Category:Light Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Adamantine Gauntlet | ![]() |
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2640 | 280 | ![]() ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate Grand Epic: Boost to ATK based on how many Epic weapons are equipped ![]() ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Albedo Blade | ![]() |
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1470 | 95 | ![]() |
Alchemy's Aegis: Medium boost to light allies' max HP![]() |
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Albedo Blaster | ![]() |
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1460 | 97 | ![]() |
Alchemy's Might: Medium boost to light allies' ATK![]() |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable) Thunder's Trium: Medium boost to Light allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ancient Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Knightcode's Might II: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Angel Axe | ![]() |
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100 | 40 | ![]() |
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Angel Bow | ![]() |
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100 | 40 | ![]() |
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Angel Brass Knuckles | ![]() |
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100 | 40 | ![]() |
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Angel Gun | ![]() |
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100 | 40 | ![]() |
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Angel Harp | ![]() |
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100 | 40 | ![]() |
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Angel Katana | ![]() |
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100 | 40 | ![]() |
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Angel Knife | ![]() |
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100 | 40 | ![]() |
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Angel Spear | ![]() |
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100 | 40 | ![]() |
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Angel Sword | ![]() |
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100 | 40 | ![]() |
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Angel Wand | ![]() |
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100 | 40 | ![]() |
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Archangel Axe | ![]() |
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400 | 100 | ![]() |
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Archangel Bow | ![]() |
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400 | 100 | ![]() |
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Archangel Brass Knuckles | ![]() |
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400 | 100 | ![]() |
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Archangel Gun | ![]() |
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400 | 100 | ![]() |
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Archangel Harp | ![]() |
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400 | 100 | ![]() |
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Archangel Katana | ![]() |
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400 | 100 | ![]() |
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Archangel Knife | ![]() |
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400 | 100 | ![]() |
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Archangel Spear | ![]() |
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400 | 100 | ![]() |
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Archangel Sword | ![]() |
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400 | 100 | ![]() |
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Archangel Wand | ![]() |
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400 | 100 | ![]() |
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Arondight | ![]() |
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1750 | 150 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Aschallon Lumen | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Ivoric Liege: Reduce DMG taken from Dark when Awakening Blade is active (Effect is halved when sub-equipped) ![]() Gain ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Asclepius Rod | ![]() |
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2610 | 348 | ![]() ![]() ![]() |
Grace of Healing II: Big boost to healing for all allies. Zion's Healing: Big boost to healing cap for Light allies. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also restore all allies' HP (Healing cap: 2000). |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP ![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP ![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP ![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP ![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP ![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP ![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP ![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP ![]() ![]() . |
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Auguste Commemorative Staff | ![]() |
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1725 | 231 | ![]() ![]() |
Resort's Might: Big boost to light allies' ATK Nostalgic Summer: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain ![]() Strength: 10% if HP is full. ![]() Restore 10% of all allies' HP (Healing cap: 750). |
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Aura Whip | ![]() |
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1775 | 152 | ![]() |
Thunder's Dual-Edge: Medium boost to double attack rate for light allies![]() |
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Avenger Lumen | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown ![]() |
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Barnacle Knuckle | ![]() |
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1270 | 137 | ![]() |
Reefy Coast's Might: Medium boost to light allies' ATK![]() |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Duration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Bhuj | ![]() |
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1890 | 138 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Blast Knuckles | ![]() |
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1080 | 114 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Blue Crest | ![]() |
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1100 | 94 | ![]() |
Light's Aegis: Small boost to light allies' max HP![]() |
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Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Bow of Iliad | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies ![]() ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Broiled Eal | ![]() |
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1176 | 156 | ![]() |
Aromatic Aegis: Medium boost to Light allies' max HP![]() Inflict ![]() Strength: 1000Duration: 180 seconds. |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Light's Majesty: Small boost to Light allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caladbolg | ![]() |
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3030 | 260 | ![]() ![]() ![]() |
Promenade of the Priestess: Big boost to Light allies' ATK (Zion's Might skill-type). Gain Refresh while main weapon. Terra's Aegis: Big boost to earth allies' max HP ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() . |
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Capulet's Oath | ![]() |
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2165 | 287 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle ![]() ![]() Strength: 5% Max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Certificus | ![]() |
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3385 | 280 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap ![]() All allies gain ![]() Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and 20% ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% ![]() Strength: 10%Duration: 3 turns and 10% ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Cherished Flip Charm | ![]() |
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1990 | 250 | ![]() ![]() |
Bountiful Protection: All allies gain ![]() Strength: 1500Duration: Indefinite at start of battle Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty ![]() |
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Cherubim Wand | ![]() |
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1172 | 156 | ![]() |
Highsage's Aegis: Medium boost to light allies' max HP![]() Gain ![]() . |
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Chichiushi | ![]() |
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2130 | 153 | ![]() ![]() |
Nature's Providence: Medium boost to light allies' ATK Nature's Protection: When main weapon, speed up your charge bar by 20%Verification needed. ![]() ![]() . |
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Cinder Claw | ![]() |
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1433 | 104 | ![]() |
Phosphor's Aegis: Medium boost to light allies' max HP![]() |
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Cinder Fang | ![]() |
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1465 | 100 | ![]() |
Phosphor's Might: Medium boost to light allies' ATK![]() |
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Cinquedea | ![]() |
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1465 | 147 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Circle of Life and Death | ![]() |
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1745 | 185 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Cletine | ![]() |
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2305 | 259 | ![]() ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Conifer | ![]() |
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2299 | 259 | ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Thunder's Verity: Medium boost to light allies' critical hit rate ![]() |
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Cosmic Blade | ![]() |
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3157 | 222 | ![]() ![]() ![]() |
Cosmic Blade II: 50% boost to ATK and HP of equipped katanas Azure Blade's Discipline: Boost to DMG cap based on how many katanas are equipped ![]() Gain ![]() . |
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Cosmic Bow | ![]() |
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2959 | 271 | ![]() ![]() ![]() |
Cosmic Bow II: 50% boost to ATK and HP of equipped bows Azure Bow's Discipline: Boost to DMG cap based on how many bows are equipped ![]() Gain ![]() . |
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Cosmic Dagger | ![]() |
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2832 | 283 | ![]() ![]() ![]() |
Cosmic Dagger II: 50% boost to ATK and HP of equipped daggers Azure Dagger's Discipline: Boost to DMG cap based on how many daggers are equipped ![]() Gain ![]() . |
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Cosmic Gauntlet | ![]() |
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2775 | 294 | ![]() ![]() ![]() |
Cosmic Gauntlet II: 50% boost to ATK and HP of equipped melee weapons Azure Gauntlet's Discipline: Boost to DMG cap based on how many melee weapons are equipped ![]() Gain ![]() . |
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Cosmic Harp | ![]() |
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2619 | 325 | ![]() ![]() ![]() |
Cosmic Harp II: 50% boost to ATK and HP of equipped harps Azure Harp's Discipline: Boost to DMG cap based on how many harps are equipped ![]() Gain ![]() . |
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Cosmic Lance | ![]() |
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2718 | 306 | ![]() ![]() ![]() |
Cosmic Lance II: 50% boost to ATK and HP of equipped spears Azure Lance's Discipline: Boost to DMG cap based on how many spears are equipped ![]() Gain ![]() . |
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Cosmic Rifle | ![]() |
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3185 | 213 | ![]() ![]() ![]() |
Cosmic Rifle II: 50% boost to ATK and HP of equipped guns Azure Rifle's Discipline: Boost to DMG cap based on how many guns are equipped ![]() Gain ![]() . |
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Cosmic Rod | ![]() |
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2549 | 340 | ![]() ![]() ![]() |
Cosmic Rod II: 50% boost to ATK and HP of equipped staffs Azure Rod's Discipline: Boost to DMG cap based on how many staffs are equipped ![]() Gain ![]() . |
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Cosmic Scythe | ![]() |
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3115 | 226 | ![]() ![]() ![]() |
Cosmic Scythe II: 50% boost to ATK and HP of equipped axes Azure Scythe's Discipline: Boost to DMG cap based on how many axes are equipped ![]() Gain ![]() . |
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Cosmic Sword | ![]() |
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2973 | 255 | ![]() ![]() ![]() |
Cosmic Sword II: 50% boost to ATK and HP of equipped swords Azure Sword's Discipline: Boost to DMG cap based on how many sabres are equipped ![]() Gain ![]() . |
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Crocskin Glove | ![]() |
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1680 | 160 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() Random buff to all allies |
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Crystal Luin | ![]() |
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2295 | 260 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Light's Enmity: Small boost to ATK as light allies' HP decreases ![]() ![]() Strength: 10%Duration: 180 seconds and ![]() Strength: 10%Duration: 180 seconds |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the limit of Bounty lvl to ![]() Golden Arts: Boost to Light allies' skill DMG cap. Golden Hunt: 10% bonus Light DMG to Light allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Light DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() ![]() Strength: 20%Duration: 3 turns upon using ![]() Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise Execution lvl by 1 |
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Diamond Edge | ![]() |
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2450 | 245 | ![]() |
Zion's Aegis: Big boost to light allies' max HP![]() |
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Dominion Harp | ![]() |
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1727 | 188 | ![]() ![]() |
Aura Divine: When main weapon: boost to all allies' DEF and 10% boost to debuff resistance. Sign from Above: Big boost to light allies' ATK ![]() Inflict ![]() Strength: 5%Duration: 180 seconds. |
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Dormius | ![]() |
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2770 | 194 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Dual-Edge: Small boost to double attack rate for light allies ![]() |
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Draconic Blade | ![]() |
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3894 | 273 | ![]() ![]() ![]() |
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level, max 25% Modifier: EX based on number of turns passed Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. ![]() All allies gain ![]() Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Boost to MC's C.A. DMG and C.A. DMG cap (Stackable). |
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Eden | ![]() |
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3140 | 340 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to ATK as light allies' HP increases ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain ![]() Strength: 1500. |
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Eight-Life Katana | ![]() |
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2530 | 178 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Eight-Life Katana Ivory | ![]() |
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2990 | 210 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Random 1-turn cut to skill cooldown. Gain ![]() Strength: 30%. |
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Eight-Life Katana Lumen | ![]() |
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2720 | 190 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() |
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Eight-Life Katana Sterling | ![]() |
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2675 | 188 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Random 1-turn cut to skill cooldown. |
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Electro Fork | ![]() |
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1270 | 143 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Slight chance of inflicting ![]() Duration: 180 seconds. |
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Electro Sword | ![]() |
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1390 | 119 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() Slight chance to inflict ![]() Duration: 180 seconds. |
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Eon | ![]() |
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2350 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Refuge: Small boost to light allies' debuff resistance ![]() Boost to all allies' Light ATK. |
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Ethereal Lasher | ![]() |
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3250 | 280 | ![]() ![]() ![]() |
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Thunder's Aegis: Medium boost to light allies' max HP ![]() Gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Excalibur | ![]() |
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3792 | 316 | ![]() ![]() ![]() ![]() |
Zion's Garrison: Big boost to DEF as Light allies' HP decreases Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap. Thunder's Stamina: Medium boost to ATK as Light allies' HP increases ![]() Gain ![]() Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore MC's HP (Healing cap: 5000). |
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Faust Lumen | ![]() |
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2680 | 270 | ![]() ![]() |
Nature's Truth: Boost to A Little Pick-Me-Up Forbidden Training: Boost honors gained by all allies' skills ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Five-Soul Staff | ![]() |
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2040 | 272 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Five-Soul Staff Ivory | ![]() |
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2420 | 320 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Lumen | ![]() |
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2200 | 290 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore all allies' HP All allies gain ![]() . |
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Five-Soul Staff Sterling | ![]() |
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2160 | 288 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 10% of all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns. |
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Flamma Orbis | ![]() |
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2840 | 189 | ![]() ![]() |
Solaris's Supremacy: Massive boost to Light allies' ATK Sunveil's Crown: When main weapon: Boost to Light allies' skill DMG specs when MC is not debuffed ![]() All allies gain ![]() (Effect removed on next all-foe all-ally attack) . Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Fonic Rod | ![]() |
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1730 | 230 | ![]() ![]() |
Magic Charge: Medium boost to ATK as Light allies' HP decreases Speed Cast: Small boost to Light allies' ATK ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Four-Sky Blade | ![]() |
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2270 | 227 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Four-Sky Blade Ivory | ![]() |
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2680 | 268 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Lumen | ![]() |
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2430 | 243 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Sterling | ![]() |
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2400 | 240 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Freikugel | ![]() |
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4069 | 277 | ![]() ![]() ![]() ![]() |
Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break. Thunder's Trium: Medium boost to Light allies' multiattack rate ![]() Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Full Metal Recoil | ![]() |
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3500 | 170 | ![]() ![]() ![]() |
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Mystery: Small boost to light allies' C.A. DMG Golden Arts: Boost to Light allies' skill damage cap. ![]() Inflict ![]() Strength: 20%Duration: 180 secondsStacking: Charge Attack. 4★: Also inflict ![]() Strength: 15%Duration: 180 seconds. |
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Fusion Mobius | ![]() |
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2225 | 240 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG ![]() |
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Gae Bulg | ![]() |
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3496 | 391 | ![]() ![]() ![]() ![]() |
Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 30% boost to critical hit DMG cap. Thunder's Verity: Medium boost to Light allies' critical hit rate ![]() Gain ![]() . 4★: ![]() now affects all allies. |
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Gambanteinn | ![]() |
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2760 | 380 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Light's Trium: Small boost to light allies' multiattack rate ![]() Restore allies' HP (Healing cap: 1000). All allies gain ![]() Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Now restores 15% of all allies' HP (Healing cap: 2000). ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 600. |
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Gauntlets | ![]() |
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1880 | 201 | ![]() |
Strength: Big boost to Light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gigante Bisector | ![]() |
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2332 | 255 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Garrison: Small boost to light allies' DEF based on how low HP is ![]() Gain ![]() Strength: 100% chanceVerification needed. Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Counter attacks grant 5% charge bar per hit.. |
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Gigante Fist | ![]() |
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1910 | 203 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Slight chance to inflict ![]() Duration: 180 seconds. |
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Glory Thread | ![]() |
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2017 | 173 | ![]() ![]() |
Heaven's Truth: Big boost to light allies' ATK Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Golden Axe Relic | ![]() |
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2125 | 154 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Blossom | ![]() |
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1785 | 195 | ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP ![]() Gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Golden Bow Relic | ![]() |
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2020 | 184 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Dagger Relic | ![]() |
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1930 | 193 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Gauntlet Relic | ![]() |
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1890 | 201 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Gun Relic | ![]() |
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2170 | 145 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Harp Relic | ![]() |
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1730 | 209 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Katana Relic | ![]() |
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2155 | 152 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Premium Sword | ![]() |
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197 | 25 | ![]() Gain ![]() Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Golden SHRIMP Spreader | ![]() |
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79 | 24 | ![]() Boost to all allies' C.A. DMG while in effect. |
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Golden Spear Relic | ![]() |
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1855 | 209 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Staff Relic | ![]() |
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1490 | 198 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Sword Relic | ![]() |
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2030 | 174 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Woofer | ![]() |
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1860 | 135 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Goldslime Bell | ![]() |
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1620 | 255 | ![]() ![]() |
Goldslime's Aegis: Big boost to light allies' max HP Gold's Gleam: When main weapon (MC only): Boost to C.A. DMG and C.A. DMG cap based on how high HP is ![]() |
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Gothic Cutlery | ![]() |
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2469 | 219 | ![]() ![]() |
Thunder's Primacy: Medium boost to light allies' ATK / Medium boost to double attack rate for light allies Light's Dual-Edge: Small boost to double attack rate for light allies ![]() |
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Gotle Bell Cane | ![]() |
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1500 | 200 | ![]() |
Bells of Grace: 5% boost to EXP![]() |
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Guardian's Xiphos | ![]() |
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3215 | 279 | ![]() ![]() |
Legionnaire's Nature: When main weapon: MC gains ![]() . MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Gungnir | ![]() |
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2490 | 280 | ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hallowed Pilgrimage | ![]() |
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2770 | 368 | ![]() ![]() |
Saint's Nature: When main weapon: Increase healing of ![]() ![]() upon using ![]() Saint's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain ![]() Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Harp of Everlore | ![]() |
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2660 | 270 | ![]() ![]() |
Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%. Light's Majesty: Small boost to light allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harp of the Teachers | ![]() |
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1520 | 150 | ![]() |
Teachers' Guidance: Amplify Light allies' damage against Dark foes by 10%.![]() All allies gain ![]() . |
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Hauteclaire | ![]() |
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3080 | 260 | ![]() ![]() ![]() |
Thunderswift Bladework: Big boost to light allies' max HP (Zion's Aegis skill-type) When equipped as main weapon (MC only): Boost to multiattack rate. Inferno's Might: Big boost to fire allies' ATK ![]() 5% Bonus Plain damage. |
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Heavy Blast Knuckles | ![]() |
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1685 | 179 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Hekatonkheir Harp | ![]() |
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1210 | 132 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Inflict ![]() . |
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Hekatonkheir Muzzle | ![]() |
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1470 | 98 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() Inflict ![]() . |
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Hekatonkheles | ![]() |
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2120 | 154 | ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP![]() ![]() Strength: 11%Duration: 180 seconds. |
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Hellion Gauntlet Lumen | ![]() |
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2640 | 277 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns.. ![]() Gain ![]() and ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Helmholtz | ![]() |
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2826 | 300 | ![]() ![]() |
Shredder's Nature: When main weapon: 1 ![]() to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() . |
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Helmwige | ![]() |
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2950 | 332 | ![]() ![]() |
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Heroic Bow | ![]() |
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2940 | 260 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Zero to Hero: Big boost to wind allies' ATK (Ventosus skill-type) / Boost to bow-specialty allies' triple attack rate ![]() Inflict ![]() Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
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Hollowsky Bow | ![]() |
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3120 | 280 | ![]() ![]() |
Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). ![]() All allies gain ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain ![]() Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Holy Cane | ![]() |
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1495 | 199 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Holy Fox Strings | ![]() |
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1777 | 194 | ![]() ![]() |
Fleeting Wisps: Big boost to light allies' ATK Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with ![]() . ![]() Inflict ![]() Strength: 5000Duration: 180 seconds. |
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Holy Glove | ![]() |
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1630 | 170 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Holy Harp | ![]() |
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1535 | 168 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Holy Kris | ![]() |
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1100 | 110 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Hope-Filled Knuckles | ![]() |
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2883 | 291 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Radiant Pearl Blow: 20% Bonus Light DMG effect to the third hit of Light allies' triple attacks. ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to ![]() Strength: 40% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain ![]() Strength: 10%Multiplier: Seraphic. |
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Horseman's Hammer | ![]() |
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1825 | 133 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Hrotti | ![]() |
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2990 | 257 | ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Noble's Defense: Light allies gain ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at start of the first attack phase. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%. |
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Huanglong Gauntlet | ![]() |
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3080 | 320 | ![]() ![]() |
Thunder of the Sunrise: Big boost to Light allies' ATK Scales of the Sunrise: Lessen Dark damage1% per skill lvl up to 15% at skill lvl 15. 0.5% per skill level from skill 16-20. 17.5% at skill lvl 20. ![]() ![]() Strength: 15%Duration: 180 seconds. |
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Huanglong Katana | ![]() |
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3490 | 246 | ![]() ![]() |
Zion's Tyranny II: Massive boostSkill lvl 20: 25.5% to light allies' ATK / 10% cut to light allies' max HP Prayer of the Sunrise: All allies gain ![]() Strength: 10% (Max: 50%)Duration: 7 turns upon using healing skills ![]() ![]() Duration: Lasts until damage is taken.. |
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Huanglong Spear | ![]() |
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3010 | 336 | ![]() ![]() ![]() |
Zion's Might II: Big boost to light allies' ATK Harbinger of the Dark Sunrise: When main weapon: Immunity to charge attack sealing debuffs. 20% boost to all allies' C.A. DMG and C.A. DMG Cap. ![]() ![]() Strength: 10%Duration: 2.5 turnsOther parties receive 3 turns of effect instead.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Humming Bard | ![]() |
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1450 | 184 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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Ipetam Lumen | ![]() |
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2710 | 265 | ![]() ![]() |
Hunger for Chaos: Boost to skill hit rate The Butcher's Knife: Boost to DMG for stall ![]() |
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Iridescent Bow | ![]() |
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2600 | 208 | ![]() ![]() |
Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP ![]() Bonus Light damage (Damage cap: ~420,000). |
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Ivory Ark | ![]() |
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3180 | 318 | ![]() ![]() ![]() |
Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance ![]() All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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John Doe | ![]() |
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3475 | 231 | ![]() ![]() |
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 30%. Reload bullets. |
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Jolly Starcracker | ![]() |
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2707 | 177 | ![]() ![]() |
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's ![]() level. ![]() Inflict ![]() . |
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Kanabo | ![]() |
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2872 | 348 | ![]() ![]() |
Warrior Monk's Nature: When main weapon: Boost to ![]() ![]() Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise ![]() lvl by 1.'s specs. (Counter upgraded to ![]() Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. ![]() 4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kapilavastu Lumen | ![]() |
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2410 | 320 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Keraunos Lumen | ![]() |
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2570 | 265 | ![]() ![]() |
Thunder's Roar: Boost to ether blast Act of God: Boost to focus ![]() |
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Kicking Enhancement Shoes | ![]() |
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2190 | 230 | ![]() ![]() |
Doc Agasa's Invention: Big boost to light allies' ATK Game Changer: Boost to light allies' skill DMG ![]() Gain ![]() Strength: 20%. |
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Lance d'Espoir | ![]() |
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1585 | 183 | ![]() |
Light's Trium: Small boost to light allies' multiattack rate.![]() |
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Langeleik Lumen | ![]() |
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2480 | 266 | ![]() ![]() |
Lost Song of the Sages: Boost to bard song Banquet of Joy: Allies gain refresh upon using overture and concludere ![]() |
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Lantern Blade | ![]() |
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1540 | 132 | ![]() |
Pumpkin Trick: Medium boost to light allies' critical hit rate![]() Inflict bonus Fire damage. |
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Levin Shooter | ![]() |
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2800 | 300 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Three-Sister Rule: When main weapon (MC only): Supplemental damage effectStrength: (Damage cap: 10,000 per stack) upon dealing a triple attack (Stackable / Max: 3 times) ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain ![]() Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Light Staff | ![]() |
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1035 | 138 | ![]() |
Light's Aegis: Small boost to light allies' max HP![]() |
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Lion Khan Claw | ![]() |
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2840 | 302 | ![]() ![]() ![]() |
Zion's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to light allies' ATK Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies ![]() Inflict ![]() . |
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Loupe Rod | ![]() |
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1175 | 156 | ![]() |
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies![]() Inflict ![]() . |
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Love Live Light | ![]() |
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2324 | 231 | ![]() ![]() |
One Light: Big boost to Light allies' ATK Make Our Dreams Come True: When main weapon: Refresh 10% of max HP (Healing cap: 300) to Light allies ![]() Gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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Lumiel Banner | ![]() |
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1583 | 180 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Luminiera Bhuj | ![]() |
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1480 | 108 | ![]() |
Knightcode's Aegis: Small boost to light allies' max HP![]() Gain ![]() Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Luminiera Bhuj Omega | ![]() |
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2990 | 217 | ![]() ![]() |
Knightcode's Aegis II: Medium boost to light allies' max HP Hoarfrost's Might: Big boost to water allies' ATK ![]() Slight chance to remove a buff effect. |
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Luminiera Bolt Omega | ![]() |
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3050 | 203 | ![]() ![]() |
Knightcode's Might II: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP ![]() Slight chance to remove a buff effect. |
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Luminiera Harp Omega | ![]() |
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2510 | 265 | ![]() ![]() |
Knightcode's Might II: Big boost to light allies' ATK Inferno's Aegis: Big boost to fire allies' max HP ![]() Slight chance to remove a buff effect. |
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Luminiera Spear | ![]() |
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1295 | 145 | ![]() |
Knightcode's Aegis: Small boost to light allies' max HP![]() Gain ![]() Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Luminiera Sword | ![]() |
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1415 | 121 | ![]() |
Knightcode's Aegis: Small boost to light allies' max HP![]() Gain ![]() Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Lunatic Broom | ![]() |
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2750 | 365 | ![]() ![]() |
Nightbender's Nature: When main weapon (MC only): Recover 1 ![]() every turn Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() at end of turn |
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Machine Crossbow | ![]() |
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1431 | 105 | ![]() |
Compressed Air's Might: Medium boost to light allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Magus Scepter | ![]() |
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1735 | 231 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Magus Necro Spear | ![]() |
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1255 | 141 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Magus Punishment Sword | ![]() |
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1370 | 118 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Mikazuki Munechika | ![]() |
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2501 | 176 | ![]() ![]() |
Great Sword Under Heaven: Big boost to light allies' ATK Munechika Sanjo Crafted: 15% Boost to katana-specialty allies' C.A. DMG ![]() ![]() Strength: 5% HP (Healing cap: 300 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mirage Munition | ![]() |
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50 | 20 | ![]() |
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Misanga Bracelet | ![]() |
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1655 | 176 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Misericorde Lumen | ![]() |
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2690 | 270 | ![]() ![]() |
Twilight: Slight chance to not use up Secret Gear. Wicked Fangs: Decrease ![]() strength from ![]() ![]() ![]() ![]() lvl rises by 1 upon consuming secret gear).. Self-inflict ![]() .. ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Mittron's Bow | ![]() |
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2710 | 250 | ![]() ![]() |
Knightcode's Stamina: Medium boost to light allies' ATK based on how high HP is Knightcode's Resolve: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG) ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mittron's Gauntlet | ![]() |
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2540 | 270 | ![]() ![]() |
Knightcode's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Preemptive Silver Barrier: All light allies gain Shield at start of battle ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mittron's Treasured Blade | ![]() |
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2590 | 260 | ![]() ![]() |
Knightcode's Celere: Small boost to light allies' ATK and critical hit rate Knightcode's Enmity: Small boost to ATK as light allies' HP decreases ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Moray | ![]() |
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1426 | 106 | ![]() |
Sushi-Grade's Might: Medium boost to Light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Morning Star | ![]() |
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1265 | 92 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Murakumo | ![]() |
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2543 | 179 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn , ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn , and remove all debuffs from self. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20%. |
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Murakumo Lumen | ![]() |
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3000 | 211 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn , ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn , and remove all debuffs from self. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20% and ![]() Strength: 10%. |
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Murakumo Rebirth | ![]() |
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2565 | 181 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn , ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn , and remove all debuffs from self. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20%. |
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Murakumo Replica | ![]() |
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1631 | 115 | ![]() |
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster.![]() |
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Muramasa Lumen | ![]() |
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3020 | 207 | ![]() ![]() |
Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Musket | ![]() |
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525 | 35 | ![]() |
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Nebuchad Lumen | ![]() |
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3040 | 200 | ![]() ![]() |
God of Death: Boost ![]() ![]() Duration: 6 turns or until used for 1 hit. Gain ![]() Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict ![]() Strength: 7% (Max: 20%)Duration: 6 turns. to ![]() Strength: 40% (Max: 200%)Duration: 6 turns and ![]() Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when ![]() is active ![]() |
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Nigredo Lance | ![]() |
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1850 | 206 | ![]() ![]() |
Forbidden Putrefaction: When main weapon: All allies take 10% less DMG from foes that are putrefied Grand Works: Big boost to light allies' ATK ![]() |
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Nine-Realm Harp | ![]() |
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2100 | 228 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Nine-Realm Harp Ivory | ![]() |
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2470 | 275 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 16% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Lumen | ![]() |
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2250 | 250 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 11% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Sterling | ![]() |
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2220 | 243 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 11% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nirvana | ![]() |
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2053 | 274 | ![]() ![]() |
Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using Panacea ![]() |
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Nirvana Lumen | ![]() |
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2420 | 322 | ![]() ![]() |
Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using panacea ![]() |
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Nirvana Rebirth | ![]() |
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2070 | 276 | ![]() ![]() |
Serenity's Mead: Boost to Panacea Reincarnation: Autorevive upon using panacea ![]() |
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Nirvana Replica | ![]() |
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1316 | 176 | ![]() |
Serenity's Mead: Boost to Panacea![]() |
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Official's Jitte | ![]() |
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2515 | 215 | ![]() ![]() |
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Luminis Excelsior: Boost to light charge attack DMG cap ![]() All allies gain ![]() . |
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Oliver Lumen | ![]() |
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3030 | 200 | ![]() ![]() |
Loki's Wit: When main weapon: ![]() ![]() stack on a foe. line of skills inflict 1 extra ![]() . Making a Killing: When main weapon: ~5% boost to item-drop rate. ![]() Gain ![]() Strength: 20% Inflict 1 ![]() stack. |
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One-Rift Spear | ![]() |
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2235 | 251 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Gain ![]() Strength: 20%. |
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One-Rift Spear Ivory | ![]() |
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2570 | 295 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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One-Rift Spear Lumen | ![]() |
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2330 | 265 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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One-Rift Spear Sterling | ![]() |
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2300 | 260 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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Orange Light | ![]() |
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1157 | 120 | ![]() |
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Original Sin | ![]() |
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3100 | 304 | ![]() ![]() |
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Pearl Axe Relic | ![]() |
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1175 | 85 | ![]() |
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Pearl Bow Relic | ![]() |
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1115 | 102 | ![]() |
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Pearl Dagger Relic | ![]() |
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1065 | 107 | ![]() |
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Pearl Gauntlet Relic | ![]() |
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1045 | 111 | ![]() |
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Pearl Gun Relic | ![]() |
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1200 | 80 | ![]() |
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Pearl Harp Relic | ![]() |
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985 | 107 | ![]() |
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Pearl Katana Relic | ![]() |
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1185 | 84 | ![]() |
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Pearl Lance Relic | ![]() |
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1025 | 115 | ![]() |
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Pearl Staff Relic | ![]() |
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960 | 128 | ![]() |
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Pearl Sword Relic | ![]() |
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1120 | 96 | ![]() |
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Phantom Fangs | ![]() |
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2717 | 241 | ![]() ![]() |
Armed Shine: Big boost to light allies' ATK Golden Arts: Boost to Light allies' skill damage cap. ![]() All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Pilgrim's Staff | ![]() |
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1320 | 176 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Pink Pillow | ![]() |
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1160 | 142 | ![]() |
Mysterious VIT: Medium boost to light allies' max HP![]() Gain a random boost to charge bar speed. |
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Pinkie Needle | ![]() |
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2461 | 225 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Locked on the Heart: When main weapon (MC only): Bonus Light damage effect when foe is under ![]() ![]() Inflict ![]() . If successful, all allies gain ![]() . |
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Porculius | ![]() |
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2690 | 180 | ![]() ![]() |
Zion's Mystery: Big boost to light allies' C.A. DMG Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is ![]() Gain ![]() Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Prism Tear | ![]() |
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1175 | 101 | ![]() |
Light's Enmity: Small boost to ATK as light allies' HP decreases![]() |
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Prismatic Mace | ![]() |
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2230 | 298 | ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP![]() ![]() Verification needed. . |
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Proximo Lumen | ![]() |
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2690 | 270 | ![]() ![]() |
Warspirit's Sword Dance: When main weapon (MC only): Increase ![]() When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. ![]() Gain ![]() Strength: 20% and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Psycho Syringe | ![]() |
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3065 | 309 | ![]() ![]() |
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains ![]() Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, ![]() Strength: 10% (Max: 50%)Duration: Indefinite, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 20% bonus damage to ![]() foes. Inflicts a random debuff. ( ![]() Strength: 30,000 HPDuration: 180 seconds, ![]() Duration: 180 seconds, ![]() Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or ![]() Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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Railgun | ![]() |
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2790 | 160 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate ![]() Inflict ![]() Duration: 180 seconds. |
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Rainbow Bracelet | ![]() |
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2270 | 240 | ![]() ![]() |
Power of the Prism Stones: Big boost to Light allies' ATK Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain ![]() Strength: 10% if HP is full. ![]() Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain ![]() Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Raphael | ![]() |
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2170 | 142 | ![]() |
Spirit Serenity: Big boost to light allies' ATK![]() |
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Revolvyrn | ![]() |
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1425 | 95 | ![]() ![]() |
Unblinking Stare: Big boost to your critical hit rate The Dawn Always Comes: 3% cut to Dark damage ![]() |
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Rhongomyniad | ![]() |
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2847 | 320 | ![]() ![]() ![]() |
Radiant Sovereign: Unworldly boost to light allies' ATK Astral Pierce II: 50%-10% boost to Light allies' skill damage cap based on how high their HP is. ![]() All allies gain ![]() (Effect removed on next all-foe all-ally attack) . 4★: All allies also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ridill | ![]() |
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3300 | 275 | ![]() ![]() |
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Light Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() |
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Ringed Armguards | ![]() |
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2961 | 345 | ![]() ![]() |
Enlightened Monk's Nature: When main weapon: Boost ![]() lvl gain from Snap Punch by 1. ![]() lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn. Enlightened Monk's Apex: When main weapon: Inflict ![]() Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds and ![]() Strength: 7% (Max: 30%)Base Accuracy: 80% on all foes when damage is dealt by Mantra. ![]() Gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Romulus Spear | ![]() |