | ◇ | No |
Special Attacks | Triggers and Notes | ||||
While in VacuumDefense specs are boosted (Can't be removed)
While in FormlessAttack specs are boosted (Can't be removed)
While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
|
| ||||
Second Phase | Nalhe Great Wall | 200 | 211,200,000 (66%) | ◇ | No |
Special Attacks | Triggers and Notes | ||||
While in VacuumDefense specs are boosted (Can't be removed)
While in FormlessAttack specs are boosted (Can't be removed)
While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
|
| ||||
Third Phase | Nalhe Great Wall | 200 | 105,600,000 (33%) | ◇ | No |
Special Attacks | Triggers and Notes | ||||
While in VacuumDefense specs are boosted (Can't be removed)
While in FormlessAttack specs are boosted (Can't be removed)
While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Cloud Commendation, Crystal ×50 |
Wooden | Silver | Gold |
---|---|---|
- | - | - |
Disclaimer: Battle data is still being gathered. Special attacks, triggers, drops, and notes may not be accurate or complete. |
Lvl 200 Cherub |
|
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Cost to Host: 0 AP | Unlock: Clear Pride of the Ascendant (Nalhe Great Wall) - Proud+ |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
First Phase | Cherub | 200 | 400,000,000 | ◇ | No |
Special Attacks | Triggers and Notes | ||||
Kuribu Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 75%
Marienbad Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR
Cherubikon Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
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| ||||
Second Phase | Avatar Cherub | 200 | 200,000,000 (50%) | ◇ | No |
Special Attacks | Triggers and Notes | ||||
Cherubic Hymn Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 30%
Avatar Flare Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR
Ripidion Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
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Third Phase | Avatar Cherub | 200 | 40,000,000 (10%) | ◇ | No |
Special Attacks | Triggers and Notes | ||||
Ripidion Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 10%
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Azure Accolade, Crystal ×50 |
Wooden | Silver | Gold |
---|---|---|
- | - | - |
Disclaimer: Battle data is still being gathered. Special attacks, triggers, drops, and notes may not be accurate or complete. |
Lvl 250 Cherub |
|
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Cost to Host: 0 AP | Unlock: Clear Pride of the Ascendant (Cherub) - Proud |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant |
Wave | Name | Lvl | HP | Charge | Mode |
---|---|---|---|---|---|
First Phase | Cherub | 250 | 600,000,000 | ◇ | No |
Special Attacks | Triggers and Notes | ||||
Kuribu Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 75%
Marienbad Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR
Cherubikon Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
|
| ||||
Second Phase | Avatar Cherub | 250 | 300,000,000 (50%) | ◇ | No |
Special Attacks | Triggers and Notes | ||||
Cherubic Hymn Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 30%
Avatar Flare Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR
Ripidion Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
|
| ||||
Third Phase | Avatar Cherub | 250 | 60,000,000 (10%) | ◇ | No |
Special Attacks | Triggers and Notes | ||||
Ripidion Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 10%
|
| ||||
N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
---|---|---|
First clear: Cloud Commendation, Crystal ×50 |
Wooden | Silver | Gold |
---|---|---|
- | - | - |
Raids
Heads up! Leeching this raid is disrespectful unless otherwise specified. If you don't have time to contribute, please don't join. |
Diaspora (Impossible) |
||
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Cost to Host: 100 AP, Abyssal Tragedy ×3 |
Cost to Join: Rank 200+, 5 EP | Unlock: Rank 200+, Unlock Party Set Extra, Host & Clear Dark Rapture (Hard), Clear Chapter 110 Story: Protector of Truth |
Participants: 6 Vice: 2nd-3rd | Elixirs: 1 | Strike Time: NoStrike Time does not apply for this raid. |
Location: Chapter 109 (110): Starke Island - Ruins of Treylant | Start QuestNetwork Errors will appear if the hosting conditions are not met. (AP, Host Materials, Daily Limit) |
|
TweetDeck: Lvl 275 Diaspora Lv275 ディアスポラ |
Phase | Name | Lvl | HP | Charge | Mode | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Phase 1: Analysis | Diaspora | 275 | 2,000,000,000 (100%) | ◇◇ | No | |||||||||||||||
20 DEFEstimated damage dealt to a 20 DEF foe
DEF DownDEF is lowered
Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Immune✕DelayReduce a foe's filled charge diamonds by 1 Immune✕Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Immunity unknown?ZombifiedReceives DMG if healed Immunity unknown?SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immune✕PetrifiedStops enemy's charge diamonds from filling. Immune✕StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 | ||||||||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||
Erasure Command: Subverse Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
Repair Command: Reinnervate Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR Every 6th Turn
Emergency Repair System Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
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Phase 2: Repair | Diaspora | 275 | - | ◇◇ | No | |||||||||||||||
Special Attacks | Triggers and Notes | |||||||||||||||||||
Erasure Order: Autophagon Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR
Erasure Order: Planet Eclipser Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
Final Order: Nuclear Option Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 30% 10%
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | |||
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First clear: Crystal ×50 | |||
Host: Prestige Pendant ×100 | Join: Prestige Pendant ×70 | Crew: Prestige Pendant ×70 |
Chest 1 | Chest 2 | Chest 3 | Chest 4 |
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? | ? | ? | ? |
Chest 5 | Host | MVP | Blue |
? | - | - | ? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid. See Reward Chests for details. |
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Based on @otokuro2 drop reports Source. Drop table last updated: 2023-12-01, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Treasure
Town
By clicking on the sparkles in the following order, Lyria will find a Premium Draw Ticket.
- Bottom left (Remains of the Kingdom)
- Bottom right (Divine Retribution's Scar)
- Middle right (Tower of Hope)
- Top right (Heavenly Radiance)
- Middle right (Tower of Hope)
- Top right (Heavenly Radiance)
Trivia
- Its name translates to 'Strong Island'
References
- ↑ GameWith, Wilnas https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/189869
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Comment on chest 1 drop from source,
トレハン7 雫20 の1.944倍 で4箱報告あり。トレハン3雫14最終エッセル の1.866倍 で4箱確認。50%?
- ↑ zekasyuz, Azure https://twitter.com/zekasyuz/status/1247928859707596802
- ↑ crom_evil_eye, Azure https://twitter.com/crom_evil_eye/status/1247549342690332673
- ↑ Gamewith, Nalhe Great Wall (Proud) https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/186008
- ↑ Gamewith, Nalhe Great Wall (Proud+) https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/186114
- ↑ GameWith, Diaspora Raid. https://グランブルーファンタジー.gamewith.jp/article/show/322609
- ↑ Umikin, Diaspora Opener Behavior. https://twitter.com/Lysts_Sin/status/1537575382983090176
- ↑ Umikin, Diaspora Clear Diamonds. https://twitter.com/Lysts_Sin/status/1541876204344582148