Nekomancer
About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery
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Class Data | |||||||||||||||
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Class line | ![]() ![]() |
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Description | Draw upon the power of night to bolster your magic, bring chaos to your foes, and look absolutely adorable. | ||||||||||||||
Style | ![]() |
Specialty | ![]() ![]() |
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Prerequisites | ![]() ![]() ![]() Rewards ![]() Change the | ||||||||||||||
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20. |
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Completion Bonuses | ![]() |
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Class Weapon | ![]() |
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Release date | 2018-03-22 | Other sites | ![]() (Japanese wiki) ![]() ![]() |
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Support Skills | |||||||||||||||
Black Cat Robe | When Cat's Meow is not active: One-foe attacks become all-foe attacks / Gain Bonus Elemental DMG effect based on amount of ![]() (5% per ![]() up to 75%). |
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Meow Points | Consume all ![]() to boost charge attack specs upon using charge attack. (10% boost to C.A. DMG and 2% boost to C.A. DMG cap per ![]() ) (Recover 1 ![]() every turn / Max: 15) |
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Cat's Eye | Unlocks at Master Level 20: Add 15 ![]() at battle start. |
Master Level BonusesRequirements to unlock Master Levels
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Total Master Level Bonuses | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New Support Skill: Cat's Eye Skill Upgrade: Cat's Meow |
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Contents
Skills
Icon | Skill Name | Effect | C/DCooldown in Turns | DurDuration in Turns or Seconds | SubSubskill usable on other classes | LVLClass level required | Notes |
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Cat's Meow | Gain ![]() Duration: Indefinite. Sharp boost to allies' stats. (Consumes 3 ![]() every turn. Hit to caster's stats for 3 turns when Cat's Meow ends on recast or when ![]() is 0). At level 30: Caster's stats no longer take a hit when ![]() ends on recast or when ![]() is 0. Cooldown on recast reduced to 0 turns. |
2T | No | 1 | See Gameplay Notes. |
Extended Mastery Skills
Icon | Skill Name | Effect | C/DCooldown | DurDuration | EMPCost in EMP | Notes |
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Black Cat's Path | Inflict ![]() Strength: 20%Base Accuracy: 100%Stacking: Dual, ![]() Base Accuracy: 100%, ![]() Base Accuracy: 100%, and ![]() Strength: 20%Base Accuracy: 100% on all foes. (Ends ![]() and ![]() . 3-turn cooldown increase to Omnipotent Eye and Cat's Meow.)[1][2] |
7T | 180s | 25 |
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Moonshadow | Convert your charge bar to ![]() . |
4T | 30 | ||
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Paws of Power | Gain ![]() Strength: 40%Duration: 3 turns, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Consumes 3 ![]() .[1] |
8T | 3T | 20 |
Ultimate Mastery Skills
- Requires Ultimate Mastery Lvl 6.
Icon | Skill Name | Effect | C/DCooldown | DurDuration | MaterialsMaterials consumed to learn | Notes |
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Oculus Felis | All allies gain ![]() Strength: 5000Duration: Indefinite, ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and ![]() Strength: 100% chance of taking 50% less damage.Duration: 3 turns. Consumes 5 ![]() .[3] |
8T | 3T | ||
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Matatabby | Gain ![]() Duration: Indefinite. (Can't be recast.) |
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Scratching Post | All allies gain ![]() Strength: 100%Duration: Indefinite and ![]() Strength: 80%Duration: Indefinite. Consumes 15 ![]() .[3] (Can't be recast.) |
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Gameplay Notes
Cat's Meow
- While
Cat's MeowUsing MP to gain buffs
is active, all allies gain the following 1-turn buffs at the start of the attack phase:30% ATK UpATK is boosted
Strength: 30%Multiplier: Normal80% DEF UpDEF is boosted
Strength: 80%~60% DA UpDouble attack rate is boosted
Strength: ~60%~10% TA UpTriple attack rate is boosted
Strength: ~10%50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%
- Prior to Master Level 30, when the skill is recast or
MPMagic power is amplified
has reached 0, self-inflictATK DownATK is lowered
Duration: 3 turns,DEF DownDEF is lowered
Duration: 3 turns,DA DownDouble attack rate is lowered
Duration: 3 turns,TA DownTriple attack rate is lowered
Duration: 3 turns,100% Debuff Res. DownDebuff resistance is lowered
Strength: 100%Duration: 3 turns,Hostility UpMore likely to be attacked
Duration: 3 turns for 3 turns.- The caster will still get these debuffs if they are revived via
AutoreviveRecovers once from a knockout while in effect
.
- The caster will still get these debuffs if they are revived via
- Once the skill is upgraded at Master Level 30, the following buffs' effects are upgraded:
30% ATK UpATK is boosted
Strength: 30%Multiplier: Unique multiplier changed from Normal to Unique~60% DA UpDouble attack rate is boosted
Strength: ~60% increased toGuaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
~10% TA UpTriple attack rate is boosted
Strength: ~10% increased to30% TA UpTriple attack rate is boosted
Strength: 30%- Also gain
10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%
Matatabby
MatatabbyWhen charge bar is 50% or higher at end of turn: Consumes 30% of charge bar / Bonus Elemental DMG effect / Restores 5 MP and all allies' HP (Can't be removed)
Duration: Indefinite grants the following effects:[3]- When charge bar is 50% or higher at end of turn:
- Consumes 30% of charge bar.
- Gain
30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn and 5MPMagic power is amplified
. - Restore all allies' HP (Healing cap: 2000).
- When charge bar is 50% or higher at end of turn:
Assessment
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This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources. |
The Nekomancer is a hybrid class with two distinct playstyles depending on whether or not Cat's MeowGain
Cat's MeowUsing MP to gain buffs
Duration: Indefinite. Sharp boost to allies' stats.
(Consumes 3 MPMagic power is amplified
every turn.
Hit to caster's stats for 3 turns when Cat's Meow ends on recast or when MPMagic power is amplified
is 0).
At level 30:
Caster's stats no longer take a hit when Cat's MeowUsing MP to gain buffs
ends on recast or when MPMagic power is amplified
is 0.
Cooldown on recast reduced to 0 turns. is active. When the skill is active, the class becomes a team buffer, offering a wide set of virtually undispellable stats to the entire party. When the skill is inactive, the class becomes a selfish attacker, with the ability to hit all enemies with bonus damage and dishes out strong charge attacks.
Regardless of the playstyle, however, the Nekomancer relies on proper management of the charge bar and its unique status, the MPMagic power is amplified
. Fortunately, managing both becomes easier when progressing through master levels.
More mundanely, the Nekomancer can also be seen as direct upgrade of the Mystic, and can be used similar to the class for farming content on auto, such as Angel Halo.
Notable Main Weapons
Lunatic Broom, the Nekomancer is a superb main hand option due to making
MPMagic power is amplified
management easier.- Nightbender's Humanity - Speeding up charge bar gain is a solid option - it can be used for
Lunatic Broom's charge attack to gain
MPMagic power is amplified
or consumed byMoonshadowConvert your charge bar to
MPMagic power is amplified
. for even moreMPMagic power is amplified
. Makes keeping up buffs fromCat's MeowGain
Cat's MeowUsing MP to gain buffs
Duration: Indefinite. Sharp boost to allies' stats.
(Consumes 3MPMagic power is amplified
every turn.
Hit to caster's stats for 3 turns when Cat's Meow ends on recast or whenMPMagic power is amplified
is 0).
At level 30:
Caster's stats no longer take a hit whenCat's MeowUsing MP to gain buffs
ends on recast or whenMPMagic power is amplified
is 0.
Cooldown on recast reduced to 0 turns. even easier. - Nightbender's Divinity - Additional
MPMagic power is amplified
is excellent - so long as there are a good amount of buffing and healing skills available in the party to trigger it. - Nightbender's Devilry - Though easy enough to maintain due to
Lunatic Broom's regular infusions of
MPMagic power is amplified
, the heal every turn is tiny and not worth considering except in very specific cases (e.g. against foes that inflict bothZombifiedReceives DMG if healed
andSleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage).
- Nightbender's Humanity - Speeding up charge bar gain is a solid option - it can be used for
Kapilavastu (the predecessor to
Lunatic Broom) to is also a decent option, especially when using
Fate ForeseenConvert entire charge bar to
MPMagic power is amplified
. as the method of regainingMPMagic power is amplified
Subskill Selection
When choosing subskills, consider the following:
Black Cat's PathInflict
20% ATK DownATK is lowered
Strength: 20%Base Accuracy: 100%Stacking: Dual,TA DownTriple attack rate is lowered
Base Accuracy: 100%,DA DownDouble attack rate is lowered
Base Accuracy: 100%, and20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100% on all foes.
(EndsOmnipotent EyeUsing MP to gain buffs
andCat's MeowUsing MP to gain buffs
. 3-turn cooldown increase to Omnipotent Eye and Cat's Meow.) — A good option for ending Cat's MeowGainCat's MeowUsing MP to gain buffs
Duration: Indefinite. Sharp boost to allies' stats.
(Consumes 3MPMagic power is amplified
every turn.
Hit to caster's stats for 3 turns when Cat's Meow ends on recast or whenMPMagic power is amplified
is 0).
At level 30:
Caster's stats no longer take a hit whenCat's MeowUsing MP to gain buffs
ends on recast or whenMPMagic power is amplified
is 0.
Cooldown on recast reduced to 0 turns. due to its ability to prevent the latter from self-inflicting debuffs to the class. It also provides a small defensive measure as well as a boost to debuffers in a raid. Loses significant value at Master Level 30 due to the self-inflicted debuff effect disappearing fromCat's MeowGain
Cat's MeowUsing MP to gain buffs
Duration: Indefinite. Sharp boost to allies' stats.
(Consumes 3MPMagic power is amplified
every turn.
Hit to caster's stats for 3 turns when Cat's Meow ends on recast or whenMPMagic power is amplified
is 0).
At level 30:
Caster's stats no longer take a hit whenCat's MeowUsing MP to gain buffs
ends on recast or whenMPMagic power is amplified
is 0.
Cooldown on recast reduced to 0 turns..MoonshadowConvert your charge bar to
MPMagic power is amplified
. — Provides an efficient way to regainMPMagic power is amplified
at the cost of charge bar.Fate ForeseenConvert entire charge bar to
MPMagic power is amplified
. — Though less efficient than MoonshadowConvert your charge bar toMPMagic power is amplified
., using up the entire charge bar as well as providing lessMPMagic power is amplified
per charge bar spent, its main draw is its designation as a Base Skill, allowing it to be paired with any number of skills, including EMP skills. Its efficiency increases withKapilavastu.
Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.) — Boosts charge bar which can either be used to convert toMPMagic power is amplified
via MoonshadowConvert your charge bar toMPMagic power is amplified
. or Fate ForeseenConvert entire charge bar toMPMagic power is amplified
., or to use for a standard Charge Attack. Its ability to reduce HP also makes it a decent enabler for Enmity. Its efficiency increases withKapilavastu.
Paws of PowerGain
40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 3 turns,30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 3 turns, and100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Consumes 3MPMagic power is amplified
. — A decent option for attackers, the skill provides a good boost to multiattack and effectively a 30% boost to damage, provided when fighting on-element. When paired with Cat's MeowGainCat's MeowUsing MP to gain buffs
Duration: Indefinite. Sharp boost to allies' stats.
(Consumes 3MPMagic power is amplified
every turn.
Hit to caster's stats for 3 turns when Cat's Meow ends on recast or whenMPMagic power is amplified
is 0).
At level 30:
Caster's stats no longer take a hit whenCat's MeowUsing MP to gain buffs
ends on recast or whenMPMagic power is amplified
is 0.
Cooldown on recast reduced to 0 turns., it provides a near guaranteed multiattack, allowing for quick charge bar generation.Double Trouble IIIGain
100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn .
Spear: All parties gain10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs and5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs..
Axe: InflictDA DownDouble attack rate is lowered
andTA DownTriple attack rate is lowered
on one enemy. — Another good option for attackers, as well as an alternative forSplitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.) for gaining charge bar.Third EyeGrant an ally
100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn . — The Mystic EMP skill is a good alternative for Double Trouble IIIGain100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn .
Spear: All parties gain10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs and5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs..
Axe: InflictDA DownDouble attack rate is lowered
andTA DownTriple attack rate is lowered
on one enemy.. Although it has a slightly longer cooldown, it is also capable of buffing any other unit in the party, allowing for powerful attacks and charge bar boosts.
Other standard subskill options include:
ClarityRemove 1 debuff from all parties. — If the raid requires clearing powerful debuffs.
DispelRemoves 1 buff from a foe. — If the raid requires a way to remove a powerful buff.
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. — For capping attack and/or defense down. The attack down does not stack with Black Cat's PathInflict20% ATK DownATK is lowered
Strength: 20%Base Accuracy: 100%Stacking: Dual,TA DownTriple attack rate is lowered
Base Accuracy: 100%,DA DownDouble attack rate is lowered
Base Accuracy: 100%, and20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100% on all foes.
(EndsOmnipotent EyeUsing MP to gain buffs
andCat's MeowUsing MP to gain buffs
. 3-turn cooldown increase to Omnipotent Eye and Cat's Meow.)Armor Break100% elemental damage to a foe.
Inflict20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single.[4] — For capping defense down.Rain of Arrows III300% elemental damage to all foes.
Inflict25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds. — For capping attack down.
Resources
- Reddit Class Discussion (2019-08-23)
- Reddit Class Discussion (2023-03-08) (post-Master Level Update)
References
- ↑ 1.0 1.1 usa_akasa Nekomancer https://twitter.com/usa_akasa/status/976935852663234560
- ↑ jpokiehl Nekomancer https://twitter.com/jpokiehl/status/982235146173595649
- ↑ 3.0 3.1 3.2 GameWith, Nekomancer. https://グランブルーファンタジー.gamewith.jp/article/show/86537
- ↑ Dashi, https://docs.google.com/spreadsheets/d/18QlXwzSN0QpaW2kRg_t8VRELF8w2woWRyvR1zUTV-B8/edit?usp=sharing