Sacred Flame Militis

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Label Rarity SSR.pngWeaponSeries Militis Weapons icon.pngMilitis Weapons
Sacred Flame Militis
Weapon b 1040024100.png

Label Element Light.png Label Weapon Sabre.png HP ATK C.A.×
Level 1 32 377 ??
Level 100 200 2332 ??
Additional SlotIn Party Set Extra, there are three additional weapon slots where a limited selection of weapons can be equipped. Yes
Obtain Replicard Sandbox

ID 1040024100
JP Name セイクリッドフレイム・ミーレス
Release Date 2022-12-26
Other Sites
Icon Gamewith.pngGamewith Icon Kamigame.pngKamigame

Weapon ls 1040024100.jpg Weapon sp 1040024100.png
Weapon s 1040024100.jpg
Weapon m 1040024100.jpg

This contorted blade's flame burns brighter in the presence of wickedness, razing the heinous hordes that have overrun a transient world. To brandish its unfaltering truth is to become a brand of divine retribution.
Charge Attack
Skill charge attack.png Orion's Ladder Repetere Massive Light damage to a foe.
Inflict Status Blind 3.pngBlindedAttacks have a slight chance to miss
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all foes.
All allies gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. (Activates twice in Arcarum.)
Weapon Skills
Ws skill job weapon.png
Knightcode's Trituration When main weapon or auxiliary weapon: Boost to light allies' ATK based on how many Militis weapons are equipped
Ws skill hp m 5 2.png
Knightcode's Aegis Small boost to light allies' max HP
Sword Master Skills
Effect Cooldown Duration Cost
Awaken All allies gain Status DarkResUp.pngDark DMG LoweredDark DMG is lowered
Duration: 5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.
10TAs Sword Master / 8TAs Glorybringer / 6TAs Master Lvl 30
5T -
Resonance Remove all debuffs from all allies. 7T - Costs 4 energy
Attack 24% Bonus Light DMG effect. - - Costs 1 energy
Defend Gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HPDuration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
- 5.5T Costs 3 energy
Base Reduction Materials
This weapon should not be reduced or used as fodder.
Militis Weapons
Weapon m 1040022600.jpg
Weapon m 1040615700.jpg
Weapon m 1040515000.jpg
Weapon m 1040115400.jpg
Weapon m 1040814000.jpg
Weapon m 1040314700.jpg
Weapon m 1040216800.jpg
Weapon m 1040711400.jpg
Weapon m 1040314600.jpg
Weapon m 1040711500.jpg
Weapon m 1040515100.jpg
Weapon m 1040419600.jpg
Weapon m 1040914300.jpg
Weapon m 1040421200.jpg
Weapon m 1040814900.jpg
Weapon m 1040616900.jpg
Weapon m 1040024100.jpg
Weapon m 1040218000.jpg

Gameplay Notes

Knightcode's Trituration

  • 23% boost to ATK (Max: 46% per copy)Multiplier: Omega for Light allies per Militis weapon in the grid.
    • This effect can be boosted by summon aura.