Psycho Syringe (Light)

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Rarity SSR.png
[Class Champion Weapons]
Psycho Syringe
Icon Blue Star Full.pngCan be uncapped to 4★Icon Blue Star Full.pngCan be uncapped to 5★
Weapon b 1040510100.png

Label Element Light.png Label Weapon Gun.png HP ATK
Level 1 38 364
Level 150 270 2680
Level 200 309 3065
Crafted from Faust Lumen square.jpg Faust Lumen
Obtain
Restrictions
Only Doctor can equip this as a main weapon

ID 1040510100
JP Name マッドネスシリンジ
Minimum RankIf your Player Rank is lower than the weapon's minimum rank, its ATK and HP stats will be reduced by 20%. Weapon Skills are unaffected. 60
Release Date 2018-12-18
4★ Date 2018-12-18
5★ Date 2018-12-18
Other Sites
Icon Kamigame.pngKamigame

Once used by a legendary physician who could ward off even the Grim Reaper, this syringe gun can act as either the greatest elixir or the deadliest poison depending on the amount of medicine injected.
Charge Attack
Skill charge attack.png Clear-Cut Diagnosis Massive550% Light damage Light damage to a foe.
20% bonus damage to Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (Status Poison.pngPoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or Status Paralyzed 1.pngParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon Skills
Ws skill job weapon.png
Doctor's Nature When main weapon (MC only / Upon using potion): Target gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: UniqueDuration: Indefinite
, Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Status Veil.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Duration: 3 turns
.[1]
Ws skill blank.png
Doctor's Essence This is the essence of greatness. Gain its power by using emblems.
  Alternate skill 1: Use Emblem of Humanity to pick this skill:
Ws skill job weapon.png
Doctor's Humanity When main weapon: Boost to Just the Cure's specs Healing Cap increased by 500. / Immunity to Zombie effect.
  Alternate skill 2: Use Emblem of Divinity to pick this skill:
Ws skill job weapon.png
Doctor's Divinity When main weapon: All allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
at battle start.
  Alternate skill 3: Use Emblem of Devilry to pick this skill:
Ws skill job weapon.png
Doctor's Devilry When main weapon (MC only): All allies gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Duration: 2 turns
and Status DefenseDown.png50% DEF DownDEF is lowered (Can't be removed)
Strength: 50%Duration: 2 turns
upon using healing skills.
Base Reduction Materials
Note: This is the amount you get for a 5★ uncapped weapon.
Weapon versionsThis weapon has alternate versions.
Weapon m 1040509700.jpg
Weapon m 1040509800.jpg
Weapon m 1040509900.jpg
Weapon m 1040510000.jpg
Weapon m 1040510100.jpg
Weapon m 1040510200.jpg
5★ Class Champion Weapons
Weapon m 1040308400 note.jpg
Guardian's Xiphos icon.jpg
Hallowed Pilgrimage icon.jpg
Demonic Longstaff icon.jpg
The Storyteller icon.jpg
Original Sin icon.jpg
Championship Belt icon.jpg
Maverick icon.jpg
Chanteuse Angelique icon.jpg
Helmwige icon.jpg
Weapon m 1040018100 note.jpg
Weapon m 1040509700 note.jpg
Tetrastreamer icon.jpg
Unsigned Kaneshige icon.jpg
Ridill icon.jpg
Weapon m 1040510600 note.jpg
Lunatic Broom icon.jpg
Weapon m 1040111600 note.jpg
Weapon m 1040810900 note.jpg

Gameplay Notes[edit | edit source]

Clear-Cut Diagnosis[edit | edit source]

  • The bonus charge attack damage against Status Poison.pngPoisonedHP is lowered on every turn
    foes is not associated with which random debuff is inflicted (it always happens).
  • The bonus charge attack damage is 20% of the main charge attack damage, so it is affected by Charge Attack DMG Cap Boosted effects.
  • Clear-Cut Diagnosis always attempts to inflict a random debuff.
    • The chance Status Paralyzed 1.pngParalyzedCan't attack
      Local status effect
      lasts 1.5 turns is ~50%Estimate based on sample size of 38.. Otherwise, it lasts only 0.5 turns.
    • Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
      Takes 25% more damage
      Local status effect
      always lasts until the next turn if the foe receives no further damage within the attack phase.
ChanceEstimates based on sample size of 400. Debuff Inflicted Duration
~60% Status Poison.pngPoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
180s
~20% Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
180s
~10% Status Paralyzed 1.pngParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effect
0.5-1.5 turns
~10% Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
1.5 turns

Doctor's Nature[edit | edit source]

  • Blue Potions will apply the buffs to all allies, even if they were already at full HP.

Doctor's Devilry[edit | edit source]

References[edit | edit source]