![]() ![]() |
HP | ATK | C.A.× |
---|---|---|---|
Level 1 | 38 | 364 | ?? |
Level 150 | 270 | 2680 | ?? |
Level 200 | 309 | 3065 | ?? |
Crafted from | ![]() |
||
Obtain |
Restrictions | |
---|---|
Only Doctor can equip this as a main weapon |
Psycho Syringe
|
---|
05![]() ![]() |
HP | ATK | C.A.× |
---|---|---|---|
Level 1 | 38 | 364 | ?? |
Level 150 | 270 | 2680 | ?? |
Level 200 | 309 | 3065 | ?? |
Crafted from | ![]() |
||
Obtain |
Restrictions | |
---|---|
Only Doctor can equip this as a main weapon |
ID | 1040510100 |
---|---|
JP Name | マッドネスシリンジ |
Release Date | 2018-12-18 |
4★ Date | 2018-12-18 |
5★ Date | 2018-12-18 |
Other Sites | ![]() (Japanese wiki) ![]() ![]() ![]() (Chinese wiki) |
![]() |
|
![]() |
|
![]() |
Once used by a legendary physician who could ward off even the Grim Reaper, this syringe gun can act as either the greatest elixir or the deadliest poison depending on the amount of medicine injected. |
Charge Attack | ||
---|---|---|
![]() |
Clear-Cut Diagnosis | Massive550% Light damage Light damage to a foe. 20% bonus damage to ![]() foes. Inflicts a random debuff. ( ![]() Strength: 30,000 HPDuration: 180 seconds, ![]() Duration: 180 seconds, ![]() Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or ![]() Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
Weapon Skills | ||
---|---|---|
![]() |
Doctor's Nature | When main weapon (MC only / Upon using potion): Target gains ![]() Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, ![]() Strength: 10% (Max: 50%)Duration: Indefinite, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns.[1] |
![]() |
Doctor's Essence | This is the essence of greatness. Gain its power by using emblems. |
Alternate skill 1: | Use Emblem of Humanity to pick this skill: | |
![]() |
Doctor's Humanity | When main weapon: Boost to Just the Cure's specs Healing Cap increased by 500. / Immunity to Zombie effect. |
Alternate skill 2: | Use Emblem of Divinity to pick this skill: | |
![]() |
Doctor's Divinity | When main weapon: All allies gain ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at battle start. |
Alternate skill 3: | Use Emblem of Devilry to pick this skill: | |
![]() |
Doctor's Devilry | When main weapon (MC only): All allies gain ![]() Strength: 100%Duration: 2 turns and ![]() Strength: 50%Duration: 2 turns upon using healing skills. |
Base Reduction Materials | |
---|---|
Note: This is the amount you get for a 5★ uncapped weapon. | |
|
|
Weapon VersionsThis weapon has alternate versions. | ||||||
---|---|---|---|---|---|---|
|
5★ Class Champion Weapons | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
ChanceEstimates based on sample size of 400. | Debuff Inflicted | Duration |
---|---|---|
~60% | ![]() Strength: 30,000 HPDuration: 180 seconds |
180s |
~20% | ![]() Duration: 180 seconds |
180s |
~10% | ![]() Duration: 0.5-1.5 turnsLocal status effect |
0.5-1.5 turns |
~10% | ![]() Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
1.5 turns |