Spymur's Vision Militis

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This article is about the Militis weapon. For the Primal weapon, see Spymur's Vision.

Militis Weapons
Spymur's Vision Militis
Can be uncapped to 4★
ID 1040515000
JP Name マイムールヴィジョン・ミーレス
Release Date 2022-02-21
4★ Date 2024-07-07
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
Blue flashes of lightning race through a transient world and always hit their mark. This gun's breathtaking streaks leave holes in hearts, felling its prey without mercy.
Charge Attack
Visionary Shot Repetere Massive Earth damage to a foe.
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.[1]
Additional effect at 4★:
All allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon Skills
Gun Voltage II Boost to ATK based on how many guns are equipped.
Ridge's Surge Boost to earth allies' multiattack rate based on how low their HP is
▶ 120 Unlocks at level 120: Unlocks at level 120:
Sephira Salire Terra 3% boost to Earth allies' normal attack damage cap.
Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Earth allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Earth allies take DMG worth 40% of max HP at battle start.)[1]
4★ Uncap
Rupies ×10,000
Base Reduction Materials
Keep enough fully-uncapped copies for usage in a grid. Extras are safe to reduce or use as fodder.
Militis Weapons


















Gameplay Notes

Gun Voltage II

  • 8% boost to ATK (Max: 80%)Multiplier: EX for all allies per Gun weapon in the grid.[2]
    • Multiple copies of this skill stack additively up to a maximum of 80%.
      • Voltage, Wrath, and Grand Epic weapon skills all share the same cap.
    • Gun weapons of any element contribute to the boost.
    • Affects allies of any element.

Ridge's Surge

  • Boost to double and triple attack rate of Earth allies by 5%-35% based on ally's current HP.[3]
    • Multiattack rate formula: 30% × ((Maximum HP - Current HP) / Maximum HP) + 5%
HP MA Up
100% 5%
80% 11%
60% 17%
40% 23%
20% 29%
1% 35%

Sephira Salire Terra

  • In Arcarum, all Earth allies take damage at the start of battle, including sub allies.
    • This damage can't be prevented or reduced.
  • The HP DMG caps at 40% and doesn't stack with the similar weapon skill Bloodshed.

References