HP | ATK | C.A.× | |
---|---|---|---|
Level 1 | 40 | 401 | 350% |
Level 100 | 254 | 2421 | 400% |
Level 150 | 297 | 2825 | 450% |
Obtain |
Wilnas's Finger
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ID | 1040613800 |
---|---|
JP Name | ウィルナス・フィンガー |
Release Date | 2020-07-27 |
4★ Date | 2020-07-27 |
AX Date | ? |
Other Sites | GameWithKamigameHuiji Wiki (Chinese wiki) |
The claw of the flamewyrm who devoured the sun. A single strike from this cruel weapon could paint the boundless sky in vermillion—a fate befitting all who would dare disobey the providence of the six. |
Charge Attack | ||
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Hadron Claw | Massive Fire damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Also remove 1 debuff from all allies. |
Weapon Skills | ||
---|---|---|
Firestorm's Enmity | Massive boost to fire allies' ATK based on how low HP is | |
▶ 150 | Unlocks at level 150: | Unlocks at level 150: |
Vermillion Covenant | Supplement Fire allies' damage based on how low HP is. |
AX Skills | ||||
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Primary | Secondary | |||
ATK | C.A. DMG |
Double Attack Rate |
Triple Attack Rate |
Skill DMG Cap |
DEF | HP |
Debuff Resistance |
Healing |
Enmity |
HP | DEF |
Debuff Resistance |
Healing |
Stamina |
C.A. DMG | ATK |
Elemental ATK |
C.A. DMG Cap |
Stamina |
Multiattack Rate | C.A. DMG |
Elemental ATK |
Double Attack Rate |
Triple Attack Rate |
4★ Uncap | |
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|
|
Rupies ×10,000 |
Base Reduction Materials | |
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|
|
Keep a fully-uncapped copy for main weapon. Others are safe to reduce or use as fodder. |
Ancestral Weapons | ||||||
---|---|---|---|---|---|---|
Gameplay Notes
Firestorm's Enmity
- Boost to fire allies' ATK based on how low HP is:[1]
HP | ATK UpNormal Enmity modifier Values given are at Skill lvl 15 |
---|---|
100% | 0% |
75% | 7.03% |
50% | 18.75% |
25% | 35.16% |
1 | 56.25% |
Vermillion Covenant
- Supplemental damage for Fire allies.[1]
- Strength is 1% of a foe's max HP.
- Damage cap varies from 10,000 - 60,000 based on ally's current HP percentage.
- Damage cap stacks up to 100,000 when equipping multiple copies.
- Supplemental Damage Cap Formula:
50,000 × ((Maximum HP - Current HP) / Maximum HP) + 10,000
Resources
References
- ↑ 1.0 1.1 GameWith, Wilnas's Finger https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/218607