Category:Light Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() and ![]() upon dealing multiattacks. Thunder's Trium: Medium boost to Light allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Angel Axe | ![]() |
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100 | 40 | ![]() |
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Angel Bow | ![]() |
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100 | 40 | ![]() |
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Angel Brass Knuckles | ![]() |
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100 | 40 | ![]() |
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Angel Gun | ![]() |
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100 | 40 | ![]() |
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Angel Harp | ![]() |
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100 | 40 | ![]() |
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Angel Katana | ![]() |
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100 | 40 | ![]() |
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Angel Knife | ![]() |
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100 | 40 | ![]() |
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Angel Spear | ![]() |
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100 | 40 | ![]() |
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Angel Sword | ![]() |
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100 | 40 | ![]() |
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Angel Wand | ![]() |
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100 | 40 | ![]() |
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Archangel Axe | ![]() |
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400 | 100 | ![]() |
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Archangel Bow | ![]() |
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400 | 100 | ![]() |
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Archangel Brass Knuckles | ![]() |
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400 | 100 | ![]() |
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Archangel Gun | ![]() |
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400 | 100 | ![]() |
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Archangel Harp | ![]() |
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400 | 100 | ![]() |
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Archangel Katana | ![]() |
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400 | 100 | ![]() |
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Archangel Knife | ![]() |
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400 | 100 | ![]() |
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Archangel Spear | ![]() |
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400 | 100 | ![]() |
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Archangel Sword | ![]() |
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400 | 100 | ![]() |
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Archangel Wand | ![]() |
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400 | 100 | ![]() |
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Arondight | ![]() |
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1750 | 150 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Aura Whip | ![]() |
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1775 | 152 | ![]() |
Thunder's Dual-Edge: Medium boost to double attack rate for light allies![]() |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Until used and ![]() Strength: 10%Duration: Until used. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bhuj | ![]() |
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1890 | 138 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Blast Knuckles | ![]() |
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1080 | 114 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Blue Crest | ![]() |
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1100 | 94 | ![]() |
Light's Aegis: Small boost to light allies' max HP![]() |
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Bow of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Light's Majesty: Small boost to Light allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Cherished Flip Charm | ![]() |
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1990 | 250 | ![]() ![]() |
Bountiful Protection: All allies gain ![]() Strength: 1500Duration: Indefinite at start of battle Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty ![]() |
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Cherubim Wand | ![]() |
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1172 | 156 | ![]() |
Highsage's Aegis: Medium boost to light allies' max HP![]() Gain ![]() . |
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Cinder Claw | ![]() |
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1433 | 104 | ![]() |
Phosphor's Aegis: Medium boost to light allies' max HP![]() |
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Cinder Fang | ![]() |
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1465 | 100 | ![]() |
Phosphor's Might: Medium boost to light allies' ATK![]() |
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Cinquedea | ![]() |
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1465 | 147 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Circle of Life and Death | ![]() |
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1745 | 185 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Cletine | ![]() |
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2305 | 259 | ![]() ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Conifer | ![]() |
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2299 | 259 | ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Thunder's Verity: Medium boost to light allies' critical hit rate ![]() |
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Crocskin Glove | ![]() |
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1680 | 160 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() Random buff to all allies |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() Golden Arts: Boost to Light allies' skill DMG cap. Golden Hunt: 10% bonus Light DMG to Light allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Light DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Diamond Edge | ![]() |
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2450 | 245 | ![]() |
Zion's Aegis: Big boost to light allies' max HP![]() |
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Eight-Life Katana Lumen | ![]() |
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2720 | 190 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() |
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Eight-Life Katana Sterling | ![]() |
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2675 | 188 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Random 1-turn cut to skill cooldown. |
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Electro Fork | ![]() |
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1270 | 143 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Slight chance of inflicting ![]() Duration: 180 seconds. |
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Electro Sword | ![]() |
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1390 | 119 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() Slight chance to inflict ![]() Duration: 180 seconds. |
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Five-Soul Staff Ivory | ![]() |
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2420 | 320 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Lumen | ![]() |
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2200 | 290 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore all allies' HP All allies gain ![]() . |
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Five-Soul Staff Sterling | ![]() |
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2160 | 288 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 10% of all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns. |
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Four-Sky Blade Ivory | ![]() |
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2680 | 268 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Lumen | ![]() |
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2430 | 243 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Sterling | ![]() |
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2400 | 240 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Freikugel | ![]() |
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4069 | 277 | ![]() ![]() ![]() ![]() |
Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Thunder's Trium: Medium boost to Light allies' multiattack rate ![]() Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Gae Bulg | ![]() |
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3496 | 391 | ![]() ![]() ![]() ![]() |
Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit DMG Cap. Thunder's Verity: Medium boost to Light allies' critical hit rate ![]() Gain ![]() . 4★: ![]() now affects all allies. |
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Gauntlets | ![]() |
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1880 | 201 | ![]() |
Strength: Big boost to Light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gigante Bisector | ![]() |
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2332 | 255 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Garrison: Small boost to light allies' DEF based on how low HP is ![]() Gain ![]() Strength: 100% chanceVerification needed. Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Counter attacks grant 5% charge bar per hit.. |
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Gigante Fist | ![]() |
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1910 | 203 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Slight chance to inflict ![]() Duration: 180 seconds. |
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Glory Thread | ![]() |
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2017 | 173 | ![]() ![]() |
Heaven's Truth: Big boost to light allies' ATK Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Golden Axe Relic | ![]() |
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2125 | 154 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Blossom | ![]() |
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1785 | 195 | ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP ![]() Gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Golden Bow Relic | ![]() |
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2020 | 184 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Dagger Relic | ![]() |
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1930 | 193 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Gauntlet Relic | ![]() |
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1890 | 201 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Gun Relic | ![]() |
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2170 | 145 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Harp Relic | ![]() |
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1730 | 209 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Premium Sword | ![]() |
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197 | 25 | ![]() Gain ![]() Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Golden SHRIMP Spreader | ![]() |
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79 | 24 | ![]() Boost to all allies' C.A. DMG while in effect. |
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Golden Spear Relic | ![]() |
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1855 | 209 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Staff Relic | ![]() |
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1490 | 198 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Woofer | ![]() |
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1860 | 135 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Gothic Cutlery | ![]() |
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2469 | 219 | ![]() ![]() |
Thunder's Primacy: Medium boost to light allies' ATK / Medium boost to double attack rate for light allies Light's Dual-Edge: Small boost to double attack rate for light allies ![]() |
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Gotle Bell Cane | ![]() |
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1500 | 200 | ![]() |
Bells of Grace: 5% boost to EXP![]() |
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Guardian's Xiphos | ![]() |
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3215 | 279 | ![]() ![]() |
Legionnaire's Nature: When main weapon: MC gains ![]() . MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Hallowed Pilgrimage | ![]() |
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2770 | 368 | ![]() ![]() |
Saint's Nature: When main weapon: Increase healing of ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . Adds 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains ![]() upon using ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . Adds 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain ![]() Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Harp of Everlore | ![]() |
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2660 | 270 | ![]() ![]() |
Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%. Light's Majesty: Small boost to light allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harp of the Teachers | ![]() |
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1520 | 150 | ![]() |
Teachers' Guidance: Amplify Light allies' damage against Dark foes by 10%.![]() All allies gain ![]() . |
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Heavy Blast Knuckles | ![]() |
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1685 | 179 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Hekatonkheir Harp | ![]() |
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1210 | 132 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Inflict ![]() . |
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Hekatonkheir Muzzle | ![]() |
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1470 | 98 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() Inflict ![]() . |
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Hekatonkheles | ![]() |
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2120 | 154 | ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP![]() ![]() Strength: 11%Duration: 180 seconds. |
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Helmholtz | ![]() |
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2826 | 300 | ![]() ![]() |
Shredder's Nature: When main weapon: 1 ![]() to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() . |
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Helmwige | ![]() |
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2950 | 332 | ![]() ![]() |
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Holy Cane | ![]() |
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1495 | 199 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Holy Fox Strings | ![]() |
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1777 | 194 | ![]() ![]() |
Fleeting Wisps: Big boost to light allies' ATK Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with ![]() . ![]() Inflict ![]() Strength: 5000Duration: 180 seconds. |
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Holy Glove | ![]() |
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1630 | 170 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Holy Harp | ![]() |
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1535 | 168 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Holy Kris | ![]() |
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1100 | 110 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Horseman's Hammer | ![]() |
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1825 | 133 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Humming Bard | ![]() |
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1450 | 184 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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John Doe | ![]() |
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3475 | 231 | ![]() ![]() |
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 30%. Reload bullets. |
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Kanabo | ![]() |
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2872 | 348 | ![]() ![]() |
Warrior Monk's Nature: When main weapon: Boost to ![]() ![]() Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise ![]() lvl by 1. At level 30: Now raises ![]() lvl by 2.'s specs. (Counter upgraded to ![]() Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. ![]() 4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kicking Enhancement Shoes | ![]() |
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2190 | 230 | ![]() ![]() |
Doc Agasa's Invention: Big boost to light allies' ATK Game Changer: Boost to light allies' skill DMG ![]() Gain ![]() Strength: 20%. |
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Kusanagi | ![]() |
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3425 | 243 | ![]() ![]() |
Venerator's Nature: When main weapon (MC only): Raise Yashiori lvl by 2 at battle start Venerator's Apex: When main weapon (MC only): End cooldown for Take the Head when a foe uses a special attack ![]() Bonus elemental DMG (Boost to bonus DMG specs based on Yashiori lvl) |
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Lance d'Espoir | ![]() |
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1585 | 183 | ![]() |
Light's Trium: Small boost to light allies' multiattack rate.![]() |
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Light Staff | ![]() |
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1035 | 138 | ![]() |
Light's Aegis: Small boost to light allies' max HP![]() |
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Loupe Rod | ![]() |
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1175 | 156 | ![]() |
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies![]() Inflict ![]() . |
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Love Live Light | ![]() |
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2324 | 231 | ![]() ![]() |
One Light: Big boost to Light allies' ATK Make Our Dreams Come True: When main weapon: Refresh 10% of max HP (Healing cap: 300) to Light allies ![]() Gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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Lumiel Banner | ![]() |
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1583 | 180 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Luminiera Bhuj | ![]() |
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1480 | 108 | ![]() |
Knightcode's Aegis: Small boost to light allies' max HP![]() Gain ![]() Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Lunatic Broom | ![]() |
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2750 | 365 | ![]() ![]() |
Nightbender's Nature: When main weapon (MC only): Recover 1 ![]() every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 20%. Recover 3 ![]() at end of turn. |
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Machine Crossbow | ![]() |
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1431 | 105 | ![]() |
Compressed Air's Might: Medium boost to light allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Magus Scepter | ![]() |
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1735 | 231 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Magus Necro Spear | ![]() |
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1255 | 141 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Magus Punishment Sword | ![]() |
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1370 | 118 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Mikazuki Munechika | ![]() |
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2501 | 176 | ![]() ![]() |
Great Sword Under Heaven: Big boost to light allies' ATK Munechika Sanjo Crafted: 15% Boost to katana-specialty allies' C.A. DMG ![]() ![]() Strength: 5% HP (Healing cap: 300 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Misanga Bracelet | ![]() |
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1655 | 176 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Morning Star | ![]() |
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1265 | 92 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Nine-Realm Harp Ivory | ![]() |
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2470 | 275 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 16% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Lumen | ![]() |
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2250 | 250 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 11% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Sterling | ![]() |
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2220 | 243 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Restore 11% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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One-Rift Spear Ivory | ![]() |
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2570 | 295 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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One-Rift Spear Lumen | ![]() |
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2330 | 265 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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One-Rift Spear Sterling | ![]() |
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2300 | 260 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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Orange Light | ![]() |
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1157 | 120 | ![]() |
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Original Sin | ![]() |
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3100 | 304 | ![]() ![]() |
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Pearl Axe Relic | ![]() |
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1175 | 85 | ![]() |
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Pearl Bow Relic | ![]() |
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1115 | 102 | ![]() |
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Pearl Dagger Relic | ![]() |
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1065 | 107 | ![]() |
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Pearl Gauntlet Relic | ![]() |
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1045 | 111 | ![]() |
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Pearl Gun Relic | ![]() |
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1200 | 80 | ![]() |
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Pearl Harp Relic | ![]() |
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985 | 107 | ![]() |
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Pearl Lance Relic | ![]() |
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1025 | 115 | ![]() |
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Pearl Staff Relic | ![]() |
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960 | 128 | ![]() |
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Pilgrim's Staff | ![]() |
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1320 | 176 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Pink Pillow | ![]() |
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1160 | 142 | ![]() |
Mysterious VIT: Medium boost to light allies' max HP![]() Gain a random boost to charge bar speed. |
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Porculius | ![]() |
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2690 | 180 | ![]() ![]() |
Zion's Mystery: Big boost to light allies' C.A. DMG Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is ![]() Gain ![]() Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Prismatic Mace | ![]() |
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2230 | 298 | ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP![]() ![]() Verification needed. . |
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Psycho Syringe | ![]() |
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3065 | 309 | ![]() ![]() |
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains ![]() Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, ![]() Strength: 10% (Max: 50%)Duration: Indefinite, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 20% bonus damage to ![]() foes. Inflicts a random debuff. ( ![]() Strength: 30,000 HPDuration: 180 seconds, ![]() Duration: 180 seconds, ![]() Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or ![]() Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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Railgun | ![]() |
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2790 | 160 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate ![]() Inflict ![]() Duration: 180 seconds. |
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Rainbow Bracelet | ![]() |
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2270 | 240 | ![]() ![]() |
Power of the Prism Stones: Big boost to Light allies' ATK Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain ![]() Strength: 10% if HP is full. ![]() Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain ![]() Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ridill | ![]() |
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3300 | 275 | ![]() ![]() |
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Light Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() |
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Ringed Armguards | ![]() |
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2961 | 345 | ![]() ![]() |
Enlightened Monk's Nature: When main weapon: Boost ![]() lvl gain from Snap Punch by 1. ![]() lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn. Enlightened Monk's Apex: When main weapon: Inflict ![]() Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds and ![]() Strength: 7% (Max: 30%)Base Accuracy: 80% on all foes when damage is dealt by Mantra. ![]() Gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sacred Codex | ![]() |
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1545 | 206 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Sacred Standard | ![]() |
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3082 | 351 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed ![]() All Light allies gain ![]() Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain ![]() Strength: 15%. |
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Samurai Sword | ![]() |
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1869 | 125 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() Gain ![]() Strength: 20%. |
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Seven-Star Sword Ivory | ![]() |
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2810 | 242 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Lumen | ![]() |
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2550 | 220 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Sterling | ![]() |
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2520 | 216 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Shareeravadi | ![]() |
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1015 | 135 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Sharp Letter | ![]() |
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2412 | 235 | ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate ![]() |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon (MC only): Gain ![]() upon using ![]() Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only): Bonus Light DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Inflict ![]() Duration: 180 seconds. |
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Shining Barrel | ![]() |
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865 | 57 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Shining Knuckles | ![]() |
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750 | 80 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Shura Vhara | ![]() |
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1650 | 186 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Six-Ruin Fist Ivory | ![]() |
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2630 | 280 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Lumen | ![]() |
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2400 | 250 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Sterling | ![]() |
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2340 | 240 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Slingshot | ![]() |
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1567 | 200 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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Snowy Mobius Strip | ![]() |
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2210 | 242 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Terra's Might: Big boost to earth allies' ATK ![]() |
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Soul Edge | ![]() |
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1660 | 166 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Spectral Cleaver | ![]() |
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3110 | 240 | ![]() ![]() ![]() |
Zion's Enmity: Big boost to light allies' ATK based on how low HP is Thunder's Verity: Medium boost to light allies' critical hit rate ![]() Inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 180 seconds. 4★: Also inflict ![]() Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Staff of Divine Justice | ![]() |
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2070 | 280 | ![]() ![]() |
Divine Gavel: Big boost to Light allies' ATK Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap. ![]() ![]() Strength: 15%Duration: 180 seconds. 4★: All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Staff of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Staff of Refusal | ![]() |
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1399 | 216 | ![]() |
Thunder's Healing: Medium boost to light allies' healing cap![]() Restore allies' HP |
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Staff of the Star Seeker | ![]() |
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1410 | 215 | ![]() |
Thunder's Healing: Medium boost to healing cap for light allies![]() Gain ![]() Dark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. |
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Sun Hammer | ![]() |
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1925 | 140 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Sunset Bow | ![]() |
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1365 | 125 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() . |
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Sunset Dagger | ![]() |
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1305 | 131 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() Gain ![]() . |
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Sunset Fan | ![]() |
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2210 | 234 | ![]() ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Light's Might: Small boostNormal 0% base, 1% per skill level, SL10 10% to light allies' ATK ![]() |
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Swallowtail | ![]() |
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1870 | 124 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Tabar | ![]() |
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1185 | 86 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Ten-Wolf Gun Ivory | ![]() |
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3020 | 200 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Lumen | ![]() |
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2740 | 180 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Sterling | ![]() |
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2700 | 180 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tetrastreamer | ![]() |
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3455 | 237 | ![]() ![]() |
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn Tetra's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() MC gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Light damage to all foes at end of turn) |
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The Storyteller | ![]() |
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3465 | 229 | ![]() ![]() |
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Raise ![]() by 3 on all foes. |
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Three-Tiger Axe Ivory | ![]() |
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2950 | 215 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Inflict ![]() Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Lumen | ![]() |
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2680 | 195 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Sterling | ![]() |
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2640 | 192 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Thrones Pole | ![]() |
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1251 | 141 | ![]() |
Highthrone's Might: Medium boost to light allies' ATK![]() Gain ![]() . |
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Thunder God Gauntlet | ![]() |
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1280 | 136 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder God Spear | ![]() |
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1850 | 208 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder God Staff | ![]() |
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1175 | 157 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder Kalinga Axe | ![]() |
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1210 | 88 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Thunder Rapier | ![]() |
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1155 | 99 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Tiger Fang | ![]() |
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1625 | 173 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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True Teardrop | ![]() |
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1760 | 146 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Two-Crown Bow Ivory | ![]() |
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2800 | 255 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Lumen | ![]() |
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2550 | 232 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Sterling | ![]() |
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2510 | 230 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Bow | ![]() |
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1390 | 120 | ![]() |
Thunder's Dual-Edge: Medium boost to double attack rate for light allies![]() Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Fork | ![]() |
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1255 | 143 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ullikummi | ![]() |
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3371 | 349 | ![]() ![]() ![]() ![]() |
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff when using first ability. Light's Majesty: Small boost to Light allies' ATK and max HP ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Unsigned Kaneshige | ![]() |
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3435 | 241 | ![]() ![]() |
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain. Kengo's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 10%. |
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Valentine Sword | ![]() |
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2025 | 173 | ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP![]() |
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Veselago Harp | ![]() |
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1225 | 133 | ![]() |
Thunder's Healing: Medium boost to healing cap for light allies![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Veselago Piton | ![]() |
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2150 | 157 | ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 12% to light allies' max HP ![]() Gain ![]() Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Veselago Saber | ![]() |
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1325 | 133 | ![]() |
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Virtue's Bow | ![]() |
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1324 | 121 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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Virtue's Kris | ![]() |
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1267 | 127 | ![]() |
Thunder's Dual-Edge: Medium boost to double attack rate for light allies![]() |
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Vogen Crescent | ![]() |
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1355 | 126 | ![]() |
Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is![]() |
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Wasserspeier | ![]() |
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3218 | 275 | ![]() ![]() |
Dual Blade's Nature: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Strength: 20%Duration: Until used, and ![]() Strength: 10%Duration: Until used. (Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.) At level 30: Also gain ![]() Strength: 30%. effect increased to ![]() Strength: 30%Duration: Indefinite and ![]() Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, ![]() Duration: Indefinite and ![]() Duration: Indefinite. |
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White Blade | ![]() |
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1156 | 110 | ![]() |
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Winter Wonderbow | ![]() |
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1863 | 124 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Slight chance to inflict 1-hit knockout. |
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Yellow Blade | ![]() |
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1152 | 110 | ![]() |
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Yellow Light | ![]() |
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1155 | 110 | ![]() |
Pages in category "Light Weapons"
The following 200 pages are in this category, out of 431 total.
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- Adamantine Gauntlet
- Albedo Blade
- Albedo Blaster
- Ameno Habakiri (Light)
- Ancient Bow of Artemis
- Angel Axe
- Angel Bow
- Angel Brass Knuckles
- Angel Gun
- Angel Harp
- Angel Katana
- Angel Knife
- Angel Spear
- Angel Sword
- Angel Wand
- Arabesque Lumen
- Archangel Axe
- Archangel Bow
- Archangel Brass Knuckles
- Archangel Gun
- Archangel Harp
- Archangel Katana
- Archangel Knife
- Archangel Spear
- Archangel Sword
- Archangel Wand
- Arondight
- Aschallon Lumen
- Asclepius Rod
- Atma Axe (Light)
- Atma Blade (Light)
- Atma Bow (Light)
- Atma Dagger (Light)
- Atma Fist (Light)
- Atma Gun (Light)
- Atma Harp (Light)
- Atma Spear (Light)
- Atma Staff (Light)
- Atma Sword (Light)
- Auguste Commemorative Staff
- Aura Whip
- Autograph Art Sketchbook
- Avenger Lumen
B
C
- Caduceus (Light)
- Caladbolg
- Capulet's Oath
- Certificus
- Championship Belt (Light)
- Chanteuse Angelique (Light)
- Cherished Flip Charm
- Cherubim Wand
- Chichiushi
- Cinder Claw
- Cinder Fang
- Cinquedea
- Circle of Life and Death
- Claidheamh Soluis
- Cletine
- Collbrande
- Conifer
- Cosmic Blade
- Cosmic Bow
- Cosmic Dagger
- Cosmic Gauntlet
- Cosmic Harp
- Cosmic Lance
- Cosmic Rifle
- Cosmic Rod
- Cosmic Scythe
- Cosmic Sword
- Crocskin Glove
- Crystal Luin
- CtK4Life Merch Sample
D
E
F
G
- Gae Bulg (Light)
- Gambanteinn
- Gauntlets
- Gigante Bisector
- Gigante Fist
- Glory Thread
- Golden Axe Relic
- Golden Blossom
- Golden Bow Relic
- Golden Dagger Relic
- Golden Fists of Ura
- Golden Gauntlet Relic
- Golden Gun Relic
- Golden Harp Relic
- Golden Katana Relic
- Golden Premium Sword
- Golden SHRIMP Spreader
- Golden Spear Relic
- Golden Staff Relic
- Golden Sword Relic
- Golden Woofer
- Goldslime Bell
- Gothic Cutlery
- Gotle Bell Cane
- Gray Shaft
- Guardian's Xiphos (Light)
- Gungnir
H
- Hallowed Pilgrimage (Light)
- Harakhte
- Harmonia
- Harp of Everlore
- Harp of the Teachers (SR)
- Harp of the Teachers (SSR)
- Harsiesis
- Hauteclaire
- Heartbeat Mitten
- Heavy Blast Knuckles
- Hekatonkheir Harp
- Hekatonkheir Muzzle
- Hekatonkheles
- Heliogabalus Militis
- Hellion Gauntlet Lumen
- Helmholtz (Light)
- Helmwige (Light)
- Hercules (Light)
- Heroic Bow
- Hollowsky Bow
- Holy Cane
- Holy Fox Strings
- Holy Glove
- Holy Harp
- Holy Kris
- Hope-Filled Knuckles
- Horseman's Hammer
- Hrotti
- Huanglong Gauntlet
- Huanglong Katana
- Huanglong Spear
- Humming Bard