Nekomancer
About classes | Class list | Skill list | Extended Mastery
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Class Data | |||||||||||||||
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Class line | ![]() ![]() |
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Description | Draw upon the power of night to bolster your magic, bring chaos to your foes, and look absolutely adorable. | ||||||||||||||
Style | ![]() |
Specialty | ![]() ![]() |
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Prerequisites | ![]() ![]() ![]() Rewards ![]() Change the | ||||||||||||||
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20. |
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Master Bonuses | ![]() |
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Class Weapon | ![]() |
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Release date | 2018-03-22 | Other sites | ![]() (Japanese wiki) ![]() ![]() |
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Support Skills | |||||||||||||||
Black Cat Robe | When Cat's Meow is not active: One-foe attacks become all-foe attacks / Gain Bonus Elemental DMG effect based on amount of ![]() (5% per ![]() up to 75%) |
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Meow Points | Consume all ![]() to boost charge attack specs upon using charge attack (10% boost to C.A. DMG and 2% boost to C.A. DMG cap per ![]() ) (Recover 1 ![]() every turn / Max: 15) |
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Base Multiattack Rates | |||||||||||||||
Base DA RateIncluding Support Skills/Level Bonuses | 9%[1] | Base TA RateIncluding Support Skills/Level Bonuses | 6%[1] | ||||||||||||
Recommended Extended Mastery Perks | |||||||||||||||
Attack, Double Attack, Debuff Success, Charge Attack Damage | |||||||||||||||
Recommended Subskills | |||||||||||||||
Extended Mastery Skills: |
Skills
Icon | Skill Name | Effect | C/DCooldown in Turns | DurDuration in Turns or Seconds | SubSubskill usable on other classes | LVLClass level required | Notes |
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Cat's Meow | Gain ![]() . Sharp boost to allies' stats (Consumes 3 ![]() every turn / Hit to caster's stats for 3 turns when Cat's Meow ends on recast or when ![]() is 0). |
2T | No | 1 |
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Extended Mastery Skills
Icon | Skill Name | Effect | C/DCooldown | DurDuration | EMPCost in EMP | Notes |
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Black Cat's Path | End Cat's Meow and inflict ![]() Strength: 20%Base Accuracy: 100%Stacking: Dual, ![]() Base Accuracy: 100%, ![]() Base Accuracy: 100%, and ![]() Strength: 20%Base Accuracy: 100% on all enemies.[2][3] |
7T | 180s | 25 |
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Moonshadow | Convert your charge bar to ![]() . |
4T | 30 | ||
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Paws of Power | Gain ![]() Strength: 40%Duration: 3 turns, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Consumes 3 ![]() .[2] |
8T | 3T | 20 |
Assessment
The Nekomancer is a hybrid class with two distinct playstyles depending on whether or not Cat's MeowGain
Cat's MeowUsing MP to gain buffs
. Sharp boost to allies' stats (Consumes 3 MPMagic power is amplified
every turn / Hit to caster's stats for 3 turns when Cat's Meow ends on recast or when MPMagic power is amplified
is 0). is active. When the skill is active, the class becomes a team buffer, offering a wide set of virtually undispellable stats to the entire party. When the skill is inactive, the class becomes a selfish attacker, with the ability to hit all enemies with bonus damage and dishes out strong charge attacks. Regardless of the playstyle, however, the Nekomancer is a fairly micro-intensive unit as it relies on proper management of the charge bar and its unique status, the MPMagic power is amplified
.
More mundanely, the Nekomancer can also be seen as direct upgrade of the Mystic, and can be used similar to the class for farming content on auto, such as Angel Halo.
As the Nekomancer is only proficient to staff weapons, it has a more limited amount of weapon options compared to other staff-class counterparts, the Warlock, Sage, and Monk classes. Still, it does have access to a few good weapons. The best option is its class weapon, the Lunatic Broom, which is a superb main hand due to making
MPMagic power is amplified
management more efficient. The non-upgraded version, the Kapilavastu is also a decent option, especially when using
Fate ForeseenConvert entire charge bar to
MPMagic power is amplified
. as the method of regaining MPMagic power is amplified
. Other examples include Hollowsky Staff,
Ultima Staff,
Obscuritas and
True Glacial Dream Staff.
When choosing subskills, consider the following:
Black Cat's PathEnd Cat's Meow and inflict
20% ATK DownATK is lowered
Strength: 20%Base Accuracy: 100%Stacking: Dual,TA DownTriple attack rate is lowered
Base Accuracy: 100%,DA DownDouble attack rate is lowered
Base Accuracy: 100%, and20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100% on all enemies. — A good option for ending Cat's MeowGainCat's MeowUsing MP to gain buffs
. Sharp boost to allies' stats (Consumes 3MPMagic power is amplified
every turn / Hit to caster's stats for 3 turns when Cat's Meow ends on recast or whenMPMagic power is amplified
is 0). due to its ability to prevent the latter from self-inflicting debuffs to the class. It also provides a small defensive measure as well as a boost to debuffers in a raid.MoonshadowConvert your charge bar to
MPMagic power is amplified
. — Provides an efficient way to regainMPMagic power is amplified
at the cost of charge bar.Fate ForeseenConvert entire charge bar to
MPMagic power is amplified
. — Though less efficient than MoonshadowConvert your charge bar toMPMagic power is amplified
., using up the entire charge bar as well as only being limited to convert up to 10MPMagic power is amplified
, its main draw is its designation as a Base Skill, allowing it to be paired with any number of skills, including EMP skills. Its efficiency increases withKapilavastu.
Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. — Boosts charge bar which can either be used to convert to
MPMagic power is amplified
via MoonshadowConvert your charge bar toMPMagic power is amplified
. or Fate ForeseenConvert entire charge bar toMPMagic power is amplified
., or to use for a standard Charge Attack. Its ability to reduce HP also makes it a decent enabler for Enmity. Its efficiency increases withKapilavastu.
Paws of PowerGain
40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 3 turns,30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 3 turns, and100% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Consumes 3MPMagic power is amplified
. — A decent option for attackers, the skill provides a good boost to multiattack and effectively a 30% boost to damage, provided when fighting on-element. When paired with Cat's MeowGainCat's MeowUsing MP to gain buffs
. Sharp boost to allies' stats (Consumes 3MPMagic power is amplified
every turn / Hit to caster's stats for 3 turns when Cat's Meow ends on recast or whenMPMagic power is amplified
is 0)., it provides a near guaranteed multiattack, allowing for quick charge bar generation.Double Trouble IIIGain
100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn .
Spear: All parties gain10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs and5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs..
Axe: InflictDA DownDouble attack rate is lowered
andTA DownTriple attack rate is lowered
on one enemy. — Another good option for attackers, as well as an alternative forSplitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. for gaining charge bar.
Third EyeGrant an ally
100% TA UpTriple attack rate is boosted
Strength: 100%. — The Mystic EMP skill is a good alternative for Double Trouble IIIGain100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn .
Spear: All parties gain10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs and5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs..
Axe: InflictDA DownDouble attack rate is lowered
andTA DownTriple attack rate is lowered
on one enemy.. Although it has a slightly longer cooldown, it is also capable of buffing any other unit in the party, allowing for powerful attacks and charge bar boosts.
Other standard subskill options include:
ClarityRemove 1 debuff from all parties. — If the raid requires clearing powerful debuffs.
DispelRemoves 1 buff from a foe. — If the raid requires a way to remove a powerful buff.
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. — For capping attack and/or defense down. The attack down does not stack with Black Cat's PathEnd Cat's Meow and inflict20% ATK DownATK is lowered
Strength: 20%Base Accuracy: 100%Stacking: Dual,TA DownTriple attack rate is lowered
Base Accuracy: 100%,DA DownDouble attack rate is lowered
Base Accuracy: 100%, and20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100% on all enemies.Armor Break100% elemental damage to a foe.
Inflict20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single.[4] — For capping defense down.Rain of Arrows III300% elemental damage to all foes.
Inflict25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds. — For capping attack down.
Resources
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EX I | Alchemist • Ninja • Samurai • Sword Master • Gunslinger • Mystic • Assassin • Drum Master • Dancer • Mechanic |
EX II | Doctor • Runeslayer • Kengo • Glorybringer • Soldier • Nekomancer • Tormentor • Rising Force |
References
- ↑ 1.0 1.1 hiroXgbf http://hiroxgbf.blog.fc2.com/blog-entry-7.html
- ↑ 2.0 2.1 usa_akasa Nekomancer https://twitter.com/usa_akasa/status/976935852663234560
- ↑ jpokiehl Nekomancer https://twitter.com/jpokiehl/status/982235146173595649
- ↑ Dashi, https://docs.google.com/spreadsheets/d/18QlXwzSN0QpaW2kRg_t8VRELF8w2woWRyvR1zUTV-B8/edit?usp=sharing