Wizard

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Wizard gran sprite.png Wizard gran icon.jpg Wizard djeeta icon.jpg Wizard djeeta sprite.png
Class Data
Class line WizardSorcererHermitWarlock
Description Channel elemental powers into potent attacks.
Style Label Type Attack.png Specialty Label Weapon Staff.png Label Weapon Dagger.png
Prerequisites Initial Class
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png Skill DMG +2%   Total:
Icon Bonus Attack.png Skill DMG +10%
Lvl 5Icon Bonus Attack.png Skill DMG +2%
Lvl 10 Icon Bonus Attack.png Skill DMG +2%
Lvl 15Icon Bonus Attack.png Skill DMG +2%
Lvl 20Icon Bonus Attack.png Skill DMG +2%
Master Bonuses Icon Bonus Attack.png Skill DMG +3%
Support Skills
Sprite's Aura Boost to skill DMG
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses Base TA RateIncluding Support Skills/Level Bonuses
Recommended Extended Mastery Perks
Do not invest EMP in Row I or Row II classes.
Recommended Subskills
-

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Elemental.png Aether Blast 200%-300% elemental DMG to one enemy. 5T - No 1
Ability Fire.png Fire Small fire DMG to all enemies. 5T - Yes 10

Assessment

Row I classes are merely stepping stones to Row II and Row III classes; none are viable long-term.

Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrieGladiator
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsarasChrysaor
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II DoctorRuneslayerKengoGlorybringerNekomancer