Category:Light Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Ameno Habakiri | 4036 | 287 | ▶ |
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed) and DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) upon dealing multiattacks. Thunder's Trium: Medium boost to Light allies' multiattack rate Orochi no Aramasa: Massive Light damage to a foe. Gain Shield (5,000)Next ATK received will be ineffective for a fixed amount Strength: 5,000. 4★: Slight chance~20% to also gain Lord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed) Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Angel Axe | 100 | 40 | Concussion: Medium Light damage to a foe. | |||||
Angel Bow | 100 | 40 | Straight Shot: Medium Light damage to a foe. | |||||
Angel Brass Knuckles | 100 | 40 | The Pulverizer: Medium Light damage to a foe. | |||||
Angel Gun | 100 | 40 | Triple Burst: Medium Light damage to a foe. | |||||
Angel Harp | 100 | 40 | Painful Melody: Medium Light damage to a foe. | |||||
Angel Katana | 100 | 40 | Horizontal Slash: Medium Light damage to a foe. | |||||
Angel Knife | 100 | 40 | Budsnip: Medium Light damage to a foe. | |||||
Angel Spear | 100 | 40 | Swing: Medium Light damage to a foe. | |||||
Angel Sword | 100 | 40 | Cross-Slash: Medium Light damage to a foe. | |||||
Angel Wand | 100 | 40 | Shock: Medium Light damage to a foe. | |||||
Archangel Axe | 400 | 100 | Aura Axe: Big Light damage to a foe. | |||||
Archangel Bow | 400 | 100 | Stream of Arrows: Big Light damage to a foe. | |||||
Archangel Brass Knuckles | 400 | 100 | Dragonic Decimation: Big Light damage to a foe. | |||||
Archangel Gun | 400 | 100 | Delta Shot: Big Light damage to a foe. | |||||
Archangel Harp | 400 | 100 | Requiem: Big Light damage to a foe. | |||||
Archangel Katana | 400 | 100 | Zangetsu: Big Light damage to a foe. | |||||
Archangel Knife | 400 | 100 | Wind Weasel: Big Light damage to a foe. | |||||
Archangel Spear | 400 | 100 | Soul Crush: Big Light damage to a foe. | |||||
Archangel Sword | 400 | 100 | Rising Shot: Big Light damage to a foe. | |||||
Archangel Wand | 400 | 100 | Light Ray: Big Light damage to a foe. | |||||
Arondight | 1750 | 150 | Thunder's Aegis: Medium boost to light allies' max HP Rising Shot: Big Light damage to a foe. |
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Atma Axe | 2844 | 165 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Blade | 2856 | 163 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Bow | 2608 | 206 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Dagger | 2402 | 224 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Fist | 2328 | 237 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Gun | 2857 | 157 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Harp | 2245 | 224 | Musica Rubell: Big boost to harp-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Spear | 2350 | 238 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Staff | 2162 | 270 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Sword | 2594 | 195 | Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Aura Whip | 1775 | 152 | Thunder's Dual-Edge: Medium boost to double attack rate for light allies Tempest Blade: Big Light damage to a foe. |
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Berserker's Barrage | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted Strength: 10%Duration: 1 turn and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 1 turn upon using Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 1 turn , and 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 1 turn . At level 30: Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 20%Duration: Indefinite and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Savage Surge: Massive Light DMG to a foe / All allies gain 40% ATK UpATK is boosted Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bhuj | 1890 | 138 | Thunder's Aegis: Medium boost to light allies' max HP Aura Axe: Big Light damage to a foe. |
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Blast Knuckles | 1080 | 114 | Light's Might: Small boost to light allies' ATK Punch: Medium Light damage to a foe. |
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Blue Crest | 1100 | 94 | Light's Aegis: Small boost to light allies' max HP Broadblade Slash: Medium Light damage to a foe. |
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Bow of Eternal Splendor | 999 | 99 | Stellar Gyre: Massive Light damage to a foe. | |||||
Caduceus | 3259 | 435 | ▶ |
Light's Majesty: Small boost to Light allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is Staff of Grace: Massive Light damage to a foe / 2-turn cut to skill cooldown 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Championship Belt | 3015 | 317 | Reigning Champ's Nature: When main weapon: Enhance Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.'s effect / Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. Ready to Rumble: Massive Light damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ??% DEF UpDEF is boosted Strength: ??%Duration: ??T. |
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Chanteuse Angelique | 2840 | 299 | Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ImmuneDebuffs will be nullified Duration: 1 turn for 1 turn upon using ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. Finale Fatale: Massive Light DMG to a foe. All allies gain 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Cherished Flip Charm | 1990 | 250 | Bountiful Protection: All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: Indefinite at start of battle Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty Treasure Drop: Massive light DMG to a foe / ? time boost to a foe's item-drop rate |
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Cherubim Wand | 1172 | 156 | Highsage's Aegis: Medium boost to light allies' max HP Saint's Pillar: Big Light damage to a foe. Gain DEF UpDEF is boosted . |
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Cinder Claw | 1433 | 104 | Phosphor's Aegis: Medium boost to light allies' max HP Hatred Smolders: Big Light damage to a foe. |
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Cinder Fang | 1465 | 100 | Phosphor's Might: Medium boost to light allies' ATK Sliced Up in Smoke: Big Light damage to a foe. |
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Cinquedea | 1465 | 147 | Thunder's Might: Medium boost to light allies' ATK Cross-Cut: Big Light damage to a foe. |
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Circle of Life and Death | 1745 | 185 | Thunder's Might: Medium boost to light allies' ATK Tigerwolf Pummel: Big Light damage to a foe. |
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Cletine | 2305 | 259 | Thunder's Verity: Medium boost to light allies' critical hit rate Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Palves Javelin: Massive Light damage to a foe. / Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Crocskin Glove | 1680 | 160 | Thunder's Verity: Medium boost to light allies' critical hit rate Total Fluke: Big Light damage to a foe. Random buff to all allies |
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Damascus Knife | 3728 | 640 | ▶ |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted Golden Arts: Boost to Light allies' skill DMG cap. Golden Hunt: 10% bonus Light DMG to Light allies against foes with BountyItem drop rate is boosted . Blade of Lost Legend: Massive Light damage to a foe / Chance to deal massive bonus DMG up to 2 times 4★: 2-hit, 450% bonus Light DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise BountyItem drop rate is boosted by 2. |
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Demonic Longstaff | 2940 | 298 | Arcanist's Nature: When main weapon: Enhance Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns upon using Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. Invoke Calamity: Massive Light DMG to a foe. All allies gain ??% Skill DMG UpSkill DMG is boosted Strength: ??%Duration: 4 turns and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Devil's Finger | 3075 | 311 | Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. On Pins and Needles: Massive Light damage to a foe. 1-turn cut to skill cooldown Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) lvl by 1 |
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Diamond Edge | 2450 | 245 | Zion's Aegis: Big boost to light allies' max HP Seventh Agony: Massive light DMG to a foe / Restore HP |
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Eight-Life Katana Lumen | 2720 | 190 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Eight-Life Blade : Aeon: Massive light DMG to a foe / Random 1-turn cut to skill cooldown |
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Eight-Life Katana Sterling | 2675 | 188 | Zion's Might: Big boost to light allies' ATK Eight-Life Blade : Aeon: Massive Light damage to a foe. Random 1-turn cut to skill cooldown. |
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Electro Fork | 1270 | 143 | Thunder's Might: Medium boost to light allies' ATK Thrusting Breaker: Big Light damage to a foe. Slight chance of inflicting BlindedAttacks have a slight chance to miss Duration: 180 seconds. |
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Electro Sword | 1390 | 119 | Thunder's Aegis: Medium boost to light allies' max HP Slashing Breaker: Big Light damage to a foe. Slight chance to inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. |
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Five-Soul Staff Ivory | 2420 | 320 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Lumen | 2200 | 290 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore all allies' HP All allies gain RefreshHP is restored on every turn . |
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Five-Soul Staff Sterling | 2160 | 288 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns. |
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Four-Sky Blade Ivory | 2680 | 268 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive light DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Lumen | 2430 | 243 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive light DMG to a foe All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Sterling | 2400 | 240 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive Light damage to a foe. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Freikugel | 4069 | 277 | ▶ |
Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Thunder's Trium: Medium boost to Light allies' multiattack rate Soul Stealer: 450%Massive Light damage to a foe Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Gae Bulg | 3496 | 391 | ▶ |
Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit DMG Cap. Thunder's Verity: Medium boost to Light allies' critical hit rate Burst Spear: Massive Light damage to a foe. Gain KeenSupplemental DMG to critical hits . 4★: KeenSupplemental DMG to critical hits now affects all allies. |
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Gauntlets | 1880 | 201 | Strength: Big boost to Light allies' ATK Beast: Massive Light damage to a foe. Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gigante Bisector | 2332 | 255 | Zion's Might: Big boost to light allies' ATK Light's Garrison: Small boost to light allies' DEF based on how low HP is Atomic Iron Render: Massive Light damage to a foe. Gain Hostility UpMore likely to be attacked Strength: 100% chanceVerification needed. Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Dodge-and-Counter (2 times)Dodge and counter one-ally attacks Counter attacks grant 5% charge bar per hit.. |
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Glory Thread | 2017 | 173 | Heaven's Truth: Big boost to light allies' ATK Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted Chains of Life: Massive Light damage to a foe / Gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Golden Axe Relic | 2125 | 154 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Blossom | 1785 | 195 | Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP Twilight Serenade: Massive Light damage to a foe. Gain 20% Debuff Res. UpDebuff resistance is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Golden Bow Relic | 2020 | 184 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Dagger Relic | 1930 | 193 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Gauntlet Relic | 1890 | 201 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Gun Relic | 2170 | 145 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Harp Relic | 1730 | 209 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden SHRIMP Spreader | 79 | 24 | SHRIMP-tastrophe: Massive Light damage to a foe. Boost to all allies' C.A. DMG while in effect. |
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Golden Spear Relic | 1855 | 209 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Staff Relic | 1490 | 198 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Woofer | 1860 | 135 | Thunder's Might: Medium boost to light allies' ATK Melee: Big Light damage to a foe. |
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Gotle Bell Cane | 1500 | 200 | Bells of Grace: 5% boost to EXP Bells of Glad Tidings: Massive Light damage to a foe. / Restore allies' HP. |
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Guardian's Xiphos | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) . MC gains a 30% chance to gain a Substitute effect. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. Herculean Feat: Massive Light DMG to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Hallowed Pilgrimage | 2770 | 368 | Saint's Nature: When main weapon: Increase healing of Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect upon using Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. Dharmic Doctrine: Massive Light DMG to a foe. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Harp of Everlore | 2660 | 270 | Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%. Light's Majesty: Small boost to light allies' ATK and max HP Eternal Grace: Massive Light damage to a foe. All allies gain 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Dark DMG LoweredDark DMG is lowered Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harp of the Teachers | 1520 | 150 | Teachers' Guidance: Amplify Light allies' damage against Dark foes by 10%. Seraph Aria: Big Light damage to a foe. All allies gain Light ATK UpLight ATK is boosted . |
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Heavy Blast Knuckles | 1685 | 179 | Thunder's Might: Medium boost to light allies' ATK Tigerwolf Pummel: Big Light damage to a foe. |
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Hekatonkheir Harp | 1210 | 132 | Thunder's Might: Medium boost to light allies' ATK Godspeed: Big Light damage to a foe. Inflict DEF DownDEF is lowered . |
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Hekatonkheles | 2120 | 154 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Wild Thunder: Massive Light damage to a foe. / Inflict 11% DEF DownDEF is lowered Strength: 11%Duration: 180 seconds. |
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Helmholtz | 2826 | 300 | Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. Pentatonic Dyad: Massive Light damage to a foe. Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4) . |
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Helmwige | 2950 | 332 | Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. Moment of Truth: Massive Light damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | 3806 | 345 | ▶ |
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate Wondrous Flames: 450%Massive Light damage to a foe 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Holy Cane | 1495 | 199 | Thunder's Might: Medium boost to light allies' ATK Piercing Light: Big Light damage to a foe. |
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Holy Fox Strings | 1777 | 194 | Fleeting Wisps: Big boost to light allies' ATK Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with BurnedHP is lowered on every turn . Resolute Trailblazer: Massive Light damage to a foe. Inflict Burned (5000)HP is lowered on every turn Strength: 5000Duration: 180 seconds. |
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Holy Glove | 1630 | 170 | Thunder's Might: Medium boost to light allies' ATK Tigerwolf Pummel: Big Light damage to a foe. |
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Holy Harp | 1535 | 168 | Thunder's Aegis: Medium boost to light allies' max HP Soul Voice: Big Light damage to a foe. |
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Holy Kris | 1100 | 110 | Light's Might: Small boost to light allies' ATK Swift Slice: Medium Light damage to a foe. |
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Horseman's Hammer | 1825 | 133 | Thunder's Might: Medium boost to light allies' ATK Aura Axe: Big Light damage to a foe. |
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Humming Bard | 1450 | 184 | Thunder's Verity: Medium boost to light allies' critical hit rate Cinguettio: Big Light damage to a foe. |
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John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Defender of the Peace: Massive Light damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Reload bullets. |
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Kanabo | 2872 | 348 | Warrior Monk's Nature: When main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. Tenacious Thrash: Massive Light damage to a foe. 4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kicking Enhancement Shoes | 2190 | 230 | Doc Agasa's Invention: Big boost to light allies' ATK Game Changer: Boost to light allies' skill DMG Amplified Striker: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Kusanagi | 3425 | 243 | Venerator's Nature: When main weapon (MC only): Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: Perpetuity lvl by 2 at battle start. Venerator's Apex: When main weapon (MC only): End cooldown for Take the Head800% Elemental damage to a foe (Damage cap: ~730,000). Reduce an Omen's cancel requirements by 20% of the maximum value. Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl by 1. (Can only be used while a cancelable Omen is active.) At level 30: Omen cancel reduction increases to 30% of the maximum value. when a foe uses a special attack. Purging Trifecta: Massive Light damage to a foe. Bonus Light damage. (Boost to bonus damage specs based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: Perpetuity lvl.) |
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Lance d'Espoir | 1585 | 183 | Light's Trium: Small boost to light allies' multiattack rate. Triple Thrust: Big Light damage to a foe. |
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Light Staff | 1035 | 138 | Light's Aegis: Small boost to light allies' max HP Out of Sight: Medium Light damage to a foe. |
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Loupe Rod | 1175 | 156 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Appraise: Big Light damage to a foe. Inflict BountyItem drop rate is boosted . |
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Lumiel Banner | 1583 | 180 | Thunder's Might: Medium boost to light allies' ATK Righteous Standard-Bearers: Big light DMG to a foe / Boost to MC's double attack rate |
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Luminiera Bhuj | 1480 | 108 | Knightcode's Aegis: Small boost to light allies' max HP Luminiera's Oath: Big Light damage to a foe. Gain 10% Dark CutDark DMG is cut 10% Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Lunatic Broom | 2750 | 365 | Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Recover 3 MPMagic power is amplified at end of turn. |
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Machine Crossbow | 1431 | 105 | Compressed Air's Might: Medium boost to light allies' ATK Gigantes Shot: Big Light damage to a foe. Inflict DEF DownDEF is lowered Duration: 180 seconds. |
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Magus Scepter | 1735 | 231 | Zion's Might: Big boost to light allies' ATK Revise Ergo: Massive Light damage to a foe. Gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Magus Necro Spear | 1255 | 141 | Thunder's Might: Medium boost to light allies' ATK Revise: Big Light damage to a foe. Gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Magus Punishment Sword | 1370 | 118 | Thunder's Might: Medium boost to light allies' ATK Revise: Big Light damage to a foe. Gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Maverick | 3210 | 293 | Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. Shot through the Heart: Massive Light DMG to a foe. All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Mikazuki Munechika | 2501 | 176 | Great Sword Under Heaven: Big boost to light allies' ATK Munechika Sanjo Crafted: 15% Boost to katana-specialty allies' C.A. DMG Blade of Moonlight: Massive light damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 5% HP (Healing cap: 300 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Misanga Bracelet | 1655 | 176 | Thunder's Aegis: Medium boost to light allies' max HP Tornado Kick: Big Light damage to a foe. |
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Mjolnir | 3977 | 283 | ▶ |
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate Thunderstorm Clobbering: 450%Massive Light DMG to a foe Gain 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Morning Star | 1265 | 92 | Light's Might: Small boost to light allies' ATK Power Swing: Medium Light damage to a foe. |
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Nine-Realm Harp Ivory | 2470 | 275 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Lumen | 2250 | 250 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Sterling | 2220 | 243 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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One-Rift Spear Ivory | 2570 | 295 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. All allies gain 20% RepelReflects DMG Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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One-Rift Spear Lumen | 2330 | 265 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. All allies gain 10% RepelReflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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One-Rift Spear Sterling | 2300 | 260 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. All allies gain 10% RepelReflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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Orange Light | 1157 | 120 | Music Start!: Big Light damage to a foe. | |||||
Original Sin | 3100 | 304 | Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. Aberrant Phantasm: Massive Light DMG to a foe. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Pearl Axe Relic | 1175 | 85 | Aura Axe: Big light DMG to a foe | |||||
Pearl Bow Relic | 1115 | 102 | Shadow Weave: Big light DMG to a foe | |||||
Pearl Dagger Relic | 1065 | 107 | Wind Weasel: Big light DMG to a foe | |||||
Pearl Gauntlet Relic | 1045 | 111 | Dragonic Decimation: Big light DMG to a foe | |||||
Pearl Gun Relic | 1200 | 80 | Loose Shot: Big light DMG to a foe | |||||
Pearl Harp Relic | 985 | 107 | Requiem: Big light DMG to a foe | |||||
Pearl Lance Relic | 1025 | 115 | Flashlance: Big light DMG to a foe | |||||
Pearl Staff Relic | 960 | 128 | Light Ray: Big light DMG to a foe | |||||
Pilgrim's Staff | 1320 | 176 | Thunder's Aegis: Medium boost to light allies' max HP Light Ray: Big Light damage to a foe. |
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Pink Pillow | 1160 | 142 | Mysterious VIT: Medium boost to light allies' max HP Piñaaan: Big Light damage to a foe. Gain a random boost to charge bar speed. |
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Porculius | 2690 | 180 | Zion's Mystery: Big boost to light allies' C.A. DMG Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Virtue of the Boar: Massive Light damage to a foe. Gain Supplemental DMGDMG dealt is supplemented Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Prismatic Mace | 2230 | 298 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Cita: Massive Light damage to a foe. / Gain DA UpDouble attack rate is boosted Verification needed. . |
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Psycho Syringe | 3065 | 309 | Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, 50% Debuff Res. UpDebuff resistance is boosted Strength: 50%Duration: 3 turns, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. Clear-Cut Diagnosis: Massive550% Light damage Light damage to a foe. 20% bonus damage to PoisonedHP is lowered on every turn foes. Inflicts a random debuff. (PoisonedHP is lowered on every turn Strength: 30,000 HPDuration: 180 seconds, BlindedAttacks have a slight chance to miss Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG) Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or ParalyzedCan't attack Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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Railgun | 2790 | 160 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate EM Hypervelocity Projectile: Massive Light damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds. |
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Rainbow Bracelet | 2270 | 240 | Power of the Prism Stones: Big boost to Light allies' ATK Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10% Strength: 10% if HP is full. Pretty Cure Rainbow Storm: Massive Light damage to a foe. Gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain StrengthATK is greatly boosted based on how high HP is Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ridill | 3300 | 275 | Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Light Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. Celestial Torrent: Massive Light damage to a foe. When MC has energy: Recover 5 energy. |
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Ringed Armguards | 2961 | 345 | Enlightened Monk's Nature: When main weapon: Boost Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl gain from Snap Punch by 1. Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn. Enlightened Monk's Apex: When main weapon: Inflict 7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds and 7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 7% (Max: 30%)Base Accuracy: 80% on all foes when damage is dealt by Mantra. Tenacious Thrash: Massive Light damage to a foe. Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sacred Codex | 1545 | 206 | Thunder's Aegis: Medium boost to light allies' max HP Piercing Light: Big Light damage to a foe. |
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Samurai Sword | 1869 | 125 | Thunder's Verity: Medium boost to light allies' critical hit rate Samurai Strike: Big Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Seven-Star Sword Ivory | 2810 | 242 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. All allies gain 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Lumen | 2550 | 220 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Sterling | 2520 | 216 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Shareeravadi | 1015 | 135 | Light's Might: Small boost to light allies' ATK Shock: Medium Light damage to a foe. |
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Sharp Letter | 2412 | 235 | Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate To My Dearest: Massive Light damage to a foe. / Gain boost to double attack rate. |
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Sherwood Bow | 3087 | 320 | Longstrider's Nature: When main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period upon using Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total). Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only): Bonus Light DMG effect based on number of foe's debuffs. Greenwood Banditry: Massive Light damage to a foe. Remove 1 buff. Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable) Duration: 180 seconds. |
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Shining Barrel | 865 | 57 | Light's Might: Small boost to light allies' ATK Triple Burst: Medium Light damage to a foe. |
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Shining Knuckles | 750 | 80 | Light's Might: Small boost to light allies' ATK The Pulverizer: Medium Light damage to a foe. |
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Shura Vhara | 1650 | 186 | Thunder's Aegis: Medium boost to light allies' max HP Triple Thrust: Big Light damage to a foe. |
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Six-Ruin Fist Ivory | 2630 | 280 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Realmic Convergence: Massive Light damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Lumen | 2400 | 250 | Zion's Might: Big boost to light allies' ATK Realmic Convergence: Massive Light damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Sterling | 2340 | 240 | Zion's Might: Big boost to light allies' ATK Realmic Convergence: Massive Light damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Slingshot | 1567 | 200 | Thunder's Verity: Medium boost to light allies' critical hit rate Fulldraw Shot: Big Light damage to a foe. |
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Snowy Mobius Strip | 2210 | 242 | Zion's Might: Big boost to light allies' ATK Terra's Might: Big boost to earth allies' ATK Ferdinand Freeze: Massive light DMG to a foe / Refresh |
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Soul Edge | 1660 | 166 | Thunder's Might: Medium boost to light allies' ATK Death Prong: Big Light damage to a foe. |
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Spectral Cleaver | 3110 | 240 | ▶ |
Zion's Enmity: Big boost to light allies' ATK based on how low HP is Thunder's Verity: Medium boost to light allies' critical hit rate Umbral Tragedy: Massive Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Dark ATK DownDark ATK is lowered Duration: 180 seconds. 4★: Also inflict PetrifiedStops enemy's charge diamonds from filling. Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Staff of Divine Justice | 2070 | 280 | Divine Gavel: Big boost to Light allies' ATK Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap. Luminous Verdict: Massive Light damage to a foe. / Inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. 4★: All allies gain 30% Debuff Res. UpDebuff resistance is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Staff of Eternal Splendor | 999 | 99 | Trenchant Void: Massive Light damage to a foe. | |||||
Staff of Refusal | 1399 | 216 | Thunder's Healing: Medium boost to light allies' healing cap Bocca della Verita: Big Light damage to a foe. Restore allies' HP |
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Staff of the Star Seeker | 1410 | 215 | Thunder's Healing: Medium boost to healing cap for light allies Holy Grace: Big Light damage to a foe. Gain Dark DMG LoweredDark DMG is lowered Dark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. |
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Sun Hammer | 1925 | 140 | Thunder's Might: Medium boost to light allies' ATK Melee: Big light DMG to a foe |
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Sunset Bow | 1365 | 125 | Thunder's Might: Medium boost to light allies' ATK Light Blast: Big Light damage to a foe. Gain Skill DMG UpSkill DMG is boosted . |
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Sunset Dagger | 1305 | 131 | Thunder's Aegis: Medium boost to light allies' max HP Light Blast: Big Light damage to a foe. Gain Skill DMG UpSkill DMG is boosted . |
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Swallowtail | 1870 | 124 | Thunder's Might: Medium boost to light allies' ATK Duo Shot: Big Light damage to a foe. |
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Tabar | 1185 | 86 | Light's Might: Small boost to light allies' ATK Power Swing: Medium Light damage to a foe. |
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Ten-Wolf Gun Ivory | 3020 | 200 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Lumen | 2740 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Sterling | 2700 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tetrastreamer | 3455 | 237 | Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn Tetra's Essence: This is the essence of greatness. Gain its power by using emblems. Hidden Utopia: Massive Light damage to a foe. MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Light damage to all foes at end of turn) |
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The Storyteller | 3465 | 229 | Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. Rob Blind: Massive Light damage to a foe. Raise BountyItem drop rate is boosted by 3 on all foes. |
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Three-Tiger Axe Ivory | 2950 | 215 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Inflict 35% DEF DownDEF is lowered Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Lumen | 2680 | 195 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Sterling | 2640 | 192 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Thrones Pole | 1251 | 141 | Highthrone's Might: Medium boost to light allies' ATK Saint's Pillar: Big Light damage to a foe. Gain DEF UpDEF is boosted . |
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Thunder God Gauntlet | 1280 | 136 | Thunder's Might: Medium boost to light allies' ATK Olympian Thunder: Big Light damage to a foe / Gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder God Spear | 1850 | 208 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK True Olympian Thunder: Massive Light damage to a foe / Gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder God Staff | 1175 | 157 | Thunder's Might: Medium boost to light allies' ATK Olympian Thunder: Big Light damage to a foe / Gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder Kalinga Axe | 1210 | 88 | Light's Might: Small boost to light allies' ATK Concussion: Medium Light damage to a foe. |
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Thunder Rapier | 1155 | 99 | Light's Might: Small boost to light allies' ATK Cross-Slash: Medium Light damage to a foe. |
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Tiger Fang | 1625 | 173 | Thunder's Might: Medium boost to light allies' ATK Dragonic Decimation: Big Light damage to a foe. |
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True Teardrop | 1760 | 146 | Thunder's Might: Medium boost to light allies' ATK Rising Shot: Big Light damage to a foe, |
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Two-Crown Bow Ivory | 2800 | 255 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Lumen | 2550 | 232 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Sterling | 2510 | 230 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Bow | 1390 | 120 | Thunder's Dual-Edge: Medium boost to double attack rate for light allies Tyrant Strike: Big Light damage to a foe. Gain 15% Debuff Res. UpDebuff resistance is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Fork | 1255 | 143 | Thunder's Aegis: Medium boost to light allies' max HP Tyrant Strike: Big Light damage to a foe. Gain 15% Debuff Res. UpDebuff resistance is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ullikummi | 3371 | 349 | ▶ |
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and a random buff when using first ability. Light's Majesty: Small boost to Light allies' ATK and max HP Titan's Song: Massive Light damage to a foe. All allies gain High Voltage (ATK Up)ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and High Voltage (DEF Up)DEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Unsigned Kaneshige | 3435 | 241 | Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain. Kengo's Essence: This is the essence of greatness. Gain its power by using emblems. Blade of the Five Rings: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Valentine Sword | 2025 | 173 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Dear Perfume: Massive Light damage to a foe. / Restore HP. |
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Veselago Harp | 1225 | 133 | Thunder's Healing: Medium boost to healing cap for light allies Imitate: Big Light damage to a foe. Gain Repel (3 times)Reflects DMG Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Veselago Piton | 2150 | 157 | Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 12% to light allies' max HP Mirror Disperia: Massive Light damage to a foe. Gain 20% Repel (3 times)Reflects DMG Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Veselago Saber | 1325 | 133 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Imitate: Big Light damage to a foe. Gain Repel (3 times)Reflects DMG Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Virtue's Bow | 1324 | 121 | Thunder's Verity: Medium boost to light allies' critical hit rate Virtue Ray: Big Light damage to a foe. |
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Virtue's Kris | 1267 | 127 | Thunder's Dual-Edge: Medium boost to double attack rate for light allies Virtue Ray: Big Light damage to a foe. |
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Vogen Crescent | 1355 | 126 | Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is Stream of Arrows: Big Light damage to a foe. |
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Wasserspeier | 3218 | 275 | Dual Blade's Nature: When main weapon (MC only): Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed) Duration: Indefinite, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 20%Duration: Indefinite, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) At level 30: Also gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 30%Duration: Indefinite and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. Dazzling Radiance: Massive Light damage to a foe. Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, DA Up (Stackable)Double attack rate is boosted (Stackable) Duration: Indefinite and TA Up (Stackable)Triple attack rate is boosted (Stackable) Duration: Indefinite. |
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White Blade | 1156 | 110 | Let Sunshine In: Big Light damage to a foe. | |||||
Winter Wonderbow | 1863 | 124 | Thunder's Might: Medium boost to light allies' ATK Snow Flash: Big Light damage to a foe. Slight chance to inflict 1-hit knockout. |
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Yellow Blade | 1152 | 110 | Let Sunshine In: Big Light damage to a foe. | |||||
Yellow Light | 1155 | 110 | Music Start!: Big Light damage to a foe. |
Pages in category "Light Weapons"
The following 200 pages are in this category, out of 452 total.
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- Adamantine Gauntlet
- Albedo Blade
- Albedo Blaster
- Ameno Habakiri (Light)
- Amyna Xiphos
- Ancient Bow of Artemis
- Angel Axe
- Angel Bow
- Angel Brass Knuckles
- Angel Gun
- Angel Harp
- Angel Katana
- Angel Knife
- Angel Spear
- Angel Sword
- Angel Wand
- Arabesque Lumen
- Archangel Axe
- Archangel Bow
- Archangel Brass Knuckles
- Archangel Gun
- Archangel Harp
- Archangel Katana
- Archangel Knife
- Archangel Spear
- Archangel Sword
- Archangel Wand
- Arondight
- Aschallon Lumen
- Asclepius Rod
- Atma Axe (Light)
- Atma Blade (Light)
- Atma Bow (Light)
- Atma Dagger (Light)
- Atma Fist (Light)
- Atma Gun (Light)
- Atma Harp (Light)
- Atma Spear (Light)
- Atma Staff (Light)
- Atma Sword (Light)
- Auguste Commemorative Staff
- Aura Whip
- Autograph Art Sketchbook
- Avenger Lumen
B
C
- Caduceus (Light)
- Caladbolg
- Capulet's Oath
- Certificus
- Championship Belt (Light)
- Chanteuse Angelique (Light)
- Cherished Flip Charm
- Cherubim Wand
- Chichiushi
- Cinder Claw
- Cinder Fang
- Cinquedea
- Circle of Life and Death
- Claidheamh Soluis
- Cletine
- Collbrande
- Concordia
- Concordia Mk II
- Conifer
- Cosmic Blade
- Cosmic Bow
- Cosmic Dagger
- Cosmic Gauntlet
- Cosmic Harp
- Cosmic Lance
- Cosmic Rifle
- Cosmic Rod
- Cosmic Scythe
- Cosmic Sword
- Crocskin Glove
- Crystal Luin
- CtK4Life Merch Sample
D
E
F
G
- Gae Bulg (Light)
- Gambanteinn
- Gauntlets
- Gigante Bisector
- Gigante Fist
- Glory Thread
- Golden Axe Relic
- Golden Blossom
- Golden Bow Relic
- Golden Dagger Relic
- Golden Fists of Ura
- Golden Gauntlet Relic
- Golden Gun Relic
- Golden Harp Relic
- Golden Katana Relic
- Golden Premium Sword
- Golden SHRIMP Spreader
- Golden Spear Relic
- Golden Staff Relic
- Golden Sword Relic
- Golden Woofer
- Goldslime Bell
- Gothic Cutlery
- Gotle Bell Cane
- Gray Shaft
- Guardian's Xiphos (Light)
- Gungnir
- Gusisnautar
H
- Hallowed Pilgrimage (Light)
- Harakhte
- Harmonia
- Harp of Everlore
- Harp of the Teachers (SR)
- Harp of the Teachers (SSR)
- Harsiesis
- Hauteclaire
- Heartbeat Mitten
- Heavy Blast Knuckles
- Hekatonkheir Harp
- Hekatonkheir Muzzle
- Hekatonkheles
- Heliogabalus Militis
- Hellion Gauntlet Lumen
- Helmholtz (Light)
- Helmwige (Light)
- Hercules (Light)
- Heroic Bow
- Hollowsky Bow
- Holy Cane
- Holy Fox Strings
- Holy Glove
- Holy Harp
- Holy Kris
- Hope-Filled Knuckles
- Horseman's Hammer
- Hrotti
- Huanglong Gauntlet
- Huanglong Katana
- Huanglong Spear
- Humming Bard