Weapon Lists/SSR/Fire
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Al-Abad | ![]() |
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2302 | 345 | ![]() ![]() |
Blaze's Crux: Supplement fire allies' C.A. DMG Arsus Excelsior: Boost to fire allies' C.A. DMG cap ![]() Restore 10% of all allies' HP (Healing cap: 700). 4★: Also remove 1 debuff from all allies. |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() and ![]() upon dealing multiattacks. Hellfire's Trium: Medium boost to Fire allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ancient Ecke Sachs | ![]() |
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2030 | 800 | ![]() ![]() |
Ironflame's Celere II: Medium boost to fire allies' ATK and critical hit rate Ironflame's Enmity: Small boost to fire allies' ATK based on how low HP is ![]() Gain ![]() Strength: 15%. |
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Antwerp | ![]() |
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2535 | 210 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arabesque Incendo | ![]() |
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2727 | 261 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arcane Rouge | ![]() |
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3070 | 250 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Arsus Excelsior: Boost to fire allies' C.A. DMG cap ![]() All allies gain ![]() Strength: 10%. 4★: All allies also gain ![]() Duration: .5 turnsApplied during the attack phase. On the next turn, it'll have turns remaining.Verification needed. and ![]() Duration: .5 turnsApplied during the attack phase. On the next turn, it'll have turns remaining.Verification needed. . |
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Arjunan Bow | ![]() |
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2505 | 230 | ![]() ![]() |
Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Inflict ![]() Duration: 180 seconds. |
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Arson Blaze | ![]() |
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2648 | 339 | ![]() ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG ![]() All allies gain ![]() . 4★: Also inflict ![]() . |
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Arvess Replica | ![]() |
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2411 | 235 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP ![]() Gain ![]() . |
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Aschallon | ![]() |
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2405 | 203 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. |
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Aschallon Incendo | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Aschallon Rebirth | ![]() |
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2425 | 205 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. |
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Astro Modele | ![]() |
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2300 | 120 | ![]() ![]() |
Armed Blaze: Big boost to fire allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. ![]() All allies gain ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Asura | ![]() |
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3230 | 225 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hoarfrost's Might: Big boost to water allies' ATK ![]() Gain ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Auriculata Bow | ![]() |
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2454 | 227 | ![]() ![]() |
Inferno's Verity: Big boost to fire allies' critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG ![]() All allies gain ![]() Duration: Indefinite. |
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Avenger | ![]() |
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2519 | 180 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20%. |
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Avenger Incendo | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Rebirth | ![]() |
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2540 | 182 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20%. |
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Balanced Blade | ![]() |
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2015 | 173 | ![]() |
Strength: Big boost to Fire allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Balmung | ![]() |
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2380 | 200 | ![]() ![]() |
Inferno's Aegis: Big boost to fire allies' max HP Fire's Enmity: Small boost to fire allies' ATK based on how low HP is ![]() Inflict ![]() Strength: 10%Duration: 180 secondsStacking: Charge Attack / Summon Side. |
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Belfast | ![]() |
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2980 | 270 | ![]() ![]() ![]() |
Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is ![]() All allies gain ![]() Duration: 2.5 turnsWind Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Benbenet | ![]() |
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2776 | 251 | ![]() ![]() |
Blaze's Persistence: Supplement fire allies' DMG based on how high their HP is Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle ![]() Inflict ![]() Strength: 20%Duration: 180 seconds. 4★: Also inflict ![]() Strength: 10%Duration: 180 secondsVerification needed. . |
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Benedia | ![]() |
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3600 | 240 | ![]() ![]() ![]() |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Until used and ![]() Strength: 10%Duration: Until used. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bewitching Bouquet | ![]() |
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2020 | 174 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Gain ![]() . |
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Bird Eye | ![]() |
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3260 | 218 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies ![]() Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive. 4★: Additional damage during Break. |
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Black Dragon's Maw | ![]() |
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3270 | 220 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Inferno's Bloodshed: Big boost to fire allies' ATK / Take DMG worth 20% of max HP at battle start ![]() Gain ![]() Strength: 15%-45%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Damage increased to 550%. ![]() Strength: 20%-60%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. strength increased. Also gain ![]() Strength: 20%. |
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Blade of Loyalty | ![]() |
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2497 | 218 | ![]() ![]() |
Fire's Majesty: Small boost to fire allies' ATK and max HP Fire's Aegis: Small boost to fire allies' max HP ![]() All allies gain ![]() Strength: 20%Wind Damage Cut.. |
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Blazing Mistral | ![]() |
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3137 | 350 | ![]() ![]() ![]() |
Purity of Nature: When main weapon (MC only): Gain 1 ![]() Duration: Indefinite upon Fire allies using a skill. (For every 4 skills used by Fire allies: 2-hit Fire damage to all foes and remove 1 buff.) Fine Wind, Clear Heart: When main weapon (MC only): When a Fire ally removes a foe's buff: 2-hit Fire damage to all foes. Restore Fire allies' HP (Healing cap: 2000). All Fire allies gain ![]() Strength: 10%. Inferno's Majesty: Big boost to fire allies' ATK and max HP ![]() Foe gains ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 2-turn cut to MC's skill cooldowns. |
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Blushing Blossom Pin | ![]() |
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2325 | 253 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Dual-Edge: Small boost to double attack rate for fire allies ![]() Gain ![]() . |
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Bonsai Blade | ![]() |
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3236 | 224 | ![]() ![]() ![]() |
Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also inflict ![]() to a foe. |
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Brahma Gauntlet | ![]() |
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2840 | 300 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Supremacy's Fist: When main weapon: 15% boost to melee-specialty allies' double attack rate. ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) . 4★: Also gain ![]() Strength: 30%Duration: 3 turns. |
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Brionac | ![]() |
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2710 | 298 | ![]() ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP Piercing Fang: When main weapon (MC Only): Medium boost to critical hit rate. ![]() Bonus Plain damage. 4★: Cut to overdrive. |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Fire's Majesty: Small boost to Fire allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Hellfire's Garrison: Medium boost to Fire allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Chains of Caucasus | ![]() |
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2830 | 240 | ![]() ![]() |
Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is Grand Epic: Boost to ATK based on how many Epic weapons are equipped ![]() Inflict ![]() Strength: 15%. 4★: Increased to ![]() Strength: 20%. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Charming Broom | ![]() |
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2450 | 380 | ![]() ![]() ![]() |
Inferno's Majesty: Big boost to fire allies' ATK and max HP Fire's Aegis: Small boost to fire allies' max HP ![]() All allies gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Cloudblazer's Broom | ![]() |
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3079 | 251 | ![]() ![]() ![]() |
Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Scarlet Arts: Boost to fire allies' skill DMG cap Hellfire's Majesty: Medium boost to fire allies' ATK and max HP ![]() 1-turn cut to MC's skill cooldowns. All allies gain ![]() Verification needed. . 4★: Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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Clucky Lantern | ![]() |
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2130 | 151 | ![]() ![]() |
Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. DMG. ![]() Inflict ![]() Strength: 5000Duration: 180 seconds. Restore 10% of all allies' HP (Healing cap: 1000). |
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Colossus Blade Omega | ![]() |
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3030 | 210 | ![]() |
Ironflame's Enmity III: Big boost to fire allies' ATK based on how low HP is![]() Inflict ![]() Strength: 10%Duration: 180 seconds. 4★: Increased to ![]() Strength: 15%Duration: 180 seconds. |
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Colossus Cane Omega | ![]() |
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2450 | 324 | ![]() |
Ironflame's Might II: Big boost to fire allies' ATK![]() Inflict ![]() Strength: 10%Duration: 180 seconds. 4★: Increased to ![]() Strength: 15%Duration: 180 seconds. |
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Colossus Carbine Omega | ![]() |
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3060 | 201 | ![]() |
Ironflame's Aegis II: Medium boost to fire allies' max HP![]() Inflict ![]() Strength: 10%Duration: 180 seconds. 4★: Increased to ![]() Strength: 15%Duration: 180 seconds. |
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Colossus Fist Omega | ![]() |
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2670 | 280 | ![]() |
Ironflame's Clarity II: Slight chance to dodge and counter (big DMG) for fire allies![]() Inflict ![]() Strength: 10%Duration: 180 seconds. 4★: Increased to ![]() Strength: 15%Duration: 180 seconds. |
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Crimson Finger | ![]() |
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2850 | 300 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is ![]() Gain ![]() . |
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Crimson Scale | ![]() |
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3508 | 253 | ![]() ![]() ![]() |
Blaze's Pact: Supplement fire allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Blaze's Quintessence: Boost to fire allies' DMG cap ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 15%. |
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Dainsleif | ![]() |
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3010 | 253 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Strategist's Temperament: 7% boost to MC's charge bar gain. ![]() Restore MC's HP (Healing cap: 1500). 4★: Healing cap increased to 2000. |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() Scarlet Arts: Boost to Fire allies' skill DMG cap. Scarlet Hunt: 10% bonus Fire DMG to Fire allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Fire DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Deirdre's Heart | ![]() |
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2760 | 320 | ![]() ![]() |
Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Majesty: Small boost to fire allies' ATK and max HP ![]() All allies gain ![]() Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Delta Quartz | ![]() |
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3010 | 260 | ![]() ![]() ![]() |
Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Enmity: Small boost to fire allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affect all allies. |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Disaster Claw | ![]() |
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1957 | 185 | ![]() ![]() |
Armed Blaze: Big boost to fire allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Draco Claw | ![]() |
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2571 | 207 | ![]() ![]() |
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() |
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Draconic Harp | ![]() |
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3240 | 399 | ![]() ![]() ![]() |
Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level, max 25%Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. ![]() All allies gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 5★: All allies also gain ![]() Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dragon Spear | ![]() |
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1890 | 209 | ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP ![]() Gain ![]() Strength: 7%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dreadful Flamesword | ![]() |
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2522 | 213 | ![]() ![]() ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP Fire's Stamina: Small boost to fire allies' ATK based on how high HP is Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate ![]() All allies gain ![]() Strength: 10%. |
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Ecke Sachs | ![]() |
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2030 | 800 | ![]() ![]() |
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Enmity: Small boost to fire allies' ATK based on how low HP is ![]() Gain ![]() Strength: 15%. |
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Eight-Life Katana Cardinal | ![]() |
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2990 | 210 | ![]() |
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK![]() Random 1-turn cut to skill cooldown. Gain ![]() Strength: 30%. |
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Eight-Life Katana Incendo | ![]() |
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2720 | 190 | ![]() |
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK![]() |
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Emberfire Longblade | ![]() |
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2420 | 168 | ![]() |
Dreadflame's Supremacy: Massive boost to Fire allies' ATK![]() All allies gain ![]() Strength: 20%. |
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Embroidered Handballs | ![]() |
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2340 | 250 | ![]() ![]() |
Inferno's Verity: Big boost to fire allies' critical hit rate Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. |
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Erichthonius | ![]() |
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2500 | 278 | ![]() ![]() |
Inferno's Tyranny: Big Boost to fire allies' ATK / 10% cut to fire allies' max HP Inferno's Trium: Big boost to fire allies' multiattack rate ![]() Chance to inflict ![]() . 4★: Debuff success rate of ![]() increased. |
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Erichthonius Militis | ![]() |
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1969 | 218 | ![]() ![]() |
Spear Voltage II: Boost to ATK based on how many spears are equipped Blaze's Initiation: Supplement fire allies' C.A. DMG based on how low their HP is ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Escalus Harp | ![]() |
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1790 | 192 | ![]() |
Inferno's Aegis: Big boost to fire allies' max HP![]() Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Eurytos Bow | ![]() |
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3040 | 275 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies ![]() |
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Excalibur | ![]() |
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3792 | 316 | ![]() ![]() ![]() ![]() |
Inferno's Garrison: Big boost to Fire allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): BoostUp to 120% and supplement C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap. Hellfire's Stamina: Medium boost to Fire allies' ATK based on how high HP is ![]() Gain ![]() Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore MC's HP (Healing cap: 5000). |
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Extinction Blade | ![]() |
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3135 | 265 | ![]() ![]() ![]() |
Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG ![]() Plain damage to MC based on 30% of current HP. 4★: Also gain ![]() . |
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Faust Incendo | ![]() |
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2680 | 270 | ![]() ![]() |
Nature's Truth: Boost to ![]() ![]() Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Feendrache Pennant | ![]() |
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2295 | 261 | ![]() ![]() |
Hellfire's Primacy: Medium boost to fire allies' ATK and double attack rate Fire's Aegis: Small boost to fire allies' max HP ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Fire of Prometheus | ![]() |
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2430 | 320 | ![]() ![]() |
Inferno's Insignia: Big boost to fire allies' ATK / Take 5% damageBased on max HP. every turn. Hellfire's Primacy: Medium boost to fire allies' ATK / Medium boost to double attack rate for fire allies ![]() ![]() Strength: 15%. 4★: Increased to ![]() Strength: 20%. |
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Firestorm Scythe | ![]() |
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3618 | 231 | ![]() ![]() |
Inferno's Crux: Big supplemental boost to fire allies' C.A. DMG Hellfire's Majesty: Medium boost to fire allies' ATK and max HP ![]() Self-inflict ![]() Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from foe and inflict ![]() . |
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Fist of Destruction | ![]() |
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3141 | 327 | ![]() ![]() ![]() |
Inferno's Celere II: Big boost to fire allies' ATK and critical hit rate Fire's Trium: Small boost to fire allies' multiattack rate ![]() Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: Also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Five-Soul Staff Cardinal | ![]() |
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2420 | 320 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Restore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Incendo | ![]() |
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2200 | 290 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Restore all allies' HP. All allies gain ![]() . |
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Flamelance: Accendo | ![]() |
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2310 | 255 | ![]() ![]() |
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Arsus Excelsior: Boost to fire allies' C.A. DMG cap ![]() Hit to Fire DEF. Gain ![]() Strength: 10%. |
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Flohrenberk | ![]() |
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2115 | 209 | ![]() |
Insight of Elation: Honor gained from winning event battles is increased by 10%. Applies to story events but not Unite and Fight.![]() Gain ![]() . |
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Forbidden Inferno | ![]() |
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2200 | 280 | ![]() ![]() |
Inferno's Dual-Edge: Big boost to double attack rate for fire allies Fire's Might: Small boost to fire allies' ATK ![]() All allies gain ![]() . |
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Four-Sky Blade Cardinal | ![]() |
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2680 | 268 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Incendo | ![]() |
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2430 | 243 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Freikugel | ![]() |
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4069 | 277 | ![]() ![]() ![]() ![]() |
Inferno's Tyranny: Big boost to Fire allies' ATK / 10% cut to Fire allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Hellfire's Trium: Medium boost to Fire allies' multiattack rate ![]() Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Gae Bulg | ![]() |
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3496 | 391 | ![]() ![]() ![]() ![]() |
Inferno's Progression: Big boost to Fire allies' Fire ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit DMG Cap. Hellfire's Verity: Medium boost to Fire allies' critical hit rate ![]() Gain ![]() . 4★: ![]() now affects all allies. |
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Gangsta Knife | ![]() |
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2950 | 280 | ![]() ![]() ![]() |
Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Fire's Verity: Small boost to fire allies' critical hit rate Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When MC is below 25% HP: ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. affect all allies.) |
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Garnet Broadaxe | ![]() |
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2566 | 184 | ![]() ![]() |
Ironflame's Might II: Big boost to fire allies' ATK Ironflame's Progression II: Medium boost to fire allies' fire ATK based on number of turns passed ![]() All allies gain ![]() Strength: 50% chance of taking 50% less damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Glaive of Exultation | ![]() |
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1840 | 210 | ![]() ![]() |
Warrior's Assault: Big boost to fire allies' ATK Undefeated Hero: When main weapon (MC only): Gain ![]() Strength: 5% (Max: 30%)Multiplier: Unique Stackable and ![]() Strength: 5% (Max: 30%) upon multiattacks. ![]() Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Golden Bell | ![]() |
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1780 | 194 | ![]() ![]() |
Good and Tasty: Big boost to Fire allies' ATK Fire's Healing: Small boost to healing cap for fire allies ![]() Restore 5% of all allies' max HP (Healing cap: 750). |
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Grynoth Demiclone | ![]() |
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2321 | 253 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Garrison: Small boost to fire allies' DEF based on how low HP is ![]() Gain ![]() Counter attacks grant 5% charge bar per hit. and ![]() . |
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Guardian's Xiphos | ![]() |
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3215 | 279 | ![]() ![]() |
Legionnaire's Nature: When main weapon: MC gains ![]() . MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Gun of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Hallowed Pilgrimage | ![]() |
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2770 | 368 | ![]() ![]() |
Saint's Nature: When main weapon: Increase healing of ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . Adds 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains ![]() upon using ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . Adds 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain ![]() Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Hand Axe | ![]() |
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2840 | 150 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate ![]() Boost to all allies' critical hit rate. |
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Hand of Brahman | ![]() |
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2550 | 270 | ![]() ![]() |
Ironflame's Gauntlet: Big boost to melee-specialty fire allies' ATK Ironflame's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies ![]() Inflict ![]() and ![]() . All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Heat of The Sun | ![]() |
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3524 | 244 | ![]() ![]() ![]() ![]() ![]() |
Hierophant-Sun's Blessing: Massive boost to Fire allies' ATKModifier: EX. Drain effect to Fire allies with multistrike ![]() ![]() ![]() effects. Sephira Maxi-Fire: 20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's Majesty: Small boost to Fire allies' ATK and max HP ![]() 50% chance to gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Remove 1 debuff from all allies. 5★: Upgraded to 100% chance to gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet | ![]() |
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2245 | 235 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 2 turns.. ![]() Gain ![]() Strength: 20%. |
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Hellion Gauntlet Incendo | ![]() |
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2640 | 277 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 2 turns.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Rebirth | ![]() |
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2265 | 237 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 2 turns.. ![]() Gain ![]() Strength: 20%. |
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Helmholtz | ![]() |
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2826 | 300 | ![]() ![]() |
Shredder's Nature: When main weapon: 1 ![]() to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() . |
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Helmwige | ![]() |
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2950 | 332 | ![]() ![]() |
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Hellfire's Restraint: Medium boost to Fire allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Higurashi | ![]() |
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3642 | 253 | ![]() ![]() ![]() |
Transience of Life: When main weapon (MC only): Add 2 to the number of chains in Fire Chain Bursts. Upon Fire Chain Burst activation: Fire allies gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., and ![]() Strength: 10%. Blazing Chain: When main weapon: 30% boost to Fire allies' charge bar gain. Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs ![]() Gain ![]() Duration: Indefinite. 4★: All Fire allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hollowsky Spear | ![]() |
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2870 | 320 | ![]() ![]() |
Voidforged Lance: 20% boostSize: Big Modifier: EX to spear- and katana-specialty allies' ATK 10% boostSize: Big to spear- and katana-specialty allies' HP Impervious Covenant: Supplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000) ![]() ![]() Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ifrit Halberd | ![]() |
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2170 | 241 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Verity: Small boost to fire allies' critical hit rate ![]() Boost to ATK. |
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Illusion Scepter | ![]() |
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2530 | 334 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK True Enchantment: ~5% boost to skill damage cap for Fire allies. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Debuff immunity (1 time). |
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Ipetam Incendo | ![]() |
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2710 | 265 | ![]() ![]() |
Hunger for Chaos: When main weapon (MC only): Boost to debuff accuracy. The Butcher's Knife: When main weapon (MC only): Boost to ![]() Inflict ![]() . series' damage. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ixaba | ![]() |
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3620 | 236 | ![]() ![]() ![]() |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is ![]() Gain ![]() Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain ![]() Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Jack-O'-Brand | ![]() |
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2450 | 242 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() |
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John Doe | ![]() |
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3475 | 231 | ![]() ![]() |
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 30%. Reload bullets. |
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Ka Pua U'i | ![]() |
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2223 | 132 | ![]() ![]() |
Blossom's Might: Big boost to fire allies' ATK Party's Peak: When main weapon (MC only): Gain ![]() Strength: 5% upon multiattacks. ![]() Gain ![]() Duration: Indefinite and ![]() Duration: Indefinite. |
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Kaladanda | ![]() |
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2428 | 320 | ![]() ![]() |
Hellfire's Verity: Medium boost to fire allies' critical hit rate Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed ![]() Restore 5% of all allies' HP (Healing cap: 750). 4★: Healing cap increased to 1500. |
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Kanabo | ![]() |
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2872 | 348 | ![]() ![]() |
Warrior Monk's Nature: When main weapon: Boost to ![]() ![]() Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise ![]() lvl by 1. At level 30: Now raises ![]() lvl by 2.'s specs. (Counter upgraded to ![]() Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. ![]() 4-hit, 200% Bonus Fire damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kapilavastu Incendo | ![]() |
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2410 | 320 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kerak | ![]() |
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2952 | 364 | ![]() ![]() |
Inferno's Progression: Big boost to fire allies' fire ATK based on number of turns passed Hellfire's Majesty: Medium boost to fire allies' ATK and max HP ![]() All Fire allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain ![]() Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Keraunos Incendo | ![]() |
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2570 | 265 | ![]() ![]() |
Thunder's Roar: Boost to ![]() Act of God: Boost to ![]() ![]() Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict ![]() Strength: 10%Duration: 1 turn .. ![]() Gain ![]() Strength: 20% and ![]() . |
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Kiss of The Devil | ![]() |
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3098 | 327 | ![]() ![]() ![]() ![]() ![]() |
Strength-Devil's Seduction: Massive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with ![]() (Damage cap: 50,000). Sephira Maxi-Fire: 20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's Majesty: Small boost to Fire allies' ATK and max HP ![]() Gain ![]() Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Strength: 200%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to ![]() Strength: 60%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Strength: 250%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 5★: Effect increased to ![]() Strength: 70%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Strength: 300%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Kusanagi | ![]() |
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3425 | 243 | ![]() ![]() |
Venerator's Nature: When main weapon (MC only): Raise Yashiori lvl by 2 at battle start Venerator's Apex: When main weapon (MC only): End cooldown for Take the Head when a foe uses a special attack ![]() Bonus elemental DMG (Boost to bonus DMG specs based on Yashiori lvl) |
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La Sylphide | ![]() |
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2673 | 333 | ![]() ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Fire's Sentence: Small boost to fire allies' C.A. DMG and C.A. DMG cap Blaze's Initiation: Supplement fire allies' C.A. DMG based on how low their HP is ![]() All allies gain ![]() Strength: 10%. 4★: All allies also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Laevateinn | ![]() |
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2565 | 217 | ![]() |
Inferno's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to fire allies' max HP![]() |
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Langeleik Incendo | ![]() |
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2480 | 266 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Lohengrin | ![]() |
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3050 | 260 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Wall: Boost to DEF for fire allies for first 8 turns of battle Loyalty's Flame: When main weapon (MC Only): 10% Bonus Fire DMG effect on one-foe attacks against ![]() foes. ![]() Gain ![]() Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Lord of Flames | ![]() |
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3350 | 285 | ![]() ![]() |
Scarlet Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's Majesty: Small boost to fire allies' ATK and max HP ![]() Bonus Fire damage to all foes (Damage cap: ~800,000). 4★: Also raise foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: Indefinite lvl by 1 (Max: 10). |
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Luin | ![]() |
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2730 | 310 | ![]() ![]() ![]() |
Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Noble's Dance: When main weapon (MC only): Massive boost to multiattack rate. ![]() Inflict ![]() Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side and ![]() Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side. 4★: All allies gain ![]() Strength: 10%. |
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Lulling Flambeau | ![]() |
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2163 | 285 | ![]() ![]() |
Fire's Majesty: Small boost to fire allies' ATK and max HP Scarlet Arts: Boost to fire allies' skill DMG cap ![]() All allies gain ![]() Duration: Indefinite. |
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Lunatic Broom | ![]() |
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2750 | 365 | ![]() ![]() |
Nightbender's Nature: When main weapon (MC only): Recover 1 ![]() every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 20%. Recover 3 ![]() at end of turn. |
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Magma Gauntlet | ![]() |
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2400 | 252 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Clarity: Slight chance to dodge and counter (small DMG) for fire allies ![]() Gain ![]() Duration: Indefinite. |
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Magma Rush | ![]() |
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1770 | 232 | ![]() ![]() |
Inferno's Aegis: Big boost to fire allies' max HP Defender's Vanish: Gain 3-hit immunity to debuffs at defense order start ![]() |
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Marquesas | ![]() |
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3015 | 317 | ![]() ![]() |
Armed Blaze: Big boost to fire allies' ATK Scarlet Reticle: 20% boost to fire allies' critical hit rate ![]() All allies gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Martial Steel of the Sovereign | ![]() |
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2150 | 150 | ![]() ![]() |
Foxflame's Glare: When main weapon (MC only): 10% bonus Fire DMG to one-foe attacks against burned foes. Foxflame's Flicker: Big boost to fire allies' ATK ![]() Inflict ![]() Strength: 2500 HPDuration: 180 seconds. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Medusiana Floatie | ![]() |
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3206 | 239 | ![]() ![]() ![]() |
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Essence: Medium boost to fire primal allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap ![]() Inflict ![]() Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 2.5 to 3.5 turns. 4★: Increased chance to inflict ![]() Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 3.5 turns. Also inflict ![]() Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. |
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Metal Destroyer | ![]() |
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3040 | 230 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Volcanic Blade: Boost to Fire allies' damage cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mezieres | ![]() |
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3033 | 312 | ![]() ![]() |
Dragoon's Nature: When main weapon: All allies gain ![]() Strength: 20% upon using ![]() Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain ![]() Strength: 40% (Max: 120%)Duration: Indefinite and ![]() Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus Fire DMG effect based on ![]() lvl. ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Misericorde Incendo | ![]() |
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2690 | 270 | ![]() ![]() |
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: ![]() ![]() ![]() ![]() lvl rises by 1 upon consuming secret gear).. Self-inflict ![]() Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts ![]() Strength: 20%Duration: 1 turn Can't be removed. instead. ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Mobius Strip | ![]() |
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2600 | 280 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Terra's Might: Big boost to earth allies' ATK Almost Alchemy: When main weapon (MC only): Boost to Mode Bar Cut. ![]() Gain ![]() Strength: Restore 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Strength: 20%. |
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Murakumo Incendo | ![]() |
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3000 | 211 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn and ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20% and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Incendo | ![]() |
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3020 | 207 | ![]() ![]() |
Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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My Little Mim | ![]() |
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2228 | 272 | ![]() ![]() |
Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Mysterious Sword | ![]() |
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2065 | 174 | ![]() |
Mysterious ATK II: Big boost to fire allies' ATK![]() |
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Mystic Spray Gun | ![]() |
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3270 | 210 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Arsus Excelsior: Boost to fire allies' C.A. DMG cap ![]() Random buff to all allies. 4★: All allies also gain ![]() Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Nebuchad Incendo | ![]() |
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3040 | 200 | ![]() ![]() |
God of Death: Boost ![]() ![]() Duration: 6 turns or until used for 1 hit. Gain ![]() Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict ![]() Strength: 7% (Max: 20%)Duration: 6 turns. to ![]() Strength: 40% (Max: 200%)Duration: 6 turns and ![]() Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when ![]() is active. ![]() Gain ![]() Strength: 20%. Reload bullets. |
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New Year Kadomatsu Staff | ![]() |
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1860 | 204 | ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Fire's Verity: Small boost to fire allies' critical hit rate ![]() |
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Nilakantha | ![]() |
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2590 | 260 | ![]() ![]() |
Ironflame's Stamina II: Big boost to fire allies' ATK based on how high HP is Ironflame's Aegis: Small boost to fire allies' max HP ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Cardinal | ![]() |
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2470 | 275 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Restore 16% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Incendo | ![]() |
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2250 | 250 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Restore 11% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nirvana Incendo | ![]() |
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2420 | 322 | ![]() ![]() |
Serenity's Mead: When main weapon: Boost to ![]() Reincarnation: When main weapon (MC only): Gain ![]() when casting ![]() ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Oliver Incendo | ![]() |
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3030 | 200 | ![]() ![]() |
Loki's Wit: When main weapon: ![]() ![]() lvl by 1. line of skills inflict 1 extra ![]() . Making a Killing: When main weapon: ~5% boost to item-drop rate. ![]() Gain ![]() Strength: 20%. Inflict 1 ![]() stack. |
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One-Rift Spear Cardinal | ![]() |
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2570 | 295 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. |
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One-Rift Spear Incendo | ![]() |
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2440 | 162 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. |
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Original Sin | ![]() |
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3100 | 304 | ![]() ![]() |
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Partly Powerful Popgun | ![]() |
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3297 | 218 | ![]() ![]() |
Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs. Blaze's Ascendancy: 10% boost to Fire allies' special C.A. damage cap. ![]() MC can't attack next turn. 4★: Also inflict ![]() Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Phoenix Beakblade | ![]() |
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1930 | 190 | ![]() |
Inferno's Aegis: Big boost to fire allies' max HP![]() Restore 5% HP (Max: 1500). |
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Phoenix Wing-Axe | ![]() |
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2120 | 152 | ![]() |
Inferno's Aegis: Big boost to fire allies' max HP![]() Restore 5% HP (Max: 1500). |
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Pilum | ![]() |
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2610 | 291 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Royal Wing Barrier: Massive boost to your double attack rate ![]() Inflict ![]() Strength: 2500Duration: 180 seconds. 4★: Also deal bonus Fire damage to a foe in Break. |
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Prototype Reboot | ![]() |
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3219 | 268 | ![]() ![]() |
Contractor's Nature: When main weapon: ![]() ![]() Duration: Indefinite, ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and ![]() Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Boost to ![]() Duration: Indefinite's specs based on number of ![]() .) now always grants ![]() Strength: 4500. Contractor's Apex: When main weapon (MC only): Bonus Fire DMG effect based on number of ![]() . ![]() Gain 2 ![]() . |
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Proximo Incendo | ![]() |
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2690 | 270 | ![]() ![]() |
Warspirit's Sword Dance: When main weapon (MC only): Increase ![]() When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. ![]() Gain ![]() Strength: 20% and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Psycho Syringe | ![]() |
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3065 | 309 | ![]() ![]() |
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains ![]() Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, ![]() Strength: 10% (Max: 50%)Duration: Indefinite, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 20% bonus damage to ![]() foes. Inflicts a random debuff. ( ![]() Strength: 30,000 HPDuration: 180 seconds, ![]() Duration: 180 seconds, ![]() Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or ![]() Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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Purifying Thunderbolt | ![]() |
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3373 | 295 | ![]() ![]() |
Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate ![]() ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Ray of Zhuque | ![]() |
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2530 | 175 | ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK![]() Gain ![]() . |
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Ray of Zhuque Malus | ![]() |
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2970 | 205 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Essence of the South: Boost to Fire allies' damage cap. ![]() Gain ![]() . |
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Ray of Zhuque Pontus | ![]() |
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2970 | 205 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Wings of Divinity: When main weapon (MC only): Immunity to ![]() . Boost to dodge rate. ![]() Gain ![]() . |
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Ray of Zhuque Regus | ![]() |
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2970 | 205 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP ![]() Gain ![]() . |
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Red Cyclone | ![]() |
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2122 | 152 | ![]() ![]() |
A Thousand Dreams: Big boost to Fire allies' ATK. Ceaseless Striving: When main weapon (MC only): Gain ![]() Strength: 10% (Max: 30%)Multiplier: |