Wilnas's Finger
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| HP | ATK | C.A.× | |
|---|---|---|---|
| Level 1 | 40 | 401 | 350% |
| Level 100 | 254 | 2421 | 400% |
| Level 150 | 297 | 2825 | 450% |
| Obtain | Daily Point Shop (300 points) |
||
| ID | 1040613800 |
|---|---|
| JP Name | ウィルナス・フィンガー |
| Release Date | 2020-07-27 |
| 4★ Date | 2020-07-27 |
| AX Date | ? |
| Other Sites | (Japanese wiki) (Chinese wiki) |
| The claw of the flamewyrm who devoured the sun. A single strike from this cruel weapon could paint the boundless sky in vermillion—a fate befitting all who would dare disobey the providence of the six. |
| Charge Attack | ||
|---|---|---|
| Hadron Claw | Massive Fire damage to a foe. All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Also remove 1 debuff from all allies. |
|
| Weapon Skills | ||
|---|---|---|
| Firestorm's Enmity | Massive boost to Fire allies' ATK based on how low HP is. | |
| ▶ 150 | Unlocks at level 150: | Unlocks at level 150: |
| Vermillion Covenant | Supplement Fire allies' damage based on how low HP is. | |
| AX Skills | ||||
|---|---|---|---|---|
| Primary | Secondary | |||
ATK | C.A. DMG |
Double Attack Rate |
Triple Attack Rate |
Skill DMG Cap |
DEF | HP |
Debuff Resistance |
Healing |
Enmity |
HP | DEF |
Debuff Resistance |
Healing |
Stamina |
C.A. DMG | ATK |
Elemental ATK |
C.A. DMG Cap |
Stamina |
Multiattack Rate | C.A. DMG |
Elemental ATK |
Double Attack Rate |
Triple Attack Rate |
| 4★ Uncap | |
|---|---|
|
|
| Base Reduction Materials | |
|---|---|
|
|
| Keep a fully-uncapped copy for main weapon. Others are safe to reduce or use as fodder. | |
| Ancestral Weapons | ||||||
|---|---|---|---|---|---|---|
Grid Suggestions
Gameplay Notes
Firestorm's Enmity
- Boost to fire allies' ATK based on how low HP is:[1]
| HP | ATK UpNormal Enmity modifier Values given are at Skill lvl 15 |
|---|---|
| 100% | 0% |
| 75% | 7.03% |
| 50% | 18.75% |
| 25% | 35.16% |
| 1 | 56.25% |
Vermillion Covenant
- Supplemental damage for Fire allies.[1]
- Strength is 1% of a foe's max HP.
- Damage cap varies from 10,000 - 60,000 based on ally's current HP percentage.
- Damage cap stacks up to 100,000 when equipping multiple copies.
- Supplemental Damage Cap Formula:
50,000 × ((Maximum HP - Current HP) / Maximum HP) + 10,000
Resources
References
- ↑ 1.0 1.1 GameWith, Wilnas's Finger https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/218607



















































