Category:Gun Weapons

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Icon Name R El Type ATK HP Skills
Amber Gun Relic 1200 80 Loose Shot: Big earth DMG to a foe
Angel Gun 100 40 Triple Burst: Medium Light damage to a foe.
Arachne 3200 200
Oblivion's Might: Big boost to dark allies' ATK
Femme Fatale: When main weapon (MC only): Chance to lower foe's DEF with every one-foe attack (Stackable)
Violet et Noir: Massive Dark damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
4★: Also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
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Archangel Gun 400 100 Delta Shot: Big Light damage to a foe.
Arquebus 1600 100
Hellfire's Might: Medium boost to fire allies' ATK
Duo Shot: Big Fire damage to a foe.
Astro Modele 2300 120
Armed Blaze: Big boost to fire allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Astral Burst: Massive Fire damage to a foe.
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
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Bird Eye 3260 218
Inferno's Might II: Big boost to fire allies' ATK
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Horta: Massive Fire damage to a foe.
Inflict Mode Bar CutCut to foe's mode bar
on a foe in Overdrive.
4★: Additional damage during Break.
Blockbuster 2781 161
Thunder's Tempering: Medium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG
Light's Aegis: Small boost to light allies' max HP
Party Shot: Massive Light damage to a foe.
Inflict Dark ATK DownDark ATK is lowered
Duration: 180 seconds
and Light DEF DownDEF is lowered for light DMG
Duration: 180 seconds
.
Bubbleizer 2721 173
Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is
Wind's Enmity: Small boost to wind allies' ATK based on how low HP is
Seapiercer: Massive Wind damage to a foe.
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Candy Cane Rifle 1510 102
Mountain's Aegis: Medium boost to earth allies' max HP
Holiday Cheer: Big Earth damage to a foe.
Colorful Crackerjack 1860 124
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Loose Shot: Big Water damage to a foe.
Compact Automatic Pistol 2540 160
Weaver Stance: Big boost to wind allies' ATK
Sidearm: When main weapon (MC only): Boost to double attack rate
Squeeze Cocker: Massive Wind damage to a foe.
Inflict 20% ATK DownATK is lowered
Strength: 20%Duration: 180 seconds
.
Crosswind 2010 132
Whirlwind's Might: Medium boost to wind allies' ATK
Duo Shot: Big Wind damage to a foe.
Custom Arquebus 1980 129
Hellfire's Might: Medium boost to fire allies' ATK
Duo Shot: Big Fire damage to a foe.
Czar's Belchzooka 2171 142
Armed Blaze: Big boost to fire allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. DMG.
Steam Summoner: Massive Fire damage to a foe.
All allies gain Fire ATK UpFire ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Derringer 1300 84
Fire's Might: Small boost to fire allies' ATK
Fire Glide: Medium Fire damage to a foe.
Desperation Rifle 1491 95
Klesha's Might: Medium boost to wind allies' ATK
Gooong...: Big Wind damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
.
Dolphin 1870 122
Hellfire's Verity: Medium boost to fire allies' critical hit rate
Duo Shot: Big Fire damage to a foe.
Draconic Fire 3948 259
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Chaos Stakes: Massive Dark damage to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
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5★: All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Dragon Tail 1945 127
Hellfire's Might: Medium boost to fire allies' ATK
Loose Shot: Big Fire damage to a foe.
Dreyse 1400 100
Eugen Heartbond: Boost to ATK and DEF when Eugen is in the party
War Never Changes: Boost to charge bar gain
Ulte Cannone: Big earth DMG to a foe
Drill Shooter 1450 101
Driller's Aegis: Medium boost to Earth allies' max HP
Drill Assault: Big Earth damage to a foe.
Eagle Tears 590 38 Precision Shot: Small Wind damage to a foe.
Festering of Mournful Obsequies 4139 272
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Torment Stakes ++: Massive Dark damage to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
, and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Fire Piece 2000 133
Hellfire's Verity: Medium boost to fire allies' critical hit rate
Delta Shot: Big Fire damage to a foe.
Flame Bolt 1330 86
Fire's Might: Small boost to fire allies' ATK
Triple Burst: Medium Fire damage to a foe.
Flamma Orbis 3248 216
True Solaris's Supremacy: Massive boost to light allies' ATK / Small boost to max HP
Sunveil's Crown: When main weapon: Boost to light allies' skill DMG specs when MC is not debuffed
Coronae Blast: Massive Light damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Gain Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Also remove 1 debuff from all allies.
Fraud Fire 1460 100
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Judecca: Big Water damage to a foe.
Gain ATK UpATK is boosted
.
Freikugel 4069 277
Oblivion's Tyranny: Big boost to Dark allies' ATK / 10% cut to Dark allies' max HP
Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break.
Hatred's Trium: Medium boost to Dark allies' multiattack rate
Soul Stealer: 450%Massive Dark damage to a foe
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Freikugel 4069 277
Terra's Tyranny: Big boost to Earth allies' ATK / 10% cut to Earth allies' max HP
Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break.
Mountain's Trium: Medium boost to Earth allies' multiattack rate
Soul Stealer: 450%Massive Earth damage to a foe
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Freikugel 4069 277
Inferno's Tyranny: Big boost to Fire allies' ATK / 10% cut to Fire allies' max HP
Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break.
Hellfire's Trium: Medium boost to Fire allies' multiattack rate
Soul Stealer: 450%Massive Fire damage to a foe
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Freikugel 4069 277
Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP
Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break.
Thunder's Trium: Medium boost to Light allies' multiattack rate
Soul Stealer: 450%Massive Light damage to a foe
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Freikugel 4069 277
Hoarfrost's Tyranny: Big boost to Water allies' ATK / 10% cut to Water allies' max HP
Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break.
Tsunami's Trium: Medium boost to Water allies' multiattack rate
Soul Stealer: 450%Massive Water damage to a foe
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Freikugel 4069 277
Ventosus's Tyranny: Big boost to Wind allies' ATK / 10% cut to Wind allies' max HP
Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break.
Whirlwind's Trium: Medium boost to Wind allies' multiattack rate
Soul Stealer: 450%Massive Wind damage to a foe
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Gigante Launcher 2180 140
Oblivion's Might: Big boost to dark allies' ATK
Giga Break: Massive Dark damage to a foe.
Boost to ATK.
God of a Thousand Demons 3095 200
The Phantom: Big boost to dark allies' ATK
Trickster: When main weapon (MC only): 70% / 30% boost to critical hit rate.70% chance of dealing 30% more damage.
Gunfire: Massive Dark damage to a foe.
Gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
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4★: Also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
5★: 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
upgraded to Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
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Golden Gun Relic 2170 145
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden SHRIMP Spreader 79 24 SHRIMP-tastrophe: Massive Light damage to a foe.
Boost to all allies' C.A. DMG while in effect.
Goldie 1881 120
Hatred's Verity: Medium boost to dark allies' critical hit rate
Blackjack: Big Dark damage to a foe.
Inflict or self-inflict Lethal HitInstant death for the victim.
.
Grenade 1250 80
Fire's Might: Small boost to fire allies' ATK
Triple Burst: Medium Fire damage to a foe.
Gun of Eternal Splendor 999 99 Aerial Streak: Massive Fire damage to a foe.
Hand Cannon 2181 140
Armed Flood: Big boost to water allies' ATK
Technical Artistry: When main weapon (MC only): 20% boost to skill damage.
True End: Massive Water damage to a foe.
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hand Pistol 1180 76
Wind's Aegis: Small boost to wind allies' max HP
Triple Burst: Medium Wind damage to a foe.
Handy Arquebus 1855 125
Mountain's Might: Medium boost to earth allies' ATK
Loose Shot: Big Earth damage to a foe.
Hekatonkheir Muzzle 1470 98
Thunder's Aegis: Medium boost to light allies' max HP
Godspeed: Big Light damage to a foe.
Inflict DEF DownDEF is lowered
.
Highland Cougar 2691 179
Hoarfrost's Might: Big boost to water allies' ATK
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Vive la Revolution: Massive Water damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Verification needed.
and TA UpTriple attack rate is boosted
Verification needed.
.
Hunter's Rifle 1870 125
Hatred's Aegis: Medium boost to dark allies' max HP
Duo Shot: Big Dark damage to a foe.
Ishtar 3310 210
Oblivion's Might: Big boost to dark allies' ATK
Hatred's Mystery: Medium boost to dark allies' C.A. DMG
Hatred's Verity: Medium boost to dark allies' critical hit rate
Divine Shell: Massive Dark damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Buffs increased to 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Jade Gun Relic 1200 80 Loose Shot: Big wind DMG to a foe
Jewel Modele 2265 150
Ventosus's Verity: Big boost to wind allies' critical hit rate
Ricochet: Massive Wind damage to a foe.
Randomly causes ???
Jezail 1260 78
Dark's Might: Small boost to dark allies' ATK
Fire Glide: Medium Dark damage to a foe.
John Doe 3475 231
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Defender of the Peace: Massive Earth damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
John Doe 3475 231
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Defender of the Peace: Massive Fire damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Little Torpedo 530 38 Precision Shot: Small Water damage to a foe.
Logic Breaker 2836 150
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Scarlet Craft: Supplement fire allies' critical hit DMG
Signal Blast: Massive Fire damage to a foe.
All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Machine Crossbow 1431 105
Compressed Air's Might: Medium boost to light allies' ATK
Gigantes Shot: Big Light damage to a foe.
Inflict DEF DownDEF is lowered
Duration: 180 seconds
.
Matchlock 1190 77
Fire's Aegis: Small boost to fire allies' max HP
Fire Glide: Medium Fire damage to a foe.
Meteor's Light 2205 135
Power Conduit: Big boost to light allies' ATK
One-Hit Hologram: MC Only (Once per battle): Gain One-Hit HologramGains Mirror Image effect (3 hits) when HP hits 50% or lower while in effect (Only 1 time / Can't be removed)
.
Photon Ray: Massive Light damage to a foe.
Gain JammedATK is greatly boosted based on how low HP is
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Meteora 3330 230
Hoarfrost's Might: Big boost to water allies' ATK
Water's Enmity: Small boost to water allies' ATK based on how low HP is
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Romeo Delight: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Gain JammedATK is greatly boosted based on how low HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mezieres 3033 312
Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Earth DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Earth damage to a foe.
All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mezieres 3033 312
Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Fire DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Fire damage to a foe.
All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Musket 525 35 Precision Shot: Small Light damage to a foe.
Mysterious Shooter 1480 95
Mysterious ATK: Medium boost to fire allies' ATK
Hug Me: Big Fire damage to a foe.
Gain a random speed boost to charge bar.
Mythril Bolt 1810 310
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Autumn Shower: Big Fire damage to a foe.
All allies gain Fire ATK UpFire ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Naughty Witch 2666 184
Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate
Earth's Might: Small boost to earth allies' ATK
Bloody Recoil: Massive Earth damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
based on number of foe's debuffs.
Nebuchad 2585 167
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nebuchad Aqua 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Nebuchad Incendo 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Nebuchad Lumen 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Nebuchad Nyx 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Nebuchad Rebirth 2605 169
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nebuchad Replica 1670 106
God of Death: Boost to  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
skill
Carchemish: Big Dark damage to a foe.
Nebuchad Terra 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Nebuchad Ventus 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
New Year Kadomatsu Gun 2166 143
Shoots and Leaves: When main weapon and foe is in Break: Medium boost to your double attack rate.
Ventosus's Might: Big boost to wind allies' ATK
Bamboozle: Massive Wind damage to a foe.
Gain Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Nightmare Mobilizer 2700 180
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK
Earth's Dual-Edge: Small boost to double attack rate for earth allies
Plasma Piercer: Massive earth DMG to a foe / Boost to double attack rate
Odajumoki Gun 1550 94
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Slaughter Shot: Big Water damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-inflict DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Hostility UpMore likely to be attacked
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Oliver 2571 170
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Oliver Aqua 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Oliver Incendo 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Oliver Lumen 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Oliver Nyx 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Oliver Rebirth 2595 171
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Oliver Replica 1651 109
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Eternal Retour: Big Wind damage to a foe.
Oliver Terra 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Oliver Ventus 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Onyx Gun Relic 1200 80 Loose Shot: Big dark DMG to a foe
Partly Powerful Popgun 3297 218
Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs.
Blaze's Ascendancy: 10% boost to Fire allies' special C.A. damage cap.
Cork Shot: Unworldly Fire damage to a foe (Damage cap: 2,550,000).
MC can't attack next turn.
4★: Also inflict DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Pearl Gun Relic 1200 80 Loose Shot: Big light DMG to a foe
Petronel 1270 83
Wind's Might: Small boost to wind allies' ATK
Triple Burst: Medium Wind damage to a foe.
Piercing Bolt of Midgardsormr 1490 100
Mountain's Might: Medium boost to earth allies' ATK
Glattonbiet: Big Earth damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Pina Colata Pistol 1515 95
Mysterious ATK: Medium boost to dark allies' ATK
Enlightened Air Ball: Big Dark damage to a foe.
Gain a random speed boost to charge bar.
Pistol of Bahamut 1805 115
Harvin Animus Dominion: Boost to Harvins' ATK.
(Also affects Primal and Other allies.)
Reginleiv: Big Dark damage to a foe.
Pistol of Bahamut Coda 3525 229
Concrio Albus: Boost to Humans' and Harvins' ATK and HP.
(Also affects Primal and Other allies.)
Incursio Albus: Boost to all allies' ATK based on number of Humans and Harvins in party.
(Also counts Primal and Other allies.)
Reginleiv: Massive Dark damage to a foe.
Gain DA UpDouble attack rate is boosted
.
Pistol of Bahamut Nova 2645 171
Harvin Animus Dominion: Boost to Harvins' ATK.
(Also affects Primal and Other allies.)
Reginleiv: Massive Dark damage to a foe.
Gain DA UpDouble attack rate is boosted
.
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Dark damage Dark damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Earth damage Earth damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Fire damage Fire damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Light damage Light damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Water damage Water damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Wind damage Wind damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Quarrel 1860 126
Tsunami's Might: Medium boost to water allies' ATK
Duo Shot: Big Water damage to a foe.
Railgun 2790 160
Zion's Might: Big boost to light allies' ATK
Thunder's Verity: Medium boost to light allies' critical hit rate
EM Hypervelocity Projectile: Massive Light damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
.
Rainbow Scale Pistol 835 58 Triple Burst: Medium Water damage to a foe.
Ranger Pistol 1200 81
Earth's Might: Small boost to earth allies' ATK
Triple Burst: Medium Earth damage to a foe.
Raphael 2170 142
Spirit Serenity: Big boost to light allies' ATK
Seraphic Balchia: Massive light DMG to a foe / Restore all allies' HP
Regulon 1940 128
Whirlwind's Might: Medium boost to wind allies' ATK
Delta Shot: Big wind DMG to a foe
Revolvyrn 1425 95
Unblinking Stare: Big boost to your critical hit rate
The Dawn Always Comes: Dark DMG reduction
Revolvyrn Barrage: Big Light damage to a foe.
Rocket Launcher 2331 110
Armed Blaze: Big boost to fire allies' ATK
Covert Artistry: When main weapon (MC only): Boost to C.A. damage.
Finishing Blast: Massive Fire damage to a foe.
Inflict Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Ruby Gun Relic 1200 80 Loose Shot: Big fire DMG to a foe
Ruler of Fate 3290 210
Zion's Might: Big boost to light allies' ATK
Light's Mystery: Small boost to light allies' C.A. DMG
Luminis Excelsior: Boost to light allies' C.A. DMG cap
Cosmic Shot: Massive Light DMG to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, or 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
at random.
4★: Now inflicts all 3 debuffs at once.
Rusted Gun 96 30 Loose Shot: Big Dark damage to a foe.
Sapphire Gun Relic 1200 80 Loose Shot: Big water DMG to a foe
Sawed-Off Shotgun 1275 82
Fire's Aegis: Small boost to fire allies' max HP
Fire Glide: Medium Fire damage to a foe.
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Dark damage to a foe.
200% Bonus Dark damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Earth damage to a foe.
200% Bonus Earth damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Fire damage to a foe.
200% Bonus Fire damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Light damage to a foe.
200% Bonus Light damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Water damage to a foe.
200% Bonus Water damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Wind damage to a foe.
200% Bonus Wind damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Self Defender 1140 78
Water's Aegis: Small boost to water allies' max HP
Water's Verity: Small boost to water allies' critical hit rate
Triple Burst: Medium Water damage to a foe.
Serpentine 1175 73
Dark's Aegis: Small boost to dark allies' max HP
Triple Burst: Medium Dark damage to a foe.
Sharom Carbine 1500 95
Amethyst's Aegis: Medium boost to dark allies' max HP
Tranquil Wind: Big Dark damage to a foe.
Shining Barrel 865 57
Light's Might: Small boost to light allies' ATK
Triple Burst: Medium Light damage to a foe.
Shooting of The Star 3546 237
Chariot-Star's Wish: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted
.
Sephira Maxi-Light: 20% boost to Light allies' DMG Cap in Arcarum.
5% boost to Light allies' DMG Cap.
Light's Majesty: Small boost to Light allies' ATK and max HP
Heavenly Glory: Massive Light damage to a foe.
All allies under DivinityTriple attack rate is boosted / DMG taken is boosted
gain 90% Dark CutDark DMG is cut 90%
Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
4★: Allies under DivinityTriple attack rate is boosted / DMG taken is boosted
also gain Supplemental DMGDMG dealt is supplemented
Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
SHRIMP Spreader 2561 163
Inferno's Might II: Big boost to fire allies' ATK
Golden Night Fever: Massive boost to fire allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays
SHRIMP-ageddon: Massive fire DMG to a foe / Random debuff to all foes (10% Fire DEF DownDEF is lowered for fire DMG
Strength: 10%Duration: 180 seconds
, Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
, or both)
4★: All allies also gain Fire ATK UpFire ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Signal Flare 1756 145
Hellfire's Aegis: Medium boost to fire allies' max HP
Spotting Blast: Big Fire damage to a foe.
Inflict BurnedHP is lowered on every turn
.
Silver Gun Relic 2100 140
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Skirnir 1480 101
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Vanagandr: Big Water damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
.
Snaphance 1875 123
Whirlwind's Might: Medium boost to wind allies' ATK
Loose Shot: Big Wind damage to a foe.
Sol Flamma 2431 162
Solaris's Supremacy: Massive boost to Light allies' ATK
Coronae: Massive Light damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Splash Howl 3287 209
Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed
Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate
Blood Red Blow: 20% Bonus Fire DMG effect to third hit of Fire allies' triple attacks.
Diaptora Sphaera: Massive Fire damage to a foe.
Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
.
4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Verification needed.
.
Spymur's Vision 2913 196
Terra's Tyranny: Big boost to earth allies' ATK / 10% cut to earth allies' max HP
Mountain's Restraint: Medium boost to earth allies' double attack rate and critical hit rate
Visionary Shot: Massive Earth damage to a foe
Remove 1 debuff from MC.
4★: Now removes 1 debuff from all allies.
Standard Albion Bolt 1866 123
Whirlwind's Verity: Medium boost to wind allies' critical hit rate
Delta Shot: Big Wind damage to a foe.
Straight Anchor 1230 84
Water's Might: Small boost to water allies' ATK
Triple Burst: Medium Water damage to a foe.
Swallowtail 1870 124
Thunder's Might: Medium boost to light allies' ATK
Duo Shot: Big Light damage to a foe.
Syringe or Treat 2930 130
Oblivion's Mystery: Big boost to dark allies' C.A. DMG
Hatred's Haunt: Medium boost to dark allies' ATK / 10% hit to double attack rate
Pain Is Fleeting: Unworldly Dark damage to a foe.
Inflict PetrifiedStops enemy's charge diamonds from filling.
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Ten-Wolf Gun 2550 170
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ten-Wolf Gun Aqua 2740 180
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Cosmic Alignment: Massive Water damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Cardinal 3020 200
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK
Cosmic Alignment: Massive Fire damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Cobalt 3020 200
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Cosmic Alignment: Massive Water damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Ecru 3020 200
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK
Cosmic Alignment: Massive Earth damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Incendo 2740 180
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK
Cosmic Alignment: Massive Fire damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Ivory 3020 200
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Lumen 2740 180
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Nyx 2740 180
Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK
Cosmic Alignment: Massive Dark damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Obsidian 3020 200
Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK
Cosmic Alignment: Massive Dark damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Sage 3020 200
Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK
Cosmic Alignment: Massive Wind damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Sterling 2700 180
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Cosmic Alignment: Massive Light damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Terra 2740 180
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK
Cosmic Alignment: Massive Earth damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Ventus 2740 180
Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK
Cosmic Alignment: Massive Wind damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Dark damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Earth damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Fire damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Light damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Water damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Wind damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
Tiamat Bolt Prime 2696 178
Ventosus's Dual-Edge: Big boost to double attack rate for wind allies
Whirlwind's Might: Medium boost to wind allies' ATK
Aerial Blitz: Massive Wind damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
and DEF DownDEF is lowered
Duration: 180 seconds
.
Torador 1640 112
Tsunami's Might: Medium boost to water allies' ATK
Loose Shot: Big Water damage to a foe.
V.A.R.I.S. 3060 210
Devicer: Big boost to Wind allies' ATK
Yes, My Lord!: When main weapon: Wind allies gain 30% boost to Skill DMG and 10% boost to Skill DMG Cap.
Impact Spitfire: Massive Wind damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: 15% DA UpDouble attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Verona Rifle 1455 100
Tsunami's Verity: Medium boost to water allies' critical hit rate
Verona True Shot: Big Water damage to a foe.
Gain 10% Fire CutFire DMG is cut 10%
Strength: 10%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Vlisragna 3140 210
Hoarfrost's Might: Big boost to water allies' ATK
Zion's Might: Big boost to light allies' ATK
Hidden Aim: When main weapon (MC Only): 10% boost to C.A. DMG cap.
Dead-End: Massive Water damage to a foe.
Bonus Plain damage.
4★: Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Wallock 535 37 Precision Shot: Small Earth damage to a foe.
Wheellock 565 39 Precision Shot: Small Earth damage to a foe.
Wheellock Axe 1865 125
Mountain's Might: Medium boost to Earth allies' ATK.
Delta Shot: Big Earth damage to a foe.
White Dragon Rifle 1480 96
Hellfire's Might: Medium boost to fire allies' ATK
Drache Shot: Big Fire damage to a foe.
Gain DEF UpDEF is boosted
.
White Hawk 2556 206
Hoarfrost's Heed: Small boost to water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Tsunami's Might: Medium boost to water allies' ATK
Recoil Collision: Massive water DMG to a foe / Boost to MC's multiattack rate based on number of foe's debuffs
Winter Wonderbow 1863 124
Thunder's Might: Medium boost to light allies' ATK
Snow Flash: Big Light damage to a foe.
Slight chance to inflict 1-hit knockout.

Pages in category "Gun Weapons"

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