Category:SSR Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Abyss Dagger | ![]() |
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2460 | 240 | ![]() |
Oblivion's Aegis: Big boost to dark allies' max HP![]() Gain ![]() Verification needed. . |
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Aetherial Bow | ![]() |
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2980 | 271 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Elegant Stratagem: 10% boost to MC's debuff success rate. ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. 4★: Also inflict ![]() . |
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Ain Soph | ![]() |
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2577 | 202 | ![]() ![]() |
Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate Hoarfrost's Mystery: Big boost to water allies' CA DMG ![]() Gain ![]() Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() . |
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Albacore Blade | ![]() |
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2045 | 169 | ![]() |
Oblivion's Aegis: Big boost to dark allies' max HP![]() Boost to skill DMG. |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Mountain's Celere: Medium boost to Earth allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() and ![]() upon dealing multiattacks. Mountain's Trium: Medium boost to Earth allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() and ![]() upon dealing multiattacks. Hellfire's Trium: Medium boost to Fire allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() and ![]() upon dealing multiattacks. Thunder's Trium: Medium boost to Light allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() and ![]() upon dealing multiattacks. Tsunami's Trium: Medium boost to Water allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() and ![]() upon dealing multiattacks. Whirlwind's Trium: Medium boost to Wind allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Aquamarine Hatchet | ![]() |
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2430 | 211 | ![]() ![]() |
Oceansoul's Might II: Big boost to water allies' ATK Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed ![]() All allies gain ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to ![]() Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Architect Frame | ![]() |
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1760 | 225 | ![]() ![]() |
Architect Battle Arts: When main weapon (MC only): Chance to gain a random buff with every one-foe attack Architect ATK Ⅱ: Big boost to dark allies' ATK ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arjunan Bow | ![]() |
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2505 | 230 | ![]() ![]() |
Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Inflict ![]() Duration: 180 seconds. |
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Arvess Replica | ![]() |
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2411 | 235 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP ![]() Gain ![]() . |
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Asura | ![]() |
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3230 | 225 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hoarfrost's Might: Big boost to water allies' ATK ![]() Gain ![]() . |
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Atma Axe | ![]() |
Any | ![]() |
2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
Any | ![]() |
2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
Any | ![]() |
2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
Any | ![]() |
2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
Any | ![]() |
2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
Any | ![]() |
2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
Any | ![]() |
2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
Any | ![]() |
2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
Any | ![]() |
2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
Any | ![]() |
2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() Element ATK Up buff based on weapon element. |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Aurora Bow | ![]() |
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2620 | 200 | ![]() ![]() |
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Wind's Mystery: Small boost to wind allies' C.A. DMG ![]() Boost to MC's DMG cap. |
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Axe of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Azoth | ![]() |
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2500 | 244 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Inferno's Might: Big boost to fire allies' ATK ![]() Gain ![]() . |
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Bab-el-Mandeb | ![]() |
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3518 | 251 | ![]() ![]() ![]() ![]() |
Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP ![]() All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Babylon Staff | ![]() |
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1730 | 232 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() Gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Balanced Blade | ![]() |
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2015 | 173 | ![]() |
Strength: Big boost to Fire allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bell of Happy Endings | ![]() |
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2170 | 250 | ![]() ![]() |
Ventosus's Verity: Big boost to wind allies' critical hit rate Preemptive Cloud Wall: Boost to DEF for wind allies for first 8 turns of battle ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Bell Striker | ![]() |
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2118 | 154 | ![]() ![]() |
Renew Soul: When main weapon (MC only): Chance to remove 1 debuff with every one-foe attack. Search for Enlightenment: Big boost to wind allies' ATK ![]() Remove 108 debuffs from MC. |
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Bella Aeterna | ![]() |
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2130 | 260 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Mountain's Healing: Medium boost to healing cap for earth allies ![]() |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bewitching Bouquet | ![]() |
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2020 | 174 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Gain ![]() . |
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Black Ouroboros | ![]() |
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2230 | 274 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Alchemic Regeneration: When main weapon (MC only): Restore HP every turn (Healing cap: 200). ![]() Inflict ![]() Strength: 20%Base Accuracy: ≥95%Duration: 180 secondsStacking: Charge Attack. |
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Blade of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Blade of Light | ![]() |
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2045 | 167 | ![]() |
Grace of the Omnilight: Big boost to dark allies' ATK![]() Boost to ATK. |
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Blade of the Scourged | ![]() |
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2050 | 166 | ![]() ![]() |
Dark Drain: When main weapon, slight chance to heal based on one-foe attack damage inflicted Cursed Tentacle: Big boost to Dark allies' ATK ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Blast Sword | ![]() |
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2010 | 176 | ![]() |
Auto Apparatus: Big boost to water allies' ATK![]() |
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Bow of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Brahma Gauntlet | ![]() |
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2840 | 300 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Supremacy's Fist: When main weapon: 15% boost to melee-specialty allies' double attack rate. ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) . 4★: Also gain ![]() Strength: 30%Duration: 3 turns. |
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Brand of Binding Oath | ![]() |
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3105 | 254 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Succession of Knighthood: Small boost to sabre-specialty allies' ATK and triple attack rate ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Strength: (Healing cap: 1000). |
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Brionac | ![]() |
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2710 | 298 | ![]() ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP Piercing Fang: When main weapon (MC Only): Medium boost to critical hit rate. ![]() Bonus Plain damage. 4★: Cut to overdrive. |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Dark's Majesty: Small boost to Dark allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Hatred's Garrison: Medium boost to Dark allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Earth's Majesty: Small boost to Earth allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Mountain's Garrison: Medium boost to Earth allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Fire's Majesty: Small boost to Fire allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Hellfire's Garrison: Medium boost to Fire allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Light's Majesty: Small boost to Light allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Water's Majesty: Small boost to Water allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Wind's Majesty: Small boost to Wind allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caladbolg | ![]() |
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3030 | 260 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Promenade of the Priestess: Gain Refresh while main weapon. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() . |
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Carnwenhan | ![]() |
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2900 | 290 | ![]() ![]() ![]() |
Terra's Aegis II: Big boost to earth allies' max HP Mountain's Might: Medium boost to earth allies' ATK ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Championship Belt | ![]() |
Any | ![]() |
3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Chanteuse Angelique | ![]() |
Any | ![]() |
2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Cherished Flip Charm | ![]() |
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1990 | 250 | ![]() ![]() |
Bountiful Protection: All allies gain ![]() Strength: 1500Duration: Indefinite at start of battle Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty ![]() |
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Chop-Chop | ![]() |
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2106 | 155 | ![]() ![]() |
Blood Drip: Big boost to dark allies' ATK It Follows: When main weapon (MC only): 15% Bonus Dark damage effect when under ![]() . ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Self-Inflict ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Claw of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Cletine | ![]() |
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2305 | 259 | ![]() ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Compound Gadget Bow | ![]() |
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2000 | 186 | ![]() ![]() |
Overdraw: When main weapon: 20% boost to all allies' skill DMG and 10% boost to skill DMG cap Point and Shoot: Big boost to Earth allies' ATK ![]() |
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Conifer | ![]() |
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2299 | 259 | ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Thunder's Verity: Medium boost to light allies' critical hit rate ![]() |
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Crimson Sapphire | ![]() |
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3140 | 240 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Foxy Seclusion: When main weapon: Wind allies restore 500 HP upon dodging. ![]() Gain ![]() Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite and ![]() Strength: 5% (Max: 15%)Duration: Indefinite. 4★: ![]() Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite now affects all allies. All allies also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. |
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Crystal Bellflowers | ![]() |
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2385 | 245 | ![]() ![]() |
Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance Tsunami's Trium: Medium boost to water allies' multiattack rate ![]() ![]() Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Daemon's Spine | ![]() |
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2175 | 283 | ![]() ![]() |
Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies Water's Aegis: Small boost to water allies' max HP ![]() All allies gain ![]() Strength: 500Duration: Indefinite. |
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Dagger of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Dainsleif | ![]() |
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3010 | 253 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Strategist's Temperament: 7% boost to MC's charge bar gain. ![]() Restore MC's HP (Healing cap: 1500). 4★: Healing cap increased to 2000. |
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Dalmoran Battle Axe | ![]() |
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2113 | 154 | ![]() ![]() |
Sovereign Defender's Might: Big boost to dark allies' ATK Bitter Perseverance: When main weapon (MC only): 15% boost to charge bar gain. ![]() Gain ![]() Strength: 3000Duration: 3 turns. |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() Graphite Arts: Boost to Dark allies' skill DMG cap. Graphite Hunt: 10% bonus Dark DMG to Dark allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Dark DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() Amber Arts: Boost to Earth allies' skill DMG cap. Amber Hunt: 10% bonus Earth DMG to Earth allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Earth DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() Scarlet Arts: Boost to Fire allies' skill DMG cap. Scarlet Hunt: 10% bonus Fire DMG to Fire allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Fire DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() Golden Arts: Boost to Light allies' skill DMG cap. Golden Hunt: 10% bonus Light DMG to Light allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Light DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() Cobalt Arts: Boost to Water allies' skill DMG cap. Cobalt Hunt: 10% bonus Water DMG to Water allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Water DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() Jade Arts: Boost to Wind allies' skill DMG cap. Jade Hunt: 10% bonus Wind DMG to Wind allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Wind DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Dandelion | ![]() |
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1926 | 191 | ![]() ![]() |
Trust in Me: 5% boost to male Wind allies' ATKEX modifier and 5% boost to female Wind allies' DEF when main weapon. My Words for You: Big boost to wind allies' ATK ![]() Restore all allies' HP (Healing cap: 700). |
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Deep Desire | ![]() |
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2555 | 221 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Oblivion's Aegis: Big boost to dark allies' max HP ![]() |
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Deirdre's Symbol | ![]() |
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2281 | 261 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies ![]() All allies gain ![]() Strength: 500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Delta Quartz | ![]() |
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3010 | 260 | ![]() ![]() ![]() |
Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Enmity: Small boost to fire allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affect all allies. |
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Demonic Longstaff | ![]() |
Any | ![]() |
2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Devil's Finger | ![]() |
Any | ![]() |
3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Diamond Edge | ![]() |
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2450 | 245 | ![]() |
Zion's Aegis: Big boost to light allies' max HP![]() |
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Draco Claw | ![]() |
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2571 | 207 | ![]() ![]() |
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() |
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Dragon Spear | ![]() |
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1890 | 209 | ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP ![]() Gain ![]() Strength: 7%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dream Atlas | ![]() |
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1700 | 235 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Inflict ![]() Duration: 180 secondsTakes 25% more damage. |
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Drill | ![]() |
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1830 | 210 | ![]() ![]() |
Turbine's Might: Big boost to Earth allies' ATK Great Turbine: When main weapon (MC only): Gain ![]() Strength: 5% (Max: 20%)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. upon one-foe attack ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Eight-Life Katana Aqua | ![]() |
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2720 | 190 | ![]() |
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK![]() |
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Eight-Life Katana Cobalt | ![]() |
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2990 | 210 | ![]() |
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK![]() Random 1-turn cut to skill cooldown. Gain ![]() Strength: 30%. |
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Eight-Life Katana Incendo | ![]() |
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2720 | 190 | ![]() |
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK![]() |
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Eight-Life Katana Lumen | ![]() |
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2720 | 190 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() |
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Eight-Life Katana Nyx | ![]() |
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2720 | 190 | ![]() |
Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK![]() |
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Eight-Life Katana Sage | ![]() |
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2990 | 210 | ![]() |
Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK![]() Gain ![]() Strength: 30% and 1-turn cut to a random skill's cooldown. |
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Eight-Life Katana Sterling | ![]() |
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2675 | 188 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Random 1-turn cut to skill cooldown. |
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Eight-Life Katana Terra | ![]() |
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2720 | 190 | ![]() |
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK![]() |
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Eight-Life Katana Ventus | ![]() |
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2720 | 190 | ![]() |
Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK![]() 1-turn ![]() to a random skill. |
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Embrasque Replica | ![]() |
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2497 | 204 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Dark's Aegis: Small boost to dark allies' max HP ![]() Gain ![]() . |
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Enchanted Broomstick | ![]() |
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2313 | 255 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Earth's Verity: Small boost to earth allies' critical hit rate ![]() |
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Euripides | ![]() |
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2090 | 300 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Mountain's Dual-Edge: Medium boost to double attack rate for earth allies ![]() ![]() Duration: 1.5-2.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1-2 turns remaining.. |
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Fallen Sword | ![]() |
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3319 | 292 | ![]() ![]() ![]() |
Oblivion's Might III: Massive boost to dark allies' ATK Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is ![]() Gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite and ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to ![]() Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Far Away | ![]() |
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3160 | 208 | ![]() ![]() |
Ventosus's Aegis: Big boost to wind allies' max HP Gilded in Sage: 25% boost to MC's debuff resistance. ![]() Restore all allies' HP (Healing cap: 900). 4★: Also remove 1 debuff from all allies. |
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Feendrache Pennant | ![]() |
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2295 | 261 | ![]() ![]() |
Hellfire's Primacy: Medium boost to fire allies' ATK and double attack rate Fire's Aegis: Small boost to fire allies' max HP ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Five-Soul Staff | ![]() |
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2040 | 272 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Five-Soul Staff Aqua | ![]() |
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2200 | 290 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Restore all allies' HP All allies gain ![]() . |
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Five-Soul Staff Cardinal | ![]() |
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2420 | 320 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Restore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Cobalt | ![]() |
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2420 | 320 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Restore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Ecru | ![]() |
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2420 | 320 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() Restore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Incendo | ![]() |
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2200 | 290 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Restore all allies' HP. All allies gain ![]() |