Replicard Sandbox
About Replicard Sandbox | New World Foundation Weapons
Here Be Staves: Zone Eletio | Zone Faym | Zone Goliath | Zone Harbinger
Here Be Swords: Zone Invidia | Zone Joculator | Zone Kalendae | Zone Liber
Event: Tales of Arcarum
Replicard Sandbox (full name: Arcarum: The World Beyond—Replicard Sandbox) is a solo game mode and is the sequel to Arcarum: The World Beyond. It is a series of expeditions consisting of multiple zones: Zone Eletio, Zone Faym, Zone Goliath, and Zone Harbinger. Explore each zone and confront lurking foes. These zones are grouped together under the term "Here Be Staves"
A second set of zones was made available on February 21, 2022. These require the first 4 zones to be cleared and at least 1 Evoker recruited. They consist of Zone Invidia, Zone Joculator, Zone Kalendae and Zone Liber. Collectively, the set is called "Here Be Swords".
Rewards include materials needed to forge and uncap New World Foundation weapons. Most items dropped in Arcarum: The World Beyond can also be obtained here. However, most battles do not award Arcapoints directly, while completing Missions provides a limited amount of the currency per zone. As Arcapoints can also be exchanged for items otherwise exclusive to this mode, Expeditions are still relevant.
Contents
- 1 Unlock Requirements
- 2 Expeditions and AAP
- 3 Battles
- 4 Sephira Gauge
- 5 Treasure Chests
- 6 Arcarum Items
- 7 Party Set Extra
- 8 Missions
- 9 Sephira Guidebooks
- 10 List of Sephira Guidebooks
- 10.1 Universal Guidebook
- 10.2 Ferocity's Guidebook
- 10.3 Ingenuity's Guidebook
- 10.4 Valor's Guidebook
- 10.5 Tenebrosity's Guidebook
- 10.6 Acuity's Guidebook
- 10.7 Fortitude's Guidebook
- 10.8 Insight's Guidebook
- 10.9 Avarice's Guidebook
- 10.10 Adept's Guidebook
- 10.11 Demolition's Guidebook
- 10.12 Overflow's Guidebook
- 10.13 Blessing's Guidebook
- 11 Trophies
- 12 Trivia
- 13 Guide
Unlock Requirements
Replicard Sandbox is unlocked when the following Extreme quests are cleared in Arcarum: The World Beyond:
- Point Aquila
- Point Bellator
- Point Celsus
After all three points are cleared on Extreme, visit the Arcarum page to view a cutscene which unlocks Replicard Sandbox.
Expeditions and AAP
AAP is required to progress your expedition, such as when unlocking spots on the map and starting battles.
- AAP will be restored to 100 every day at 5 a.m. (JST), and can also be restored using elixirs.
- Some foes restore your AAP a certain amount when defeated.
- AAP can exceed 100 (up to a total of 999) when restored either through
Half Elixir and
Full Elixir usage or special encounters.
- Spending AAP grants Journey Drops.
Battles
All battles are solo battles.
AAP
AAP is consumed when starting a battle, but is not consumed at the end of each turn.
Foes
You will encounter foes as you progress and unlock new places on the map. The defeated foes will respawn in the same place.
Mimics
Like in regular Arcarum, treasure chests opened on the map can turn into Mimic encounters. These encounters cost no AAP to start and restore up to 200 AAP when defeated. Treasures appearing as a result of the Sephira gauge never contain Mimics. Mimics drop no items when defeated. Instead, players will obtain loot from the same treasure box popup window as a normal treasure chest, except with the added AAP recovery message. The drop table appears to be identical. There is no penalty for losing a fight to a Mimic, but you will be locked out of other fights until you succeed.
Defender
By defeating foes with a Defender gauge displayed, the gauge will increase and a strong foe (Defender difficulty) will appear when the gauge reaches maximum. Defenders will remain on the map until defeated. Up to three different Defenders (one for each Sephira gauge) can be present on the map, though multiples of the same Defender will not spawn simultaneously. The gauge will still progress when defeating an associated enemy while the Defender is already spawned, unless it is already full.
A defender will respawn as an even stronger foe after it's defeated a set number of times with the following progression:
Here Be Staves
- 1st encounter: Level 100
- HP triggers at 75%, 50%, 25%
- 2nd encounter: Level 110
- Has 1.6 times more HP than the Level 100 version
- HP triggers at 75%, 50%, 25%
- 12th encounter: Level 120
- Has 1.5 times more HP than the Level 110 version
- HP triggers at 80%, 60%, 40%, 20%
- 22nd encounter: Level 150
- Has 1.5 times more HP than the Level 120 version
- HP triggers at 85%, 65%, 50%, 35%, 20%
Here Be Swords
- 1st encounter: Level 100
- 2nd encounter: Level 130
- Has 2.8 times more HP than the Level 100 version
Notes:
- Defenders may sometimes appear even when the Defender gauge is below maximum.
- When a Defender spawns as the result of defeating a foe, that foe's Defender gauge will be reset. Defender gauges of other foes will be unaffected.
- Defenders' stats are reset every day at 5 a.m. (JST).
- Defenders are the primary source of the treasures needed to fight the Zone's boss (e.g.
Eletio Rib).
- Each Defender has one specific boss treasure they drop, depending on their Zone and associated color.
- In Here be Staves zones, the pink Defender drops the Organ, green drops the Rib, and yellow drops the Core.
- In Here be Swords zones, the pink Defender drops the Invocation, and green drops the Masquerade.
- Defenders always drop at least one of their boss treasure.
- Each Defender has one specific boss treasure they drop, depending on their Zone and associated color.
Heralds
Heralds will sometimes appear when defeating enemies within their group, though they don't always share their element. While they don't drop any notable treasure or contribute to mission progress, defeating them grants a buff to their respective Sephira Gauge (see below).
Machina
Machina are one-time encounters, one per zone in "Here Be Staves". Defeating them unlocks more guidebooks.
Bosses
There is a boss in each zone. You can battle the boss by unlocking the place on the map and consuming AAP and treasure obtained through expeditions.
Boss battles use Battle System 2.0, which is indicated by a "V2" icon.
A zone is cleared once its boss is defeated, but expeditions can be continued in the cleared zone. The boss will respawn in the same place after it is defeated. It will respawn as an even stronger boss after it's defeated a set number of times with the following progression:
- 1st encounter: Level 120
- 2nd encounter: Level 200
Defeating a boss rewards Arcapoint ×350.
Notes:
- The boss's stats are reset every day at 5 a.m. (JST).
Sephira Gauge
Each zone in Here Be Staves has three types of Sephira gauges, each corresponding with an Arcarum series.
Every quest in an expedition is associated with one of the gauges, and the corresponding gauge fills as foes are defeated.
Here Be Swords zones only have two gauges, one for each of the associated elements, even though the title cards display Arcarum summons the same way. Gauges are tracked separately for each zone, even though Light and Dark appear in two zones each.
Tidings of Sephira
Heralds are special monsters linked to each sephira gauge, appearing on the Zone Map as colored monster sprites (see below).
Heralds spawn randomly as their corresponding sephira gauge is increased and remain on the map until defeated. Only one of each type can be spawned at a time.
Defeating a Herald grants its Zone's Arcarum the Tidings of Sephira effect. These boosts stack in duration and effect up to a maximum value.
Each Tidings of Sephira instance grants:
- 1 hour duration, up to a maximum of 24 hours
- 50% Experience gain boost, up to a maximum of 200%
- 50% Rank Point gain boost, up to a maximum of 200%
- 100% Sephira Gauge gain rate boost
Some quests are never affected by the Tiding's Experience and Rank Point boosts, as they are not linked to any gauge, most notably the zone bosses.
Treasure Chests
The following treasure chests can be obtained in Replicard Sandbox.
Normal Treasure Chest
Appears at random when clearing quests, or when unlocking certain places on the map.
Only one random spawn treasure chest can be on the map at once per zone.
Sephira Treasure Box
Appears at random when clearing quests and increasing a Sephira gauge. The more your Sephira gauge increases, the higher the chance a Sephira treasure box will appear.
The Sephira gauge will be reset when a Sephira treasure box appears.
Defeating a Zone boss counts as a clear towards a random Sephira gauge, including potentially spawning a treasure box. These treasure boxes are opened immediately when obtained.
Possible Chest Loot
The following is a list of known possible loot from chests:
Sephira Treasure chests are more likely to contain rewards specific to this mode, including treasures required to fight the respective zone boss.
AX Skills
SSR Omega Weapons obtained from Replicard Sandbox have AX Skills.
Primal and Olden Primal obtained from Here be Swords also have AX Skills.
Arcarum Items
Arcarum items, such as Mighty Cure-All and
Divine Drop, can't be used in Replicard Sandbox.
Party Set Extra
All battles in Replicard Sandbox use Party Set Extra. It is unlocked when all Extreme quests are cleared in Arcarum: The World Beyond.
Additional weapons can be utilized to equip over ten weapons after all the zones have been completed.
Only weapons from the following series can be equipped as additional weapons:
- Sephira Weapons
- New World Foundation Weapons
- Militis Weapons
- Bahamut Weapons (5★ uncaps only)
- Ultima Weapons (5★ uncaps only)
Notes:
- Party Set Extra can only be used in Replicard Sandbox and Impossible 8★ raids.
- The Auto-Select feature can't be used for Party Set Extra.
- When unlocked, party setups are copied over from Party Set A.
- As of the current state of the game, while each Extra party has 3 additional weapon slots, only the first and second one can currently be unlocked and used.
Missions
Missions appear as you make progress on your expedition, offering rewards for completed objectives.
Their rewards of note include Sephira Guidebooks, Sephira Guidebook Effects, Arcarum Astras, Sephira Stones, and New World Quartz.
Note: Sephira Guidebook Effects can't be utillized if the respective Guidebook hasn't been unlocked yet, but missions with such rewards can still be cleared in advance.
Mission List
Zone Dea
Mission | Objectives | Rewards | Unlock |
---|---|---|---|
Tutorial MissionBefore completion: A guide to lead one's first step into the replicated world. After completion: A new power awaits those who conquer the numerous trials ahead. |
Defeat Redflame Sentinel 1 time | ![]() ![]() ![]() |
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A Test of ResolutionBefore completion: In front of you stands the gatekeeper. Only one who can banish the keeper is qualified to pass. After completion: You who have banished the gatekeeper. Vanquish the many dangers that lurk ahead and secure a way for yourself as you travel through this world. |
Clear Zone Dea | ![]() |
Zone Eletio
Mission | Objectives | Rewards | Unlock |
---|---|---|---|
Ravine of the Prowling BeastsBefore completion: Below the looming cliffs, the howls of ferocious animals echo throughout the ravine, welcoming those who have wandered into their midst. This is your last chance to turn back. After completion: Deep in the ravine, mechanical beasts prowl among the dark, their artificial eyes filled with mad savagery. |
Clear Zone Eletio | ![]() ![]() ![]() |
Enter Zone Eletio |
Upholder of the FlameBefore completion: The mechanical beasts continue to be replicated, either into something resembling their previous forms, or something wilder. After completion: The mechanical beasts continue to be replicated, either into something resembling their previous forms, or something wilder. |
Defeat Eletion Glider 5 times | ![]() ![]() ![]() |
Clear Ravine of the Prowling Beasts |
Upholder of the Flame 2Before completion: You confront the beasts in all their fury, over and over again. The reason for your battle has long been forgotten—still, you have but to continue fighting. After completion: Despite the countless victories, even the feeling of triumph has since gone numb. Is the enemy the beast in front of you? Or are you the beast? |
Defeat Eletion Glider 15 times | ![]() ![]() ![]() |
Clear Upholder of the Flame |
Upholder of the Flame 3Before completion: Morning comes again, after countless other mornings. Though you have since lost your sense of time in this world, you are certain of one thing: the end of this battle is near. After completion: The beasts pounce, again and again. What is your reason for being here? Is it to fight, or to reach what is beyond victory? You ask yourself this as the battle reaches its finale. |
Defeat Eletion Glider 30 times | ![]() ![]() ![]() |
Clear Upholder of the Flame 2 |
The Power behind the Red MechanismBefore completion: Sealed is a strong power of magic that will only be given to one who can withstand my trials. After completion: Sealed was a strong power of magic that has been broken free in Eletio. By conquering this land will you awaken its true potential... |
Defeat the Ruby Machina lurking in Zone Eletio | ![]() ![]() ![]() |
Unlock Ruby Machina |
The Enchanting Snake PrincessBefore completion: One must not become lost on the road of the serpent, for the snake princess slinks close to those consumed by their wandering hearts. After completion: One must not become lost on the road of the serpent, for the snake princess will not come close to those who have cleansed their wandering hearts. |
Defeat Slithering Seductress 3 times | ![]() ![]() ![]() |
Unlock Slithering Seductress |
The Enchanting Snake Princess 2Before completion: One must not be distraught on the road of the serpent, for the snake princess crawls to those who expose their convoluted hearts. After completion: One must not be distraught on the road of the serpent, for the snake princess will not approach those who have discarded their convoluted hearts. |
Defeat Slithering Seductress 10 times | ![]() |
Clear The Enchanting Snake Princess |
The Enchanting Snake Princess 3Before completion: One must not be deceived on the road of the serpent, for the snake princess takes hold of those who lay open their feeble hearts. After completion: One must not be deceived on the road of the serpent, for the snake princess will be repelled by those who have accepted their feeble hearts. |
Defeat Slithering Seductress 30 times Defeat Slithering Seductress in 1 turn |
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Clear The Enchanting Snake Princess 2 |
A Thunderous Black ShadowBefore completion: The dark outline of a sea creature lurks in the gorge. The shadow sways gracefully in the water before making a sudden leap, eyes fixed on its prey. After completion: The dark sea creature returns to the waves. The shadow sways gracefully in the water, waiting for an undesired reunion. |
Defeat Living Lightning Rod 3 times | ![]() ![]() ![]() |
Unlock Living Lightning Rod |
A Thunderous Black Shadow 2Before completion: The dark outline of a sea creature lurks in the gorge. The shadow shakes the water's surface before making a sudden leap, ambushing its prey. After completion: The dark outline of a sea creature lurks in the gorge. The shadow shakes the water's surface before making a sudden leap, ambushing its prey. |
Defeat Living Lightning Rod 10 times | ![]() |
Clear A Thunderous Black Shadow |
A Thunderous Black Shadow 3Before Completion: The dark outline of a sea creature lurks in the gorge. The shadow surges with the raging tide before making a sudden leap, electrifying its prey. After completion: The dark sea creature returns to the waves. The shadow surges with the raging tide, recognizing its defeat at last. |
Defeat Living Lightning Rod 30 times Defeat Living Lightning Rod within 5 turns |
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Clear A Thunderous Black Shadow 2 |
Purgatory FlamesBefore completion: On a steep mountain path, purging flames rise up to block the way. The traveler readies himself and stands to fight in an inevitable battle. After completion: The traveler clears a way. The sputtering flames dissipate, and the adventurer hurries to leave the place behind. |
Defeat Eletion Drake 3 times | ![]() ![]() ![]() |
Unlock Eletion Drake |
Purgatory Flames 2Before completion: On a steep mountain path, purging flames rise up to block the way. The traveler is surrounded by flames that intensify and threaten to consume him. After completion: On a steep mountain path, purging flames rise up to block the way. The traveler is surrounded by flames that intensify and threaten to consume him. |
Defeat Eletion Drake 10 times | ![]() |
Clear Purgatory Flames |
Purgatory Flames 3Before completion: On a steep mountain path, purging flames rise up to block the way. The traveler is trapped in fire's territory, where all who trespass are burnt to ash. After completion: The intense battle clears a way. The purging flames admit defeat, submitting to the trespasser before turning into ash. |
Defeat Eletion Drake 30 times Finish off Eletion Drake with a charge attack |
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Clear Purgatory Flames 2 |
The Unopened DoorBefore completion: A peculiar door stands at the summit. This gate is an infeasible contradiction—the moment it opens, the world shall close. After completion: The peculiar door closes. This gate is an infeasible contradiction—it must never be opened... |
Defeat Paradoxical Gate 3 times | ![]() ![]() ![]() |
Unlock Paradoxical Gate |
The Unopened Door 2Before completion: A peculiar door stands at the summit. This gate is a continuous opposition—the moment it opens, the world shall close. After completion: The peculiar door closes. This gate is a continuous opposition—its objective never to be known... |
Defeat Paradoxical Gate 10 times | ![]() |
Clear The Unopened Door |
The Unopened Door 3Before completion: A peculiar door stands at the summit. This gate possesses a contravening power—the moment it opens, the world shall close. After completion: The peculiar door closes. This gate possesses a contravening power—it must never be given the chance to open... |
Defeat Paradoxical Gate 30 times Defeat Paradoxical Gate without using any summons |
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Clear The Unopened Door 2 |
Eyes Flicker in the DarkBefore completion: A pair of eyes glint within the black hole. Those who meet its eyes will find themselves standing at the entrance of death, the light of life extinguished in an instant. After completion: The glint of eyes disappears, leaving only silence and complete darkness. This marks the beginning of a nefarious calamity. |
Defeat Death Seer 3 times | ![]() ![]() ![]() |
Unlock Death Seer |
Eyes Flicker in the Dark 2Before completion: A pair of eyes glint within the black hole. Those who meet its eyes will find themselves standing at the entrance of death, the traveler turned into a lifeless corpse in an instant. After completion: The glint of eyes disappears, leaving only silence and complete darkness. Here is the final chance to turn back on one's journey. |
Defeat Death Seer 10 times | ![]() |
Clear Eyes Flicker in the Dark |
Eyes Flicker in the Dark 3Before completion: A pair of eyes glint within the black hole. Those who meet its eyes will find themselves standing at the entrance of death, the adventurer sent to the realm of the dead in an instant. After completion: The glint of eyes disappears, leaving only silence and complete darkness. What lies deep within the black hole? Is it treasure, or only despair? |
Defeat Death Seer 30 times Defeat Death Seer and deal over 10 million DMG in 1 turn |
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Clear Eyes Flicker in the Dark 2 |
Soaring Flames of EternityBefore completion: Exquisite flames flicker among the forgotten ruins, in a place where none venture to. After completion: Exquisite flames stretch up into the sky, gradually fading into the distance. Silence is restored to the ruins as the forgotten place waits for the return of its master. |
Defeat Blazing Everwing 3 times | ![]() ![]() ![]() |
Unlock Blazing Everwing |
Soaring Flames of Eternity 2Before completion: Intense flames soar among the forgotten ruins, in a place where none venture to. After completion: Intense flames stretch up into the sky, gradually fading into the distance. The traveler gazes at the flames as they glow faintly in the horizon. |
Defeat Blazing Everwing 10 times | ![]() |
Clear Soaring Flames of Eternity |
Soaring Flames of Eternity 3Before Completion: Raging flames ravage the forgotten ruins, in a place where none venture to. After completion: Raging flames stretch up into the sky, ascending into the heavens. Only the brilliance of the flames remain, as if to illuminate the sky for all eternity. |
Defeat Blazing Everwing 50 times | ![]() ![]() ![]() |
Clear Soaring Flames of Eternity 2 |
The Creature of DespairBefore completion: Beyond terror and fear is despair. The desperate traveler is faced with a choice: to move forward or to withdraw. Only one of these is correct, while the other is incorrect. After completion: The traveler's shoulders sag with relief. The moment fear shows on his face, he can only pluck up his courage and continue to move forward. |
Defeat Terror Trifecta 3 times | ![]() ![]() ![]() |
Unlock Terror Trifecta |
The Creature of Despair 2Before completion: Beyond terror and fear is despair. The desperate traveler is faced with a choice: to lift this burden or be captured by it. Only one of these is correct, while the other is incorrect. After completion: The traveler's shoulders sag with relief. The moment fear shows on his face, he can only admit to his dismay before shaking it off. |
Defeat Terror Trifecta 10 times | ![]() |
Clear The Creature of Despair |
The Creature of Despair 3Before completion: Beyond terror and fear is despair. The desperate traveler is faced with a choice: to fall or to stand. Only one of these is correct, while the other is incorrect. After completion: The traveler's shoulders sag with relief. The moment fear shows on his face, he can only stand up to it and face it head-on. |
Defeat Terror Trifecta 30 times Defeat Terror Trifecta without using any skills |
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Clear The Creature of Despair 2 |
Hundred-Armed Guardian of the AbyssBefore completion: The giant guards the northern way to the treasure. In a dark cavern brimming with disaster, the hundred-armed giant emits a sublime glow. After completion: The northern way to the treasure is clear. The dark cavern brimming with disaster is slowly revealed in its entirety. |
Defeat Hundred-Armed Hulk 3 times | ![]() ![]() ![]() |
Unlock Hundred-Armed Hulk |
Hundred-Armed Guardian of the Abyss 2Before completion: The giant sits on the northern road. When a cry of woe sounds, the giant swings its fists to silence it. After completion: What the giant once guarded is no longer here. Still, the giant continues to swing its fists in faithful duty. |
Defeat Hundred-Armed Hulk 10 times | ![]() |
Clear Hundred-Armed Guardian of the Abyss |
Hundred-Armed Guardian of the Abyss 3Before completion: The giant sits on the northern road. An all-powerful light radiates from its hundred fists, dispelling the darkness from the cavern for an instant. After completion: The long battle comes to an end. The giant's fists swing and illuminate the way for the adventurer. |
Defeat Hundred-Armed Hulk 50 times | ![]() ![]() ![]() |
Clear Hundred-Armed Guardian of the Abyss 2 |
The Personification of WrathBefore completion: The giant guards the southern treasure valley. In a cavern brimming with disaster, a brilliant sword illuminates the cavern with its light. After completion: The southern way to the treasure is clear. The dark cavern brimming with disaster is slowly revealed in its entirety. | Defeat Rageborn One 3 times | ![]() ![]() ![]() |
Unlock Rageborn One |
The Personification of Wrath 2Before completion: The giant guards the southern road. A raging fire burns as cries of woe echo loud and far into the distance. After completion: What the giant once guarded is no longer here. Still, the giant continues to swing its sword in faithful duty. |
Defeat Rageborn One 10 times | ![]() |
Clear The Personification of Wrath |
The Personification of Wrath 3Before completion: The giant guards the southern road. The resentful giant becomes a raging hellfire, destroying all that it touches as it moves forward. After completion: The long battle comes to an end. The giant becomes a raging hellfire, burning until it is reduced to ash. |
Defeat Rageborn One 50 times | ![]() ![]() ![]() |
Clear The Personification of Wrath 2 |
The World-Splitting Power of FireBefore completion: After completion: Michanikos: Thanks! That really helped! I'll let you know if I need anything else! |
Deliver ![]() |
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Clear Zone Eletio |
Searching for the Power of FireBefore completion: After completion: Michanikos: Thanks! That really helped! I'll let you know if I need anything else! |
Deliver ![]() |
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Clear Zone Eletio |
Zone Faym
Mission | Objectives | Rewards | Unlock |
---|---|---|---|
Beyond the ShoreBefore completion: An eerie silence fills the lake shore. Beyond it, a field of ice stretches out across the land as the freezing air takes its toll on the unsuspecting. After completion: The fire-breathing, four-footed creature lets out a thunderous sound, unable to move after the battle. Is it a beast or a machine? For what purpose was it made? |
Clear Zone Faym | ![]() ![]() ![]() |
Enter Zone Faym |
Protector of the Clear WaterBefore completion: The four-footed beast shows itself a second time, vigilant as it stares straight into the eyes of its enemy. After completion: The emotionless, mechanical beast's movements stop as it falls into a slumber. The resting beast resembles not a machine, but a living creature... |
Defeat Faymian Gun 5 times | ![]() ![]() ![]() |
Clear Beyond the Shore |
Protector of the Clear Water 2Before completion: The four-footed beast shows itself a third time, unrelenting in its fight against the traveler. The two's objectives clash, never to become one. After completion: The enemy beast's movements stop as the victor of the battle grows clear. However, to the insentient machine, the struggle is not yet over... |
Defeat Faymian Gun 15 times | ![]() ![]() ![]() |
Clear Protector of the Clear Water |
Protector of the Clear Water 3Before completion: The four-footed beast shows itself a fourth time, bloodthirsty yet unexpressive. This protector of the water stands against the traveler, its resolve unwavering. After completion: The four-footed creature stops its movements, knowing it cannot win this fight. But what continues to struggle in this unending battle is not the beast, but the machine. |
Defeat Faymian Gun 30 times | ![]() ![]() ![]() |
Clear Protector of the Clear Water 2 |
The Power behind the Black MechanismBefore completion: After completion: Sealed was a strong power of bloodshed that has been broken free in Faym. By conquering this land will you awaken its true potential... |
Defeat the Obsidian Machina lurking in Zone Faym | ![]() ![]() ![]() |
Unlock Obsidian Machina |
Wielder of the TridentBefore completion: After completion: The traveler fends off the trident and moves forward. However, he braces himself for the next contest against the water god, knowing that the trial has yet to end. |
Defeat Trident Grandmaster 3 times | ![]() ![]() ![]() |
Unlock Trident Grandmaster |
Wielder of the Trident 2Before completion: The water god's trident makes another attack. Show your worthiness and resolve to proceed through this land! After completion: The traveler fends off the trident and moves forward. However, he prepares for the next test from the unsatisfiable water god, knowing that the trial has yet to end. |
Defeat Trident Grandmaster 10 times | ![]() |
Clear Wielder of the Trident |
Wielder of the Trident 3Before completion: The water god's trident makes another attack. Show your strength and determination to proceed through this land! After completion: The traveler fends off the trident and moves forward. The water god acknowledges his worth at last and allows passage. However, the journey is only halfway through... |
Defeat Trident Grandmaster 30 times Finish off Trident Grandmaster with a charge attack |
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Clear Wielder of the Trident 2 |
Bewitching BeautyBefore completion: One must not venture near the lake, for what awaits is the bewitching smile of a beautiful princess. Those who fall captive to her allure will find themselves dragged to the river bottom. After completion: The traveler brushes the enticing illusion aside and leaves the lake behind. The princess watches quietly as she waits for their reunion. |
Defeat Hoarfrost Icequeen 3 times | ![]() ![]() ![]() |
Unlock Hoarfrost Icequeen |
Bewitching Beauty 2Before completion: One must not venture near the lake, for what awaits is the bewitching smile of a beautiful princess. Those who do not refuse her temptation will find themselves dragged to the river bottom. After completion: The traveler brushes the enticing illusion aside and leaves the lake behind. The princess sends him off, a bewitching smile playing on her lips. |
Defeat Hoarfrost Icequeen 10 times | ![]() |
Clear Bewitching Beauty |
Bewitching Beauty 3Before completion: One must not venture near the lake, for what awaits is the bewitching smile of a beautiful princess. Those who are charmed by her at first sight will find themselves dragged to the river bottom. After completion: The traveler brushes the enticing illusion aside and leaves the lake behind. The princess gives up at last, returning to the river bottom alone. |
Defeat Hoarfrost Icequeen 50 times | ![]() ![]() ![]() |
Clear Bewitching Beauty 2 |
The Giant Shadow's True FormBefore completion: The fisherman's rejoices at the outline of a large fish under the water's surface, excitement building with each splash. But in approaching the shadow, he has just made a grave mistake. After completion: As the giant fish returns to its home, the fisherman breathes a sigh of relief. It was not the fish's life that was spared, but his own. |
Defeat Oceanic Archon 3 times | ![]() ![]() ![]() |
Unlock Oceanic Archon |
The Giant Shadow's True Form 2Before completion: The fisherman's heart rejoices at the outline of a large fish under the surface, and he pauses to think. Still, he cannot let this chance slip through his fingers, for a fisherman is a man of dreams. After completion: As the giant fish returns to its home, the fisherman breathes a sigh of relief again. Though he has survived a second encounter, he swears to restrain himself from a third. |
Defeat Oceanic Archon 10 times | ![]() |
Clear The Giant Shadow's True Form |
The Giant Shadow's True Form 3Before completion: For the third time, the outline of a large fish appears under the surface. The fisherman attempts to stop himself, but it is futile. He cannot but pull in the creature and fulfill his duty. After completion: As the giant fish returns to its home, the fisherman breathes a sigh of relief yet again. He may not be alive next time. Still, he cannot suppress the urge within himself. |
Defeat Oceanic Archon 30 times Defeat Oceanic Archon within 5 turns |
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Clear The Giant Shadow's True Form 2 |
Catching the Red-Scaled DemonBefore completion: It's a big catch! Red scales and that glint in its eye! Oh, it's a good haul! It's my dream against the dangers! After completion: It's a big catch! A mountain of red scales! Oh, it's a good haul! An exquisite taste that reigns supreme! |
Defeat Farsea Predator 3 times | ![]() ![]() ![]() |
Unlock Farsea Predator |
Catching the Red-Scaled Demon 2Before completion: It's a big catch! Red scales and that glint in its eye! Oh, it's a good haul! You can't have your dream if you don't conquer the danger! After completion: It's a big catch! A mountain of red scales! Oh, it's a good haul! A rich taste that can only be savored while in season! |
Defeat Farsea Predator 10 times | ![]() |
Clear Catching the Red-Scaled Demon |
Catching the Red-Scaled Demon 3Before completion: It's a big catch! Red scales and that glint in its eye! Oh, it's a good haul! It's not a dream if it doesn't entail danger! After completion: It's a big catch! A mountain of red scales! Oh, it's a good haul! A taste of sea bream that must be enjoyed fresh! |
Defeat Farsea Predator 30 times Defeat Farsea Predator and deal over 10 million DMG in 1 turn |
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Clear Catching the Red-Scaled Demon 2 |
A Turtle Bigger than MountainsBefore completion: In the middle of Zone Faym lies a vast wilderness, in which a single mountain stands. Little do venturers know that this is, in fact, not a mountain, but something else to be feared... After completion: In the middle of Zone Faym lies a vast wilderness in which a single mountain stands. However, one day, the mountain disappears without a trace. |
Defeat Faymian Fortress 3 times | ![]() ![]() ![]() |
Unlock Faymian Fortress |
A Turtle Bigger than Mountains 2Before completion: In the middle of Zone Faym lies a vast wilderness, where no vegetation grows. The mountain stands again, taller than ever before... After completion: In the middle of Zone Faym lies a vast wilderness where no vegetation grows. Once again, the mountain disappears from sight. |
Defeat Faymian Fortress 10 times | ![]() |
Clear A Turtle Bigger than Mountains |
A Turtle Bigger than Mountains 3Before completion: In the middle of Zone Faym lies a vast wilderness, where the gargantuan turtle makes its appearance once again for the final showdown. After completion: In the middle of Zone Faym lies a vast wilderness where the gargantuan turtle makes its appearance once again. Admitting defeat, it silently withdraws in peace. |
Defeat Faymian Fortress 50 times | ![]() ![]() ![]() |
Clear A Turtle Bigger than Mountains 2 |
Eyes of a LizardBefore completion: On an overhanging cliff, countless dragon statues stand in a row, their purpose unknown. Only when the traveler attempts to venture past them is the answer revealed. After completion: The dragon statues cease their attacks and scatter. The traveler knows now to never approach the statues despite their magnificence. |
Defeat Draconic Simulacrum 3 times | ![]() ![]() ![]() |
Unlock Draconic Simulacrum |
Eyes of a Lizard 2Before completion: Countless dragon statues stand in a row, their number slowly increasing. The traveler must not awaken the light in their eyes when venturing past them... After completion: The dragon statues cease their attacks and scatter. The traveler knows now to always be wary of their glowing eyes. |
Defeat Draconic Simulacrum 10 times | ![]() |
Clear Eyes of a Lizard |
Eyes of a Lizard 3Before completion: Countless dragon statues stand in a row, forbidding safe passage. The miasma these statues release causes the traveler to lose sight of his goal, only to wander dangerously... After completion: The dragon statues cease their attacks and scatter. The traveler knows now to keep his eyes on the goal, never losing sight of it even among the fog. |
Defeat Draconic Simulacrum 30 times Finish off Draconic Simulacrum with a skill |
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Clear Eyes of a Lizard 2 |
Misshapen SadnessBefore completion: At the sight of its strange, grieving eyes, the traveler takes pity and questions the reason for the creature's sadness. After completion: One must not ask the reason for the creature's sadness, for it is sadness in itself. The strange creature grieves because it was something born to grieve. |
Defeat Eyes of Sorrow 3 times | ![]() ![]() ![]() |
Unlock Eyes of Sorrow |
Misshapen Sadness 2Before completion: At the sight of its strange, grieving eyes, the traveler takes pity and clenches his fists. What gave birth to it, and what caused such sadness? After completion: Born to grieve, dark tears stream from the creature's eerie eyes. The tears give birth to sadness yet again as the traveler raises a sword overhead. |
Defeat Eyes of Sorrow 10 times | ![]() |
Clear Misshapen Sadness |
Misshapen Sadness 3Before completion: At the sight of its strange, grieving eyes, the traveler takes pity and tightens his grip on his sword. It is no longer a question of who is to blame. After completion: The traveler grieves at the sight of the strange creature that was born to grieve. Though no words will bring comfort to it, the traveler prays that it can at least rest in peace. |
Defeat Eyes of Sorrow 30 times Defeat Eyes of Sorrow without using any skills |
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Clear Misshapen Sadness 2 |
The Nefarious Snake DragonBefore completion: A sudden snowstorm blows, warning of an encounter with the ivory dragon. Despite the harsh trial ahead, the traveler must keep his head up at all costs. After completion: The endless snowstorm finally ceases, signalling a parting with the ivory dragon. Having overcome this harsh trial, the traveler makes his way forward. |
Defeat Azureflame Dragon 3 times | ![]() ![]() ![]() |
Unlock Azureflame Dragon |
The Nefarious Snake Dragon 2Before completion: A sudden snowstorm blows, warning of a reunion with the ivory dragon. The dragon's roar echoes through the cold air, turning one's quivering body into ice. After completion: The endless snowstorm finally ceases, signalling a parting with the ivory dragon. Despite having survived once again, the traveler's body continues to tremble. |
Defeat Azureflame Dragon 10 times | ![]() |
Clear The Nefarious Snake Dragon |
The Nefarious Snake Dragon 3Before completion: A sudden snowstorm blows, warning of a reunion with the ivory dragon. The dragon's icy breath pierces straight through the heart, bringing one's burning spirit close to an absolute zero. After completion: The endless snowstorm finally ceases, signalling a parting with the ivory dragon. The traveler has no intention of reaching absolute zero just yet. |
Defeat Azureflame Dragon 30 times Defeat Azureflame Dragon without using any summons |
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Clear The Nefarious Snake Dragon 2 |
A Formidable Pincer AttackBefore completion: Enormous pincers walk across a field of ice. Unable to turn back, the traveler has no choice but to confront the undeniably giant crab. After completion: Enormous pincers walk across a field of ice. The traveler sneaks under its massive body and lands a decisive blow. |
Defeat Mad Shearwielder 3 times | ![]() ![]() ![]() |
Unlock Mad Shearwielder |
A Formidable Pincer Attack 2Before completion: Enormous pincers walk across a field of ice. Unable to avoid it, the traveler has no choice but to confront the dangerous, giant crab. After completion: Enormous pincers walk across a field of ice. The traveler ducks into its narrow blind spot and lands a decisive blow. |
Defeat Mad Shearwielder 10 times | ![]() |
Clear A Formidable Pincer Attack |
A Formidable Pincer Attack 3Before completion: Enormous pincers walk across a field of ice. Without a moment to pause, the traveler has no choice but to confront the overwhelmingly giant crab. After completion: Enormous pincers walk across a field of ice. The traveler takes a sliver of a chance and lands a decisive blow. |
Defeat Mad Shearwielder 50 times | ![]() ![]() ![]() |
Clear A Formidable Pincer Attack 2 |
The World-Shaking Power of WaterBefore completion: After completion: Michanikos: Thanks! That really helped! I'll let you know if I need anything else! |
Deliver ![]() |
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Clear Zone Faym |
Searching for the Power of FireBefore completion: After completion: Michanikos: Thanks! That really helped! I'll let you know if I need anything else! |
Deliver ![]() |
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Clear Zone Faym |
Zone Goliath
Mission | Objectives | Rewards | Unlock |
---|---|---|---|
The Lightless CavernBefore completion: Deep within a dim cavern is a steep cliff. A three-headed mechanical beast lies in wait at the end of a strenuous path, its grotesque mouth open in anticipation. After completion: After unleashing its fatal waves, the three-headed beast finally ceases to move. Not a sound can be heard in the area. |
Clear Zone Goliath | ![]() ![]() ![]() |
Enter Zone Goliath |
Protector of the Earth's SealBefore completion: A three-headed mechanical beast twists its elaborate body, its heads swinging violently as it unleashes fatal waves of red and black. After completion: After unleashing its fatal waves, the beast's heads finally cease to move. The body lying on the ground is but a piece of junk. |
Defeat Goliath Triune 5 times | ![]() ![]() ![]() |
Clear The Lightless Cavern |
Protector of the Earth's Seal 2Before completion: A three-headed mechanical beast unleashes howling waves, trapping its victims as they step back, only to fall to their deaths. After completion: Unleashing its fatal waves, the three-headed beast grows a fourth head as it continues to run wild until its life is no more. |
Defeat Goliath Triune 15 times | ![]() ![]() ![]() |
Clear Protector of the Earth's Seal |
Protector of the Earth's Seal 3Before completion: A three-headed mechanical beast protects the power of the earth. Unknowing of the power's exact location, it is but a pitiful creature that can only guard its territory. After completion: Unleashing its fatal waves, the three-headed beast lets out a wailing sound that reverberates across the land, as if to show the rage and grief trapped inside it. |
Defeat Goliath Triune 30 times | ![]() ![]() ![]() |
Clear Protector of the Earth's Seal 2 |
The Power within the Black MechanismBefore completion: Sealed is a strong power of protection that will only be given to one who can withstand my trials. After completion: Sealed was a strong power of protection that has been broken free in Goliath. By conquering this land will you awaken its true potential... |
Defeat the Obsidian Machina lurking in Zone Goliath | ![]() ![]() ![]() |
Unlock Obsidian Machina |
The Immense Strength within the EarthBefore completion: An earthen mass that harbors magic within. The air trembles as it flies into a rage with a swing of its mighty arms. After completion: An earthen mass that harbors magic within. Once its magic runs out, it can no longer react. |
Defeat Vestige of Truth 3 times | ![]() ![]() ![]() |
Unlock Vestige of Truth |
The Immense Strength within the Earth 2Before completion: An earthen mass that harbors magic within. Even the largest of rocks shatter with a swing of its mighty arms. After completion: An earthen mass that harbors magic within. Though its strength remains, its movements are slow. |
Defeat Vestige of Truth 10 times | ![]() |
Clear The Immense Strength within the Earth |
The Immense Strength within the Earth 3Before completion: An earthen mass that harbors magic within. The earth shakes and tremors form with a swing of its mighty arms. After completion: An earthen mass that harbors magic within. Once it is defeated, it is nothing but a mound of earth. |
Defeat Vestige of Truth 30 times Defeat Vestige of Truth and deal over 10 million DMG in 1 turn |
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Clear The Immense Strength within the Earth 2 |
Gigantic Beast in the Dark of NightBefore completion: Claws and fangs lash out from the shadows, latching onto their prey. This creature is no ordinary beast, for it is a creature that grows stronger in the dark of night. After completion: In a battle against an invisible enemy, the traveler waits for an opportunity to counter. The beast realizes the foe to be no ordinary one and returns to the darkness. |
Defeat Frenzied Howler 3 times | ![]() ![]() ![]() |
Unlock Frenzied Howler |
Gigantic Beast in the Dark of Night 2Before completion: Claws and fangs lash out from the shadows, latching onto their prey. Trees fall at a single swipe from this creature as shrieks echo into the night. After completion: In a battle against an invisible enemy, the traveler barely avoids the beast's deadly swipes and lands a solid counterblow. |
Defeat Frenzied Howler 10 times | ![]() |
Clear Gigantic Beast in the Dark of Night |
Gigantic Beast in the Dark of Night 3Before completion: Claws and fangs lash out from the shadows, latching onto their prey. The creature's sharp fangs shatter the hardest of rocks, leaving only a vacant hole. After completion: In a battle against an invisible enemy, the traveler allows the beast's fangs to sink in, flinching before countering with a fatal blow. |
Defeat Frenzied Howler 30 times Defeat Frenzied Howler within 5 turns |
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Clear Gigantic Beast in the Dark of Night 2 |
An Untouchable ShadowBefore completion: One must not approach this mad warrior, for a single encounter will bring about horrendous bloodshed. After completion: The mad warrior speaks of how the bones of enemies pile up with every battle. Still, the struggle has only just begun... |
Defeat Bloodstained Barbarian 3 times | ![]() ![]() ![]() |
Unlock Bloodstained Barbarian |
An Untouchable Shadow 2Before completion: One must not approach this mad warrior, for a second encounter will recommence an unavoidable battle. After completion: The mad warrior speaks of how the bones of enemies pile up with every battle. The struggle never ends... It never ends. |
Defeat Bloodstained Barbarian 10 times | ![]() |
Clear An Untouchable Shadow |
An Untouchable Shadow 3Before completion: One must not approach this mad warrior, for a third encounter will signal the start of the final fight—a fight to the death. After completion: The mad warrior can no longer speak of how the bones of enemies pile up with every battle. Fresh bones are added to the towering mound. |
Defeat Bloodstained Barbarian 30 times Defeat Bloodstained Barbarian without using any summons |
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Clear An Untouchable Shadow 2 |
A Strifeless FlowerBefore completion: The traveler must not come close to this bewitching flower. Though no harm will befall those who pass by it, all rationality will be lost with a single touch. After completion: The bewitching flower returns quietly to the forest. The traveler must not succumb to its fragrant invitation a second time. |
Defeat Temptation's Guide 3 times | ![]() ![]() ![]() |
Unlock Temptation's Guide |
A Strifeless Flower 2Before completion: The traveler must not come close to this bewitching flower. Though no harm will befall those who pass by it, its enticing fragrance invites an inevitable encounter. After completion: The bewitching flower returns quietly to the forest. The traveler realizes that even other flowers bend to its alluring invitation. |
Defeat Temptation's Guide 10 times | ![]() |
Clear A Strifeless Flower |
A Strifeless Flower 3Before completion: The traveler must not come close to this bewitching flower. Though no harm will befall those who pass by it, its sweet fragrance leads the traveler one step onto the path of death. After completion: The bewitching flower returns quietly to the forest. The traveler finishes his battle and steps off from the path of death. |
Defeat Temptation's Guide 30 times Defeat Temptation's Guide without using any skills |
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Clear A Strifeless Flower 2 |
When Hunger and Thirst StrikeBefore completion: Within this sacrificial doll is an overwhelming greed capable of driving people mad. What is it that the all-seeing orb is searching for? After completion: The sacrificial doll is driven away, too, by greed—a thirst for victory. Those who cannot admit to this are unqualified to win. |
Defeat Avatar of Avarice 3 times | ![]() ![]() ![]() |
Unlock Avatar of Avarice |
When Hunger and Thirst Strike 2Before completion: Within this sacrificial doll is an overwhelming greed capable of driving people mad. It searches for someone to possess, setting their instincts free. After completion: The sacrificial doll is driven away, too, by greed—a hunger within the self. Those who cannot admit to this will only die midway. |
Defeat Avatar of Avarice 10 times | ![]() |
Clear When Hunger and Thirst Strike |
When Hunger and Thirst Strike 3Before completion: Within this sacrificial doll is an overwhelming greed capable of driving people mad. It is a pitiful existence that wanders in search of something to fulfill its hungering soul. After completion: The sacrificial doll is driven away, too, by greed—a desire to escape defeat. Only those who admit to this can give a triumphant cry. |
Defeat Avatar of Avarice 30 times Finish off Avatar of Avarice with a skill |
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Clear When Hunger and Thirst Strike 2 |
Serpent God of the Replicated WorldBefore completion: An enormous snake god harbored within a shrine. Its shadow wraps around the world and strikes fear into those who witness it. After completion: The snake god abruptly loses interest and returns to its dark cave. Despite having driven it away, there is no pride or satisfaction in this victory. |
Defeat World's Veil 3 times | ![]() ![]() ![]() |
Unlock World's Veil |
Serpent God of the Replicated World 2Before completion: An enormous snake god harbored within a shrine. Its shadow wraps around the world and leaves those who witness it in awe. After completion: The snake god promises the next encounter to be the last and returns to its dark cave. Still, there is no satisfaction in this victory—only nothingness. |
Defeat World's Veil 10 times | ![]() |
Clear Serpent God of the Replicated World |
Serpent God of the Replicated World 3Before completion: An enormous snake god harbored within a shrine. Its shadow wraps around the world and shows hostility toward the traveler. After completion: The snake god acknowledges the traveler and returns to its dark cave. Bathing in the glory of this final victory, the traveler leaves the shrine behind, his steps light. |
Defeat World's Veil 50 times | ![]() ![]() ![]() |
Clear Serpent God of the Replicated World 2 |
The Lifeless Dragon CrawlsBefore completion: The moment one steps into its territory, the bone dragon makes its move. Its eyes glow as it walks toward the trespasser. After completion: The dragon crumbles into a mountain of bones. Still, the light in its eyes remains. |
Defeat Goliath Keeper 3 times | ![]() ![]() ![]() |
Unlock Goliath Keeper |
The Lifeless Dragon Crawls 2Before completion: The moment one steps into its territory, the bone dragon makes its move. It locates its victim and unleashes a dark miasma. After completion: The dragon crumbles into a mountain of bones. Still, the miasma clouds the land. |
Defeat Goliath Keeper 10 times | ![]() |
Clear The Lifeless Dragon Crawls |
The Lifeless Dragon Crawls 3Before completion: The moment one steps into its territory, the bone dragon makes its move. It slowly slinks toward the trespasser and invites him into the underworld. After completion: The dragon crumbles into a mountain of bones. Recognizing this to be the end, the traveler is relieved as he departs. |
Defeat Goliath Keeper 30 times Finish off Goliath Keeper with a charge attack |
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Clear The Lifeless Dragon Crawls 2 |
Glorious Meat DelicacyBefore completion: Despite being a recreation, the quality of the meat and the top-grade marbling are unaltered from the original. Surely it will offer the same superb flavor. After completion: The wounded beast escapes. Though he hates to let the creature go, the traveler lacks the strength to pursue any further. |
Defeat Goliath Vanguard 3 times | ![]() |
Unlock Goliath Vanguard |
Glorious Meat Delicacy 2Before completion: Juices overflow as the luscious fat that's sure to melt in the mouth entices. The traveler gives thanks to this miraculous reunion and devotes himself to the battle. After completion: The wounded beast escapes. The traveler swears to turn the creature into his much anticipated meal the next time they meet. |
Defeat Goliath Vanguard 10 times | ![]() |
Clear Glorious Meat Delicacy |
Glorious Meat Delicacy 3Before completion: The alluring smell of meat as it cooks, its texture soft and perfect. The traveler prepares for a final fight, determined to take it down once and for all. After completion: The wounded beast escapes. The traveler rejoices, for this is the moment he has been waiting for. He gives his thanks. |
Defeat Goliath Vanguard 50 times | ![]() ![]() ![]() |
Clear Glorious Meat Delicacy 2 |
Her Monstrous Beauty Pales to NoneBefore completion: A beautiful existence unsuited to this land. The moment one becomes seized by her unrivaled beauty, a hideous monster makes its attack. After completion: The matchless beauty returns to the underworld, together with the hideous monster. |
Defeat Writhing Despair 3 times | ![]() |
Unlock Writhing Despair |
Her Monstrous Beauty Pales to None 2Before completion: A beautiful existence unsuited to this land. The moment one is caught by her unrivaled beauty, a hideous monster bares its fangs. After completion: The matchless beauty returns to the underworld, her feelings of frustration twisting into something frightful. |
Defeat Writhing Despair 10 times | ![]() |
Clear Her Monstrous Beauty Pales to None |
Her Monstrous Beauty Pales to None 3Before completion: A beautiful existence unsuited to this land. The moment one is seduced by her unrivaled beauty, a hideous monster comes to take a life. After completion: The matchless beauty returns to the underworld, leaving in a fierce rage. She never wants to see the traveler again. |
Defeat Writhing Despair 50 times | ![]() ![]() ![]() |
Clear Her Monstrous Beauty Pales to None 2 |
The Constructive Power of EarthBefore completion: After completion: Michanikos: Thanks! That really helped! I'll let you know if I need anything else! |
Deliver ![]() |
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Clear Zone Goliath |
The Earth's Pulse within the CrystalBefore completion: After completion: Michanikos: Thanks! That really helped! I'll let you know if I need anything else! |
Deliver ![]() |
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Clear Zone Goliath |
Zone Harbinger
Mission | Objectives | Rewards | Unlock |
---|---|---|---|
Past the Dismal ForestBefore completion: A mechanical mage that acts as a weapon. Two of its arms wield blades while a third holds a ball and chain. The giant gun on its back enables this machine to hit targets in any direction. After completion: The mage's movements cease as the fierce struggle comes to an end. Though the sharp blades move no longer, still they gleam menacingly. |
Clear Zone Harbinger | ![]() ![]() ![]() |
Enter Zone Harbinger |
Protector of the Wind's BladeBefore completion: A mechanical mage that acts as a weapon. Two of its arms wield blades while a third holds a ball and chain. The giant gun on its back enables this machine to bombard its target. After completion: The mage's movements cease as the fierce struggle comes to an end. The mighty iron ball sinks deep into the ground with its heavy weight. |
Defeat Harbinger Stormer 5 times | ![]() ![]() ![]() |
Clear Past the Dismal Forest |
Protector of the Wind's Blade 2Before completion: A mechanical mage that acts as a weapon. Two of its arms wield blades while a third holds a ball and chain. The giant gun on its back enables this
machine to follow its prey. After completion: The mage's movements cease as the fierce struggle comes to an end. The all-powerful gun halts its attacks as its wielder grows silent. |
Defeat Harbinger Stormer 15 times | ![]() ![]() ![]() |
Clear Protector of the Wind's Blade |
Protector of the Wind's Blade 3Before completion: A mechanical mage that acts as a weapon. Two of its arms wield blades while a third holds a ball and chain. The giant gun on its back enables this machine to obstruct any traveler. After completion: The mage's movements cease completely as the fierce struggle comes to an end. Having conquered all of the mage's weapons, the traveler rejoices in his victory. |
Defeat Harbinger Stormer 30 times | ![]() ![]() ![]() |
Clear Protector of the Wind's Blade 2 |
The Power behind the White MechanismBefore completion: Sealed is a strong power of theft that will only be given to one who can withstand my trials. After completion: Sealed was a strong power of theft that has been broken free in Harbinger. By conquering this land will you awaken its true potential... |
Defeat the Emerald Machina lurking in Zone Harbinger | ![]() |
Unlock Emerald Machina |
The Giant Tree in the ForestBefore completion: A gargantuan tree dwells in the forest of the settlers. Those who find themselves lost in the forest can use this tree as a landmark. After completion: Those who use the tree as a landmark will naturally find their way out the forest, for the forest's guard is also its guide. |
Defeat Harbinger Hardwood 3 times | ![]() ![]() ![]() |
Unlock Harbinger Hardwood |
The Giant Tree in the Forest 2Before completion: A gargantuan tree dwells in the forest of the settlers. The tree protects the peace of the forest, keeping watch on trespassers. After completion: The gargantuan tree will show no mercy in protecting the forest. And in return, the forest becomes the tree's strongest ally. |
Defeat Harbinger Hardwood 10 times | ![]() |
Clear The Giant Tree in the Forest |
The Giant Tree in the Forest 3Before completion: A gargantuan tree dwells in the forest of the settlers. No trespasser suspected to have caused harm to the forest is allowed to live. After completion: At times, the tree may leave its place in the forest. Those who decide to use the tree as a landmark may never be able to find their way out the forest. |
Defeat Harbinger Hardwood 30 times Defeat Harbinger Hardwood within 5 turns |
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Clear The Giant Tree in the Forest 2 |
The Great Bird Cries TwiceBefore completion: One must never tread thoughtlessly. Those who take even a single step in can only pray that the great bird does not make its cry. After completion: The prey is lucky, for the great bird is not hungry today. When the bird hungers, all living things become its food. |
Defeat Harbinger Simurgh 3 times | ![]() ![]() ![]() |
Unlock Harbinger Simurgh |
The Great Bird Cries Twice 2Before completion: One must never tread thoughtlessly. Those who take even a single step in can only pray that the great bird does not make its move. After completion: The prey is lucky, for the great bird is slow in its movements today. When the bird aims for its prey, all living things become its food. |
Defeat Harbinger Simurgh 10 times | ![]() |
Clear The Great Bird Cries Twice |
The Great Bird Cries Twice 3Before completion: One must never tread thoughtlessly. Those who take even a single step in can only pray that the great bird does not take flight. After completion: The prey is lucky, for the great bird is hesitant to fly today. When the bird aims for its prey, all living things become its food. |
Defeat Harbinger Simurgh 50 times | ![]() ![]() ![]() |
Clear The Great Bird Cries Twice 2 |
Unrivaled Wind and ThunderBefore completion: It would be wise to run when they come. Dark clouds cover the entire sky as strong winds arise and thunder sounds. After completion: The dark clouds clear along with the danger they encompass. Though the strong winds die down and the thunder no longer sounds, still the sky remains shadowed. |
Defeat Wildwind Conjurer and Fullthunder Conjurer 3 times | ![]() ![]() ![]() |
Unlock Wildwind Conjurer and Fullthunder Conjurer |
Unrivaled Wind and Thunder 2Before completion: It would be wise to run when they come. Though the dark clouds shift, wild winds continue to rage as lightening flashes. After completion: The dark clouds clear along with the danger they encompass. Though the wild winds rest and the lightening no longer flashes, still the sky remains shadowed. |
Defeat Wildwind Conjurer and Fullthunder Conjurer 10 times | ![]() |
Clear Unrivaled Wind and Thunder |
Unrivaled Wind and Thunder 3Before completion: It would be wise to run when they come. Dark clouds cover the sky as far as the eye can see, as violent winds blow and a bolt of lightening strikes. After completion: The dark clouds clear along with the danger they encompass. The violent winds cease and the lightening disappears. At last, the sky clears into fair weather. |
Defeat Wildwind Conjurer and Fullthunder Conjurer 50 times | ![]() ![]() ![]() |
Clear Unrivaled Wind and Thunder 2 |
She Who Controls the WindBefore completion: A beautiful, winged goddess emerges from a mysterious coffin. Her song is carried by the wind she commands as all of creation succumbs to her. After completion: The winged goddess returns to the coffin and flies off to the end of the skies. The traveler swears to never be entranced by her beauty again. |
Defeat Dirgesinger 3 times | ![]() ![]() ![]() |
Unlock Dirgesinger |
She Who Controls the Wind 2Before completion: A beautiful, winged goddess emerges from a mysterious coffin. Her song is like a gentle breeze, inviting those who listen into an eternal slumber. After completion: The winged goddess returns to the coffin and flies off to the end of the skies. Still, her song lingers in the traveler's ears—a sweet lullaby... |
Defeat Dirgesinger 10 times | ![]() |
Clear She Who Controls the Wind |
She Who Controls the Wind 3Before completion: After completion: The winged goddess returns to the coffin and flies off to the end of the skies. She leaves her mark on the traveler, who cannot but hope that they will be reunited someday. |
Defeat Dirgesinger 30 times Defeat Dirgesinger without using any summons |
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Clear She Who Controls the Wind 2 |
With Complete DevotionBefore completion: Divine yet calamitous, it unleashes a light from its eyes as all living things bow to it. After completion: Divine yet calamitous, the monster disappears together with the fog. The opposing traveler shall receive a deadly blow in their next encounter. |
Defeat Vengeful Demigod 3 times | ![]() ![]() ![]() |
Unlock Vengeful Demigod |
With Complete Devotion 2Before completion: Divine yet calamitous, it swings the spear it wields as all living things are purged. After completion: Divine yet calamitous, the monster disappears together with the fog. The opposing traveler shall be reduced to ash in their third encounter. |
Defeat Vengeful Demigod 10 times | ![]() |
Clear With Complete Devotion |
With Complete Devotion 3Before completion: Divine yet calamitous, its body is cloaked in a crimson aura as all of creation turns to ash. After completion: Divine yet calamitous, the monster disappears together with the fog. The opposing traveler survives the battle and hurries to leave the place behind. |
Defeat Vengeful Demigod 30 times Defeat Vengeful Demigod without using any skills |
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Clear With Complete Devotion 2 |
Flight of the Almighty BirdBefore completion: A thunderous bird harboring a two-headed serpent god in its body. It flaps its wings, bringing about a deific storm. After completion: A thunderous bird harboring a two-headed serpent god in its body. The divine bird gracefully departs once the battle is over. |
Defeat Demanding Stormgod 3 times | ![]() ![]() ![]() |
Unlock Demanding Stormgod |
Flight of the Almighty Bird 2Before completion: A thunderous bird harboring a two-headed serpent god in its body. It flaps its wings, bringing about a deific storm. After completion: A thunderous bird harboring a two-headed serpent god in its body. The divine bird gracefully departs, leaving the traveler in both awe and terror. |
Defeat Demanding Stormgod 10 times | ![]() |
Clear Flight of the Almighty Bird |
Flight of the Almighty Bird 3Before completion: A thunderous bird harboring a two-headed serpent god in its body. It flaps its wings, bringing about a deific storm. After completion: A thunderous bird harboring a two-headed serpent god in its body. The divine bird admits defeat, and the traveler finally breathes a sigh of relief. |
Defeat Demanding Stormgod 30 times Finish off Demanding Stormgod with a charge attack |
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Clear Flight of the Almighty Bird 2 |
Desire of the GrotesqueBefore completion: A strange and grotesque monster gives birth to thousands of shadows, its nature unchanging even in this replicated world. After completion: The grotesque creature disappears without a trace. Its origins unknown, the monster leaves an ominous sign of its return. |
Defeat Phantasmagoric Aberration 3 times | ![]() ![]() ![]() |
Unlock Phantasmagoric Aberration |
Desire of the Grotesque 2Before completion: A strange and grotesque monster gives birth to thousands of shadows as it unleashes a raging light on everything in its way. After completion: The grotesque creature disappears without a trace. The dangerous light of the monster fades, leaving only silence in its wake. |
Defeat Phantasmagoric Aberration 10 times | ![]() |
Clear Desire of the Grotesque |
Desire of the Grotesque 3Before completion: A strange and grotesque monster gives birth to thousands of shadows and leads its infinite troops as they consume the replicated sky in its entirety. After completion: The grotesque creature disappears without a trace. Its infinite troops dissipate along with it as peace is restored to the replicated world. |
Defeat Phantasmagoric Aberration 30 times Finish off Phantasmagoric Aberration with a skill |
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Clear Desire of the Grotesque 2 |
Beyond World's ReasonBefore completion: A creature born outside of reason. It emerges from another dimension, bringing something terrible along with it... After completion: A creature born outside of reason. After its encounter with a worthy rival, the monster's intentions remain a riddle as it leaves the scene. |
Defeat Dimensional Riftwalker 3 times | ![]() |
Unlock Dimensional Riftwalker |
Beyond World's Reason 2Before completion: A creature born outside of reason. It emerges from another dimension, becoming a light that eradicates all... After completion: A creature born outside of reason. After its encounter with a worthy rival, the monster departs in an amused manner with a promise to return. |
Defeat Dimensional Riftwalker 10 times | ![]() |
Clear Beyond World's Reason |
Beyond World's Reason 3Before completion: A creature born outside of reason. It emerges from another dimension, the purpose for its existence unknown... After completion: A creature born outside of reason. Satisfied with having encountered a worthy rival, the monster retreats to its own dimension, its existence still a mystery. |
Defeat Dimensional Riftwalker 50 times | ![]() ![]() ![]() |
Clear Beyond World's Reason 2 |
The Ferocious Dragon WakesBefore completion: A ferocious dragon prowls across the land, turning every place it travels through into a wasteland. After completion: The battle with the ferocious dragon comes to a stop with a promise to restart once both sides have rested their body and soul. |
Defeat Harbinger Tyrant 3 times | ![]() |
Unlock Harbinger Tyrant |
The Ferocious Dragon Wakes 2Before completion: A ferocious dragon prowls across the land, obliterating everything in its path until only itself remains. After completion: The battle with the ferocious dragon comes to another stop with a promise to end the battle once both sides have rested and made their final preparations. |
Defeat Harbinger Tyrant 10 times | ![]() |
Clear The Ferocious Dragon Wakes |
The Ferocious Dragon Wakes 3Before completion: A ferocious dragon prowls across the land, depriving the wilderness of all living things until only itself remains. After completion: The ferocious dragon leaves the wilderness behind. Perhaps someday vegetation and other living things will return to this wasteland and bring life to it once more. |
Defeat Harbinger Tyrant 30 times Defeat Harbinger Tyrant and deal over 10 million DMG in 1 turn |
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Clear The Ferocious Dragon Wakes 2 |
The World-Abrading Power of WindBefore completion: After completion: Michanikos: Thanks! That really helped! I'll let you know if I need anything else! |
Deliver ![]() |
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Clear Zone Harbinger |
A Guide to Commanding the WindBefore completion: After completion: Michanikos: Thanks! That really helped! I'll let you know if I need anything else! |
Deliver ![]() |
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Clear Zone Harbinger |
Zone Invidia
Mission | Objectives | Rewards | Unlock |
---|---|---|---|
Where Demons DwellBefore completion: Ahead of you lies a perilous mountain thought to be the home of a red demon. Every step you take up its steep slope bodes ever greater danger. After completion: The red demon reveals itself to be a beautiful maiden, robbed of all memories—except those of war. In surfeit of sorrow, she fights on. |
Clear Zone Invidia | ![]() ![]() ![]() |
Enter Zone Invidia |
The Maiden's Unending StrifeBefore completion: A rematch with the red warrior maiden—despite grievous wounds she lets loose a roar—fearsome, yet tinged with grief. After completion: A lone owl accompanies the red maiden, sounding a piercing cry of admonishment. Heeding its warning, the demon girl absconds. |
Defeat Athena Militis 10 times | ![]() ![]() ![]() |
Clear Where Demons Dwell |
The Maiden's Unending Strife 2Before completion: You have yet another audience with the red maiden. Each time you meet her, the veneer of her fearsome facade fades slightly, revealing an earnest girl who is suffering. After completion: The red maiden and her owl recognize your true strength and choose to depart. As the fierce warrior maiden walks off into the distance, all you can see is the silhouette of a young, innocent girl. |
Defeat Athena Militis 30 times | ![]() ![]() ![]() |
Clear The Maiden's Unending Strife |
Infernal HowlBefore completion: The terrible howl of a hellbeast echoes through the mountain road. Venturing on unprepared would doubtless see you reduced to ash. After completion: The battle ends and a quiet calm is restored to your surroundings. You are afforded a brief respite. Yet in the distance, you hear the faint echo of that selfsame howl. |
Defeat Infernal Hellbeast 3 times | ![]() |
Unlock Infernal Hellbeast |
Infernal Howl 2Before completion: The hellbeast's howl echoes yet again. Venturing on unprepared would doubtless see you reduced to ash. After completion: The battle ends and a quiet calm is restored to your surroundings, but the howl still reverberates off in the distance. Choosing to ignore it, you take a moment to rest. |
Defeat Infernal Hellbeast 10 times | ![]() |
Clear Infernal Howl |
Infernal Howl 3Before completion: The hellbeast's howl echoes for the third time. Venturing on unprepared would doubtless see you reduced to ash. After completion: The battle ends and a quiet calm is restored to your surroundings. The howl has at last fallen silent. You stop to rest your weary bones. |
Defeat Infernal Hellbeast 30 times Defeat Infernal Hellbeast within 5 turns |
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Clear Infernal Howl 2 |
All That GlittersBefore completion: To search for gold I am consigned, But where, o where, o where? I deign to look, but naught I find, save an ebony creature’s lair After completion: Within that jet-black husk I find, A hoard of gilded treasures, I eat them and in rapture blind, Partake in divine pleasures |
Defeat Spikeball 3 times | ![]() |
Unlock Spikeball |
All That Glitters 2Before completion: The fabled gold I search for yet, But where, o where, o where? The ravenous beast, its appetite whet, Still hunts me, eyes aglare After completion: Within that jet-black husk I find, A hoard of gilded treasures, Twice I eat them and in rapture blind, Travel in divine pleasures |
Defeat Spikeball 10 times | ![]() |
Clear All That Glitters |
All That Glitters 3Before completion: That golden taste I seek again, But where, o where, o where? Away unto that creature’s den, To devour its treasures rare After completion: Within that jet-black husk I find, A hoard of gilded treasures, Thrice I eat them and in rapture blind, Return to divine pleasures |
Defeat Spikeball 30 times Finish Spikeball with a charge attack |
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Clear All That Glitters 2 |
The Scarlet SteedBefore completion: The scarlet steed patiently awaits the arrival of its master—a mighty warrior beyond compare. Steeling your resolve, you face the steed in battle. After completion: The scarlet steed retreats after you best it. As it departs, you spy in its eyes a look of deep respect. |
Defeat Blushing Groom 3 times | ![]() ![]() ![]() |
Unlock Blushing Groom |
The Scarlet Steed 2Before completion: The scarlet steed stands before you again. Its baleful cry signals its intentions—to see whether you are truly worthy. After completion: The scarlet steed retreats after you best it. As it departs, it looks onto you solemnly, eyes glistening with hope. |
Defeat Blushing Groom 10 times | ![]() |
Clear The Scarlet Steed |
The Scarlet Steed 3Before completion: The scarlet steed issues its final challenge. This time, it acknowledges your strength—all that's left is to see if you are worthy of being its partner. After completion: The scarlet steed smiles faintly. It has acknowledge you as its master and now carries on to pave the path ahead for you. |
Defeat Blushing Groom 50 times | ![]() ![]() ![]() |
Clear The Scarlet Steed 2 |
The Bringer of ProsperityBefore completion: There once was a creature which promised great prosperity and glory to any who would enter into a covenant with it. And now, it stands before you. After completion: You are victorious, but your mind remains fixated on a single word: Prosperity. What did the creature mean by this...? |
Defeat Deva of Wisdom 3 times | ![]() ![]() ![]() |
Unlock Deva of Wisdom |
The Bringer of Prosperity 2Before completion: What is prosperity? Is it the wealth of nations? A rich, fulfilling life? And is there any guarantee that this creature shares our definition? After completion: Prosperity begets conflict, leading people to covet, fight, and steal from each other. Prosperity and vanity are but two sides of the same coin. |
Defeat Deva of Wisdom 10 times | ![]() |
Clear The Bringer of Prosperity |
The Bringer of Prosperity 3Before completion: Prosperity invariably comes to an end. They are but a dream—an ephemeral mixture of fact and fiction—from which we will one day wake. After completion: For that creature, prosperity is nothing more than the brief moment of tranquility that precedes total destruction. |
Defeat Deva of Wisdom 50 times | ![]() ![]() ![]() |
Clear The Bringer of Prosperity 2 |
The Hateful GuardianBefore completion: Warning. Warning. Marked target detected. Intercepting. All intruders will be eliminated. After completion: Warning. Warning. Intruder still at large. All patrolling units, report here immediately. |
Defeat Unworldly Guardian 3 times | ![]() |
Unlock Unworldly Guardian |
The Hateful Guardian 2Before completion: Warning. Warning. Recurring intrusion detected. Intercepting. All trespassers will be eliminated. After completion: Warning. Warning. Intruder still at large. Urging all units on patrol to assist in extermination of target. |
Defeat Unworldly Guardian 10 times | ![]() |
Clear The Hateful Guardian |
The Hateful Guardian 3Before completion: Warning. Warning. Third intrusion detected. Target is formidable. Opening fire. Trespassers will be eliminated. After completion: Warning. Warning. Intruder still at large. All units in the area, retreat immediately. |
Defeat Unworldly Guardian 30 times Defeat Unworldly Guardian and deal over 15,000,000 DMG in 1 turn |
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Clear The Hateful Guardian 2 |
A Sword in the DarkBefore completion: I must not walk the night alone. In the crisp cold of the darkness. I must not walk the night alone. For monsters lurk in the shadows. After completion: I must not walk the night alone. Today, I was spared from harm. I must not walk the night alone. But tomorrow, it will surely come again. |
Defeat Sword Aberration 3 times | ![]() |
Unlock Sword Aberration |
A Sword in the Dark 2Before completion: I must not walk the night alone. The cold evening air bites at my skin. I must not walk the night alone. At dusk the monsters emerge. After completion: I must not walk the night alone. Another narrow escape with my life. I must not walk the night alone. But tomorrow, it will surely come again. |
Defeat Sword Aberration 10 times | ![]() |
Clear A Sword in the Dark |
A Sword in the Dark 3Before completion: I must not walk the night alone. Into the dark's biting cold. I must not walk the night alone. A bloody rain begins to fall. After completion: I must not walk the night alone. I think I've seen the last of it... I must not walk the night alone. For even monsters dare not do so. |
Defeat Sword Aberration 30 times Defeat Sword Aberration without using any skills |
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Clear A Sword in the Dark 2 |
Zone Joculator
Mission | Objectives | Rewards | Unlock |
---|---|---|---|
To the Arctic PlainsBefore completion: A radiant platform looms over the frozen plains, assailing any that dare approach. The only way to elude its deadly arrows is to close the distance. After completion: The source of the radiant assault was none other than a warrior on horseback. Letting loose a single shot, her unparalleled accuracy destroys your footing out from under you. |
Clear Zone Joculator | ![]() ![]() ![]() |
Enter Zone Joculator |
Horse and Rider UnitedBefore completion: The same platform appears once again. The way ahead of you is perilous—both the howling blizzard and the lethal rain of arrows you face block your way. Yet you must advance. After completion: You destroy the radiant platform—though the blizzard still rages. Try as you might, this land may indeed be doomed to forever be inhospitable. |
Defeat Grani Militis 10 times | ![]() ![]() ![]() |
Clear To the Arctic Plains |
Horse and Rider United 2Before completion: The radiant platform appears for the third time, its assault unrelenting. You press on, dreaming of the warm meal that awaits you at journey's end. After completion: You destroy the radiant platform, and the storm at long last abates. You prepare yourself a hearty soup—a well-earned prize to help you brook the bitter cold. |
Defeat Grani Militis 30 times | ![]() ![]() ![]() |
Clear Horse and Rider United |
Hellbeast on the Arctic PlainsBefore completion: Wandering through the endless blizzard, you spot something in the distance—a massive chunk of ice seems to be moving toward you. After completion: The ice monster breaks apart, and a brief peace is restored to the area. You pray that you never have to face a monster like that again, then promptly flee to safety. |
Defeat Glacial Hellbeast 3 times | ![]() |
Unlock Glacial Hellbeast |
Hellbeast on the Arctic Plains 2Before completion: The glacial beast before you is determined to eliminate all intruders, and comes at you with all its wrath. Its blows shake the earth and repel even the harsh blizzard winds. After completion: The ice monster breaks apart again, restoring a brief peace to the area. You pray that you never have to face a monster like that again, then promptly flee to safety. |
Defeat Glacial Hellbeast 10 times | ![]() |
Clear Hellbeast on the Arctic Plains |
Hellbeast on the Arctic Plains 3Before completion: The glacial beast stirs again. Having deemed every living thing around it an enemy, it lumbers on toward you. After completion: The ice monster breaks apart, bringing a hopefully permanent peace to the area. You pray that you never have to face a monster like that again, then promptly flee to safety. |
Defeat Glacial Hellbeast 30 times Defeat Glacial Hellbeast within 5 turns |
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Clear Hellbeast on the Arctic Plains 2 |
The Rarest DelicacyBefore completion: How beautiful! How mysterious. But whatever you do—stay away. After completion: How ephemeral... How heart-wrenching... But alas, the creature is no more. |
Defeat Giant Sea Plant 3 times | ![]() |
Unlock Giant Sea Plant |
The Rarest Delicacy 2Before completion: How elegant! How graceful. But whatever you do—stay away. After completion: How venerable... How agonizing... But alas, the creature is no more. |
Defeat Giant Sea Plant 10 times | ![]() |
Clear The Rarest Delicacy |
The Rarest Delicacy 3Before completion: How gorgeous! How sublime. But whatever you do—stay away. After completion: How transient... How sorrowful... But alas, the creature is no more. |
Defeat Giant Sea Plant 30 times Finish Giant Sea Plant with a charge attack |
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Clear The Rarest Delicacy 2 |
Temptation from the DepthsBefore completion: A long, long time ago, a warrior set out on a journey. One day, a fair maiden appeared before him, and the warrior fell for her at first sight. After completion: The maiden spoke: Thousands of years have I existed in your world— O Warrior great, will you not join me in eternal life? |
Defeat Maiden of the Depths 3 times | ![]() ![]() ![]() |
Unlock Maiden of the Depths |
Temptation from the Depths 2Before completion: The warrior replied:
O maiden fair, I would gladly join you... But alas I have a duty to travel the land and help all those in need. |
Defeat Maiden of the Depths 10 times | ![]() |
Clear Temptation from the Depths |
Temptation from the Depths 3Before completion: The warrior nearly faltered—utterly beguiled by the maiden's beauty—but still he chose to fight. Though his heart was filled with doubt, he took up his sword against her. After completion: The maiden withdrew her invitation and returned back into the sea. With a deep melancholy in his heart, the warrior watched her fade into the water's edge. |
Defeat Maiden of the Depths 50 times | ![]() ![]() ![]() |
Clear Temptation from the Depths 2 |
The PlaguebringerBefore completion: A traveler's worst enemy is disease. On the road, procuring salves and herbs is often impossible. Every traveler knows all too well—disease is to be feared. After completion: The soothsayer collapses— though as he does, his wounds begin to mysteriously heal. Recognizing the danger of this foe, you leave with haste. |
Defeat Bloody Soothsayer 3 times | ![]() |
Unlock Bloody Soothsayer |
The Plaguebringer 2Before completion: A traveler's worst enemy on a long journey is disease. To fall ill without a doctor to rely on spells certain death. Every traveler knows all too well—disease is to be feared. After completion: The soothsayer collapses— though as he does, his wounds begin to mysteriously heal. Recognizing the danger of this foe, you leave with haste. |
Defeat Bloody Soothsayer 10 times | ![]() |
Clear The Plaguebringer |
The Plaguebringer 3Before completion: An adventurer's worst enemy is disease. To fall ill in a place bereft of medicine and mender bodes certain death. Every traveler knows all too well—disease is to be feared. After completion: The soothsayer collapses— though as he does, his wounds begin to mysteriously heal. Recognizing the danger of this foe, you leave with haste. |
Defeat Bloody Soothsayer 30 times Defeat Bloody Soothsayer and deal over 15,000,000 DMG in 1 turn |
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Clear The Plaguebringer 2 |
Power OverwhelmingBefore completion: Might makes right. A being of unrivaled power stands before you, ready to use its devastating strength to resolve any and all disputes. After completion: Physical strength alone does not a battle win. Recognizing this fact, the monster grins mischievously and absconds—no doubt desperate to amass even more power. |
Defeat Nebulous One 3 times | ![]() |
Unlock Nebulous One |
Power Overwhelming 2Before completion: Might makes right. A being of unrivaled power stands before you, ready to use its devastating strength to make you meet your end. After completion: The monster has gained even further strength—but it is still not enough. Recognizing this, the monster leaves once again in search for even greater power. |
Defeat Nebulous One 10 times | ![]() |
Clear Power Overwhelming |
Power Overwhelming 3Before completion: Might makes right. A being of unrivaled power stands before you one final time, determined to use its strength to best you. After completion: Again unable to best you, the monster considers that strength alone might not be enough. As it leaves, you wonder what further powers it will seek to gain. |
Defeat Nebulous One 30 times Defeat Nebulous One without using any skills |
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Clear Power Overwhelming 2 |
The Looming ShadowBefore completion: A black cloud hangs overhead. You attempt to seek shelter from the coming storm, but it is not rain that falls from the sky—a dreadful host of beast descends, and you are its prey. After completion: The black cloud drifts off into the distance, granting you a brief repose from the sudden deluge of monsters. You forge on to your destination. |
Defeat Dreadful Scourge 3 times | ![]() ![]() ![]() |
Unlock Dreadful Scourge |
The Looming Shadow 2Before completion: A black cloud hangs overhead—you can't help but feel it looks familiar. A dread host of beasts comes pouring out from within it, and you are its prey. After completion: The black cloud drifts off into the distance, granting you a brief repose from the sudden deluge of monsters. Indignant, you forge on to your destination. |
Defeat Dreadful Scourge 10 times | ![]() |
Clear The Looming Shadow |
The Looming Shadow 3Before completion: A black cloud hangs overhead—doubtless the same one as before. A dread host of beasts comes pouring out for a third time. After completion: The black cloud drifts off into the distant sky, perhaps in search of easier prey. Relieved to see the last of it, you forge on to your destination. |
Defeat Dreadful Scourge 50 times | ![]() ![]() ![]() |
Clear The Looming Shadow 2 |
Zone Kalendae
Mission | Objectives | Rewards | Unlock |
---|---|---|---|
The Impregnable FortressBefore completion: Just past the edge of a deep forest there lay a fortress, carved into the face of a precipitous cliff. No one knows who dwells within its walls—but they are not likely to be human. After completion: A thunderous demon rages about in the depths of the fortress, but you manage to best it—for now. Around you, the fortress collapses. You crawl your way out of the rubble and head to safety. |
Clear Zone Kalendae | ![]() ![]() ![]() |
Enter Zone Kalendae |
Thunder in ResonanceBefore completion: Scarce believing your eyes, you see that the fortress has appeared once more. From within its depths you hear that familiar clap of thunder—an unwelcome encounter no doubt awaits. After completion: A thunderous demon rages about in the depths of the fortress, but again you manage to best it. Around you, the fortress collapses. You crawl your way out of the rubble and head to safety. |
Defeat Baal Militis 10 times | ![]() ![]() ![]() |
Clear The Impregnable Fortress |
Thunder in Resonance 2Before completion: Once again the fortress you thought destroyed reappears before your eyes. From within its depths you hear that familiar clap of thunder—your third encounter with the demon awaits. After completion: A thunderous demon rages about in the depths of the fortress, but you best it one last time. Around you, the fortress collapses. You crawl your way out of the rubble and head to safety. |
Defeat Baal Militis 30 times | ![]() ![]() ![]() |
Clear Thunder in Resonance |
The Executioner's JudgmentBefore completion: Vice and decadence must be condemned. In the name of justice, the demon passes judgment on all which is impure. It is judge, jury, and executioner. After completion: Unable to carry out its vaunted justice, the executioner departs. But the judgment of the gods is absolute—the demon will no doubt return to bring justice upon its enemies. |
Defeat Tainted Hellmaiden 3 times | ![]() |
Unlock Tainted Hellmaiden |
The Executioner's Judgment 2Before completion: Vice and decadence must be condemned. In the name of justice, it passes judgment on those incapable of discerning right from wrong. It is judge, jury, and executioner. After completion: Unable to carry out its vaunted justice, the executioner departs. But the judgment of the gods is absolute—the demon will no doubt return to bring justice upon its enemies. |
Defeat Tainted Hellmaiden 10 times | ![]() |
Clear The Executioner's Judgment |
The Executioner's Judgment 3Before completion: Vice and decadence must be condemned. In the name of justice, it passes judgment on all who blaspheme against divinity. It is judge, jury, and executioner. After completion: Judgment is not passed—you are granted an indefinite stay of execution. |
Defeat Tainted Hellmaiden 30 times Defeat Tainted Hellmaiden within 5 turns |
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Clear The Executioner's Judgment 2 |
On Mighty WingsBefore completion: The firmament is the realm of birds—and to them it should be left. Only a fool would challenge the winged ones in their own sky. After completion: The colossal bird flies off into the distance—in search for respite and a place to roost. Though birds may roam the skies at will, they too must land to rest their wings. |
Defeat Watcher from Above 3 times | ![]() ![]() ![]() |
Unlock Watcher from Above |
On Mighty Wings 2Before completion: The firmament is the realm of birds—and to them it should be left. Only a fool who cares not for his life would challenge the colossal beast that roams the skies. After completion: The colossal bird flies off into the distance—in search for respite and a place to roost. Though birds may roam the skies at will, they too must land to rest their wings. |
Defeat Watcher from Above 10 times | ![]() |
Clear On Mighty Wings |
On Mighty Wings 3Before completion: The colossal bird will not suffer intruders in its realm—no matter the distance, no matter how fierce the foe, it will protect its territory with all its might. After completion: The colossal bird flies off into the distance—in search for respite and a place to roost. Though birds may roam the skies at will, they too must land to rest their wings. |
Defeat Watcher from Above 30 times Finish Watcher from Above with a charge attack |
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Clear On Mighty Wings 2 |
Threat from AboveBefore completion: A terrible beast once plunged down from the skies upon an unsuspecting adventurer, dealing him a mortal blow. Or so the story goes. After completion: Recalling the stories told of this beast, you adroitly dodge the avian foe's lethal dive-bomb, living to tell the tale. |
Defeat Bedeviled Plague 3 times | ![]() ![]() ![]() |
Unlock Bedeviled Plague |
Threat from Above 2Before completion: A terrible beast once plunged down from the skies upon an unsuspecting adventurer, burying its beak into his arm, ending his life. Or so the story goes. After completion: Recalling the stories told of this beast, you carefully watch its beak and evade the mortal blow, living to tell the tale. |
Defeat Bedeviled Plague 10 times | ![]() |
Clear Threat from Above |
Threat from Above 3Before completion: A terrible beast once plunged down from the skies upon an unsuspecting adventurer, sinking its razor-sharp claws into his back. Or so the story goes. After completion: Recalling the stories told of this beast, you fend off the its great claws, living to tell the tale. |
Defeat Bedeviled Plague 50 times | ![]() ![]() ![]() |
Clear Threat from Above 2 |
The Horror in the MistBefore completion: You step foot in the thick mist and are beset by trickeries and illusions. Something lurking in the darkness is pursuing you—of that you have no doubt. After completion: As you defeat the beast, the mist clears up. You return to your senses and swiftly decide to put this place behind you, before the mist settles in again. |
Defeat Hellbeast of Doom 3 times | ![]() |
Unlock Hellbeast of Doom |
The Horror in the Mist 2Before completion: Once again you are enveloped by the mist, surrounded by the blinking of innumerable bloodthirsty eyes. You tremble—something lurking in the darkness is pursuing you once more. After completion: As you defeat the beast, the mist clears up. You return to your senses, realizing the danger this mist poses. You put this place behind you. |
Defeat Hellbeast of Doom 10 times | ![]() |
Clear The Horror in the Mist |
The Horror in the Mist 3Before completion: The misty veil has shrouded you once again. An overpowering dread isolates you, severing you from your surroundings. Something lurking in the darkness is pursuing you yet again. After completion: As you defeat the beast, the mist clears up. You return to your senses, vowing to never go into the mist again. You put this place behind you, never to return. |
Defeat Hellbeast of Doom 30 times Defeat Hellbeast of Doom and deal over 14,000,000 DMG in 1 turn |
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Clear The Horror in the Mist 2 |
In Ebony CladBefore completion: A sword-wielding behemoth, clad entirely in black. Its trunk-like legs support its massive frame. This indomitable foe lacks only one thing: a head. After completion: The headless armor falls apart in front of you. However, the moment the restless soul that dwelled inside decides to return, the ebony armor will no doubt stir again. |
Defeat Ebony Executioner 3 times | ![]() ![]() ![]() |
Unlock Ebony Executioner |
In Ebony Clad 2Before completion: The soul of the nameless knight once again finds its way into the husk of armor. The headless warrior sets out again, longing for a rematch with a worthy foe. After completion: The headless armor falls apart in front of you. However, the moment the restless soul that dwelled inside decides to return, the ebony armor will no doubt stir again. |
Defeat Ebony Executioner 10 times | ![]() |
Clear In Ebony Clad |
In Ebony Clad 3Before completion: The soul of the knight once again inhabits the armor, desperately searching for a worthy foe to battle—and perhaps a final resting place. After completion: The headless armor falls apart in front of you. However, the moment the restless soul that dwelled inside decides to return, the ebony armor will no doubt stir again. |
Defeat Ebony Executioner 30 times Defeat Ebony Executioner without using any skills |
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Clear In Ebony Clad 2 |
Starry NightBefore completion: Since time immemorial, people have looked up at the night sky, drawing lines between disparate stars. They knew not that in so doing, they summoned monstrous beings to the earth. After completion: The sparkling star fades, giving way to darkness in its place. The stars in the night sky watch on, in uniform radiance. |
Defeat Scintillant Matter 3 times | ![]() ![]() ![]() |
Unlock Scintillant Matter |
Starry Night 2Before completion: Above you is the type of night sky that inspires the telling of new myths. As you paint imaginary lines between the distant stars, one suddenly begins to glow—and fall. After completion: The sparkling star fades, giving way to darkness in its place. The stars in the night sky watch on, shining stronger than before. |
Defeat Scintillant Matter 10 times | ![]() |
Clear Starry Night |
Starry Night 3Before completion: It was said to be a beautiful story, passed on through generations. For you, however, that story was nothing but a nightmare that brought monstrosities. After completion: The sparkling star fades, giving way to even deeper darkness. Of the many stars in the night sky, one in particular has a suspicious glint. |
Defeat Scintillant Matter 50 times | ![]() ![]() ![]() |
Clear Starry Night 2 |
Zone Liber
Mission | Objectives | Rewards | Unlock |
---|---|---|---|
The Phantom ForestBefore completion: A foreign wood, where even spirits lose their way. Any who step foot in here are doomed to wander, lost forever. Despite this, you make your way into the forest's depths, searching for its ruler. After completion: Amidst a turbulent gale, you deal a mortal blow to the ruler of the forest. The wind abates, and a calm is restored to the forest. |
Clear Zone Liber | ![]() ![]() ![]() |
Enter Zone Liber |
The TempestBefore completion: A foreign wood, where even spirits lose their way. Any who step foot in here are said to be robbed of their souls. Knowing this, you make your way to the forest's depths, searching for its ruler After completion: Amidst a furious tornado, you deal a mortal blow to the ruler of the forest. The wind abates, and a calm is restored to the forest yet again. |
Defeat Garuda Militis 10 times | ![]() ![]() ![]() |
Clear The Phantom Forest |
The Tempest 2Before completion: A foreign wood, where even spirits lose their way. Any who step foot in here are said to perish. Despite this, you make your way to the forest's depths for the third time, searching for its ruler. After completion: Amidst an unrelenting tempest, you deal a mortal blow to the ruler of the forest. The wind abates, and a calm is restored to the forest yet again. |
Defeat Garuda Militis 30 times | ![]() ![]() ![]() |
Clear The Tempest |
Arrows that Blot Out the SunBefore completion: A barrage of arrows flies down upon you. Taking care to avoid their course, you make your way through the woods—to find the archer loosing them. After completion: The rain of arrows finally ceases and silence falls over the wood. You make your way out, before the archer stirs again. |
Defeat Mounted Toxophilite 3 times | ![]() |
Unlock Mounted Toxophilite |
Arrows that Blot Out the Sun 2Before completion: Arrows pour down upon you like torrential rain. Taking care to avoid their course, you make your way through the woods—to find the archer loosing them. After completion: The relentless downpour of arrows ceases and silence falls over the wood. You make your way out, before the archer stirs again. |
Defeat Mounted Toxophilite 10 times | ![]() |
Clear Arrows that Blot Out the Sun |
Arrows that Blot Out the Sun 3Before completion: Arrows rain down upon you with the might of shooting stars. Taking care to avoid their course, you make your way through the woods—to find the archer loosing them. After completion: The meteor shower of arrows ceases and silence falls over the wood. You make your way out, before the archer stirs again. |
Defeat Mounted Toxophilite 30 times Defeat Mounted Toxophilite within 5 turns |
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Clear Arrows that Blot Out the Sun 2 |
Flames of JudgmentBefore completion: Acting as a servant of the gods, this resplendent, burning beast roams the earth in search of its mark. It metes out merciless punishment to those judged guilty—reducing them to ash. After completion: You taste the flames of judgment, but come out unscathed—you have proven yourself and bested the gods' divine beast. |
Defeat Ageless Guardian Beast 3 times | ![]() ![]() ![]() |
Unlock Ageless Guardian Beast |
Flames of Judgment 2Before completion: Acting as a servant of the gods, this resplendent, burning beast roams the earth in search of its mark. It metes out merciless punishment to those judged guilty—reducing them to ash. After completion: You taste the flames of judgment, but come out unscathed—you have bested the beast again. |
Defeat Ageless Guardian Beast 10 times | ![]() |
Clear Flames of Judgment |
Flames of Judgment 3Before completion: Acting as a servant of the gods, this resplendent, burning beast roams the earth in search of its mark. It metes out merciless punishment to those judged guilty—reducing them to ash. After completion: You taste the flames of judgment, but come out unscathed—the beast prostrates itself before you. |
Defeat Ageless Guardian Beast 30 times Finish Ageless Guardian Beast with a charge attack |
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Clear Flames of Judgment 2 |
Wings Over ArmorBefore completion: The fluttering of its wings heralds unspeakable terror, its fearsome horn bodes certain death. The beetle's enormous body blocks your way—there is no escape. After completion: The beating of its wings grows fainter. Its imposing carapace seems to shrink. You return to the land of the living, unscathed. |
Defeat Beetle of Damnation 3 times | ![]() ![]() ![]() |
Unlock Beetle of Damnation |
Wings Over Armor 2Before completion: The fluttering of its wings heralds unspeakable dread, its fearsome horn bodes agonizing death. The beetle's enormous body blocks your way—there is no escape. After completion: The beating of its wings grows fainter. Its imposing carapace seems to shrink. You have escaped the clutches of death once more. |
Defeat Beetle of Damnation 10 times | ![]() |
Clear Wings Over Armor |
Wings Over Armor 3Before completion: The fluttering of its wings heralds unspeakable despair, its fearsome horn lulls you into an eternal sleep. The beetle's enormous body blocks your way—there is no escape. After completion: The beating of its wings grows fainter. Its imposing carapace seems to shrink. You have eluded the sweet embrace of death again. |
Defeat Beetle of Damnation 50 times | ![]() ![]() ![]() |
Clear Wings Over Armor 2 |
The Empress of the SunBefore completion: The colorless sun that watches over this world gives off no heat. But this sunlike creature that stands before you now on the earth is far more brilliant, radiant, and fiery than its counterpart in the sky. After completion: Losing her radiance, the sun princess sinks to the earth. You bare witness to the final moments of a dying sun—a sight fit only for champions to behold. |
Defeat Solar Princess 3 times | ![]() |
Unlock Solar Princess |
The Empress of the Sun 2Before completion: The sun princess emerges on the earth again, her fires burning brighter even than before. After completion: Losing her radiance, the sun princess sinks down, the earth like a mirror reflecting the sky. |
Defeat Solar Princess 10 times | ![]() |
Clear The Empress of the Sun |
The Empress of the Sun 3Before completion: For a third time, the sun princess emerges on the earth, glowing brighter than ever before. She stands in your way. After completion: Losing her radiance, the sun princess stretches out across the earth. Hanging in the darkened sky, the true, colorless sun begins to faintly glow. |
Defeat Solar Princess 30 times Defeat Solar Princess and deal over 15,000,000 DMG in 1 turn |
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Clear The Empress of the Sun 2 |
Luminous DevastationBefore completion: Hiding in the cover of the darkened clouds, the demon strikes at you with swords of brilliant light. Caught off guard, you wonder how you will come out of this alive. After completion: Desperately you drive back the demon before you—safe at last. You look around to find only the ruin and destruction it wrought. What would happen should it come again...? |
Defeat Drifting Blade Demon 3 times | ![]() ![]() ![]() |
Unlock Drifting Blade Demon |
Luminous Devastation 2Before completion: The rain of radiant swords that falls upon you cares not at what it strikes. The devastation that it brings is all too vast, engulfing all—you wonder how you will come out of this alive. After completion: You drive the demon back once more, escaping with your life. You look around to find only the ruin and destruction it wrought. What would happen should it come again...? |
Defeat Drifting Blade Demon 10 times | ![]() |
Clear Luminous Devastation |
Luminous Devastation 3Before completion: The rain of radiant swords scorches the land and splits open the earth, bringing vast annihilation. You wonder how you will come out of this alive. After completion: You drive the monster back, escaping with your life. You look around to find only the ruin and destruction it wrought. Who knows when it will come again...? |
Defeat Drifting Blade Demon 30 times Defeat Drifting Blade Demon without using any skills |
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Clear Luminous Devastation 2 |
The Immovable ObjectBefore completion: The beast stands there, unmoving, as if it was a statue. Only when it detects an intruder does it stir—to eliminate its target. After completion: As soon as your battle ends, the beast falls still, motionless. Its faint smile suggests that it is not to move again—not until another intruder appears. |
Defeat Simpering Beast 3 times | ![]() ![]() ![]() |
Unlock Simpering Beast |
The Immovable Object 2Before completion: The beast stands there, unmoving, as if it was a statue. It detects an intruder yet again and stirs—to eliminate its target. After completion: As soon as your battle ends, the beast falls still, motionless. Its faint smile suggests that it is not to move again—not until a new intruder appears. |
Defeat Simpering Beast 10 times | ![]() |
Clear The Immovable Object |
The Immovable Object 3Before completion: The beast stands there, unmoving, as if it was a statue. It detects an intruder for the third time and stirs—to eliminate its target. After completion: As soon as your battle ends, the beast falls still, motionless. Its faint smile suggests that it is not to move again—not until an unknown intruder appears. |
Defeat Simpering Beast 50 times | ![]() ![]() ![]() |
Clear The Immovable Object 2 |
Other
Mission | Objectives | Rewards | Unlock |
---|---|---|---|
Going with the FlowBefore completion: After completion: Michanikos: Mission complete! Let's keep unlocking the powers of the Sephira Guidebook! |
Complete a total of 10 missions | ![]() ![]() ![]() |
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Going with the Flow 2Before completion: Michanikos: Sometimes, after you complete a mission, a new one will come up! After completion: Michanikos: Wow, you've got a lot there! But we still have a long way to go! |
Complete a total of 30 missions | ![]() ![]() ![]() |
Clear Going with the Flow |
Going with the Flow 3Before completion: Michanikos: Things might get a bit harder from here on. Hehe. Good luck! After completion: Michanikos: Hooray! All of you will definitely be stronger by the end of this! |
Complete a total of 50 missions | ![]() ![]() ![]() |
Clear Going with the Flow 2 |
Going with the Flow 4Before completion: Michanikos: Still going strong, huh? On to the next one! After completion: Michanikos: And this one's done too! You're on the right track. Looking good! |
Complete a total of 70 missions | ![]() ![]() ![]() |
Clear Going with the Flow 3 |
Going with the Flow 5Before completion: Michanikos: Our next objective is here! You might be getting a little tired, but hang in there! After completion: Michanikos: Amazing! Keep this up and you'll unlock all the powers of the Sephira Guidebook! |
Complete a total of 90 missions | ![]() ![]() ![]() |
Clear Going with the Flow 4 |
Going with the Flow 6Before completion: Michanikos: The next objective is one hundred missions! It's getting more difficult, isn't it? After completion: Michanikos: A perfect one hundred! This is a huge milestone! |
Complete a total of 100 missions | ![]() ![]() ![]() |
Clear Going with the Flow 5 |
Going with the Flow 7Before completion: Michanikos: Did you think it'd end at one hundred? You've come a long way, but there's still more to go! After completion: Michanikos: Look at how many missions you've completed! Seeing your progress gets me so excited! |
Complete a total of 110 missions | ![]() ![]() ![]() |
Clear Going with the Flow 6 |
Going with the Flow 8Before completion: Michanikos: Once you complete this, you'll have almost all the powers! Keep going just a little more! After completion: Michanikos: I can't believe you've come this far! All of you really are incredible! |
Complete a total of 120 missions | ![]() ![]() ![]() |
Clear Going with the Flow 7 |
The Guide's RequestBefore completion: After completion: Michanikos: You've done it! Excellent—but you've still got a long way to go! |
Complete a total of 140 missions | ![]() ![]() ![]() |
Clear Going with the Flow 8 |
The Guide's Request 2Before completion: Michanikos: Here's where things start to get tricky... But if anyone can do it, it's you! After completion: Unbelievable! At this rate, you might complete every single one! Keep up the good work. |
Complete a total of 170 missions | ![]() ![]() ![]() |
Clear The Guide's Request |
The Guide's Request 3Before completion: Well, well, I do believe you've reached the halfway point! Hang in there! After completion: Hurrah, a nice, round 200! Congratulations. Just a bit more to go! |
Complete a total of 200 missions | ![]() ![]() ![]() |
Clear The Guide's Request 2 |
The Guide's Request 4Before completion: The missions you've got left are really quite a doozy—but it should be no problem for the likes of you, right? After completion: I almost doubted you for a second! Almost. Congratulations! |
Complete a total of 230 missions | ![]() ![]() ![]() |
Clear The Guide's Request 3 |
The Guide's ChallengeBefore completion: Oh, I've got something truly challenging for you this time.
If you're feeling brave, try this mission on for size! After completion: Incredible—you actually defeated them all! You really are a force to be reckoned with. Here, a reward is in order! |
Defeat Athena Militis 1 time (Excluding P-Type) Defeat Grani Militis 1 time (Excluding P-Type) Defeat Baal Militis 1 time (Excluding P-Type) Defeat Garuda Militis 1 time (Excluding P-Type) |
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Clear Zones Invidia, Joculator, Kalendae, and Liber |
Sephira Guidebooks
Guidebooks can be obtained by reaching specific milestones in Replicard.
The Universal Guidebook is obtained and equipped during the Replicard's tutorial Zone Dea. It cannot be unequipped. It starts with two pages, with a third added by completing Here be Swords once.
There are several smaller Special Guidebooks and up to two can be equipped at first, with a third slot unlocked by completing Here be Swords once. Their effects differ wildly so swap them as needed.
- Sephira guidebook effects activate only in Replicard Sandbox battles.
- In battles, most effects are consolidated into a single buff icon and will not count towards skill effects that vary based on the number of buffs.
- To unlock new effects you must first fulfill its pre-requisites then visit the corresponding guidebook's Details page where they'll unlock automatically. Merely having the book equipped without checking the Details page for will not activate the new effects.
- If any new guidebooks or effects have met their pre-requisites a red exclamation mark will appear on the corner of the Guidebook button while in a Sandbox map.
- Effects can be obtained without having the respective guidebook unlocked but won't make the guidebook available to equip.
- Any combination of Special Guidebooks is allowed. The third slot is not exclusive to the new guidebooks unlocked in Here Be Swords. Similar effects stack additively.
List of Sephira Guidebooks
Universal Guidebook
- "Improves a variety of stats."
How to unlock: Follow and complete the tutorial.
Bonus | Total Effect |
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+80% |
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+80% |
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+20% |
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+20% |
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+20% |
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+100% |
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+12% |
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+1 |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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+20% | Tutorial Mission | Defeat Redflame Sentinel 1 time |
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+5% | Ravine of the Prowling Beasts | Clear Zone Eletio |
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+5% | Beyond the Shore | Clear Zone Faym |
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+5% | The Lightless Cavern | Clear Zone Goliath |
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+5% | Past the Dismal Forest | Clear Zone Harbinger |
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+10% | The Maiden's Unending Strife 2 | Defeat Athena Militis 30 times |
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+10% | Horse and Rider United 2 | Defeat Grani Militis 30 times |
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+10% | Thunder in Resonance 2 | Defeat Baal Militis 30 times |
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+10% | The Tempest 2 | Defeat Garuda Militis 30 times |
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+10% | Upholder of the Flame | Defeat Eletion Glider 5 times |
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+10% | Protector of the Clear Water | Defeat Faymian Gun 5 times |
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+10% | Going with the Flow | Complete a total of 10 missions |
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+10% | Going with the Flow 3 | Complete a total of 50 missions |
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+10% | The Guide's Request | Complete a total of 140 missions |
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+10% | The Guide's Request 2 | Complete a total of 170 missions |
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+10% | The Guide's Request 3 | Complete a total of 200 missions |
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+10% | The Guide's Request 4 | Complete a total of 230 missions |
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+5% | Protector of the Earth's Seal | Defeat Goliath Triune 5 times |
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+5% | Protector of the Wind's Blade | Defeat Harbinger Stormer 5 times |
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+5% | Going with the Flow 2 | Complete a total of 30 missions |
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+5% | Going with the Flow 4 | Complete a total of 70 missions |
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+5% | Protector of the Clear Water 2 | Defeat Faymian Gun 15 times |
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+5% | Protector of the Clear Water 3 | Defeat Faymian Gun 30 times |
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+5% | Going with the Flow 6 | Complete a total of 100 missions |
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+5% | Going with the Flow 8 | Complete a total of 120 missions |
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+5% | Protector of the Earth's Seal 2 | Defeat Goliath Triune 15 times |
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+5% | Protector of the Earth's Seal 3 | Defeat Goliath Triune 30 times |
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+5% | Protector of the Wind's Blade 2 | Defeat Harbinger Stormer 15 times |
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+5% | Protector of the Wind's Blade 3 | Defeat Harbinger Stormer 30 times |
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+25% | Upholder of the Flame 2 | Defeat Eletion Glider 15 times |
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+25% | Upholder of the Flame 3 | Defeat Eletion Glider 30 times |
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+25% | Going with the Flow 5 | Complete a total of 90 missions |
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+25% | Going with the Flow 7 | Complete a total of 110 missions |
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+3% | The Maiden's Unending Strife 1 | Defeat Athena Militis 10 times |
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+3% | Horse and Rider United 1 | Defeat Grani Militis 10 times |
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+3% | Thunder in Resonance 1 | Defeat Baal Militis 10 times |
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+3% | The Tempest 1 | Defeat Garuda Militis 10 times |
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+1 | The Guide's Challenge | Defeat Athena Militis, Grani Militis, Baal Militis, and Garuda Militis 1 time each (Excluding P-type) |
Ferocity's Guidebook
- "Improves multiattack rate and survivability."
How to unlock: Clear Zone Eletio once
Bonus | Total Effect |
---|---|
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![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." |
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+10% |
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+6% |
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+20% |
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+10% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." |
Ravine of the Prowling Beasts | Clear Zone Eletio |
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+5% | Hundred-Armed Guardian of the Abyss | Defeat Hundred-Armed Hulk 3 times |
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+5% | Hundred-Armed Guardian of the Abyss 3 | Defeat Hundred-Armed Hulk 63 times (cumulative) |
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+3% | The Personification of Wrath | Defeat Rageborn One 3 times |
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+3% | The Personification of Wrath 3 | Defeat Rageborn One 63 times (cumulative) |
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+5% | The Enchanting Snake Princess | Defeat Slithering Seductress 3 times |
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+5% | The Enchanting Snake Princess 3 | Defeat Slithering Seductress 43 times (cumulative) Defeat Slithering Seductress in 1 turn |
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+5% | Purgatory Flames | Defeat Eletion Drake 3 times |
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+5% | Purgatory Flames 3 | Defeat Eletion Drake 43 times (cumulative) Finish off Eletion Drake with a charge attack |
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+5% | Eyes Flicker in the Dark | Defeat Death Seer 3 times |
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+5% | Eyes Flicker in the Dark 3 | Defeat Death Seer 43 times (cumulative) Defeat Death Seer and deal over 10 million DMG in 1 turn |
Ingenuity's Guidebook
- "Improves burst capability."
How to unlock: Defeat the Ruby Machina lurking in Zone Eletio
Bonus | Total Effect |
---|---|
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Crest +1 |
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Lvl 4 |
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+20% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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Crest +1 | The Power behind the Red Mechanism | Defeat the Ruby Machina lurking in Zone Eletio |
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Lvl 1 | A Thunderous Black Shadow | Defeat Living Lightning Rod 3 times |
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Lvl 1 | A Thunderous Black Shadow 3 | Defeat Living Lightning Rod 43 times (cumulative)
Defeat Living Lightning Rod within 5 turns |
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Lvl 1 | The Unopened Door | Defeat Paradoxical Gate 3 times |
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Lvl 1 | The Unopened Door 3 | Defeat Paradoxical Gate 43 times (cumulative)
Defeat Paradoxical Gate without using any summons |
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+5% | Soaring Flames of Eternity | Defeat Blazing Everwing 3 times |
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+5% | Soaring Flames of Eternity 3 | Defeat Blazing Everwing 63 times (cumulative) |
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+5% | The Creature of Despair | Defeat Terror Trifecta 3 times |
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+5% | The Creature of Despair 3 | Defeat Terror Trifecta 43 times (cumulative)
Defeat Terror Trifecta without using any skills |
Valor's Guidebook
- "Grants Bonus DMG effect and more."
How to unlock: Clear Zone Faym once
Bonus | Total Effect |
---|---|
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![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite |
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Lvl 4 |
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+20% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite |
Beyond the Shore | Clear Zone Faym |
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Lvl 1 | Wielder of the Trident | Defeat Trident Grandmaster 3 times |
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Lvl 1 | Wielder of the Trident 3 | Defeat Trident Grandmaster 43 times (cumulative)
Finish off Trident Grandmaster with a charge attack |
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Lvl 1 | The Nefarious Snake Dragon | Defeat Azureflame Dragon 3 times |
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Lvl 1 | A Formidable Pincer Attack 3 | Defeat Mad Shearwielder 63 times (cumulative) |
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+5% | The Giant Shadow's True Form | Defeat Oceanic Archon 3 times |
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+5% | The Giant Shadow's True Form 3 | Defeat Oceanic Archon 43 times (cumulative)
Defeat Oceanic Archon within 5 turns |
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+5% | A Turtle Bigger than Mountains | Defeat Faymian Fortress 3 times |
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+5% | A Turtle Bigger than Mountains 3 | Defeat Faymian Fortress 63 times (cumulative) |
Tenebrosity's Guidebook
- "Improves multiattack rate and more."
How to unlock: Defeat the Obsidian Machina lurking in Zone Faym
Bonus | Total Effect |
---|---|
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50% chance to not consume |
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+20% |
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+20% |
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+10% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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50% chance to not consume | The Power behind the Black Mechanism | Defeat the Obsidian Machina lurking in Zone Faym |
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+5% | Bewitching Beauty | Defeat Hoarfrost Icequeen 3 times |
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+5% | Bewitching Beauty 3 | Defeat Hoarfrost Icequeen 63 times (cumulative) |
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+5% | Catching the Red-Scaled Dragon | Defeat Farsea Predator 3 times |
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+5% | Catching the Red-Scaled Dragon 3 | Defeat Farsea Predator 43 times (cumulative)
Defeat Farsea Predator and deal over 10 million DMG in 1 turn |
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+5% | Misshappen Sadness | Defeat Eyes of Sorrow 3 times |
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+5% | Misshappen Sadness 3 | Defeat Eyes of Sorrow 43 times (cumulative)
Defeat Eyes of Sorrow without using any skills |
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+5% | The Nefarious Snake Dragon 3 | Defeat Azureflame Dragon 43 times (cumulative)
Defeat Azureflame Dragon without using any summons |
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+5% | A Formidable Pincer Attack | Defeat Mad Shearwielder 3 times |
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+5% | Eyes of a Lizard | Defeat Draconic Simulacrum 3 times |
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+5% | Eyes of a Lizard 3 | Defeat Draconic Simulacrum 43 times (cumulative)
Finish off Draconic Simulacrum with a skill |
Acuity's Guidebook
- "Grants Stamina and more."
How to unlock: Clear Zone Goliath once
Bonus | Total Effect |
---|---|
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Cut to Damage Skill Cooldowns 1-turn |
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Lvl 4 |
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+20% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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1-turn | The Lightless Cavern | Clear Zone Goliath |
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Lvl 1 | The Immense Strength within the Earth | Defeat Vestige of Truth 3 times |
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Lvl 1 | The Immense Strength within the Earth 3 | Defeat Vestige of Truth 43 times (cumulative)
Defeat Vestige of Truth and deal over 10 million DMG in 1 turn |
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Lvl 1 | An Untouchable Shadow | Defeat Bloodstained Barbarian 3 times |
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Lvl 1 | An Untouchable Shadow 3 | Defeat Bloodstained Barbarian 43 times (cumulative)
Defeat Bloodstained Barbarian without using any summons |
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+5% | When Hunger and Thirst Strike | Defeat Avatar of Avarice 3 times |
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+5% | When Hunger and Thirst Strike 3 | Defeat Avatar of Avarice 43 times (cumulative)
Finish off Avatar of Avarice with a skill |
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+5% | Glorious Meat Delicacy 3 | Defeat Goliath Vanguard 63 times (cumulative) |
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+5% | Her Monstrous Beauty Pales to None 3 | Defeat Writhing Despair 63 times (cumulative) |
Fortitude's Guidebook
- "Greatly improves survivability."
How to unlock: Defeat the Obsidian Machina lurking in Zone Goliath
Bonus | Total Effect |
---|---|
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![]() Strength: 2000Duration: Indefinite |
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+20% |
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+10% |
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400 HP |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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![]() Strength: 2000Duration: Indefinite |
The Power within the Black Mechanism | Defeat the Obsidian Machina lurking in Zone Goliath |
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+5% | A Strifeless Flower | Defeat Temptation's Guide 3 times |
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+5% | A Strifeless Flower 3 | Defeat Temptation's Guide 43 times (cumulative)
Defeat Temptation's Guide without using any skills |
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+5% | Gigantic Beast in the Dark of Night | Defeat Frenzied Howler 3 times |
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+5% | Gigantic Beast in the Dark of Night 3 | Defeat Frenzied Howler 43 times (cumulative)
Defeat Frenzied Howler within 5 turns |
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100 HP | Serpent God of the Replicated World | Defeat World's Veil 3 times |
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100 HP | Serpent God of the Replicated World 3 | Defeat World's Veil 63 times (cumulative) |
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100 HP | The Lifeless Dragon Crawls | Defeat Goliath Keeper 3 times |
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100 HP | The Lifeless Dragon Crawls 3 | Defeat Goliath Keeper 43 times (cumulative)
Finish off Goliath Keeper with a charge attack |
Insight's Guidebook
- "Improves debuff resistance and success rate."
How to unlock: Clear Zone Harbinger once
Bonus | Total Effect |
---|---|
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![]() Duration: Indefinite |
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+20% |
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+20% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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![]() Duration: Indefinite |
Past the Dismal Forest | Clear Zone Harbinger |
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+5% | With Complete Devotion | Defeat Vengeful Demigod 3 times |
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+5% | With Complete Devotion 3 | Defeat Vengeful Demigod 43 times (cumulative)
Defeat Vengeful Demigod without using any skills |
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+5% | Beyond World's Reason 3 | Defeat Dimensional Riftwalker 63 times (cumulative) |
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+5% | The Ferocious Dragon Wakes 3 | Defeat Harbinger Tyrant 43 times (cumulative)
Defeat Harbinger Tyrant and deal over 10 million DMG in 1 turn |
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+5% | The Giant Tree in the Forest | Defeat Harbinger Hardwood 3 times |
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+5% | The Giant Tree in the Forest 3 | Defeat Harbinger Hardwood 43 times (cumulative)
Defeat Harbinger Hardwood within 5 turns |
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+5% | Unrivaled Wind and Thunder | Defeat Wildwind Conjurer and Fullthunder Conjurer 3 times |
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+5% | Unrivaled Wind and Thunder 3 | Defeat Wildwind Conjurer and Fullthunder Conjurer 63 times (cumulative) |
Avarice's Guidebook
- "Boosts Bounty Hunter lvl and EXP."
How to unlock: Defeat the Emerald Machina lurking in Zone Harbinger
Bonus | Total Effect |
---|---|
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Lvl 4 |
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+20% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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Lvl 1 | The Great Bird Cries Twice | Defeat Harbinger Simurgh 3 times |
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Lvl 1 | The Great Bird Cries Twice 3 | Defeat Harbinger Simurgh 63 times (cumulative) |
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Lvl 1 | She Who Controls the Wind | Defeat Diresinger 3 times |
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Lvl 1 | She Who Controls the Wind 3 | Defeat Diresinger 43 times (cumulative)
Defeat Diresinger without using any summons |
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+5% | Flight of the Almighty Bird | Defeat Demanding Stormgod 3 times |
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+5% | Flight of the Almighty Bird 3 | Defeat Demanding Stormgod 43 times (cumulative)
Finish off Demanding Stormgod with a charge attack |
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+5% | Desire of the Grotestque | Defeat Phantasmagoric Aberration 3 times |
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+5% | Desire of the Grotestque 3 | Defeat Phantasmagoric Aberration 43 times (cumulative)
Finish off Phantasmagoric Aberration with a skill |
Adept's Guidebook
- "Improves skills."
How to unlock: Clear Zone Invidia once
Bonus | Total Effect |
---|---|
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+200000 |
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+20% |
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+12% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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+200000 | Where Demons Dwell | Clear Zone Invidia |
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+5% | The Bringer of Prosperity | Defeat Deva of Wisdom 3 times |
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+5% | The Bringer of Prosperity 3 | Defeat Deva of Wisdom 63 times (cumulative) |
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+5% | The Hateful Guardian 3 | Defeat Unworldly Guardian 43 times (cumulative)
Defeat Unworldly Guardian and deal over 15,000,000 DMG in 1 turn |
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+5% | A Sword in the Dark 3 | Defeat Sword Aberration 43 times (cumulative)
Defeat Sword Aberration without using any skills |
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+3% | Infernal Howl 3 | Defeat Infernal Hellbeast 43 times (cumulative)
Defeat Infernal Hellbeast within 5 turns |
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+3% | All That Glitters 3 | Defeat Spikeball 43 times (cumulative)
Finish Spikeball with a charge attack |
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+3% | The Scarlet Steed | Defeat Blushing Groom 3 times |
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+3% | The Scarlet Steed 3 | Defeat Blushing Groom 63 times (cumulative) |
Demolition's Guidebook
- "Improves multiattack rate and charge attack."
How to unlock: Clear Zone Joculator once
Bonus | Total Effect |
---|---|
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+500000 |
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+32% |
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Lvl 2 |
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+10% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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+500000 | To the Arctic Plains | Clear Zone Joculator |
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+8% | Hellbeast on the Arctic Plains 3 | Defeat Glacial Hellbeast 43 times (cumulative)
Defeat Glacial Hellbeast within 5 turns |
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+8% | The Rarest Delicacy 3 | Defeat Giant Sea Plant 43 times (cumulative)
Finish Giant Sea Plant with a charge attack |
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+8% | Temptation from the Depths | Defeat Maiden of the Depths 3 times |
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+8% | Temptation from the Depths 3 | Defeat Maiden of the Depths 63 times (cumulative) |
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Lvl 1 | Power Overwhelming 3 | Defeat Nebulous One 43 times (cumulative)
Defeat Nebulous One without using any skills |
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Lvl 1 | The Looming Shadow 3 | Defeat Dreadful Scourge 63 times (cumulative) |
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+5% | The Plaguebringer 3 | Defeat Bloody Soothsayer 43 times (cumulative)
Defeat Bloody Soothsayer and deal over 15,000,000 DMG in 1 turn |
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+5% | The Looming Shadow | Defeat Dreadful Scourge 3 times |
Overflow's Guidebook
- "Improves charge bar related effects."
How to unlock: Clear Zone Kalendae once
Bonus | Total Effect |
---|---|
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+50% |
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+50% |
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+20% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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+50% | The Impregnable Fortress | Clear Zone Kalendae |
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+10% | The Horror in the Mist 3 | Defeat Hellbeast of Doom 43 times (cumulative)
Defeat Hellbeast of Doom and deal over 14,000,000 DMG in 1 turn |
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+10% | In Ebony Clad | Defeat Ebony Executioner 3 times |
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+10% | In Ebony Clad 3 | Defeat Ebony Executioner 43 times (cumulative)
Defeat Ebony Executioner without using any skills |
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+10% | Starry Night | Defeat Scintillant Matter 3 times |
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+10% | Starry Night 3 | Defeat Scintillant Matter 63 times (cumulative) |
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+4% | The Executioner's Judgment 3 | Defeat Tainted Hellmaiden 43 times (cumulative)
Defeat Tainted Hellmaiden within 5 turns |
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+4% | On Mighty Wings | Defeat Watcher from Above 3 times |
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+4% | On Mighty Wings 3 | Defeat Watcher from Above 43 times (cumulative)
Finish Watcher from Above with a charge attack |
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+4% | Threat from Above | Defeat Bedeviled Plague 3 times |
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+4% | Threat from Above 3 | Defeat Bedeviled Plague 63 times (cumulative) |
Blessing's Guidebook
- "Improves healing related effects."
How to unlock: Clear Zone Liber once
Bonus | Total Effect |
---|---|
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Cut to Heal Skill Cooldowns 1-turn |
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+20% |
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+20% |
Bonus | Effect | Mission | Objectives |
---|---|---|---|
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1-turn | The Phantom Forest | Clear Zone Liber |
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+4% | Arrows that Blot Out the Sun 3 | Defeat Mounted Toxophilite 43 times (cumulative)
Defeat Mounted Toxophilite within 5 turns |
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+4% | Flames of Judgment | Defeat Ageless Guardian Beast 3 times |
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+4% | Flames of Judgment 3 | Defeat Ageless Guardian Beast 43 times (cumulative)
Finish Ageless Guardian Beast with a charge attack |
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+4% | Wings Over Armor | Defeat Beetle of Damnation 3 times |
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+4% | Wings Over Armor 3 | Defeat Beetle of Damnation 63 times (cumulative) |
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+4% | The Empress of the Sun 3 | Defeat Solar Princess 43 times (cumulative)
Defeat Solar Princess and deal over 15,000,000 DMG in 1 turn |
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+4% | Luminous Devastation | Defeat Drifting Blade Demon 3 times |
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+4% | Luminous Devastation 3 | Defeat Drifting Blade Demon 43 times (cumulative)
Defeat Drifting Blade Demon without using any skills |
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+4% | The Immovable Object | Defeat Simpering Beast 3 times |
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+4% | The Immovable Object 3 | Defeat Simpering Beast 63 times (cumulative) |
Trophies
Trophies for both Arcarum: The World Beyond and Replicard Sandbox are under the "Arcarum" category.
English Title | Japanese Title | Step | Description | Reward | Notes | |
---|---|---|---|---|---|---|
![]() | Call of the Arcarum | アーカルムの呼び声 | ★ | Clear the quest Inchoate World | ![]() |
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![]() | Challenging Fate | 運命に挑みし者 | ★ | Reach a checkpoint in Arcarum: The World Beyond | ![]() |
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![]() | Spend Responsibly | ご利用は計画的に | ★ | Get 1,000 arcapoints | ![]() |
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![]() | Up-and-Comer | 新進気鋭 | ★ | Traverse through Point Aquila (Normal), Point Bellator (Normal), and Point Celsus (Normal) | ![]() |
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![]() | Avatar of the Arcarum | アーカルムの英傑 | ★ | Traverse through Point Aquila (Hard), Point Bellator (Hard), and Point Celsus (Hard) | ![]() |
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![]() | Arcarum Treasure Seeker: Casual | アーカルムのお宝ゲッター | ★☆☆ | Open 10 treasure chests during expeditions | ![]() |
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![]() | Arcarum Treasure Seeker: Hunter | アーカルムの財宝ハンター | ★★☆ | Open 50 treasure chests during expeditions | ![]() |
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![]() | Arcarum Treasure Seeker: Hoard Master | アーカルムの名宝マスター | ★★★ | Open 100 treasure chests during expeditions | ![]() |
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![]() | Pioneer of Sephira Island | セフィラ島探索者 | ★ | Use 100 Arcarum badges | ![]() |
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![]() | Revealer of What Lurks in the Shadows | 不穏な視線を暴きし者 | ★ | Vanquish a foe wrapped in a foreboding presence | ![]() |
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![]() | Seeking the Stars Upon a Hill | 星望の丘を巡りて | ★☆☆ | Reach Starseeker Hill 3-3, Point Aquila (Normal) | ![]() |
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![]() | Slopeway to Heaven | 天至急坂を辿りて | ★★☆ | Reach Heavensent Slope 6-3, Point Aquila (Normal) | ![]() |
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![]() | A View from the Spire's Top | 苔の塔よりセフィラを望む | ★★★ | Reach Sephira Plains 9-3, Point Aquila (Normal) | ![]() |
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![]() | Surviving Dead Man's Crag | 落命の崖を往き | ★☆☆ | Reach Dead Man's Crag 3-3, Point Aquila (Hard) | ![]() |
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![]() | Running with Tigers | 虎眠窟を駆け | ★★☆ | Reach Tiger Hideaway 6-3, Point Aquila (Hard) | ![]() |
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![]() | No Trail Too Thick | 荊棘の道よりセフィラに挑む | ★★★ | Reach Sephira Plains 9-3, Point Aquila (Hard) | ![]() |
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![]() | Rising Above the Grove | 朝焼けの木立を巡りて | ★☆☆ | Reach Sunrise Grove 3-3, Point Bellator (Normal) | ![]() |
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![]() | Campout in the Grove | 夕暮れの木立を辿りて | ★★☆ | Reach Sunset Grove 6-3, Point Bellator (Normal) | ![]() |
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![]() | Fishing on Greenplume Lake | 緑羽湖よりセフィラを望む | ★★★ | Reach Sephira Plains 9-3, Point Bellator (Normal) | ![]() |
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![]() | Praying by the Altar | 神宿の祭壇を往き | ★☆☆ | Reach Divine Altar 3-3, Point Bellator (Hard) | ![]() |
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![]() | Fully Supplied and On Our Way | セフィラ補給路を駆け | ★★☆ | Reach Sephira Supply Road 6-3, Point Bellator (Hard) | ![]() |
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![]() | Fighting Through the Blight | 飢餓道・低地よりセフィラに挑む | ★★★ | Reach Sephira Plains 9-3, Point Bellator (Hard) | ![]() |
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![]() | No Country for Old Fort | 黒耀砦跡を巡りて | ★☆☆ | Reach Old Fort Obsidian 3-3, Point Celsus (Normal) | ![]() |
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![]() | It's Getting Misty in Here | 霞坂を辿りて | ★★☆ | Reach Misty Hill 6-3, Point Celsus (Normal) | ![]() |
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![]() | Gonna Fly Now | 百階段よりセフィラを望む | ★★★ | Reach Sephira Plains 9-3, Point Celsus (Normal) | ![]() |
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![]() | Adventure Reborn | 輪廻峡を往き | ★☆☆ | Reach Rebirth Ravine 3-3, Point Celsus (Hard) | ![]() |
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![]() | Don't Lick the Bridge | 氷橋を駆け | ★★☆ | Reach Frozen Footbridge 6-3, Point Celsus (Hard) | ![]() |
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![]() | Exceeding the Plateau | 飢餓道・高原地帯よりセフィラに挑む | ★★★ | Reach Sephira Plains 9-3, Point Celsus (Hard) | ![]() |
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![]() | The Adjudicator | 正義を裁きし者 | ★ | Vanquish Justice (Normal) | ![]() |
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![]() | The Adherent | 刑死者を従えし者 | ★ | Vanquish The Hanged Man (Normal) | ![]() |
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![]() | The Deathbringer | 死神を失わせし者 | ★ | Vanquish Death (Normal) | ![]() |
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![]() | The Liberator | 節制をほどきし者 | ★ | Vanquish Temperance (Normal) | ![]() |
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![]() | The Corruptor | 悪魔を堕としし者 | ★ | Vanquish The Devil (Normal) | ![]() |
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![]() | The Toppler | 塔を砕きし者 | ★ | Vanquish The Tower (Normal) | ![]() |
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![]() | The Nova | 星を討ちし者 | ★ | Vanquish The Star (Normal) | ![]() |
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![]() | The Darksider | 月を眠らせし者 | ★ | Vanquish The Moon (Normal) | ![]() |
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![]() | The Eclipser | 太陽を灼きし者 | ★ | Vanquish The Sun (Normal) | ![]() |
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![]() | The Judge | 審判を翻しし者 | ★ | Vanquish Judgement (Normal) | ![]() |
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![]() | Dekasamsara | 十の輪廻を巡りし者 | ★ | Vanquish 10 Arcarums (Hard) excluding The World | ![]() |
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![]() | Grabbing Hold of the World | 世界に手を伸ばしし者 | ★ | Get 1 Arcarum summon | ![]() |
|
![]() | Gazing at Justice | 正義を見つめし者 | ★☆☆☆☆ | Get the summon Justice | ![]() |
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![]() | Questioning Justice | 正義の意味を尋ねし者 | ★★☆☆☆ | Uncap the summon Justice 1 time | ![]() |
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![]() | Perceiving Justice | 正義に触れし者 | ★★★☆☆ | Uncap the summon Justice 2 times | ![]() |
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![]() | Bearer of Scales | 天秤を担いし者 | ★★★★☆ | Uncap the summon Justice 3 times | ![]() |
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![]() | Justice | Justice | ★★★★★ | Forge the SSR summon Justice | ![]() |
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![]() | Gazing at The Hanged Man | 刑死者を見つめし者 | ★☆☆☆☆ | Get the summon The Hanged Man | ![]() |
|
![]() | Questioning The Hanged Man | 刑死者の意味を尋ねし者 | ★★☆☆☆ | Uncap the summon The Hanged Man 1 time | ![]() |
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![]() | Perceiving The Hanged Man | 刑死者に触れし者 | ★★★☆☆ | Uncap the summon The Hanged Man 2 times | ![]() |
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![]() | Bearer of Shackles | 足枷を担いし者 | ★★★★☆ | Uncap the summon The Hanged Man 3 times | ![]() |
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![]() | The Hanged Man | The Hanged Man | ★★★★★ | Forge the SSR summon The Hanged Man | ![]() |
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![]() | Gazing at Death | 死を見つめし者 | ★☆☆☆☆ | Get the summon Death | ![]() |
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![]() | Questioning Death | 死の意味を尋ねし者 | ★★☆☆☆ | Uncap the summon Death 1 time | ![]() |
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![]() | Perceiving Death | 死に触れし者 | ★★★☆☆ | Uncap the summon Death 2 times | ![]() |
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![]() | Bearer of the Void | 虚無を担いし者 | ★★★★☆ | Uncap the summon Death 3 times | ![]() |
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![]() | Death | Death | ★★★★★ | Forge the SSR summon Death | ![]() |
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![]() | Gazing at Temperance | 節制を見つめし者 | ★☆☆☆☆ | Get the summon Temperance | ![]() |
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![]() | Questioning Temperance | 節制の意味を尋ねし者 | ★★☆☆☆ | Uncap the summon Temperance 1 time | ![]() |
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![]() | Perceiving Temperance | 節制に触れし者 | ★★★☆☆ | Uncap the summon Temperance 2 times | ![]() |
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![]() | Bearer of Duality | 両杯を担いし者 | ★★★★☆ | Uncap the summon Temperance 3 times | ![]() |
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![]() | Temperance | Temperance | ★★★★★ | Forge the SSR summon Temperance | ![]() |
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![]() | Gazing at The Devil | 悪魔を見つめし者 | ★☆☆☆☆ | Get the summon The Devil | ![]() |
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![]() | Questioning The Devil | 悪魔の意味を尋ねし者 | ★★☆☆☆ | Uncap the summon The Devil 1 time | ![]() |
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![]() | Perceiving The Devil | 悪魔に触れし者 | ★★★☆☆ | Uncap the summon The Devil 2 times | ![]() |
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![]() | Bearer of Claws | 鉤爪を担いし者 | ★★★★☆ | Uncap the summon The Devil 3 times | ![]() |
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![]() | The Devil | The Devil | ★★★★★ | Forge the SSR summon The Devil | ![]() |
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![]() | Gazing at The Tower | 塔を見つめし者 | ★☆☆☆☆ | Get the summon The Tower | ![]() |
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![]() | Questioning The Tower | 塔の意味を尋ねし者 | ★★☆☆☆ | Uncap the summon The Tower 1 time | ![]() |
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![]() | Perceiving The Tower | 塔に触れし者 | ★★★☆☆ | Uncap the summon The Tower 2 times | ![]() |
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![]() | Bearer of Gravity | 落下を担いし者 | ★★★★☆ | Uncap the summon The Tower 3 times | ![]() |
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![]() | The Tower | The Tower | ★★★★★ | Forge the SSR summon The Tower | ![]() |
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![]() | Gazing at The Star | 星を見つめし者 | ★☆☆☆☆ | Get the summon The Star | ![]() |
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![]() | Questioning The Star | 星の意味を尋ねし者 | ★★☆☆☆ | Uncap the summon The Star 1 time | ![]() |
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![]() | Perceiving The Star | 星に触れし者 | ★★★☆☆ | Uncap the summon The Star 2 times | ![]() |
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![]() | Bearer of Twilight | 残夜を担いし者 | ★★★★☆ | Uncap the summon The Star 3 times | ![]() |
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![]() | The Star | The Star | ★★★★★ | Forge the SSR summon The Star | ![]() |
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![]() | Gazing at The Moon | 月を見つめし者 | ★☆☆☆☆ | Get the summon The Moon | ![]() |
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![]() | Questioning The Moon | 月の意味を尋ねし者 | ★★☆☆☆ | Uncap the summon The Moon 1 time | ![]() |
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![]() | Perceiving The Moon | 月に触れし者 | ★★★☆☆ | Uncap the summon The Moon 2 times | ![]() |
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![]() | Bearer of Craters | 軌跡を担いし者 | ★★★★☆ | Uncap the summon The Moon 3 times | ![]() |
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![]() | The Moon | The Moon | ★★★★★ | Forge the SSR summon The Moon | ![]() |
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![]() | Gazing at The Sun | 太陽を見つめし者 | ★☆☆☆☆ | Get the summon The Sun | ![]() |
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![]() | Questioning The Sun | 太陽の意味を尋ねし者 | ★★☆☆☆ | Uncap the summon The Sun 1 time | ![]() |
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![]() | Perceiving The Sun | 太陽に触れし者 | ★★★☆☆ | Uncap the summon The Sun 2 times | ![]() |
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![]() | Bearer of Coronae | 光冠を担いし者 | ★★★★☆ | Uncap the summon The Sun 3 times | ![]() |
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![]() | The Sun | The Sun | ★★★★★ | Forge the SSR summon The Sun | ![]() |
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![]() | Gazing at Judgement | 審判を見つめし者 | ★☆☆☆☆ | Get the summon Judgement | ![]() |
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![]() | Questioning Judgement | 審判の意味を尋ねし者 | ★★☆☆☆ | Uncap the summon Judgement 1 time | ![]() |
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![]() | Perceiving Judgement | 審判に触れし者 | ★★★☆☆ | Uncap the summon Judgement 2 times | ![]() |
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![]() | Bearer of Verdicts | 喇叭を担いし者 | ★★★★☆ | Uncap the summon Judgement 3 times | ![]() |
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![]() | Judgement | Judgement | ★★★★★ | Forge the SSR summon Judgement | ![]() |
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![]() | Arcarum | Arcarum | ★ | Forge all SSR Arcarum summons | ![]() ![]() |
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![]() | Basic Arcarum Education | アーカルムの心得 | ★ | Complete the Arcarum tuorial | ![]() |
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![]() | Ruby Turtle Polisher | ルビガメスレイヤー | ★ | Vanquish Ruby Turtle | ![]() |
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![]() | Aldebaran Slayer | アルデバランスレイヤー | ★ | Vanquish Aldebaran | ![]() |
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![]() | Castor and Pollux Twin Slayer | カストル&ポルックススレイヤー | ★ | Vanquish Castor and Pollux | ![]() |
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![]() | Paragon of the Arcarum | アーカルムの豪雄 | ★ | Traverse through Point Aquila (Extreme), Point Bellator (Extreme), and Point Celsus (Extreme) | ![]() |
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![]() | Celestial Fateweaver | 十の宿命を刻みし者 | ★ | Vanquish 10 Arcarums (Extreme) excluding The World | ![]() |
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![]() | Riding the Clouds | 白雲回廊を越え | ★☆☆ | Reach Cirrus Corridor 3-3, Point Aquila (Extreme) | ![]() |
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![]() | Running from the Copse | 宵闇の森を渉りて | ★★☆ | Reach Dusky Copse 6-3, Point Aquila (Extreme) | ![]() |
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![]() | Hot Pot Escape Artist | 灼熱洞よりセフィラを拓く | ★★★ | Reach Sephira Plains 9-3, Point Aquila (Extreme) | ![]() |
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![]() | Uninvited Guest | 祈祷師の石窟を越え | ★☆☆ | Reach Shaman's Burrow 3-3, Point Bellator (Extreme) | ![]() |
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![]() | Silence Is Golden | 不語の祠を渉りて | ★★☆ | Reach Silent Haven 6-3, Point Bellator (Extreme) | ![]() |
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![]() | No Bones About It | 巨竜の墓よりセフィラを拓く | ★★★ | Reach Sephira Plains 9-3, Point Bellator (Extreme) | ![]() |
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![]() | Digging Out from the Mines | ナルク廃坑を越え | ★☆☆ | Reach Ghost Mines 3-3, Point Celsus (Extreme) | ![]() |
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![]() | Anybody Call for a Web Sweeper? | 大蜘蛛の巣を渉りて | ★★☆ | Reach Nest of Webs 6-3, Point Celsus (Extreme) | ![]() |
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![]() | Jawbreaker | 牙の岩峰よりセフィラを拓く | ★★★ | Reach Sephira Plains 9-3, Point Celsus (Extreme) | ![]() |
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![]() | Entreating Justice | 正義に問われし者 | ★ | Uncap the summon Justice 4 times | ![]() |
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![]() | Entreating The Hanged Man | 刑死者に問われし者 | ★ | Uncap the summon The Hanged Man 4 times | ![]() |
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![]() | Entreating Death | 死に問われし者 | ★ | Uncap the summon Death 4 times | ![]() |
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![]() | Entreating Temperance | 節制に問われし者 | ★ | Uncap the summon Temperance 4 times | ![]() |
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![]() | Entreating The Devil | 悪魔に問われし者 | ★ | Uncap the summon The Devil 4 times | ![]() |
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![]() | Entreating The Tower | 塔に問われし者 | ★ | Uncap the summon The Tower 4 times | ![]() |
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![]() | Entreating The Star | 星に問われし者 | ★ | Uncap the summon The Star 4 times | ![]() |
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![]() | Entreating The Moon | 月に問われし者 | ★ | Uncap the summon The Moon 4 times | ![]() |
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![]() | Entreating The Sun | 太陽に問われし者 | ★ | Uncap the summon The Sun 4 times | ![]() |
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![]() | Entreating Judgement | 審判に問われし者 | ★ | Uncap the summon Judgement 4 times | ![]() |
|
![]() | Resonating with Justice | 正義に応えし者 | ★ | Have Maria Theresa join your party | ![]() |
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![]() | Resonating with The Hanged Man | 刑死者に応えし者 | ★ | Have Caim join your party | ![]() |
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![]() | Resonating with Death | 死に応えし者 | ★ | Have Nier join your party | ![]() |
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![]() | Resonating with Temperance | 節制に応えし者 | ★ | Have Estarriola join your party | ![]() |
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![]() | Resonating with The Devil | 悪魔に応えし者 | ★ | Have Fraux join your party | ![]() |
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![]() | Resonating with The Tower | 塔に応えし者 | ★ | Have Lobelia join your party | ![]() |
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![]() | Resonating with The Star | 星に応えし者 | ★ | Have Geisenborger join your party | ![]() |
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![]() | Resonating with The Moon | 月に応えし者 | ★ | Have Haaselia join your party | ![]() |
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![]() | Resonating with The Sun | 太陽に応えし者 | ★ | Have Alanaan join your party | ![]() |
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![]() | Resonating with Judgement | 審判に応えし者 | ★ | Have Katzelia join your party | ![]() |
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![]() | Fulfiller of Ten Entreaties | 十の願いに応えし者 | ★ | Have all the Evokers join your party | ![]() ![]() |
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![]() | Favored by the Goddess | 女神が見初めし者 | ★ | Clear Zone Dea | ![]() |
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![]() | Decay's Bane | 浸食に抗いし者 | ★ | Clear Zone Eletio | ![]() |
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![]() | Seeker of Glory | 名声を求めし者 | ★ | Clear Zone Faym | ![]() |
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![]() | Giant among Giants | 巨人を踏破せし者 | ★ | Clear Zone Goliath | ![]() |
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![]() | Trailblazer | 先駆者たる者 | ★ | Clear Zone Harbinger | ![]() |
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![]() | Twinworld Champion | 複製された世界に立つ者 | ★ | Clear all zones in Here Be Staves | ![]() |
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![]() | Rival of Decay's Flame | 浸食の炎と相対せし者 | ★☆☆ | Defeat Eletion Glider 10 times | ![]() |
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![]() | Quencher of Decay's Flame | 浸食の炎をかき消す者 | ★★☆ | Defeat Eletion Glider 50 times | ![]() |
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![]() | Master of Decay's Flame | 浸食の炎を従えし者 | ★★★ | Defeat Eletion Glider 100 times | ![]() |
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![]() | Rival of Glory's Vessel | 名声の器と相対せし者 | ★☆☆ | Defeat Faymian Gun 10 times | ![]() |
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![]() | Filler of Glory's Vessel | 名声の器を飽和させし者 | ★★☆ | Defeat Faymian Gun 50 times | ![]() |
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![]() | Master of Glory's Vessel | 名声の器を従えし者 | ★★★ | Defeat Faymian Gun 100 times | ![]() |
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![]() | Rival of the Giant's Seal | 巨人の印章と相対せし者 | ★☆☆ | Defeat Goliath Triune 10 times | ![]() |
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![]() | Defacer of the Giant's Seal | 巨人の印章を消し去りし者 | ★★☆ | Defeat Goliath Triune 50 times | ![]() |
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![]() | Master of the Giant's Seal | 巨人の印章を従えし者 | ★★★ | Defeat Goliath Triune 100 times | ![]() |
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![]() | Rival of the Pathfinder's Blade | 先駆者の剣と相対せし者 | ★☆☆ | Defeat Harbinger Stormer 10 times | ![]() |
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![]() | Tamer of the Pathfinder's Blade | 先駆者の剣を砕きし者 | ★★☆ | Defeat Harbinger Stormer 50 times | ![]() |
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![]() | Master of the Pathfinder's Blade | 先駆者の剣を従えし者 | ★★★ | Defeat Harbinger Stormer 100 times | ![]() |
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![]() | Bearer of Justice | 正義をその手に携えし者 | ★☆☆☆ | Uncap the SSR weapon Rise of Justice 1 time | ![]() |
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![]() | Wielder of Justice | 正義を武器に戦いし者 | ★★☆☆ | Uncap the SSR weapon Rise of Justice 2 times | ![]() |
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![]() | Justice Incarnate | その名は『正義』 | ★★★☆ | Uncap the SSR weapon Rise of Justice 3 times | ![]() |
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![]() | Hand in Hand with Justice | 正義と共に歩みし者 | ★★★★ | Uncap the SSR weapon Rise of Justice 4 times | ![]() |
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![]() | Bearer of The Hanged Man | 刑死者をその手に携えし者 | ★☆☆☆ | Uncap the SSR weapon Binds of The Hanged Man 1 time | ![]() |
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![]() | Wielder of The Hanged Man | 刑死者を武器に戦いし者 | ★★☆☆ | Uncap the SSR weapon Binds of The Hanged Man 2 times | ![]() |
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![]() | The Hanged Man Incarnate | その名は『刑死者』 | ★★★☆ | Uncap the SSR weapon Binds of The Hanged Man 3 times | ![]() |
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![]() | Hand in Hand with The Hanged Man | 刑死者と共に歩みし者 | ★★★★ | Uncap the SSR weapon Binds of The Hanged Man 4 times | ![]() |
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![]() | Bearer of Death | 死をその手に携えし者 | ★☆☆☆ | Uncap the SSR weapon Pain of Death 1 time | ![]() |
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![]() | Wielder of Death | 死を武器に戦いし者 | ★★☆☆ | Uncap the SSR weapon Pain of Death 2 times | ![]() |
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![]() | Death Incarnate | その名は『死』 | ★★★☆ | Uncap the SSR weapon Pain of Death 3 times | ![]() |
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![]() | Hand in Hand with Death | 死と共に歩みし者 | ★★★★ | Uncap the SSR weapon Pain of Death 4 times | ![]() |
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![]() | Bearer of Temperance | 節制をその手に携えし者 | ★☆☆☆☆ | Uncap the SSR weapon Theater of Temperance 1 time | ![]() |
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![]() | Wielder of Temperance | 節制を武器に戦いし者 | ★★☆☆☆ | Uncap the SSR weapon Theater of Temperance 2 times | ![]() |
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![]() | Temperance Incarnate | その名は『節制』 | ★★★☆☆ | Uncap the SSR weapon Theater of Temperance 3 times | ![]() |
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![]() | Hand in Hand with Temperance | 節制と共に歩みし者 | ★★★★☆ | Uncap the SSR weapon Theater of Temperance 4 times | ![]() |
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![]() | Bearer of The Devil | 悪魔をその手に携えし者 | ★☆☆☆☆ | Uncap the SSR weapon Kiss of The Devil 1 time | ![]() |
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![]() | Wielder of The Devil | 悪魔を武器に戦いし者 | ★★☆☆☆ | Uncap the SSR weapon Kiss of The Devil 2 times | ![]() |
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![]() | The Devil Incarnate | その名は『悪魔』 | ★★★☆☆ | Uncap the SSR weapon Kiss of The Devil 3 times | ![]() |
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![]() | Hand in Hand with The Devil | 悪魔と共に歩みし者 | ★★★★☆ | Uncap the SSR weapon Kiss of The Devil 4 times | ![]() |
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![]() | Bearer of The Tower | 塔をその手に携えし者 | ★☆☆☆☆ | Uncap the SSR weapon Collapse of The Tower 1 time | ![]() |
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![]() | Wielder of The Tower | 塔を武器に戦いし者 | ★★☆☆☆ | Uncap the SSR weapon Collapse of The Tower 2 times | ![]() |
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![]() | The Tower Incarnate | その名は『塔』 | ★★★☆☆ | Uncap the SSR weapon Collapse of The Tower 3 times | ![]() |
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![]() | Hand in Hand with The Tower | 塔と共に歩みし者 | ★★★★☆ | Uncap the SSR weapon Collapse of The Tower 4 times | ![]() |
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![]() | Bearer of The Star | 星をその手に携えし者 | ★☆☆☆☆ | Uncap the SSR weapon Shooting of The Star 1 time | ![]() |
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![]() | Wielder of The Star | 星を武器に戦いし者 | ★★☆☆☆ | Uncap the SSR weapon Shooting of The Star 2 times | ![]() |
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![]() | The Star Incarnate | その名は『星』 | ★★★☆☆ | Uncap the SSR weapon Shooting of The Star 3 times | ![]() |
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![]() | Hand in Hand with The Star | 星と共に歩みし者 | ★★★★☆ | Uncap the SSR weapon Shooting of The Star 4 times | ![]() |
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![]() | Bearer of The Moon | 月をその手に携えし者 | ★☆☆☆☆ | Uncap the SSR weapon Reflection of The Moon 1 time | ![]() |
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![]() | Wielder of The Moon | 月を武器に戦いし者 | ★★☆☆☆ | Uncap the SSR weapon Reflection of The Moon 2 times | ![]() |
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![]() | The Moon Incarnate | その名は『月』 | ★★★☆☆ | Uncap the SSR weapon Reflection of The Moon 3 times | ![]() |
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![]() | Hand in Hand with The Moon | 月と共に歩みし者 | ★★★★☆ | Uncap the SSR weapon Reflection of The Moon 4 times | ![]() |
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![]() | Bearer of The Sun | 太陽をその手に携えし者 | ★☆☆☆☆ | Uncap the SSR weapon Heat of The Sun 1 time | ![]() |
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![]() | Wielder of The Sun | 太陽を武器に戦いし者 | ★★☆☆☆ | Uncap the SSR weapon Heat of The Sun 2 times | ![]() |
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![]() | The Sun Incarnate | その名は『太陽』 | ★★★☆☆ | Uncap the SSR weapon Heat of The Sun 3 times | ![]() |
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![]() | Hand in Hand with The Sun | 太陽と共に歩みし者 | ★★★★☆ | Uncap the SSR weapon Heat of The Sun 4 times | ![]() |
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![]() | Bearer of Judgement | 審判をその手に携えし者 | ★☆☆☆☆ | Uncap the SSR weapon Melody of Judgement 1 time | ![]() |
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![]() | Wielder of Judgement | 審判を武器に戦いし者 | ★★☆☆☆ | Uncap the SSR weapon Melody of Judgement 2 times | ![]() |
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![]() | Judgement Incarnate | その名は『審判』 | ★★★☆☆ | Uncap the SSR weapon Melody of Judgement 3 times | ![]() |
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![]() | Hand in Hand with Judgement | 審判と共に歩みし者 | ★★★★☆ | Uncap the SSR weapon Melody of Judgement 4 times | ![]() |
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![]() | Tortured by Envy | 嫉妬に苛まれし者 | ★ | Clear Zone Invidia | ![]() |
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![]() | Jester's Adherent | 道化に導かれし者 | ★ | Clear Zone Joculator | ![]() |
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![]() | Toppler of the First Stronghold | 始まりの砦を攻略せし者 | ★ | Clear Zone Kalendae | ![]() |
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![]() | Pioneer in a Forest of Knowledge | 知恵の森を踏破せし者 | ★ | Clear Zone Liber | ![]() |
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![]() | Pathfinder of the Echoed World | 複製された世界を踏破せし者 | ★ | Clear all zones in Here Be Swords | ![]() |
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![]() | Rival of the Searing Spear | 炎槍と相対せし者 | ★☆☆ | Defeat Athena Militis 10 times | ![]() |
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![]() | Halted the Searing Spear | 炎槍を討伐せし者 | ★★☆ | Defeat Athena Militis 50 times | ![]() |
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![]() | Master of the Searing Spear | 炎槍を従えし者 | ★★★ | Defeat Athena Militis 100 times | ![]() |
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![]() | Rival of Roiling Ripples | 漣と相対せし者 | ★☆☆ | Defeat Grani Militis 10 times | ![]() |
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![]() | Halted the Roiling Ripples | 漣を討伐せし者 | ★★☆ | Defeat Grani Militis 50 times | ![]() |
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![]() | Master of Roiling Ripples | 漣を従えし者 | ★★★ | Defeat Grani Militis 100 times | ![]() |
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![]() | Rival of Thunderclap's Timbre | 雷鳴と相対せし者 | ★☆☆ | Defeat Baal Militis 10 times | ![]() |
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![]() | Halted Thunderclap's Timbre | 雷鳴を討伐せし者 | ★★☆ | Defeat Baal Militis 50 times | ![]() |
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![]() | Master of Thunderclap's Timbre | 雷鳴を従えし者 | ★★★ | Defeat Baal Militis 100 times | ![]() |
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![]() | Rival of Whiplash Winds | 旋風と相対せし者 | ★☆☆ | Defeat Garuda Militis 10 times | ![]() |
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![]() | Halted the Whiplash Winds | 旋風を討伐せし者 | ★★☆ | Defeat Garuda Militis 50 times | ![]() |
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![]() | Master of Whiplash Winds | 旋風を従えし者 | ★★★ | Defeat Garuda Militis 100 times | ![]() |
Trivia
- The zone names continue the alphabetical naming scheme originating in Arcarum: The World Beyond.
- Point Aquilla
- Point Bellator
- Point Celsus
- Zone Dea
- Zone Eletio
- Zone Faym
- Zone Goliath
- Zone Harbinger
- Zone Invidia
- Zone Joculator
- Zone Kalendae
- Zone Liber
- The zone group names in Replicard Sandbox are derived from Minor Arcana tarot suits.
- "Swords" refer to the Suit of Swords
- "Staves" refer to the Suit of Wands