Draconic Weapons

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Draconic Weapons

Draconic Weapons are defensive-oriented weapons obtainable by trading materials obtained from Lindwurm (Impossible) in the Shop. They feature three weapon skills and are available for each element. Unlike Dark Opus Weapons, only one weapon is available for each element, which is further customised with a Teluma to have it affected by either Optimus or Omega Summons.

All Draconic Weapons are obtained at 3★, and can be uncapped up to 5★.

Draconic Weapons and Dark Opus Weapons share a mutual and special exclusivity; you may only equip one weapon from either series in a grid, unless it is forged into a Draconic Weapons Provenance

List of Draconic Weapons

Icon Name R El Type ATK HP Skills
Draconic Blade 3894 273
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Radiant Blade: Massive Light damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Draconic Bow 3644 334
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hurtling Boulder: Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: All allies also gain 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Draconic Buster 3831 281
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Vortex Sphere: Massive Water damage to a foe.
Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Draconic Fire 3948 259
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Chaos Stakes: Massive Dark damage to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
.
5★: All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Draconic Harp 3240 399
Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hadron Blaze: Massive Fire damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
5★: All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Draconic Rod 3148 418
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Cyclone Cage: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Also remove 1 debuff from all allies.

Obtaining Draconic Weapons

Draconic Weapons are obtained from the Treasure Trade (Quest Items, Weapons) section of the Shop in exchange for the following:

True Dragon's Golden Scales are obtained from Lindwurm (Impossible) raids.

Uncapping Draconic Weapons

To unlock the second and third weapon skills, Draconic Weapons need to be upgraded to Level 150 and 200 respectively.

Each target level requires one uncap to reach, with the second uncap requiring a unique material obtainable from Six-Dragon Advent solo battles, potential drop from Six-Dragon Raids, or by trading 100 Lineage Fragments and 100 Elemental QuartzElemental Quartz: of respective element in the Six-Dragon Advent shop.

Note that Draconic Weapons cannot be uncapped with Damascus Ingot or Gold Brick.

4★ Uncap Materials

5★ Uncap Materials

Forging to Provenance

Draconic Weapons Provenance

A Draconic weapon at level 200 and weapon skill level 20 is required to forge a Draconic Weapon Provenance.

Forging a Draconic Weapon Provenance can be done in the Shop under Weapon Series > Draconic Weapon Recollection

The following materials are required, some of which correspond to the weapon's type and element:

Once forged, the weapon's charge attack and stats are upgraded, the second skill changes to allow access to two new Telumas, and the weapon can be placed in the additional weapon slots of Party Set Extra.

List of Draconic Weapons Provenance

Icon Name R El Type ATK HP Skills
Bounty of Gracious Earth 3822 352
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hurtling Crag ++: Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Festering of Mournful Obsequies 4139 272
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Torment Stakes ++: Massive Dark damage to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
, and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Judgment of Torrential Tides 4019 294
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Maelstrom Sphere ++: Massive Water damage to a foe.
Gain Sharp ATK Up (1 time)ATK is sharply boosted
Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Prayer of Grand Gales 3302 439
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Tempest Cage ++: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Remove 1 debuff.
Restore 10% of all allies' HP (Healing cap: 2000).
Radiance of Insightful Rebirth 4083 287
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Resplendent Blade ++: Massive Light damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
, 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
, and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Refrain of Blazing Vigor 3397 419
Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Furious Blaze ++: Massive Fire damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
, RefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.

Trade Telumas

Telumas can be found under Shop > Treasure Trade > Quest Items > Consumables > Weapon Skill Items.

There are nine types of Telumas.

Telumas

  • Telumas modify either second or third skill of a Draconic Weapon.
  • There is no default second and third skill. A Teluma must first be used to unlock an effect.
  • These skills can be changed at any time by using another Teluma. The previous Teluma's effect will be overwritten.

Four Orbs' Judgment

  • This skill is unlocked at lvl 150.
  • Affected by skill lvl, but not by summon aura.
  • Its effect can be changed by using the following Telumas:
Teluma Skill Icon Skill Effect[1] Trade Materials

Endurance Teluma
Skill:
Boost to all allies' DEF
15% (SL15) / 20% (SL20) Lineage Fragment ×10 Blue Sky Crystal ×10

Inferno Teluma
Skill:
Fire DMG reduction to all allies
25% (SL15) / 30% (SL20)
(Stacks additively with similar skills up to 30%)
Fire Crystal ×3

Abyss Teluma
Skill:
Water DMG reduction to all allies
Water Crystal ×3

Crag Teluma
Skill:
Earth DMG reduction to all allies
Earth Crystal ×3

Tempest Teluma
Skill:
Wind DMG reduction to all allies
Wind Crystal ×3

Aureole Teluma
Skill:
Light DMG reduction to all allies
Light Crystal ×3

Malice Teluma
Skill:
Dark DMG reduction to all allies
Dark Crystal ×3

Six Pillars' Judgment

  • This skill is unlocked at lvl 200 and is only available to weapons forged to Provenance.
  • Its effect can be changed by any of the Telumas applicable to Four Orbs' Judgment as well as the following Telumas:
Teluma Skill Icon Skill Effect Trade Materials

Salvation Teluma
Skill:
Increase weapon element allies' HP by 10,000
Provenance Crystal ×10 Wilnas's Jewel ×10
Ewiyar's Jewel ×10
Lu Woh's Jewel ×10

Oblivion Teluma
Skill:
Amplify weapon element allies' DMG against non-elemental foes
10% Wamdus's Jewel ×10
Galleon's Jewel ×10
Fediel's Jewel ×10

Six Dragons' Radiance

  • This skill is unlocked at lvl 200.
  • Affected by skill lvl and summon aura depending on the Teluma.
    • Optimus Teluma skill can be boosted by Optimus Series of summons, while Omega Teluma skill can be boosted by Omega Series of summons.
  • Its effect can be changed by the following Telumas:
Teluma Skill Icon Skill EffectValues given are at Skill lvl 20, unless otherwise noted.[1] Trade Materials

Optimus Teluma
Skill:
Big boost to weapon element allies' ATK and HP.
20% ATK Up
20% HP Up
True Dragon's Golden Scale ×10 Fire Halo ×5 Wind Halo ×5

Omega Teluma
Water Halo ×5 Earth Halo ×5

References