Fediel's Spine
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| HP | ATK | C.A.× | |
|---|---|---|---|
| Level 1 | 32 | 439 | 350% |
| Level 100 | 217 | 2604 | 400% |
| Level 150 | 254 | 3037 | 450% |
| Obtain | Daily Point Shop (300 points) |
||
| ID | 1040020300 |
|---|---|
| JP Name | フェディエル・スパイン |
| Release Date | 2020-07-27 |
| 4★ Date | 2020-07-27 |
| AX Date | ? |
| Other Sites | (Japanese wiki) (Chinese wiki) |
| The bone of the darkwyrm who hid the sun. A single strike from this cruel weapon could paint the boundless sky in black—a fate befitting all who would dare disobey the providence of the six. |
| Charge Attack | ||
|---|---|---|
| Cursed Domain | Massive Dark damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns.[1] |
|
| Weapon Skills | ||
|---|---|---|
| Eclipse's Stamina | Massive boost to Dark allies' ATK based on how high HP is. | |
| ▶ 150 | Unlocks at level 150: | Unlocks at level 150: |
| Black Covenant | Supplement Dark allies' C.A. DMG based on how high HP is. | |
| AX Skills | ||||
|---|---|---|---|---|
| Primary | Secondary | |||
ATK | C.A. DMG |
Double Attack Rate |
Triple Attack Rate |
Skill DMG Cap |
DEF | HP |
Debuff Resistance |
Healing |
Enmity |
HP | DEF |
Debuff Resistance |
Healing |
Stamina |
C.A. DMG | ATK |
Elemental ATK |
C.A. DMG Cap |
Stamina |
Multiattack Rate | C.A. DMG |
Elemental ATK |
Double Attack Rate |
Triple Attack Rate |
| Sword Master Skills | ||||
|---|---|---|---|---|
| Effect | Cooldown | Duration | Cost | |
| Awaken | All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
10TAs Sword Master / 8TAs Glorybringer / 6TAs Master Lvl 30 Glorybringer |
3.5T | - |
| Resonance | Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. |
5T | - | |
| Attack | ~30%Verification needed. Bonus Dark DMG effect. | - | - | |
| Defend | Gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
- | 2.5T | |
| 4★ Uncap | |
|---|---|
|
|
| Base Reduction Materials | |
|---|---|
|
|
| Keep up to 2 fully-uncapped copies for usage in a grid. Extras are safe to reduce or use as fodder. | |
| Ancestral Weapons | ||||||
|---|---|---|---|---|---|---|
Grid Suggestions
Gameplay Notes
Eclipse's Stamina
- Boost to Dark allies' ATK based on how high HP is:[1]
| HP | ATK UpNormal Stamina modifier Values given are at Skill lvl 15 |
|---|---|
| 100% | 22.4% |
| 75% | 10.9% |
| 50% | 4.8% |
| 20%-0% | 0% |
Black Covenant
- Supplemental damage for Dark allies' charge attacks.[1]
- Strength is 5% of a foe's max HP.
- Damage cap varies from 100,000 - 600,000 based on ally's current HP percentage.
- Supplemental Damage Cap Formula:
500,000 × (Current HP / Maximum HP) + 100,000- Damage cap stacks up to 1,000,000 when equipping multiple copies.
- Damage and cap is affected by Seraphic boost where applicable.
References
- ↑ 1.0 1.1 1.2 GameWith, Fediel's Spine. https://グランブルーファンタジー.gamewith.jp/article/show/218602
























































