Berserker's Barrage (Wind)
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|Crafted from||Avenger Ventus|
|Only Berserker and Viking can equip this as a main weapon|
|Equal parts instrument of punishment and implement of execution, this axe is wielded to mete out bloody justice amid the insanity of the battlefield. Thus, to grip its haft is to surrender oneself to the iron madness of blood lust.|
|Savage Surge||Massive Wind DMG to a foe
All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.. 
|Barbarian's Nature||When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn upon using Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn , and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn .
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite.
|Barbarian's Essence||This is the essence of greatness. Gain its power by using emblems.|
|Alternate skill 1:||Use Emblem of Humanity to pick this skill:|
|Barbarian's Humanity||When main weapon: 10% boost to charge attack DMG cap (MC only)|
|Alternate skill 2:||Use Emblem of Divinity to pick this skill:|
|Barbarian's Divinity||When main weapon: Power RaiseGain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. affects all allies
|Alternate skill 3:||Use Emblem of Devilry to pick this skill:|
|Barbarian's Devilry||When main weapon: Rage IVAll parties gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3 turns.
All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3 turns.
(Consumes 30% of charge bar.) doesn't use up charge bar
|Base Reduction Materials|
|Note: This is the amount you get for a 5★ uncapped weapon.|
|Weapon VersionsThis weapon has alternate versions.|
|5★ Class Champion Weapons|